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Merge branch 'skmp/async-pedsfx-load' into 'main'
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PedSfx: Read from I/O thread, load them on the background See merge request skmp/dca3-game!10
This commit is contained in:
commit
133110c15c
@ -6302,7 +6302,7 @@ cPedComments::Process()
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{
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case LOADING_STATUS_NOT_LOADED:
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SampleManager.LoadPedComment(sampleIndex);
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#ifdef GTA_PS2 // on PC ped comment is loaded at once
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#if defined(GTA_PS2) || defined(RW_DC) // on PC ped comment is loaded at once
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break;
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#endif
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case LOADING_STATUS_LOADED:
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@ -166,8 +166,12 @@ struct sfx_bank {
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std::map<int, sfx_bank> sfx_banks;
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int nPedSlotSfx[MAX_PEDSFX];
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uint32 nPedSlotSfxReqId[MAX_PEDSFX];
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uintptr_t nPedSlotSfxAddr[MAX_PEDSFX];
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uint8_t nCurrentPedSlot;
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file_t fdPedSfx;
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volatile uint32 nPedSfxReqReadId = 1;
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volatile uint32 nPedSfxReqNextId = 1;
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struct WavHeader {
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// RIFF Header
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@ -442,15 +446,22 @@ cSampleManager::Initialise(void)
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}
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});
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nPedSfxReqNextId = 1;
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nPedSfxReqReadId = 1;
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for ( int32 i = 0; i < MAX_PEDSFX; i++ )
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{
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nPedSlotSfx[i] = -1;
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nPedSlotSfxReqId[i] = 0;
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nPedSlotSfxAddr[i] = snd_mem_malloc(PED_BLOCKSIZE_ADPCM);
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debugf("PedSlot %d buffer: %p\n", i, (void*)nPedSlotSfxAddr[i]);
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}
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nCurrentPedSlot = 0;
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fdPedSfx = fs_open(SampleBankDataFilename, O_RDONLY);
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assert(fdPedSfx >= 0);
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_dcAudioInitialized = true;
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return TRUE;
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}
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@ -458,7 +469,7 @@ cSampleManager::Initialise(void)
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void
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cSampleManager::Terminate(void)
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{
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fs_close(fdPedSfx);
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}
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bool8 cSampleManager::CheckForAnAudioFileOnCD(void)
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@ -637,7 +648,7 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment)
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slot += ARRAY_SIZE(nPedSlotSfx);
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#endif
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if ( nComment == nPedSlotSfx[slot] )
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return LOADING_STATUS_LOADED;
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return nPedSlotSfxReqId[slot] <= nPedSfxReqReadId ? LOADING_STATUS_LOADED : LOADING_STATUS_LOADING;
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}
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return LOADING_STATUS_NOT_LOADED;
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@ -698,27 +709,28 @@ cSampleManager::LoadPedComment(uint32 nComment)
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assert(m_aSamples[nComment].nByteSize < PED_BLOCKSIZE_ADPCM);
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file_t fd = fs_open(SampleBankDataFilename, O_RDONLY);
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assert(fd >= 0);
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debugf("Loading ped comment %d, offset: %d, size: %d\n", nComment, m_aSamples[nComment].nFileOffset, m_aSamples[nComment].nByteSize);
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fs_seek(fd, m_aSamples[nComment].nFileOffset, SEEK_SET);
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CdStreamQueueAudioRead(nComment, (void*)nPedSlotSfxAddr[nCurrentPedSlot], m_aSamples[nComment].nByteSize, m_aSamples[nComment].nFileOffset, [](AudioReadCmd* cmd) {
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debugf("Loading ped comment %d, offset: %d, size: %d\n", nComment, m_aSamples[nComment].nFileOffset, m_aSamples[nComment].nByteSize);
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fs_seek(fdPedSfx, cmd->seek, SEEK_SET);
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// TODO: When we can dma directly to AICA, we can use this instead
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// fs_read(fd, SPU_BASE_U8 + nPedSlotSfxAddr[nCurrentPedSlot], sizeof(nPedSlotSfxAddr));
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// TODO: When we can dma directly to AICA, we can use this instead
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// fs_read(fdPedSfx, SPU_BASE_U8 + (uintptr_t)cmd->dest, cmd->size);
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void* stagingBuffer = memalign(32, m_aSamples[nComment].nByteSize);
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assert(stagingBuffer != 0);
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debugf("Allocated %d bytes at %p\n", m_aSamples[nComment].nByteSize, stagingBuffer);
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int rs = fs_read(fd, stagingBuffer, m_aSamples[nComment].nByteSize);
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debugf("Read %d bytes, expected %d\n", rs, m_aSamples[nComment].nByteSize);
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assert(rs == m_aSamples[nComment].nByteSize);
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void* stagingBuffer = memalign(32, cmd->size);
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assert(stagingBuffer != 0);
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debugf("Allocated %d bytes at %p\n", cmd->size, stagingBuffer);
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int rs = fs_read(fdPedSfx, stagingBuffer, cmd->size);
