mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-11-22 02:32:39 +01:00
Fixed some of the memory leaks and Clang warnings.
DrMemory and Valgrind work with regular debug builds.
This commit is contained in:
parent
28e2417ef9
commit
c5b7c0ad16
@ -1,3 +0,0 @@
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rc /Fo.\DrMem\SpaceCadetPinball.res ".\SpaceCadetPinball\SpaceCadetPinball.rc"
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cl /Zi /MT /MP /EHsc /O /Ob0 /cgthreads4 /Fo.\DrMem\ /Fe.\DrMem\myapp.exe ".\SpaceCadetPinball\*.cpp" Comctl32.lib Winmm.lib Htmlhelp.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\DrMem\SpaceCadetPinball.res"
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@ -28,7 +28,7 @@ Compile with Visual Studio; tested with 2019.
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On Linux:\
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Install devel packages for `SDL2` and `SDL2_mixer`.\
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Compile with CMake; tested with GCC 10.
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Compile with CMake; tested with GCC 10, Clang 11.
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**Plans:**
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* ~~Decompile original game~~
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@ -44,9 +44,9 @@ void Sound::PlaySound(Mix_Chunk* wavePtr, int minChannel, int maxChannel, unsign
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Mix_PlayChannel(-1, wavePtr, loops);
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}
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Mix_Chunk* Sound::LoadWaveFile(LPCSTR lpName)
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Mix_Chunk* Sound::LoadWaveFile(std::string lpName)
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{
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return Mix_LoadWAV(lpName);
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return Mix_LoadWAV(lpName.c_str());
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}
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void Sound::FreeSound(Mix_Chunk* wave)
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@ -10,7 +10,7 @@ public:
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static void Deactivate();
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static void Close();
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static void PlaySound(Mix_Chunk* wavePtr, int minChannel, int maxChannel, unsigned int dwFlags, int16_t loops);
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static Mix_Chunk* LoadWaveFile(LPCSTR lpName);
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static Mix_Chunk* LoadWaveFile(std::string lpName);
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static void FreeSound(Mix_Chunk* wave);
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private:
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static int num_channels;
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@ -29,22 +29,22 @@ TEdgeManager::~TEdgeManager()
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int TEdgeManager::box_x(float x)
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{
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return static_cast<int>((max(0, min(floor((x - X) * AdvanceXInv), (MaxBoxX - 1)))));
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return std::max(0, std::min(static_cast<int>(floor((x - X) * AdvanceXInv)), MaxBoxX - 1));
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}
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int TEdgeManager::box_y(float y)
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{
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return static_cast<int>((max(0, min(floor((y - Y) * AdvanceYInv), (MaxBoxY - 1)))));
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return std::max(0, std::min(static_cast<int>(floor((y - Y) * AdvanceYInv)), MaxBoxY - 1));
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}
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int TEdgeManager::increment_box_x(int x)
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{
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return min(x + 1, MaxBoxX - 1);
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return std::min(x + 1, MaxBoxX - 1);
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}
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int TEdgeManager::increment_box_y(int y)
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{
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return min(y + 1, MaxBoxY - 1);
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return std::min(y + 1, MaxBoxY - 1);
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}
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void TEdgeManager::add_edge_to_box(int x, int y, TEdgeSegment* edge)
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@ -78,7 +78,7 @@ TFlipperEdge::TFlipperEdge(TCollisionComponent* collComp, char* activeFlag, unsi
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auto distance1 = sqrt(dy * dy + dx * dx) + table->CollisionCompOffset + vecT1->Z;
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DistanceDivSq = distance1 * distance1;
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float bmpCoef = min(BmpCoef1, BmpCoef2);
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float bmpCoef = std::min(BmpCoef1, BmpCoef2);
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auto distance = maths::Distance(vecT1, vecT2);
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CollisionTimeAdvance = bmpCoef / (distance / CircleT1Radius + distance / CircleT1Radius);
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@ -428,7 +428,7 @@ float TFlipperEdge::flipper_angle(float timeNow)
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else
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angle = 1.0;
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angle = min(1, max(angle, 0));
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angle = std::min(1.0f, std::max(angle, 0.0f));
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if (FlipperFlag == 2)
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angle = 1.0f - angle;
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return angle * AngleMax;
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@ -90,10 +90,10 @@ TRamp::TRamp(TPinballTable* table, int groupIndex) : TCollisionComponent(table,
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auto pVec2 = reinterpret_cast<vector_type*>(&plane->V2);
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auto pVec3 = reinterpret_cast<vector_type*>(&plane->V3);
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xMin = min(min(min(plane->V3.X, plane->V1.X), plane->V2.X), xMin);
