Commit Graph

103 Commits

Author SHA1 Message Date
Pinsplash
76f3926462 close #117 2024-10-04 11:09:04 -05:00
Pinsplash
3831c4cb5f close #119 2024-10-03 17:00:28 -05:00
Pinsplash
670e30d1ee stunstick localization strings 2024-09-10 09:46:12 -05:00
Pinsplash
214c7ef27b add stunstick swoosh sound when missing 2024-09-10 00:46:21 -05:00
Pinsplash
a7e7873333 stunstick is now player-usable and added to Give Random Weapon
HL2DM viewmodel. i recompiled it for 2013sp but in retrospect this may not have been necessary.
GiveNamedItem can now set m_bChaosSpawned
code copied from HL2DM. many fixes had to be done.
stunstick can be picked up for real instead of turning into suit power if it was spawned by an effect
2024-09-10 00:19:46 -05:00
Pinsplash
fbbf4f98ae fisherman running ready animation 2024-08-26 00:28:08 -05:00
Pinsplash
afed958cfe fisherman can now use harpoon as a weapon
melee weapons now actually use their range value functions instead of hardcoded at 64
made damage types that are not supposed to give force actually not give force (except poison)
fisherman has readiness states now
2024-08-25 08:28:19 -05:00
Pinsplash
96ea82e0f3 harpoon activities now have their own names 2024-08-12 12:23:44 -05:00
Pinsplash
9ca8f74aba added valve lmp files
this is to fix the gravity gun on breen 01 being stripped from the player too early but the rest of these things might as well come along
2024-05-24 08:27:38 -05:00
Pinsplash
cbdb72a7c1 more blob things
spread radius is now a property of the npc instead of a convar
fixed blob not correctly registering that it ate a combine soldier
black-er texture looks less artificially bright in dim light
2024-05-17 22:21:12 -05:00
Pinsplash
56c5a85d4c used abstract blob envmap for ldr because otherwise it wouldn't have any 2024-05-07 20:40:19 -05:00
Pinsplash
1936bc9566 blob stuff
blob now does not render if far away
blob can now grab nearest cubemap
half-fixed a normals issue
changed blob appearance
2024-05-06 08:23:43 -05:00
Pinsplash
eceb1b3265 blob spread/appearance changes 2024-05-03 19:13:02 -05:00
Pinsplash
69867b143c blob stuff kinda working 2024-05-02 13:07:27 -05:00
Pinsplash
4f94b5e754 version number 2024-04-30 07:16:36 -05:00
Pinsplash
4930344d29 added effect Changing Pitch and fixed ep2 missing particles 2024-04-30 07:09:33 -05:00
Pinsplash
c99d63accd added effect Touch the Grass. requires the game properly finding grass textures so a lot of shit here 2024-04-30 02:26:41 -05:00
Pinsplash
88704caeaa version number 2024-04-25 21:38:47 -05:00
Pinsplash
3819ef8123 fixed some models appearing as errors because HL2 has broken versions of them in loose files 2024-04-25 21:37:29 -05:00
Pinsplash
03e4211b4f reverted recent VPC changes
since ep2 uses identical binaries, it can just get them from ep1's mod
2024-04-25 18:35:59 -05:00
Pinsplash
1682cc6135 version number 2024-04-23 20:01:18 -05:00
Pinsplash
fb5a8a65d0 fat cubemap removal 2024-04-23 18:43:31 -05:00
Pinsplash
2de15089a2 hopeful gameinfo changes to fix cubemap problems 2024-04-23 15:09:33 -05:00
Pinsplash
87bc55bf5f removed redundant files. ep1 now reads hl2, and ep2 reads ep1 & hl2
Upside: the download has gone from 593 MB/312 compressed, to 426 MB/227 compressed.
Downside: if users wish to play ep1chaos, they must also install hl2chaos, and if they wish to play ep2chaos, they must also install hl2chaos and ep1chaos.
