Retera
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2bee12cbf8
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Test launching from Wurst environment in VSCode
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2021-10-18 00:17:51 -04:00 |
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Retera
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e77afdb148
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Update jass parsing systems to better support some test maps
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2021-09-20 01:16:35 -04:00 |
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fdc78a105e
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Bunch of updates to Jass VM, added a bunch more natives and features to support them
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2021-09-07 00:32:04 -04:00 |
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28a05a8d0f
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Update some ui and internal systems
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2021-08-06 20:54:18 -04:00 |
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ab98d90eab
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Fun UI changes to stylize with a slightly smaller footprint UI, inspired by 2018 demo
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2021-08-01 01:01:10 -04:00 |
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4753bc1555
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Update with some jass changes and a config file for using my high resolution test assets
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2021-07-31 09:58:59 -04:00 |
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df47734682
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Some engine tweaks and improvements found during playtesting
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2021-05-28 23:19:23 -04:00 |
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876b26e42f
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Rename sample file
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2021-03-08 08:31:23 -05:00 |
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53c9e20c3f
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Fix issues with billboard lock X and Y
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2021-03-08 08:30:36 -05:00 |
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22e07de19a
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Fun with some menu button support and hero stats and levels
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2021-03-06 12:46:51 -05:00 |
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27ee234574
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Small updates
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2021-02-20 10:42:27 -05:00 |
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e99b44222c
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Update with small fixes, data ui load level 1 tooltip, night elf build
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2021-02-15 23:41:36 -05:00 |
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2c5c00d4ea
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Update build and train to show requirements, also sRGB filter change for fun
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2021-02-15 01:40:57 -05:00 |
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780ed7b60b
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Checkpoint after adding tooltips with prices
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2021-02-13 19:56:11 -05:00 |
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7cf7f30907
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Checkpoint after Furbolg battle
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2021-02-06 12:27:47 -05:00 |
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581f51ef65
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Update to have lumber harvest, still bugged
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2021-02-01 08:38:04 -05:00 |
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600ec9536b
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Initial commit for experimental effort to parse 1.32 format
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2021-01-31 23:09:25 -05:00 |
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Retera
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28a24471fc
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Update with basic positional audio using an override on libgdx
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2021-01-24 17:22:06 -05:00 |
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Retera
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2d8b3e7cae
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Improve ramps and ramp shading with some heuristics
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2021-01-24 12:15:35 -05:00 |
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Retera
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056eed55da
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Update ini
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2021-01-23 23:35:40 -05:00 |
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4f7368eb57
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Clickable destructables, some cliff changes, shadows on bridges
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2021-01-23 03:09:55 -05:00 |
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c0e224234a
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Snapshot while working towards support for destructables
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2021-01-22 00:41:08 -05:00 |
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fa1656922f
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Improve hold position and show shift click waypoints
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2021-01-18 08:20:01 -05:00 |
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9a2dc090ca
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Updates to harvesting, reduce max depth of the quad trees
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2021-01-17 21:40:22 -05:00 |
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eeed5953cc
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Add new harvest ability
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2021-01-11 01:59:25 -05:00 |
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9210544e08
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Updates to UI
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2021-01-09 23:20:48 -05:00 |
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Retera
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5b7db285e2
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Merge and some fixes, includes click drag ui test
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2020-10-25 11:52:11 -04:00 |
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e919f35904
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Update with fixes for ui
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2020-10-20 08:39:35 -04:00 |
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faf1cb4b72
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Some fun updates to lighting system
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2020-10-13 01:19:09 -04:00 |
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Retera
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3dc8aff716
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Update bounding to fix phoenix attack
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2020-10-08 02:32:20 -04:00 |
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843b04b4a8
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Update with lighting system, and after test playing Projection Revolution.
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2020-10-06 02:19:25 -04:00 |
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59d350dd9e
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Add game clock functionality and begin work on lighting system
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2020-09-26 16:02:20 -04:00 |
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cfa5f952de
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Update to include race, basic target types, better combat UI and behaviors
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2020-09-22 22:30:07 -04:00 |
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bf16b4f698
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Damage and armor UI and attack animation fixes
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2020-09-04 08:29:37 -04:00 |
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5abb9e3fd9
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Add warsmash ini, change model test file to load night elf campaign screen instead of arthas illidan fight
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2020-08-12 04:17:42 -04:00 |
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eb49c33eef
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More work on initial setup, working towards hopefully a prototype
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2019-11-26 00:58:02 -06:00 |
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c2934e7fa9
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Initial commit
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2018-12-03 22:35:14 -06:00 |
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