mirror of
https://github.com/SubtitleEdit/subtitleedit.git
synced 2024-11-21 18:52:36 +01:00
Restructure projects
This commit is contained in:
parent
bc78b4e0e8
commit
b514cd27dd
@ -227,7 +227,11 @@ Note: Do check free disk space.</WaveFileMalformed>
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<TransportStreamFileNameEnding>File name ending</TransportStreamFileNameEnding>
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<TransportStreamSettingsButton>TS settings...</TransportStreamSettingsButton>
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<RemoveLineBreaks>Remove line-breaks</RemoveLineBreaks>
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<DeleteLines>Delete lines</DeleteLines>
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<TryToUseSourceEncoding>Try to use source encoding</TryToUseSourceEncoding>
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<DeleteFirstLines>Delete first lines</DeleteFirstLines>
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<DeleteLastLines>Delete last lines</DeleteLastLines>
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<DeleteContaining>Delete lines containing</DeleteContaining>
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<MkvLanguageInOutputFileName>"Language" in output file name</MkvLanguageInOutputFileName>
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<MkvLanguageInOutputFileNameX>Matroska (.mkv) "Language" in output file name: {0}</MkvLanguageInOutputFileNameX>
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<MkvLanguageStyleTwoLetter>Two letter language code</MkvLanguageStyleTwoLetter>
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@ -2106,6 +2110,9 @@ can edit in same subtitle file (collaboration)</Information>
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<ListViewAndTextBox>List view and text box</ListViewAndTextBox>
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<ListView>List view</ListView>
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<TextBox>Text box</TextBox>
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<UseSyntaxColoring>Use syntax coloring</UseSyntaxColoring>
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<HtmlColor>Html color</HtmlColor>
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<AssaColor>ASSA color</AssaColor>
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<UpdateShortcut>Update</UpdateShortcut>
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<FoucsSetVideoPosition>Focus set video position</FoucsSetVideoPosition>
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<ToggleDockUndockOfVideoControls>Toggle dock/undock of video controls</ToggleDockUndockOfVideoControls>
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@ -2117,6 +2124,8 @@ can edit in same subtitle file (collaboration)</Information>
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<AdjustSetStartAutoDurationAndGoToNext>Set start, auto duration and go to next</AdjustSetStartAutoDurationAndGoToNext>
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<AdjustSetEndNextStartAndGoToNext>Set end, next start and go to next</AdjustSetEndNextStartAndGoToNext>
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<AdjustStartDownEndUpAndGoToNext>Key down=set start, Key up=set end and go to next</AdjustStartDownEndUpAndGoToNext>
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<AdjustSetStartAndEndOfPrevious>Set start and set end of previous (minus min gap)</AdjustSetStartAndEndOfPrevious>
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<AdjustSetStartAndEndOfPreviousAndGoToNext>Set start and set end of previous and go to next (minus min gap)</AdjustSetStartAndEndOfPreviousAndGoToNext>
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<AdjustSelected100MsForward>Move selected lines 100 ms forward</AdjustSelected100MsForward>
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<AdjustSelected100MsBack>Move selected lines 100 ms back</AdjustSelected100MsBack>
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<AdjustStartXMsBack>Move start {0} ms back</AdjustStartXMsBack>
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@ -2151,6 +2160,7 @@ can edit in same subtitle file (collaboration)</Information>
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<MainCreateStartDownEndUp>Insert new subtitle at key-down, set end time at key-up</MainCreateStartDownEndUp>
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<MergeDialog>Merge dialog (insert dashes)</MergeDialog>
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<GoToNext>Go to next line</GoToNext>
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<GoToNextCursorAtEnd>Go to next line and set cursor at end</GoToNextCursorAtEnd>
