From ee0404028d5270c4b7b2edce6103304a90dd6cad Mon Sep 17 00:00:00 2001 From: Pinsplash <39359267+Pinsplash@users.noreply.github.com> Date: Fri, 6 Sep 2024 06:31:43 -0500 Subject: [PATCH] fix #122 --- sp/src/game/server/hl2/hl2_player.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/sp/src/game/server/hl2/hl2_player.cpp b/sp/src/game/server/hl2/hl2_player.cpp index 3761aad6..bb7de2f3 100644 --- a/sp/src/game/server/hl2/hl2_player.cpp +++ b/sp/src/game/server/hl2/hl2_player.cpp @@ -9186,6 +9186,8 @@ void CEPhysConvert::StartEffect() variant_t emptyVariant; pEnt->AcceptInput("Break", pEnt, pEnt, emptyVariant, 0); pEnt->AcceptInput("Turnoff", pEnt, pEnt, emptyVariant, 0);//Also hit phys_thruster and torque + if (pEnt->ClassMatches("phys_spring"))//no break or turnoff input, just directly kill i guess + pEnt->AcceptInput("Kill", pEnt, pEnt, emptyVariant, 0); pEnt = gEntList.NextEnt(pEnt); continue; }