Muzychenko Andrey
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f1c6c48b36
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Enabled icon in Windows build.
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2021-10-03 18:57:19 +03:00 |
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Muzychenko Andrey
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5e03978cd7
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cmake: disabled link to SDL2main.
Ref #19.
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2021-10-03 15:41:57 +03:00 |
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oz
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93de90b680
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Replaced memory with new.
Cleaned up gdrv, zdrv, render.
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2021-10-02 17:45:31 +03:00 |
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Muzychenko Andrey
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81c2034a16
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Replaced objlist_class with std::vector.
Fixed minor bug in TLightGroup.
Cleaned up some warnings.
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2021-10-01 18:55:44 +03:00 |
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Muzychenko Andrey
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ba5a0f3044
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Compressed and encoded embedded 3DPB font.
Exposed ImGui function for decompressing embedded data.
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2021-09-29 10:08:45 +03:00 |
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Muzychenko Andrey
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fd9de493e6
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Added linear filter option for vScreen texture.
Rollback blit to backing storage – its persistence is not guaranteed.
Added project URL to About dialog.
Added source ports table to readme.
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2021-09-23 12:16:58 +03:00 |
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Muzychenko Andrey
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c63c6701ac
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gdrv: RGBA buffers, pre-applied palettes, SDL bitmap origin.
Refactored partman.
Added sprite viewer.
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2021-09-21 13:14:39 +03:00 |
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Muzychenko Andrey
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af5a70785e
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Enabled pch in CMake.
No need to remove old pch includes.
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2021-09-15 12:20:57 +03:00 |
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Muzychenko Andrey
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28e2417ef9
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Made it compile with GCC on Linux.
Fixed GCC warnings and Windows specifics.
Restored C++11, switch to 14 was not supposed to happen.
Not 100% sure about my Find* module section.
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2021-09-09 11:40:54 +03:00 |
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Muzychenko Andrey
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e0638c598d
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Added GUI, some menus dont work yet.
Fixed uniform scaling.
Removed splash screen.
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2021-09-05 10:47:05 +03:00 |
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Muzychenko Andrey
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a09ea75d80
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SDL port v1, Windows only for now.
Working: graphics, sound, music (3dpb only).
Not working: GUI, user settings.
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2021-08-27 13:29:41 +03:00 |
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