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<GoToPrevious>Go to previous line</GoToPrevious>
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<GoToCurrentSubtitleStart>Go to current line start</GoToCurrentSubtitleStart>
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<GoToCurrentSubtitleEnd>Go to current line end</GoToCurrentSubtitleEnd>
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@ -2274,6 +2284,7 @@ can edit in same subtitle file (collaboration)</Information>
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<MainTextBoxMoveLastWordDownCurrent>Move last word from first line down (current subtitle)</MainTextBoxMoveLastWordDownCurrent>
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<MainTextBoxSelectionToLower>Selection to lowercase</MainTextBoxSelectionToLower>
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<MainTextBoxSelectionToUpper>Selection to uppercase</MainTextBoxSelectionToUpper>
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<MainTextBoxSelectionToggleCasing>Toggle casing of selection (propercase/uppercase/lowercase)</MainTextBoxSelectionToggleCasing>
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<MainTextBoxSelectionToRuby>Selection to Ruby (Japanese)</MainTextBoxSelectionToRuby>
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<MainTextBoxToggleAutoDuration>Toggle auto duration</MainTextBoxToggleAutoDuration>
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<MainTextBoxAutoBreak>Auto break text</MainTextBoxAutoBreak>
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@ -1,73 +1,68 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29728.190
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MinimumVisualStudioVersion = 14.0.23107.0
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SubtitleEdit", "SubtitleEdit.csproj", "{511A5B59-1C35-4719-8536-23B19AF9B21A}"
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ProjectSection(ProjectDependencies) = postProject
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{DBD4656C-5F40-4067-A70B-C4460DE20F77} = {DBD4656C-5F40-4067-A70B-C4460DE20F77}
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EndProjectSection
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "Test\Test.csproj", "{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UpdateAssemblyInfo", "UpdateAssemblyInfo\UpdateAssemblyInfo.csproj", "{DBD4656C-5F40-4067-A70B-C4460DE20F77}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UpdateLanguageFiles", "UpdateLanguageFiles\UpdateLanguageFiles.csproj", "{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UpdateResourceScript", "UpdateResourceScript\UpdateResourceScript.csproj", "{2CB9698C-F0A8-42FF-8938-DE047292D5FE}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LibSE", "..\libse\LibSE.csproj", "{3E3CB28F-3A7B-430F-9EB3-0D6C1E53B753}"
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ProjectSection(ProjectDependencies) = postProject
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{DBD4656C-5F40-4067-A70B-C4460DE20F77} = {DBD4656C-5F40-4067-A70B-C4460DE20F77}
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76} = {36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Win32Resources", "Win32Resources\Win32Resources.vcxproj", "{905ACC84-B353-4313-BFE5-CCF460B959AF}"
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ProjectSection(ProjectDependencies) = postProject
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{511A5B59-1C35-4719-8536-23B19AF9B21A} = {511A5B59-1C35-4719-8536-23B19AF9B21A}
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{2CB9698C-F0A8-42FF-8938-DE047292D5FE} = {2CB9698C-F0A8-42FF-8938-DE047292D5FE}
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{511A5B59-1C35-4719-8536-23B19AF9B21A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{511A5B59-1C35-4719-8536-23B19AF9B21A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{511A5B59-1C35-4719-8536-23B19AF9B21A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{511A5B59-1C35-4719-8536-23B19AF9B21A}.Release|Any CPU.Build.0 = Release|Any CPU
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{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}.Release|Any CPU.Build.0 = Release|Any CPU
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{DBD4656C-5F40-4067-A70B-C4460DE20F77}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DBD4656C-5F40-4067-A70B-C4460DE20F77}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DBD4656C-5F40-4067-A70B-C4460DE20F77}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DBD4656C-5F40-4067-A70B-C4460DE20F77}.Release|Any CPU.Build.0 = Release|Any CPU
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}.Release|Any CPU.Build.0 = Release|Any CPU
