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under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\n// Initializing PDFJS global object (if still undefined)\nif (typeof PDFJS === 'undefined') {\n (typeof window !== 'undefined' ? window : this).PDFJS = {};\n}\n\nPDFJS.version = '0.8.765';\nPDFJS.build = '88ec2bd';\n\n(function pdfjsWrapper() {\n // Use strict in our context only - users might not want it\n 'use strict';\n\n/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */\n/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */\n/* Copyright 2012 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n/* globals Cmd, ColorSpace, Dict, MozBlobBuilder, Name, PDFJS, Ref, URL */\n\n'use strict';\n\nvar globalScope = (typeof window === 'undefined') ? this : window;\n\nvar isWorker = (typeof window == 'undefined');\n\nvar ERRORS = 0, WARNINGS = 1, INFOS = 5;\nvar verbosity = WARNINGS;\n\nvar FONT_IDENTITY_MATRIX = [0.001, 0, 0, 0.001, 0, 0];\n\nvar TextRenderingMode = {\n FILL: 0,\n STROKE: 1,\n FILL_STROKE: 2,\n INVISIBLE: 3,\n FILL_ADD_TO_PATH: 4,\n STROKE_ADD_TO_PATH: 5,\n FILL_STROKE_ADD_TO_PATH: 6,\n ADD_TO_PATH: 7,\n FILL_STROKE_MASK: 3,\n ADD_TO_PATH_FLAG: 4\n};\n\n// The global PDFJS object exposes the API\n// In production, it will be declared outside a global wrapper\n// In development, it will be declared here\nif (!globalScope.PDFJS) {\n globalScope.PDFJS = {};\n}\n\nglobalScope.PDFJS.pdfBug = false;\n\n// All the possible operations for an operator list.\nvar OPS = PDFJS.OPS = {\n // Intentionally start from 1 so it is easy to spot bad operators that will be\n // 0's.\n dependency: 1,\n setLineWidth: 2,\n setLineCap: 3,\n setLineJoin: 4,\n setMiterLimit: 5,\n setDash: 6,\n setRenderingIntent: 7,\n setFlatness: 8,\n setGState: 9,\n save: 10,\n restore: 11,\n transform: 12,\n moveTo: 13,\n lineTo: 14,\n curveTo: 15,\n curveTo2: 16,\n curveTo3: 17,\n closePath: 18,\n rectangle: 19,\n stroke: 20,\n closeStroke: 21,\n fill: 22,\n eoFill: 23,\n fillStroke: 24,\n eoFillStroke: 25,\n closeFillStroke: 26,\n closeEOFillStroke: 27,\n endPath: 28,\n clip: 29,\n eoClip: 30,\n beginText: 31,\n endText: 32,\n setCharSpacing: 33,\n setWordSpacing: 34,\n setHScale: 35,\n setLeading: 36,\n setFont: 37,\n setTextRenderingMode: 38,\n setTextRise: 39,\n moveText: 40,\n setLeadingMoveText: 41,\n setTextMatrix: 42,\n nextLine: 43,\n showText: 44,\n showSpacedText: 45,\n nextLineShowText: 46,\n nextLineSetSpacingShowText: 47,\n setCharWidth: 48,\n setCharWidthAndBounds: 49,\n setStrokeColorSpace: 50,\n setFillColorSpace: 51,\n setStrokeColor: 52,\n setStrokeColorN: 53,\n setFillColor: 54,\n setFillColorN: 55,\n setStrokeGray: 56,\n setFillGray: 57,\n setStrokeRGBColor: 58,\n setFillRGBColor: 59,\n setStrokeCMYKColor: 60,\n setFillCMYKColor: 61,\n shadingFill: 62,\n beginInlineImage: 63,\n beginImageData: 64,\n endInlineImage: 65,\n paintXObject: 66,\n markPoint: 67,\n markPointProps: 68,\n beginMarkedContent: 69,\n beginMarkedContentProps: 70,\n endMarkedContent: 71,\n beginCompat: 72,\n endCompat: 73,\n paintFormXObjectBegin: 74,\n paintFormXObjectEnd: 75,\n beginGroup: 76,\n endGroup: 77,\n beginAnnotations: 78,\n endAnnotations: 79,\n beginAnnotation: 80,\n endAnnotation: 81,\n paintJpegXObject: 82,\n paintImageMaskXObject: 83,\n paintImageMaskXObjectGroup: 84,\n paintImageXObject: 85,\n paintInlineImageXObject: 86,\n paintInlineImageXObjectGroup: 87\n};\n\n// Use only for debugging purposes. This should not be used in any code that is\n// in mozilla master.\nvar log = (function() {\n if ('console' in globalScope && 'log' in globalScope['console']) {\n return globalScope['console']['log'].bind(globalScope['console']);\n } else {\n return function nop() {\n };\n }\n})();\n\n// A notice for devs that will not trigger the fallback UI. These are good\n// for things that are helpful to devs, such as warning that Workers were\n// disabled, which is important to devs but not end users.\nfunction info(msg) {\n if (verbosity >= INFOS) {\n log('Info: ' + msg);\n PDFJS.LogManager.notify('info', msg);\n }\n}\n\n// Non-fatal warnings that should trigger the fallback UI.\nfunction warn(msg) {\n if (verbosity >= WARNINGS) {\n log('Warning: ' + msg);\n PDFJS.LogManager.notify('warn', msg);\n }\n}\n\n// Fatal errors that should trigger the fallback UI and halt execution by\n// throwing an exception.\nfunction error(msg) {\n // If multiple arguments were passed, pass them all to the log function.\n if (arguments.length > 1) {\n var logArguments = ['Error:'];\n logArguments.push.apply(logArguments, arguments);\n log.apply(null, logArguments);\n // Join the arguments into a single string for the lines below.\n msg = [].join.call(arguments, ' ');\n } else {\n log('Error: ' + msg);\n }\n log(backtrace());\n PDFJS.LogManager.notify('error', msg);\n throw new Error(msg);\n}\n\n// Missing features that should trigger the fallback UI.\nfunction TODO(what) {\n warn('TODO: ' + what);\n}\n\nfunction backtrace() {\n try {\n throw new Error();\n } catch (e) {\n return e.stack ? e.stack.split('\\n').slice(2).join('\\n') : '';\n }\n}\n\nfunction assert(cond, msg) {\n if (!cond)\n error(msg);\n}\n\n// Combines two URLs. The baseUrl shall be absolute URL. If the url is an\n// absolute URL, it will be returned as is.\nfunction combineUrl(baseUrl, url) {\n if (!url)\n return baseUrl;\n if (url.indexOf(':') >= 0)\n return url;\n if (url.charAt(0) == '/') {\n // absolute path\n var i = baseUrl.indexOf('://');\n i = baseUrl.indexOf('/', i + 3);\n return baseUrl.substring(0, i) + url;\n } else {\n // relative path\n var pathLength = baseUrl.length, i;\n i = baseUrl.lastIndexOf('#');\n pathLength = i >= 0 ? i : pathLength;\n i = baseUrl.lastIndexOf('?', pathLength);\n pathLength = i >= 0 ? i : pathLength;\n var prefixLength = baseUrl.lastIndexOf('/', pathLength);\n return baseUrl.substring(0, prefixLength + 1) + url;\n }\n}\n\n// Validates if URL is safe and allowed, e.g. to avoid XSS.\nfunction isValidUrl(url, allowRelative) {\n if (!url) {\n return false;\n }\n var colon = url.indexOf(':');\n if (colon < 0) {\n return allowRelative;\n }\n var protocol = url.substr(0, colon);\n switch (protocol) {\n case 'http':\n case 'https':\n case 'ftp':\n case 'mailto':\n return true;\n default:\n return false;\n }\n}\nPDFJS.isValidUrl = isValidUrl;\n\n// In a well-formed PDF, |cond| holds. If it doesn't, subsequent\n// behavior is undefined.\nfunction assertWellFormed(cond, msg) {\n if (!cond)\n error(msg);\n}\n\nvar LogManager = PDFJS.LogManager = (function LogManagerClosure() {\n var loggers = [];\n return {\n addLogger: function logManager_addLogger(logger) {\n loggers.push(logger);\n },\n notify: function(type, message) {\n for (var i = 0, ii = loggers.length; i < ii; i++) {\n var logger = loggers[i];\n if (logger[type])\n logger[type](message);\n }\n }\n };\n})();\n\nfunction shadow(obj, prop, value) {\n Object.defineProperty(obj, prop, { value: value,\n enumerable: true,\n configurable: true,\n writable: false });\n return value;\n}\n\nvar PasswordResponses = PDFJS.PasswordResponses = {\n NEED_PASSWORD: 1,\n INCORRECT_PASSWORD: 2\n};\n\nvar PasswordException = (function PasswordExceptionClosure() {\n function PasswordException(msg, code) {\n this.name = 'PasswordException';\n this.message = msg;\n this.code = code;\n }\n\n PasswordException.prototype = new Error();\n PasswordException.constructor = PasswordException;\n\n return PasswordException;\n})();\n\nvar UnknownErrorException = (function UnknownErrorExceptionClosure() {\n function UnknownErrorException(msg, details) {\n this.name = 'UnknownErrorException';\n this.message = msg;\n this.details = details;\n }\n\n UnknownErrorException.prototype = new Error();\n UnknownErrorException.constructor = UnknownErrorException;\n\n return UnknownErrorException;\n})();\n\nvar InvalidPDFException = (function InvalidPDFExceptionClosure() {\n function InvalidPDFException(msg) {\n this.name = 'InvalidPDFException';\n this.message = msg;\n }\n\n InvalidPDFException.prototype = new Error();\n InvalidPDFException.constructor = InvalidPDFException;\n\n return InvalidPDFException;\n})();\n\nvar MissingPDFException = (function MissingPDFExceptionClosure() {\n function MissingPDFException(msg) {\n this.name = 'MissingPDFException';\n this.message = msg;\n }\n\n MissingPDFException.prototype = new Error();\n MissingPDFException.constructor = MissingPDFException;\n\n return MissingPDFException;\n})();\n\nvar NotImplementedException = (function NotImplementedExceptionClosure() {\n function NotImplementedException(msg) {\n this.message = msg;\n }\n\n NotImplementedException.prototype = new Error();\n NotImplementedException.prototype.name = 'NotImplementedException';\n NotImplementedException.constructor = NotImplementedException;\n\n return NotImplementedException;\n})();\n\nvar MissingDataException = (function MissingDataExceptionClosure() {\n function MissingDataException(begin, end) {\n this.begin = begin;\n this.end = end;\n this.message = 'Missing data [' + begin + ', ' + end + ')';\n }\n\n MissingDataException.prototype = new Error();\n MissingDataException.prototype.name = 'MissingDataException';\n MissingDataException.constructor = MissingDataException;\n\n return MissingDataException;\n})();\n\nvar XRefParseException = (function XRefParseExceptionClosure() {\n function XRefParseException(msg) {\n this.message = msg;\n }\n\n XRefParseException.prototype = new Error();\n XRefParseException.prototype.name = 'XRefParseException';\n XRefParseException.constructor = XRefParseException;\n\n return XRefParseException;\n})();\n\n\nfunction bytesToString(bytes) {\n var str = '';\n var length = bytes.length;\n for (var n = 0; n < length; ++n)\n str += String.fromCharCode(bytes[n]);\n return str;\n}\n\nfunction stringToBytes(str) {\n var length = str.length;\n var bytes = new Uint8Array(length);\n for (var n = 0; n < length; ++n)\n bytes[n] = str.charCodeAt(n) & 0xFF;\n return bytes;\n}\n\nvar IDENTITY_MATRIX = [1, 0, 0, 1, 0, 0];\n\nvar Util = PDFJS.Util = (function UtilClosure() {\n function Util() {}\n\n Util.makeCssRgb = function Util_makeCssRgb(rgb) {\n return 'rgb(' + rgb[0] + ',' + rgb[1] + ',' + rgb[2] + ')';\n };\n\n Util.makeCssCmyk = function Util_makeCssCmyk(cmyk) {\n var rgb = ColorSpace.singletons.cmyk.getRgb(cmyk, 0);\n return Util.makeCssRgb(rgb);\n };\n\n // Concatenates two transformation matrices together and returns the result.\n Util.transform = function Util_transform(m1, m2) {\n return [\n m1[0] * m2[0] + m1[2] * m2[1],\n m1[1] * m2[0] + m1[3] * m2[1],\n m1[0] * m2[2] + m1[2] * m2[3],\n m1[1] * m2[2] + m1[3] * m2[3],\n m1[0] * m2[4] + m1[2] * m2[5] + m1[4],\n m1[1] * m2[4] + m1[3] * m2[5] + m1[5]\n ];\n };\n\n // For 2d affine transforms\n Util.applyTransform = function Util_applyTransform(p, m) {\n var xt = p[0] * m[0] + p[1] * m[2] + m[4];\n var yt = p[0] * m[1] + p[1] * m[3] + m[5];\n return [xt, yt];\n };\n\n Util.applyInverseTransform = function Util_applyInverseTransform(p, m) {\n var d = m[0] * m[3] - m[1] * m[2];\n var xt = (p[0] * m[3] - p[1] * m[2] + m[2] * m[5] - m[4] * m[3]) / d;\n var yt = (-p[0] * m[1] + p[1] * m[0] + m[4] * m[1] - m[5] * m[0]) / d;\n return [xt, yt];\n };\n\n // Applies the transform to the rectangle and finds the minimum axially\n // aligned bounding box.\n Util.getAxialAlignedBoundingBox =\n function Util_getAxialAlignedBoundingBox(r, m) {\n\n var p1 = Util.applyTransform(r, m);\n var p2 = Util.applyTransform(r.slice(2, 4), m);\n var p3 = Util.applyTransform([r[0], r[3]], m);\n var p4 = Util.applyTransform([r[2], r[1]], m);\n return [\n Math.min(p1[0], p2[0], p3[0], p4[0]),\n Math.min(p1[1], p2[1], p3[1], p4[1]),\n Math.max(p1[0], p2[0], p3[0], p4[0]),\n Math.max(p1[1], p2[1], p3[1], p4[1])\n ];\n };\n\n Util.inverseTransform = function Util_inverseTransform(m) {\n var d = m[0] * m[3] - m[1] * m[2];\n return [m[3] / d, -m[1] / d, -m[2] / d, m[0] / d,\n (m[2] * m[5] - m[4] * m[3]) / d, (m[4] * m[1] - m[5] * m[0]) / d];\n };\n\n // Apply a generic 3d matrix M on a 3-vector v:\n // | a b c | | X |\n // | d e f | x | Y |\n // | g h i | | Z |\n // M is assumed to be serialized as [a,b,c,d,e,f,g,h,i],\n // with v as [X,Y,Z]\n Util.apply3dTransform = function Util_apply3dTransform(m, v) {\n return [\n m[0] * v[0] + m[1] * v[1] + m[2] * v[2],\n m[3] * v[0] + m[4] * v[1] + m[5] * v[2],\n m[6] * v[0] + m[7] * v[1] + m[8] * v[2]\n ];\n };\n\n // This calculation uses Singular Value Decomposition.\n // The SVD can be represented with formula A = USV. We are interested in the\n // matrix S here because it represents the scale values.\n Util.singularValueDecompose2dScale =\n function Util_singularValueDecompose2dScale(m) {\n\n var transpose = [m[0], m[2], m[1], m[3]];\n\n // Multiply matrix m with its transpose.\n var a = m[0] * transpose[0] + m[1] * transpose[2];\n var b = m[0] * transpose[1] + m[1] * transpose[3];\n var c = m[2] * transpose[0] + m[3] * transpose[2];\n var d = m[2] * transpose[1] + m[3] * transpose[3];\n\n // Solve the second degree polynomial to get roots.\n var first = (a + d) / 2;\n var second = Math.sqrt((a + d) * (a + d) - 4 * (a * d - c * b)) / 2;\n var sx = first + second || 1;\n var sy = first - second || 1;\n\n // Scale values are the square roots of the eigenvalues.\n return [Math.sqrt(sx), Math.sqrt(sy)];\n };\n\n // Normalize rectangle rect=[x1, y1, x2, y2] so that (x1,y1) < (x2,y2)\n // For coordinate systems whose origin lies in the bottom-left, this\n // means normalization to (BL,TR) ordering. For systems with origin in the\n // top-left, this means (TL,BR) ordering.\n Util.normalizeRect = function Util_normalizeRect(rect) {\n var r = rect.slice(0); // clone rect\n if (rect[0] > rect[2]) {\n r[0] = rect[2];\n r[2] = rect[0];\n }\n if (rect[1] > rect[3]) {\n r[1] = rect[3];\n r[3] = rect[1];\n }\n return r;\n };\n\n // Returns a rectangle [x1, y1, x2, y2] corresponding to the\n // intersection of rect1 and rect2. If no intersection, returns 'false'\n // The rectangle coordinates of rect1, rect2 should be [x1, y1, x2, y2]\n Util.intersect = function Util_intersect(rect1, rect2) {\n function compare(a, b) {\n return a - b;\n }\n\n // Order points along the axes\n var orderedX = [rect1[0], rect1[2], rect2[0], rect2[2]].sort(compare),\n orderedY = [rect1[1], rect1[3], rect2[1], rect2[3]].sort(compare),\n result = [];\n\n rect1 = Util.normalizeRect(rect1);\n rect2 = Util.normalizeRect(rect2);\n\n // X: first and second points belong to different rectangles?\n if ((orderedX[0] === rect1[0] && orderedX[1] === rect2[0]) ||\n (orderedX[0] === rect2[0] && orderedX[1] === rect1[0])) {\n // Intersection must be between second and third points\n result[0] = orderedX[1];\n result[2] = orderedX[2];\n } else {\n return false;\n }\n\n // Y: first and second points belong to different rectangles?\n if ((orderedY[0] === rect1[1] && orderedY[1] === rect2[1]) ||\n (orderedY[0] === rect2[1] && orderedY[1] === rect1[1])) {\n // Intersection must be between second and third points\n result[1] = orderedY[1];\n result[3] = orderedY[2];\n } else {\n return false;\n }\n\n return result;\n };\n\n Util.sign = function Util_sign(num) {\n return num < 0 ? -1 : 1;\n };\n\n // TODO(mack): Rename appendToArray\n Util.concatenateToArray = function concatenateToArray(arr1, arr2) {\n Array.prototype.push.apply(arr1, arr2);\n };\n\n Util.prependToArray = function concatenateToArray(arr1, arr2) {\n Array.prototype.unshift.apply(arr1, arr2);\n };\n\n Util.extendObj = function extendObj(obj1, obj2) {\n for (var key in obj2) {\n obj1[key] = obj2[key];\n }\n };\n\n Util.getInheritableProperty = function Util_getInheritableProperty(dict,\n name) {\n while (dict && !dict.has(name)) {\n dict = dict.get('Parent');\n }\n if (!dict) {\n return null;\n }\n return dict.get(name);\n };\n\n Util.inherit = function Util_inherit(sub, base, prototype) {\n sub.prototype = Object.create(base.prototype);\n sub.prototype.constructor = sub;\n for (var prop in prototype) {\n sub.prototype[prop] = prototype[prop];\n }\n };\n\n Util.loadScript = function Util_loadScript(src, callback) {\n var script = document.createElement('script');\n var loaded = false;\n script.setAttribute('src', src);\n if (callback) {\n script.onload = function() {\n if (!loaded) {\n callback();\n }\n loaded = true;\n };\n }\n document.getElementsByTagName('head')[0].appendChild(script);\n };\n\n return Util;\n})();\n\nvar PageViewport = PDFJS.PageViewport = (function PageViewportClosure() {\n function PageViewport(viewBox, scale, rotation, offsetX, offsetY, dontFlip) {\n this.viewBox = viewBox;\n this.scale = scale;\n this.rotation = rotation;\n this.offsetX = offsetX;\n this.offsetY = offsetY;\n\n // creating transform to convert pdf coordinate system to the normal\n // canvas like coordinates taking in account scale and rotation\n var centerX = (viewBox[2] + viewBox[0]) / 2;\n var centerY = (viewBox[3] + viewBox[1]) / 2;\n var rotateA, rotateB, rotateC, rotateD;\n rotation = rotation % 360;\n rotation = rotation < 0 ? rotation + 360 : rotation;\n switch (rotation) {\n case 180:\n rotateA = -1; rotateB = 0; rotateC = 0; rotateD = 1;\n break;\n case 90:\n rotateA = 0; rotateB = 1; rotateC = 1; rotateD = 0;\n break;\n case 270:\n rotateA = 0; rotateB = -1; rotateC = -1; rotateD = 0;\n break;\n //case 0:\n default:\n rotateA = 1; rotateB = 0; rotateC = 0; rotateD = -1;\n break;\n }\n\n if (dontFlip) {\n rotateC = -rotateC; rotateD = -rotateD;\n }\n\n var offsetCanvasX, offsetCanvasY;\n var width, height;\n if (rotateA === 0) {\n offsetCanvasX = Math.abs(centerY - viewBox[1]) * scale + offsetX;\n offsetCanvasY = Math.abs(centerX - viewBox[0]) * scale + offsetY;\n width = Math.abs(viewBox[3] - viewBox[1]) * scale;\n height = Math.abs(viewBox[2] - viewBox[0]) * scale;\n } else {\n offsetCanvasX = Math.abs(centerX - viewBox[0]) * scale + offsetX;\n offsetCanvasY = Math.abs(centerY - viewBox[1]) * scale + offsetY;\n width = Math.abs(viewBox[2] - viewBox[0]) * scale;\n height = Math.abs(viewBox[3] - viewBox[1]) * scale;\n }\n // creating transform for the following operations:\n // translate(-centerX, -centerY), rotate and flip vertically,\n // scale, and translate(offsetCanvasX, offsetCanvasY)\n this.transform = [\n rotateA * scale,\n rotateB * scale,\n rotateC * scale,\n rotateD * scale,\n offsetCanvasX - rotateA * scale * centerX - rotateC * scale * centerY,\n offsetCanvasY - rotateB * scale * centerX - rotateD * scale * centerY\n ];\n\n this.width = width;\n this.height = height;\n this.fontScale = scale;\n }\n PageViewport.prototype = {\n clone: function PageViewPort_clone(args) {\n args = args || {};\n var scale = 'scale' in args ? args.scale : this.scale;\n var rotation = 'rotation' in args ? args.rotation : this.rotation;\n return new PageViewport(this.viewBox.slice(), scale, rotation,\n this.offsetX, this.offsetY, args.dontFlip);\n },\n convertToViewportPoint: function PageViewport_convertToViewportPoint(x, y) {\n return Util.applyTransform([x, y], this.transform);\n },\n convertToViewportRectangle:\n function PageViewport_convertToViewportRectangle(rect) {\n var tl = Util.applyTransform([rect[0], rect[1]], this.transform);\n var br = Util.applyTransform([rect[2], rect[3]], this.transform);\n return [tl[0], tl[1], br[0], br[1]];\n },\n convertToPdfPoint: function PageViewport_convertToPdfPoint(x, y) {\n return Util.applyInverseTransform([x, y], this.transform);\n }\n };\n return PageViewport;\n})();\n\nvar PDFStringTranslateTable = [\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0x2D8, 0x2C7, 0x2C6, 0x2D9, 0x2DD, 0x2DB, 0x2DA, 0x2DC, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0x2022, 0x2020, 0x2021, 0x2026, 0x2014,\n 0x2013, 0x192, 0x2044, 0x2039, 0x203A, 0x2212, 0x2030, 0x201E, 0x201C,\n 0x201D, 0x2018, 0x2019, 0x201A, 0x2122, 0xFB01, 0xFB02, 0x141, 0x152, 0x160,\n 0x178, 0x17D, 0x131, 0x142, 0x153, 0x161, 0x17E, 0, 0x20AC\n];\n\nfunction stringToPDFString(str) {\n var i, n = str.length, str2 = '';\n if (str[0] === '\\xFE' && str[1] === '\\xFF') {\n // UTF16BE BOM\n for (i = 2; i < n; i += 2)\n str2 += String.fromCharCode(\n (str.charCodeAt(i) << 8) | str.charCodeAt(i + 1));\n } else {\n for (i = 0; i < n; ++i) {\n var code = PDFStringTranslateTable[str.charCodeAt(i)];\n str2 += code ? String.fromCharCode(code) : str.charAt(i);\n }\n }\n return str2;\n}\n\nfunction stringToUTF8String(str) {\n return decodeURIComponent(escape(str));\n}\n\nfunction isEmptyObj(obj) {\n for (var key in obj) {\n return false;\n }\n return true;\n}\n\nfunction isBool(v) {\n return typeof v == 'boolean';\n}\n\nfunction isInt(v) {\n return typeof v == 'number' && ((v | 0) == v);\n}\n\nfunction isNum(v) {\n return typeof v == 'number';\n}\n\nfunction isString(v) {\n return typeof v == 'string';\n}\n\nfunction isNull(v) {\n return v === null;\n}\n\nfunction isName(v) {\n return v instanceof Name;\n}\n\nfunction isCmd(v, cmd) {\n return v instanceof Cmd && (!cmd || v.cmd == cmd);\n}\n\nfunction isDict(v, type) {\n if (!(v instanceof Dict)) {\n return false;\n }\n if (!type) {\n return true;\n }\n var dictType = v.get('Type');\n return isName(dictType) && dictType.name == type;\n}\n\nfunction isArray(v) {\n return v instanceof Array;\n}\n\nfunction isStream(v) {\n return typeof v == 'object' && v !== null && v !== undefined &&\n ('getBytes' in v);\n}\n\nfunction isArrayBuffer(v) {\n return typeof v == 'object' && v !== null && v !== undefined &&\n ('byteLength' in v);\n}\n\nfunction isRef(v) {\n return v instanceof Ref;\n}\n\nfunction isPDFFunction(v) {\n var fnDict;\n if (typeof v != 'object')\n return false;\n else if (isDict(v))\n fnDict = v;\n else if (isStream(v))\n fnDict = v.dict;\n else\n return false;\n return fnDict.has('FunctionType');\n}\n\n/**\n * The following promise implementation tries to generally implment the\n * Promise/A+ spec. Some notable differences from other promise libaries are:\n * - There currently isn't a seperate deferred and promise object.\n * - Unhandled rejections eventually show an error if they aren't handled.\n *\n * Based off of the work in:\n * https://bugzilla.mozilla.org/show_bug.cgi?id=810490\n */\nvar Promise = PDFJS.Promise = (function PromiseClosure() {\n var STATUS_PENDING = 0;\n var STATUS_RESOLVED = 1;\n var STATUS_REJECTED = 2;\n\n // In an attempt to avoid silent exceptions, unhandled rejections are\n // tracked and if they aren't handled in a certain amount of time an\n // error is logged.\n var REJECTION_TIMEOUT = 500;\n\n var HandlerManager = {\n handlers: [],\n running: false,\n unhandledRejections: [],\n pendingRejectionCheck: false,\n\n scheduleHandlers: function scheduleHandlers(promise) {\n if (promise._status == STATUS_PENDING) {\n return;\n }\n\n this.handlers = this.handlers.concat(promise._handlers);\n promise._handlers = [];\n\n if (this.running) {\n return;\n }\n this.running = true;\n\n setTimeout(this.runHandlers.bind(this), 0);\n },\n\n runHandlers: function runHandlers() {\n while (this.handlers.length > 0) {\n var handler = this.handlers.shift();\n\n var nextStatus = handler.thisPromise._status;\n var nextValue = handler.thisPromise._value;\n\n try {\n if (nextStatus === STATUS_RESOLVED) {\n if (typeof(handler.onResolve) == 'function') {\n nextValue = handler.onResolve(nextValue);\n }\n } else if (typeof(handler.onReject) === 'function') {\n nextValue = handler.onReject(nextValue);\n nextStatus = STATUS_RESOLVED;\n\n if (handler.thisPromise._unhandledRejection) {\n this.removeUnhandeledRejection(handler.thisPromise);\n }\n }\n } catch (ex) {\n nextStatus = STATUS_REJECTED;\n nextValue = ex;\n }\n\n handler.nextPromise._updateStatus(nextStatus, nextValue);\n }\n\n this.running = false;\n },\n\n addUnhandledRejection: function addUnhandledRejection(promise) {\n this.unhandledRejections.push({\n promise: promise,\n time: Date.now()\n });\n this.scheduleRejectionCheck();\n },\n\n removeUnhandeledRejection: function removeUnhandeledRejection(promise) {\n promise._unhandledRejection = false;\n for (var i = 0; i < this.unhandledRejections.length; i++) {\n if (this.unhandledRejections[i].promise === promise) {\n this.unhandledRejections.splice(i);\n i--;\n }\n }\n },\n\n scheduleRejectionCheck: function scheduleRejectionCheck() {\n if (this.pendingRejectionCheck) {\n return;\n }\n this.pendingRejectionCheck = true;\n setTimeout(function rejectionCheck() {\n this.pendingRejectionCheck = false;\n var now = Date.now();\n for (var i = 0; i < this.unhandledRejections.length; i++) {\n if (now - this.unhandledRejections[i].time > REJECTION_TIMEOUT) {\n var unhandled = this.unhandledRejections[i].promise._value;\n var msg = 'Unhandled rejection: ' + unhandled;\n if (unhandled.stack) {\n msg += '\\n' + unhandled.stack;\n }\n warn(msg);\n this.unhandledRejections.splice(i);\n i--;\n }\n }\n if (this.unhandledRejections.length) {\n this.scheduleRejectionCheck();\n }\n }.bind(this), REJECTION_TIMEOUT);\n }\n };\n\n function Promise() {\n this._status = STATUS_PENDING;\n this._handlers = [];\n }\n /**\n * Builds a promise that is resolved when all the passed in promises are\n * resolved.\n * @param {array} array of data and/or promises to wait for.\n * @return {Promise} New dependant promise.\n */\n Promise.all = function Promise_all(promises) {\n var deferred = new Promise();\n var unresolved = promises.length;\n var results = [];\n if (unresolved === 0) {\n deferred.resolve(results);\n return deferred;\n }\n function reject(reason) {\n if (deferred._status === STATUS_REJECTED) {\n return;\n }\n results = [];\n deferred.reject(reason);\n }\n for (var i = 0, ii = promises.length; i < ii; ++i) {\n var promise = promises[i];\n var resolve = (function(i) {\n return function(value) {\n if (deferred._status === STATUS_REJECTED) {\n return;\n }\n results[i] = value;\n unresolved--;\n if (unresolved === 0)\n deferred.resolve(results);\n };\n })(i);\n if (Promise.isPromise(promise)) {\n promise.then(resolve, reject);\n } else {\n resolve(promise);\n }\n }\n return deferred;\n };\n\n /**\n * Checks if the value is likely a promise (has a 'then' function).\n * @return {boolean} true if x is thenable\n */\n Promise.isPromise = function Promise_isPromise(value) {\n return value && typeof value.then === 'function';\n };\n\n Promise.prototype = {\n _status: null,\n _value: null,\n _handlers: null,\n _unhandledRejection: null,\n\n _updateStatus: function Promise__updateStatus(status, value) {\n if (this._status === STATUS_RESOLVED ||\n this._status === STATUS_REJECTED) {\n return;\n }\n\n if (status == STATUS_RESOLVED &&\n Promise.isPromise(value)) {\n value.then(this._updateStatus.bind(this, STATUS_RESOLVED),\n this._updateStatus.bind(this, STATUS_REJECTED));\n return;\n }\n\n this._status = status;\n this._value = value;\n\n if (status === STATUS_REJECTED && this._handlers.length === 0) {\n this._unhandledRejection = true;\n HandlerManager.addUnhandledRejection(this);\n }\n\n HandlerManager.scheduleHandlers(this);\n },\n\n get isResolved() {\n return this._status === STATUS_RESOLVED;\n },\n\n get isRejected() {\n return this._status === STATUS_REJECTED;\n },\n\n resolve: function Promise_resolve(value) {\n this._updateStatus(STATUS_RESOLVED, value);\n },\n\n reject: function Promise_reject(reason) {\n this._updateStatus(STATUS_REJECTED, reason);\n },\n\n then: function Promise_then(onResolve, onReject) {\n var nextPromise = new Promise();\n this._handlers.push({\n thisPromise: this,\n onResolve: onResolve,\n onReject: onReject,\n nextPromise: nextPromise\n });\n HandlerManager.scheduleHandlers(this);\n return nextPromise;\n }\n };\n\n return Promise;\n})();\n\nvar StatTimer = (function StatTimerClosure() {\n function rpad(str, pad, length) {\n while (str.length < length)\n str += pad;\n return str;\n }\n function StatTimer() {\n this.started = {};\n this.times = [];\n this.enabled = true;\n }\n StatTimer.prototype = {\n time: function StatTimer_time(name) {\n if (!this.enabled)\n return;\n if (name in this.started)\n warn('Timer is already running for ' + name);\n this.started[name] = Date.now();\n },\n timeEnd: function StatTimer_timeEnd(name) {\n if (!this.enabled)\n return;\n if (!(name in this.started))\n warn('Timer has not been started for ' + name);\n this.times.push({\n 'name': name,\n 'start': this.started[name],\n 'end': Date.now()\n });\n // Remove timer from started so it can be called again.\n delete this.started[name];\n },\n toString: function StatTimer_toString() {\n var times = this.times;\n var out = '';\n // Find the longest name for padding purposes.\n var longest = 0;\n for (var i = 0, ii = times.length; i < ii; ++i) {\n var name = times[i]['name'];\n if (name.length > longest)\n longest = name.length;\n }\n for (var i = 0, ii = times.length; i < ii; ++i) {\n var span = times[i];\n var duration = span.end - span.start;\n out += rpad(span['name'], ' ', longest) + ' ' + duration + 'ms\\n';\n }\n return out;\n }\n };\n return StatTimer;\n})();\n\nPDFJS.createBlob = function createBlob(data, contentType) {\n if (typeof Blob !== 'undefined')\n return new Blob([data], { type: contentType });\n // Blob builder is deprecated in FF14 and removed in FF18.\n var bb = new MozBlobBuilder();\n bb.append(data);\n return bb.getBlob(contentType);\n};\n\nPDFJS.createObjectURL = (function createObjectURLClosure() {\n if (typeof URL !== 'undefined' && URL.createObjectURL) {\n return function createObjectURL(data, contentType) {\n var blob = PDFJS.createBlob(data, contentType);\n return URL.createObjectURL(blob);\n };\n }\n\n // Blob/createObjectURL is not available, falling back to data schema.\n var digits =\n 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';\n\n return function createObjectURL(data, contentType) {\n var buffer = 'data:' + contentType + ';base64,';\n for (var i = 0, ii = data.length; i < ii; i += 3) {\n var b1 = data[i] & 0xFF;\n var b2 = data[i + 1] & 0xFF;\n var b3 = data[i + 2] & 0xFF;\n var d1 = b1 >> 2, d2 = ((b1 & 3) << 4) | (b2 >> 4);\n var d3 = i + 1 < ii ? ((b2 & 0xF) << 2) | (b3 >> 6) : 64;\n var d4 = i + 2 < ii ? (b3 & 0x3F) : 64;\n buffer += digits[d1] + digits[d2] + digits[d3] + digits[d4];\n }\n return buffer;\n };\n})();\n\nfunction MessageHandler(name, comObj) {\n this.name = name;\n this.comObj = comObj;\n this.callbackIndex = 1;\n this.postMessageTransfers = true;\n var callbacks = this.callbacks = {};\n var ah = this.actionHandler = {};\n\n ah['console_log'] = [function ahConsoleLog(data) {\n log.apply(null, data);\n }];\n // If there's no console available, console_error in the\n // action handler will do nothing.