2024-04-20 17:09:57 -05:00
Pinsplash
c9783921a0 version number 2024-04-20 03:31:39 -05:00
Pinsplash
6df9ce4fdb ep2 fixes
made clientscheme.res match with 2013 SDK except in specifically needed cases
made game title in main/pause menu be lower down, in line with hl2 chaos and ep1 chaos
made ep2 credits actually the ep2 credits, not hl2
fixed odd issues caused by gman's bounding box being incorrect, close #104
fixed logo in first map showing "HALF-LIFE'"
2024-04-20 00:56:02 -05:00
Pinsplash
921e479c19 fixes made for ep1
made clientscheme.res match with 2013 SDK except in specifically needed cases
fixed logo in first map showing "HALF-LIFE'"
fixed advisor screens not looking good with ep2 advisor model, new model is because the cables would not appear to move when viewed on the monitor only
fixed APC being unable to drive properly
made ep1 credits actually the ep1 credits, not hl2
2024-04-19 15:06:18 -05:00
Pinsplash
9e5286658e some fixes for issues found while playing hl2
fixed chaos bar flickering and being 1 pixel wide when chaos 0
made clientscheme.res match with 2013 SDK except in specifically needed cases
fixed intro credits text being too small
fixed gman being below the deck in canals 6 - this is something that went wrong in CAI_BaseNPC, but it seems to have only manifested as a problem in this single instance. it's not clear why this specific case has this problem. effect on any other NPCs is thought to be minimal. if it affects any other NPCs, they would have to be close to a ceiling.
fixed suppression device being unable to damage scripted targets
fixed camera in breen not looking good with ep2 advisor model, new model is because the cables would not appear to move when viewed on the monitor only
2024-04-18 21:42:31 -05:00
Pinsplash
5ae643fadd decided to buff npc crowbar damage instead of alter swing speed for Mossman (close #98) 2024-04-18 11:52:59 -05:00
Pinsplash
35866e8921 added magnusson to hl2 and ep1 2024-04-18 10:51:48 -05:00
Pinsplash
4896b4614c added hunters to hl2 and ep1, applied VDC patch to allow loose VCD's 2024-04-18 01:44:31 -05:00
Pinsplash
2ffae71fea added autogun to hl2 and ep1
core_beam1 material comes from ep1, only needs to be added to hl2
2024-04-17 21:53:20 -05:00
Pinsplash
3d737322c5 added fast zombie torsos to hl2 and ep1 2024-04-17 21:13:25 -05:00
Pinsplash
a065148eef added antlion grubs to hl2 and ep1
renamed SPAWNTYPE_UNDERGROUND on ONGROUND to better describe it
small optimization for string comparisons in ChaosSpawnNPC()
2024-04-17 20:58:24 -05:00
Pinsplash
93a0968b34 added advisors to hl2 and ep1 2024-04-17 17:57:19 -05:00
Pinsplash
580160d5cb added zombines to hl2 (the VPC changes were in the recent VPC-related commits) 2024-04-16 23:05:56 -05:00
Pinsplash
9d352beeb6 fixed jalopy radar for hl2 and ep1 2024-04-16 01:24:07 -05:00
Pinsplash
51837c5bb5 added jalopy to hl2 and ep1 mostly
the radar is still not working for unclear reasons
in hl2 specifically, the car goes really far when hit by the gravity gun
2024-04-16 01:03:42 -05:00
Pinsplash
c3a7ccdcba added green antlion guard to hl2 and ep1 2024-04-15 17:59:36 -05:00
Pinsplash
a1c78e1dab ported acid antlions to hl2 and ep1 2024-04-15 14:51:18 -05:00
Pinsplash
d101007909 fully unlocked fov_desired and increased maximum in slider to 105
close #21
2024-04-14 18:48:02 -05:00
Pinsplash
9f7e0cf8ce made weapon_cubemap work well as a regular weapon and added it to Give Random Weapon 2024-04-14 18:09:37 -05:00
Pinsplash
e569d83dc5 close #73 2024-04-14 13:37:49 -05:00
Pinsplash
a239c26446 fixed ep2 compass being positioned wrong 2024-04-14 12:14:49 -05:00
Pinsplash
e77373b8d0 added big and small cranes 2024-04-14 11:01:27 -05:00
Pinsplash
760ada396d added big and small jalopies 2024-04-14 10:29:39 -05:00
Pinsplash
e92572c516 added big and small APCs 2024-04-14 09:48:05 -05:00
Pinsplash
95252f4a76 big and small pods 2024-04-14 09:07:22 -05:00
Pinsplash
e994bc9150 oops, copied airboat files to ep1 and 2 2024-04-14 08:46:12 -05:00
Pinsplash
571b52d11d big and small airboat 2024-04-14 08:26:42 -05:00