Retera
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2649a50f84
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Update some frame orderings and FDF processing
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2021-12-09 17:25:56 -05:00 |
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Retera
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fdc78a105e
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Bunch of updates to Jass VM, added a bunch more natives and features to support them
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2021-09-07 00:32:04 -04:00 |
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Retera
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ba2eb05207
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Ghoul lumber harvest, blighted pathing build requirements, Walk Fast animation, shift select
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2021-08-20 19:59:19 -04:00 |
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Retera
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ab98d90eab
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Fun UI changes to stylize with a slightly smaller footprint UI, inspired by 2018 demo
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2021-08-01 01:01:10 -04:00 |
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Retera
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df47734682
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Some engine tweaks and improvements found during playtesting
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2021-05-28 23:19:23 -04:00 |
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Retera
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22e07de19a
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Fun with some menu button support and hero stats and levels
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2021-03-06 12:46:51 -05:00 |
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Retera
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2c5c00d4ea
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Update build and train to show requirements, also sRGB filter change for fun
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2021-02-15 01:40:57 -05:00 |
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Retera
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780ed7b60b
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Checkpoint after adding tooltips with prices
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2021-02-13 19:56:11 -05:00 |
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Retera
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7cf7f30907
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Checkpoint after Furbolg battle
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2021-02-06 12:27:47 -05:00 |
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Retera
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c0e224234a
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Snapshot while working towards support for destructables
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2021-01-22 00:41:08 -05:00 |
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Retera
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843b04b4a8
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Update with lighting system, and after test playing Projection Revolution.
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2020-10-06 02:19:25 -04:00 |
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Retera
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bf16b4f698
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Damage and armor UI and attack animation fixes
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2020-09-04 08:29:37 -04:00 |
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Retera
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dcb68ba6c9
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Checkpoint with more updates and a decent single unit pathing experience
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2020-07-25 20:31:10 -04:00 |
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Retera
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b2900f50fc
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More work on collisions to fix issues
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2020-07-05 10:39:43 -04:00 |
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Retera
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1c084e9695
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First draft of a jass parser for some configurable ui tests
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2020-06-26 23:54:42 -04:00 |
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