mirror of
https://github.com/SubtitleEdit/subtitleedit.git
synced 2024-11-23 11:42:36 +01:00
76 lines
2.7 KiB
C#
76 lines
2.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Nikse.SubtitleEdit.Core.SubtitleFormats
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{
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//Subtitle number: 1
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//Start time (or frames): 00:00:48,862:0000001222
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//End time (or frames): 00:00:50,786:0000001270
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//Subtitle text: In preajma lacului Razel,
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public class UnknownSubtitle3 : SubtitleFormat
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{
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private static readonly char[] SplitChar = { '|' };
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public override string Extension => ".txt";
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public override string Name => "Unknown 3";
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public override string ToText(Subtitle subtitle, string title)
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{
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//150583||3968723||Rythme standard quatre-par-quatre.\~- Sûr... Accord d'entrée, D majeur?||
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//155822||160350||Rob n'y connait rien en claviers. Il\~commence chaque chanson en D majeur||
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const string paragraphWriteFormat = "{0}||{1}||{2}||";
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var sb = new StringBuilder();
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foreach (Paragraph p in subtitle.Paragraphs)
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{
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if (!subtitle.WasLoadedWithFrameNumbers)
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{
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p.CalculateFrameNumbersFromTimeCodes(Configuration.Settings.General.CurrentFrameRate);
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}
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sb.AppendLine(string.Format(paragraphWriteFormat, p.StartFrame, p.EndFrame, p.Text.Replace(Environment.NewLine, "\\~")));
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}
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return sb.ToString().Trim();
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}
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public override void LoadSubtitle(Subtitle subtitle, List<string> lines, string fileName)
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{
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_errorCount = 0;
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foreach (string line in lines)
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{
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ReadLine(subtitle, line);
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}
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subtitle.Renumber();
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}
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private void ReadLine(Subtitle subtitle, string line)
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{
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// 150583||3968723||Rythme standard quatre-par-quatre.\~- Sûr... Accord d'entrée, D majeur?||
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// 155822||160350||Rob n'y connait rien en claviers. Il\~commence chaque chanson en D majeur||
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string[] parts = line.Split(SplitChar, StringSplitOptions.RemoveEmptyEntries);
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if (parts.Length == 3)
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{
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int start;
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int end;
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if (int.TryParse(parts[0], out start) && int.TryParse(parts[1], out end))
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{
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var p = new Paragraph(parts[2].Replace("\\~", Environment.NewLine), start, end);
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subtitle.Paragraphs.Add(p);
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}
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else
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{
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_errorCount++;
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}
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}
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else
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{
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_errorCount++;
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}
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}
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}
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}
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