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mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-22 02:32:39 +01:00
SpaceCadetPinball/mingwcc.cmake
2021-10-19 08:13:21 +03:00

27 lines
932 B
CMake

set(TOOLCHAIN_PREFIX "x86_64-w64-mingw32")
set(CMAKE_SYSTEM_NAME Windows)
#posix for std::this_thread, might work with just g++
set(CMAKE_CXX_COMPILER "${TOOLCHAIN_PREFIX}-g++-posix")
set(CMAKE_C_COMPILER "${TOOLCHAIN_PREFIX}-gcc")
set(CMAKE_OBJCOPY "${TOOLCHAIN_PREFIX}-objcopy")
set(CMAKE_STRIP "${TOOLCHAIN_PREFIX}-strip")
set(CMAKE_SIZE "${TOOLCHAIN_PREFIX}-size")
set(CMAKE_AR "${TOOLCHAIN_PREFIX}-ar")
set(ASSEMBLER "${TOOLCHAIN_PREFIX}-as")
set(CMAKE_RC_COMPILER "${TOOLCHAIN_PREFIX}-windres")
set(CMAKE_FIND_ROOT_PATH /usr/${TOOLCHAIN_PREFIX})
# adjust the default behavior of the find commands:
# search headers and libraries in the target environment
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
# search programs in the host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Add the path to your toolchain version of SDL2
set(SDL2_PATH /usr/${TOOLCHAIN_PREFIX})