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Apply SMPTE timing to shot changes
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@ -341,6 +341,11 @@ namespace Nikse.SubtitleEdit.Controls
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}
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_wavePeaks = new WavePeakData(_wavePeaks.SampleRate, list);
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_wavePeaks = new WavePeakData(_wavePeaks.SampleRate, list);
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if (_sceneChanges?.Count > 0)
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{
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_sceneChanges = _sceneChanges.Select(sc => sc /= 1.001).ToList();
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}
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}
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}
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}
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}
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