//Downloaded from Visual C# Kicks - http://www.vcskicks.com/ using System; using System.Drawing; using System.Drawing.Imaging; namespace Nikse.SubtitleEdit.Core { public unsafe class FastBitmap { public struct PixelData { public byte Blue; public byte Green; public byte Red; public byte Alpha; public PixelData(Color c) { Alpha = c.A; Red = c.R; Green = c.G; Blue = c.B; } public override string ToString() { return "(" + Alpha + ", " + Red + ", " + Green + ", " + Blue + ")"; } } public int Width { get; set; } public int Height { get; set; } private readonly Bitmap _workingBitmap; private int _width; private BitmapData _bitmapData; private Byte* _pBase = null; public FastBitmap(Bitmap inputBitmap) { _workingBitmap = inputBitmap; if (_workingBitmap.PixelFormat != PixelFormat.Format32bppArgb && Environment.OSVersion.Version.Major < 6 && Configuration.Settings.General.SubtitleFontName == Utilities.WinXP2KUnicodeFontName) // 6 == Vista/Win2008Server/Win7 { // WinXp Fix var newBitmap = new Bitmap(_workingBitmap.Width, _workingBitmap.Height, PixelFormat.Format32bppArgb); for (int y = 0; y < _workingBitmap.Height; y++) for (int x = 0; x < _workingBitmap.Width; x++) newBitmap.SetPixel(x, y, _workingBitmap.GetPixel(x, y)); _workingBitmap = newBitmap; } Width = inputBitmap.Width; Height = inputBitmap.Height; } public void LockImage() { var bounds = new Rectangle(Point.Empty, _workingBitmap.Size); _width = bounds.Width * sizeof(PixelData); if (_width % 4 != 0) _width = 4 * (_width / 4 + 1); //Lock Image _bitmapData = _workingBitmap.LockBits(bounds, ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb); _pBase = (Byte*)_bitmapData.Scan0.ToPointer(); } private PixelData* _pixelData = null; public Color GetPixel(int x, int y) { _pixelData = (PixelData*)(_pBase + y * _width + x * sizeof(PixelData)); return Color.FromArgb(_pixelData->Alpha, _pixelData->Red, _pixelData->Green, _pixelData->Blue); } public Color GetPixelNext() { _pixelData++; return Color.FromArgb(_pixelData->Alpha, _pixelData->Red, _pixelData->Green, _pixelData->Blue); } public void SetPixel(int x, int y, Color color) { var data = (PixelData*)(_pBase + y * _width + x * sizeof(PixelData)); data->Alpha = color.A; data->Red = color.R; data->Green = color.G; data->Blue = color.B; } public void SetPixel(int x, int y, PixelData color) { var data = (PixelData*)(_pBase + y * _width + x * sizeof(PixelData)); *data = color; } public void SetPixel(int x, int y, Color color, int length) { var data = (PixelData*)(_pBase + y * _width + x * sizeof(PixelData)); for (int i = 0; i < length; i++) { data->Alpha = color.A; data->Red = color.R; data->Green = color.G; data->Blue = color.B; data++; } } public Bitmap GetBitmap() { return _workingBitmap; } public void UnlockImage() { _workingBitmap.UnlockBits(_bitmapData); _bitmapData = null; _pBase = null; } } }