Commit Graph

34 Commits

Author SHA1 Message Date
Retera
7e5c8850e8 Vacation updates 2021-07-05 13:22:39 -04:00
Retera
3f1a19ae5d Hero revival 2021-07-03 02:19:19 -04:00
Retera
ec4c4295af More multi select progress, some jass progress, and multiplayer hack test 2021-06-27 17:08:52 -04:00
Retera
9fa895dde2 Update gradle build to support command line arguments 2021-04-11 15:28:11 -04:00
Retera
b5ab73fb47 Multiple maps in one process 2021-03-29 08:34:56 -04:00
Retera
5e3150124a Inventory system for basic item pickup and drop but no item behaviors yet 2021-03-16 01:03:24 -04:00
Retera
22e07de19a Fun with some menu button support and hero stats and levels 2021-03-06 12:46:51 -05:00
Retera
600ec9536b Initial commit for experimental effort to parse 1.32 format 2021-01-31 23:09:25 -05:00
Retera
28a24471fc Update with basic positional audio using an override on libgdx 2021-01-24 17:22:06 -05:00
Retera
ec1510adcd Update ramps and cliffs 2021-01-23 23:03:03 -05:00
Retera
f647ce172e Updates including basic FDF BACKDROP type and CantPlace errors when peon builds 2020-12-12 18:32:14 -05:00
Retera
94d5d51f93 Update with attack ground aoe UI and other fixes 2020-11-24 01:40:03 -05:00
Retera
cf9beb9923 Working with behaviors 2020-11-08 18:16:32 -05:00
Retera
e21bb492c1 Remove click drag test system 2020-10-25 12:05:16 -04:00
Retera
7cea3e3fcd Support for walkable destructables 2020-10-23 22:35:25 -04:00
Retera
843b04b4a8 Update with lighting system, and after test playing Projection Revolution. 2020-10-06 02:19:25 -04:00
Retera
cfa5f952de Update to include race, basic target types, better combat UI and behaviors 2020-09-22 22:30:07 -04:00
Retera
bf16b4f698 Damage and armor UI and attack animation fixes 2020-09-04 08:29:37 -04:00
Retera
dcb68ba6c9 Checkpoint with more updates and a decent single unit pathing experience 2020-07-25 20:31:10 -04:00
Retera
b2900f50fc More work on collisions to fix issues 2020-07-05 10:39:43 -04:00
Retera
d21b8be728 No repeat sounds, pathing, collision size 2020-07-01 00:27:23 -04:00
Retera
93f91b0f4d Update for pathing 2020-06-28 02:43:17 -04:00
Retera
1c084e9695 First draft of a jass parser for some configurable ui tests 2020-06-26 23:54:42 -04:00
Retera
2ac6a5fa1d Update with waves 2020-05-16 14:36:41 -04:00
Retera
c4a24934dd Milestone after attempted dynamic shadow code. For now I am keeping it in the repo, but disabled, while I move forward towards something else 2020-02-18 23:36:24 -06:00
Retera
b50f911444 Unit right click move demo 2020-01-27 23:23:53 -06:00
Retera
ebf7bb93db FPS meter 2020-01-25 12:49:03 -06:00
Retera
960f6b9738 Add splats and camera target height based on terrain and other stuff 2020-01-25 12:00:26 -06:00
Retera
46942c2d8d Sample test with ReforgedGeorgeVacation is beginning to work as a viewer 2020-01-23 01:42:49 -06:00
Retera
e998367f77 Visually able to see units and glitchy terrain now 2020-01-21 20:20:37 -06:00
Retera
015b04c371 More work towards prototype 2020-01-20 19:28:18 -06:00
Retera
d39976fa18 Squashed character test 2020-01-17 22:49:20 -06:00
Retera
c157b0e368 More work but no prototype yet 2020-01-17 02:13:56 -06:00
Retera
c2934e7fa9 Initial commit 2018-12-03 22:35:14 -06:00