mirror of
https://github.com/SubtitleEdit/subtitleedit.git
synced 2024-11-25 04:33:04 +01:00
minor updates to controls
git-svn-id: https://subtitleedit.googlecode.com/svn/trunk@55 99eadd0c-20b8-1223-b5c4-2a2b2df33de2
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@ -45,6 +45,7 @@ namespace Nikse.SubtitleEdit.Controls
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public SubtitleListView()
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public SubtitleListView()
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{
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{
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this.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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Columns.AddRange(new[]
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Columns.AddRange(new[]
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{
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{
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new ColumnHeader { Text="#", Width=55 },
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new ColumnHeader { Text="#", Width=55 },
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6
src/Controls/TimeUpDown.Designer.cs
generated
6
src/Controls/TimeUpDown.Designer.cs
generated
@ -40,7 +40,7 @@
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this.maskedTextBox1.Location = new System.Drawing.Point(4, 4);
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this.maskedTextBox1.Location = new System.Drawing.Point(4, 4);
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this.maskedTextBox1.Mask = "00:00:00.000";
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this.maskedTextBox1.Mask = "00:00:00.000";
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this.maskedTextBox1.Name = "maskedTextBox1";
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this.maskedTextBox1.Name = "maskedTextBox1";
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this.maskedTextBox1.Size = new System.Drawing.Size(63, 13);
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this.maskedTextBox1.Size = new System.Drawing.Size(67, 13);
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this.maskedTextBox1.TabIndex = 21;
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this.maskedTextBox1.TabIndex = 21;
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this.maskedTextBox1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.MaskedTextBox1KeyDown);
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this.maskedTextBox1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.MaskedTextBox1KeyDown);
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//
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//
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@ -48,7 +48,7 @@
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//
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//
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this.numericUpDown1.Location = new System.Drawing.Point(2, 1);
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this.numericUpDown1.Location = new System.Drawing.Point(2, 1);
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this.numericUpDown1.Name = "numericUpDown1";
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this.numericUpDown1.Name = "numericUpDown1";
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this.numericUpDown1.Size = new System.Drawing.Size(84, 20);
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this.numericUpDown1.Size = new System.Drawing.Size(87, 20);
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this.numericUpDown1.TabIndex = 20;
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this.numericUpDown1.TabIndex = 20;
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this.numericUpDown1.TabStop = false;
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this.numericUpDown1.TabStop = false;
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//
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//
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@ -61,7 +61,7 @@
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this.Controls.Add(this.maskedTextBox1);
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this.Controls.Add(this.maskedTextBox1);
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this.Controls.Add(this.numericUpDown1);
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this.Controls.Add(this.numericUpDown1);
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this.Name = "TimeUpDown";
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this.Name = "TimeUpDown";
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this.Size = new System.Drawing.Size(89, 24);
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this.Size = new System.Drawing.Size(92, 24);
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
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this.ResumeLayout(false);
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this.ResumeLayout(false);
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this.PerformLayout();
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this.PerformLayout();
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