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yMin = min(min(min(plane->V3.Y, plane->V1.Y), plane->V2.Y), xMin); // Sic
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xMax = max(max(max(plane->V3.X, plane->V1.X), plane->V2.X), xMin);
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yMax = max(max(max(plane->V3.Y, plane->V1.Y), plane->V2.Y), xMin);
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xMin = std::min(std::min(std::min(plane->V3.X, plane->V1.X), plane->V2.X), xMin);
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yMin = std::min(std::min(std::min(plane->V3.Y, plane->V1.Y), plane->V2.Y), xMin); // Sic
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xMax = std::max(std::max(std::max(plane->V3.X, plane->V1.X), plane->V2.X), xMin);
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yMax = std::max(std::max(std::max(plane->V3.Y, plane->V1.Y), plane->V2.Y), xMin);
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vector_type* pointOrder[4] = {pVec1, pVec2, pVec3, pVec1};
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for (auto pt = 0; pt < 3; pt++)
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@ -71,10 +71,10 @@ TTableLayer::TTableLayer(TPinballTable* table): TCollisionComponent(table, -1, f
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Boost = 15.0f;
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auto visArrPtr = visual.FloatArr;
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Unknown1F = min(visArrPtr[0], min(visArrPtr[2], visArrPtr[4]));
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Unknown2F = min(visArrPtr[1], min(visArrPtr[3], visArrPtr[5]));
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Unknown3F = max(visArrPtr[0], max(visArrPtr[2], visArrPtr[4]));
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Unknown4F = max(visArrPtr[1], max(visArrPtr[3], visArrPtr[5]));
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Unknown1F = std::min(visArrPtr[0], std::min(visArrPtr[2], visArrPtr[4]));
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Unknown2F = std::min(visArrPtr[1], std::min(visArrPtr[3], visArrPtr[5]));
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Unknown3F = std::max(visArrPtr[0], std::max(visArrPtr[2], visArrPtr[4]));
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Unknown4F = std::max(visArrPtr[1], std::max(visArrPtr[3], visArrPtr[5]));
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auto a2 = Unknown4F - Unknown2F;
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auto a1 = Unknown3F - Unknown1F;
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edge_manager = new TEdgeManager(Unknown1F, Unknown2F, a1, a2);
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@ -183,7 +183,7 @@ void TTextBox::Draw()
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}
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else if (Message1->TimeLeft() >= -2.0f)
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{
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Timer = timer::set(max(Message1->TimeLeft(), 0.25f), this, TimerExpired);
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Timer = timer::set(std::max(Message1->TimeLeft(), 0.25f), this, TimerExpired);
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display = true;
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break;
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}
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@ -1929,7 +1929,7 @@ void control::GravityWellKickoutControl(int code, TPinballComponent* caller)
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}
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else
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{
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snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(45, 0));
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snprintf(Buffer, sizeof Buffer, "%s", pinball::get_rc_string(45, 0));
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}
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control_info_text_box_tag.Component->Display(Buffer, 2.0);
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control_lite62_tag.Component->Message(4, 0.0);
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@ -93,12 +93,12 @@ int fullscrn::GetResolution()
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return resolution;
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}
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void fullscrn::SetResolution(int resolution)
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void fullscrn::SetResolution(int value)
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{
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if (!pb::FullTiltMode)
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resolution = 0;
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assertm(resolution >= 0 && resolution <= 2, "Resolution value out of bounds");
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fullscrn::resolution = resolution;
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value = 0;
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assertm(value >= 0 && value <= 2, "Resolution value out of bounds");
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resolution = value;
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}
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int fullscrn::GetMaxResolution()
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@ -106,10 +106,10 @@ int fullscrn::GetMaxResolution()
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return maxResolution;
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}
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void fullscrn::SetMaxResolution(int resolution)
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void fullscrn::SetMaxResolution(int value)
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{
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assertm(resolution >= 0 && resolution <= 2, "Resolution value out of bounds");
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maxResolution = resolution;
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assertm(value >= 0 && value <= 2, "Resolution value out of bounds");
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maxResolution = value;
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}
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int fullscrn::get_max_supported_resolution()
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@ -153,7 +153,7 @@ void fullscrn::window_size_changed()
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if (options::Options.UniformScaling)
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{
