diff --git a/core/src/com/etheller/warsmash/viewer5/handlers/w3x/environment/TerrainShaders.java b/core/src/com/etheller/warsmash/viewer5/handlers/w3x/environment/TerrainShaders.java index 7d2c500..b43b4ab 100644 --- a/core/src/com/etheller/warsmash/viewer5/handlers/w3x/environment/TerrainShaders.java +++ b/core/src/com/etheller/warsmash/viewer5/handlers/w3x/environment/TerrainShaders.java @@ -153,8 +153,8 @@ public class TerrainShaders { " float hU = texelFetch(height_texture, height_pos + off.zy, 0).r;\r\n" + // " vec3 normal = normalize(vec3(hL - hR, hD - hU, 2.0));\r\n" + // "\r\n" + // - // " UV = vec2(vPosition.x, 1 - vPosition.y);\r\n" + // - " UV = vec2(vPosition.x==0?0.01:0.99, vPosition.y==0?0.99:0.01);\r\n" + // + " UV = vec2(vPosition.x, 1 - vPosition.y);\r\n" + // + // " UV = vec2(vPosition.x==0?0.01:0.99, vPosition.y==0?0.99:0.01);\r\n" + // " texture_indices = texelFetch(terrain_texture_list, pos, 0);\r\n" + // " pathing_map_uv = (vPosition + pos) * 4; \r\n" + // "\r\n" + //