\n if ('console' in globalScope) {\n ah['console_error'] = [function ahConsoleError(data) {\n globalScope['console'].error.apply(null, data);\n }];\n } else {\n ah['console_error'] = [function ahConsoleError(data) {\n log.apply(null, data);\n }];\n }\n ah['_warn'] = [function ah_Warn(data) {\n warn(data);\n }];\n\n comObj.onmessage = function messageHandlerComObjOnMessage(event) {\n var data = event.data;\n if (data.isReply) {\n var callbackId = data.callbackId;\n if (data.callbackId in callbacks) {\n var callback = callbacks[callbackId];\n delete callbacks[callbackId];\n callback(data.data);\n } else {\n error('Cannot resolve callback ' + callbackId);\n }\n } else if (data.action in ah) {\n var action = ah[data.action];\n if (data.callbackId) {\n var promise = new Promise();\n promise.then(function(resolvedData) {\n comObj.postMessage({\n isReply: true,\n callbackId: data.callbackId,\n data: resolvedData\n });\n });\n action[0].call(action[1], data.data, promise);\n } else {\n action[0].call(action[1], data.data);\n }\n } else {\n error('Unkown action from worker: ' + data.action);\n }\n };\n}\n\nMessageHandler.prototype = {\n on: function messageHandlerOn(actionName, handler, scope) {\n var ah = this.actionHandler;\n if (ah[actionName]) {\n error('There is already an actionName called \"' + actionName + '\"');\n }\n ah[actionName] = [handler, scope];\n },\n /**\n * Sends a message to the comObj to invoke the action with the supplied data.\n * @param {String} actionName Action to call.\n * @param {JSON} data JSON data to send.\n * @param {function} [callback] Optional callback that will handle a reply.\n * @param {Array} [transfers] Optional list of transfers/ArrayBuffers\n */\n send: function messageHandlerSend(actionName, data, callback, transfers) {\n var message = {\n action: actionName,\n data: data\n };\n if (callback) {\n var callbackId = this.callbackIndex++;\n this.callbacks[callbackId] = callback;\n message.callbackId = callbackId;\n }\n if (transfers && this.postMessageTransfers) {\n this.comObj.postMessage(message, transfers);\n } else {\n this.comObj.postMessage(message);\n }\n }\n};\n\nfunction loadJpegStream(id, imageUrl, objs) {\n var img = new Image();\n img.onload = (function loadJpegStream_onloadClosure() {\n objs.resolve(id, img);\n });\n img.src = imageUrl;\n}\n\n\nvar ColorSpace = (function ColorSpaceClosure() {\n // Constructor should define this.numComps, this.defaultColor, this.name\n function ColorSpace() {\n error('should not call ColorSpace constructor');\n }\n\n ColorSpace.prototype = {\n /**\n * Converts the color value to the RGB color. The color components are\n * located in the src array starting from the srcOffset. Returns the array\n * of the rgb components, each value ranging from [0,255].\n */\n getRgb: function ColorSpace_getRgb(src, srcOffset) {\n error('Should not call ColorSpace.getRgb');\n },\n /**\n * Converts the color value to the RGB color, similar to the getRgb method.\n * The result placed into the dest array starting from the destOffset.\n */\n getRgbItem: function ColorSpace_getRgb(src, srcOffset, dest, destOffset) {\n error('Should not call ColorSpace.getRgbItem');\n },\n /**\n * Converts the specified number of the color values to the RGB colors.\n * The colors are located in the src array starting from the srcOffset.\n * The result is placed into the dest array starting from the destOffset.\n * The src array items shall be in [0,2^bits) range, the dest array items\n * will be in [0,255] range.\n */\n getRgbBuffer: function ColorSpace_getRgbBuffer(src, srcOffset, count,\n dest, destOffset, bits) {\n error('Should not call ColorSpace.getRgbBuffer');\n },\n /**\n * Determines amount of the bytes is required to store the reslut of the\n * conversion that done by the getRgbBuffer method.\n */\n getOutputLength: function ColorSpace_getOutputLength(inputLength) {\n error('Should not call ColorSpace.getOutputLength');\n },\n /**\n * Returns true if source data will be equal the result/output data.\n */\n isPassthrough: function ColorSpace_isPassthrough(bits) {\n return false;\n },\n /**\n * Creates the output buffer and converts the specified number of the color\n * values to the RGB colors, similar to the getRgbBuffer.\n */\n createRgbBuffer: function ColorSpace_createRgbBuffer(src, srcOffset,\n count, bits) {\n if (this.isPassthrough(bits)) {\n return src.subarray(srcOffset);\n }\n var dest = new Uint8Array(count * 3);\n var numComponentColors = 1 << bits;\n // Optimization: create a color map when there is just one component and\n // we are converting more colors than the size of the color map. We\n // don't build the map if the colorspace is gray or rgb since those\n // methods are faster than building a map. This mainly offers big speed\n // ups for indexed and alternate colorspaces.\n if (this.numComps === 1 && count > numComponentColors &&\n this.name !== 'DeviceGray' && this.name !== 'DeviceRGB') {\n // TODO it may be worth while to cache the color map. While running\n // testing I never hit a cache so I will leave that out for now (perhaps\n // we are reparsing colorspaces too much?).\n var allColors = bits <= 8 ? new Uint8Array(numComponentColors) :\n new Uint16Array(numComponentColors);\n for (var i = 0; i < numComponentColors; i++) {\n allColors[i] = i;\n }\n var colorMap = new Uint8Array(numComponentColors * 3);\n this.getRgbBuffer(allColors, 0, numComponentColors, colorMap, 0, bits);\n\n var destOffset = 0;\n for (var i = 0; i < count; ++i) {\n var key = src[srcOffset++] * 3;\n dest[destOffset++] = colorMap[key];\n dest[destOffset++] = colorMap[key + 1];\n dest[destOffset++] = colorMap[key + 2];\n }\n return dest;\n }\n this.getRgbBuffer(src, srcOffset, count, dest, 0, bits);\n return dest;\n },\n /**\n * True if the colorspace has components in the default range of [0, 1].\n * This should be true for all colorspaces except for lab color spaces\n * which are [0,100], [-128, 127], [-128, 127].\n */\n usesZeroToOneRange: true\n };\n\n ColorSpace.parse = function ColorSpace_parse(cs, xref, res) {\n var IR = ColorSpace.parseToIR(cs, xref, res);\n if (IR instanceof AlternateCS)\n return IR;\n\n return ColorSpace.fromIR(IR);\n };\n\n ColorSpace.fromIR = function ColorSpace_fromIR(IR) {\n var name = isArray(IR) ? IR[0] : IR;\n\n switch (name) {\n case 'DeviceGrayCS':\n return this.singletons.gray;\n case 'DeviceRgbCS':\n return this.singletons.rgb;\n case 'DeviceCmykCS':\n return this.singletons.cmyk;\n case 'CalGrayCS':\n var whitePoint = IR[1].WhitePoint;\n var blackPoint = IR[1].BlackPoint;\n var gamma = IR[1].Gamma;\n return new CalGrayCS(whitePoint, blackPoint, gamma);\n case 'PatternCS':\n var basePatternCS = IR[1];\n if (basePatternCS)\n basePatternCS = ColorSpace.fromIR(basePatternCS);\n return new PatternCS(basePatternCS);\n case 'IndexedCS':\n var baseIndexedCS = IR[1];\n var hiVal = IR[2];\n var lookup = IR[3];\n return new IndexedCS(ColorSpace.fromIR(baseIndexedCS), hiVal, lookup);\n case 'AlternateCS':\n var numComps = IR[1];\n var alt = IR[2];\n var tintFnIR = IR[3];\n\n return new AlternateCS(numComps, ColorSpace.fromIR(alt),\n PDFFunction.fromIR(tintFnIR));\n case 'LabCS':\n var whitePoint = IR[1].WhitePoint;\n var blackPoint = IR[1].BlackPoint;\n var range = IR[1].Range;\n return new LabCS(whitePoint, blackPoint, range);\n default:\n error('Unkown name ' + name);\n }\n return null;\n };\n\n ColorSpace.parseToIR = function ColorSpace_parseToIR(cs, xref, res) {\n if (isName(cs)) {\n var colorSpaces = res.get('ColorSpace');\n if (isDict(colorSpaces)) {\n var refcs = colorSpaces.get(cs.name);\n if (refcs)\n cs = refcs;\n }\n }\n\n cs = xref.fetchIfRef(cs);\n var mode;\n\n if (isName(cs)) {\n mode = cs.name;\n this.mode = mode;\n\n switch (mode) {\n case 'DeviceGray':\n case 'G':\n return 'DeviceGrayCS';\n case 'DeviceRGB':\n case 'RGB':\n return 'DeviceRgbCS';\n case 'DeviceCMYK':\n case 'CMYK':\n return 'DeviceCmykCS';\n case 'Pattern':\n return ['PatternCS', null];\n default:\n error('unrecognized colorspace ' + mode);\n }\n } else if (isArray(cs)) {\n mode = cs[0].name;\n this.mode = mode;\n\n switch (mode) {\n case 'DeviceGray':\n case 'G':\n return 'DeviceGrayCS';\n case 'DeviceRGB':\n case 'RGB':\n return 'DeviceRgbCS';\n case 'DeviceCMYK':\n case 'CMYK':\n return 'DeviceCmykCS';\n case 'CalGray':\n var params = cs[1].getAll();\n return ['CalGrayCS', params];\n case 'CalRGB':\n return 'DeviceRgbCS';\n case 'ICCBased':\n var stream = xref.fetchIfRef(cs[1]);\n var dict = stream.dict;\n var numComps = dict.get('N');\n if (numComps == 1)\n return 'DeviceGrayCS';\n if (numComps == 3)\n return 'DeviceRgbCS';\n if (numComps == 4)\n return 'DeviceCmykCS';\n break;\n case 'Pattern':\n var basePatternCS = cs[1];\n if (basePatternCS)\n basePatternCS = ColorSpace.parseToIR(basePatternCS, xref, res);\n return ['PatternCS', basePatternCS];\n case 'Indexed':\n case 'I':\n var baseIndexedCS = ColorSpace.parseToIR(cs[1], xref, res);\n var hiVal = cs[2] + 1;\n var lookup = xref.fetchIfRef(cs[3]);\n if (isStream(lookup)) {\n lookup = lookup.getBytes();\n }\n return ['IndexedCS', baseIndexedCS, hiVal, lookup];\n case 'Separation':\n case 'DeviceN':\n var name = cs[1];\n var numComps = 1;\n if (isName(name))\n numComps = 1;\n else if (isArray(name))\n numComps = name.length;\n var alt = ColorSpace.parseToIR(cs[2], xref, res);\n var tintFnIR = PDFFunction.getIR(xref, xref.fetchIfRef(cs[3]));\n return ['AlternateCS', numComps, alt, tintFnIR];\n case 'Lab':\n var params = cs[1].getAll();\n return ['LabCS', params];\n default:\n error('unimplemented color space object \"' + mode + '\"');\n }\n } else {\n error('unrecognized color space object: \"' + cs + '\"');\n }\n return null;\n };\n /**\n * Checks if a decode map matches the default decode map for a color space.\n * This handles the general decode maps where there are two values per\n * component. e.g. [0, 1, 0, 1, 0, 1] for a RGB color.\n * This does not handle Lab, Indexed, or Pattern decode maps since they are\n * slightly different.\n * @param {Array} decode Decode map (usually from an image).\n * @param {Number} n Number of components the color space has.\n */\n ColorSpace.isDefaultDecode = function ColorSpace_isDefaultDecode(decode, n) {\n if (!decode)\n return true;\n\n if (n * 2 !== decode.length) {\n warn('The decode map is not the correct length');\n return true;\n }\n for (var i = 0, ii = decode.length; i < ii; i += 2) {\n if (decode[i] !== 0 || decode[i + 1] != 1)\n return false;\n }\n return true;\n };\n\n ColorSpace.singletons = {\n get gray() {\n return shadow(this, 'gray', new DeviceGrayCS());\n },\n get rgb() {\n return shadow(this, 'rgb', new DeviceRgbCS());\n },\n get cmyk() {\n return shadow(this, 'cmyk', new DeviceCmykCS());\n }\n };\n\n return ColorSpace;\n})();\n\n/**\n * Alternate color space handles both Separation and DeviceN color spaces. A\n * Separation color space is actually just a DeviceN with one color component.\n * Both color spaces use a tinting function to convert colors to a base color\n * space.\n */\nvar AlternateCS = (function AlternateCSClosure() {\n function AlternateCS(numComps, base, tintFn) {\n this.name = 'Alternate';\n this.numComps = numComps;\n this.defaultColor = new Float32Array(numComps);\n for (var i = 0; i < numComps; ++i) {\n this.defaultColor[i] = 1;\n }\n this.base = base;\n this.tintFn = tintFn;\n }\n\n AlternateCS.prototype = {\n getRgb: function AlternateCS_getRgb(src, srcOffset) {\n var rgb = new Uint8Array(3);\n this.getRgbItem(src, srcOffset, rgb, 0);\n return rgb;\n },\n getRgbItem: function AlternateCS_getRgbItem(src, srcOffset,\n dest, destOffset) {\n var baseNumComps = this.base.numComps;\n var input = 'subarray' in src ?\n src.subarray(srcOffset, srcOffset + this.numComps) :\n Array.prototype.slice.call(src, srcOffset, srcOffset + this.numComps);\n var tinted = this.tintFn(input);\n this.base.getRgbItem(tinted, 0, dest, destOffset);\n },\n getRgbBuffer: function AlternateCS_getRgbBuffer(src, srcOffset, count,\n dest, destOffset, bits) {\n var tintFn = this.tintFn;\n var base = this.base;\n var scale = 1 / ((1 << bits) - 1);\n var baseNumComps = base.numComps;\n var usesZeroToOneRange = base.usesZeroToOneRange;\n var isPassthrough = base.isPassthrough(8) || !usesZeroToOneRange;\n var pos = isPassthrough ? destOffset : 0;\n var baseBuf = isPassthrough ? dest : new Uint8Array(baseNumComps * count);\n var numComps = this.numComps;\n\n var scaled = new Float32Array(numComps);\n for (var i = 0; i < count; i++) {\n for (var j = 0; j < numComps; j++) {\n scaled[j] = src[srcOffset++] * scale;\n }\n var tinted = tintFn(scaled);\n if (usesZeroToOneRange) {\n for (var j = 0; j < baseNumComps; j++) {\n baseBuf[pos++] = tinted[j] * 255;\n }\n } else {\n base.getRgbItem(tinted, 0, baseBuf, pos);\n pos += baseNumComps;\n }\n }\n if (!isPassthrough) {\n base.getRgbBuffer(baseBuf, 0, count, dest, destOffset, 8);\n }\n },\n getOutputLength: function AlternateCS_getOutputLength(inputLength) {\n return this.base.getOutputLength(inputLength *\n this.base.numComps / this.numComps);\n },\n isPassthrough: ColorSpace.prototype.isPassthrough,\n createRgbBuffer: ColorSpace.prototype.createRgbBuffer,\n isDefaultDecode: function AlternateCS_isDefaultDecode(decodeMap) {\n return ColorSpace.isDefaultDecode(decodeMap, this.numComps);\n },\n usesZeroToOneRange: true\n };\n\n return AlternateCS;\n})();\n\nvar PatternCS = (function PatternCSClosure() {\n function PatternCS(baseCS) {\n this.name = 'Pattern';\n this.base = baseCS;\n }\n PatternCS.prototype = {};\n\n return PatternCS;\n})();\n\nvar IndexedCS = (function IndexedCSClosure() {\n function IndexedCS(base, highVal, lookup) {\n this.name = 'Indexed';\n this.numComps = 1;\n this.defaultColor = new Uint8Array([0]);\n this.base = base;\n this.highVal = highVal;\n\n var baseNumComps = base.numComps;\n var length = baseNumComps * highVal;\n var lookupArray;\n\n if (isStream(lookup)) {\n lookupArray = new Uint8Array(length);\n var bytes = lookup.getBytes(length);\n lookupArray.set(bytes);\n } else if (isString(lookup)) {\n lookupArray = new Uint8Array(length);\n for (var i = 0; i < length; ++i)\n lookupArray[i] = lookup.charCodeAt(i);\n } else if (lookup instanceof Uint8Array || lookup instanceof Array) {\n lookupArray = lookup;\n } else {\n error('Unrecognized lookup table: ' + lookup);\n }\n this.lookup = lookupArray;\n }\n\n IndexedCS.prototype = {\n getRgb: function IndexedCS_getRgb(src, srcOffset) {\n var numComps = this.base.numComps;\n var start = src[srcOffset] * numComps;\n return this.base.getRgb(this.lookup, start);\n },\n getRgbItem: function IndexedCS_getRgbItem(src, srcOffset,\n dest, destOffset) {\n var numComps = this.base.numComps;\n var start = src[srcOffset] * numComps;\n this.base.getRgbItem(this.lookup, start, dest, destOffset);\n },\n getRgbBuffer: function IndexedCS_getRgbBuffer(src, srcOffset, count,\n dest, destOffset) {\n var base = this.base;\n var numComps = base.numComps;\n var outputDelta = base.getOutputLength(numComps);\n var lookup = this.lookup;\n\n for (var i = 0; i < count; ++i) {\n var lookupPos = src[srcOffset++] * numComps;\n base.getRgbBuffer(lookup, lookupPos, 1, dest, destOffset, 8);\n destOffset += outputDelta;\n }\n },\n getOutputLength: function IndexedCS_getOutputLength(inputLength) {\n return this.base.getOutputLength(inputLength * this.base.numComps);\n },\n isPassthrough: ColorSpace.prototype.isPassthrough,\n createRgbBuffer: ColorSpace.prototype.createRgbBuffer,\n isDefaultDecode: function IndexedCS_isDefaultDecode(decodeMap) {\n // indexed color maps shouldn't be changed\n return true;\n },\n usesZeroToOneRange: true\n };\n return IndexedCS;\n})();\n\nvar DeviceGrayCS = (function DeviceGrayCSClosure() {\n function DeviceGrayCS() {\n this.name = 'DeviceGray';\n this.numComps = 1;\n this.defaultColor = new Float32Array([0]);\n }\n\n DeviceGrayCS.prototype = {\n getRgb: function DeviceGrayCS_getRgb(src, srcOffset) {\n var rgb = new Uint8Array(3);\n this.getRgbItem(src, srcOffset, rgb, 0);\n return rgb;\n },\n getRgbItem: function DeviceGrayCS_getRgbItem(src, srcOffset,\n dest, destOffset) {\n var c = (src[srcOffset] * 255) | 0;\n c = c < 0 ? 0 : c > 255 ? 255 : c;\n dest[destOffset] = dest[destOffset + 1] = dest[destOffset + 2] = c;\n },\n getRgbBuffer: function DeviceGrayCS_getRgbBuffer(src, srcOffset, count,\n dest, destOffset, bits) {\n var scale = 255 / ((1 << bits) - 1);\n var j = srcOffset, q = destOffset;\n for (var i = 0; i < count; ++i) {\n var c = (scale * src[j++]) | 0;\n dest[q++] = c;\n dest[q++] = c;\n dest[q++] = c;\n }\n },\n getOutputLength: function DeviceGrayCS_getOutputLength(inputLength) {\n return inputLength * 3;\n },\n isPassthrough: ColorSpace.prototype.isPassthrough,\n createRgbBuffer: ColorSpace.prototype.createRgbBuffer,\n isDefaultDecode: function DeviceGrayCS_isDefaultDecode(decodeMap) {\n return ColorSpace.isDefaultDecode(decodeMap, this.numComps);\n },\n usesZeroToOneRange: true\n };\n return DeviceGrayCS;\n})();\n\nvar DeviceRgbCS = (function DeviceRgbCSClosure() {\n function DeviceRgbCS() {\n this.name = 'DeviceRGB';\n this.numComps = 3;\n this.defaultColor = new Float32Array([0, 0, 0]);\n }\n DeviceRgbCS.prototype = {\n getRgb: function DeviceRgbCS_getRgb(src, srcOffset) {\n var rgb = new Uint8Array(3);\n this.getRgbItem(src, srcOffset, rgb, 0);\n return rgb;\n },\n getRgbItem: function DeviceRgbCS_getRgbItem(src, srcOffset,\n dest, destOffset) {\n var r = (src[srcOffset] * 255) | 0;\n var g = (src[srcOffset + 1] * 255) | 0;\n var b = (src[srcOffset + 2] * 255) | 0;\n dest[destOffset] = r < 0 ? 0 : r > 255 ? 255 : r;\n dest[destOffset + 1] = g < 0 ? 0 : g > 255 ? 255 : g;\n dest[destOffset + 2] = b < 0 ? 0 : b > 255 ? 255 : b;\n },\n getRgbBuffer: function DeviceRgbCS_getRgbBuffer(src, srcOffset, count,\n dest, destOffset, bits) {\n var length = count * 3;\n if (bits == 8) {\n dest.set(src.subarray(srcOffset, srcOffset + length), destOffset);\n return;\n }\n var scale = 255 / ((1 << bits) - 1);\n var j = srcOffset, q = destOffset;\n for (var i = 0; i < length; ++i) {\n dest[q++] = (scale * src[j++]) | 0;\n }\n },\n getOutputLength: function DeviceRgbCS_getOutputLength(inputLength) {\n return inputLength;\n },\n isPassthrough: function DeviceRgbCS_isPassthrough(bits) {\n return bits == 8;\n },\n createRgbBuffer: ColorSpace.prototype.createRgbBuffer,\n isDefaultDecode: function DeviceRgbCS_isDefaultDecode(decodeMap) {\n return ColorSpace.isDefaultDecode(decodeMap, this.numComps);\n },\n usesZeroToOneRange: true\n };\n return DeviceRgbCS;\n})();\n\nvar DeviceCmykCS = (function DeviceCmykCSClosure() {\n // The coefficients below was found using numerical analysis: the method of\n // steepest descent for the sum((f_i - color_value_i)^2) for r/g/b colors,\n // where color_value is the tabular value from the table of sampled RGB colors\n // from CMYK US Web Coated (SWOP) colorspace, and f_i is the corresponding\n // CMYK color conversion using the estimation below:\n // f(A, B,.. N) = Acc+Bcm+Ccy+Dck+c+Fmm+Gmy+Hmk+Im+Jyy+Kyk+Ly+Mkk+Nk+255\n function convertToRgb(src, srcOffset, srcScale, dest, destOffset) {\n var c = src[srcOffset + 0] * srcScale;\n var m = src[srcOffset + 1] * srcScale;\n var y = src[srcOffset + 2] * srcScale;\n var k = src[srcOffset + 3] * srcScale;\n\n var r =\n c * (-4.387332384609988 * c + 54.48615194189176 * m +\n 18.82290502165302 * y + 212.25662451639585 * k +\n -285.2331026137004) +\n m * (1.7149763477362134 * m - 5.6096736904047315 * y +\n -17.873870861415444 * k - 5.497006427196366) +\n y * (-2.5217340131683033 * y - 21.248923337353073 * k +\n 17.5119270841813) +\n k * (-21.86122147463605 * k - 189.48180835922747) + 255;\n var g =\n c * (8.841041422036149 * c + 60.118027045597366 * m +\n 6.871425592049007 * y + 31.159100130055922 * k +\n -79.2970844816548) +\n m * (-15.310361306967817 * m + 17.575251261109482 * y +\n 131.35250912493976 * k - 190.9453302588951) +\n y * (4.444339102852739 * y + 9.8632861493405 * k - 24.86741582555878) +\n k * (-20.737325471181034 * k - 187.80453709719578) + 255;\n var b =\n c * (0.8842522430003296 * c + 8.078677503112928 * m +\n 30.89978309703729 * y - 0.23883238689178934 * k +\n -14.183576799673286) +\n m * (10.49593273432072 * m + 63.02378494754052 * y +\n 50.606957656360734 * k - 112.23884253719248) +\n y * (0.03296041114873217 * y + 115.60384449646641 * k +\n -193.58209356861505) +\n k * (-22.33816807309886 * k - 180.12613974708367) + 255;\n\n dest[destOffset] = r > 255 ? 255 : r < 0 ? 0 : r;\n dest[destOffset + 1] = g > 255 ? 255 : g < 0 ? 0 : g;\n dest[destOffset + 2] = b > 255 ? 255 : b < 0 ? 0 : b;\n }\n\n function DeviceCmykCS() {\n this.name = 'DeviceCMYK';\n this.numComps = 4;\n this.defaultColor = new Float32Array([0, 0, 0, 1]);\n }\n DeviceCmykCS.prototype = {\n getRgb: function DeviceCmykCS_getRgb(src, srcOffset) {\n var rgb = new Uint8Array(3);\n convertToRgb(src, srcOffset, 1, rgb, 0);\n return rgb;\n },\n getRgbItem: function DeviceCmykCS_getRgbItem(src, srcOffset,\n dest, destOffset) {\n convertToRgb(src, srcOffset, 1, dest, destOffset);\n },\n getRgbBuffer: function DeviceCmykCS_getRgbBuffer(src, srcOffset, count,\n dest, destOffset, bits) {\n var scale = 1 / ((1 << bits) - 1);\n for (var i = 0; i < count; i++) {\n convertToRgb(src, srcOffset, scale, dest, destOffset);\n srcOffset += 4;\n destOffset += 3;\n }\n },\n getOutputLength: function DeviceCmykCS_getOutputLength(inputLength) {\n return (inputLength >> 2) * 3;\n },\n isPassthrough: ColorSpace.prototype.isPassthrough,\n createRgbBuffer: ColorSpace.prototype.createRgbBuffer,\n isDefaultDecode: function DeviceCmykCS_isDefaultDecode(decodeMap) {\n return ColorSpace.isDefaultDecode(decodeMap, this.numComps);\n },\n usesZeroToOneRange: true\n };\n\n return DeviceCmykCS;\n})();\n\n//\n// CalGrayCS: Based on \"PDF Reference, Sixth Ed\", p.245\n//\nvar CalGrayCS = (function CalGrayCSClosure() {\n function CalGrayCS(whitePoint, blackPoint, gamma) {\n this.name = 'CalGray';\n this.numComps = 3;\n this.defaultColor = new Float32Array([0, 0, 0]);\n\n if (!whitePoint) {\n error('WhitePoint missing - required for color space CalGray');\n }\n blackPoint = blackPoint || [0, 0, 0];\n gamma = gamma || 1;\n\n // Translate arguments to spec variables.\n this.XW = whitePoint[0];\n this.YW = whitePoint[1];\n this.ZW = whitePoint[2];\n\n this.XB = blackPoint[0];\n this.YB = blackPoint[1];\n this.ZB = blackPoint[2];\n\n this.G = gamma;\n\n // Validate variables as per spec.\n if (this.XW < 0 || this.ZW < 0 || this.YW !== 1) {\n error('Invalid WhitePoint components for ' + this.name +\n ', no fallback available');\n }\n\n if (this.XB < 0 || this.YB < 0 || this.ZB < 0) {\n info('Invalid BlackPoint for ' + this.name + ', falling back to default');\n this.XB = this.YB = this.ZB = 0;\n }\n\n if (this.XB !== 0 || this.YB !== 0 || this.ZB !== 0) {\n TODO(this.name + ', BlackPoint: XB: ' + this.XB + ', YB: ' + this.YB +\n ', ZB: ' + this.ZB + ', only default values are supported.');\n }\n\n if (this.G < 1) {\n info('Invalid Gamma: ' + this.G + ' for ' + this.name +\n ', falling back to default');\n this.G = 1;\n }\n }\n\n CalGrayCS.prototype = {\n getRgb: function CalGrayCS_getRgb(src, srcOffset) {\n var rgb = new Uint8Array(3);\n this.getRgbItem(src, srcOffset, rgb, 0);\n return rgb;\n },\n getRgbItem: function CalGrayCS_getRgbItem(src, srcOffset,\n dest, destOffset) {\n // A represents a gray component of a calibrated gray space.\n // A <---> AG in the spec\n var A = src[srcOffset];\n var AG = Math.pow(A, this.G);\n\n // Computes intermediate variables M, L, N as per spec.\n // Except if other than default BlackPoint values are used.\n var M = this.XW * AG;\n var L = this.YW * AG;\n var N = this.ZW * AG;\n\n // Decode XYZ, as per spec.\n var X = M;\n var Y = L;\n var Z = N;\n\n // http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html, Ch 4.\n // This yields values in range [0, 100].\n var Lstar = Math.max(116 * Math.pow(Y, 1 / 3) - 16, 0);\n\n // Convert values to rgb range [0, 255].\n dest[destOffset] = Lstar * 255 / 100;\n dest[destOffset + 1] = Lstar * 255 / 100;\n dest[destOffset + 2] = Lstar * 255 / 100;\n },\n getRgbBuffer: function CalGrayCS_getRgbBuffer(src, srcOffset, count,\n dest, destOffset, bits) {\n // TODO: This part is copied from DeviceGray. Make this utility function.\n var scale = 255 / ((1 << bits) - 1);\n var j = srcOffset, q = destOffset;\n for (var i = 0; i < count; ++i) {\n var c = (scale * src[j++]) | 0;\n dest[q++] = c;\n dest[q++] = c;\n dest[q++] = c;\n }\n },\n getOutputLength: function CalGrayCS_getOutputLength(inputLength) {\n return inputLength * 3;\n },\n isPassthrough: ColorSpace.prototype.isPassthrough,\n createRgbBuffer: ColorSpace.prototype.createRgbBuffer,\n isDefaultDecode: function CalGrayCS_isDefaultDecode(decodeMap) {\n return ColorSpace.isDefaultDecode(decodeMap, this.numComps);\n },\n usesZeroToOneRange: true\n };\n return CalGrayCS;\n})();\n\n//\n// LabCS: Based on \"PDF Reference, Sixth Ed\", p.250\n//\nvar LabCS = (function LabCSClosure() {\n function LabCS(whitePoint, blackPoint, range) {\n this.name = 'Lab';\n this.numComps = 3;\n this.defaultColor = new Float32Array([0, 0, 0]);\n\n if (!whitePoint)\n error('WhitePoint missing - required for color space Lab');\n blackPoint = blackPoint || [0, 0, 0];\n range = range || [-100, 100, -100, 100];\n\n // Translate args to spec variables\n this.XW = whitePoint[0];\n this.YW = whitePoint[1];\n this.ZW = whitePoint[2];\n this.amin = range[0];\n this.amax = range[1];\n this.bmin = range[2];\n this.bmax = range[3];\n\n // These are here just for completeness - the spec doesn't offer any\n // formulas that use BlackPoint in Lab\n this.XB = blackPoint[0];\n this.YB = blackPoint[1];\n this.ZB = blackPoint[2];\n\n // Validate vars as per spec\n if (this.XW < 0 || this.ZW < 0 || this.YW !== 1)\n error('Invalid WhitePoint components, no fallback available');\n\n if (this.XB < 0 || this.YB < 0 || this.ZB < 0) {\n info('Invalid BlackPoint, falling back to default');\n this.XB = this.YB = this.ZB = 0;\n }\n\n if (this.amin > this.amax || this.bmin > this.bmax) {\n info('Invalid Range, falling back to defaults');\n this.amin = -100;\n this.amax = 100;\n this.bmin = -100;\n this.bmax = 100;\n }\n }\n\n // Function g(x) from spec\n function fn_g(x) {\n if (x >= 6 / 29)\n return x * x * x;\n else\n return (108 / 841) * (x - 4 / 29);\n }\n\n function decode(value, high1, low2, high2) {\n return low2 + (value) * (high2 - low2) / (high1);\n }\n\n // If decoding is needed maxVal should be 2^bits per component - 1.\n function convertToRgb(cs, src, srcOffset, maxVal, dest, destOffset) {\n // XXX: Lab input is in the range of [0, 100], [amin, amax], [bmin, bmax]\n // not the usual [0, 1]. If a command like setFillColor is used the src\n // values will already be within the correct range. However, if we are\n // converting an image we have to map the values to the correct range given\n // above.\n // Ls,as,bs <---> L*,a*,b* in the spec\n var Ls = src[srcOffset];\n var as = src[srcOffset + 1];\n var bs = src[srcOffset + 2];\n if (maxVal !== false) {\n Ls = decode(Ls, maxVal, 0, 100);\n as = decode(as, maxVal, cs.amin, cs.amax);\n bs = decode(bs, maxVal, cs.bmin, cs.bmax);\n }\n\n // Adjust limits of 'as' and 'bs'\n as = as > cs.amax ? cs.amax : as < cs.amin ? cs.amin : as;\n bs = bs > cs.bmax ? cs.bmax : bs < cs.bmin ? cs.bmin : bs;\n\n // Computes intermediate variables X,Y,Z as per spec\n var M = (Ls + 16) / 116;\n var L = M + (as / 500);\n var N = M - (bs / 200);\n\n var X = cs.XW * fn_g(L);\n var Y = cs.YW * fn_g(M);\n var Z = cs.ZW * fn_g(N);\n\n var r, g, b;\n // Using different conversions for D50 and D65 white points,\n // per http://www.color.org/srgb.pdf\n if (cs.ZW < 1) {\n // Assuming D50 (X=0.9642, Y=1.00, Z=0.8249)\n r = X * 3.1339 + Y * -1.6170 + Z * -0.4906;\n g = X * -0.9785 + Y * 1.9160 + Z * 0.0333;\n b = X * 0.0720 + Y * -0.2290 + Z * 1.4057;\n } else {\n // Assuming D65 (X=0.9505, Y=1.00, Z=1.0888)\n r = X * 3.2406 + Y * -1.5372 + Z * -0.4986;\n g = X * -0.9689 + Y * 1.8758 + Z * 0.0415;\n b = X * 0.0557 + Y * -0.2040 + Z * 1.0570;\n }\n // clamp color values to [0,1] range then convert to [0,255] range.\n dest[destOffset] = Math.sqrt(r < 0 ? 0 : r > 1 ? 1 : r) * 255;\n dest[destOffset + 1] = Math.sqrt(g < 0 ? 0 : g > 1 ? 1 : g) * 255;\n dest[destOffset + 2] = Math.sqrt(b < 0 ? 0 : b > 1 ? 1 : b) * 255;\n }\n\n LabCS.prototype = {\n getRgb: function LabCS_getRgb(src, srcOffset) {\n var rgb = new Uint8Array(3);\n convertToRgb(this, src, srcOffset, false, rgb, 0);\n return rgb;\n },\n getRgbItem: function LabCS_getRgbItem(src, srcOffset, dest, destOffset) {\n convertToRgb(this, src, srcOffset, false, dest, destOffset);\n },\n getRgbBuffer: function LabCS_getRgbBuffer(src, srcOffset, count,\n dest, destOffset, bits) {\n var maxVal = (1 << bits) - 1;\n for (var i = 0; i < count; i++) {\n convertToRgb(this, src, srcOffset, maxVal, dest, destOffset);\n srcOffset += 3;\n destOffset += 3;\n }\n },\n getOutputLength: function LabCS_getOutputLength(inputLength) {\n return inputLength;\n },\n isPassthrough: ColorSpace.prototype.isPassthrough,\n isDefaultDecode: function LabCS_isDefaultDecode(decodeMap) {\n // XXX: Decoding is handled with the lab conversion because of the strange\n // ranges that are used.\n return true;\n },\n usesZeroToOneRange: false\n };\n return LabCS;\n})();\n\n\n\nvar PatternType = {\n AXIAL: 2,\n RADIAL: 3\n};\n\nvar Pattern = (function PatternClosure() {\n // Constructor should define this.getPattern\n function Pattern() {\n error('should not call Pattern constructor');\n }\n\n Pattern.prototype = {\n // Input: current Canvas context\n // Output: the appropriate fillStyle or strokeStyle\n getPattern: function Pattern_getPattern(ctx) {\n error('Should not call Pattern.getStyle: ' + ctx);\n }\n };\n\n Pattern.shadingFromIR = function Pattern_shadingFromIR(raw) {\n return Shadings[raw[0]].fromIR(raw);\n };\n\n Pattern.parseShading = function Pattern_parseShading(shading, matrix, xref,\n res) {\n\n var dict = isStream(shading) ? shading.dict : shading;\n var type = dict.get('ShadingType');\n\n switch (type) {\n case PatternType.AXIAL:\n case PatternType.RADIAL:\n // Both radial and axial shadings are handled by RadialAxial shading.\n return new Shadings.RadialAxial(dict, matrix, xref, res);\n default:\n TODO('Unsupported shading type: ' + type);\n return new Shadings.Dummy();\n }\n };\n return Pattern;\n})();\n\nvar Shadings = {};\n\n// A small number to offset the first/last color stops so we can insert ones to\n// support extend. Number.MIN_VALUE appears to be too small and breaks the\n// extend. 1e-7 works in FF but chrome seems to use an even smaller sized number\n// internally so we have to go bigger.\nShadings.SMALL_NUMBER = 1e-2;\n\n// Radial and axial shading have very similar implementations\n// If needed, the implementations can be broken into two classes\nShadings.RadialAxial = (function RadialAxialClosure() {\n function RadialAxial(dict, matrix, xref, res, ctx) {\n this.matrix = matrix;\n this.coordsArr = dict.get('Coords');\n this.shadingType = dict.get('ShadingType');\n this.type = 'Pattern';\n this.ctx = ctx;\n var cs = dict.get('ColorSpace', 'CS');\n cs = ColorSpace.parse(cs, xref, res);\n this.cs = cs;\n\n var t0 = 0.0, t1 = 1.0;\n if (dict.has('Domain')) {\n var domainArr = dict.get('Domain');\n t0 = domainArr[0];\n t1 = domainArr[1];\n }\n\n var extendStart = false, extendEnd = false;\n if (dict.has('Extend')) {\n var extendArr = dict.get('Extend');\n extendStart = extendArr[0];\n extendEnd = extendArr[1];\n }\n\n if (this.shadingType === PatternType.RADIAL &&\n (!extendStart || !extendEnd)) {\n // Radial gradient only currently works if either circle is fully within\n // the other circle.