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ScaleY = ScaleX = min(ScaleX, ScaleY);
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ScaleY = ScaleX = std::min(ScaleX, ScaleY);
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OffsetX = static_cast<int>(floor((width - res->TableWidth * ScaleX) / 2));
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OffsetY = static_cast<int>(floor((height - res->TableHeight * ScaleY) / 2));
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}
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@ -25,9 +25,9 @@ public:
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static int set_screen_mode(int isFullscreen);
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static void activate(int flag);
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static int GetResolution();
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static void SetResolution(int resolution);
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static void SetResolution(int value);
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static int GetMaxResolution();
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static void SetMaxResolution(int resolution);
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static void SetMaxResolution(int value);
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static int get_max_supported_resolution();
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static int get_screen_resolution(int* width, int* height);
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static void window_size_changed();
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@ -1,9 +1,7 @@
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#include "pch.h"
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#include "gdrv.h"
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#include "fullscrn.h"
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#include "memory.h"
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#include "render.h"
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#include "winmain.h"
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SDL_Texture* gdrv::vScreenTex = nullptr;
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@ -239,8 +237,8 @@ int gdrv::StretchDIBitsScaled(int xSrc, int ySrc, int xDst, int yDst,
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int width, int height, gdrv_bitmap8* bmp)
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{
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// Y is inverted, X normal left to right
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ySrc = max(0, min(bmp->Height - height, bmp->Height)) - ySrc;
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yDst = max(0, min(vScreenHeight - height, vScreenHeight)) - yDst;
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ySrc = std::max(0, std::min(bmp->Height - height, bmp->Height)) - ySrc;
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yDst = std::max(0, std::min(vScreenHeight - height, vScreenHeight)) - yDst;
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// Negative dst == positive src offset
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if (xDst < 0)
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@ -255,15 +253,15 @@ int gdrv::StretchDIBitsScaled(int xSrc, int ySrc, int xDst, int yDst,
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}
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// Clamp out of bounds rectangles
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xSrc = max(0, min(xSrc, bmp->Width));
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ySrc = max(0, min(ySrc, bmp->Height));
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xSrc = std::max(0, std::min(xSrc, bmp->Width));
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ySrc = std::max(0, std::min(ySrc, bmp->Height));
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if (xSrc + width > bmp->Width)
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width = bmp->Width - xSrc;
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if (ySrc + height > bmp->Height)
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height = bmp->Height - ySrc;
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xDst = max(0, min(xDst, vScreenWidth));
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yDst = max(0, min(yDst, vScreenHeight));
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xDst = std::max(0, std::min(xDst, vScreenWidth));
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yDst = std::max(0, std::min(yDst, vScreenHeight));
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if (xDst + width > vScreenWidth)
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width = vScreenWidth - xDst;
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if (yDst + height > vScreenHeight)
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@ -288,7 +286,6 @@ int gdrv::StretchDIBitsScaled(int xSrc, int ySrc, int xDst, int yDst,
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void gdrv::BlitScreen()
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{
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auto bmp = &render::vscreen;
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unsigned char* lockedPixels = nullptr;
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int pitch = 0;
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SDL_LockTexture
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@ -1,11 +1,8 @@
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#include "pch.h"
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#include "high_score.h"
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#include "fullscrn.h"
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#include "memory.h"
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#include "options.h"
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#include "resource.h"
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#include "winmain.h"
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int high_score::dlg_enter_name;
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int high_score::dlg_score;
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@ -145,7 +145,6 @@ int loader::get_sound_id(int groupIndex)
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datFieldTypes::ShortValue));
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if (value && *value == 202)
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{
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char filePath[300]{};
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std::string fileName = partman::field(loader_table, soundGroupId, datFieldTypes::String);
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// File name is in lower case, while game data is in upper case.
