Retera
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b2900f50fc
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More work on collisions to fix issues
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2020-07-05 10:39:43 -04:00 |
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Retera
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d21b8be728
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No repeat sounds, pathing, collision size
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2020-07-01 00:27:23 -04:00 |
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Retera
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93f91b0f4d
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Update for pathing
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2020-06-28 02:43:17 -04:00 |
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Retera
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1c084e9695
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First draft of a jass parser for some configurable ui tests
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2020-06-26 23:54:42 -04:00 |
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Retera
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2ac6a5fa1d
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Update with waves
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2020-05-16 14:36:41 -04:00 |
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Retera
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c4a24934dd
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Milestone after attempted dynamic shadow code. For now I am keeping it in the repo, but disabled, while I move forward towards something else
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2020-02-18 23:36:24 -06:00 |
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Retera
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b50f911444
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Unit right click move demo
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2020-01-27 23:23:53 -06:00 |
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Retera
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ebf7bb93db
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FPS meter
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2020-01-25 12:49:03 -06:00 |
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Retera
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960f6b9738
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Add splats and camera target height based on terrain and other stuff
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2020-01-25 12:00:26 -06:00 |
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Retera
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46942c2d8d
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Sample test with ReforgedGeorgeVacation is beginning to work as a viewer
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2020-01-23 01:42:49 -06:00 |
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Retera
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e998367f77
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Visually able to see units and glitchy terrain now
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2020-01-21 20:20:37 -06:00 |
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Retera
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015b04c371
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More work towards prototype
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2020-01-20 19:28:18 -06:00 |
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Retera
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d39976fa18
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Squashed character test
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2020-01-17 22:49:20 -06:00 |
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Retera
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c157b0e368
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More work but no prototype yet
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2020-01-17 02:13:56 -06:00 |
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Retera
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c2934e7fa9
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Initial commit
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2018-12-03 22:35:14 -06:00 |
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