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{2CB9698C-F0A8-42FF-8938-DE047292D5FE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2CB9698C-F0A8-42FF-8938-DE047292D5FE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{2CB9698C-F0A8-42FF-8938-DE047292D5FE}.Release|Any CPU.Build.0 = Release|Any CPU
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{3E3CB28F-3A7B-430F-9EB3-0D6C1E53B753}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3E3CB28F-3A7B-430F-9EB3-0D6C1E53B753}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3E3CB28F-3A7B-430F-9EB3-0D6C1E53B753}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3E3CB28F-3A7B-430F-9EB3-0D6C1E53B753}.Release|Any CPU.Build.0 = Release|Any CPU
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{905ACC84-B353-4313-BFE5-CCF460B959AF}.Debug|Any CPU.ActiveCfg = Debug|Win32
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{905ACC84-B353-4313-BFE5-CCF460B959AF}.Release|Any CPU.ActiveCfg = Release|Win32
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{905ACC84-B353-4313-BFE5-CCF460B959AF}.Release|Any CPU.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {E12BDE22-B6A4-4AB6-AF96-F3C0F89C15EC}
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EndGlobalSection
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GlobalSection(TestCaseManagementSettings) = postSolution
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CategoryFile = SubtitleEdit.vsmdi
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EndGlobalSection
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EndGlobal
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29728.190
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MinimumVisualStudioVersion = 14.0.23107.0
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "src\Test\Test.csproj", "{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UpdateAssemblyInfo", "src\UpdateAssemblyInfo\UpdateAssemblyInfo.csproj", "{DBD4656C-5F40-4067-A70B-C4460DE20F77}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UpdateLanguageFiles", "src\UpdateLanguageFiles\UpdateLanguageFiles.csproj", "{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UpdateResourceScript", "src\UpdateResourceScript\UpdateResourceScript.csproj", "{2CB9698C-F0A8-42FF-8938-DE047292D5FE}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Win32Resources", "src\Win32Resources\Win32Resources.vcxproj", "{905ACC84-B353-4313-BFE5-CCF460B959AF}"
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ProjectSection(ProjectDependencies) = postProject
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{511A5B59-1C35-4719-8536-23B19AF9B21A} = {511A5B59-1C35-4719-8536-23B19AF9B21A}
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{2CB9698C-F0A8-42FF-8938-DE047292D5FE} = {2CB9698C-F0A8-42FF-8938-DE047292D5FE}
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EndProjectSection
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{B1BB9DD1-0EE8-4D43-AAAB-C39D0CC882A9}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LibSE", "src\libse\LibSE.csproj", "{D6F64CD3-C3EA-4B36-B575-9B3B8A3CA13F}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SubtitleEdit", "src\ui\SubtitleEdit.csproj", "{511A5B59-1C35-4719-8536-23B19AF9B21A}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{7BE5B8E8-9469-4C7C-89D7-E8C884DEFC0E}.Release|Any CPU.Build.0 = Release|Any CPU
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{DBD4656C-5F40-4067-A70B-C4460DE20F77}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DBD4656C-5F40-4067-A70B-C4460DE20F77}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DBD4656C-5F40-4067-A70B-C4460DE20F77}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DBD4656C-5F40-4067-A70B-C4460DE20F77}.Release|Any CPU.Build.0 = Release|Any CPU
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{36BCA2A7-EE6B-45FD-AF90-D3F76A84DA76}.Release|Any CPU.Build.0 = Release|Any CPU
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{2CB9698C-F0A8-42FF-8938-DE047292D5FE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2CB9698C-F0A8-42FF-8938-DE047292D5FE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{2CB9698C-F0A8-42FF-8938-DE047292D5FE}.Release|Any CPU.Build.0 = Release|Any CPU
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{905ACC84-B353-4313-BFE5-CCF460B959AF}.Debug|Any CPU.ActiveCfg = Debug|Win32
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{905ACC84-B353-4313-BFE5-CCF460B959AF}.Release|Any CPU.ActiveCfg = Release|Win32
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{905ACC84-B353-4313-BFE5-CCF460B959AF}.Release|Any CPU.Build.0 = Release|Win32