\n var x1 = this.coordsArr[0];\n var y1 = this.coordsArr[1];\n var r1 = this.coordsArr[2];\n var x2 = this.coordsArr[3];\n var y2 = this.coordsArr[4];\n var r2 = this.coordsArr[5];\n var distance = Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));\n if (r1 <= r2 + distance &&\n r2 <= r1 + distance) {\n warn('Unsupported radial gradient.');\n }\n }\n\n this.extendStart = extendStart;\n this.extendEnd = extendEnd;\n\n var fnObj = dict.get('Function');\n var fn;\n if (isArray(fnObj)) {\n var fnArray = [];\n for (var j = 0, jj = fnObj.length; j < jj; j++) {\n var obj = xref.fetchIfRef(fnObj[j]);\n if (!isPDFFunction(obj)) {\n error('Invalid function');\n }\n fnArray.push(PDFFunction.parse(xref, obj));\n }\n fn = function radialAxialColorFunction(arg) {\n var out = [];\n for (var i = 0, ii = fnArray.length; i < ii; i++) {\n out.push(fnArray[i](arg)[0]);\n }\n return out;\n };\n } else {\n if (!isPDFFunction(fnObj)) {\n error('Invalid function');\n }\n fn = PDFFunction.parse(xref, fnObj);\n }\n\n // 10 samples seems good enough for now, but probably won't work\n // if there are sharp color changes. Ideally, we would implement\n // the spec faithfully and add lossless optimizations.\n var diff = t1 - t0;\n var step = diff / 10;\n\n var colorStops = this.colorStops = [];\n\n // Protect against bad domains so we don't end up in an infinte loop below.\n if (t0 >= t1 || step <= 0) {\n // Acrobat doesn't seem to handle these cases so we'll ignore for\n // now.\n info('Bad shading domain.');\n return;\n }\n\n for (var i = t0; i <= t1; i += step) {\n var rgbColor = cs.getRgb(fn([i]), 0);\n var cssColor = Util.makeCssRgb(rgbColor);\n colorStops.push([(i - t0) / diff, cssColor]);\n }\n\n var background = 'transparent';\n if (dict.has('Background')) {\n var rgbColor = cs.getRgb(dict.get('Background'), 0);\n background = Util.makeCssRgb(rgbColor);\n }\n\n if (!extendStart) {\n // Insert a color stop at the front and offset the first real color stop\n // so it doesn't conflict with the one we insert.\n colorStops.unshift([0, background]);\n colorStops[1][0] += Shadings.SMALL_NUMBER;\n }\n if (!extendEnd) {\n // Same idea as above in extendStart but for the end.\n colorStops[colorStops.length - 1][0] -= Shadings.SMALL_NUMBER;\n colorStops.push([1, background]);\n }\n\n this.colorStops = colorStops;\n }\n\n RadialAxial.fromIR = function RadialAxial_fromIR(raw) {\n var type = raw[1];\n var colorStops = raw[2];\n var p0 = raw[3];\n var p1 = raw[4];\n var r0 = raw[5];\n var r1 = raw[6];\n return {\n type: 'Pattern',\n getPattern: function RadialAxial_getPattern(ctx) {\n var grad;\n if (type == PatternType.AXIAL)\n grad = ctx.createLinearGradient(p0[0], p0[1], p1[0], p1[1]);\n else if (type == PatternType.RADIAL)\n grad = ctx.createRadialGradient(p0[0], p0[1], r0, p1[0], p1[1], r1);\n\n for (var i = 0, ii = colorStops.length; i < ii; ++i) {\n var c = colorStops[i];\n grad.addColorStop(c[0], c[1]);\n }\n return grad;\n }\n };\n };\n\n RadialAxial.prototype = {\n getIR: function RadialAxial_getIR() {\n var coordsArr = this.coordsArr;\n var type = this.shadingType;\n if (type == PatternType.AXIAL) {\n var p0 = [coordsArr[0], coordsArr[1]];\n var p1 = [coordsArr[2], coordsArr[3]];\n var r0 = null;\n var r1 = null;\n } else if (type == PatternType.RADIAL) {\n var p0 = [coordsArr[0], coordsArr[1]];\n var p1 = [coordsArr[3], coordsArr[4]];\n var r0 = coordsArr[2];\n var r1 = coordsArr[5];\n } else {\n error('getPattern type unknown: ' + type);\n }\n\n var matrix = this.matrix;\n if (matrix) {\n p0 = Util.applyTransform(p0, matrix);\n p1 = Util.applyTransform(p1, matrix);\n }\n\n return ['RadialAxial', type, this.colorStops, p0, p1, r0, r1];\n }\n };\n\n return RadialAxial;\n})();\n\nShadings.Dummy = (function DummyClosure() {\n function Dummy() {\n this.type = 'Pattern';\n }\n\n Dummy.fromIR = function Dummy_fromIR() {\n return {\n type: 'Pattern',\n getPattern: function Dummy_fromIR_getPattern() {\n return 'hotpink';\n }\n };\n };\n\n Dummy.prototype = {\n getIR: function Dummy_getIR() {\n return ['Dummy'];\n }\n };\n return Dummy;\n})();\n\nvar TilingPattern = (function TilingPatternClosure() {\n var PaintType = {\n COLORED: 1,\n UNCOLORED: 2\n };\n\n var MAX_PATTERN_SIZE = 3000; // 10in @ 300dpi shall be enough\n\n function TilingPattern(IR, color, ctx, objs, commonObjs, baseTransform) {\n this.name = IR[1][0].name;\n this.operatorList = IR[2];\n this.matrix = IR[3] || [1, 0, 0, 1, 0, 0];\n this.bbox = IR[4];\n this.xstep = IR[5];\n this.ystep = IR[6];\n this.paintType = IR[7];\n this.tilingType = IR[8];\n this.color = color;\n this.objs = objs;\n this.commonObjs = commonObjs;\n this.baseTransform = baseTransform;\n this.type = 'Pattern';\n this.ctx = ctx;\n }\n\n TilingPattern.getIR = function TilingPattern_getIR(operatorList, dict, args) {\n var matrix = dict.get('Matrix');\n var bbox = dict.get('BBox');\n var xstep = dict.get('XStep');\n var ystep = dict.get('YStep');\n var paintType = dict.get('PaintType');\n var tilingType = dict.get('TilingType');\n\n return [\n 'TilingPattern', args, operatorList, matrix, bbox, xstep, ystep,\n paintType, tilingType\n ];\n };\n\n TilingPattern.prototype = {\n createPatternCanvas: function TilinPattern_createPatternCanvas(owner) {\n var operatorList = this.operatorList;\n var bbox = this.bbox;\n var xstep = this.xstep;\n var ystep = this.ystep;\n var paintType = this.paintType;\n var tilingType = this.tilingType;\n var color = this.color;\n var objs = this.objs;\n var commonObjs = this.commonObjs;\n var ctx = this.ctx;\n\n TODO('TilingType: ' + tilingType);\n\n var x0 = bbox[0], y0 = bbox[1], x1 = bbox[2], y1 = bbox[3];\n\n var topLeft = [x0, y0];\n // we want the canvas to be as large as the step size\n var botRight = [x0 + xstep, y0 + ystep];\n\n var width = botRight[0] - topLeft[0];\n var height = botRight[1] - topLeft[1];\n\n // Obtain scale from matrix and current transformation matrix.\n var matrixScale = Util.singularValueDecompose2dScale(this.matrix);\n var curMatrixScale = Util.singularValueDecompose2dScale(\n this.baseTransform);\n var combinedScale = [matrixScale[0] * curMatrixScale[0],\n matrixScale[1] * curMatrixScale[1]];\n\n // MAX_PATTERN_SIZE is used to avoid OOM situation.\n // Use width and height values that are as close as possible to the end\n // result when the pattern is used. Too low value makes the pattern look\n // blurry. Too large value makes it look too crispy.\n width = Math.min(Math.ceil(Math.abs(width * combinedScale[0])),\n MAX_PATTERN_SIZE);\n\n height = Math.min(Math.ceil(Math.abs(height * combinedScale[1])),\n MAX_PATTERN_SIZE);\n\n var tmpCanvas = CachedCanvases.getCanvas('pattern', width, height, true);\n var tmpCtx = tmpCanvas.context;\n var graphics = new CanvasGraphics(tmpCtx, commonObjs, objs);\n graphics.groupLevel = owner.groupLevel;\n\n this.setFillAndStrokeStyleToContext(tmpCtx, paintType, color);\n\n this.setScale(width, height, xstep, ystep);\n this.transformToScale(graphics);\n\n // transform coordinates to pattern space\n var tmpTranslate = [1, 0, 0, 1, -topLeft[0], -topLeft[1]];\n graphics.transform.apply(graphics, tmpTranslate);\n\n this.clipBbox(graphics, bbox, x0, y0, x1, y1);\n\n graphics.executeOperatorList(operatorList);\n return tmpCanvas.canvas;\n },\n\n setScale: function TilingPattern_setScale(width, height, xstep, ystep) {\n this.scale = [width / xstep, height / ystep];\n },\n\n transformToScale: function TilingPattern_transformToScale(graphics) {\n var scale = this.scale;\n var tmpScale = [scale[0], 0, 0, scale[1], 0, 0];\n graphics.transform.apply(graphics, tmpScale);\n },\n\n scaleToContext: function TilingPattern_scaleToContext() {\n var scale = this.scale;\n this.ctx.scale(1 / scale[0], 1 / scale[1]);\n },\n\n clipBbox: function clipBbox(graphics, bbox, x0, y0, x1, y1) {\n if (bbox && isArray(bbox) && 4 == bbox.length) {\n var bboxWidth = x1 - x0;\n var bboxHeight = y1 - y0;\n graphics.rectangle(x0, y0, bboxWidth, bboxHeight);\n graphics.clip();\n graphics.endPath();\n }\n },\n\n setFillAndStrokeStyleToContext:\n function setFillAndStrokeStyleToContext(context, paintType, color) {\n switch (paintType) {\n case PaintType.COLORED:\n var ctx = this.ctx;\n context.fillStyle = ctx.fillStyle;\n context.strokeStyle = ctx.strokeStyle;\n break;\n case PaintType.UNCOLORED:\n var rgbColor = ColorSpace.singletons.rgb.getRgb(color, 0);\n var cssColor = Util.makeCssRgb(rgbColor);\n context.fillStyle = cssColor;\n context.strokeStyle = cssColor;\n break;\n default:\n error('Unsupported paint type: ' + paintType);\n }\n },\n\n getPattern: function TilingPattern_getPattern(ctx, owner) {\n var temporaryPatternCanvas = this.createPatternCanvas(owner);\n\n var ctx = this.ctx;\n ctx.setTransform.apply(ctx, this.baseTransform);\n ctx.transform.apply(ctx, this.matrix);\n this.scaleToContext();\n\n return ctx.createPattern(temporaryPatternCanvas, 'repeat');\n }\n };\n\n return TilingPattern;\n})();\n\n\n\nvar PDFFunction = (function PDFFunctionClosure() {\n var CONSTRUCT_SAMPLED = 0;\n var CONSTRUCT_INTERPOLATED = 2;\n var CONSTRUCT_STICHED = 3;\n var CONSTRUCT_POSTSCRIPT = 4;\n\n return {\n getSampleArray: function PDFFunction_getSampleArray(size, outputSize, bps,\n str) {\n var length = 1;\n for (var i = 0, ii = size.length; i < ii; i++)\n length *= size[i];\n length *= outputSize;\n\n var array = [];\n var codeSize = 0;\n var codeBuf = 0;\n // 32 is a valid bps so shifting won't work\n var sampleMul = 1.0 / (Math.pow(2.0, bps) - 1);\n\n var strBytes = str.getBytes((length * bps + 7) / 8);\n var strIdx = 0;\n for (var i = 0; i < length; i++) {\n while (codeSize < bps) {\n codeBuf <<= 8;\n codeBuf |= strBytes[strIdx++];\n codeSize += 8;\n }\n codeSize -= bps;\n array.push((codeBuf >> codeSize) * sampleMul);\n codeBuf &= (1 << codeSize) - 1;\n }\n return array;\n },\n\n getIR: function PDFFunction_getIR(xref, fn) {\n var dict = fn.dict;\n if (!dict)\n dict = fn;\n\n var types = [this.constructSampled,\n null,\n this.constructInterpolated,\n this.constructStiched,\n this.constructPostScript];\n\n var typeNum = dict.get('FunctionType');\n var typeFn = types[typeNum];\n if (!typeFn)\n error('Unknown type of function');\n\n return typeFn.call(this, fn, dict, xref);\n },\n\n fromIR: function PDFFunction_fromIR(IR) {\n var type = IR[0];\n switch (type) {\n case CONSTRUCT_SAMPLED:\n return this.constructSampledFromIR(IR);\n case CONSTRUCT_INTERPOLATED:\n return this.constructInterpolatedFromIR(IR);\n case CONSTRUCT_STICHED:\n return this.constructStichedFromIR(IR);\n //case CONSTRUCT_POSTSCRIPT:\n default:\n return this.constructPostScriptFromIR(IR);\n }\n },\n\n parse: function PDFFunction_parse(xref, fn) {\n var IR = this.getIR(xref, fn);\n return this.fromIR(IR);\n },\n\n constructSampled: function PDFFunction_constructSampled(str, dict) {\n function toMultiArray(arr) {\n var inputLength = arr.length;\n var outputLength = arr.length / 2;\n var out = [];\n var index = 0;\n for (var i = 0; i < inputLength; i += 2) {\n out[index] = [arr[i], arr[i + 1]];\n ++index;\n }\n return out;\n }\n var domain = dict.get('Domain');\n var range = dict.get('Range');\n\n if (!domain || !range)\n error('No domain or range');\n\n var inputSize = domain.length / 2;\n var outputSize = range.length / 2;\n\n domain = toMultiArray(domain);\n range = toMultiArray(range);\n\n var size = dict.get('Size');\n var bps = dict.get('BitsPerSample');\n var order = dict.get('Order') || 1;\n if (order !== 1) {\n // No description how cubic spline interpolation works in PDF32000:2008\n // As in poppler, ignoring order, linear interpolation may work as good\n TODO('No support for cubic spline interpolation: ' + order);\n }\n\n var encode = dict.get('Encode');\n if (!encode) {\n encode = [];\n for (var i = 0; i < inputSize; ++i) {\n encode.push(0);\n encode.push(size[i] - 1);\n }\n }\n encode = toMultiArray(encode);\n\n var decode = dict.get('Decode');\n if (!decode)\n decode = range;\n else\n decode = toMultiArray(decode);\n\n var samples = this.getSampleArray(size, outputSize, bps, str);\n\n return [\n CONSTRUCT_SAMPLED, inputSize, domain, encode, decode, samples, size,\n outputSize, Math.pow(2, bps) - 1, range\n ];\n },\n\n constructSampledFromIR: function PDFFunction_constructSampledFromIR(IR) {\n // See chapter 3, page 109 of the PDF reference\n function interpolate(x, xmin, xmax, ymin, ymax) {\n return ymin + ((x - xmin) * ((ymax - ymin) / (xmax - xmin)));\n }\n\n return function constructSampledFromIRResult(args) {\n // See chapter 3, page 110 of the PDF reference.\n var m = IR[1];\n var domain = IR[2];\n var encode = IR[3];\n var decode = IR[4];\n var samples = IR[5];\n var size = IR[6];\n var n = IR[7];\n var mask = IR[8];\n var range = IR[9];\n\n if (m != args.length)\n error('Incorrect number of arguments: ' + m + ' != ' +\n args.length);\n\n var x = args;\n\n // Building the cube vertices: its part and sample index\n // http://rjwagner49.com/Mathematics/Interpolation.pdf\n var cubeVertices = 1 << m;\n var cubeN = new Float64Array(cubeVertices);\n var cubeVertex = new Uint32Array(cubeVertices);\n for (var j = 0; j < cubeVertices; j++)\n cubeN[j] = 1;\n\n var k = n, pos = 1;\n // Map x_i to y_j for 0 <= i < m using the sampled function.\n for (var i = 0; i < m; ++i) {\n // x_i' = min(max(x_i, Domain_2i), Domain_2i+1)\n var domain_2i = domain[i][0];\n var domain_2i_1 = domain[i][1];\n var xi = Math.min(Math.max(x[i], domain_2i), domain_2i_1);\n\n // e_i = Interpolate(x_i', Domain_2i, Domain_2i+1,\n // Encode_2i, Encode_2i+1)\n var e = interpolate(xi, domain_2i, domain_2i_1,\n encode[i][0], encode[i][1]);\n\n // e_i' = min(max(e_i, 0), Size_i - 1)\n var size_i = size[i];\n e = Math.min(Math.max(e, 0), size_i - 1);\n\n // Adjusting the cube: N and vertex sample index\n var e0 = e < size_i - 1 ? Math.floor(e) : e - 1; // e1 = e0 + 1;\n var n0 = e0 + 1 - e; // (e1 - e) / (e1 - e0);\n var n1 = e - e0; // (e - e0) / (e1 - e0);\n var offset0 = e0 * k;\n var offset1 = offset0 + k; // e1 * k\n for (var j = 0; j < cubeVertices; j++) {\n if (j & pos) {\n cubeN[j] *= n1;\n cubeVertex[j] += offset1;\n } else {\n cubeN[j] *= n0;\n cubeVertex[j] += offset0;\n }\n }\n\n k *= size_i;\n pos <<= 1;\n }\n\n var y = new Float64Array(n);\n for (var j = 0; j < n; ++j) {\n // Sum all cube vertices' samples portions\n var rj = 0;\n for (var i = 0; i < cubeVertices; i++)\n rj += samples[cubeVertex[i] + j] * cubeN[i];\n\n // r_j' = Interpolate(r_j, 0, 2^BitsPerSample - 1,\n // Decode_2j, Decode_2j+1)\n rj = interpolate(rj, 0, 1, decode[j][0], decode[j][1]);\n\n // y_j = min(max(r_j, range_2j), range_2j+1)\n y[j] = Math.min(Math.max(rj, range[j][0]), range[j][1]);\n }\n\n return y;\n };\n },\n\n constructInterpolated: function PDFFunction_constructInterpolated(str,\n dict) {\n var c0 = dict.get('C0') || [0];\n var c1 = dict.get('C1') || [1];\n var n = dict.get('N');\n\n if (!isArray(c0) || !isArray(c1))\n error('Illegal dictionary for interpolated function');\n\n var length = c0.length;\n var diff = [];\n for (var i = 0; i < length; ++i)\n diff.push(c1[i] - c0[i]);\n\n return [CONSTRUCT_INTERPOLATED, c0, diff, n];\n },\n\n constructInterpolatedFromIR:\n function PDFFunction_constructInterpolatedFromIR(IR) {\n var c0 = IR[1];\n var diff = IR[2];\n var n = IR[3];\n\n var length = diff.length;\n\n return function constructInterpolatedFromIRResult(args) {\n var x = n == 1 ? args[0] : Math.pow(args[0], n);\n\n var out = [];\n for (var j = 0; j < length; ++j)\n out.push(c0[j] + (x * diff[j]));\n\n return out;\n\n };\n },\n\n constructStiched: function PDFFunction_constructStiched(fn, dict, xref) {\n var domain = dict.get('Domain');\n\n if (!domain)\n error('No domain');\n\n var inputSize = domain.length / 2;\n if (inputSize != 1)\n error('Bad domain for stiched function');\n\n var fnRefs = dict.get('Functions');\n var fns = [];\n for (var i = 0, ii = fnRefs.length; i < ii; ++i)\n fns.push(PDFFunction.getIR(xref, xref.fetchIfRef(fnRefs[i])));\n\n var bounds = dict.get('Bounds');\n var encode = dict.get('Encode');\n\n return [CONSTRUCT_STICHED, domain, bounds, encode, fns];\n },\n\n constructStichedFromIR: function PDFFunction_constructStichedFromIR(IR) {\n var domain = IR[1];\n var bounds = IR[2];\n var encode = IR[3];\n var fnsIR = IR[4];\n var fns = [];\n\n for (var i = 0, ii = fnsIR.length; i < ii; i++) {\n fns.push(PDFFunction.fromIR(fnsIR[i]));\n }\n\n return function constructStichedFromIRResult(args) {\n var clip = function constructStichedFromIRClip(v, min, max) {\n if (v > max)\n v = max;\n else if (v < min)\n v = min;\n return v;\n };\n\n // clip to domain\n var v = clip(args[0], domain[0], domain[1]);\n // calulate which bound the value is in\n for (var i = 0, ii = bounds.length; i < ii; ++i) {\n if (v < bounds[i])\n break;\n }\n\n // encode value into domain of function\n var dmin = domain[0];\n if (i > 0)\n dmin = bounds[i - 1];\n var dmax = domain[1];\n if (i < bounds.length)\n dmax = bounds[i];\n\n var rmin = encode[2 * i];\n var rmax = encode[2 * i + 1];\n\n var v2 = rmin + (v - dmin) * (rmax - rmin) / (dmax - dmin);\n\n // call the appropropriate function\n return fns[i]([v2]);\n };\n },\n\n constructPostScript: function PDFFunction_constructPostScript(fn, dict,\n xref) {\n var domain = dict.get('Domain');\n var range = dict.get('Range');\n\n if (!domain)\n error('No domain.');\n\n if (!range)\n error('No range.');\n\n var lexer = new PostScriptLexer(fn);\n var parser = new PostScriptParser(lexer);\n var code = parser.parse();\n\n return [CONSTRUCT_POSTSCRIPT, domain, range, code];\n },\n\n constructPostScriptFromIR: function PDFFunction_constructPostScriptFromIR(\n IR) {\n var domain = IR[1];\n var range = IR[2];\n var code = IR[3];\n var numOutputs = range.length / 2;\n var evaluator = new PostScriptEvaluator(code);\n // Cache the values for a big speed up, the cache size is limited though\n // since the number of possible values can be huge from a PS function.\n var cache = new FunctionCache();\n return function constructPostScriptFromIRResult(args) {\n var initialStack = [];\n for (var i = 0, ii = (domain.length / 2); i < ii; ++i) {\n initialStack.push(args[i]);\n }\n\n var key = initialStack.join('_');\n if (cache.has(key))\n return cache.get(key);\n\n var stack = evaluator.execute(initialStack);\n var transformed = [];\n for (i = numOutputs - 1; i >= 0; --i) {\n var out = stack.pop();\n var rangeIndex = 2 * i;\n if (out < range[rangeIndex])\n out = range[rangeIndex];\n else if (out > range[rangeIndex + 1])\n out = range[rangeIndex + 1];\n transformed[i] = out;\n }\n cache.set(key, transformed);\n return transformed;\n };\n }\n };\n})();\n\nvar FunctionCache = (function FunctionCacheClosure() {\n // Of 10 PDF's with type4 functions the maxium number of distinct values seen\n // was 256. This still may need some tweaking in the future though.\n var MAX_CACHE_SIZE = 1024;\n function FunctionCache() {\n this.cache = {};\n this.total = 0;\n }\n FunctionCache.prototype = {\n has: function FunctionCache_has(key) {\n return key in this.cache;\n },\n get: function FunctionCache_get(key) {\n return this.cache[key];\n },\n set: function FunctionCache_set(key, value) {\n if (this.total < MAX_CACHE_SIZE) {\n this.cache[key] = value;\n this.total++;\n }\n }\n };\n return FunctionCache;\n})();\n\nvar PostScriptStack = (function PostScriptStackClosure() {\n var MAX_STACK_SIZE = 100;\n function PostScriptStack(initialStack) {\n this.stack = initialStack || [];\n }\n\n PostScriptStack.prototype = {\n push: function PostScriptStack_push(value) {\n if (this.stack.length >= MAX_STACK_SIZE)\n error('PostScript function stack overflow.');\n this.stack.push(value);\n },\n pop: function PostScriptStack_pop() {\n if (this.stack.length <= 0)\n error('PostScript function stack underflow.');\n return this.stack.pop();\n },\n copy: function PostScriptStack_copy(n) {\n if (this.stack.length + n >= MAX_STACK_SIZE)\n error('PostScript function stack overflow.');\n var stack = this.stack;\n for (var i = stack.length - n, j = n - 1; j >= 0; j--, i++)\n stack.push(stack[i]);\n },\n index: function PostScriptStack_index(n) {\n this.push(this.stack[this.stack.length - n - 1]);\n },\n // rotate the last n stack elements p times\n roll: function PostScriptStack_roll(n, p) {\n var stack = this.stack;\n var l = stack.length - n;\n var r = stack.length - 1, c = l + (p - Math.floor(p / n) * n), i, j, t;\n for (i = l, j = r; i < j; i++, j--) {\n t = stack[i]; stack[i] = stack[j]; stack[j] = t;\n }\n for (i = l, j = c - 1; i < j; i++, j--) {\n t = stack[i]; stack[i] = stack[j]; stack[j] = t;\n }\n for (i = c, j = r; i < j; i++, j--) {\n t = stack[i]; stack[i] = stack[j]; stack[j] = t;\n }\n }\n };\n return PostScriptStack;\n})();\nvar PostScriptEvaluator = (function PostScriptEvaluatorClosure() {\n function PostScriptEvaluator(operators, operands) {\n this.operators = operators;\n this.operands = operands;\n }\n PostScriptEvaluator.prototype = {\n execute: function PostScriptEvaluator_execute(initialStack) {\n var stack = new PostScriptStack(initialStack);\n var counter = 0;\n var operators = this.operators;\n var length = operators.length;\n var operator, a, b;\n while (counter < length) {\n operator = operators[counter++];\n if (typeof operator == 'number') {\n // Operator is really an operand and should be pushed to the stack.\n stack.push(operator);\n continue;\n }\n switch (operator) {\n // non standard ps operators\n case 'jz': // jump if false\n b = stack.pop();\n a = stack.pop();\n if (!a)\n counter = b;\n break;\n case 'j': // jump\n a = stack.pop();\n counter = a;\n break;\n\n // all ps operators in alphabetical order (excluding if/ifelse)\n case 'abs':\n a = stack.pop();\n stack.push(Math.abs(a));\n break;\n case 'add':\n b = stack.pop();\n a = stack.pop();\n stack.push(a + b);\n break;\n case 'and':\n b = stack.pop();\n a = stack.pop();\n if (isBool(a) && isBool(b))\n stack.push(a && b);\n else\n stack.push(a & b);\n break;\n case 'atan':\n a = stack.pop();\n stack.push(Math.atan(a));\n break;\n case 'bitshift':\n b = stack.pop();\n a = stack.pop();\n if (a > 0)\n stack.push(a << b);\n else\n stack.push(a >> b);\n break;\n case 'ceiling':\n a = stack.pop();\n stack.push(Math.ceil(a));\n break;\n case 'copy':\n a = stack.pop();\n stack.copy(a);\n break;\n case 'cos':\n a = stack.pop();\n stack.push(Math.cos(a));\n break;\n case 'cvi':\n a = stack.pop() | 0;\n stack.push(a);\n break;\n case 'cvr':\n // noop\n break;\n case 'div':\n b = stack.pop();\n a = stack.pop();\n stack.push(a / b);\n break;\n case 'dup':\n stack.copy(1);\n break;\n case 'eq':\n b = stack.pop();\n a = stack.pop();\n stack.push(a == b);\n break;\n case 'exch':\n stack.roll(2, 1);\n break;\n case 'exp':\n b = stack.pop();\n a = stack.pop();\n stack.push(Math.pow(a, b));\n break;\n case 'false':\n stack.push(false);\n break;\n case 'floor':\n a = stack.pop();\n stack.push(Math.floor(a));\n break;\n case 'ge':\n b = stack.pop();\n a = stack.pop();\n stack.push(a >= b);\n break;\n case 'gt':\n b = stack.pop();\n a = stack.pop();\n stack.push(a > b);\n break;\n case 'idiv':\n b = stack.pop();\n a = stack.pop();\n stack.push((a / b) | 0);\n break;\n case 'index':\n a = stack.pop();\n stack.index(a);\n break;\n case 'le':\n b = stack.pop();\n a = stack.pop();\n stack.push(a <= b);\n break;\n case 'ln':\n a = stack.pop();\n stack.push(Math.log(a));\n break;\n case 'log':\n a = stack.pop();\n stack.push(Math.log(a) / Math.LN10);\n break;\n case 'lt':\n b = stack.pop();\n a = stack.pop();\n stack.push(a < b);\n break;\n case 'mod':\n b = stack.pop();\n a = stack.pop();\n stack.push(a % b);\n break;\n case 'mul':\n b = stack.pop();\n a = stack.pop();\n stack.push(a * b);\n break;\n case 'ne':\n b = stack.pop();\n a = stack.pop();\n stack.push(a != b);\n break;\n case 'neg':\n a = stack.pop();\n stack.push(-b);\n break;\n case 'not':\n a = stack.pop();\n if (isBool(a) && isBool(b))\n stack.push(a && b);\n else\n stack.push(a & b);\n break;\n case 'or':\n b = stack.pop();\n a = stack.pop();\n if (isBool(a) && isBool(b))\n stack.push(a || b);\n else\n stack.push(a | b);\n break;\n case 'pop':\n stack.pop();\n break;\n case 'roll':\n b = stack.pop();\n a = stack.pop();\n stack.roll(a, b);\n break;\n case 'round':\n a = stack.pop();\n stack.push(Math.round(a));\n break;\n case 'sin':\n a = stack.pop();\n stack.push(Math.sin(a));\n break;\n case 'sqrt':\n a = stack.pop();\n stack.push(Math.sqrt(a));\n break;\n case 'sub':\n b = stack.pop();\n a = stack.pop();\n stack.push(a - b);\n break;\n case 'true':\n stack.push(true);\n break;\n case 'truncate':\n a = stack.pop();\n a = a < 0 ? Math.ceil(a) : Math.floor(a);\n stack.push(a);\n break;\n case 'xor':\n b = stack.pop();\n a = stack.pop();\n if (isBool(a) && isBool(b))\n stack.push(a != b);\n else\n stack.push(a ^ b);\n break;\n default:\n error('Unknown operator ' + operator);\n break;\n }\n }\n return stack.stack;\n }\n };\n return PostScriptEvaluator;\n})();\n\nvar PostScriptParser = (function PostScriptParserClosure() {\n function PostScriptParser(lexer) {\n this.lexer = lexer;\n this.operators = [];\n this.token = null;\n this.prev = null;\n }\n PostScriptParser.prototype = {\n nextToken: function PostScriptParser_nextToken() {\n this.prev = this.token;\n this.token = this.lexer.getToken();\n },\n accept: function PostScriptParser_accept(type) {\n if (this.token.type == type) {\n this.nextToken();\n return true;\n }\n return false;\n },\n expect: function PostScriptParser_expect(type) {\n if (this.accept(type))\n return true;\n error('Unexpected symbol: found ' + this.token.type + ' expected ' +\n type + '.');\n },\n parse: function PostScriptParser_parse() {\n this.nextToken();\n this.expect(PostScriptTokenTypes.LBRACE);\n this.parseBlock();\n this.expect(PostScriptTokenTypes.RBRACE);\n return this.operators;\n },\n parseBlock: function PostScriptParser_parseBlock() {\n while (true) {\n if (this.accept(PostScriptTokenTypes.NUMBER)) {\n this.operators.push(this.prev.value);\n } else if (this.accept(PostScriptTokenTypes.OPERATOR)) {\n this.operators.push(this.prev.value);\n } else if (this.accept(PostScriptTokenTypes.LBRACE)) {\n this.parseCondition();\n } else {\n return;\n }\n }\n },\n parseCondition: function PostScriptParser_parseCondition() {\n // Add two place holders that will be updated later\n var conditionLocation = this.operators.length;\n this.operators.push(null, null);\n\n this.parseBlock();\n this.expect(PostScriptTokenTypes.RBRACE);\n if (this.accept(PostScriptTokenTypes.IF)) {\n // The true block is right after the 'if' so it just falls through on\n // true else it jumps and skips the true block.\n this.operators[conditionLocation] = this.operators.length;\n this.operators[conditionLocation + 1] = 'jz';\n } else if (this.accept(PostScriptTokenTypes.LBRACE)) {\n var jumpLocation = this.operators.length;\n this.operators.push(null, null);\n var endOfTrue = this.operators.length;\n this.parseBlock();\n this.expect(PostScriptTokenTypes.RBRACE);\n this.expect(PostScriptTokenTypes.IFELSE);\n // The jump is added at the end of the true block to skip the false\n // block.\n this.operators[jumpLocation] = this.operators.length;\n this.operators[jumpLocation + 1] = 'j';\n\n this.operators[conditionLocation] = endOfTrue;\n this.operators[conditionLocation + 1] = 'jz';\n } else {\n error('PS Function: error parsing conditional.');\n }\n }\n };\n return PostScriptParser;\n})();\n\nvar PostScriptTokenTypes = {\n LBRACE: 0,\n RBRACE: 1,\n NUMBER: 2,\n OPERATOR: 3,\n IF: 4,\n IFELSE: 5\n};\n\nvar PostScriptToken = (function PostScriptTokenClosure() {\n function PostScriptToken(type, value) {\n this.type = type;\n this.value = value;\n }\n\n var opCache = {};\n\n PostScriptToken.getOperator = function PostScriptToken_getOperator(op) {\n var opValue = opCache[op];\n if (opValue)\n return opValue;\n\n return opCache[op] = new PostScriptToken(PostScriptTokenTypes.OPERATOR, op);\n };\n\n PostScriptToken.LBRACE = new PostScriptToken(PostScriptTokenTypes.LBRACE,\n '{');\n PostScriptToken.RBRACE = new PostScriptToken(PostScriptTokenTypes.RBRACE,\n '}');\n PostScriptToken.IF = new PostScriptToken(PostScriptTokenTypes.IF, 'IF');\n PostScriptToken.IFELSE = new PostScriptToken(PostScriptTokenTypes.IFELSE,\n 'IFELSE');\n return PostScriptToken;\n})();\n\nvar PostScriptLexer = (function PostScriptLexerClosure() {\n function PostScriptLexer(stream) {\n this.stream = stream;\n this.nextChar();\n }\n PostScriptLexer.prototype = {\n nextChar: function PostScriptLexer_nextChar() {\n return (this.currentChar = this.stream.getByte());\n },\n getToken: function PostScriptLexer_getToken() {\n var s = '';\n var comment = false;\n var ch = this.currentChar;\n\n // skip comments\n while (true) {\n if (ch < 0) {\n return EOF;\n }\n\n if (comment) {\n if (ch === 0x0A || ch === 0x0D) {\n comment = false;\n }\n } else if (ch == 0x25) { // '%'\n comment = true;\n } else if (!Lexer.isSpace(ch)) {\n break;\n }\n ch = this.nextChar();\n }\n switch (ch | 0) {\n case 0x30: case 0x31: case 0x32: case 0x33: case 0x34: // '0'-'4'\n case 0x35: case 0x36: case 0x37: case 0x38: case 0x39: // '5'-'9'\n case 0x2B: case 0x2D: case 0x2E: // '+', '-', '.'\n return new PostScriptToken(PostScriptTokenTypes.NUMBER,\n this.getNumber());\n case 0x7B: // '{'\n this.nextChar();\n return PostScriptToken.LBRACE;\n case 0x7D: // '}'\n this.nextChar();\n return PostScriptToken.RBRACE;\n }\n // operator\n var str = String.fromCharCode(ch);\n while ((ch = this.nextChar()) >= 0 && // and 'A'-'Z', 'a'-'z'\n ((ch >= 0x41 && ch <= 0x5A) || (ch >= 0x61 && ch <= 0x7A))) {\n str += String.fromCharCode(ch);\n }\n switch (str.toLowerCase()) {\n case 'if':\n return PostScriptToken.IF;\n case 'ifelse':\n return PostScriptToken.IFELSE;\n default:\n return PostScriptToken.getOperator(str);\n }\n },\n getNumber: function PostScriptLexer_getNumber() {\n var ch = this.currentChar;\n var str = String.fromCharCode(ch);\n while ((ch = this.nextChar()) >= 0) {\n if ((ch >= 0x30 && ch <= 0x39) || // '0'-'9'\n ch === 0x2D || ch === 0x2E) { // '-', '.'