mirror of
https://github.com/Pinsplash/halflife2chaos.git
synced 2024-10-29 23:32:38 +01:00
blob stuff kinda working
This commit is contained in:
parent
4f94b5e754
commit
69867b143c
3
.gitignore
vendored
3
.gitignore
vendored
@ -86,3 +86,6 @@ chaos_random_cc.raw
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*.cache
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sp/src/games.sln
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*.sln
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*.vcxproj
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*.filters
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*.vpc_crc
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35
sourcemods/hl2chaos/materials/blobs/blob_black_surf.vmt
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35
sourcemods/hl2chaos/materials/blobs/blob_black_surf.vmt
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@ -0,0 +1,35 @@
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VertexLitGeneric
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{
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$baseTexture "blobs\blob_black_surf"
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$uvscale "0.006"
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$normalmap "blobs\blob_surface_normal"
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$bumpstrength "0.4"
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$phongexponent 40
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$phongboost 2
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$phongexponent2 400
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$phongboost2 7
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$envmap "blobs\blob_envmap_hdr"
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$fresnelBumpStrength 0
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$interior 0
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$interiorFogStrength "0.00325"
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$interiorFogLimit "0.56"
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$interiorFogNormalBoost "8.5"
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$interiorBackgroundBoost 2
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$interiorAmbientScale 1
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$interiorBacklightScale 1
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$interiorColor "[0.1 0.6 0.9]"
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$interiorRefractStrength "0.06"
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$nocull 1
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}
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BIN
sourcemods/hl2chaos/materials/blobs/blob_black_surf.vtf
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BIN
sourcemods/hl2chaos/materials/blobs/blob_black_surf.vtf
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BIN
sourcemods/hl2chaos/materials/blobs/blob_envmap_hdr.vtf
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BIN
sourcemods/hl2chaos/materials/blobs/blob_envmap_hdr.vtf
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BIN
sourcemods/hl2chaos/materials/blobs/blob_surface_normal.vtf
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BIN
sourcemods/hl2chaos/materials/blobs/blob_surface_normal.vtf
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@ -1,18 +0,0 @@
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[vpc crc file version 2]
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8209bbc3 C:\sourceproject\halflife2chaos\sp\src\devtools\bin\vpc.exe
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_Nc_VS2013/vpcgame:valve_
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68b20abc client_episodic.vpc
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5e304034 ..\..\game\client\client_base.vpc
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4832e67a ..\..\vpc_scripts\source_dll_base.vpc
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d752cf80 ..\..\vpc_scripts\platform_dirs.vpc
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6c4a5ff1 ..\..\vpc_scripts\source_base.vpc
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307760a1 ..\..\vpc_scripts\source_dll_win32_base.vpc
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486b766d ..\..\vpc_scripts\version.vpc
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846102f0 ..\..\vpc_scripts\loadaddress.vpc
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0df0da71 ..\..\vpc_scripts\source_dll_win32_debug.vpc
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7cf17fbc ..\..\vpc_scripts\source_dll_win32_release.vpc
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34c37fcf ..\..\vpc_scripts\source_win32_base.vpc
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346bda4a ..\..\vpc_scripts\source_video_base.vpc
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c209a88e ..\..\vpc_scripts\protobuf_builder.vpc
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d1c158fe ..\..\game\protobuf_include.vpc
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30bf2216 ..\..\vpc_scripts\definitions\win32_2010.def
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@ -1,18 +0,0 @@
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[vpc crc file version 2]
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8209bbc3 C:\sourceproject\halflife2chaos\sp\src\devtools\bin\vpc.exe
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_Nc_VS2013/vpcgame:valve_
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c8845680 client_hl2.vpc
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5e304034 ..\..\game\client\client_base.vpc
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4832e67a ..\..\vpc_scripts\source_dll_base.vpc
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d752cf80 ..\..\vpc_scripts\platform_dirs.vpc
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6c4a5ff1 ..\..\vpc_scripts\source_base.vpc
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307760a1 ..\..\vpc_scripts\source_dll_win32_base.vpc