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{D6F64CD3-C3EA-4B36-B575-9B3B8A3CA13F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D6F64CD3-C3EA-4B36-B575-9B3B8A3CA13F}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D6F64CD3-C3EA-4B36-B575-9B3B8A3CA13F}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D6F64CD3-C3EA-4B36-B575-9B3B8A3CA13F}.Release|Any CPU.Build.0 = Release|Any CPU
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{511A5B59-1C35-4719-8536-23B19AF9B21A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{511A5B59-1C35-4719-8536-23B19AF9B21A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{511A5B59-1C35-4719-8536-23B19AF9B21A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{511A5B59-1C35-4719-8536-23B19AF9B21A}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {E12BDE22-B6A4-4AB6-AF96-F3C0F89C15EC}
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EndGlobalSection
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GlobalSection(TestCaseManagementSettings) = postSolution
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CategoryFile = SubtitleEdit.vsmdi
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EndGlobalSection
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EndGlobal
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24
SubtitleEdit.sln.DotSettings
Normal file
24
SubtitleEdit.sln.DotSettings
Normal file
@ -0,0 +1,24 @@
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=511A5B59_002D1C35_002D4719_002D8536_002D23B19AF9B21A_002Fd_003ADLLs/@EntryIndexedValue">ExplicitlyExcluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=511A5B59_002D1C35_002D4719_002D8536_002D23B19AF9B21A_002Fd_003AIcons/@EntryIndexedValue">ExplicitlyExcluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=511A5B59_002D1C35_002D4719_002D8536_002D23B19AF9B21A_002Fd_003ALanguages/@EntryIndexedValue">ExplicitlyExcluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=511A5B59_002D1C35_002D4719_002D8536_002D23B19AF9B21A_002Fd_003AResources/@EntryIndexedValue">ExplicitlyExcluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7BE5B8E8_002D9469_002D4C7C_002D89D7_002DE8C884DEFC0E_002Fd_003ADictionaries/@EntryIndexedValue">ExplicitlyExcluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7BE5B8E8_002D9469_002D4C7C_002D89D7_002DE8C884DEFC0E_002Fd_003AFiles/@EntryIndexedValue">ExplicitlyExcluded</s:String>
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<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALLOW_COMMENT_AFTER_LBRACE/@EntryValue">True</s:Boolean>
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<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSORHOLDER_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
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<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AFTER_TYPECAST_PARENTHESES/@EntryValue">False</s:Boolean>
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<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_BEFORE_TYPEOF_PARENTHESES/@EntryValue">False</s:Boolean>
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<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHIN_SINGLE_LINE_ARRAY_INITIALIZER_BRACES/@EntryValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LINES/@EntryValue">False</s:Boolean>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=SSA/@EntryIndexedValue">SSA</s:String>
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<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpAttributeForSingleLineMethodUpgrade/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpKeepExistingMigration/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpPlaceEmbeddedOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpRenamePlacementToArrangementMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ECSharpUseContinuousIndentInsideBracesMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EAddAccessorOwnerDeclarationBracesMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002ECSharpPlaceAttributeOnSameLineMigration/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateBlankLinesAroundFieldToBlankLinesAroundProperty/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EMigrateThisQualifierSettings/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Nikse/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
23
build.bat
23
build.bat
@ -81,7 +81,6 @@ TITLE %BUILDTYPE%ing Subtitle Edit - Release^|Any CPU...
|
||||
ECHO.
|
||||
ECHO %BUILDTYPE%ing Subtitle Edit - Release^|Any CPU...
|
||||
DEL /F /Q SubtitleEdit-*-Setup.exe SubtitleEdit-*.zip 2>NUL
|
||||
PUSHD "src"
|
||||
ECHO.
|
||||
ECHO Visual Studio installation path: "%VSINSTALLDIR%"
|
||||
IF EXIST "%VSINSTALLDIR%MSBuild\15.0\Bin\MSBuild.exe" (
|
||||
@ -93,16 +92,24 @@ IF EXIST "%VSINSTALLDIR%MSBuild\Current\Bin\MSBuild.exe" (
|
||||
ECHO Cannot find Visual Studio 2017.