\n str += String.fromCharCode(ch);\n } else {\n break;\n }\n }\n var value = parseFloat(str);\n if (isNaN(value))\n error('Invalid floating point number: ' + value);\n return value;\n }\n };\n return PostScriptLexer;\n})();\n\n\n\nvar Annotation = (function AnnotationClosure() {\n // 12.5.5: Algorithm: Appearance streams\n function getTransformMatrix(rect, bbox, matrix) {\n var bounds = Util.getAxialAlignedBoundingBox(bbox, matrix);\n var minX = bounds[0];\n var minY = bounds[1];\n var maxX = bounds[2];\n var maxY = bounds[3];\n\n if (minX === maxX || minY === maxY) {\n // From real-life file, bbox was [0, 0, 0, 0]. In this case,\n // just apply the transform for rect\n return [1, 0, 0, 1, rect[0], rect[1]];\n }\n\n var xRatio = (rect[2] - rect[0]) / (maxX - minX);\n var yRatio = (rect[3] - rect[1]) / (maxY - minY);\n return [\n xRatio,\n 0,\n 0,\n yRatio,\n rect[0] - minX * xRatio,\n rect[1] - minY * yRatio\n ];\n }\n\n function getDefaultAppearance(dict) {\n var appearanceState = dict.get('AP');\n if (!isDict(appearanceState)) {\n return;\n }\n\n var appearance;\n var appearances = appearanceState.get('N');\n if (isDict(appearances)) {\n var as = dict.get('AS');\n if (as && appearances.has(as.name)) {\n appearance = appearances.get(as.name);\n }\n } else {\n appearance = appearances;\n }\n return appearance;\n }\n\n function Annotation(params) {\n if (params.data) {\n this.data = params.data;\n return;\n }\n\n var dict = params.dict;\n var data = this.data = {};\n\n data.subtype = dict.get('Subtype').name;\n var rect = dict.get('Rect');\n data.rect = Util.normalizeRect(rect);\n data.annotationFlags = dict.get('F');\n\n var color = dict.get('C');\n if (isArray(color) && color.length === 3) {\n // TODO(mack): currently only supporting rgb; need support different\n // colorspaces\n data.color = color;\n } else {\n data.color = [0, 0, 0];\n }\n\n // Some types of annotations have border style dict which has more\n // info than the border array\n if (dict.has('BS')) {\n var borderStyle = dict.get('BS');\n data.borderWidth = borderStyle.has('W') ? borderStyle.get('W') : 1;\n } else {\n var borderArray = dict.get('Border') || [0, 0, 1];\n data.borderWidth = borderArray[2] || 0;\n }\n\n this.appearance = getDefaultAppearance(dict);\n data.hasAppearance = !!this.appearance;\n }\n\n Annotation.prototype = {\n\n getData: function Annotation_getData() {\n return this.data;\n },\n\n hasHtml: function Annotation_hasHtml() {\n return false;\n },\n\n getHtmlElement: function Annotation_getHtmlElement(commonObjs) {\n throw new NotImplementedException(\n 'getHtmlElement() should be implemented in subclass');\n },\n\n // TODO(mack): Remove this, it's not really that helpful.\n getEmptyContainer: function Annotation_getEmptyContainer(tagName, rect) {\n assert(!isWorker,\n 'getEmptyContainer() should be called from main thread');\n\n rect = rect || this.data.rect;\n var element = document.createElement(tagName);\n element.style.width = Math.ceil(rect[2] - rect[0]) + 'px';\n element.style.height = Math.ceil(rect[3] - rect[1]) + 'px';\n return element;\n },\n\n isViewable: function Annotation_isViewable() {\n var data = this.data;\n return !!(\n data &&\n (!data.annotationFlags ||\n !(data.annotationFlags & 0x22)) && // Hidden or NoView\n data.rect // rectangle is nessessary\n );\n },\n\n loadResources: function(keys) {\n var promise = new Promise();\n this.appearance.dict.getAsync('Resources').then(function(resources) {\n if (!resources) {\n promise.resolve();\n return;\n }\n var objectLoader = new ObjectLoader(resources.map,\n keys,\n resources.xref);\n objectLoader.load().then(function() {\n promise.resolve(resources);\n });\n }.bind(this));\n\n return promise;\n },\n\n getOperatorList: function Annotation_getToOperatorList(evaluator) {\n\n var promise = new Promise();\n\n if (!this.appearance) {\n promise.resolve(new OperatorList());\n return promise;\n }\n\n var data = this.data;\n\n var appearanceDict = this.appearance.dict;\n var resourcesPromise = this.loadResources([\n 'ExtGState',\n 'ColorSpace',\n 'Pattern',\n 'Shading',\n 'XObject',\n 'Font'\n // ProcSet\n // Properties\n ]);\n var bbox = appearanceDict.get('BBox') || [0, 0, 1, 1];\n var matrix = appearanceDict.get('Matrix') || [1, 0, 0, 1, 0 ,0];\n var transform = getTransformMatrix(data.rect, bbox, matrix);\n\n var border = data.border;\n\n resourcesPromise.then(function(resources) {\n var opList = new OperatorList();\n opList.addOp(OPS.beginAnnotation, [data.rect, transform, matrix]);\n evaluator.getOperatorList(this.appearance, resources, opList);\n opList.addOp(OPS.endAnnotation, []);\n promise.resolve(opList);\n }.bind(this));\n\n return promise;\n }\n };\n\n Annotation.getConstructor =\n function Annotation_getConstructor(subtype, fieldType) {\n\n if (!subtype) {\n return;\n }\n\n // TODO(mack): Implement FreeText annotations\n if (subtype === 'Link') {\n return LinkAnnotation;\n } else if (subtype === 'Text') {\n return TextAnnotation;\n } else if (subtype === 'Widget') {\n if (!fieldType) {\n return;\n }\n\n if (fieldType === 'Tx') {\n return TextWidgetAnnotation;\n } else {\n return WidgetAnnotation;\n }\n } else {\n return Annotation;\n }\n };\n\n // TODO(mack): Support loading annotation from data\n Annotation.fromData = function Annotation_fromData(data) {\n var subtype = data.subtype;\n var fieldType = data.fieldType;\n var Constructor = Annotation.getConstructor(subtype, fieldType);\n if (Constructor) {\n return new Constructor({ data: data });\n }\n };\n\n Annotation.fromRef = function Annotation_fromRef(xref, ref) {\n\n var dict = xref.fetchIfRef(ref);\n if (!isDict(dict)) {\n return;\n }\n\n var subtype = dict.get('Subtype');\n subtype = isName(subtype) ? subtype.name : '';\n if (!subtype) {\n return;\n }\n\n var fieldType = Util.getInheritableProperty(dict, 'FT');\n fieldType = isName(fieldType) ? fieldType.name : '';\n\n var Constructor = Annotation.getConstructor(subtype, fieldType);\n if (!Constructor) {\n return;\n }\n\n var params = {\n dict: dict,\n ref: ref,\n };\n\n var annotation = new Constructor(params);\n\n if (annotation.isViewable()) {\n return annotation;\n } else {\n TODO('unimplemented annotation type: ' + subtype);\n }\n };\n\n Annotation.appendToOperatorList = function Annotation_appendToOperatorList(\n annotations, opList, pdfManager, partialEvaluator) {\n\n function reject(e) {\n annotationsReadyPromise.reject(e);\n }\n\n var annotationsReadyPromise = new Promise();\n\n var annotationPromises = [];\n for (var i = 0, n = annotations.length; i < n; ++i) {\n annotationPromises.push(annotations[i].getOperatorList(partialEvaluator));\n }\n Promise.all(annotationPromises).then(function(datas) {\n opList.addOp(OPS.beginAnnotations, []);\n for (var i = 0, n = datas.length; i < n; ++i) {\n var annotOpList = datas[i];\n opList.addOpList(annotOpList);\n }\n opList.addOp(OPS.endAnnotations, []);\n annotationsReadyPromise.resolve();\n }, reject);\n\n return annotationsReadyPromise;\n };\n\n return Annotation;\n})();\nPDFJS.Annotation = Annotation;\n\n\nvar WidgetAnnotation = (function WidgetAnnotationClosure() {\n\n function WidgetAnnotation(params) {\n Annotation.call(this, params);\n\n if (params.data) {\n return;\n }\n\n var dict = params.dict;\n var data = this.data;\n\n data.fieldValue = stringToPDFString(\n Util.getInheritableProperty(dict, 'V') || '');\n data.alternativeText = stringToPDFString(dict.get('TU') || '');\n data.defaultAppearance = Util.getInheritableProperty(dict, 'DA') || '';\n var fieldType = Util.getInheritableProperty(dict, 'FT');\n data.fieldType = isName(fieldType) ? fieldType.name : '';\n data.fieldFlags = Util.getInheritableProperty(dict, 'Ff') || 0;\n this.fieldResources = Util.getInheritableProperty(dict, 'DR') || new Dict();\n\n // Building the full field name by collecting the field and\n // its ancestors 'T' data and joining them using '.'.\n var fieldName = [];\n var namedItem = dict;\n var ref = params.ref;\n while (namedItem) {\n var parent = namedItem.get('Parent');\n var parentRef = namedItem.getRaw('Parent');\n var name = namedItem.get('T');\n if (name) {\n fieldName.unshift(stringToPDFString(name));\n } else {\n // The field name is absent, that means more than one field\n // with the same name may exist. Replacing the empty name\n // with the '`' plus index in the parent's 'Kids' array.\n // This is not in the PDF spec but necessary to id the\n // the input controls.\n var kids = parent.get('Kids');\n var j, jj;\n for (j = 0, jj = kids.length; j < jj; j++) {\n var kidRef = kids[j];\n if (kidRef.num == ref.num && kidRef.gen == ref.gen)\n break;\n }\n fieldName.unshift('`' + j);\n }\n namedItem = parent;\n ref = parentRef;\n }\n data.fullName = fieldName.join('.');\n }\n\n var parent = Annotation.prototype;\n Util.inherit(WidgetAnnotation, Annotation, {\n isViewable: function WidgetAnnotation_isViewable() {\n if (this.data.fieldType === 'Sig') {\n TODO('unimplemented annotation type: Widget signature');\n return false;\n }\n\n return parent.isViewable.call(this);\n }\n });\n\n return WidgetAnnotation;\n})();\n\nvar TextWidgetAnnotation = (function TextWidgetAnnotationClosure() {\n function TextWidgetAnnotation(params) {\n WidgetAnnotation.call(this, params);\n\n if (params.data) {\n return;\n }\n\n this.data.textAlignment = Util.getInheritableProperty(params.dict, 'Q');\n }\n\n // TODO(mack): This dupes some of the logic in CanvasGraphics.setFont()\n function setTextStyles(element, item, fontObj) {\n\n var style = element.style;\n style.fontSize = item.fontSize + 'px';\n style.direction = item.fontDirection < 0 ? 'rtl': 'ltr';\n\n if (!fontObj) {\n return;\n }\n\n style.fontWeight = fontObj.black ?\n (fontObj.bold ? 'bolder' : 'bold') :\n (fontObj.bold ? 'bold' : 'normal');\n style.fontStyle = fontObj.italic ? 'italic' : 'normal';\n\n var fontName = fontObj.loadedName;\n var fontFamily = fontName ? '\"' + fontName + '\", ' : '';\n // Use a reasonable default font if the font doesn't specify a fallback\n var fallbackName = fontObj.fallbackName || 'Helvetica, sans-serif';\n style.fontFamily = fontFamily + fallbackName;\n }\n\n\n var parent = WidgetAnnotation.prototype;\n Util.inherit(TextWidgetAnnotation, WidgetAnnotation, {\n hasHtml: function TextWidgetAnnotation_hasHtml() {\n return !this.data.hasAppearance && !!this.data.fieldValue;\n },\n\n getHtmlElement: function TextWidgetAnnotation_getHtmlElement(commonObjs) {\n assert(!isWorker, 'getHtmlElement() shall be called from main thread');\n\n var item = this.data;\n\n var element = this.getEmptyContainer('div');\n element.style.display = 'table';\n\n var content = document.createElement('div');\n content.textContent = item.fieldValue;\n var textAlignment = item.textAlignment;\n content.style.textAlign = ['left', 'center', 'right'][textAlignment];\n content.style.verticalAlign = 'middle';\n content.style.display = 'table-cell';\n\n var fontObj = item.fontRefName ?\n commonObjs.getData(item.fontRefName) : null;\n var cssRules = setTextStyles(content, item, fontObj);\n\n element.appendChild(content);\n\n return element;\n },\n\n getOperatorList: function TextWidgetAnnotation_getOperatorList(evaluator) {\n if (this.appearance) {\n return Annotation.prototype.getOperatorList.call(this, evaluator);\n }\n\n var promise = new Promise();\n var opList = new OperatorList();\n var data = this.data;\n\n // Even if there is an appearance stream, ignore it. This is the\n // behaviour used by Adobe Reader.\n\n var defaultAppearance = data.defaultAppearance;\n if (!defaultAppearance) {\n promise.resolve(opList);\n return promise;\n }\n\n // Include any font resources found in the default appearance\n\n var stream = new Stream(stringToBytes(defaultAppearance));\n evaluator.getOperatorList(stream, this.fieldResources, opList);\n var appearanceFnArray = opList.fnArray;\n var appearanceArgsArray = opList.argsArray;\n var fnArray = [];\n var argsArray = [];\n\n // TODO(mack): Add support for stroke color\n data.rgb = [0, 0, 0];\n // TODO THIS DOESN'T MAKE ANY SENSE SINCE THE fnArray IS EMPTY!\n for (var i = 0, n = fnArray.length; i < n; ++i) {\n var fnId = appearanceFnArray[i];\n var args = appearanceArgsArray[i];\n\n if (fnId === OPS.setFont) {\n data.fontRefName = args[0];\n var size = args[1];\n if (size < 0) {\n data.fontDirection = -1;\n data.fontSize = -size;\n } else {\n data.fontDirection = 1;\n data.fontSize = size;\n }\n } else if (fnId === OPS.setFillRGBColor) {\n data.rgb = args;\n } else if (fnId === OPS.setFillGray) {\n var rgbValue = args[0] * 255;\n data.rgb = [rgbValue, rgbValue, rgbValue];\n }\n }\n promise.resolve(opList);\n return promise;\n }\n });\n\n return TextWidgetAnnotation;\n})();\n\nvar TextAnnotation = (function TextAnnotationClosure() {\n function TextAnnotation(params) {\n Annotation.call(this, params);\n\n if (params.data) {\n return;\n }\n\n var dict = params.dict;\n var data = this.data;\n\n var content = dict.get('Contents');\n var title = dict.get('T');\n data.content = stringToPDFString(content || '');\n data.title = stringToPDFString(title || '');\n data.name = !dict.has('Name') ? 'Note' : dict.get('Name').name;\n }\n\n var ANNOT_MIN_SIZE = 10;\n\n Util.inherit(TextAnnotation, Annotation, {\n\n getOperatorList: function TextAnnotation_getOperatorList(evaluator) {\n var promise = new Promise();\n promise.resolve(new OperatorList());\n return promise;\n },\n\n hasHtml: function TextAnnotation_hasHtml() {\n return true;\n },\n\n getHtmlElement: function TextAnnotation_getHtmlElement(commonObjs) {\n assert(!isWorker, 'getHtmlElement() shall be called from main thread');\n\n var item = this.data;\n var rect = item.rect;\n\n // sanity check because of OOo-generated PDFs\n if ((rect[3] - rect[1]) < ANNOT_MIN_SIZE) {\n rect[3] = rect[1] + ANNOT_MIN_SIZE;\n }\n if ((rect[2] - rect[0]) < ANNOT_MIN_SIZE) {\n rect[2] = rect[0] + (rect[3] - rect[1]); // make it square\n }\n\n var container = this.getEmptyContainer('section', rect);\n container.className = 'annotText';\n\n var image = document.createElement('img');\n image.style.height = container.style.height;\n var iconName = item.name;\n image.src = PDFJS.imageResourcesPath + 'annotation-' +\n iconName.toLowerCase() + '.svg';\n image.alt = '[{{type}} Annotation]';\n image.dataset.l10nId = 'text_annotation_type';\n image.dataset.l10nArgs = JSON.stringify({type: iconName});\n var content = document.createElement('div');\n content.setAttribute('hidden', true);\n var title = document.createElement('h1');\n var text = document.createElement('p');\n content.style.left = Math.floor(rect[2] - rect[0]) + 'px';\n content.style.top = '0px';\n title.textContent = item.title;\n\n if (!item.content && !item.title) {\n content.setAttribute('hidden', true);\n } else {\n var e = document.createElement('span');\n var lines = item.content.split(/(?:\\r\\n?|\\n)/);\n for (var i = 0, ii = lines.length; i < ii; ++i) {\n var line = lines[i];\n e.appendChild(document.createTextNode(line));\n if (i < (ii - 1))\n e.appendChild(document.createElement('br'));\n }\n text.appendChild(e);\n\n var showAnnotation = function showAnnotation() {\n container.style.zIndex += 1;\n content.removeAttribute('hidden');\n };\n\n var hideAnnotation = function hideAnnotation(e) {\n if (e.toElement || e.relatedTarget) { // No context menu is used\n container.style.zIndex -= 1;\n content.setAttribute('hidden', true);\n }\n };\n\n content.addEventListener('mouseover', showAnnotation, false);\n content.addEventListener('mouseout', hideAnnotation, false);\n image.addEventListener('mouseover', showAnnotation, false);\n image.addEventListener('mouseout', hideAnnotation, false);\n }\n\n content.appendChild(title);\n content.appendChild(text);\n container.appendChild(image);\n container.appendChild(content);\n\n return container;\n }\n });\n\n return TextAnnotation;\n})();\n\nvar LinkAnnotation = (function LinkAnnotationClosure() {\n function LinkAnnotation(params) {\n Annotation.call(this, params);\n\n if (params.data) {\n return;\n }\n\n var dict = params.dict;\n var data = this.data;\n\n var action = dict.get('A');\n if (action) {\n var linkType = action.get('S').name;\n if (linkType === 'URI') {\n var url = addDefaultProtocolToUrl(action.get('URI'));\n // TODO: pdf spec mentions urls can be relative to a Base\n // entry in the dictionary.\n if (!isValidUrl(url, false)) {\n url = '';\n }\n data.url = url;\n } else if (linkType === 'GoTo') {\n data.dest = action.get('D');\n } else if (linkType === 'GoToR') {\n var urlDict = action.get('F');\n if (isDict(urlDict)) {\n // We assume that the 'url' is a Filspec dictionary\n // and fetch the url without checking any further\n url = urlDict.get('F') || '';\n }\n\n // TODO: pdf reference says that GoToR\n // can also have 'NewWindow' attribute\n if (!isValidUrl(url, false)) {\n url = '';\n }\n data.url = url;\n data.dest = action.get('D');\n } else if (linkType === 'Named') {\n data.action = action.get('N').name;\n } else {\n TODO('unrecognized link type: ' + linkType);\n }\n } else if (dict.has('Dest')) {\n // simple destination link\n var dest = dict.get('Dest');\n data.dest = isName(dest) ? dest.name : dest;\n }\n }\n\n // Lets URLs beginning with 'www.' default to using the 'http://' protocol.\n function addDefaultProtocolToUrl(url) {\n if (url.indexOf('www.') === 0) {\n return ('http://' + url);\n }\n return url;\n }\n\n Util.inherit(LinkAnnotation, Annotation, {\n hasOperatorList: function LinkAnnotation_hasOperatorList() {\n return false;\n },\n\n hasHtml: function LinkAnnotation_hasHtml() {\n return true;\n },\n\n getHtmlElement: function LinkAnnotation_getHtmlElement(commonObjs) {\n var rect = this.data.rect;\n var element = document.createElement('a');\n var borderWidth = this.data.borderWidth;\n\n element.style.borderWidth = borderWidth + 'px';\n var color = this.data.color;\n var rgb = [];\n for (var i = 0; i < 3; ++i) {\n rgb[i] = Math.round(color[i] * 255);\n }\n element.style.borderColor = Util.makeCssRgb(rgb);\n element.style.borderStyle = 'solid';\n\n var width = rect[2] - rect[0] - 2 * borderWidth;\n var height = rect[3] - rect[1] - 2 * borderWidth;\n element.style.width = width + 'px';\n element.style.height = height + 'px';\n\n element.href = this.data.url || '';\n return element;\n }\n });\n\n return LinkAnnotation;\n})();\n\n\n/**\n * The maximum allowed image size in total pixels e.g. width * height. Images\n * above this value will not be drawn. Use -1 for no limit.\n * @var {Number}\n */\nPDFJS.maxImageSize = PDFJS.maxImageSize === undefined ? -1 : PDFJS.maxImageSize;\n\n/**\n * By default fonts are converted to OpenType fonts and loaded via font face\n * rules. If disabled, the font will be rendered using a built in font renderer\n * that constructs the glyphs with primitive path commands.\n * @var {Boolean}\n */\nPDFJS.disableFontFace = PDFJS.disableFontFace === undefined ?\n false : PDFJS.disableFontFace;\n\n/**\n * Path for image resources, mainly for annotation icons. Include trailing\n * slash.\n * @var {String}\n */\nPDFJS.imageResourcesPath = PDFJS.imageResourcesPath === undefined ?\n '' : PDFJS.imageResourcesPath;\n\n/**\n * Disable the web worker and run all code on the main thread. This will happen\n * automatically if the browser doesn't support workers or sending typed arrays\n * to workers.\n * @var {Boolean}\n */\nPDFJS.disableWorker = PDFJS.disableWorker === undefined ?\n false : PDFJS.disableWorker;\n\n/**\n * Path and filename of the worker file. Required when the worker is enabled in\n * development mode. If unspecified in the production build, the worker will be\n * loaded based on the location of the pdf.js file.\n * @var {String}\n */\nPDFJS.workerSrc = PDFJS.workerSrc === undefined ? null : PDFJS.workerSrc;\n\n/**\n * Disable range request loading of PDF files. When enabled and if the server\n * supports partial content requests then the PDF will be fetched in chunks.\n * Enabled (false) by default.\n * @var {Boolean}\n */\nPDFJS.disableRange = PDFJS.disableRange === undefined ?\n false : PDFJS.disableRange;\n\n/**\n * Disable pre-fetching of PDF file data. When range requests are enabled PDF.js\n * will automatically keep fetching more data even if it isn't needed to display\n * the current page. This default behavior can be disabled.\n * @var {Boolean}\n */\nPDFJS.disableAutoFetch = PDFJS.disableAutoFetch === undefined ?\n false : PDFJS.disableAutoFetch;\n\n/**\n * Enables special hooks for debugging PDF.js.\n * @var {Boolean}\n */\nPDFJS.pdfBug = PDFJS.pdfBug === undefined ? false : PDFJS.pdfBug;\n\n/**\n * Enables transfer usage in postMessage for ArrayBuffers.\n * @var {boolean}\n */\nPDFJS.postMessageTransfers = PDFJS.postMessageTransfers === undefined ?\n true : PDFJS.postMessageTransfers;\n/**\n * This is the main entry point for loading a PDF and interacting with it.\n * NOTE: If a URL is used to fetch the PDF data a standard XMLHttpRequest(XHR)\n * is used, which means it must follow the same origin rules that any XHR does\n * e.g. No cross domain requests without CORS.\n *\n * @param {string|TypedAray|object} source Can be an url to where a PDF is\n * located, a typed array (Uint8Array) already populated with data or\n * and parameter object with the following possible fields:\n * - url - The URL of the PDF.\n * - data - A typed array with PDF data.\n * - httpHeaders - Basic authentication headers.\n * - password - For decrypting password-protected PDFs.\n * - initialData - A typed array with the first portion or all of the pdf data.\n * Used by the extension since some data is already loaded\n * before the switch to range requests. \n *\n * @param {object} pdfDataRangeTransport is optional. It is used if you want\n * to manually serve range requests for data in the PDF. See viewer.js for\n * an example of pdfDataRangeTransport's interface.\n *\n * @param {function} passwordCallback is optional. It is used to request a\n * password if wrong or no password was provided. The callback receives two\n * parameters: function that needs to be called with new password and reason\n * (see {PasswordResponses}).\n *\n * @return {Promise} A promise that is resolved with {PDFDocumentProxy} object.\n */\nPDFJS.getDocument = function getDocument(source,\n pdfDataRangeTransport,\n passwordCallback,\n progressCallback) {\n var workerInitializedPromise, workerReadyPromise, transport;\n\n if (typeof source === 'string') {\n source = { url: source };\n } else if (isArrayBuffer(source)) {\n source = { data: source };\n } else if (typeof source !== 'object') {\n error('Invalid parameter in getDocument, need either Uint8Array, ' +\n 'string or a parameter object');\n }\n\n if (!source.url && !source.data)\n error('Invalid parameter array, need either .data or .url');\n\n // copy/use all keys as is except 'url' -- full path is required\n var params = {};\n for (var key in source) {\n if (key === 'url' && typeof window !== 'undefined') {\n params[key] = combineUrl(window.location.href, source[key]);\n continue;\n }\n params[key] = source[key];\n }\n\n workerInitializedPromise = new PDFJS.Promise();\n workerReadyPromise = new PDFJS.Promise();\n transport = new WorkerTransport(workerInitializedPromise,\n workerReadyPromise, pdfDataRangeTransport, progressCallback);\n workerInitializedPromise.then(function transportInitialized() {\n transport.passwordCallback = passwordCallback;\n transport.fetchDocument(params);\n });\n return workerReadyPromise;\n};\n\n/**\n * Proxy to a PDFDocument in the worker thread. Also, contains commonly used\n * properties that can be read synchronously.\n */\nvar PDFDocumentProxy = (function PDFDocumentProxyClosure() {\n function PDFDocumentProxy(pdfInfo, transport) {\n this.pdfInfo = pdfInfo;\n this.transport = transport;\n }\n PDFDocumentProxy.prototype = {\n /**\n * @return {number} Total number of pages the PDF contains.\n */\n get numPages() {\n return this.pdfInfo.numPages;\n },\n /**\n * @return {string} A unique ID to identify a PDF. Not guaranteed to be\n * unique.\n */\n get fingerprint() {\n return this.pdfInfo.fingerprint;\n },\n /**\n * @return {boolean} true if embedded document fonts are in use. Will be\n * set during rendering of the pages.\n */\n get embeddedFontsUsed() {\n return this.transport.embeddedFontsUsed;\n },\n /**\n * @param {number} The page number to get. The first page is 1.\n * @return {Promise} A promise that is resolved with a {PDFPageProxy}\n * object.\n */\n getPage: function PDFDocumentProxy_getPage(number) {\n return this.transport.getPage(number);\n },\n /**\n * @param {object} Must have 'num' and 'gen' properties.\n * @return {Promise} A promise that is resolved with the page index that is\n * associated with the reference.\n */\n getPageIndex: function PDFDocumentProxy_getPageIndex(ref) {\n return this.transport.getPageIndex(ref);\n },\n /**\n * @return {Promise} A promise that is resolved with a lookup table for\n * mapping named destinations to reference numbers.\n */\n getDestinations: function PDFDocumentProxy_getDestinations() {\n return this.transport.getDestinations();\n },\n /**\n * @return {Promise} A promise that is resolved with an array of all the\n * JavaScript strings in the name tree.\n */\n getJavaScript: function PDFDocumentProxy_getDestinations() {\n var promise = new PDFJS.Promise();\n var js = this.pdfInfo.javaScript;\n promise.resolve(js);\n return promise;\n },\n /**\n * @return {Promise} A promise that is resolved with an {array} that is a\n * tree outline (if it has one) of the PDF. The tree is in the format of:\n * [\n * {\n * title: string,\n * bold: boolean,\n * italic: boolean,\n * color: rgb array,\n * dest: dest obj,\n * items: array of more items like this\n * },\n * ...\n * ].\n */\n getOutline: function PDFDocumentProxy_getOutline() {\n var promise = new PDFJS.Promise();\n var outline = this.pdfInfo.outline;\n promise.resolve(outline);\n return promise;\n },\n /**\n * @return {Promise} A promise that is resolved with an {object} that has\n * info and metadata properties. Info is an {object} filled with anything\n * available in the information dictionary and similarly metadata is a\n * {Metadata} object with information from the metadata section of the PDF.\n */\n getMetadata: function PDFDocumentProxy_getMetadata() {\n var promise = new PDFJS.Promise();\n var info = this.pdfInfo.info;\n var metadata = this.pdfInfo.metadata;\n promise.resolve({\n info: info,\n metadata: metadata ? new PDFJS.Metadata(metadata) : null\n });\n return promise;\n },\n isEncrypted: function PDFDocumentProxy_isEncrypted() {\n var promise = new PDFJS.Promise();\n promise.resolve(this.pdfInfo.encrypted);\n return promise;\n },\n /**\n * @return {Promise} A promise that is resolved with a TypedArray that has\n * the raw data from the PDF.\n */\n getData: function PDFDocumentProxy_getData() {\n var promise = new PDFJS.Promise();\n this.transport.getData(promise);\n return promise;\n },\n /**\n * @return {Promise} A promise that is resolved when the document's data\n * is loaded\n */\n dataLoaded: function PDFDocumentProxy_dataLoaded() {\n return this.transport.dataLoaded();\n },\n cleanup: function PDFDocumentProxy_cleanup() {\n this.transport.startCleanup();\n },\n destroy: function PDFDocumentProxy_destroy() {\n this.transport.destroy();\n }\n };\n return PDFDocumentProxy;\n})();\n\nvar PDFPageProxy = (function PDFPageProxyClosure() {\n function PDFPageProxy(pageInfo, transport) {\n this.pageInfo = pageInfo;\n this.transport = transport;\n this.stats = new StatTimer();\n this.stats.enabled = !!globalScope.PDFJS.enableStats;\n this.commonObjs = transport.commonObjs;\n this.objs = new PDFObjects();\n this.receivingOperatorList = false;\n this.cleanupAfterRender = false;\n this.pendingDestroy = false;\n this.renderTasks = [];\n }\n PDFPageProxy.prototype = {\n /**\n * @return {number} Page number of the page. First page is 1.\n */\n get pageNumber() {\n return this.pageInfo.pageIndex + 1;\n },\n /**\n * @return {number} The number of degrees the page is rotated clockwise.\n */\n get rotate() {\n return this.pageInfo.rotate;\n },\n /**\n * @return {object} The reference that points to this page. It has 'num' and\n * 'gen' properties.\n */\n get ref() {\n return this.pageInfo.ref;\n },\n /**\n * @return {array} An array of the visible portion of the PDF page in the\n * user space units - [x1, y1, x2, y2].\n */\n get view() {\n return this.pageInfo.view;\n },\n /**\n * @param {number} scale The desired scale of the viewport.\n * @param {number} rotate Degrees to rotate the viewport. If omitted this\n * defaults to the page rotation.\n * @return {PageViewport} Contains 'width' and 'height' properties along\n * with transforms required for rendering.\n */\n getViewport: function PDFPageProxy_getViewport(scale, rotate) {\n if (arguments.length < 2)\n rotate = this.rotate;\n return new PDFJS.PageViewport(this.view, scale, rotate, 0, 0);\n },\n /**\n * @return {Promise} A promise that is resolved with an {array} of the\n * annotation objects.\n */\n getAnnotations: function PDFPageProxy_getAnnotations() {\n if (this.annotationsPromise)\n return this.annotationsPromise;\n\n var promise = new PDFJS.Promise();\n this.annotationsPromise = promise;\n this.transport.getAnnotations(this.pageInfo.pageIndex);\n return promise;\n },\n /**\n * Begins the process of rendering a page to the desired context.\n * @param {object} params A parameter object that supports:\n * {\n * canvasContext(required): A 2D context of a DOM Canvas object.,\n * textLayer(optional): An object that has beginLayout, endLayout, and\n * appendText functions.,\n * imageLayer(optional): An object that has beginLayout, endLayout and\n * appendImage functions.,\n * continueCallback(optional): A function that will be called each time\n * the rendering is paused. To continue\n * rendering call the function that is the\n * first argument to the callback.\n * }.\n * @return {RenderTask} An extended promise that is resolved when the page\n * finishes rendering (see RenderTask).\n */\n render: function PDFPageProxy_render(params) {\n var stats = this.stats;\n stats.time('Overall');\n\n // If there was a pending destroy cancel it so no cleanup happens during\n // this call to render.\n this.pendingDestroy = false;\n\n // If there is no displayReadyPromise yet, then the operatorList was never\n // requested before. Make the request and create the promise.\n if (!this.displayReadyPromise) {\n this.receivingOperatorList = true;\n this.displayReadyPromise = new Promise();\n this.operatorList = {\n fnArray: [],\n argsArray: [],\n lastChunk: false\n };\n\n this.stats.time('Page Request');\n this.transport.messageHandler.send('RenderPageRequest', {\n pageIndex: this.pageNumber - 1\n });\n }\n\n var internalRenderTask = new InternalRenderTask(complete, params,\n this.objs, this.commonObjs,\n this.operatorList, this.pageNumber);\n this.renderTasks.push(internalRenderTask);\n var renderTask = new RenderTask(internalRenderTask);\n\n var self = this;\n this.displayReadyPromise.then(\n function pageDisplayReadyPromise(transparency) {\n if (self.pendingDestroy) {\n complete();\n return;\n }\n stats.time('Rendering');\n internalRenderTask.initalizeGraphics(transparency);\n internalRenderTask.operatorListChanged();\n },\n function pageDisplayReadPromiseError(reason) {\n complete(reason);\n }\n );\n\n function complete(error) {\n var i = self.renderTasks.indexOf(internalRenderTask);\n if (i >= 0) {\n self.renderTasks.splice(i, 1);\n }\n\n if (self.cleanupAfterRender) {\n self.pendingDestroy = true;\n }\n self._tryDestroy();\n\n if (error) {\n renderTask.reject(error);\n } else {\n renderTask.resolve();\n }\n stats.timeEnd('Rendering');\n stats.timeEnd('Overall');\n }\n\n return renderTask;\n },\n /**\n * @return {Promise} That is resolved with the a {string} that is the text\n * content from the page.