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@ -157,9 +156,8 @@ int loader::get_sound_id(int groupIndex)
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fileName.insert(0, "SOUND");
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}
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pinball::make_path_name(filePath, fileName.c_str());
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FILE* file = fopen(filePath, "rb");
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auto filePath = pinball::make_path_name(fileName);
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auto file = fopen(filePath.c_str(), "rb");
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if (file)
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{
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fread(&wavHeader, 1, sizeof wavHeader, file);
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@ -7,7 +7,10 @@
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Mix_Music* midi::currentMidi;
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#define FOURCC(a,b,c,d) ( (uint32_t) (((d)<<24) | ((c)<<16) | ((b)<<8) | (a)) )
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constexpr uint32_t FOURCC(uint8_t a, uint8_t b, uint8_t c, uint8_t d)
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{
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return static_cast<uint32_t>((d << 24) | (c << 16) | (b << 8) | a);
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}
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int ToVariableLen(uint32_t value, uint32_t& dst)
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{
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@ -107,7 +110,7 @@ void midi::music_shutdown_ft()
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Mix_Music* midi::load_track(std::string fileName)
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{
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char filePath[256];
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auto origFile = fileName;
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// File name is in lower case, while game data is in upper case.
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std::transform(fileName.begin(), fileName.end(), fileName.begin(), [](unsigned char c) { return std::toupper(c); });
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@ -119,24 +122,22 @@ Mix_Music* midi::load_track(std::string fileName)
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}
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fileName += ".MDS";
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pinball::make_path_name(filePath, fileName.c_str(), 254u);
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auto filePath = pinball::make_path_name(fileName);
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auto midi = MdsToMidi(filePath);
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if (!midi)
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return nullptr;
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// Dump converted MIDI file
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/*origFile += ".midi";
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FILE* fileHandle = fopen(origFile.c_str(), "wb");
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fwrite(midi->data(), 1, midi->size(), fileHandle);
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fclose(fileHandle);*/
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auto rw = SDL_RWFromMem(midi->data(), static_cast<int>(midi->size()));
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auto audio = Mix_LoadMUS_RW(rw, 0);
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SDL_FreeRW(rw);
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auto audio = Mix_LoadMUS_RW(rw, 1); // This call seems to leak memory no matter what.