|
||||
GOTO EndWithError
|
||||
))
|
||||
|
||||
"%MSBUILD%" SubtitleEdit.sln /r /t:%BUILDTYPE% /p:Configuration=Release /p:Platform="Any CPU"^
|
||||
/maxcpucount /consoleloggerparameters:DisableMPLogging;Summary;Verbosity=minimal
|
||||
IF %ERRORLEVEL% NEQ 0 GOTO EndWithError
|
||||
|
||||
IF /I "%BUILDTYPE%" == "Clean" GOTO EndSuccessful
|
||||
|
||||
dir
|
||||
PUSHD "src/ui"
|
||||
dir
|
||||
ECHO.
|
||||
ECHO Merging assemblies with ILRepack...
|
||||
FOR /D %%A IN (packages\ILRepack.*) DO (SET "ILREPACKDIR=%%A")
|
||||
ECHO.
|
||||
dir
|
||||
echo ILREPACKDIR
|
||||
echo %ILREPACKDIR%
|
||||
echo ILREPACKDIR done
|
||||
"%ILREPACKDIR%\tools\ILRepack.exe" /parallel /internalize /targetplatform:v4 /out:"bin\Release\SubtitleEdit.exe" "bin\Release\SubtitleEdit.exe"^
|
||||
"bin\Release\libse.dll" "bin\Release\zlib.net.dll" "bin\Release\NHunspell.dll" "bin\Release\UtfUnknown.dll" "DLLs\Interop.QuartzTypeLib.dll"
|
||||
IF %ERRORLEVEL% NEQ 0 GOTO EndWithError
|
||||
@ -166,7 +173,7 @@ EXIT /B
|
||||
TITLE Creating ZIP archive with 7-Zip...
|
||||
ECHO.
|
||||
ECHO Creating ZIP archive with 7-Zip...
|
||||
PUSHD "src\bin\Release"
|
||||
PUSHD "src\ui\bin\Release"
|
||||
IF EXIST "temp_zip" RD /S /Q "temp_zip"
|
||||
IF NOT EXIST "temp_zip" MD "temp_zip"
|
||||
IF NOT EXIST "temp_zip\Languages" MD "temp_zip\Languages"
|
||||
@ -174,14 +181,14 @@ IF NOT EXIST "temp_zip\Dictionaries" MD "temp_zip\Dictionaries"
|
||||
IF NOT EXIST "temp_zip\Ocr" MD "temp_zip\Ocr"
|
||||
|
||||
ECHO.
|
||||
COPY /Y /V "..\..\..\LICENSE.txt" "temp_zip\"
|
||||
COPY /Y /V "..\..\..\Changelog.txt" "temp_zip\"
|
||||
COPY /Y /V "..\..\..\..\LICENSE.txt" "temp_zip\"
|
||||
COPY /Y /V "..\..\..\..\Changelog.txt" "temp_zip\"
|
||||
COPY /Y /V "Hunspellx86.dll" "temp_zip\"
|
||||
COPY /Y /V "Hunspellx64.dll" "temp_zip\"
|
||||
COPY /Y /V "SubtitleEdit.exe" "temp_zip\"
|
||||
COPY /Y /V "Languages\*.xml" "temp_zip\Languages\"
|
||||
COPY /Y /V "..\..\..\Dictionaries\*.*" "temp_zip\Dictionaries\"
|
||||
COPY /Y /V "..\..\..\Ocr\*.*" "temp_zip\Ocr\"
|
||||
COPY /Y /V "..\..\..\..\Dictionaries\*.*" "temp_zip\Dictionaries\"
|
||||
COPY /Y /V "..\..\..\..\Ocr\*.*" "temp_zip\Ocr\"
|
||||
|
||||
PUSHD "temp_zip"
|
||||
START "" /B /WAIT "%SEVENZIP%" a -tzip -mx=9 "SubtitleEdit-%VERSION%.zip" * >NUL
|
||||
@ -189,7 +196,7 @@ IF %ERRORLEVEL% NEQ 0 GOTO EndWithError
|
||||
|
||||
ECHO.