\n */\n getTextContent: function PDFPageProxy_getTextContent() {\n var promise = new PDFJS.Promise();\n this.transport.messageHandler.send('GetTextContent', {\n pageIndex: this.pageNumber - 1\n },\n function textContentCallback(textContent) {\n promise.resolve(textContent);\n }\n );\n return promise;\n },\n /**\n * Stub for future feature.\n */\n getOperationList: function PDFPageProxy_getOperationList() {\n var promise = new PDFJS.Promise();\n var operationList = { // not implemented\n dependencyFontsID: null,\n operatorList: null\n };\n promise.resolve(operationList);\n return promise;\n },\n /**\n * Destroys resources allocated by the page.\n */\n destroy: function PDFPageProxy_destroy() {\n this.pendingDestroy = true;\n this._tryDestroy();\n },\n /**\n * For internal use only. Attempts to clean up if rendering is in a state\n * where that's possible.\n */\n _tryDestroy: function PDFPageProxy__destroy() {\n if (!this.pendingDestroy ||\n this.renderTasks.length !== 0 ||\n this.receivingOperatorList) {\n return;\n }\n\n delete this.operatorList;\n delete this.displayReadyPromise;\n this.objs.clear();\n this.pendingDestroy = false;\n },\n /**\n * For internal use only.\n */\n _startRenderPage: function PDFPageProxy_startRenderPage(transparency) {\n this.displayReadyPromise.resolve(transparency);\n },\n /**\n * For internal use only.\n */\n _renderPageChunk: function PDFPageProxy_renderPageChunk(operatorListChunk) {\n // Add the new chunk to the current operator list.\n for (var i = 0, ii = operatorListChunk.length; i < ii; i++) {\n this.operatorList.fnArray.push(operatorListChunk.fnArray[i]);\n this.operatorList.argsArray.push(operatorListChunk.argsArray[i]);\n }\n this.operatorList.lastChunk = operatorListChunk.lastChunk;\n\n // Notify all the rendering tasks there are more operators to be consumed.\n for (var i = 0; i < this.renderTasks.length; i++) {\n this.renderTasks[i].operatorListChanged();\n }\n\n if (operatorListChunk.lastChunk) {\n this.receivingOperatorList = false;\n this._tryDestroy();\n }\n }\n };\n return PDFPageProxy;\n})();\n/**\n * For internal use only.\n */\nvar WorkerTransport = (function WorkerTransportClosure() {\n function WorkerTransport(workerInitializedPromise, workerReadyPromise,\n pdfDataRangeTransport, progressCallback) {\n this.pdfDataRangeTransport = pdfDataRangeTransport;\n\n this.workerReadyPromise = workerReadyPromise;\n this.progressCallback = progressCallback;\n this.commonObjs = new PDFObjects();\n\n this.pageCache = [];\n this.pagePromises = [];\n this.embeddedFontsUsed = false;\n\n this.passwordCallback = null;\n\n // If worker support isn't disabled explicit and the browser has worker\n // support, create a new web worker and test if it/the browser fullfills\n // all requirements to run parts of pdf.js in a web worker.\n // Right now, the requirement is, that an Uint8Array is still an Uint8Array\n // as it arrives on the worker. Chrome added this with version 15.\n if (!globalScope.PDFJS.disableWorker && typeof Worker !== 'undefined') {\n var workerSrc = PDFJS.workerSrc;\n if (!workerSrc) {\n error('No PDFJS.workerSrc specified');\n }\n\n try {\n // Some versions of FF can't create a worker on localhost, see:\n // https://bugzilla.mozilla.org/show_bug.cgi?id=683280\n var worker = new Worker(workerSrc);\n var messageHandler = new MessageHandler('main', worker);\n this.messageHandler = messageHandler;\n\n messageHandler.on('test', function transportTest(data) {\n var supportTypedArray = data && data.supportTypedArray;\n if (supportTypedArray) {\n this.worker = worker;\n if (!data.supportTransfers) {\n PDFJS.postMessageTransfers = false;\n }\n this.setupMessageHandler(messageHandler);\n workerInitializedPromise.resolve();\n } else {\n globalScope.PDFJS.disableWorker = true;\n this.loadFakeWorkerFiles().then(function() {\n this.setupFakeWorker();\n workerInitializedPromise.resolve();\n }.bind(this));\n }\n }.bind(this));\n\n var testObj = new Uint8Array([PDFJS.postMessageTransfers ? 255 : 0]);\n // Some versions of Opera throw a DATA_CLONE_ERR on serializing the\n // typed array. Also, checking if we can use transfers.\n try {\n messageHandler.send('test', testObj, null, [testObj.buffer]);\n } catch (ex) {\n info('Cannot use postMessage transfers');\n testObj[0] = 0;\n messageHandler.send('test', testObj);\n }\n return;\n } catch (e) {\n info('The worker has been disabled.');\n }\n }\n // Either workers are disabled, not supported or have thrown an exception.\n // Thus, we fallback to a faked worker.\n globalScope.PDFJS.disableWorker = true;\n this.loadFakeWorkerFiles().then(function() {\n this.setupFakeWorker();\n workerInitializedPromise.resolve();\n }.bind(this));\n }\n WorkerTransport.prototype = {\n destroy: function WorkerTransport_destroy() {\n this.pageCache = [];\n this.pagePromises = [];\n var self = this;\n this.messageHandler.send('Terminate', null, function () {\n if (self.worker) {\n self.worker.terminate();\n }\n });\n },\n\n loadFakeWorkerFiles: function WorkerTransport_loadFakeWorkerFiles() {\n if (!PDFJS.fakeWorkerFilesLoadedPromise) {\n PDFJS.fakeWorkerFilesLoadedPromise = new Promise();\n // In the developer build load worker_loader which in turn loads all the\n // other files and resolves the promise. In production only the\n // pdf.worker.js file is needed.\n Util.loadScript(PDFJS.workerSrc, function() {\n PDFJS.fakeWorkerFilesLoadedPromise.resolve();\n });\n }\n return PDFJS.fakeWorkerFilesLoadedPromise;\n },\n\n setupFakeWorker: function WorkerTransport_setupFakeWorker() {\n warn('Setting up fake worker.');\n // If we don't use a worker, just post/sendMessage to the main thread.\n var fakeWorker = {\n postMessage: function WorkerTransport_postMessage(obj) {\n fakeWorker.onmessage({data: obj});\n },\n terminate: function WorkerTransport_terminate() {}\n };\n\n var messageHandler = new MessageHandler('main', fakeWorker);\n this.setupMessageHandler(messageHandler);\n\n // If the main thread is our worker, setup the handling for the messages\n // the main thread sends to it self.\n PDFJS.WorkerMessageHandler.setup(messageHandler);\n },\n\n setupMessageHandler:\n function WorkerTransport_setupMessageHandler(messageHandler) {\n this.messageHandler = messageHandler;\n\n function updatePassword(password) {\n messageHandler.send('UpdatePassword', password);\n }\n\n var pdfDataRangeTransport = this.pdfDataRangeTransport;\n if (pdfDataRangeTransport) {\n pdfDataRangeTransport.addRangeListener(function(begin, chunk) {\n messageHandler.send('OnDataRange', {\n begin: begin,\n chunk: chunk\n });\n });\n\n pdfDataRangeTransport.addProgressListener(function(loaded) {\n messageHandler.send('OnDataProgress', {\n loaded: loaded\n });\n });\n\n messageHandler.on('RequestDataRange',\n function transportDataRange(data) {\n pdfDataRangeTransport.requestDataRange(data.begin, data.end);\n }, this);\n }\n\n messageHandler.on('GetDoc', function transportDoc(data) {\n var pdfInfo = data.pdfInfo;\n var pdfDocument = new PDFDocumentProxy(pdfInfo, this);\n this.pdfDocument = pdfDocument;\n this.workerReadyPromise.resolve(pdfDocument);\n }, this);\n\n messageHandler.on('NeedPassword', function transportPassword(data) {\n if (this.passwordCallback) {\n return this.passwordCallback(updatePassword,\n PasswordResponses.NEED_PASSWORD);\n }\n this.workerReadyPromise.reject(data.exception.message, data.exception);\n }, this);\n\n messageHandler.on('IncorrectPassword', function transportBadPass(data) {\n if (this.passwordCallback) {\n return this.passwordCallback(updatePassword,\n PasswordResponses.INCORRECT_PASSWORD);\n }\n this.workerReadyPromise.reject(data.exception.message, data.exception);\n }, this);\n\n messageHandler.on('InvalidPDF', function transportInvalidPDF(data) {\n this.workerReadyPromise.reject(data.exception.name, data.exception);\n }, this);\n\n messageHandler.on('MissingPDF', function transportMissingPDF(data) {\n this.workerReadyPromise.reject(data.exception.message, data.exception);\n }, this);\n\n messageHandler.on('UnknownError', function transportUnknownError(data) {\n this.workerReadyPromise.reject(data.exception.message, data.exception);\n }, this);\n\n messageHandler.on('GetPage', function transportPage(data) {\n var pageInfo = data.pageInfo;\n var page = new PDFPageProxy(pageInfo, this);\n this.pageCache[pageInfo.pageIndex] = page;\n var promise = this.pagePromises[pageInfo.pageIndex];\n promise.resolve(page);\n }, this);\n\n messageHandler.on('GetAnnotations', function transportAnnotations(data) {\n var annotations = data.annotations;\n var promise = this.pageCache[data.pageIndex].annotationsPromise;\n promise.resolve(annotations);\n }, this);\n\n messageHandler.on('StartRenderPage', function transportRender(data) {\n var page = this.pageCache[data.pageIndex];\n\n page.stats.timeEnd('Page Request');\n page._startRenderPage(data.transparency);\n }, this);\n\n messageHandler.on('RenderPageChunk', function transportRender(data) {\n var page = this.pageCache[data.pageIndex];\n\n page._renderPageChunk(data.operatorList);\n }, this);\n\n messageHandler.on('commonobj', function transportObj(data) {\n var id = data[0];\n var type = data[1];\n if (this.commonObjs.hasData(id))\n return;\n\n switch (type) {\n case 'Font':\n var exportedData = data[2];\n\n var font;\n if ('error' in exportedData) {\n var error = exportedData.error;\n warn('Error during font loading: ' + error);\n this.commonObjs.resolve(id, error);\n break;\n } else {\n font = new FontFace(exportedData);\n }\n\n FontLoader.bind(\n [font],\n function fontReady(fontObjs) {\n this.commonObjs.resolve(id, font);\n }.bind(this)\n );\n break;\n case 'FontPath':\n this.commonObjs.resolve(id, data[2]);\n break;\n default:\n error('Got unknown common object type ' + type);\n }\n }, this);\n\n messageHandler.on('obj', function transportObj(data) {\n var id = data[0];\n var pageIndex = data[1];\n var type = data[2];\n var pageProxy = this.pageCache[pageIndex];\n if (pageProxy.objs.hasData(id))\n return;\n\n switch (type) {\n case 'JpegStream':\n var imageData = data[3];\n loadJpegStream(id, imageData, pageProxy.objs);\n break;\n case 'Image':\n var imageData = data[3];\n pageProxy.objs.resolve(id, imageData);\n\n // heuristics that will allow not to store large data\n var MAX_IMAGE_SIZE_TO_STORE = 8000000;\n if ('data' in imageData &&\n imageData.data.length > MAX_IMAGE_SIZE_TO_STORE) {\n pageProxy.cleanupAfterRender = true;\n }\n break;\n default:\n error('Got unknown object type ' + type);\n }\n }, this);\n\n messageHandler.on('DocProgress', function transportDocProgress(data) {\n if (this.progressCallback) {\n this.progressCallback({\n loaded: data.loaded,\n total: data.total\n });\n }\n }, this);\n\n messageHandler.on('DocError', function transportDocError(data) {\n this.workerReadyPromise.reject(data);\n }, this);\n\n messageHandler.on('PageError', function transportError(data) {\n var page = this.pageCache[data.pageNum - 1];\n if (page.displayReadyPromise)\n page.displayReadyPromise.reject(data.error);\n else\n error(data.error);\n }, this);\n\n messageHandler.on('JpegDecode', function(data, promise) {\n var imageUrl = data[0];\n var components = data[1];\n if (components != 3 && components != 1)\n error('Only 3 component or 1 component can be returned');\n\n var img = new Image();\n img.onload = (function messageHandler_onloadClosure() {\n var width = img.width;\n var height = img.height;\n var size = width * height;\n var rgbaLength = size * 4;\n var buf = new Uint8Array(size * components);\n var tmpCanvas = createScratchCanvas(width, height);\n var tmpCtx = tmpCanvas.getContext('2d');\n tmpCtx.drawImage(img, 0, 0);\n var data = tmpCtx.getImageData(0, 0, width, height).data;\n\n if (components == 3) {\n for (var i = 0, j = 0; i < rgbaLength; i += 4, j += 3) {\n buf[j] = data[i];\n buf[j + 1] = data[i + 1];\n buf[j + 2] = data[i + 2];\n }\n } else if (components == 1) {\n for (var i = 0, j = 0; i < rgbaLength; i += 4, j++) {\n buf[j] = data[i];\n }\n }\n promise.resolve({ data: buf, width: width, height: height});\n }).bind(this);\n img.src = imageUrl;\n });\n },\n\n fetchDocument: function WorkerTransport_fetchDocument(source) {\n source.disableAutoFetch = PDFJS.disableAutoFetch;\n source.chunkedViewerLoading = !!this.pdfDataRangeTransport;\n this.messageHandler.send('GetDocRequest', {\n source: source,\n disableRange: PDFJS.disableRange,\n maxImageSize: PDFJS.maxImageSize,\n disableFontFace: PDFJS.disableFontFace\n });\n },\n\n getData: function WorkerTransport_getData(promise) {\n this.messageHandler.send('GetData', null, function(data) {\n promise.resolve(data);\n });\n },\n\n dataLoaded: function WorkerTransport_dataLoaded() {\n var promise = new PDFJS.Promise();\n this.messageHandler.send('DataLoaded', null, function(args) {\n promise.resolve(args);\n });\n return promise;\n },\n\n getPage: function WorkerTransport_getPage(pageNumber, promise) {\n var pageIndex = pageNumber - 1;\n if (pageIndex in this.pagePromises)\n return this.pagePromises[pageIndex];\n var promise = new PDFJS.Promise('Page ' + pageNumber);\n this.pagePromises[pageIndex] = promise;\n this.messageHandler.send('GetPageRequest', { pageIndex: pageIndex });\n return promise;\n },\n\n getPageIndex: function WorkerTransport_getPageIndexByRef(ref) {\n var promise = new PDFJS.Promise();\n this.messageHandler.send('GetPageIndex', { ref: ref },\n function (pageIndex) {\n promise.resolve(pageIndex);\n }\n );\n return promise;\n },\n\n getAnnotations: function WorkerTransport_getAnnotations(pageIndex) {\n this.messageHandler.send('GetAnnotationsRequest',\n { pageIndex: pageIndex });\n },\n\n getDestinations: function WorkerTransport_getDestinations() {\n var promise = new PDFJS.Promise();\n this.messageHandler.send('GetDestinations', null,\n function transportDestinations(destinations) {\n promise.resolve(destinations);\n }\n );\n return promise;\n },\n\n startCleanup: function WorkerTransport_startCleanup() {\n this.messageHandler.send('Cleanup', null,\n function endCleanup() {\n for (var i = 0, ii = this.pageCache.length; i < ii; i++) {\n var page = this.pageCache[i];\n if (page) {\n page.destroy();\n }\n }\n this.commonObjs.clear();\n FontLoader.clear();\n }.bind(this)\n );\n }\n };\n return WorkerTransport;\n\n})();\n\n/**\n * A PDF document and page is built of many objects. E.g. there are objects\n * for fonts, images, rendering code and such. These objects might get processed\n * inside of a worker. The `PDFObjects` implements some basic functions to\n * manage these objects.\n */\nvar PDFObjects = (function PDFObjectsClosure() {\n function PDFObjects() {\n this.objs = {};\n }\n\n PDFObjects.prototype = {\n /**\n * Internal function.\n * Ensures there is an object defined for `objId`.\n */\n ensureObj: function PDFObjects_ensureObj(objId) {\n if (this.objs[objId])\n return this.objs[objId];\n\n var obj = {\n promise: new Promise(objId),\n data: null,\n resolved: false\n };\n this.objs[objId] = obj;\n\n return obj;\n },\n\n /**\n * If called *without* callback, this returns the data of `objId` but the\n * object needs to be resolved. If it isn't, this function throws.\n *\n * If called *with* a callback, the callback is called with the data of the\n * object once the object is resolved. That means, if you call this\n * function and the object is already resolved, the callback gets called\n * right away.\n */\n get: function PDFObjects_get(objId, callback) {\n // If there is a callback, then the get can be async and the object is\n // not required to be resolved right now\n if (callback) {\n this.ensureObj(objId).promise.then(callback);\n return null;\n }\n\n // If there isn't a callback, the user expects to get the resolved data\n // directly.\n var obj = this.objs[objId];\n\n // If there isn't an object yet or the object isn't resolved, then the\n // data isn't ready yet!\n if (!obj || !obj.resolved)\n error('Requesting object that isn\\'t resolved yet ' + objId);\n\n return obj.data;\n },\n\n /**\n * Resolves the object `objId` with optional `data`.\n */\n resolve: function PDFObjects_resolve(objId, data) {\n var obj = this.ensureObj(objId);\n\n obj.resolved = true;\n obj.data = data;\n obj.promise.resolve(data);\n },\n\n isResolved: function PDFObjects_isResolved(objId) {\n var objs = this.objs;\n\n if (!objs[objId]) {\n return false;\n } else {\n return objs[objId].resolved;\n }\n },\n\n hasData: function PDFObjects_hasData(objId) {\n return this.isResolved(objId);\n },\n\n /**\n * Returns the data of `objId` if object exists, null otherwise.\n */\n getData: function PDFObjects_getData(objId) {\n var objs = this.objs;\n if (!objs[objId] || !objs[objId].resolved) {\n return null;\n } else {\n return objs[objId].data;\n }\n },\n\n clear: function PDFObjects_clear() {\n this.objs = {};\n }\n };\n return PDFObjects;\n})();\n/*\n * RenderTask is basically a promise but adds a cancel function to terminate it.\n */\nvar RenderTask = (function RenderTaskClosure() {\n function RenderTask(internalRenderTask) {\n this.internalRenderTask = internalRenderTask;\n Promise.call(this);\n }\n\n RenderTask.prototype = Object.create(Promise.prototype);\n\n /**\n * Cancel the rendering task. If the task is curently rendering it will not be\n * cancelled until graphics pauses with a timeout. The promise that this\n * object extends will resolved when cancelled.\n */\n RenderTask.prototype.cancel = function RenderTask_cancel() {\n this.internalRenderTask.cancel();\n };\n\n return RenderTask;\n})();\n\nvar InternalRenderTask = (function InternalRenderTaskClosure() {\n\n function InternalRenderTask(callback, params, objs, commonObjs, operatorList,\n pageNumber) {\n this.callback = callback;\n this.params = params;\n this.objs = objs;\n this.commonObjs = commonObjs;\n this.operatorListIdx = null;\n this.operatorList = operatorList;\n this.pageNumber = pageNumber;\n this.running = false;\n this.graphicsReadyCallback = null;\n this.graphicsReady = false;\n this.cancelled = false;\n }\n\n InternalRenderTask.prototype = {\n\n initalizeGraphics:\n function InternalRenderTask_initalizeGraphics(transparency) {\n\n if (this.cancelled) {\n return;\n }\n if (PDFJS.pdfBug && 'StepperManager' in globalScope &&\n globalScope.StepperManager.enabled) {\n this.stepper = globalScope.StepperManager.create(this.pageNumber - 1);\n this.stepper.init(this.operatorList);\n this.stepper.nextBreakPoint = this.stepper.getNextBreakPoint();\n }\n\n var params = this.params;\n this.gfx = new CanvasGraphics(params.canvasContext, this.commonObjs,\n this.objs, params.textLayer,\n params.imageLayer);\n\n this.gfx.beginDrawing(params.viewport, transparency);\n this.operatorListIdx = 0;\n this.graphicsReady = true;\n if (this.graphicsReadyCallback) {\n this.graphicsReadyCallback();\n }\n },\n\n cancel: function InternalRenderTask_cancel() {\n this.running = false;\n this.cancelled = true;\n this.callback('cancelled');\n },\n\n operatorListChanged: function InternalRenderTask_operatorListChanged() {\n if (!this.graphicsReady) {\n if (!this.graphicsReadyCallback) {\n this.graphicsReadyCallback = this._continue.bind(this);\n }\n return;\n }\n\n if (this.stepper) {\n this.stepper.updateOperatorList(this.operatorList);\n }\n\n if (this.running) {\n return;\n }\n this._continue();\n },\n\n _continue: function InternalRenderTask__continue() {\n this.running = true;\n if (this.cancelled) {\n return;\n }\n if (this.params.continueCallback) {\n this.params.continueCallback(this._next.bind(this));\n } else {\n this._next();\n }\n },\n\n _next: function InternalRenderTask__next() {\n if (this.cancelled) {\n return;\n }\n this.operatorListIdx = this.gfx.executeOperatorList(this.operatorList,\n this.operatorListIdx,\n this._continue.bind(this),\n this.stepper);\n if (this.operatorListIdx === this.operatorList.argsArray.length) {\n this.running = false;\n if (this.operatorList.lastChunk) {\n this.gfx.endDrawing();\n this.callback();\n }\n }\n }\n\n };\n\n return InternalRenderTask;\n})();\n\n\nvar Metadata = PDFJS.Metadata = (function MetadataClosure() {\n function fixMetadata(meta) {\n return meta.replace(/>\\\\376\\\\377([^<]+)/g, function(all, codes) {\n var bytes = codes.replace(/\\\\([0-3])([0-7])([0-7])/g,\n function(code, d1, d2, d3) {\n return String.fromCharCode(d1 * 64 + d2 * 8 + d3 * 1);\n });\n var chars = '';\n for (var i = 0; i < bytes.length; i += 2) {\n var code = bytes.charCodeAt(i) * 256 + bytes.charCodeAt(i + 1);\n chars += code >= 32 && code < 127 && code != 60 && code != 62 &&\n code != 38 && false ? String.fromCharCode(code) :\n '&#x' + (0x10000 + code).toString(16).substring(1) + ';';\n }\n return '>' + chars;\n });\n }\n\n function Metadata(meta) {\n if (typeof meta === 'string') {\n // Ghostscript produces invalid metadata\n meta = fixMetadata(meta);\n\n var parser = new DOMParser();\n meta = parser.parseFromString(meta, 'application/xml');\n } else if (!(meta instanceof Document)) {\n error('Metadata: Invalid metadata object');\n }\n\n this.metaDocument = meta;\n this.metadata = {};\n this.parse();\n }\n\n Metadata.prototype = {\n parse: function Metadata_parse() {\n var doc = this.metaDocument;\n var rdf = doc.documentElement;\n\n if (rdf.nodeName.toLowerCase() !== 'rdf:rdf') { // Wrapped in <xmpmeta>\n rdf = rdf.firstChild;\n while (rdf && rdf.nodeName.toLowerCase() !== 'rdf:rdf')\n rdf = rdf.nextSibling;\n }\n\n var nodeName = (rdf) ? rdf.nodeName.toLowerCase() : null;\n if (!rdf || nodeName !== 'rdf:rdf' || !rdf.hasChildNodes())\n return;\n\n var children = rdf.childNodes, desc, entry, name, i, ii, length, iLength;\n\n for (i = 0, length = children.length; i < length; i++) {\n desc = children[i];\n if (desc.nodeName.toLowerCase() !== 'rdf:description')\n continue;\n\n for (ii = 0, iLength = desc.childNodes.length; ii < iLength; ii++) {\n if (desc.childNodes[ii].nodeName.toLowerCase() !== '#text') {\n entry = desc.childNodes[ii];\n name = entry.nodeName.toLowerCase();\n this.metadata[name] = entry.textContent.trim();\n }\n }\n }\n },\n\n get: function Metadata_get(name) {\n return this.metadata[name] || null;\n },\n\n has: function Metadata_has(name) {\n return typeof this.metadata[name] !== 'undefined';\n }\n };\n\n return Metadata;\n})();\n\n\n// <canvas> contexts store most of the state we need natively.\n// However, PDF needs a bit more state, which we store here.\n\n// Minimal font size that would be used during canvas fillText operations.\nvar MIN_FONT_SIZE = 16;\n\nvar COMPILE_TYPE3_GLYPHS = true;\n\nfunction createScratchCanvas(width, height) {\n var canvas = document.createElement('canvas');\n canvas.width = width;\n canvas.height = height;\n return canvas;\n}\n\nfunction addContextCurrentTransform(ctx) {\n // If the context doesn't expose a `mozCurrentTransform`, add a JS based on.\n if (!ctx.mozCurrentTransform) {\n // Store the original context\n ctx._scaleX = ctx._scaleX || 1.0;\n ctx._scaleY = ctx._scaleY || 1.0;\n ctx._originalSave = ctx.save;\n ctx._originalRestore = ctx.restore;\n ctx._originalRotate = ctx.rotate;\n ctx._originalScale = ctx.scale;\n ctx._originalTranslate = ctx.translate;\n ctx._originalTransform = ctx.transform;\n ctx._originalSetTransform = ctx.setTransform;\n\n ctx._transformMatrix = [ctx._scaleX, 0, 0, ctx._scaleY, 0, 0];\n ctx._transformStack = [];\n\n Object.defineProperty(ctx, 'mozCurrentTransform', {\n get: function getCurrentTransform() {\n return this._transformMatrix;\n }\n });\n\n Object.defineProperty(ctx, 'mozCurrentTransformInverse', {\n get: function getCurrentTransformInverse() {\n // Calculation done using WolframAlpha:\n // http://www.wolframalpha.com/input/?\n // i=Inverse+{{a%2C+c%2C+e}%2C+{b%2C+d%2C+f}%2C+{0%2C+0%2C+1}}\n\n var m = this._transformMatrix;\n var a = m[0], b = m[1], c = m[2], d = m[3], e = m[4], f = m[5];\n\n var ad_bc = a * d - b * c;\n var bc_ad = b * c - a * d;\n\n return [\n d / ad_bc,\n b / bc_ad,\n c / bc_ad,\n a / ad_bc,\n (d * e - c * f) / bc_ad,\n (b * e - a * f) / ad_bc\n ];\n }\n });\n\n ctx.save = function ctxSave() {\n var old = this._transformMatrix;\n this._transformStack.push(old);\n this._transformMatrix = old.slice(0, 6);\n\n this._originalSave();\n };\n\n ctx.restore = function ctxRestore() {\n var prev = this._transformStack.pop();\n if (prev) {\n this._transformMatrix = prev;\n this._originalRestore();\n }\n };\n\n ctx.translate = function ctxTranslate(x, y) {\n var m = this._transformMatrix;\n m[4] = m[0] * x + m[2] * y + m[4];\n m[5] = m[1] * x + m[3] * y + m[5];\n\n this._originalTranslate(x, y);\n };\n\n ctx.scale = function ctxScale(x, y) {\n var m = this._transformMatrix;\n m[0] = m[0] * x;\n m[1] = m[1] * x;\n m[2] = m[2] * y;\n m[3] = m[3] * y;\n\n this._originalScale(x, y);\n };\n\n ctx.transform = function ctxTransform(a, b, c, d, e, f) {\n var m = this._transformMatrix;\n this._transformMatrix = [\n m[0] * a + m[2] * b,\n m[1] * a + m[3] * b,\n m[0] * c + m[2] * d,\n m[1] * c + m[3] * d,\n m[0] * e + m[2] * f + m[4],\n m[1] * e + m[3] * f + m[5]\n ];\n\n ctx._originalTransform(a, b, c, d, e, f);\n };\n\n ctx.setTransform = function ctxSetTransform(a, b, c, d, e, f) {\n this._transformMatrix = [a, b, c, d, e, f];\n\n ctx._originalSetTransform(a, b, c, d, e, f);\n };\n\n ctx.rotate = function ctxRotate(angle) {\n var cosValue = Math.cos(angle);\n var sinValue = Math.sin(angle);\n\n var m = this._transformMatrix;\n this._transformMatrix = [\n m[0] * cosValue + m[2] * sinValue,\n m[1] * cosValue + m[3] * sinValue,\n m[0] * (-sinValue) + m[2] * cosValue,\n m[1] * (-sinValue) + m[3] * cosValue,\n m[4],\n m[5]\n ];\n\n this._originalRotate(angle);\n };\n }\n}\n\nvar CachedCanvases = (function CachedCanvasesClosure() {\n var cache = {};\n return {\n getCanvas: function CachedCanvases_getCanvas(id, width, height,\n trackTransform) {\n var canvasEntry;\n if (id in cache) {\n canvasEntry = cache[id];\n canvasEntry.canvas.width = width;\n canvasEntry.canvas.height = height;\n // reset canvas transform for emulated mozCurrentTransform, if needed\n canvasEntry.context.setTransform(1, 0, 0, 1, 0, 0);\n } else {\n var canvas = createScratchCanvas(width, height);\n var ctx = canvas.getContext('2d');\n if (trackTransform) {\n addContextCurrentTransform(ctx);\n }\n cache[id] = canvasEntry = {canvas: canvas, context: ctx};\n }\n return canvasEntry;\n },\n clear: function () {\n cache = {};\n }\n };\n})();\n\nfunction compileType3Glyph(imgData) {\n var POINT_TO_PROCESS_LIMIT = 1000;\n\n var width = imgData.width, height = imgData.height;\n var i, j, j0, width1 = width + 1;\n var points = new Uint8Array(width1 * (height + 1));\n var POINT_TYPES =\n new Uint8Array([0, 2, 4, 0, 1, 0, 5, 4, 8, 10, 0, 8, 0, 2, 1, 0]);\n // finding iteresting points: every point is located between mask pixels,\n // so there will be points of the (width + 1)x(height + 1) grid. Every point\n // will have flags assigned based on neighboring mask pixels:\n // 4 | 8\n // --P--\n // 2 | 1\n // We are interested only in points with the flags:\n // - outside corners: 1, 2, 4, 8;\n // - inside corners: 7, 11, 13, 14;\n // - and, intersections: 5, 10.\n var pos = 3, data = imgData.data, lineSize = width * 4, count = 0;\n if (data[3] !== 0) {\n points[0] = 1;\n ++count;\n }\n for (j = 1; j < width; j++) {\n if (data[pos] !== data[pos + 4]) {\n points[j] = data[pos] ? 2 : 1;\n ++count;\n }\n pos += 4;\n }\n if (data[pos] !== 0) {\n points[j] = 2;\n ++count;\n }\n pos += 4;\n for (i = 1; i < height; i++) {\n j0 = i * width1;\n if (data[pos - lineSize] !== data[pos]) {\n points[j0] = data[pos] ? 1 : 8;\n ++count;\n }\n // 'sum' is the position of the current pixel configuration in the 'TYPES'\n // array (in order 8-1-2-4, so we can use '>>2' to shift the column).\n var sum = (data[pos] ? 4 : 0) + (data[pos - lineSize] ? 8 : 0);\n for (j = 1; j < width; j++) {\n sum = (sum >> 2) + (data[pos + 4] ? 4 : 0) +\n (data[pos - lineSize + 4] ? 8 : 0);\n if (POINT_TYPES[sum]) {\n points[j0 + j] = POINT_TYPES[sum];\n ++count;\n }\n pos += 4;\n }\n if (data[pos - lineSize] !== data[pos]) {\n points[j0 + j] = data[pos] ? 2 : 4;\n ++count;\n }\n pos += 4;\n\n if (count > POINT_TO_PROCESS_LIMIT) {\n return null;\n }\n }\n\n pos -= lineSize;\n j0 = i * width1;\n if (data[pos] !== 0) {\n points[j0] = 8;\n ++count;\n }\n for (j = 1; j < width; j++) {\n if (data[pos] !== data[pos + 4]) {\n points[j0 + j] = data[pos] ? 4 : 8;\n ++count;\n }\n pos += 4;\n }\n if (data[pos] !== 0) {\n points[j0 + j] = 4;\n ++count;\n }\n if (count > POINT_TO_PROCESS_LIMIT) {\n return null;\n }\n\n // building outlines\n var steps = new Int32Array([0, width1, -1, 0, -width1, 0, 0, 0, 1]);\n var outlines = [];\n for (i = 0; count && i <= height; i++) {\n var p = i * width1;\n var end = p + width;\n while (p < end && !points[p]) {\n p++;\n }\n if (p === end) {\n continue;\n }\n var coords = [p % width1, i];\n\n var type = points[p], p0 = p, pp;\n do {\n var step = steps[type];\n do { p += step; } while (!points[p]);\n\n pp = points[p];\n if (pp !== 5 && pp !== 10) {\n // set new direction\n type = pp;\n // delete mark\n points[p] = 0;\n } else { // type is 5 or 10, ie, a crossing\n // set new direction\n type = pp & ((0x33 * type) >> 4);\n // set new type for \"future hit\"\n points[p] &= (type >> 2 | type << 2);\n }\n\n coords.push(p % width1);\n coords.push((p / width1) | 0);\n --count;\n } while (p0 !== p);\n outlines.push(coords);\n --i;\n }\n\n var drawOutline = function(c) {\n c.save();\n // the path shall be painted in [0..1]x[0..1] space\n c.scale(1 / width, -1 / height);\n c.translate(0, -height);\n c.beginPath();\n for (var i = 0, ii = outlines.length; i < ii; i++) {\n var o = outlines[i];\n c.moveTo(o[0], o[1]);\n for (var j = 2, jj = o.length; j < jj; j += 2) {\n c.lineTo(o[j], o[j+1]);\n }\n }\n c.fill();\n c.beginPath();\n c.restore();\n };\n\n return drawOutline;\n}\n\nvar CanvasExtraState = (function CanvasExtraStateClosure() {\n function CanvasExtraState(old) {\n // Are soft masks and alpha values shapes or opacities?\n this.alphaIsShape = false;\n this.fontSize = 0;\n this.fontSizeScale = 1;\n this.textMatrix = IDENTITY_MATRIX;\n this.fontMatrix = FONT_IDENTITY_MATRIX;\n this.leading = 0;\n // Current point (in user coordinates)\n this.x = 0;\n this.y = 0;\n // Start of text line (in text coordinates)\n this.lineX = 0;\n this.lineY = 0;\n // Character and word spacing\n this.charSpacing = 0;\n this.wordSpacing = 0;\n this.textHScale = 1;\n this.textRenderingMode = TextRenderingMode.FILL;\n this.textRise = 0;\n // Color spaces\n this.fillColorSpace = ColorSpace.singletons.gray;\n this.fillColorSpaceObj = null;\n this.strokeColorSpace = ColorSpace.singletons.gray;\n this.strokeColorSpaceObj = null;\n this.fillColorObj = null;\n this.strokeColorObj = null;\n // Default fore and background colors\n this.fillColor = '#000000';\n this.strokeColor = '#000000';\n // Note: fill alpha applies to all non-stroking operations\n this.fillAlpha = 1;\n this.strokeAlpha = 1;\n this.lineWidth = 1;\n this.paintFormXObjectDepth = 0;\n\n this.old = old;\n }\n\n CanvasExtraState.prototype = {\n clone: function CanvasExtraState_clone() {\n return Object.create(this);\n },\n setCurrentPoint: function CanvasExtraState_setCurrentPoint(x, y) {\n this.x = x;\n this.y = y;\n }\n };\n return CanvasExtraState;\n})();\n\nvar CanvasGraphics = (function CanvasGraphicsClosure() {\n // Defines the time the executeOperatorList is going to be executing\n // before it stops and shedules a continue of execution.