mirror of
https://github.com/SubtitleEdit/subtitleedit.git
synced 2024-11-25 20:52:44 +01:00
Fix waveform height calculation being 2x too high (but set default vertical zoom to 2.0 to keep the same effective look). Now you can zoom out vertically to 1.0 to see the correct height.
Increase maximum vertical zoom factor to compensate for the height correction. Allow vertical zoom to be changed with control + shift + scroll wheel.
This commit is contained in:
parent
0defc6b5e9
commit
f6014d7dc8
@ -133,8 +133,8 @@ namespace Nikse.SubtitleEdit.Controls
|
||||
}
|
||||
|
||||
public const double VerticalZoomMinimum = 1.0;
|
||||
public const double VerticalZoomMaximum = 20.0;
|
||||
private double _verticalZoomFactor = 1.0; // 1.0=no zoom
|
||||
public const double VerticalZoomMaximum = 40.0;
|
||||
private double _verticalZoomFactor = 2.0; // 1.0=no zoom
|
||||
public double VerticalZoomFactor
|
||||
{
|
||||
get
|
||||
@ -404,7 +404,7 @@ namespace Nikse.SubtitleEdit.Controls
|
||||
private static int CalculateHeight(double value, int imageHeight, int maxHeight)
|
||||
{
|
||||
double percentage = value / maxHeight;
|
||||
var result = (int)Math.Round((percentage * imageHeight) + (imageHeight / 2.0));
|
||||
var result = (int)Math.Round((percentage / 2.0 + 0.5) * imageHeight);
|
||||
return imageHeight - result;
|
||||
}
|
||||
|
||||
@ -1690,18 +1690,28 @@ namespace Nikse.SubtitleEdit.Controls
|
||||
|
||||
public void ZoomIn()
|
||||
{
|
||||
ZoomFactor = ZoomFactor + 0.1;
|
||||
ZoomFactor += 0.1;
|
||||
if (OnZoomedChanged != null)
|
||||
OnZoomedChanged.Invoke(this, null);
|
||||
}
|
||||
|
||||
public void ZoomOut()
|
||||
{
|
||||
ZoomFactor = ZoomFactor - 0.1;
|
||||
ZoomFactor -= 0.1;
|
||||
if (OnZoomedChanged != null)
|
||||
OnZoomedChanged.Invoke(this, null);
|
||||
}
|
||||
|
||||
private void VerticalZoomIn()
|
||||
{
|
||||
VerticalZoomFactor *= 1.1;
|
||||
}
|
||||
|
||||
private void VerticalZoomOut()
|
||||
{
|
||||
VerticalZoomFactor /= 1.1;
|
||||
}
|
||||
|
||||
private void WaveformMouseWheel(object sender, MouseEventArgs e)
|
||||
{
|
||||
// The scroll wheel could work in theory without the waveform loaded (it would be
|
||||
@ -1720,6 +1730,16 @@ namespace Nikse.SubtitleEdit.Controls
|
||||
return;
|
||||
}
|
||||
|
||||
if (ModifierKeys == (Keys.Control | Keys.Shift))
|
||||
{
|
||||
if (e.Delta > 0)
|
||||
VerticalZoomIn();
|
||||
else
|
||||
VerticalZoomOut();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int delta = e.Delta;
|
||||
if (!MouseWheelScrollUpIsForward)
|
||||
delta = delta * -1;
|
||||
|
2
src/Forms/Main.Designer.cs
generated
2
src/Forms/Main.Designer.cs
generated
@ -4450,7 +4450,7 @@
|
||||
this.audioVisualizer.TextBold = true;
|
||||
this.audioVisualizer.TextColor = System.Drawing.Color.Gray;
|
||||
this.audioVisualizer.TextSize = 9F;
|
||||
this.audioVisualizer.VerticalZoomFactor = 1D;
|
||||
this.audioVisualizer.VerticalZoomFactor = 2D;
|
||||
this.audioVisualizer.WaveformNotLoadedText = "Click to add waveform";
|
||||
this.audioVisualizer.WavePeaks = null;
|
||||
this.audioVisualizer.ZoomFactor = 1D;
|
||||
|
Loading…
Reference in New Issue
Block a user