|
||||
ECHO ZIP archive created successfully!
|
||||
MOVE /Y "SubtitleEdit-%VERSION%.zip" "..\..\..\.." >NUL
|
||||
MOVE /Y "SubtitleEdit-%VERSION%.zip" "..\..\..\..\.." >NUL
|
||||
POPD
|
||||
IF EXIST "temp_zip" RD /S /Q "temp_zip"
|
||||
POPD
|
||||
@ -198,7 +205,7 @@ EXIT /B
|
||||
|
||||
|
||||
:SubGetVersion
|
||||
FOR /F delims^=^"^ tokens^=2 %%A IN ('FINDSTR /R /C:"AssemblyVersion" "src\Properties\AssemblyInfo.cs.template"') DO (
|
||||
FOR /F delims^=^"^ tokens^=2 %%A IN ('FINDSTR /R /C:"AssemblyVersion" "src\ui\Properties\AssemblyInfo.cs.template"') DO (
|
||||
REM 3.4.1.[REVNO]
|
||||
SET "VERSION=%%A"
|
||||
)
|
||||
|
@ -20,7 +20,7 @@ IF NOT EXIST "%ToolPath%" (
|
||||
GOTO END
|
||||
)
|
||||
|
||||
"%ToolPath%" "src\Win32Resources\Resources.rc.template" "src\bin\%ConfigurationName%\SubtitleEdit.exe"
|
||||
"%ToolPath%" "src\Win32Resources\Resources.rc.template" "src\ui\bin\%ConfigurationName%\SubtitleEdit.exe"
|
||||
|
||||
IF %ERRORLEVEL% NEQ 0 (
|
||||
ECHO ERROR: Something went wrong when generating the resource script...
|
||||
@ -35,7 +35,7 @@ IF NOT EXIST "%ToolPath%" (
|
||||
GOTO END
|
||||
)
|
||||
|
||||
"%ToolPath%" "LanguageMaster.xml" "libse\LanguageDeserializer.cs"
|
||||
"%ToolPath%" "LanguageMaster.xml" "src\libse\LanguageDeserializer.cs"
|
||||
|
||||
IF %ERRORLEVEL% NEQ 0 (
|
||||
ECHO ERROR: Something went wrong when generating the language files...
|
||||
@ -50,7 +50,7 @@ IF NOT EXIST "%ToolPath%" (
|
||||
GOTO END
|
||||
)
|
||||
|
||||
"%ToolPath%" "src\Properties\AssemblyInfo.cs.template" "libse\Properties\AssemblyInfo.cs.template"
|
||||
"%ToolPath%" "src\ui\Properties\AssemblyInfo.cs.template" "src\libse\Properties\AssemblyInfo.cs.template"
|
||||
|
||||
IF %ERRORLEVEL% NEQ 0 (
|
||||
ECHO ERROR: Something went wrong when generating the revision number...
|
||||
|
73
coverity.bat
73
coverity.bat
@ -1,73 +0,0 @@
|
||||
@ECHO OFF
|
||||
|
||||
SETLOCAL
|
||||
|
||||
PUSHD %~dp0
|
||||
|
||||
IF NOT DEFINED COVDIR SET "COVDIR=H:\progs\thirdparty\cov-analysis-win64"
|
||||
IF DEFINED COVDIR IF NOT EXIST "%COVDIR%" (
|
||||
ECHO.
|
||||
ECHO ERROR: Coverity not found in "%COVDIR%"
|
||||
GOTO End
|
||||
)
|
||||
|
||||
|
||||
CALL "%VS140COMNTOOLS%\vsvars32.bat"
|
||||
IF %ERRORLEVEL% NEQ 0 (
|
||||
ECHO vsvars32.bat call failed.