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486b766d ..\..\vpc_scripts\version.vpc
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846102f0 ..\..\vpc_scripts\loadaddress.vpc
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0df0da71 ..\..\vpc_scripts\source_dll_win32_debug.vpc
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7cf17fbc ..\..\vpc_scripts\source_dll_win32_release.vpc
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34c37fcf ..\..\vpc_scripts\source_win32_base.vpc
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346bda4a ..\..\vpc_scripts\source_video_base.vpc
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c209a88e ..\..\vpc_scripts\protobuf_builder.vpc
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d1c158fe ..\..\game\protobuf_include.vpc
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30bf2216 ..\..\vpc_scripts\definitions\win32_2010.def
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@ -80,6 +80,7 @@ $Project "Client (HL2)"
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$File "death.cpp"
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$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.cpp"
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$File "$SRCDIR\game\shared\hl2\env_headcrabcanister_shared.h"
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$File "$SRCDIR\game\shared\hl2\npc_blob.cpp"
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$File "hl2\fx_antlion.cpp"
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$File "hl2\fx_bugbait.cpp"
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$File "hl2\fx_hl2_impacts.cpp"
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@ -1,18 +0,0 @@
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[vpc crc file version 2]
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8209bbc3 C:\sourceproject\halflife2chaos\sp\src\devtools\bin\vpc.exe
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_Nc_VS2013/vpcgame:valve_
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dd693ec4 server_episodic.vpc
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faeae84f ..\..\game\server\server_base.vpc
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4832e67a ..\..\vpc_scripts\source_dll_base.vpc
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d752cf80 ..\..\vpc_scripts\platform_dirs.vpc
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6c4a5ff1 ..\..\vpc_scripts\source_base.vpc
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307760a1 ..\..\vpc_scripts\source_dll_win32_base.vpc
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486b766d ..\..\vpc_scripts\version.vpc
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846102f0 ..\..\vpc_scripts\loadaddress.vpc
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0df0da71 ..\..\vpc_scripts\source_dll_win32_debug.vpc
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7cf17fbc ..\..\vpc_scripts\source_dll_win32_release.vpc
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34c37fcf ..\..\vpc_scripts\source_win32_base.vpc
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346bda4a ..\..\vpc_scripts\source_video_base.vpc
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c209a88e ..\..\vpc_scripts\protobuf_builder.vpc
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d1c158fe ..\..\game\protobuf_include.vpc
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30bf2216 ..\..\vpc_scripts\definitions\win32_2010.def
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@ -1,18 +0,0 @@
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[vpc crc file version 2]
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8209bbc3 C:\sourceproject\halflife2chaos\sp\src\devtools\bin\vpc.exe
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_Nc_VS2013/vpcgame:valve_
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5634d0fa server_hl2.vpc
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faeae84f ..\..\game\server\server_base.vpc
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4832e67a ..\..\vpc_scripts\source_dll_base.vpc
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d752cf80 ..\..\vpc_scripts\platform_dirs.vpc
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6c4a5ff1 ..\..\vpc_scripts\source_base.vpc
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307760a1 ..\..\vpc_scripts\source_dll_win32_base.vpc
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486b766d ..\..\vpc_scripts\version.vpc
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846102f0 ..\..\vpc_scripts\loadaddress.vpc
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0df0da71 ..\..\vpc_scripts\source_dll_win32_debug.vpc
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7cf17fbc ..\..\vpc_scripts\source_dll_win32_release.vpc
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34c37fcf ..\..\vpc_scripts\source_win32_base.vpc
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346bda4a ..\..\vpc_scripts\source_video_base.vpc
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c209a88e ..\..\vpc_scripts\protobuf_builder.vpc
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d1c158fe ..\..\game\protobuf_include.vpc
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30bf2216 ..\..\vpc_scripts\definitions\win32_2010.def
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@ -157,7 +157,7 @@ $Project "Server (HL2)"
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$File "hl2\npc_basescanner.h"
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$File "hl2\npc_BaseZombie.cpp"
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$File "hl2\npc_BaseZombie.h"
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$File "hl2\npc_blob.cpp"
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$File "$SRCDIR\game\shared\hl2\npc_blob.cpp"
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$File "hl2\npc_breen.cpp"
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$File "hl2\npc_bullseye.cpp"
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$File "hl2\npc_bullseye.h"
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