\n var EXECUTION_TIME = 15;\n\n function CanvasGraphics(canvasCtx, commonObjs, objs, textLayer, imageLayer) {\n this.ctx = canvasCtx;\n this.current = new CanvasExtraState();\n this.stateStack = [];\n this.pendingClip = null;\n this.pendingEOFill = false;\n this.res = null;\n this.xobjs = null;\n this.commonObjs = commonObjs;\n this.objs = objs;\n this.textLayer = textLayer;\n this.imageLayer = imageLayer;\n this.groupStack = [];\n this.processingType3 = null;\n // Patterns are painted relative to the initial page/form transform, see pdf\n // spec 8.7.2 NOTE 1.\n this.baseTransform = null;\n this.baseTransformStack = [];\n this.groupLevel = 0;\n if (canvasCtx) {\n addContextCurrentTransform(canvasCtx);\n }\n }\n\n function putBinaryImageData(ctx, imgData) {\n if (typeof ImageData !== 'undefined' && imgData instanceof ImageData) {\n ctx.putImageData(imgData, 0, 0);\n return;\n }\n\n var tmpImgData = ctx.createImageData(imgData.width, imgData.height);\n\n var data = imgData.data;\n var tmpImgDataPixels = tmpImgData.data;\n if ('set' in tmpImgDataPixels)\n tmpImgDataPixels.set(data);\n else {\n // Copy over the imageData pixel by pixel.\n for (var i = 0, ii = tmpImgDataPixels.length; i < ii; i++)\n tmpImgDataPixels[i] = data[i];\n }\n\n ctx.putImageData(tmpImgData, 0, 0);\n }\n\n function copyCtxState(sourceCtx, destCtx) {\n var properties = ['strokeStyle', 'fillStyle', 'fillRule', 'globalAlpha',\n 'lineWidth', 'lineCap', 'lineJoin', 'miterLimit',\n 'globalCompositeOperation', 'font'];\n for (var i = 0, ii = properties.length; i < ii; i++) {\n var property = properties[i];\n if (property in sourceCtx) {\n destCtx[property] = sourceCtx[property];\n }\n }\n if ('setLineDash' in sourceCtx) {\n destCtx.setLineDash(sourceCtx.getLineDash());\n destCtx.lineDashOffset = sourceCtx.lineDashOffset;\n } else if ('mozDash' in sourceCtx) {\n destCtx.mozDash = sourceCtx.mozDash;\n destCtx.mozDashOffset = sourceCtx.mozDashOffset;\n }\n }\n\n var LINE_CAP_STYLES = ['butt', 'round', 'square'];\n var LINE_JOIN_STYLES = ['miter', 'round', 'bevel'];\n var NORMAL_CLIP = {};\n var EO_CLIP = {};\n\n CanvasGraphics.prototype = {\n\n beginDrawing: function CanvasGraphics_beginDrawing(viewport, transparency) {\n // For pdfs that use blend modes we have to clear the canvas else certain\n // blend modes can look wrong since we'd be blending with a white\n // backdrop. The problem with a transparent backdrop though is we then\n // don't get sub pixel anti aliasing on text, so we fill with white if\n // we can.\n var width = this.ctx.canvas.width;\n var height = this.ctx.canvas.height;\n if (transparency) {\n this.ctx.clearRect(0, 0, width, height);\n } else {\n this.ctx.mozOpaque = true;\n this.ctx.save();\n this.ctx.fillStyle = 'rgb(255, 255, 255)';\n this.ctx.fillRect(0, 0, width, height);\n this.ctx.restore();\n }\n\n var transform = viewport.transform;\n this.baseTransform = transform.slice();\n this.ctx.save();\n this.ctx.transform.apply(this.ctx, transform);\n\n if (this.textLayer) {\n this.textLayer.beginLayout();\n }\n if (this.imageLayer) {\n this.imageLayer.beginLayout();\n }\n },\n\n executeOperatorList: function CanvasGraphics_executeOperatorList(\n operatorList,\n executionStartIdx, continueCallback,\n stepper) {\n var argsArray = operatorList.argsArray;\n var fnArray = operatorList.fnArray;\n var i = executionStartIdx || 0;\n var argsArrayLen = argsArray.length;\n\n // Sometimes the OperatorList to execute is empty.\n if (argsArrayLen == i) {\n return i;\n }\n\n var executionEndIdx;\n var endTime = Date.now() + EXECUTION_TIME;\n\n var commonObjs = this.commonObjs;\n var objs = this.objs;\n var fnId;\n\n while (true) {\n if (stepper && i === stepper.nextBreakPoint) {\n stepper.breakIt(i, continueCallback);\n return i;\n }\n\n fnId = fnArray[i];\n\n if (fnId !== OPS.dependency) {\n this[fnId].apply(this, argsArray[i]);\n } else {\n var deps = argsArray[i];\n for (var n = 0, nn = deps.length; n < nn; n++) {\n var depObjId = deps[n];\n var common = depObjId.substring(0, 2) == 'g_';\n\n // If the promise isn't resolved yet, add the continueCallback\n // to the promise and bail out.\n if (!common && !objs.isResolved(depObjId)) {\n objs.get(depObjId, continueCallback);\n return i;\n }\n if (common && !commonObjs.isResolved(depObjId)) {\n commonObjs.get(depObjId, continueCallback);\n return i;\n }\n }\n }\n\n i++;\n\n // If the entire operatorList was executed, stop as were done.\n if (i == argsArrayLen) {\n return i;\n }\n\n // If the execution took longer then a certain amount of time, schedule\n // to continue exeution after a short delay.\n // However, this is only possible if a 'continueCallback' is passed in.\n if (continueCallback && Date.now() > endTime) {\n setTimeout(continueCallback, 0);\n return i;\n }\n\n // If the operatorList isn't executed completely yet OR the execution\n // time was short enough, do another execution round.\n }\n },\n\n endDrawing: function CanvasGraphics_endDrawing() {\n this.ctx.restore();\n CachedCanvases.clear();\n\n if (this.textLayer) {\n this.textLayer.endLayout();\n }\n if (this.imageLayer) {\n this.imageLayer.endLayout();\n }\n },\n\n // Graphics state\n setLineWidth: function CanvasGraphics_setLineWidth(width) {\n this.current.lineWidth = width;\n this.ctx.lineWidth = width;\n },\n setLineCap: function CanvasGraphics_setLineCap(style) {\n this.ctx.lineCap = LINE_CAP_STYLES[style];\n },\n setLineJoin: function CanvasGraphics_setLineJoin(style) {\n this.ctx.lineJoin = LINE_JOIN_STYLES[style];\n },\n setMiterLimit: function CanvasGraphics_setMiterLimit(limit) {\n this.ctx.miterLimit = limit;\n },\n setDash: function CanvasGraphics_setDash(dashArray, dashPhase) {\n var ctx = this.ctx;\n if ('setLineDash' in ctx) {\n ctx.setLineDash(dashArray);\n ctx.lineDashOffset = dashPhase;\n } else {\n ctx.mozDash = dashArray;\n ctx.mozDashOffset = dashPhase;\n }\n },\n setRenderingIntent: function CanvasGraphics_setRenderingIntent(intent) {\n // Maybe if we one day fully support color spaces this will be important\n // for now we can ignore.\n // TODO set rendering intent?\n },\n setFlatness: function CanvasGraphics_setFlatness(flatness) {\n // There's no way to control this with canvas, but we can safely ignore.\n // TODO set flatness?\n },\n setGState: function CanvasGraphics_setGState(states) {\n for (var i = 0, ii = states.length; i < ii; i++) {\n var state = states[i];\n var key = state[0];\n var value = state[1];\n\n switch (key) {\n case 'LW':\n this.setLineWidth(value);\n break;\n case 'LC':\n this.setLineCap(value);\n break;\n case 'LJ':\n this.setLineJoin(value);\n break;\n case 'ML':\n this.setMiterLimit(value);\n break;\n case 'D':\n this.setDash(value[0], value[1]);\n break;\n case 'RI':\n this.setRenderingIntent(value);\n break;\n case 'FL':\n this.setFlatness(value);\n break;\n case 'Font':\n this.setFont(value[0], value[1]);\n break;\n case 'CA':\n this.current.strokeAlpha = state[1];\n break;\n case 'ca':\n this.current.fillAlpha = state[1];\n this.ctx.globalAlpha = state[1];\n break;\n case 'BM':\n if (value && value.name && (value.name !== 'Normal')) {\n var mode = value.name.replace(/([A-Z])/g,\n function(c) {\n return '-' + c.toLowerCase();\n }\n ).substring(1);\n this.ctx.globalCompositeOperation = mode;\n if (this.ctx.globalCompositeOperation !== mode) {\n warn('globalCompositeOperation \"' + mode +\n '\" is not supported');\n }\n } else {\n this.ctx.globalCompositeOperation = 'source-over';\n }\n break;\n }\n }\n },\n save: function CanvasGraphics_save() {\n this.ctx.save();\n var old = this.current;\n this.stateStack.push(old);\n this.current = old.clone();\n },\n restore: function CanvasGraphics_restore() {\n var prev = this.stateStack.pop();\n if (prev) {\n this.current = prev;\n this.ctx.restore();\n }\n },\n transform: function CanvasGraphics_transform(a, b, c, d, e, f) {\n this.ctx.transform(a, b, c, d, e, f);\n },\n\n // Path\n moveTo: function CanvasGraphics_moveTo(x, y) {\n this.ctx.moveTo(x, y);\n this.current.setCurrentPoint(x, y);\n },\n lineTo: function CanvasGraphics_lineTo(x, y) {\n this.ctx.lineTo(x, y);\n this.current.setCurrentPoint(x, y);\n },\n curveTo: function CanvasGraphics_curveTo(x1, y1, x2, y2, x3, y3) {\n this.ctx.bezierCurveTo(x1, y1, x2, y2, x3, y3);\n this.current.setCurrentPoint(x3, y3);\n },\n curveTo2: function CanvasGraphics_curveTo2(x2, y2, x3, y3) {\n var current = this.current;\n this.ctx.bezierCurveTo(current.x, current.y, x2, y2, x3, y3);\n current.setCurrentPoint(x3, y3);\n },\n curveTo3: function CanvasGraphics_curveTo3(x1, y1, x3, y3) {\n this.curveTo(x1, y1, x3, y3, x3, y3);\n this.current.setCurrentPoint(x3, y3);\n },\n closePath: function CanvasGraphics_closePath() {\n this.ctx.closePath();\n },\n rectangle: function CanvasGraphics_rectangle(x, y, width, height) {\n this.ctx.rect(x, y, width, height);\n },\n stroke: function CanvasGraphics_stroke(consumePath) {\n consumePath = typeof consumePath !== 'undefined' ? consumePath : true;\n var ctx = this.ctx;\n var strokeColor = this.current.strokeColor;\n if (this.current.lineWidth === 0)\n ctx.lineWidth = this.getSinglePixelWidth();\n // For stroke we want to temporarily change the global alpha to the\n // stroking alpha.\n ctx.globalAlpha = this.current.strokeAlpha;\n if (strokeColor && strokeColor.hasOwnProperty('type') &&\n strokeColor.type === 'Pattern') {\n // for patterns, we transform to pattern space, calculate\n // the pattern, call stroke, and restore to user space\n ctx.save();\n ctx.strokeStyle = strokeColor.getPattern(ctx, this);\n ctx.stroke();\n ctx.restore();\n } else {\n ctx.stroke();\n }\n if (consumePath)\n this.consumePath();\n // Restore the global alpha to the fill alpha\n ctx.globalAlpha = this.current.fillAlpha;\n },\n closeStroke: function CanvasGraphics_closeStroke() {\n this.closePath();\n this.stroke();\n },\n fill: function CanvasGraphics_fill(consumePath) {\n consumePath = typeof consumePath !== 'undefined' ? consumePath : true;\n var ctx = this.ctx;\n var fillColor = this.current.fillColor;\n var needRestore = false;\n\n if (fillColor && fillColor.hasOwnProperty('type') &&\n fillColor.type === 'Pattern') {\n ctx.save();\n ctx.fillStyle = fillColor.getPattern(ctx, this);\n needRestore = true;\n }\n\n if (this.pendingEOFill) {\n if ('mozFillRule' in this.ctx) {\n this.ctx.mozFillRule = 'evenodd';\n this.ctx.fill();\n this.ctx.mozFillRule = 'nonzero';\n } else {\n try {\n this.ctx.fill('evenodd');\n } catch (ex) {\n // shouldn't really happen, but browsers might think differently\n this.ctx.fill();\n }\n }\n this.pendingEOFill = false;\n } else {\n this.ctx.fill();\n }\n\n if (needRestore) {\n ctx.restore();\n }\n if (consumePath) {\n this.consumePath();\n }\n },\n eoFill: function CanvasGraphics_eoFill() {\n this.pendingEOFill = true;\n this.fill();\n },\n fillStroke: function CanvasGraphics_fillStroke() {\n this.fill(false);\n this.stroke(false);\n\n this.consumePath();\n },\n eoFillStroke: function CanvasGraphics_eoFillStroke() {\n this.pendingEOFill = true;\n this.fillStroke();\n },\n closeFillStroke: function CanvasGraphics_closeFillStroke() {\n this.closePath();\n this.fillStroke();\n },\n closeEOFillStroke: function CanvasGraphics_closeEOFillStroke() {\n this.pendingEOFill = true;\n this.closePath();\n this.fillStroke();\n },\n endPath: function CanvasGraphics_endPath() {\n this.consumePath();\n },\n\n // Clipping\n clip: function CanvasGraphics_clip() {\n this.pendingClip = NORMAL_CLIP;\n },\n eoClip: function CanvasGraphics_eoClip() {\n this.pendingClip = EO_CLIP;\n },\n\n // Text\n beginText: function CanvasGraphics_beginText() {\n this.current.textMatrix = IDENTITY_MATRIX;\n this.current.x = this.current.lineX = 0;\n this.current.y = this.current.lineY = 0;\n },\n endText: function CanvasGraphics_endText() {\n if (!('pendingTextPaths' in this)) {\n this.ctx.beginPath();\n return;\n }\n var paths = this.pendingTextPaths;\n var ctx = this.ctx;\n\n ctx.save();\n ctx.beginPath();\n for (var i = 0; i < paths.length; i++) {\n var path = paths[i];\n ctx.setTransform.apply(ctx, path.transform);\n ctx.translate(path.x, path.y);\n path.addToPath(ctx, path.fontSize);\n }\n ctx.restore();\n ctx.clip();\n ctx.beginPath();\n delete this.pendingTextPaths;\n },\n setCharSpacing: function CanvasGraphics_setCharSpacing(spacing) {\n this.current.charSpacing = spacing;\n },\n setWordSpacing: function CanvasGraphics_setWordSpacing(spacing) {\n this.current.wordSpacing = spacing;\n },\n setHScale: function CanvasGraphics_setHScale(scale) {\n this.current.textHScale = scale / 100;\n },\n setLeading: function CanvasGraphics_setLeading(leading) {\n this.current.leading = -leading;\n },\n setFont: function CanvasGraphics_setFont(fontRefName, size) {\n var fontObj = this.commonObjs.get(fontRefName);\n var current = this.current;\n\n if (!fontObj)\n error('Can\\'t find font for ' + fontRefName);\n\n current.fontMatrix = fontObj.fontMatrix ? fontObj.fontMatrix :\n FONT_IDENTITY_MATRIX;\n\n // A valid matrix needs all main diagonal elements to be non-zero\n // This also ensures we bypass FF bugzilla bug #719844.\n if (current.fontMatrix[0] === 0 ||\n current.fontMatrix[3] === 0) {\n warn('Invalid font matrix for font ' + fontRefName);\n }\n\n // The spec for Tf (setFont) says that 'size' specifies the font 'scale',\n // and in some docs this can be negative (inverted x-y axes).\n if (size < 0) {\n size = -size;\n current.fontDirection = -1;\n } else {\n current.fontDirection = 1;\n }\n\n this.current.font = fontObj;\n this.current.fontSize = size;\n\n if (fontObj.coded)\n return; // we don't need ctx.font for Type3 fonts\n\n var name = fontObj.loadedName || 'sans-serif';\n var bold = fontObj.black ? (fontObj.bold ? 'bolder' : 'bold') :\n (fontObj.bold ? 'bold' : 'normal');\n\n var italic = fontObj.italic ? 'italic' : 'normal';\n var typeface = '\"' + name + '\", ' + fontObj.fallbackName;\n\n // Some font backends cannot handle fonts below certain size.\n // Keeping the font at minimal size and using the fontSizeScale to change\n // the current transformation matrix before the fillText/strokeText.\n // See https://bugzilla.mozilla.org/show_bug.cgi?id=726227\n var browserFontSize = size >= MIN_FONT_SIZE ? size : MIN_FONT_SIZE;\n this.current.fontSizeScale = browserFontSize != MIN_FONT_SIZE ? 1.0 :\n size / MIN_FONT_SIZE;\n\n var rule = italic + ' ' + bold + ' ' + browserFontSize + 'px ' + typeface;\n this.ctx.font = rule;\n },\n setTextRenderingMode: function CanvasGraphics_setTextRenderingMode(mode) {\n this.current.textRenderingMode = mode;\n },\n setTextRise: function CanvasGraphics_setTextRise(rise) {\n this.current.textRise = rise;\n },\n moveText: function CanvasGraphics_moveText(x, y) {\n this.current.x = this.current.lineX += x;\n this.current.y = this.current.lineY += y;\n },\n setLeadingMoveText: function CanvasGraphics_setLeadingMoveText(x, y) {\n this.setLeading(-y);\n this.moveText(x, y);\n },\n setTextMatrix: function CanvasGraphics_setTextMatrix(a, b, c, d, e, f) {\n this.current.textMatrix = [a, b, c, d, e, f];\n\n this.current.x = this.current.lineX = 0;\n this.current.y = this.current.lineY = 0;\n },\n nextLine: function CanvasGraphics_nextLine() {\n this.moveText(0, this.current.leading);\n },\n applyTextTransforms: function CanvasGraphics_applyTextTransforms() {\n var ctx = this.ctx;\n var current = this.current;\n ctx.transform.apply(ctx, current.textMatrix);\n ctx.translate(current.x, current.y + current.textRise);\n if (current.fontDirection > 0) {\n ctx.scale(current.textHScale, -1);\n } else {\n ctx.scale(-current.textHScale, 1);\n }\n },\n createTextGeometry: function CanvasGraphics_createTextGeometry() {\n var geometry = {};\n var ctx = this.ctx;\n var font = this.current.font;\n var ctxMatrix = ctx.mozCurrentTransform;\n var a = ctxMatrix[0], b = ctxMatrix[1], c = ctxMatrix[2];\n var d = ctxMatrix[3], e = ctxMatrix[4], f = ctxMatrix[5];\n var sx = (a >= 0) ?\n Math.sqrt((a * a) + (b * b)) : -Math.sqrt((a * a) + (b * b));\n var sy = (d >= 0) ?\n Math.sqrt((c * c) + (d * d)) : -Math.sqrt((c * c) + (d * d));\n var angle = Math.atan2(b, a);\n var x = e;\n var y = f;\n geometry.x = x;\n geometry.y = y;\n geometry.hScale = sx;\n geometry.vScale = sy;\n geometry.angle = angle;\n geometry.spaceWidth = font.spaceWidth;\n geometry.fontName = font.loadedName;\n geometry.fontFamily = font.fallbackName;\n geometry.fontSize = this.current.fontSize;\n return geometry;\n },\n\n paintChar: function (character, x, y) {\n var ctx = this.ctx;\n var current = this.current;\n var font = current.font;\n var fontSize = current.fontSize / current.fontSizeScale;\n var textRenderingMode = current.textRenderingMode;\n var fillStrokeMode = textRenderingMode &\n TextRenderingMode.FILL_STROKE_MASK;\n var isAddToPathSet = !!(textRenderingMode &\n TextRenderingMode.ADD_TO_PATH_FLAG);\n\n var addToPath;\n if (font.disableFontFace || isAddToPathSet) {\n addToPath = font.getPathGenerator(this.commonObjs, character);\n }\n\n if (font.disableFontFace) {\n ctx.save();\n ctx.translate(x, y);\n ctx.beginPath();\n addToPath(ctx, fontSize);\n if (fillStrokeMode === TextRenderingMode.FILL ||\n fillStrokeMode === TextRenderingMode.FILL_STROKE) {\n ctx.fill();\n }\n if (fillStrokeMode === TextRenderingMode.STROKE ||\n fillStrokeMode === TextRenderingMode.FILL_STROKE) {\n ctx.stroke();\n }\n ctx.restore();\n } else {\n if (fillStrokeMode === TextRenderingMode.FILL ||\n fillStrokeMode === TextRenderingMode.FILL_STROKE) {\n ctx.fillText(character, x, y);\n }\n if (fillStrokeMode === TextRenderingMode.STROKE ||\n fillStrokeMode === TextRenderingMode.FILL_STROKE) {\n ctx.strokeText(character, x, y);\n }\n }\n\n if (isAddToPathSet) {\n var paths = this.pendingTextPaths || (this.pendingTextPaths = []);\n paths.push({\n transform: ctx.mozCurrentTransform,\n x: x,\n y: y,\n fontSize: fontSize,\n addToPath: addToPath\n });\n }\n },\n\n showText: function CanvasGraphics_showText(glyphs, skipTextSelection) {\n var ctx = this.ctx;\n var current = this.current;\n var font = current.font;\n var fontSize = current.fontSize;\n var fontSizeScale = current.fontSizeScale;\n var charSpacing = current.charSpacing;\n var wordSpacing = current.wordSpacing;\n var textHScale = current.textHScale * current.fontDirection;\n var fontMatrix = current.fontMatrix || FONT_IDENTITY_MATRIX;\n var glyphsLength = glyphs.length;\n var textLayer = this.textLayer;\n var geom;\n var textSelection = textLayer && !skipTextSelection ? true : false;\n var canvasWidth = 0.0;\n var vertical = font.vertical;\n var defaultVMetrics = font.defaultVMetrics;\n\n // Type3 fonts - each glyph is a \"mini-PDF\"\n if (font.coded) {\n ctx.save();\n ctx.transform.apply(ctx, current.textMatrix);\n ctx.translate(current.x, current.y);\n\n ctx.scale(textHScale, 1);\n\n if (textSelection) {\n this.save();\n ctx.scale(1, -1);\n geom = this.createTextGeometry();\n this.restore();\n }\n for (var i = 0; i < glyphsLength; ++i) {\n\n var glyph = glyphs[i];\n if (glyph === null) {\n // word break\n this.ctx.translate(wordSpacing, 0);\n current.x += wordSpacing * textHScale;\n continue;\n }\n\n this.processingType3 = glyph;\n this.save();\n ctx.scale(fontSize, fontSize);\n ctx.transform.apply(ctx, fontMatrix);\n this.executeOperatorList(glyph.operatorList);\n this.restore();\n\n var transformed = Util.applyTransform([glyph.width, 0], fontMatrix);\n var width = (transformed[0] * fontSize + charSpacing) *\n current.fontDirection;\n\n ctx.translate(width, 0);\n current.x += width * textHScale;\n\n canvasWidth += width;\n }\n ctx.restore();\n this.processingType3 = null;\n } else {\n ctx.save();\n this.applyTextTransforms();\n\n var lineWidth = current.lineWidth;\n var a1 = current.textMatrix[0], b1 = current.textMatrix[1];\n var scale = Math.sqrt(a1 * a1 + b1 * b1);\n if (scale === 0 || lineWidth === 0)\n lineWidth = this.getSinglePixelWidth();\n else\n lineWidth /= scale;\n\n if (textSelection)\n geom = this.createTextGeometry();\n\n if (fontSizeScale != 1.0) {\n ctx.scale(fontSizeScale, fontSizeScale);\n lineWidth /= fontSizeScale;\n }\n\n ctx.lineWidth = lineWidth;\n\n var x = 0;\n for (var i = 0; i < glyphsLength; ++i) {\n var glyph = glyphs[i];\n if (glyph === null) {\n // word break\n x += current.fontDirection * wordSpacing;\n continue;\n }\n\n var restoreNeeded = false;\n var character = glyph.fontChar;\n var vmetric = glyph.vmetric || defaultVMetrics;\n if (vertical) {\n var vx = glyph.vmetric ? vmetric[1] : glyph.width * 0.5;\n vx = -vx * fontSize * current.fontMatrix[0];\n var vy = vmetric[2] * fontSize * current.fontMatrix[0];\n }\n var width = vmetric ? -vmetric[0] : glyph.width;\n var charWidth = width * fontSize * current.fontMatrix[0] +\n charSpacing * current.fontDirection;\n var accent = glyph.accent;\n\n var scaledX, scaledY, scaledAccentX, scaledAccentY;\n if (!glyph.disabled) {\n if (vertical) {\n scaledX = vx / fontSizeScale;\n scaledY = (x + vy) / fontSizeScale;\n } else {\n scaledX = x / fontSizeScale;\n scaledY = 0;\n }\n\n if (font.remeasure && width > 0) {\n // some standard fonts may not have the exact width, trying to\n // rescale per character\n var measuredWidth = ctx.measureText(character).width * 1000 /\n current.fontSize * current.fontSizeScale;\n var characterScaleX = width / measuredWidth;\n restoreNeeded = true;\n ctx.save();\n ctx.scale(characterScaleX, 1);\n scaledX /= characterScaleX;\n if (accent) {\n scaledAccentX /= characterScaleX;\n }\n }\n\n this.paintChar(character, scaledX, scaledY);\n if (accent) {\n scaledAccentX = scaledX + accent.offset.x / fontSizeScale;\n scaledAccentY = scaledY - accent.offset.y / fontSizeScale;\n this.paintChar(accent.fontChar, scaledAccentX, scaledAccentY);\n }\n }\n\n x += charWidth;\n\n canvasWidth += charWidth;\n\n if (restoreNeeded) {\n ctx.restore();\n }\n }\n if (vertical) {\n current.y -= x * textHScale;\n } else {\n current.x += x * textHScale;\n }\n ctx.restore();\n }\n\n if (textSelection) {\n geom.canvasWidth = canvasWidth;\n if (vertical) {\n var VERTICAL_TEXT_ROTATION = Math.PI / 2;\n geom.angle += VERTICAL_TEXT_ROTATION;\n }\n this.textLayer.appendText(geom);\n }\n\n return canvasWidth;\n },\n showSpacedText: function CanvasGraphics_showSpacedText(arr) {\n var ctx = this.ctx;\n var current = this.current;\n var font = current.font;\n var fontSize = current.fontSize;\n // TJ array's number is independent from fontMatrix\n var textHScale = current.textHScale * 0.001 * current.fontDirection;\n var arrLength = arr.length;\n var textLayer = this.textLayer;\n var geom;\n var canvasWidth = 0.0;\n var textSelection = textLayer ? true : false;\n var vertical = font.vertical;\n var spacingAccumulator = 0;\n\n if (textSelection) {\n ctx.save();\n this.applyTextTransforms();\n geom = this.createTextGeometry();\n ctx.restore();\n }\n\n for (var i = 0; i < arrLength; ++i) {\n var e = arr[i];\n if (isNum(e)) {\n var spacingLength = -e * fontSize * textHScale;\n if (vertical) {\n current.y += spacingLength;\n } else {\n current.x += spacingLength;\n }\n\n if (textSelection)\n spacingAccumulator += spacingLength;\n } else {\n var shownCanvasWidth = this.showText(e, true);\n\n if (textSelection) {\n canvasWidth += spacingAccumulator + shownCanvasWidth;\n spacingAccumulator = 0;\n }\n }\n }\n\n if (textSelection) {\n geom.canvasWidth = canvasWidth;\n if (vertical) {\n var VERTICAL_TEXT_ROTATION = Math.PI / 2;\n geom.angle += VERTICAL_TEXT_ROTATION;\n }\n this.textLayer.appendText(geom);\n }\n },\n nextLineShowText: function CanvasGraphics_nextLineShowText(text) {\n this.nextLine();\n this.showText(text);\n },\n nextLineSetSpacingShowText:\n function CanvasGraphics_nextLineSetSpacingShowText(wordSpacing,\n charSpacing,\n text) {\n this.setWordSpacing(wordSpacing);\n this.setCharSpacing(charSpacing);\n this.nextLineShowText(text);\n },\n\n // Type3 fonts\n setCharWidth: function CanvasGraphics_setCharWidth(xWidth, yWidth) {\n // We can safely ignore this since the width should be the same\n // as the width in the Widths array.\n },\n setCharWidthAndBounds: function CanvasGraphics_setCharWidthAndBounds(xWidth,\n yWidth,\n llx,\n lly,\n urx,\n ury) {\n // TODO According to the spec we're also suppose to ignore any operators\n // that set color or include images while processing this type3 font.\n this.rectangle(llx, lly, urx - llx, ury - lly);\n this.clip();\n this.endPath();\n },\n\n // Color\n setStrokeColorSpace: function CanvasGraphics_setStrokeColorSpace(raw) {\n this.current.strokeColorSpace = ColorSpace.fromIR(raw);\n },\n setFillColorSpace: function CanvasGraphics_setFillColorSpace(raw) {\n this.current.fillColorSpace = ColorSpace.fromIR(raw);\n },\n setStrokeColor: function CanvasGraphics_setStrokeColor(/*...*/) {\n var cs = this.current.strokeColorSpace;\n var rgbColor = cs.getRgb(arguments, 0);\n var color = Util.makeCssRgb(rgbColor);\n this.ctx.strokeStyle = color;\n this.current.strokeColor = color;\n },\n getColorN_Pattern: function CanvasGraphics_getColorN_Pattern(IR, cs) {\n if (IR[0] == 'TilingPattern') {\n var args = IR[1];\n var base = cs.base;\n var color;\n if (base) {\n var baseComps = base.numComps;\n\n color = base.getRgb(args, 0);\n }\n var pattern = new TilingPattern(IR, color, this.ctx, this.objs,\n this.commonObjs, this.baseTransform);\n } else if (IR[0] == 'RadialAxial' || IR[0] == 'Dummy') {\n var pattern = Pattern.shadingFromIR(IR);\n } else {\n error('Unkown IR type ' + IR[0]);\n }\n return pattern;\n },\n setStrokeColorN: function CanvasGraphics_setStrokeColorN(/*...*/) {\n var cs = this.current.strokeColorSpace;\n\n if (cs.name == 'Pattern') {\n this.current.strokeColor = this.getColorN_Pattern(arguments, cs);\n } else {\n this.setStrokeColor.apply(this, arguments);\n }\n },\n setFillColor: function CanvasGraphics_setFillColor(/*...*/) {\n var cs = this.current.fillColorSpace;\n var rgbColor = cs.getRgb(arguments, 0);\n var color = Util.makeCssRgb(rgbColor);\n this.ctx.fillStyle = color;\n this.current.fillColor = color;\n },\n setFillColorN: function CanvasGraphics_setFillColorN(/*...*/) {\n var cs = this.current.fillColorSpace;\n\n if (cs.name == 'Pattern') {\n this.current.fillColor = this.getColorN_Pattern(arguments, cs);\n } else {\n this.setFillColor.apply(this, arguments);\n }\n },\n setStrokeGray: function CanvasGraphics_setStrokeGray(gray) {\n this.current.strokeColorSpace = ColorSpace.singletons.gray;\n\n var rgbColor = this.current.strokeColorSpace.getRgb(arguments, 0);\n var color = Util.makeCssRgb(rgbColor);\n this.ctx.strokeStyle = color;\n this.current.strokeColor = color;\n },\n setFillGray: function CanvasGraphics_setFillGray(gray) {\n this.current.fillColorSpace = ColorSpace.singletons.gray;\n\n var rgbColor = this.current.fillColorSpace.getRgb(arguments, 0);\n var color = Util.makeCssRgb(rgbColor);\n this.ctx.fillStyle = color;\n this.current.fillColor = color;\n },\n setStrokeRGBColor: function CanvasGraphics_setStrokeRGBColor(r, g, b) {\n this.current.strokeColorSpace = ColorSpace.singletons.rgb;\n\n var rgbColor = this.current.strokeColorSpace.getRgb(arguments, 0);\n var color = Util.makeCssRgb(rgbColor);\n this.ctx.strokeStyle = color;\n this.current.strokeColor = color;\n },\n setFillRGBColor: function CanvasGraphics_setFillRGBColor(r, g, b) {\n this.current.fillColorSpace = ColorSpace.singletons.rgb;\n\n var rgbColor = this.current.fillColorSpace.getRgb(arguments, 0);\n var color = Util.makeCssRgb(rgbColor);\n this.ctx.fillStyle = color;\n this.current.fillColor = color;\n },\n setStrokeCMYKColor: function CanvasGraphics_setStrokeCMYKColor(c, m, y, k) {\n this.current.strokeColorSpace = ColorSpace.singletons.cmyk;\n\n var color = Util.makeCssCmyk(arguments);\n this.ctx.strokeStyle = color;\n this.current.strokeColor = color;\n },\n setFillCMYKColor: function CanvasGraphics_setFillCMYKColor(c, m, y, k) {\n this.current.fillColorSpace = ColorSpace.singletons.cmyk;\n\n var color = Util.makeCssCmyk(arguments);\n this.ctx.fillStyle = color;\n this.current.fillColor = color;\n },\n\n shadingFill: function CanvasGraphics_shadingFill(patternIR) {\n var ctx = this.ctx;\n\n this.save();\n var pattern = Pattern.shadingFromIR(patternIR);\n ctx.fillStyle = pattern.getPattern(ctx, this);\n\n var inv = ctx.mozCurrentTransformInverse;\n if (inv) {\n var canvas = ctx.canvas;\n var width = canvas.width;\n var height = canvas.height;\n\n var bl = Util.applyTransform([0, 0], inv);\n var br = Util.applyTransform([0, height], inv);\n var ul = Util.applyTransform([width, 0], inv);\n var ur = Util.applyTransform([width, height], inv);\n\n var x0 = Math.min(bl[0], br[0], ul[0], ur[0]);\n var y0 = Math.min(bl[1], br[1], ul[1], ur[1]);\n var x1 = Math.max(bl[0], br[0], ul[0], ur[0]);\n var y1 = Math.max(bl[1], br[1], ul[1], ur[1]);\n\n this.ctx.fillRect(x0, y0, x1 - x0, y1 - y0);\n } else {\n // HACK to draw the gradient onto an infinite rectangle.\n // PDF gradients are drawn across the entire image while\n // Canvas only allows gradients to be drawn in a rectangle\n // The following bug should allow us to remove this.\n // https://bugzilla.mozilla.org/show_bug.cgi?id=664884\n\n this.ctx.fillRect(-1e10, -1e10, 2e10, 2e10);\n }\n\n this.restore();\n },\n\n // Images\n beginInlineImage: function CanvasGraphics_beginInlineImage() {\n error('Should not call beginInlineImage');\n },\n beginImageData: function CanvasGraphics_beginImageData() {\n error('Should not call beginImageData');\n },\n\n paintFormXObjectBegin: function CanvasGraphics_paintFormXObjectBegin(matrix,\n bbox) {\n this.save();\n this.current.paintFormXObjectDepth++;\n this.baseTransformStack.push(this.baseTransform);\n\n if (matrix && isArray(matrix) && 6 == matrix.length)\n this.transform.apply(this, matrix);\n\n this.baseTransform = this.ctx.mozCurrentTransform;\n\n if (bbox && isArray(bbox) && 4 == bbox.length) {\n var width = bbox[2] - bbox[0];\n var height = bbox[3] - bbox[1];\n this.rectangle(bbox[0], bbox[1], width, height);\n this.clip();\n this.endPath();\n }\n },\n\n paintFormXObjectEnd: function CanvasGraphics_paintFormXObjectEnd() {\n var depth = this.current.paintFormXObjectDepth;\n do {\n this.restore();\n // some pdf don't close all restores inside object\n // closing those for them\n } while (this.current.paintFormXObjectDepth >= depth);\n this.baseTransform = this.baseTransformStack.pop();\n },\n\n beginGroup: function CanvasGraphics_beginGroup(group) {\n this.save();\n var currentCtx = this.ctx;\n // TODO non-isolated groups - according to Rik at adobe non-isolated\n // group results aren't usually that different and they even have tools\n // that ignore this setting. Notes from Rik on implmenting:\n // - When you encounter an transparency group, create a new canvas with\n // the dimensions of the bbox\n // - copy the content from the previous canvas to the new canvas\n // - draw as usual\n // - remove the backdrop alpha:\n // alphaNew = 1 - (1 - alpha)/(1 - alphaBackdrop) with 'alpha' the alpha\n // value of your transparency group and 'alphaBackdrop' the alpha of the\n // backdrop\n // - remove background color:\n // colorNew = color - alphaNew *colorBackdrop /(1 - alphaNew)\n if (!group.isolated) {\n info('TODO: Support non-isolated groups.');\n }\n\n // TODO knockout - supposedly possible with the clever use of compositing\n // modes.