using System; using System.Collections.Generic; using System.IO; using System.Text; namespace Nikse.SubtitleEdit.Core.SubtitleFormats { public class AvidStl : SubtitleFormat { private const int TextLength = 112; private static Paragraph ReadSubtitleBlock(byte[] buffer, int index) { index += 5; var p = new Paragraph { StartTime = ReadTimeCode(buffer, ref index), EndTime = ReadTimeCode(buffer, ref index) }; index += 3; for (int i = index; i < index + TextLength; i++) { if (buffer[i] == 0x8f || buffer[i] == 0) buffer[i] = 32; else if (buffer[i] == 0x8a) buffer[i] = 0xa; } p.Text = Encoding.GetEncoding(1252).GetString(buffer, index, TextLength).Trim(); p.Text = p.Text.Replace("\n", Environment.NewLine); return p; } private static TimeCode ReadTimeCode(byte[] buffer, ref int index) { int hours = buffer[index]; int minutes = buffer[index + 1]; int seconds = buffer[index + 2]; int milliseconds = FramesToMillisecondsMax999(buffer[index + 3]); index += 4; return new TimeCode(hours, minutes, seconds, milliseconds); } public static void WriteSubtitleBlock(FileStream fs, Paragraph p, int number) { fs.WriteByte(0); fs.WriteByte((byte)(number % 256)); // number - low byte fs.WriteByte((byte)(number / 256)); // number - high byte fs.WriteByte(0xff); fs.WriteByte(0); WriteTimeCode(fs, p.StartTime); WriteTimeCode(fs, p.EndTime); fs.WriteByte(1); fs.WriteByte(2); fs.WriteByte(0); var buffer = Encoding.GetEncoding(1252).GetBytes(p.Text.Replace(Environment.NewLine, "Š")); if (buffer.Length <= 128) { fs.Write(buffer, 0, buffer.Length); for (int i = buffer.Length; i < TextLength; i++) { fs.WriteByte(0x8f); } } else { for (int i = 0; i < TextLength; i++) { fs.WriteByte(buffer[i]); } } } private static void WriteTimeCode(FileStream fs, TimeCode tc) { fs.WriteByte((byte)(tc.Hours)); fs.WriteByte((byte)(tc.Minutes)); fs.WriteByte((byte)(tc.Seconds)); fs.WriteByte((byte)(MillisecondsToFramesMaxFrameRate(tc.Milliseconds))); } public override string Extension => ".stl"; public const string NameOfFormat = "Avid STL"; public override string Name => NameOfFormat; public static void Save(string fileName, Subtitle subtitle) { using (var fs = new FileStream(fileName, FileMode.Create, FileAccess.Write)) { byte[] buffer = { 0x38, 0x35, 0x30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x30, 0x30, 0x30, 0x39 }; fs.Write(buffer, 0, buffer.Length); for (int i = 0; i < 0xde; i++) fs.WriteByte(0); string numberOfLines = subtitle.Paragraphs.Count.ToString("D5"); buffer = Encoding.ASCII.GetBytes(numberOfLines + numberOfLines + "001"); fs.Write(buffer, 0, buffer.Length); for (int i = 0; i < 0x15; i++) fs.WriteByte(0); buffer = Encoding.ASCII.GetBytes("11"); fs.Write(buffer, 0, buffer.Length); while (fs.Length < 1024) fs.WriteByte(0); int subtitleNumber = 0; foreach (Paragraph p in subtitle.Paragraphs) { WriteSubtitleBlock(fs, p, subtitleNumber); subtitleNumber++; } } } public override bool IsMine(List lines, string fileName) { if (!string.IsNullOrEmpty(fileName) && File.Exists(fileName)) { try { var fi = new FileInfo(fileName); if (fi.Length > 1150 && fi.Length < 1024000) // not too small or too big { byte[] buffer = FileUtil.ReadAllBytesShared(fileName); if (buffer[0] == 0x38 && buffer[1] == 0x35 && buffer[2] == 0x30 && buffer[1024] == 0 && buffer[1025] == 0 && buffer[1026] == 0 && buffer[1027] == 0xff) { return true; } if (fileName.EndsWith(".stl", StringComparison.OrdinalIgnoreCase) && buffer.Length > 1283 && buffer[1024] == 0 && buffer[1025] == 1 && buffer[1026] == 0 && buffer[1027] == 0xff && buffer[1152] == 0 && buffer[1153] == 2 && buffer[1154] == 0 && buffer[1155] == 0xff && buffer[1280] == 0 && buffer[1281] == 3 && buffer[1282] == 0 && buffer[1283] == 0xff) { return true; } } } catch { return false; } } return false; } public override string ToText(Subtitle subtitle, string title) { return "Not supported!"; } public override void LoadSubtitle(Subtitle subtitle, List lines, string fileName) { subtitle.Paragraphs.Clear(); subtitle.Header = null; byte[] buffer = FileUtil.ReadAllBytesShared(fileName); int index = 1024; while (index <= buffer.Length - 128) { Paragraph p = ReadSubtitleBlock(buffer, index); subtitle.Paragraphs.Add(p); index += 128; } subtitle.Renumber(); } } }