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control v2.
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@ -15,8 +15,8 @@ TBlocker::TBlocker(TPinballTable* table, int groupIndex) : TCollisionComponent(t
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loader::query_visual(groupIndex, 0, &visual);
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SoundIndex4 = visual.SoundIndex4;
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SoundIndex3 = visual.SoundIndex3;
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Unknown0 = 55;
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Unknown1 = 5;
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TurnOnMsgValue = 55;
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TurnOffMsgValue = 5;
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MaxCollisionSpeed = 1000000000.0f;
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Timer = 0;
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MessageField = 0;
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@ -10,8 +10,8 @@ public:
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static void TimerExpired(int timerId, void* caller);
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int Unknown0;
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int Unknown1;
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int TurnOnMsgValue;
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int TurnOffMsgValue;
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int Timer;
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int SoundIndex4;
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int SoundIndex3;
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@ -8,6 +8,9 @@ class TZmapList;
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enum class message_code
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{
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Reset = 1024,
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LightActiveCount = 37,
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LightTotalCount = 38,
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LightSetMessageField = 23,
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};
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class TPinballComponent
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File diff suppressed because it is too large
Load Diff
@ -31,15 +31,22 @@ public:
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static component_info score_components[88];
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static component_tag* simple_components[142];
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static int table_unlimited_balls;
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static int RankRcArray[9], MissionRcArray[17];
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static void make_links(TPinballTable* table);
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static TPinballComponent* make_component_link(component_tag* tag);
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static void handler(int code, TPinballComponent* cmp);
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static void pbctrl_bdoor_controller(int key);
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static void table_add_extra_ball(float count);
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static void table_set_bonus_hold();
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static void table_set_bonus();
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static void table_set_jackpot();
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static void table_set_flag_lights();
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static int cheat_bump_rank();
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static BOOL light_on(struct component_tag* tag);
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static bool light_on(struct component_tag* tag);
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static int SpecialAddScore(int score);
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static int AddRankProgress(int rank);
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static void AdvanceWormHoleDestination(int flag);
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static void FlipperRebounderControl1(int code, TPinballComponent* caller);
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static void FlipperRebounderControl2(int code, TPinballComponent* caller);
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@ -102,6 +109,40 @@ public:
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static void table_control_handler(int code);
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static void AlienMenaceController(int code, TPinballComponent* caller);
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static void AlienMenacePartTwoController(int code, TPinballComponent* caller);
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static void BlackHoleThreatController(int code, TPinballComponent* caller);
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static void BugHuntController(int code, TPinballComponent* caller);
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static void CosmicPlagueController(int code, TPinballComponent* caller);
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static void CosmicPlaguePartTwoController(int code, TPinballComponent* caller);
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static void DoomsdayMachineController(int code, TPinballComponent* caller);
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static void GameoverController(int code, TPinballComponent* caller);
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static void LaunchTrainingController(int code, TPinballComponent* caller);
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static void MaelstromController(int code, TPinballComponent* caller);
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static void MaelstromPartEightController(int code, TPinballComponent* caller);
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static void MaelstromPartFiveController(int code, TPinballComponent* caller);
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static void MaelstromPartFourController(int code, TPinballComponent* caller);
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static void MaelstromPartSevenController(int code, TPinballComponent* caller);
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static void MaelstromPartSixController(int code, TPinballComponent* caller);
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static void MaelstromPartThreeController(int code, TPinballComponent* caller);
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static void MaelstromPartTwoController(int code, TPinballComponent* caller);
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static void PracticeMissionController(int code, TPinballComponent* caller);
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static void ReconnaissanceController(int code, TPinballComponent* caller);
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static void ReentryTrainingController(int code, TPinballComponent* caller);
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static void RescueMissionController(int code, TPinballComponent* caller);
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static void SatelliteController(int code, TPinballComponent* caller);
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static void ScienceMissionController(int code, TPinballComponent* caller);
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static void SecretMissionGreenController(int code, TPinballComponent* caller);
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static void SecretMissionRedController(int code, TPinballComponent* caller);
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static void SecretMissionYellowController(int code, TPinballComponent* caller);
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static void SelectMissionController(int code, TPinballComponent* caller);
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static void SpaceRadiationController(int code, TPinballComponent* caller);
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static void StrayCometController(int code, TPinballComponent* caller);
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static void TimeWarpController(int code, TPinballComponent* caller);
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static void TimeWarpPartTwoController(int code, TPinballComponent* caller);
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static void UnselectMissionController(int code, TPinballComponent* caller);
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static void WaitingDeploymentController(int code, TPinballComponent* caller);
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private:
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static int pbctrl_state;
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static int extraball_light_flag;
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};
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@ -13,6 +13,7 @@ public:
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static int cheat_mode, game_mode;
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static datFileStruct* record_table;
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static TPinballTable* MainTable;
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static high_score_struct highscore_table[5];
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static int init();
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static int uninit();
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@ -39,6 +40,5 @@ public:
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static float collide(float timeNow, float timeDelta, TBall* ball);
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private :
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static int demo_mode, mode_countdown_;
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static high_score_struct highscore_table[5];
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static int state;
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};
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