\n if (group.knockout) {\n TODO('Support knockout groups.');\n }\n\n var currentTransform = currentCtx.mozCurrentTransform;\n if (group.matrix) {\n currentCtx.transform.apply(currentCtx, group.matrix);\n }\n assert(group.bbox, 'Bounding box is required.');\n\n // Based on the current transform figure out how big the bounding box\n // will actually be.\n var bounds = Util.getAxialAlignedBoundingBox(\n group.bbox,\n currentCtx.mozCurrentTransform);\n // Clip the bounding box to the current canvas.\n var canvasBounds = [0,\n 0,\n currentCtx.canvas.width,\n currentCtx.canvas.height];\n bounds = Util.intersect(bounds, canvasBounds) || [0, 0, 0, 0];\n // Use ceil in case we're between sizes so we don't create canvas that is\n // too small and make the canvas at least 1x1 pixels.\n var drawnWidth = Math.max(Math.ceil(bounds[2] - bounds[0]), 1);\n var drawnHeight = Math.max(Math.ceil(bounds[3] - bounds[1]), 1);\n\n var scratchCanvas = CachedCanvases.getCanvas(\n 'groupAt' + this.groupLevel, drawnWidth, drawnHeight, true);\n var groupCtx = scratchCanvas.context;\n // Since we created a new canvas that is just the size of the bounding box\n // we have to translate the group ctx.\n var offsetX = bounds[0];\n var offsetY = bounds[1];\n groupCtx.translate(-offsetX, -offsetY);\n groupCtx.transform.apply(groupCtx, currentTransform);\n\n // Setup the current ctx so when the group is popped we draw it the right\n // location.\n currentCtx.setTransform(1, 0, 0, 1, 0, 0);\n currentCtx.translate(offsetX, offsetY);\n // The transparency group inherits all off the current graphics state\n // except the blend mode, soft mask, and alpha constants.\n copyCtxState(currentCtx, groupCtx);\n this.ctx = groupCtx;\n this.setGState([\n ['SMask', 'None'],\n ['BM', 'Normal'],\n ['ca', 1],\n ['CA', 1]\n ]);\n this.groupStack.push(currentCtx);\n this.groupLevel++;\n },\n\n endGroup: function CanvasGraphics_endGroup(group) {\n this.groupLevel--;\n var groupCtx = this.ctx;\n this.ctx = this.groupStack.pop();\n // Turn off image smoothing to avoid sub pixel interpolation which can\n // look kind of blurry for some pdfs.\n if ('imageSmoothingEnabled' in this.ctx) {\n this.ctx.imageSmoothingEnabled = false;\n } else {\n this.ctx.mozImageSmoothingEnabled = false;\n }\n this.ctx.drawImage(groupCtx.canvas, 0, 0);\n this.restore();\n },\n\n beginAnnotations: function CanvasGraphics_beginAnnotations() {\n this.save();\n this.current = new CanvasExtraState();\n },\n\n endAnnotations: function CanvasGraphics_endAnnotations() {\n this.restore();\n },\n\n beginAnnotation: function CanvasGraphics_beginAnnotation(rect, transform,\n matrix) {\n this.save();\n\n if (rect && isArray(rect) && 4 == rect.length) {\n var width = rect[2] - rect[0];\n var height = rect[3] - rect[1];\n this.rectangle(rect[0], rect[1], width, height);\n this.clip();\n this.endPath();\n }\n\n this.transform.apply(this, transform);\n this.transform.apply(this, matrix);\n },\n\n endAnnotation: function CanvasGraphics_endAnnotation() {\n this.restore();\n },\n\n paintJpegXObject: function CanvasGraphics_paintJpegXObject(objId, w, h) {\n var domImage = this.objs.get(objId);\n if (!domImage) {\n error('Dependent image isn\\'t ready yet');\n }\n\n this.save();\n\n var ctx = this.ctx;\n // scale the image to the unit square\n ctx.scale(1 / w, -1 / h);\n\n ctx.drawImage(domImage, 0, 0, domImage.width, domImage.height,\n 0, -h, w, h);\n if (this.imageLayer) {\n var currentTransform = ctx.mozCurrentTransformInverse;\n var position = this.getCanvasPosition(0, 0);\n this.imageLayer.appendImage({\n objId: objId,\n left: position[0],\n top: position[1],\n width: w / currentTransform[0],\n height: h / currentTransform[3]\n });\n }\n this.restore();\n },\n\n paintImageMaskXObject: function CanvasGraphics_paintImageMaskXObject(img) {\n var ctx = this.ctx;\n var width = img.width, height = img.height;\n\n var glyph = this.processingType3;\n\n if (COMPILE_TYPE3_GLYPHS && glyph && !('compiled' in glyph)) {\n var MAX_SIZE_TO_COMPILE = 1000;\n if (width <= MAX_SIZE_TO_COMPILE && height <= MAX_SIZE_TO_COMPILE) {\n glyph.compiled =\n compileType3Glyph({data: img.data, width: width, height: height});\n } else {\n glyph.compiled = null;\n }\n }\n\n if (glyph && glyph.compiled) {\n glyph.compiled(ctx);\n return;\n }\n\n var maskCanvas = CachedCanvases.getCanvas('maskCanvas', width, height);\n var maskCtx = maskCanvas.context;\n maskCtx.save();\n\n putBinaryImageData(maskCtx, img);\n\n maskCtx.globalCompositeOperation = 'source-in';\n\n var fillColor = this.current.fillColor;\n maskCtx.fillStyle = (fillColor && fillColor.hasOwnProperty('type') &&\n fillColor.type === 'Pattern') ?\n fillColor.getPattern(maskCtx, this) : fillColor;\n maskCtx.fillRect(0, 0, width, height);\n\n maskCtx.restore();\n\n this.paintInlineImageXObject(maskCanvas.canvas);\n },\n\n paintImageMaskXObjectGroup:\n function CanvasGraphics_paintImageMaskXObjectGroup(images) {\n var ctx = this.ctx;\n\n for (var i = 0, ii = images.length; i < ii; i++) {\n var image = images[i];\n var width = image.width, height = image.height;\n\n var maskCanvas = CachedCanvases.getCanvas('maskCanvas', width, height);\n var maskCtx = maskCanvas.context;\n maskCtx.save();\n\n putBinaryImageData(maskCtx, image);\n\n maskCtx.globalCompositeOperation = 'source-in';\n\n var fillColor = this.current.fillColor;\n maskCtx.fillStyle = (fillColor && fillColor.hasOwnProperty('type') &&\n fillColor.type === 'Pattern') ?\n fillColor.getPattern(maskCtx, this) : fillColor;\n maskCtx.fillRect(0, 0, width, height);\n\n maskCtx.restore();\n\n ctx.save();\n ctx.transform.apply(ctx, image.transform);\n ctx.scale(1, -1);\n ctx.drawImage(maskCanvas.canvas, 0, 0, width, height,\n 0, -1, 1, 1);\n ctx.restore();\n }\n },\n\n paintImageXObject: function CanvasGraphics_paintImageXObject(objId) {\n var imgData = this.objs.get(objId);\n if (!imgData)\n error('Dependent image isn\\'t ready yet');\n\n this.paintInlineImageXObject(imgData);\n },\n\n paintInlineImageXObject:\n function CanvasGraphics_paintInlineImageXObject(imgData) {\n var width = imgData.width;\n var height = imgData.height;\n var ctx = this.ctx;\n\n this.save();\n // scale the image to the unit square\n ctx.scale(1 / width, -1 / height);\n\n var currentTransform = ctx.mozCurrentTransformInverse;\n var a = currentTransform[0], b = currentTransform[1];\n var widthScale = Math.max(Math.sqrt(a * a + b * b), 1);\n var c = currentTransform[2], d = currentTransform[3];\n var heightScale = Math.max(Math.sqrt(c * c + d * d), 1);\n\n var imgToPaint;\n // instanceof HTMLElement does not work in jsdom node.js module\n if (imgData instanceof HTMLElement || !imgData.data) {\n imgToPaint = imgData;\n } else {\n var tmpCanvas = CachedCanvases.getCanvas('inlineImage', width, height);\n var tmpCtx = tmpCanvas.context;\n putBinaryImageData(tmpCtx, imgData);\n imgToPaint = tmpCanvas.canvas;\n }\n\n var paintWidth = width, paintHeight = height;\n var tmpCanvasId = 'prescale1';\n // Vertial or horizontal scaling shall not be more than 2 to not loose the\n // pixels during drawImage operation, painting on the temporary canvas(es)\n // that are twice smaller in size\n while ((widthScale > 2 && paintWidth > 1) ||\n (heightScale > 2 && paintHeight > 1)) {\n var newWidth = paintWidth, newHeight = paintHeight;\n if (widthScale > 2 && paintWidth > 1) {\n newWidth = Math.ceil(paintWidth / 2);\n widthScale /= paintWidth / newWidth;\n }\n if (heightScale > 2 && paintHeight > 1) {\n newHeight = Math.ceil(paintHeight / 2);\n heightScale /= paintHeight / newHeight;\n }\n var tmpCanvas = CachedCanvases.getCanvas(tmpCanvasId,\n newWidth, newHeight);\n tmpCtx = tmpCanvas.context;\n tmpCtx.clearRect(0, 0, newWidth, newHeight);\n tmpCtx.drawImage(imgToPaint, 0, 0, paintWidth, paintHeight,\n 0, 0, newWidth, newHeight);\n imgToPaint = tmpCanvas.canvas;\n paintWidth = newWidth;\n paintHeight = newHeight;\n tmpCanvasId = tmpCanvasId === 'prescale1' ? 'prescale2' : 'prescale1';\n }\n ctx.drawImage(imgToPaint, 0, 0, paintWidth, paintHeight,\n 0, -height, width, height);\n\n if (this.imageLayer) {\n var position = this.getCanvasPosition(0, -height);\n this.imageLayer.appendImage({\n imgData: imgData,\n left: position[0],\n top: position[1],\n width: width / currentTransform[0],\n height: height / currentTransform[3]\n });\n }\n this.restore();\n },\n\n paintInlineImageXObjectGroup:\n function CanvasGraphics_paintInlineImageXObjectGroup(imgData, map) {\n var ctx = this.ctx;\n var w = imgData.width;\n var h = imgData.height;\n\n var tmpCanvas = CachedCanvases.getCanvas('inlineImage', w, h);\n var tmpCtx = tmpCanvas.context;\n putBinaryImageData(tmpCtx, imgData);\n\n for (var i = 0, ii = map.length; i < ii; i++) {\n var entry = map[i];\n ctx.save();\n ctx.transform.apply(ctx, entry.transform);\n ctx.scale(1, -1);\n ctx.drawImage(tmpCanvas.canvas, entry.x, entry.y, entry.w, entry.h,\n 0, -1, 1, 1);\n if (this.imageLayer) {\n var position = this.getCanvasPosition(entry.x, entry.y);\n this.imageLayer.appendImage({\n imgData: imgData,\n left: position[0],\n top: position[1],\n width: w,\n height: h\n });\n }\n ctx.restore();\n }\n },\n\n // Marked content\n\n markPoint: function CanvasGraphics_markPoint(tag) {\n // TODO Marked content.\n },\n markPointProps: function CanvasGraphics_markPointProps(tag, properties) {\n // TODO Marked content.\n },\n beginMarkedContent: function CanvasGraphics_beginMarkedContent(tag) {\n // TODO Marked content.\n },\n beginMarkedContentProps: function CanvasGraphics_beginMarkedContentProps(\n tag, properties) {\n // TODO Marked content.\n },\n endMarkedContent: function CanvasGraphics_endMarkedContent() {\n // TODO Marked content.\n },\n\n // Compatibility\n\n beginCompat: function CanvasGraphics_beginCompat() {\n // TODO ignore undefined operators (should we do that anyway?)\n },\n endCompat: function CanvasGraphics_endCompat() {\n // TODO stop ignoring undefined operators\n },\n\n // Helper functions\n\n consumePath: function CanvasGraphics_consumePath() {\n if (this.pendingClip) {\n if (this.pendingClip == EO_CLIP) {\n if ('mozFillRule' in this.ctx) {\n this.ctx.mozFillRule = 'evenodd';\n this.ctx.clip();\n this.ctx.mozFillRule = 'nonzero';\n } else {\n try {\n this.ctx.clip('evenodd');\n } catch (ex) {\n // shouldn't really happen, but browsers might think differently\n this.ctx.clip();\n }\n }\n } else {\n this.ctx.clip();\n }\n this.pendingClip = null;\n }\n this.ctx.beginPath();\n },\n getSinglePixelWidth: function CanvasGraphics_getSinglePixelWidth(scale) {\n var inverse = this.ctx.mozCurrentTransformInverse;\n // max of the current horizontal and vertical scale\n return Math.sqrt(Math.max(\n (inverse[0] * inverse[0] + inverse[1] * inverse[1]),\n (inverse[2] * inverse[2] + inverse[3] * inverse[3])));\n },\n getCanvasPosition: function CanvasGraphics_getCanvasPosition(x, y) {\n var transform = this.ctx.mozCurrentTransform;\n return [\n transform[0] * x + transform[2] * y + transform[4],\n transform[1] * x + transform[3] * y + transform[5]\n ];\n }\n };\n\n for (var op in OPS) {\n CanvasGraphics.prototype[OPS[op]] = CanvasGraphics.prototype[op];\n }\n\n return CanvasGraphics;\n})();\n\n\n\nPDFJS.disableFontFace = false;\n\nvar FontLoader = {\n insertRule: function fontLoaderInsertRule(rule) {\n var styleElement = document.getElementById('PDFJS_FONT_STYLE_TAG');\n if (!styleElement) {\n styleElement = document.createElement('style');\n styleElement.id = 'PDFJS_FONT_STYLE_TAG';\n document.documentElement.getElementsByTagName('head')[0].appendChild(\n styleElement);\n }\n\n var styleSheet = styleElement.sheet;\n styleSheet.insertRule(rule, styleSheet.cssRules.length);\n },\n clear: function fontLoaderClear() {\n var styleElement = document.getElementById('PDFJS_FONT_STYLE_TAG');\n if (styleElement) {\n styleElement.parentNode.removeChild(styleElement);\n }\n },\n get loadTestFont() {\n // This is a CFF font with 1 glyph for '.' that fills its entire width and\n // height.\n return shadow(this, 'loadTestFont', atob(\n 'T1RUTwALAIAAAwAwQ0ZGIDHtZg4AAAOYAAAAgUZGVE1lkzZwAAAEHAAAABxHREVGABQAFQ' +\n 'AABDgAAAAeT1MvMlYNYwkAAAEgAAAAYGNtYXABDQLUAAACNAAAAUJoZWFk/xVFDQAAALwA' +\n 'AAA2aGhlYQdkA+oAAAD0AAAAJGhtdHgD6AAAAAAEWAAAAAZtYXhwAAJQAAAAARgAAAAGbm' +\n 'FtZVjmdH4AAAGAAAAAsXBvc3T/hgAzAAADeAAAACAAAQAAAAEAALZRFsRfDzz1AAsD6AAA' +\n 'AADOBOTLAAAAAM4KHDwAAAAAA+gDIQAAAAgAAgAAAAAAAAABAAADIQAAAFoD6AAAAAAD6A' +\n 'ABAAAAAAAAAAAAAAAAAAAAAQAAUAAAAgAAAAQD6AH0AAUAAAKKArwAAACMAooCvAAAAeAA' +\n 'MQECAAACAAYJAAAAAAAAAAAAAQAAAAAAAAAAAAAAAFBmRWQAwAAuAC4DIP84AFoDIQAAAA' +\n 'AAAQAAAAAAAAAAACAAIAABAAAADgCuAAEAAAAAAAAAAQAAAAEAAAAAAAEAAQAAAAEAAAAA' +\n 'AAIAAQAAAAEAAAAAAAMAAQAAAAEAAAAAAAQAAQAAAAEAAAAAAAUAAQAAAAEAAAAAAAYAAQ' +\n 'AAAAMAAQQJAAAAAgABAAMAAQQJAAEAAgABAAMAAQQJAAIAAgABAAMAAQQJAAMAAgABAAMA' +\n 'AQQJAAQAAgABAAMAAQQJAAUAAgABAAMAAQQJAAYAAgABWABYAAAAAAAAAwAAAAMAAAAcAA' +\n 'EAAAAAADwAAwABAAAAHAAEACAAAAAEAAQAAQAAAC7//wAAAC7////TAAEAAAAAAAABBgAA' +\n 'AQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAA' +\n 'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +\n 'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +\n 'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +\n 'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMAAA' +\n 'AAAAD/gwAyAAAAAQAAAAAAAAAAAAAAAAAAAAABAAQEAAEBAQJYAAEBASH4DwD4GwHEAvgc' +\n 'A/gXBIwMAYuL+nz5tQXkD5j3CBLnEQACAQEBIVhYWFhYWFhYWFhYWFhYWFhYWFhYWFhYWF' +\n 'hYWFhYWFhYAAABAQAADwACAQEEE/t3Dov6fAH6fAT+fPp8+nwHDosMCvm1Cvm1DAz6fBQA' +\n 'AAAAAAABAAAAAMmJbzEAAAAAzgTjFQAAAADOBOQpAAEAAAAAAAAADAAUAAQAAAABAAAAAg' +\n 'ABAAAAAAAAAAAD6AAAAAAAAA=='\n ));\n },\n\n loadTestFontId: 0,\n\n loadingContext: {\n requests: [],\n nextRequestId: 0\n },\n\n isSyncFontLoadingSupported: (function detectSyncFontLoadingSupport() {\n if (isWorker)\n return false;\n\n // User agent string sniffing is bad, but there is no reliable way to tell\n // if font is fully loaded and ready to be used with canvas.\n var userAgent = window.navigator.userAgent;\n var m = /Mozilla\\/5.0.*?rv:(\\d+).*? Gecko/.exec(userAgent);\n if (m && m[1] >= 14)\n return true;\n // TODO other browsers\n return false;\n })(),\n\n bind: function fontLoaderBind(fonts, callback) {\n assert(!isWorker, 'bind() shall be called from main thread');\n\n var rules = [], fontsToLoad = [];\n for (var i = 0, ii = fonts.length; i < ii; i++) {\n var font = fonts[i];\n\n // Add the font to the DOM only once or skip if the font\n // is already loaded.\n if (font.attached || font.loading === false) {\n continue;\n }\n font.attached = true;\n\n var rule = font.bindDOM();\n if (rule) {\n rules.push(rule);\n fontsToLoad.push(font);\n }\n }\n\n var request = FontLoader.queueLoadingCallback(callback);\n if (rules.length > 0 && !this.isSyncFontLoadingSupported) {\n FontLoader.prepareFontLoadEvent(rules, fontsToLoad, request);\n } else {\n request.complete();\n }\n },\n\n queueLoadingCallback: function FontLoader_queueLoadingCallback(callback) {\n function LoadLoader_completeRequest() {\n assert(!request.end, 'completeRequest() cannot be called twice');\n request.end = Date.now();\n\n // sending all completed requests in order how they were queued\n while (context.requests.length > 0 && context.requests[0].end) {\n var otherRequest = context.requests.shift();\n setTimeout(otherRequest.callback, 0);\n }\n }\n\n var context = FontLoader.loadingContext;\n var requestId = 'pdfjs-font-loading-' + (context.nextRequestId++);\n var request = {\n id: requestId,\n complete: LoadLoader_completeRequest,\n callback: callback,\n started: Date.now()\n };\n context.requests.push(request);\n return request;\n },\n\n prepareFontLoadEvent: function fontLoaderPrepareFontLoadEvent(rules,\n fonts,\n request) {\n /** Hack begin */\n // There's currently no event when a font has finished downloading so the\n // following code is a dirty hack to 'guess' when a font is\n // ready. It's assumed fonts are loaded in order, so add a known test\n // font after the desired fonts and then test for the loading of that\n // test font.\n\n function int32(data, offset) {\n return (data.charCodeAt(offset) << 24) |\n (data.charCodeAt(offset + 1) << 16) |\n (data.charCodeAt(offset + 2) << 8) |\n (data.charCodeAt(offset + 3) & 0xff);\n }\n\n function string32(value) {\n return String.fromCharCode((value >> 24) & 0xff) +\n String.fromCharCode((value >> 16) & 0xff) +\n String.fromCharCode((value >> 8) & 0xff) +\n String.fromCharCode(value & 0xff);\n }\n\n function spliceString(s, offset, remove, insert) {\n var chunk1 = data.substr(0, offset);\n var chunk2 = data.substr(offset + remove);\n return chunk1 + insert + chunk2;\n }\n\n var i, ii;\n\n var canvas = document.createElement('canvas');\n canvas.width = 1;\n canvas.height = 1;\n var ctx = canvas.getContext('2d');\n\n var called = 0;\n function isFontReady(name, callback) {\n called++;\n // With setTimeout clamping this gives the font ~100ms to load.\n if(called > 30) {\n warn('Load test font never loaded.');\n callback();\n return;\n }\n ctx.font = '30px ' + name;\n ctx.fillText('.', 0, 20);\n var imageData = ctx.getImageData(0, 0, 1, 1);\n if (imageData.data[3] > 0) {\n callback();\n return;\n }\n setTimeout(isFontReady.bind(null, name, callback));\n }\n\n var loadTestFontId = 'lt' + Date.now() + this.loadTestFontId++;\n // Chromium seems to cache fonts based on a hash of the actual font data,\n // so the font must be modified for each load test else it will appear to\n // be loaded already.\n // TODO: This could maybe be made faster by avoiding the btoa of the full\n // font by splitting it in chunks before hand and padding the font id.\n var data = this.loadTestFont;\n var COMMENT_OFFSET = 976; // has to be on 4 byte boundary (for checksum)\n data = spliceString(data, COMMENT_OFFSET, loadTestFontId.length,\n loadTestFontId);\n // CFF checksum is important for IE, adjusting it\n var CFF_CHECKSUM_OFFSET = 16;\n var XXXX_VALUE = 0x58585858; // the \"comment\" filled with 'X'\n var checksum = int32(data, CFF_CHECKSUM_OFFSET);\n for (i = 0, ii = loadTestFontId.length - 3; i < ii; i += 4) {\n checksum = (checksum - XXXX_VALUE + int32(loadTestFontId, i)) | 0;\n }\n if (i < loadTestFontId.length) { // align to 4 bytes boundary\n checksum = (checksum - XXXX_VALUE +\n int32(loadTestFontId + 'XXX', i)) | 0;\n }\n data = spliceString(data, CFF_CHECKSUM_OFFSET, 4, string32(checksum));\n\n var url = 'url(data:font/opentype;base64,' + btoa(data) + ');';\n var rule = '@font-face { font-family:\"' + loadTestFontId + '\";src:' +\n url + '}';\n FontLoader.insertRule(rule);\n\n var names = [];\n for (i = 0, ii = fonts.length; i < ii; i++) {\n names.push(fonts[i].loadedName);\n }\n names.push(loadTestFontId);\n\n var div = document.createElement('div');\n div.setAttribute('style',\n 'visibility: hidden;' +\n 'width: 10px; height: 10px;' +\n 'position: absolute; top: 0px; left: 0px;');\n for (i = 0, ii = names.length; i < ii; ++i) {\n var span = document.createElement('span');\n span.textContent = 'Hi';\n span.style.fontFamily = names[i];\n div.appendChild(span);\n }\n document.body.appendChild(div);\n\n isFontReady(loadTestFontId, function() {\n document.body.removeChild(div);\n request.complete();\n });\n /** Hack end */\n }\n};\n\nvar FontFace = (function FontFaceClosure() {\n function FontFace(name, file, properties) {\n this.compiledGlyphs = {};\n if (arguments.length === 1) {\n // importing translated data\n var data = arguments[0];\n for (var i in data) {\n this[i] = data[i];\n }\n return;\n }\n }\n FontFace.prototype = {\n bindDOM: function FontFace_bindDOM() {\n if (!this.data)\n return null;\n\n if (PDFJS.disableFontFace) {\n this.disableFontFace = true;\n return null;\n }\n\n var data = bytesToString(this.data);\n var fontName = this.loadedName;\n\n // Add the font-face rule to the document\n var url = ('url(data:' + this.mimetype + ';base64,' +\n window.btoa(data) + ');');\n var rule = '@font-face { font-family:\"' + fontName + '\";src:' + url + '}';\n\n FontLoader.insertRule(rule);\n\n if (PDFJS.pdfBug && 'FontInspector' in globalScope &&\n globalScope['FontInspector'].enabled)\n globalScope['FontInspector'].fontAdded(this, url);\n\n return rule;\n },\n getPathGenerator: function (objs, character) {\n if (!(character in this.compiledGlyphs)) {\n var js = objs.get(this.loadedName + '_path_' + character);\n /*jshint -W054 */\n this.compiledGlyphs[character] = new Function('c', 'size', js);\n }\n return this.compiledGlyphs[character];\n }\n };\n return FontFace;\n})();\n\n\n}).call((typeof window === 'undefined') ? this : window);\n\nif (!PDFJS.workerSrc && typeof document !== 'undefined') {\n // workerSrc is not set -- using last script url to define default location\n PDFJS.workerSrc = (function () {\n 'use strict';\n var scriptTagContainer = document.body ||\n document.getElementsByTagName('head')[0];\n var pdfjsSrc = scriptTagContainer.lastChild.src;\n return pdfjsSrc && pdfjsSrc.replace(/\\.js$/i, '.worker.js');\n })();\n}\n\n\n","/* Copyright 2012 Mozilla Foundation\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n/* globals VBArray, PDFJS */\n\n'use strict';\n\n// Initializing PDFJS global object here, it case if we need to change/disable\n// some PDF.js features, e.g. range requests\nif (typeof PDFJS === 'undefined') {\n (typeof window !== 'undefined' ? window : this).PDFJS = {};\n}\n\n// Checking if the typed arrays are supported\n// Support: iOS<6.0 (subarray), IE<10, Android<4.0\n(function checkTypedArrayCompatibility() {\n if (typeof Uint8Array !== 'undefined') {\n // Support: iOS<6.0\n if (typeof Uint8Array.prototype.subarray === 'undefined') {\n Uint8Array.prototype.subarray = function subarray(start, end) {\n return new Uint8Array(this.slice(start, end));\n };\n Float32Array.prototype.subarray = function subarray(start, end) {\n return new Float32Array(this.slice(start, end));\n };\n }\n\n // Support: Android<4.1\n if (typeof Float64Array === 'undefined') {\n window.Float64Array = Float32Array;\n }\n return;\n }\n\n function subarray(start, end) {\n return new TypedArray(this.slice(start, end));\n }\n\n function setArrayOffset(array, offset) {\n if (arguments.length < 2) {\n offset = 0;\n }\n for (var i = 0, n = array.length; i < n; ++i, ++offset) {\n this[offset] = array[i] & 0xFF;\n }\n }\n\n function TypedArray(arg1) {\n var result, i, n;\n if (typeof arg1 === 'number') {\n result = [];\n for (i = 0; i < arg1; ++i) {\n result[i] = 0;\n }\n } else if ('slice' in arg1) {\n result = arg1.slice(0);\n } else {\n result = [];\n for (i = 0, n = arg1.length; i < n; ++i) {\n result[i] = arg1[i];\n }\n }\n\n result.subarray = subarray;\n result.buffer = result;\n result.byteLength = result.length;\n result.set = setArrayOffset;\n\n if (typeof arg1 === 'object' && arg1.buffer) {\n result.buffer = arg1.buffer;\n }\n return result;\n }\n\n window.Uint8Array = TypedArray;\n window.Int8Array = TypedArray;\n\n // we don't need support for set, byteLength for 32-bit array\n // so we can use the TypedArray as well\n window.Uint32Array = TypedArray;\n window.Int32Array = TypedArray;\n window.Uint16Array = TypedArray;\n window.Float32Array = TypedArray;\n window.Float64Array = TypedArray;\n})();\n\n// URL = URL || webkitURL\n// Support: Safari<7, Android 4.2+\n(function normalizeURLObject() {\n if (!window.URL) {\n window.URL = window.webkitURL;\n }\n})();\n\n// Object.defineProperty()?\n// Support: Android<4.0, Safari<5.1\n(function checkObjectDefinePropertyCompatibility() {\n if (typeof Object.defineProperty !== 'undefined') {\n var definePropertyPossible = true;\n try {\n // some browsers (e.g. safari) cannot use defineProperty() on DOM objects\n // and thus the native version is not sufficient\n Object.defineProperty(new Image(), 'id', { value: 'test' });\n // ... another test for android gb browser for non-DOM objects\n var Test = function Test() {};\n Test.prototype = { get id() { } };\n Object.defineProperty(new Test(), 'id',\n { value: '', configurable: true, enumerable: true, writable: false });\n } catch (e) {\n definePropertyPossible = false;\n }\n if (definePropertyPossible) {\n return;\n }\n }\n\n Object.defineProperty = function objectDefineProperty(obj, name, def) {\n delete obj[name];\n if ('get' in def) {\n obj.__defineGetter__(name, def['get']);\n }\n if ('set' in def) {\n obj.__defineSetter__(name, def['set']);\n }\n if ('value' in def) {\n obj.__defineSetter__(name, function objectDefinePropertySetter(value) {\n this.__defineGetter__(name, function objectDefinePropertyGetter() {\n return value;\n });\n return value;\n });\n obj[name] = def.value;\n }\n };\n})();\n\n\n// No XMLHttpRequest#response?\n// Support: IE<11, Android <4.0\n(function checkXMLHttpRequestResponseCompatibility() {\n var xhrPrototype = XMLHttpRequest.prototype;\n var xhr = new XMLHttpRequest();\n if (!('overrideMimeType' in xhr)) {\n // IE10 might have response, but not overrideMimeType\n // Support: IE10\n Object.defineProperty(xhrPrototype, 'overrideMimeType', {\n value: function xmlHttpRequestOverrideMimeType(mimeType) {}\n });\n }\n if ('responseType' in xhr) {\n return;\n }\n\n // The worker will be using XHR, so we can save time and disable worker.\n PDFJS.disableWorker = true;\n\n Object.defineProperty(xhrPrototype, 'responseType', {\n get: function xmlHttpRequestGetResponseType() {\n return this._responseType || 'text';\n },\n set: function xmlHttpRequestSetResponseType(value) {\n if (value === 'text' || value === 'arraybuffer') {\n this._responseType = value;\n if (value === 'arraybuffer' &&\n typeof this.overrideMimeType === 'function') {\n this.overrideMimeType('text/plain; charset=x-user-defined');\n }\n }\n }\n });\n\n // Support: IE9\n if (typeof VBArray !== 'undefined') {\n Object.defineProperty(xhrPrototype, 'response', {\n get: function xmlHttpRequestResponseGet() {\n if (this.responseType === 'arraybuffer') {\n return new Uint8Array(new VBArray(this.responseBody).toArray());\n } else {\n return this.responseText;\n }\n }\n });\n return;\n }\n\n Object.defineProperty(xhrPrototype, 'response', {\n get: function xmlHttpRequestResponseGet() {\n if (this.responseType !== 'arraybuffer') {\n return this.responseText;\n }\n var text = this.responseText;\n var i, n = text.length;\n var result = new Uint8Array(n);\n for (i = 0; i < n; ++i) {\n result[i] = text.charCodeAt(i) & 0xFF;\n }\n return result.buffer;\n }\n });\n})();\n\n// window.btoa (base64 encode function) ?\n// Support: IE<10\n(function checkWindowBtoaCompatibility() {\n if ('btoa' in window) {\n return;\n }\n\n var digits =\n 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';\n\n window.btoa = function windowBtoa(chars) {\n var buffer = '';\n var i, n;\n for (i = 0, n = chars.length; i < n; i += 3) {\n var b1 = chars.charCodeAt(i) & 0xFF;\n var b2 = chars.charCodeAt(i + 1) & 0xFF;\n var b3 = chars.charCodeAt(i + 2) & 0xFF;\n var d1 = b1 >> 2, d2 = ((b1 & 3) << 4) | (b2 >> 4);\n var d3 = i + 1 < n ? ((b2 & 0xF) << 2) | (b3 >> 6) : 64;\n var d4 = i + 2 < n ? (b3 & 0x3F) : 64;\n buffer += (digits.charAt(d1) + digits.charAt(d2) +\n digits.charAt(d3) + digits.charAt(d4));\n }\n return buffer;\n };\n})();\n\n// window.atob (base64 encode function)?\n// Support: IE<10\n(function checkWindowAtobCompatibility() {\n if ('atob' in window) {\n return;\n }\n\n // https://github.com/davidchambers/Base64.js\n var digits =\n 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';\n window.atob = function (input) {\n input = input.replace(/=+$/, '');\n if (input.length % 4 === 1) {\n throw new Error('bad atob input');\n }\n for (\n // initialize result and counters\n var bc = 0, bs, buffer, idx = 0, output = '';\n // get next character\n buffer = input.charAt(idx++);\n // character found in table?\n // initialize bit storage and add its ascii value\n ~buffer && (bs = bc % 4 ? bs * 64 + buffer : buffer,\n // and if not first of each 4 characters,\n // convert the first 8 bits to one ascii character\n bc++ % 4) ? output += String.fromCharCode(255 & bs >> (-2 * bc & 6)) : 0\n ) {\n // try to find character in table (0-63, not found => -1)\n buffer = digits.indexOf(buffer);\n }\n return output;\n };\n})();\n\n// Function.prototype.bind?\n// Support: Android<4.0, iOS<6.0\n(function checkFunctionPrototypeBindCompatibility() {\n if (typeof Function.prototype.bind !== 'undefined') {\n return;\n }\n\n Function.prototype.bind = function functionPrototypeBind(obj) {\n var fn = this, headArgs = Array.prototype.slice.call(arguments, 1);\n var bound = function functionPrototypeBindBound() {\n var args = headArgs.concat(Array.prototype.slice.call(arguments));\n return fn.apply(obj, args);\n };\n return bound;\n };\n})();\n\n// HTMLElement dataset property\n// Support: IE<11, Safari<5.1, Android<4.0\n(function checkDatasetProperty() {\n var div = document.createElement('div');\n if ('dataset' in div) {\n return; // dataset property exists\n }\n\n Object.defineProperty(HTMLElement.prototype, 'dataset', {\n get: function() {\n if (this._dataset) {\n return this._dataset;\n }\n\n var dataset = {};\n for (var j = 0, jj = this.attributes.length; j < jj; j++) {\n var attribute = this.attributes[j];\n if (attribute.name.substring(0, 5) !== 'data-') {\n continue;\n }\n var key = attribute.name.substring(5).replace(/\\-([a-z])/g,\n function(all, ch) {\n return ch.toUpperCase();\n });\n dataset[key] = attribute.value;\n }\n\n Object.defineProperty(this, '_dataset', {\n value: dataset,\n writable: false,\n enumerable: false\n });\n return dataset;\n },\n enumerable: true\n });\n})();\n\n// HTMLElement classList property\n// Support: IE<10, Android<4.0, iOS<5.0\n(function checkClassListProperty() {\n var div = document.createElement('div');\n if ('classList' in div) {\n return; // classList property exists\n }\n\n function changeList(element, itemName, add, remove) {\n var s = element.className || '';\n var list = s.split(/\\s+/g);\n if (list[0] === '') {\n list.shift();\n }\n var index = list.indexOf(itemName);\n if (index < 0 && add) {\n list.push(itemName);\n }\n if (index >= 0 && remove) {\n list.splice(index, 1);\n }\n element.className = list.join(' ');\n return (index >= 0);\n }\n\n var classListPrototype = {\n add: function(name) {\n changeList(this.element, name, true, false);\n },\n contains: function(name) {\n return changeList(this.element, name, false, false);\n },\n remove: function(name) {\n changeList(this.element, name, false, true);\n },\n toggle: function(name) {\n changeList(this.element, name, true, true);\n }\n };\n\n Object.defineProperty(HTMLElement.prototype, 'classList', {\n get: function() {\n if (this._classList) {\n return this._classList;\n }\n\n var classList = Object.create(classListPrototype, {\n element: {\n value: this,\n writable: false,\n enumerable: true\n }\n });\n Object.defineProperty(this, '_classList', {\n value: classList,\n writable: false,\n enumerable: false\n });\n return classList;\n },\n enumerable: true\n });\n})();\n\n// Check console compatibility\n// In older IE versions the console object is not available\n// unless console is open.