halflife2chaos/sp
Pinsplash 8ab3ae794b more stuff
made death water weight 300
made remove random weapon weight 200
Remove All Pickups can no longer happen on more maps
add d2_coast_11 to Player Teleport map list
Vision Machine Broke default time reduced to 40 seconds
Superhot and Supercold now (correctly) set host_timescale back to 1 when the player dies, so that the input-blocking period is always the standard length
fixed more issues with unstuck code
Pickups context now requires that the player be above 50 health
fixed Remove All Pickups map list including ep2_outland_03 when it was meant to include ep2_outland_02
fixed Solid Triggers not making triggers un-solid again if the game couldn't find a good place to move the player out to
speculative fix for Black Hole not counting strikes
gibs of broken props now carry over their model scale
reduced base health of bottle spawned by Beer I owed ya
reduced spawned ceiling turret health to 700 from 1000
Go Back a Level has been made into Restart Level
Ran Out Of Glue can no longer happen on more maps
when friendly NPCs shoot grenades (from Grenade Guns), the sprite and trail effect will be blue instead of red. grenades shot by friendlies can't hurt the player.
grenade sprite and trail effects are now affected by Pretty Colors
fixed mortar gun possibly hitting player while they were using it
mortar guns can now hit striders more consistently
fixed Drop Weapons not working after it already happened once in the same playing session
bugbait now acts like a regular weapon when dropped
2023-04-29 23:14:04 -05:00
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game a 2023-04-01 04:57:20 -05:00
src more stuff 2023-04-29 23:14:04 -05:00