|
||||
GOTO End
|
||||
)
|
||||
|
||||
|
||||
:Cleanup
|
||||
IF EXIST "cov-int" RD /q /s "cov-int"
|
||||
IF EXIST "SubtitleEdit.lzma" DEL "SubtitleEdit.lzma"
|
||||
IF EXIST "SubtitleEdit.tar" DEL "SubtitleEdit.tar"
|
||||
IF EXIST "SubtitleEdit.tgz" DEL "SubtitleEdit.tgz"
|
||||
|
||||
|
||||
:Main
|
||||
SET MSBUILD_SWITCHES=/nologo /t:Rebuild /p:Configuration=Release /p:Platform="Any CPU"^
|
||||
/maxcpucount /consoleloggerparameters:DisableMPLogging;Summary;Verbosity=minimal
|
||||
|
||||
"%COVDIR%\bin\cov-build.exe" --dir cov-int MSBuild.exe src\SubtitleEdit.sln %MSBUILD_SWITCHES%
|
||||
|
||||
|
||||
:tar
|
||||
tar --version 1>&2 2>NUL || (ECHO. & ECHO ERROR: tar not found & GOTO SevenZip)
|
||||
tar caf "SubtitleEdit.lzma" "cov-int"
|
||||
GOTO End
|
||||
|
||||
|
||||
:SevenZip
|
||||
CALL :SubDetectSevenzipPath
|
||||
|
||||
rem Coverity is totally bogus with lzma...
|
||||
rem And since I cannot replicate the arguments with 7-Zip, just use tar/gzip.
|
||||
IF EXIST "%SEVENZIP%" (
|
||||
"%SEVENZIP%" a -ttar "SubtitleEdit.tar" "cov-int"
|
||||
"%SEVENZIP%" a -tgzip "SubtitleEdit.tgz" "SubtitleEdit.tar"
|
||||
IF EXIST "SubtitleEdit.tar" DEL "SubtitleEdit.tar"
|
||||
GOTO End
|
||||
)
|
||||
|
||||
|
||||
:SubDetectSevenzipPath
|
||||
FOR %%G IN (7z.exe) DO (SET "SEVENZIP_PATH=%%~$PATH:G")
|
||||
IF EXIST "%SEVENZIP_PATH%" (SET "SEVENZIP=%SEVENZIP_PATH%" & EXIT /B)
|
||||
|
||||
FOR %%G IN (7za.exe) DO (SET "SEVENZIP_PATH=%%~$PATH:G")
|
||||
IF EXIST "%SEVENZIP_PATH%" (SET "SEVENZIP=%SEVENZIP_PATH%" & EXIT /B)
|
||||
|
||||
FOR /F "tokens=2*" %%A IN (
|
||||
'REG QUERY "HKLM\SOFTWARE\7-Zip" /v "Path" 2^>NUL ^| FIND "REG_SZ" ^|^|
|
||||
REG QUERY "HKLM\SOFTWARE\Wow6432Node\7-Zip" /v "Path" 2^>NUL ^| FIND "REG_SZ"') DO SET "SEVENZIP=%%B\7z.exe"
|
||||
EXIT /B
|
||||
|
||||
|
||||
:End
|
||||
POPD
|
||||
ECHO. & ECHO Press any key to close this window...
|
||||
PAUSE >NUL
|
||||
ENDLOCAL
|
||||
EXIT /B
|
@ -44,7 +44,7 @@
|
||||
#define VerBuild
|
||||
#define VerRevision
|
||||
|
||||
#define bindir "..\src\bin\Release"
|
||||
#define bindir "..\src\ui\bin\Release"
|
||||
|
||||
#ifnexist bindir + "\SubtitleEdit.exe"
|
||||
#error Compile Subtitle Edit first
|
||||
@ -92,7 +92,7 @@ VersionInfoVersion={#app_ver_full}
|
||||
MinVersion=5.6
|
||||
LicenseFile=..\LICENSE.txt
|
||||
InfoAfterFile=..\Changelog.txt
|
||||
SetupIconFile=..\src\Icons\SE.ico
|
||||
SetupIconFile=..\src\ui\Icons\SE.ico
|
||||
WizardImageFile=Icons\WizardImageFile.bmp
|
||||
WizardSmallImageFile=Icons\WizardSmallImageFile.bmp
|
||||
OutputDir=.
