Retera
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b74b2f6c91
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Improve some edge cases when sequences are missing start and end keyframes
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2020-11-07 14:55:09 -05:00 |
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Retera
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b5bb731b29
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Fix UI exit function
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2020-11-01 20:28:22 -05:00 |
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Retera
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bec43bcb3e
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Fix mouse intersect underground, fix anim blend, icon click sound
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2020-11-01 13:05:38 -05:00 |
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Retera
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238015f21d
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Highlight proper movement icons, improve sequence filter
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2020-10-31 15:08:00 -04:00 |
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Retera
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fa94450d54
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Update autocast art
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2020-10-29 08:39:13 -04:00 |
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Retera
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0c0141cd71
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Update ui
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2020-10-26 08:34:33 -04:00 |
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Retera
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e21bb492c1
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Remove click drag test system
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2020-10-25 12:05:16 -04:00 |
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Retera
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5b7db285e2
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Merge and some fixes, includes click drag ui test
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2020-10-25 11:52:11 -04:00 |
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Retera
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2173c993bc
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Make UI icons clickable
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2020-10-24 01:10:37 -04:00 |
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Retera
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7cea3e3fcd
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Support for walkable destructables
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2020-10-23 22:35:25 -04:00 |
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Retera
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e919f35904
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Update with fixes for ui
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2020-10-20 08:39:35 -04:00 |
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Retera
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faf1cb4b72
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Some fun updates to lighting system
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2020-10-13 01:19:09 -04:00 |
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Retera
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3dc8aff716
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Update bounding to fix phoenix attack
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2020-10-08 02:32:20 -04:00 |
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Retera
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843b04b4a8
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Update with lighting system, and after test playing Projection Revolution.
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2020-10-06 02:19:25 -04:00 |
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Retera
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b0b0745af9
|
Upgrade scene to have light manager
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2020-09-27 02:58:04 -04:00 |
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Retera
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59d350dd9e
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Add game clock functionality and begin work on lighting system
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2020-09-26 16:02:20 -04:00 |
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Retera
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cfa5f952de
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Update to include race, basic target types, better combat UI and behaviors
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2020-09-22 22:30:07 -04:00 |
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Retera
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bf16b4f698
|
Damage and armor UI and attack animation fixes
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2020-09-04 08:29:37 -04:00 |
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Retera
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5abb9e3fd9
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Add warsmash ini, change model test file to load night elf campaign screen instead of arthas illidan fight
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2020-08-12 04:17:42 -04:00 |
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Retera
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dcb68ba6c9
|
Checkpoint with more updates and a decent single unit pathing experience
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2020-07-25 20:31:10 -04:00 |
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Retera
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d5a1ee643d
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Fix pathing grid issue on certain maps
|
2020-07-05 15:10:24 -04:00 |
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Retera
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b2900f50fc
|
More work on collisions to fix issues
|
2020-07-05 10:39:43 -04:00 |
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Retera
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a4a072be4f
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Improve unit pathing with some work on adding units to the pathing grid, but it still has issues
|
2020-07-03 00:28:23 -04:00 |
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Retera
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d21b8be728
|
No repeat sounds, pathing, collision size
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2020-07-01 00:27:23 -04:00 |
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Retera
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93f91b0f4d
|
Update for pathing
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2020-06-28 02:43:17 -04:00 |
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Retera
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1c084e9695
|
First draft of a jass parser for some configurable ui tests
|
2020-06-26 23:54:42 -04:00 |
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Retera
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55dfe10034
|
Mostly working render optimizations
|
2020-05-28 01:16:41 -04:00 |
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Retera
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f2af7d7f73
|
Scene revert
|
2020-05-27 23:56:52 -04:00 |
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Retera
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813e7c9d9b
|
Snapshot after breaking scene, work on FDF, work on JASS
|
2020-05-27 23:55:48 -04:00 |
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Retera
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521aa51d95
|
Key value pair parser for FDF, new design, g4 file
|
2020-05-20 08:21:41 -04:00 |
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Retera
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2ca02df71b
|
Key value pair parser for FDF, new design
|
2020-05-20 08:21:29 -04:00 |
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Retera
|
6034509ebe
|
More FDF updates
|
2020-05-20 01:39:41 -04:00 |
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Retera
|
57e7538ec8
|
Work on FDF
|
2020-05-20 01:32:52 -04:00 |
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Retera
|
155c0cffa8
|
Fix typo
|
2020-05-18 00:00:26 -04:00 |
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Retera
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29d72eac48
|
Beginning work on FDF parser
|
2020-05-17 23:57:07 -04:00 |
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Retera
|
9bf38e0268
|
Begin work on sequence flags
|
2020-05-17 14:57:42 -04:00 |
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Retera
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2ac6a5fa1d
|
Update with waves
|
2020-05-16 14:36:41 -04:00 |
|
Retera
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fabc3f4e61
|
Begin networking
|
2020-03-08 15:23:51 -05:00 |
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Retera
|
0e34a7d539
|
Some small updates
|
2020-03-07 16:18:56 -06:00 |
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Retera
|
ec3fa06e01
|
Test with skew
|
2020-03-01 14:41:53 -06:00 |
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Retera
|
f776a602f9
|
Update some movement code and fun with projectiles
|
2020-03-01 11:04:44 -06:00 |
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Retera
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c4a24934dd
|
Milestone after attempted dynamic shadow code. For now I am keeping it in the repo, but disabled, while I move forward towards something else
|
2020-02-18 23:36:24 -06:00 |
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Retera
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b50f911444
|
Unit right click move demo
|
2020-01-27 23:23:53 -06:00 |
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Retera
|
8c1d64b1e4
|
Added some fun soundsets and stuff
|
2020-01-26 15:42:05 -06:00 |
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Retera
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ebf7bb93db
|
FPS meter
|
2020-01-25 12:49:03 -06:00 |
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Retera
|
960f6b9738
|
Add splats and camera target height based on terrain and other stuff
|
2020-01-25 12:00:26 -06:00 |
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Retera
|
67e37244bd
|
Basic map viewer and basic portrait
|
2020-01-24 00:59:18 -06:00 |
|
Retera
|
46942c2d8d
|
Sample test with ReforgedGeorgeVacation is beginning to work as a viewer
|
2020-01-23 01:42:49 -06:00 |
|
Retera
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bfab516832
|
Terrain as separate file
|
2020-01-21 20:55:38 -06:00 |
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Retera
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e998367f77
|
Visually able to see units and glitchy terrain now
|
2020-01-21 20:20:37 -06:00 |
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