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https://github.com/SubtitleEdit/subtitleedit.git
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Refactor - fix minor issues from codacy
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85a0a1fee0
commit
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@ -9,8 +9,8 @@ namespace Nikse.SubtitleEdit.Core.VobSub
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{
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{
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public bool IsPal { get; private set; }
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public bool IsPal { get; private set; }
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public List<VobSubPack> VobSubPacks { get; private set; }
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public List<VobSubPack> VobSubPacks { get; private set; }
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public List<Color> IdxPalette = new List<Color>();
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public List<Color> IdxPalette { get; private set; } = new List<Color>();
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public List<string> IdxLanguages = new List<string>();
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public List<string> IdxLanguages { get; private set; } = new List<string>();
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private const int PacketizedElementaryStreamMaximumLength = 2028;
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private const int PacketizedElementaryStreamMaximumLength = 2028;
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@ -42,21 +42,21 @@ namespace Nikse.SubtitleEdit.Core.VobSub
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private readonly string _subFileName;
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private readonly string _subFileName;
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private FileStream _subFile;
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private FileStream _subFile;
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private readonly StringBuilder _idx = new StringBuilder();
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private readonly StringBuilder _idx;
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private readonly int _screenWidth = 720;
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private readonly int _screenWidth;
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private readonly int _screenHeight = 480;
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private readonly int _screenHeight;
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private readonly int _bottomMargin = 15;
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private readonly int _bottomMargin;
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private readonly int _leftRightMargin = 15;
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private readonly int _leftRightMargin;
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private readonly int _languageStreamId;
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private readonly int _languageStreamId;
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private Color _background = Color.Transparent;
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private readonly Color _background = Color.Transparent;
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private Color _pattern = Color.White;
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private readonly Color _pattern;
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private Color _emphasis1 = Color.Black;
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private readonly Color _emphasis1;
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private readonly bool _useInnerAntialiasing = true;
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private readonly bool _useInnerAntiAliasing;
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private Color _emphasis2 = Color.FromArgb(240, Color.Black);
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private Color _emphasis2 = Color.FromArgb(240, Color.Black);
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private readonly string _languageName = "English";
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private readonly string _languageName;
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private readonly string _languageNameShort = "en";
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private readonly string _languageNameShort;
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public VobSubWriter(string subFileName, int screenWidth, int screenHeight, int bottomMargin, int leftRightMargin, int languageStreamId, Color pattern, Color emphasis1, bool useInnerAntialiasing, DvdSubtitleLanguage language)
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public VobSubWriter(string subFileName, int screenWidth, int screenHeight, int bottomMargin, int leftRightMargin, int languageStreamId, Color pattern, Color emphasis1, bool useInnerAntiAliasing, DvdSubtitleLanguage language)
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{
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{
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_subFileName = subFileName;
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_subFileName = subFileName;
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_screenWidth = screenWidth;
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_screenWidth = screenWidth;
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@ -66,7 +66,7 @@ namespace Nikse.SubtitleEdit.Core.VobSub
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_languageStreamId = languageStreamId;
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_languageStreamId = languageStreamId;
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_pattern = pattern;
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_pattern = pattern;
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_emphasis1 = emphasis1;
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_emphasis1 = emphasis1;
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_useInnerAntialiasing = useInnerAntialiasing;
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_useInnerAntiAliasing = useInnerAntiAliasing;
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_languageName = language.NativeName;
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_languageName = language.NativeName;
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_languageNameShort = language.Code;
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_languageNameShort = language.Code;
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_idx = CreateIdxHeader();
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_idx = CreateIdxHeader();
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@ -131,7 +131,7 @@ namespace Nikse.SubtitleEdit.Core.VobSub
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// Control command 2 = StopDisplay
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// Control command 2 = StopDisplay
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ms.WriteByte(2);
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ms.WriteByte(2);
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// extra byte - for compatability with gpac/MP4BOX
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// extra byte - for compatibility with gpac/MP4BOX
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ms.WriteByte(255); // 1 byte
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ms.WriteByte(255); // 1 byte
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return ms.ToArray();
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return ms.ToArray();
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@ -143,7 +143,7 @@ namespace Nikse.SubtitleEdit.Core.VobSub
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_idx.AppendLine($"timestamp: {p.StartTime.Hours:00}:{p.StartTime.Minutes:00}:{p.StartTime.Seconds:00}:{p.StartTime.Milliseconds:000}, filepos: {_subFile.Position.ToString("X").PadLeft(9, '0').ToLowerInvariant()}");
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_idx.AppendLine($"timestamp: {p.StartTime.Hours:00}:{p.StartTime.Minutes:00}:{p.StartTime.Seconds:00}:{p.StartTime.Milliseconds:000}, filepos: {_subFile.Position.ToString("X").PadLeft(9, '0').ToLowerInvariant()}");
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var nbmp = new NikseBitmap(bmp);
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var nbmp = new NikseBitmap(bmp);
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_emphasis2 = nbmp.ConverToFourColors(_background, _pattern, _emphasis1, _useInnerAntialiasing);
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_emphasis2 = nbmp.ConverToFourColors(_background, _pattern, _emphasis1, _useInnerAntiAliasing);
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var twoPartBuffer = nbmp.RunLengthEncodeForDvd(_background, _pattern, _emphasis1, _emphasis2);
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var twoPartBuffer = nbmp.RunLengthEncodeForDvd(_background, _pattern, _emphasis1, _emphasis2);
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var imageBuffer = GetSubImageBuffer(twoPartBuffer, nbmp, p, alignment, overridePosition);