|
||||
|
@ -1,10 +0,0 @@
|
||||
@ECHO OFF
|
||||
SETLOCAL
|
||||
|
||||
PUSHD %~dp0
|
||||
|
||||
tabspace /ext:bat;c;cc;cpp;cs;cxx;h;hpp;hxx;iss;xml /exclude:*\*.designer.cs
|
||||
|
||||
POPD
|
||||
ENDLOCAL
|
||||
EXIT /B
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -92,16 +92,6 @@
|
||||
<Compile Include="Logic\UtilitiesTest.cs" />
|
||||
<Compile Include="Dictionaries\XmlDictionariesTest.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\libse\LibSE.csproj">
|
||||
<Project>{3e3cb28f-3a7b-430f-9eb3-0d6c1e53b753}</Project>
|
||||
<Name>LibSE</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\SubtitleEdit.csproj">
|
||||
<Project>{511A5B59-1C35-4719-8536-23B19AF9B21A}</Project>
|
||||
<Name>SubtitleEdit</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Dictionaries\en_US.aff" />
|
||||
<EmbeddedResource Include="Dictionaries\en_US.dic" />
|
||||
@ -164,7 +154,16 @@
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\libse\LibSE.csproj">
|
||||
<Project>{d6f64cd3-c3ea-4b36-b575-9b3b8a3ca13f}</Project>
|
||||
<Name>LibSE</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\ui\SubtitleEdit.csproj">
|
||||
<Project>{511a5b59-1c35-4719-8536-23b19af9b21a}</Project>
|
||||
<Name>SubtitleEdit</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
@ -12,7 +12,6 @@ namespace UpdateLanguageFiles
|
||||
var sb = new StringBuilder(@"using System.IO;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using Nikse.SubtitleEdit.Core.Logic;
|
||||
|
||||
// !!! THIS FILE IS AUTO-GENERATED!!!
|
||||
// !!! THIS FILE IS AUTO-GENERATED!!!
|
||||
|
@ -127,7 +127,7 @@ namespace UpdateLanguageFiles
|
||||
|
||||
private static string FindVersionNumber()
|
||||
{
|
||||
var templateFileName = Path.Combine("src", "Properties", "AssemblyInfo.cs.template");
|
||||
var templateFileName = Path.Combine("src", "ui", "Properties", "AssemblyInfo.cs.template");
|
||||
if (!File.Exists(templateFileName))
|
||||
{
|
||||
templateFileName = Path.Combine("..", templateFileName);
|
||||
|
@ -42,13 +42,13 @@
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\..\libse\Language.cs">
|
||||
<Compile Include="..\libse\Language.cs">
|
||||
<Link>Language.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\..\libse\LanguageDeserializer.cs">
|
||||
<Compile Include="..\libse\LanguageDeserializer.cs">
|
||||
<Link>LanguageDeserializer.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\..\libse\LanguageStructure.cs">
|
||||
<Compile Include="..\libse\LanguageStructure.cs">
|
||||
<Link>LanguageStructure.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="LanguageDeserializerGenerator.cs" />
|
||||
|
@ -112,7 +112,7 @@
|
||||
</ItemGroup>
|
||||
<Target Name="BeforeResourceCompile">
|
||||
<Copy SourceFiles="Resources.h" DestinationFolder="$(OutDir)" SkipUnchangedFiles="True" />
|
||||
<Exec Command="%22$(SolutionDir)..\build_helpers.bat%22 rsrc %22$(ConfigurationName)%22" />
|
||||
<Exec Command="%22$(SolutionDir)\build_helpers.bat%22 rsrc %22$(ConfigurationName)%22" />
|
||||
</Target>
|
||||
<Target Name="BeforeClean">
|
||||
<Delete Files="$(OutDir)Resources.h" />
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user