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delete midi;
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if (!audio)
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return nullptr;
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// Dump converted MIDI file
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/*strncpy(fileName2, fileName, sizeof fileName2);
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strcat(fileName2, ".midi");
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FILE* fileHandle = fopen(fileName2, "wb");
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fwrite(midi->data(), 1, midi->size(), fileHandle);
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fclose(fileHandle);*/
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TrackList->Add(audio);
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return audio;
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@ -181,9 +182,9 @@ int midi::stop_ft()
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/// </summary>
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/// <param name="file">Path to .MDS file</param>
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/// <returns>Vector that contains MIDI file</returns>
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std::vector<uint8_t>* midi::MdsToMidi(char* file)
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std::vector<uint8_t>* midi::MdsToMidi(std::string file)
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{
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FILE* fileHandle = fopen(file, "rb");
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auto fileHandle = fopen(file.c_str(), "rb");
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if (!fileHandle)
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return nullptr;
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@ -328,7 +329,9 @@ std::vector<uint8_t>* midi::MdsToMidi(char* file)
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midiBytes.insert(midiBytes.end(), metaEndTrack, metaEndTrack + 4);
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// Set final MTrk size
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*(uint32_t*)&midiBytes[lengthPos] = SwapByteOrderInt((uint32_t)midiBytes.size() - sizeof header - sizeof track);
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auto lengthBE = SwapByteOrderInt((uint32_t)midiBytes.size() - sizeof header - sizeof track);
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auto lengthData = reinterpret_cast<const uint8_t*>(&lengthBE);
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std::copy_n(lengthData, 4, midiBytes.begin() + lengthPos);
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}
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while (false);
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@ -102,5 +102,5 @@ private:
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static Mix_Music* load_track(std::string fileName);
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static int play_ft(Mix_Music* midi);
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static int stop_ft();
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static std::vector<uint8_t>* MdsToMidi(char* file);
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static std::vector<uint8_t>* MdsToMidi(std::string file);
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};
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@ -15,7 +15,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName, int resolution, bool ful
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dat8BitBmpHeader bmpHeader{};
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dat16BitBmpHeader zMapHeader{};
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FILE* fileHandle = fopen(lpFileName, "rb");
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auto fileHandle = fopen(lpFileName, "rb");
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if (fileHandle == nullptr)
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return nullptr;
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fread(&header, 1, sizeof header, fileHandle);
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@ -36,13 +36,10 @@ bool pb::FullTiltMode = false;
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int pb::init()
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{
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float projMat[12], zMin = 0, zScaler = 0;
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char datFileName[300];
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char dataFilePath[300];
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++memory::critical_allocation;
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strncpy(datFileName, winmain::DatFileName, sizeof datFileName);
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pinball::make_path_name(dataFilePath, datFileName, 300);
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record_table = partman::load_records(dataFilePath, fullscrn::GetResolution(), FullTiltMode);
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auto dataFilePath = pinball::make_path_name(winmain::DatFileName);
