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Fix hd batch group
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@ -191,6 +191,8 @@ public class BatchGroup extends GenericGroup {
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webGL.bindTexture(teamColorTexture, 4);
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webGL.bindTexture(environmentMapTexture, 5);
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diffuseLayer.bind(shader);
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geoset.bindHd(shader, batch.skinningType, diffuseLayer.coordId);
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geoset.render();
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}
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