mirror of
https://github.com/SubtitleEdit/subtitleedit.git
synced 2024-11-23 03:33:18 +01:00
66 lines
1.9 KiB
C#
66 lines
1.9 KiB
C#
using System;
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using System.IO;
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using System.Text;
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namespace Nikse.SubtitleEdit.Core
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{
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/// <summary>
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/// Hash from OpenSubtitles: http://trac.opensubtitles.org/projects/opensubtitles/wiki/HashSourceCodes
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/// </summary>
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public static class MovieHasher
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{
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public static string GenerateHash(string videoFileName)
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{
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return ToHexadecimal(ComputeMovieHash(videoFileName));
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}
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private static byte[] ComputeMovieHash(string videoFileName)
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{
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byte[] result;
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using (Stream input = new FileStream(videoFileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{
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result = ComputeMovieHash(input);
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}
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return result;
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}
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private static byte[] ComputeMovieHash(Stream input)
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{
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long streamsize = input.Length;
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long lhash = streamsize;
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long i = 0;
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var buffer = new byte[sizeof(long)];
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const int c = 65536;
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while (i < c / sizeof(long) && input.Read(buffer, 0, sizeof(long)) > 0)
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{
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i++;
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lhash += BitConverter.ToInt64(buffer, 0);
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}
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input.Position = Math.Max(0, streamsize - c);
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i = 0;
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while (i < 65536 / sizeof(long) && input.Read(buffer, 0, sizeof(long)) > 0)
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{
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i++;
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lhash += BitConverter.ToInt64(buffer, 0);
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}
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input.Close();
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var result = BitConverter.GetBytes(lhash);
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Array.Reverse(result);
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return result;
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}
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private static string ToHexadecimal(byte[] bytes)
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{
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var hexBuilder = new StringBuilder();
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for (int i = 0; i < bytes.Length; i++)
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{
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hexBuilder.Append(bytes[i].ToString("x2"));
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}
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return hexBuilder.ToString();
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}
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}
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}
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