WarsmashModEngine/desktop/build.gradle
2022-01-30 17:02:48 +01:00

69 lines
2.0 KiB
Groovy

sourceSets.main.java.srcDirs = [ "src/" ]
project.ext.mainClassName = "com.etheller.warsmash.desktop.DesktopLauncher"
project.ext.assetsDir = new File("../core/assets");
import org.gradle.internal.os.OperatingSystem
if(project.hasProperty("args")) {
ext.cmdargs = project.getProperty("args")
} else {
ext.cmdargs = ""
}
task run(dependsOn: classes, type: JavaExec) {
main = project.mainClassName
classpath = sourceSets.main.runtimeClasspath
standardInput = System.in
workingDir = project.assetsDir
ignoreExitValue = true
args cmdargs.split()
if (OperatingSystem.current() == OperatingSystem.MAC_OS) {
// Required to run on macOS
jvmArgs += "-XstartOnFirstThread"
}
}
task debug(dependsOn: classes, type: JavaExec) {
main = project.mainClassName
classpath = sourceSets.main.runtimeClasspath
standardInput = System.in
workingDir = project.assetsDir
ignoreExitValue = true
debug = true
}
task dist(type: Jar) {
duplicatesStrategy(DuplicatesStrategy.EXCLUDE)
manifest {
attributes 'Main-Class': project.mainClassName
}
dependsOn configurations.runtimeClasspath
from files(sourceSets.main.output.classesDirs)
from files(sourceSets.main.output.resourcesDir)
from {configurations.runtimeClasspath.collect {zipTree(it)}}
from files(project.assetsDir)
with jar
}
dist.dependsOn classes
eclipse {
project {
name = appName + "-desktop"
linkedResource name: 'assets', type: '2', location: 'PARENT-1-PROJECT_LOC/core/assets'
}
}
task afterEclipseImport(description: "Post processing after project generation", group: "IDE") {
doLast {
def classpath = new XmlParser().parse(file(".classpath"))
new Node(classpath, "classpathentry", [ kind: 'src', path: 'assets' ]);
def writer = new FileWriter(file(".classpath"))
def printer = new XmlNodePrinter(new PrintWriter(writer))
printer.setPreserveWhitespace(true)
printer.print(classpath)
}
}