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debugf("Read %d bytes, expected %d\n", rs, cmd->size);
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assert(rs == cmd->size);
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fs_close(fd);
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spu_memload((uintptr_t)cmd->dest, stagingBuffer, cmd->size);
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free(stagingBuffer);
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nPedSfxReqReadId = nPedSfxReqReadId + 1;
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});
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spu_memload(nPedSlotSfxAddr[nCurrentPedSlot], stagingBuffer, m_aSamples[nComment].nByteSize);
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free(stagingBuffer);
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nPedSlotSfxReqId[nCurrentPedSlot] = ++nPedSfxReqNextId;
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nPedSlotSfx[nCurrentPedSlot] = nComment;
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if ( ++nCurrentPedSlot >= MAX_PEDSFX )
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@ -1,4 +1,5 @@
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#pragma once
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#include <functional>
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#define CDSTREAM_SECTOR_SIZE 2048
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@ -43,7 +44,14 @@ char *CdStreamGetImageName(int32 cd);
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void CdStreamRemoveImages(void);
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int32 CdStreamGetNumImages(void);
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void CdStreamQueueAudioRead(int fd, void* pBuffer, size_t bytes, size_t seek);
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struct AudioReadCmd {
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void* dest;
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int fd;
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size_t size;
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size_t seek;
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std::function<void(AudioReadCmd*)> callback;
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};
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void CdStreamQueueAudioRead(int fd, void* pBuffer, size_t bytes, size_t seek, std::function<void(AudioReadCmd*)> callback = nullptr);
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void CdStreamDiscardAudioRead(int fd);
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#ifdef FLUSHABLE_STREAMING
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@ -26,12 +26,6 @@
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#include "CdStream.h"
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#include "rwcore.h"
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#include "MemoryMgr.h"
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struct AudioReadCmd {
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void* dest;
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int fd;
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size_t size;
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size_t seek;
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};
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#define CDDEBUG(f, ...) debug ("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
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#define CDTRACE(f, ...) printf("%s: " f "\n", "cdvd_stream", ## __VA_ARGS__)
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@ -489,8 +483,16 @@ std::vector<AudioReadCmd> pendingAudioReads;
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std::mutex pendingAudioReadsMutex;
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#endif
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// Will replace a previous read request for the same file descriptor
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void CdStreamQueueAudioRead(int fd, void* pBuffer, size_t bytes, size_t seek) {
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void CdStreamQueueAudioRead(int fd, void* pBuffer, size_t bytes, size_t seek, std::function<void(AudioReadCmd*)> callback) {
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AudioReadCmd cmd = { pBuffer, fd, bytes, seek};
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if (!callback) {
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cmd.callback = [](AudioReadCmd* cmd){
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lseek(cmd->fd, cmd->seek, SEEK_SET);
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read(cmd->fd, cmd->dest, cmd->size);
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};
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} else {
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cmd.callback = callback;
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}
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{
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#if !defined(DC_SH4)
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std::lock_guard<std::mutex> lock(pendingAudioReadsMutex);
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@ -514,6 +516,7 @@ void CdStreamQueueAudioRead(int fd, void* pBuffer, size_t bytes, size_t seek) {
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sem_post(gCdStreamSema);
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}
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void CdStreamDiscardAudioRead(int fd) {
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#if !defined(DC_SH4)
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std::lock_guard<std::mutex> lock(pendingAudioReadsMutex);
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@ -564,8 +567,7 @@ int read_loop(int fd, void* pBuffer, size_t bytes) {
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total_read += read_bytes;
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auto cmd = CdStreamNextAudioRead();
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while (cmd.fd != -1) {
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lseek(cmd.fd, cmd.seek, SEEK_SET);
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read(cmd.fd, cmd.dest, cmd.size);
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cmd.callback(&cmd);
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cmd = CdStreamNextAudioRead();
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}
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}
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@ -581,8 +583,7 @@ void *CdStreamThread(void *param)
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auto cmd = CdStreamNextAudioRead();
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while (cmd.fd != -1) {
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lseek(cmd.fd, cmd.seek, SEEK_SET);
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read(cmd.fd, cmd.dest, cmd.size);
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cmd.callback(&cmd);
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cmd = CdStreamNextAudioRead();
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}
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