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record_table = partman::load_records(dataFilePath.c_str(), fullscrn::GetResolution(), FullTiltMode);
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auto useBmpFont = 0;
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pinball::get_rc_int(158, &useBmpFont);
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@ -42,12 +42,6 @@ typedef uint32_t DWORD;
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typedef char* LPSTR;
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typedef const char* LPCSTR;
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#define min(a,b) ((a)<(b)?(a):(b))
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#define max(a,b) ((a)>(b)?(a):(b))
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//
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//#define min(a,b) (((a)<(b))?(a):(b))
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//#define max(a,b) (((a)>(b))?(a):(b))
|
||||
|
||||
constexpr char PathSeparator =
|
||||
#ifdef _WIN32
|
||||
'\\';
|
||||
@ -70,7 +64,7 @@ inline size_t pgm_save(int width, int height, char* data, FILE* outfile)
|
||||
|
||||
inline float RandFloat()
|
||||
{
|
||||
return static_cast<float>(std::rand()) / (RAND_MAX);
|
||||
return static_cast<float>(std::rand() / static_cast<double>(RAND_MAX));
|
||||
}
|
||||
|
||||
#endif //PCH_H
|
||||
|
@ -246,15 +246,7 @@ int pinball::get_rc_int(int uID, int* dst)
|
||||
return 1;
|
||||
}
|
||||
|
||||
int pinball::make_path_name(LPSTR lpFilename, LPCSTR lpString2, int nSize)
|
||||
std::string pinball::make_path_name(const std::string& fileName)
|
||||
{
|
||||
auto base_path = SDL_GetBasePath();
|
||||
if (!base_path)
|
||||
{
|
||||
strcat(lpFilename,"?");
|
||||
return 1;
|
||||
}
|
||||
strncpy(lpFilename, base_path, nSize);
|
||||
strcat(lpFilename, lpString2);
|
||||
return 0;
|
||||
return winmain::BasePath + fileName;
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ public:
|
||||
|
||||
static char* get_rc_string(int uID, int a2);
|
||||
static int get_rc_int(int uID, int* dst);
|
||||
static int make_path_name(LPSTR lpFilename, LPCSTR lpString2, int nSize = 0x12Cu);
|
||||
static std::string make_path_name(const std::string& fileName);
|
||||
private:
|
||||
static char getRcBuffer[256 * 6];
|
||||
static int rc_string_slot;
|
||||
|
@ -288,13 +288,13 @@ void score::string_format(int score, char* str)
|
||||
if (static_cast<int>(scoreMillions) <= 0)
|
||||
{
|
||||
if (score % 1000000 / 1000 <= 0)
|
||||
snprintf(str, 36, "%ld", score);
|
||||
snprintf(str, 36, "%d", score);
|
||||
else
|
||||
snprintf(str, 36, "%ld%s%03ld", score % 1000000 / 1000, separator, score % 1000);
|
||||
snprintf(str, 36, "%d%s%03d", score % 1000000 / 1000, separator, score % 1000);
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(str, 36, "%ld%s%03ld%s%03ld", scoreMillions, separator, score % 1000000 / 1000, separator,
|
||||
snprintf(str, 36, "%d%s%03d%s%03d", scoreMillions, separator, score % 1000000 / 1000, separator,
|
||||
score % 1000);
|
||||
}
|
||||
}
|
||||
@ -303,7 +303,7 @@ void score::string_format(int score, char* str)
|
||||
snprintf(
|
||||
str,
|
||||
36,
|
||||
"%ld%s%03ld%s%03ld%s%03ld",
|
||||
"%d%s%03d%s%03d%s%03d",
|
||||
score / 1000000000,
|
||||
separator,
|
||||
scoreMillions,
|
||||
|
@ -39,6 +39,7 @@ bool winmain::ShowImGuiDemo = false;
|
||||
bool winmain::LaunchBallEnabled = true;
|
||||
bool winmain::HighScoresEnabled = true;
|
||||
bool winmain::DemoActive = false;
|
||||
char* winmain::BasePath;
|
||||
|
||||
|
||||
uint32_t timeGetTimeAlt()
|
||||
@ -64,15 +65,15 @@ int winmain::WinMain(LPCSTR lpCmdLine)
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Could not initialize SDL2", SDL_GetError(), nullptr);
|
||||
return 1;
|
||||
}
|
||||
BasePath = SDL_GetBasePath();
|
||||
|
||||
pinball::quickFlag = strstr(lpCmdLine, "-quick") != nullptr;
|
||||
auto regSpaceCadet = pinball::get_rc_string(166, 0);
|
||||
options::get_string(regSpaceCadet, "Pinball Data", DatFileName, pinball::get_rc_string(168, 0), 300);
|
||||
|
||||
/*Check for full tilt .dat file and switch to it automatically*/
|
||||
char cadetFilePath[300]{};
|
||||
pinball::make_path_name(cadetFilePath, "CADET.DAT", 300);
|
||||
FILE* cadetDat = fopen(cadetFilePath, "r");
|
||||
auto cadetFilePath = pinball::make_path_name("CADET.DAT");
|
||||
auto cadetDat = fopen(cadetFilePath.c_str(), "r");
|
||||
if (cadetDat)
|
||||
{
|
||||
fclose(cadetDat);
|
||||
@ -270,7 +271,7 @@ int winmain::WinMain(LPCSTR lpCmdLine)
|
||||
if (elapsedMs >= TargetFrameTime)
|
||||
{
|
||||
// Keep track of remainder, limited to one frame time.
|
||||
frameStart = frameEnd - min(elapsedMs - TargetFrameTime, TargetFrameTime) / sdlTimerResMs;
|
||||
frameStart = frameEnd - std::min(elapsedMs - TargetFrameTime, TargetFrameTime) / sdlTimerResMs;
|
||||
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
@ -12,6 +12,7 @@ public:
|
||||
static bool LaunchBallEnabled;
|
||||
static bool HighScoresEnabled;
|
||||
static bool DemoActive;
|
||||
static char* BasePath;
|
||||
|
||||
static int WinMain(LPCSTR lpCmdLine);
|
||||
static int event_handler(const SDL_Event* event);
|
||||
|
Loading…
Reference in New Issue
Block a user