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https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-09-04 12:59:38 +02:00
27 lines
932 B
CMake
27 lines
932 B
CMake
set(TOOLCHAIN_PREFIX "x86_64-w64-mingw32")
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set(CMAKE_SYSTEM_NAME Windows)
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#posix for std::this_thread, might work with just g++
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set(CMAKE_CXX_COMPILER "${TOOLCHAIN_PREFIX}-g++-posix")
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set(CMAKE_C_COMPILER "${TOOLCHAIN_PREFIX}-gcc")
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set(CMAKE_OBJCOPY "${TOOLCHAIN_PREFIX}-objcopy")
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set(CMAKE_STRIP "${TOOLCHAIN_PREFIX}-strip")
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set(CMAKE_SIZE "${TOOLCHAIN_PREFIX}-size")
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set(CMAKE_AR "${TOOLCHAIN_PREFIX}-ar")
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set(ASSEMBLER "${TOOLCHAIN_PREFIX}-as")
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set(CMAKE_RC_COMPILER "${TOOLCHAIN_PREFIX}-windres")
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set(CMAKE_FIND_ROOT_PATH /usr/${TOOLCHAIN_PREFIX})
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# adjust the default behavior of the find commands:
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# search headers and libraries in the target environment
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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# search programs in the host environment
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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# Add the path to your toolchain version of SDL2
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set(SDL2_PATH /usr/${TOOLCHAIN_PREFIX}) |