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var imageBuffer = GetSubImageBuffer(twoPartBuffer, nbmp, p, alignment, overridePosition);
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@ -153,7 +153,7 @@ namespace Nikse.SubtitleEdit.Core.VobSub
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byte[] subHeader = new byte[30];
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byte[] subHeader = new byte[30];
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byte[] ts = new byte[4];
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byte[] ts = new byte[4];
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// Lended from "Son2VobSub" by Alain Vielle and Petr Vyskocil
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// Lent from "Son2VobSub" by Alain Vielle and Petr Vyskocil
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// And also from Sup2VobSub by Emmel
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// And also from Sup2VobSub by Emmel
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subHeader[0] = 0x00; // MPEG 2 PACK HEADER
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subHeader[0] = 0x00; // MPEG 2 PACK HEADER
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subHeader[1] = 0x00;
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subHeader[1] = 0x00;
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@ -300,7 +300,7 @@ namespace Nikse.SubtitleEdit.Core.VobSub
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}
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}
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if (alignment == ContentAlignment.MiddleLeft || alignment == ContentAlignment.MiddleCenter || alignment == ContentAlignment.MiddleRight)
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if (alignment == ContentAlignment.MiddleLeft || alignment == ContentAlignment.MiddleCenter || alignment == ContentAlignment.MiddleRight)
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{
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{
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startY = (ushort)((_screenHeight / 2) - (nbmp.Height / 2));
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startY = (ushort)(_screenHeight / 2 - nbmp.Height / 2);
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}
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}
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if (alignment == ContentAlignment.TopLeft || alignment == ContentAlignment.MiddleLeft || alignment == ContentAlignment.BottomLeft)
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if (alignment == ContentAlignment.TopLeft || alignment == ContentAlignment.MiddleLeft || alignment == ContentAlignment.BottomLeft)
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{
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{
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@ -46,7 +46,10 @@ namespace UpdateLanguageFiles
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var languageAsXml = language.GetCurrentLanguageAsXml();
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var languageAsXml = language.GetCurrentLanguageAsXml();
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var oldLanguageAsXml = string.Empty;
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var oldLanguageAsXml = string.Empty;
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if (File.Exists(args[0]))
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if (File.Exists(args[0]))
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{
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oldLanguageAsXml = File.ReadAllText(args[0]);
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oldLanguageAsXml = File.ReadAllText(args[0]);
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}
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if (oldLanguageAsXml != languageAsXml)
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if (oldLanguageAsXml != languageAsXml)
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{
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{
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language.Save(args[0]);
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language.Save(args[0]);
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@ -57,7 +60,10 @@ namespace UpdateLanguageFiles
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var languageDeserializerContent = Nikse.SubtitleEdit.Logic.LanguageDeserializerGenerator.GenerateCSharpXmlDeserializerForLanguage();
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var languageDeserializerContent = Nikse.SubtitleEdit.Logic.LanguageDeserializerGenerator.GenerateCSharpXmlDeserializerForLanguage();
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var oldLanguageDeserializerContent = string.Empty;
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var oldLanguageDeserializerContent = string.Empty;
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if (File.Exists(args[1]))
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if (File.Exists(args[1]))
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{
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oldLanguageDeserializerContent = File.ReadAllText(args[1]);
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oldLanguageDeserializerContent = File.ReadAllText(args[1]);
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}
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if (oldLanguageDeserializerContent != languageDeserializerContent)
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if (oldLanguageDeserializerContent != languageDeserializerContent)
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{
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{
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File.WriteAllText(args[1], languageDeserializerContent, Encoding.UTF8);
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File.WriteAllText(args[1], languageDeserializerContent, Encoding.UTF8);
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@ -89,15 +95,29 @@ namespace UpdateLanguageFiles
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{
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{
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var templateFileName = Path.Combine("src", "Properties", "AssemblyInfo.cs.template");
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var templateFileName = Path.Combine("src", "Properties", "AssemblyInfo.cs.template");
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if (!File.Exists(templateFileName))
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if (!File.Exists(templateFileName))
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{
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templateFileName = Path.Combine("..", templateFileName);
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templateFileName = Path.Combine("..", templateFileName);
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}
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if (!File.Exists(templateFileName))
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if (!File.Exists(templateFileName))
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{
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templateFileName = Path.Combine("..", templateFileName);
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templateFileName = Path.Combine("..", templateFileName);
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}
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if (!File.Exists(templateFileName))
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if (!File.Exists(templateFileName))
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{
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templateFileName = Path.Combine("..", templateFileName);
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templateFileName = Path.Combine("..", templateFileName);
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}
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if (!File.Exists(templateFileName))
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if (!File.Exists(templateFileName))
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{
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templateFileName = Path.Combine("..", templateFileName);
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templateFileName = Path.Combine("..", templateFileName);
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}
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if (!File.Exists(templateFileName))
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if (!File.Exists(templateFileName))
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{
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templateFileName = Path.Combine("..", templateFileName);
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templateFileName = Path.Combine("..", templateFileName);
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}
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if (File.Exists(templateFileName))
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if (File.Exists(templateFileName))
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{
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{
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