\n// Support: IE<10\n(function checkConsoleCompatibility() {\n if (!('console' in window)) {\n window.console = {\n log: function() {},\n error: function() {},\n warn: function() {}\n };\n } else if (!('bind' in console.log)) {\n // native functions in IE9 might not have bind\n console.log = (function(fn) {\n return function(msg) { return fn(msg); };\n })(console.log);\n console.error = (function(fn) {\n return function(msg) { return fn(msg); };\n })(console.error);\n console.warn = (function(fn) {\n return function(msg) { return fn(msg); };\n })(console.warn);\n }\n})();\n\n// Check onclick compatibility in Opera\n// Support: Opera<15\n(function checkOnClickCompatibility() {\n // workaround for reported Opera bug DSK-354448:\n // onclick fires on disabled buttons with opaque content\n function ignoreIfTargetDisabled(event) {\n if (isDisabled(event.target)) {\n event.stopPropagation();\n }\n }\n function isDisabled(node) {\n return node.disabled || (node.parentNode && isDisabled(node.parentNode));\n }\n if (navigator.userAgent.indexOf('Opera') !== -1) {\n // use browser detection since we cannot feature-check this bug\n document.addEventListener('click', ignoreIfTargetDisabled, true);\n }\n})();\n\n// Checks if possible to use URL.createObjectURL()\n// Support: IE\n(function checkOnBlobSupport() {\n // sometimes IE loosing the data created with createObjectURL(), see #3977\n if (navigator.userAgent.indexOf('Trident') >= 0) {\n PDFJS.disableCreateObjectURL = true;\n }\n})();\n\n// Checks if navigator.language is supported\n(function checkNavigatorLanguage() {\n if ('language' in navigator) {\n return;\n }\n PDFJS.locale = navigator.userLanguage || 'en-US';\n})();\n\n(function checkRangeRequests() {\n // Safari has issues with cached range requests see:\n // https://github.com/mozilla/pdf.js/issues/3260\n // Last tested with version 6.0.4.\n // Support: Safari 6.0+\n var isSafari = Object.prototype.toString.call(\n window.HTMLElement).indexOf('Constructor') > 0;\n\n // Older versions of Android (pre 3.0) has issues with range requests, see:\n // https://github.com/mozilla/pdf.js/issues/3381.\n // Make sure that we only match webkit-based Android browsers,\n // since Firefox/Fennec works as expected.\n // Support: Android<3.0\n var regex = /Android\\s[0-2][^\\d]/;\n var isOldAndroid = regex.test(navigator.userAgent);\n\n // Range requests are broken in Chrome 39 and 40, https://crbug.com/442318\n var isChromeWithRangeBug = /Chrome\\/(39|40)\\./.test(navigator.userAgent);\n\n if (isSafari || isOldAndroid || isChromeWithRangeBug) {\n PDFJS.disableRange = true;\n PDFJS.disableStream = true;\n }\n})();\n\n// Check if the browser supports manipulation of the history.\n// Support: IE<10, Android<4.2\n(function checkHistoryManipulation() {\n // Android 2.x has so buggy pushState support that it was removed in\n // Android 3.0 and restored as late as in Android 4.2.\n // Support: Android 2.x\n if (!history.pushState || navigator.userAgent.indexOf('Android 2.') >= 0) {\n PDFJS.disableHistory = true;\n }\n})();\n\n// Support: IE<11, Chrome<21, Android<4.4, Safari<6\n(function checkSetPresenceInImageData() {\n // IE < 11 will use window.CanvasPixelArray which lacks set function.\n if (window.CanvasPixelArray) {\n if (typeof window.CanvasPixelArray.prototype.set !== 'function') {\n window.CanvasPixelArray.prototype.set = function(arr) {\n for (var i = 0, ii = this.length; i < ii; i++) {\n this[i] = arr[i];\n }\n };\n }\n } else {\n // Old Chrome and Android use an inaccessible CanvasPixelArray prototype.\n // Because we cannot feature detect it, we rely on user agent parsing.\n var polyfill = false, versionMatch;\n if (navigator.userAgent.indexOf('Chrom') >= 0) {\n versionMatch = navigator.userAgent.match(/Chrom(e|ium)\\/([0-9]+)\\./);\n // Chrome < 21 lacks the set function.\n polyfill = versionMatch && parseInt(versionMatch[2]) < 21;\n } else if (navigator.userAgent.indexOf('Android') >= 0) {\n // Android < 4.4 lacks the set function.\n // Android >= 4.4 will contain Chrome in the user agent,\n // thus pass the Chrome check above and not reach this block.\n polyfill = /Android\\s[0-4][^\\d]/g.test(navigator.userAgent);\n } else if (navigator.userAgent.indexOf('Safari') >= 0) {\n versionMatch = navigator.userAgent.\n match(/Version\\/([0-9]+)\\.([0-9]+)\\.([0-9]+) Safari\\//);\n // Safari < 6 lacks the set function.\n polyfill = versionMatch && parseInt(versionMatch[1]) < 6;\n }\n\n if (polyfill) {\n var contextPrototype = window.CanvasRenderingContext2D.prototype;\n var createImageData = contextPrototype.createImageData;\n contextPrototype.createImageData = function(w, h) {\n var imageData = createImageData.call(this, w, h);\n imageData.data.set = function(arr) {\n for (var i = 0, ii = this.length; 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i < l; i++) {\n\t\tvar obj = arguments[i];\n\n\t\tif (obj) {\n\t\t\tfor (var key in obj) {\n\t\t\t\tif (obj.hasOwnProperty(key)) {\n\t\t\t\t\tresult[key] = obj[key];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn result;\n}\n\nfunction offsetVector(vector, x, y) {\n\tswitch (vector.type) {\n\t\tcase 'ellipse':\n\t\tcase 'rect':\n\t\t\tvector.x += x;\n\t\t\tvector.y += y;\n\t\t\tbreak;\n\t\tcase 'line':\n\t\t\tvector.x1 += x;\n\t\t\tvector.x2 += x;\n\t\t\tvector.y1 += y;\n\t\t\tvector.y2 += y;\n\t\t\tbreak;\n\t\tcase 'polyline':\n\t\t\tfor (var i = 0, l = vector.points.length; i < l; i++) {\n\t\t\t\tvector.points[i].x += x;\n\t\t\t\tvector.points[i].y += y;\n\t\t\t}\n\t\t\tbreak;\n\t}\n}\n\nfunction fontStringify(key, val) {\n\tif (key === 'font') {\n\t\treturn 'font';\n\t}\n\treturn val;\n}\n\nmodule.exports = {\n\tisString: isString,\n\tisNumber: isNumber,\n\tisBoolean: isBoolean,\n\tisArray: isArray,\n\tisFunction: isFunction,\n\tisObject: isObject,\n\tisNull: isNull,\n\tisUndefined: isUndefined,\n\tpack: pack,\n\tfontStringify: fontStringify,\n\toffsetVector: offsetVector\n};\n\n\n/***/ }),\n/* 1 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(global) {/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n\n\nvar base64 = __webpack_require__(124)\nvar ieee754 = __webpack_require__(125)\nvar isArray = __webpack_require__(76)\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return '<Buffer ' + str + '>'\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7)))\n\n/***/ }),\n/* 2 */\n/***/ (function(module, exports) {\n\nvar core = module.exports = { version: '2.5.3' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n\n\n/***/ }),\n/* 3 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar global = __webpack_require__(10);\nvar core = __webpack_require__(2);\nvar ctx = __webpack_require__(20);\nvar hide = __webpack_require__(13);\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n var IS_FORCED = type & $export.F;\n var IS_GLOBAL = type & $export.G;\n var IS_STATIC = type & $export.S;\n var IS_PROTO = type & $export.P;\n var IS_BIND = type & $export.B;\n var IS_WRAP = type & $export.W;\n var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n var expProto = exports[PROTOTYPE];\n var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n var key, own, out;\n if (IS_GLOBAL) source = name;\n for (key in source) {\n // contains in native\n own = !IS_FORCED && target && target[key] !== undefined;\n if (own && key in exports) continue;\n // export native or passed\n out = own ? target[key] : source[key];\n // prevent global pollution for namespaces\n exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n // bind timers to global for call from export context\n : IS_BIND && own ? ctx(out, global)\n // wrap global constructors for prevent change them in library\n : IS_WRAP && target[key] == out ? (function (C) {\n var F = function (a, b, c) {\n if (this instanceof C) {\n switch (arguments.length) {\n case 0: return new C();\n case 1: return new C(a);\n case 2: return new C(a, b);\n } return new C(a, b, c);\n } return C.apply(this, arguments);\n };\n F[PROTOTYPE] = C[PROTOTYPE];\n return F;\n // make static versions for prototype methods\n })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n if (IS_PROTO) {\n (exports.virtual || (exports.virtual = {}))[key] = out;\n // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n }\n }\n};\n// type bitmap\n$export.F = 1; // forced\n$export.G = 2; // global\n$export.S = 4; // static\n$export.P = 8; // proto\n$export.B = 16; // bind\n$export.W = 32; // wrap\n$export.U = 64; // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n\n\n/***/ }),\n/* 4 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar store = __webpack_require__(65)('wks');\nvar uid = __webpack_require__(38);\nvar Symbol = __webpack_require__(10).Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n return store[name] || (store[name] =\n USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n\n\n/***/ }),\n/* 5 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Thank's IE8 for his funny defineProperty\nmodule.exports = !__webpack_require__(19)(function () {\n return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n/***/ }),\n/* 6 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar anObject = __webpack_require__(14);\nvar IE8_DOM_DEFINE = __webpack_require__(95);\nvar toPrimitive = __webpack_require__(58);\nvar dP = Object.defineProperty;\n\nexports.f = __webpack_require__(5) ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n anObject(O);\n P = toPrimitive(P, true);\n anObject(Attributes);\n if (IE8_DOM_DEFINE) try {\n return dP(O, P, Attributes);\n } catch (e) { /* empty */ }\n if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n if ('value' in Attributes) O[P] = Attributes.value;\n return O;\n};\n\n\n/***/ }),\n/* 7 */\n/***/ (function(module, exports) {\n\nvar g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || Function(\"return this\")() || (1,eval)(\"this\");\n} catch(e) {\n\t// This works if the window reference is available\n\tif(typeof window === \"object\")\n\t\tg = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n\n\n/***/ }),\n/* 8 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(Buffer, __dirname) {\n\nfunction VirtualFileSystem() {\n\tthis.fileSystem = {};\n\tthis.baseSystem = {};\n}\n\nVirtualFileSystem.prototype.readFileSync = function (filename) {\n\tfilename = fixFilename(filename);\n\n\tvar base64content = this.baseSystem[filename];\n\tif (base64content) {\n\t\treturn new Buffer(base64content, 'base64');\n\t}\n\n\tvar content = this.fileSystem[filename];\n\tif (content) {\n\t\treturn content;\n\t}\n\n\tthrow 'File \\'' + filename + '\\' not found in virtual file system';\n};\n\nVirtualFileSystem.prototype.writeFileSync = function (filename, content) {\n\tthis.fileSystem[fixFilename(filename)] = content;\n};\n\nVirtualFileSystem.prototype.bindFS = function (data) {\n\tthis.baseSystem = data || {};\n};\n\n\nfunction fixFilename(filename) {\n\tif (filename.indexOf(__dirname) === 0) {\n\t\tfilename = filename.substring(__dirname.length);\n\t}\n\n\tif (filename.indexOf('/') === 0) {\n\t\tfilename = filename.substring(1);\n\t}\n\n\treturn filename;\n}\n\nmodule.exports = new VirtualFileSystem();\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer, \"/\"))\n\n/***/ }),\n/* 9 */\n/***/ (function(module, exports) {\n\nmodule.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n\n\n/***/ }),\n/* 10 */\n/***/ (function(module, exports) {\n\n// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n ? window : typeof self != 'undefined' && self.Math == Math ? self\n // eslint-disable-next-line no-new-func\n : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n\n\n/***/ }),\n/* 11 */\n/***/ (function(module, exports) {\n\n// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n/***/ }),\n/* 12 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var NumberT, PropertyDescriptor;\n\n NumberT = __webpack_require__(22).Number;\n\n exports.resolveLength = function(length, stream, parent) {\n var res;\n if (typeof length === 'number') {\n res = length;\n } else if (typeof length === 'function') {\n res = length.call(parent, parent);\n } else if (parent && typeof length === 'string') {\n res = parent[length];\n } else if (stream && length instanceof NumberT) {\n res = length.decode(stream);\n }\n if (isNaN(res)) {\n throw new Error('Not a fixed size');\n }\n return res;\n };\n\n PropertyDescriptor = (function() {\n function PropertyDescriptor(opts) {\n var key, val;\n if (opts == null) {\n opts = {};\n }\n this.enumerable = true;\n this.configurable = true;\n for (key in opts) {\n val = opts[key];\n this[key] = val;\n }\n }\n\n return PropertyDescriptor;\n\n })();\n\n exports.PropertyDescriptor = PropertyDescriptor;\n\n}).call(this);\n\n\n/***/ }),\n/* 13 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar dP = __webpack_require__(6);\nvar createDesc = __webpack_require__(27);\nmodule.exports = __webpack_require__(5) ? function (object, key, value) {\n return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n object[key] = value;\n return object;\n};\n\n\n/***/ }),\n/* 14 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar isObject = __webpack_require__(9);\nmodule.exports = function (it) {\n if (!isObject(it)) throw TypeError(it + ' is not an object!');\n return it;\n};\n\n\n/***/ }),\n/* 15 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = __webpack_require__(31).EventEmitter;\nvar inherits = __webpack_require__(21);\n\ninherits(Stream, EE);\nStream.Readable = __webpack_require__(45);\nStream.Writable = __webpack_require__(146);\nStream.Duplex = __webpack_require__(147);\nStream.Transform = __webpack_require__(148);\nStream.PassThrough = __webpack_require__(149);\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams. Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n var source = this;\n\n function ondata(chunk) {\n if (dest.writable) {\n if (false === dest.write(chunk) && source.pause) {\n source.pause();\n }\n }\n }\n\n source.on('data', ondata);\n\n function ondrain() {\n if (source.readable && source.resume) {\n source.resume();\n }\n }\n\n dest.on('drain', ondrain);\n\n // If the 'end' option is not supplied, dest.end() will be called when\n // source gets the 'end' or 'close' events. Only dest.end() once.\n if (!dest._isStdio && (!options || options.end !== false)) {\n source.on('end', onend);\n source.on('close', onclose);\n }\n\n var didOnEnd = false;\n function onend() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n dest.end();\n }\n\n\n function onclose() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n if (typeof dest.destroy === 'function') dest.destroy();\n }\n\n // don't leave dangling pipes when there are errors.\n function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }\n\n source.on('error', onerror);\n dest.on('error', onerror);\n\n // remove all the event listeners that were added.\n function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }\n\n source.on('end', cleanup);\n source.on('close', cleanup);\n\n dest.on('close', cleanup);\n\n dest.emit('pipe', source);\n\n // Allow for unix-like usage: A.pipe(B).pipe(C)\n return dest;\n};\n\n\n/***/ }),\n/* 16 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n\n\n/*<replacement>*/\n\nvar processNextTick = __webpack_require__(32).nextTick;\n/*</replacement>*/\n\n/*<replacement>*/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/*</replacement>*/\n\nmodule.exports = Duplex;\n\n/*<replacement>*/\nvar util = __webpack_require__(25);\nutil.inherits = __webpack_require__(21);\n/*</replacement>*/\n\nvar Readable = __webpack_require__(83);\nvar Writable = __webpack_require__(46);\n\nutil.inherits(Duplex, Readable);\n\nvar keys = objectKeys(Writable.prototype);\nfor (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n processNextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n processNextTick(cb, err);\n};\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\n/***/ }),\n/* 17 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = __webpack_require__(54);\nvar defined = __webpack_require__(56);\nmodule.exports = function (it) {\n return IObject(defined(it));\n};\n\n\n/***/ }),\n/* 18 */\n/***/ (function(module, exports) {\n\nvar hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n return hasOwnProperty.call(it, key);\n};\n\n\n/***/ }),\n/* 19 */\n/***/ (function(module, exports) {\n\nmodule.exports = function (exec) {\n try {\n return !!exec();\n } catch (e) {\n return true;\n }\n};\n\n\n/***/ }),\n/* 20 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// optional / simple context binding\nvar aFunction = __webpack_require__(97);\nmodule.exports = function (fn, that, length) {\n aFunction(fn);\n if (that === undefined) return fn;\n switch (length) {\n case 1: return function (a) {\n return fn.call(that, a);\n };\n case 2: return function (a, b) {\n return fn.call(that, a, b);\n };\n case 3: return function (a, b, c) {\n return fn.call(that, a, b, c);\n };\n }\n return function (/* ...args */) {\n return fn.apply(that, arguments);\n };\n};\n\n\n/***/ }),\n/* 21 */\n/***/ (function(module, exports) {\n\nif (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n\n\n/***/ }),\n/* 22 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var DecodeStream, Fixed, NumberT,\n __hasProp = {}.hasOwnProperty,\n __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };\n\n DecodeStream = __webpack_require__(51);\n\n NumberT = (function() {\n function NumberT(type, endian) {\n this.type = type;\n this.endian = endian != null ? endian : 'BE';\n this.fn = this.type;\n if (this.type[this.type.length - 1] !== '8') {\n this.fn += this.endian;\n }\n }\n\n NumberT.prototype.size = function() {\n return DecodeStream.TYPES[this.type];\n };\n\n NumberT.prototype.decode = function(stream) {\n return stream['read' + this.fn]();\n };\n\n NumberT.prototype.encode = function(stream, val) {\n return stream['write' + this.fn](val);\n };\n\n return NumberT;\n\n })();\n\n exports.Number = NumberT;\n\n exports.uint8 = new NumberT('UInt8');\n\n exports.uint16be = exports.uint16 = new NumberT('UInt16', 'BE');\n\n exports.uint16le = new NumberT('UInt16', 'LE');\n\n exports.uint24be = exports.uint24 = new NumberT('UInt24', 'BE');\n\n exports.uint24le = new NumberT('UInt24', 'LE');\n\n exports.uint32be = exports.uint32 = new NumberT('UInt32', 'BE');\n\n exports.uint32le = new NumberT('UInt32', 'LE');\n\n exports.int8 = new NumberT('Int8');\n\n exports.int16be = exports.int16 = new NumberT('Int16', 'BE');\n\n exports.int16le = new NumberT('Int16', 'LE');\n\n exports.int24be = exports.int24 = new NumberT('Int24', 'BE');\n\n exports.int24le = new NumberT('Int24', 'LE');\n\n exports.int32be = exports.int32 = new NumberT('Int32', 'BE');\n\n exports.int32le = new NumberT('Int32', 'LE');\n\n exports.floatbe = exports.float = new NumberT('Float', 'BE');\n\n exports.floatle = new NumberT('Float', 'LE');\n\n exports.doublebe = exports.double = new NumberT('Double', 'BE');\n\n exports.doublele = new NumberT('Double', 'LE');\n\n Fixed = (function(_super) {\n __extends(Fixed, _super);\n\n function Fixed(size, endian, fracBits) {\n if (fracBits == null) {\n fracBits = size >> 1;\n }\n Fixed.__super__.constructor.call(this, \"Int\" + size, endian);\n this._point = 1 << fracBits;\n }\n\n Fixed.prototype.decode = function(stream) {\n return Fixed.__super__.decode.call(this, stream) / this._point;\n };\n\n Fixed.prototype.encode = function(stream, val) {\n return Fixed.__super__.encode.call(this, stream, val * this._point | 0);\n };\n\n return Fixed;\n\n })(NumberT);\n\n exports.Fixed = Fixed;\n\n exports.fixed16be = exports.fixed16 = new Fixed(16, 'BE');\n\n exports.fixed16le = new Fixed(16, 'LE');\n\n exports.fixed32be = exports.fixed32 = new Fixed(32, 'BE');\n\n exports.fixed32le = new Fixed(32, 'LE');\n\n}).call(this);\n\n\n/***/ }),\n/* 23 */\n/***/ (function(module, exports) {\n\nmodule.exports = {};\n\n\n/***/ }),\n/* 24 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar $at = __webpack_require__(207)(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\n__webpack_require__(61)(String, 'String', function (iterated) {\n this._t = String(iterated); // target\n this._i = 0; // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var index = this._i;\n var point;\n if (index >= O.length) return { value: undefined, done: true };\n point = $at(O, index);\n this._i += point.length;\n return { value: point, done: false };\n});\n\n\n/***/ }),\n/* 25 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 26 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6\n\n/*\nPDFObject - converts JavaScript types into their corrisponding PDF types.\nBy Devon Govett\n */\n\n(function() {\n var PDFObject, PDFReference;\n\n PDFObject = (function() {\n var escapable, escapableRe, pad, swapBytes;\n\n function PDFObject() {}\n\n pad = function(str, length) {\n return (Array(length + 1).join('0') + str).slice(-length);\n };\n\n escapableRe = /[\\n\\r\\t\\b\\f\\(\\)\\\\]/g;\n\n escapable = {\n '\\n': '\\\\n',\n '\\r': '\\\\r',\n '\\t': '\\\\t',\n '\\b': '\\\\b',\n '\\f': '\\\\f',\n '\\\\': '\\\\\\\\',\n '(': '\\\\(',\n ')': '\\\\)'\n };\n\n swapBytes = function(buff) {\n var a, i, j, l, ref;\n l = buff.length;\n if (l & 0x01) {\n throw new Error(\"Buffer length must be even\");\n } else {\n for (i = j = 0, ref = l - 1; j < ref; i = j += 2) {\n a = buff[i];\n buff[i] = buff[i + 1];\n buff[i + 1] = a;\n }\n }\n return buff;\n };\n\n PDFObject.convert = function(object) {\n var e, i, isUnicode, items, j, key, out, ref, string, val;\n if (typeof object === 'string') {\n return '/' + object;\n } else if (object instanceof String) {\n string = object;\n isUnicode = false;\n for (i = j = 0, ref = string.length; j < ref; i = j += 1) {\n if (string.charCodeAt(i) > 0x7f) {\n isUnicode = true;\n break;\n }\n }\n if (isUnicode) {\n string = swapBytes(new Buffer('\\ufeff' + string, 'utf16le')).toString('binary');\n }\n string = string.replace(escapableRe, function(c) {\n return escapable[c];\n });\n return '(' + string + ')';\n } else if (Buffer.isBuffer(object)) {\n return '<' + object.toString('hex') + '>';\n } else if (object instanceof PDFReference) {\n return object.toString();\n } else if (object instanceof Date) {\n return '(D:' + pad(object.getUTCFullYear(), 4) + pad(object.getUTCMonth() + 1, 2) + pad(object.getUTCDate(), 2) + pad(object.getUTCHours(), 2) + pad(object.getUTCMinutes(), 2) + pad(object.getUTCSeconds(), 2) + 'Z)';\n } else if (Array.isArray(object)) {\n items = ((function() {\n var k, len, results;\n results = [];\n for (k = 0, len = object.length; k < len; k++) {\n e = object[k];\n results.push(PDFObject.convert(e));\n }\n return results;\n })()).join(' ');\n return '[' + items + ']';\n } else if ({}.toString.call(object) === '[object Object]') {\n out = ['<<'];\n for (key in object) {\n val = object[key];\n out.push('/' + key + ' ' + PDFObject.convert(val));\n }\n out.push('>>');\n return out.join('\\n');\n } else if (typeof object === 'number') {\n return PDFObject.number(object);\n } else {\n return '' + object;\n }\n };\n\n PDFObject.number = function(n) {\n if (n > -1e21 && n < 1e21) {\n return Math.round(n * 1e6) / 1e6;\n }\n throw new Error(\"unsupported number: \" + n);\n };\n\n return PDFObject;\n\n })();\n\n module.exports = PDFObject;\n\n PDFReference = __webpack_require__(87);\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 27 */\n/***/ (function(module, exports) {\n\nmodule.exports = function (bitmap, value) {\n return {\n enumerable: !(bitmap & 1),\n configurable: !(bitmap & 2),\n writable: !(bitmap & 4),\n value: value\n };\n};\n\n\n/***/ }),\n/* 28 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(201);\nvar global = __webpack_require__(10);\nvar hide = __webpack_require__(13);\nvar Iterators = __webpack_require__(23);\nvar TO_STRING_TAG = __webpack_require__(4)('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n 'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n 'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n 'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n 'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n var NAME = DOMIterables[i];\n var Collection = global[NAME];\n var proto = Collection && Collection.prototype;\n if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n Iterators[NAME] = Iterators.Array;\n}\n\n\n/***/ }),\n/* 29 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = __webpack_require__(101);\nvar enumBugKeys = __webpack_require__(66);\n\nmodule.exports = Object.keys || function keys(O) {\n return $keys(O, enumBugKeys);\n};\n\n\n/***/ }),\n/* 30 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 7.1.13 ToObject(argument)\nvar defined = __webpack_require__(56);\nmodule.exports = function (it) {\n return Object(defined(it));\n};\n\n\n/***/ }),\n/* 31 */\n/***/ (function(module, exports) {\n\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nfunction EventEmitter() {\n this._events = this._events || {};\n this._maxListeners = this._maxListeners || undefined;\n}\nmodule.exports = EventEmitter;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nEventEmitter.defaultMaxListeners = 10;\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function(n) {\n if (!isNumber(n) || n < 0 || isNaN(n))\n throw TypeError('n must be a positive number');\n this._maxListeners = n;\n return this;\n};\n\nEventEmitter.prototype.emit = function(type) {\n var er, handler, len, args, i, listeners;\n\n if (!this._events)\n this._events = {};\n\n // If there is no 'error' event listener then throw.\n if (type === 'error') {\n if (!this._events.error ||\n (isObject(this._events.error) && !this._events.error.length)) {\n er = arguments[1];\n if (er instanceof Error) {\n throw er; // Unhandled 'error' event\n } else {\n // At least give some kind of context to the user\n var err = new Error('Uncaught, unspecified \"error\" event. (' + er + ')');\n err.context = er;\n throw err;\n }\n }\n }\n\n handler = this._events[type];\n\n if (isUndefined(handler))\n return false;\n\n if (isFunction(handler)) {\n switch (arguments.length) {\n // fast cases\n case 1:\n handler.call(this);\n break;\n case 2:\n handler.call(this, arguments[1]);\n break;\n case 3:\n handler.call(this, arguments[1], arguments[2]);\n break;\n // slower\n default:\n args = Array.prototype.slice.call(arguments, 1);\n handler.apply(this, args);\n }\n } else if (isObject(handler)) {\n args = Array.prototype.slice.call(arguments, 1);\n listeners = handler.slice();\n len = listeners.length;\n for (i = 0; i < len; i++)\n listeners[i].apply(this, args);\n }\n\n return true;\n};\n\nEventEmitter.prototype.addListener = function(type, listener) {\n var m;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events)\n this._events = {};\n\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (this._events.newListener)\n this.emit('newListener', type,\n isFunction(listener.listener) ?\n listener.listener : listener);\n\n if (!this._events[type])\n // Optimize the case of one listener. Don't need the extra array object.\n this._events[type] = listener;\n else if (isObject(this._events[type]))\n // If we've already got an array, just append.\n this._events[type].push(listener);\n else\n // Adding the second element, need to change to array.\n this._events[type] = [this._events[type], listener];\n\n // Check for listener leak\n if (isObject(this._events[type]) && !this._events[type].warned) {\n if (!isUndefined(this._maxListeners)) {\n m = this._maxListeners;\n } else {\n m = EventEmitter.defaultMaxListeners;\n }\n\n if (m && m > 0 && this._events[type].length > m) {\n this._events[type].warned = true;\n console.error('(node) warning: possible EventEmitter memory ' +\n 'leak detected. %d listeners added. ' +\n 'Use emitter.setMaxListeners() to increase limit.',\n this._events[type].length);\n if (typeof console.trace === 'function') {\n // not supported in IE 10\n console.trace();\n }\n }\n }\n\n return this;\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.once = function(type, listener) {\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n var fired = false;\n\n function g() {\n this.removeListener(type, g);\n\n if (!fired) {\n fired = true;\n listener.apply(this, arguments);\n }\n }\n\n g.listener = listener;\n this.on(type, g);\n\n return this;\n};\n\n// emits a 'removeListener' event iff the listener was removed\nEventEmitter.prototype.removeListener = function(type, listener) {\n var list, position, length, i;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events || !this._events[type])\n return this;\n\n list = this._events[type];\n length = list.length;\n position = -1;\n\n if (list === listener ||\n (isFunction(list.listener) && list.listener === listener)) {\n delete this._events[type];\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n\n } else if (isObject(list)) {\n for (i = length; i-- > 0;) {\n if (list[i] === listener ||\n (list[i].listener && list[i].listener === listener)) {\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (list.length === 1) {\n list.length = 0;\n delete this._events[type];\n } else {\n list.splice(position, 1);\n }\n\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n }\n\n return this;\n};\n\nEventEmitter.prototype.removeAllListeners = function(type) {\n var key, listeners;\n\n if (!this._events)\n return this;\n\n // not listening for removeListener, no need to emit\n if (!this._events.removeListener) {\n if (arguments.length === 0)\n this._events = {};\n else if (this._events[type])\n delete this._events[type];\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n for (key in this._events) {\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = {};\n return this;\n }\n\n listeners = this._events[type];\n\n if (isFunction(listeners)) {\n this.removeListener(type, listeners);\n } else if (listeners) {\n // LIFO order\n while (listeners.length)\n this.removeListener(type, listeners[listeners.length - 1]);\n }\n delete this._events[type];\n\n return this;\n};\n\nEventEmitter.prototype.listeners = function(type) {\n var ret;\n if (!this._events || !this._events[type])\n ret = [];\n else if (isFunction(this._events[type]))\n ret = [this._events[type]];\n else\n ret = this._events[type].slice();\n return ret;\n};\n\nEventEmitter.prototype.listenerCount = function(type) {\n if (this._events) {\n var evlistener = this._events[type];\n\n if (isFunction(evlistener))\n return 1;\n else if (evlistener)\n return evlistener.length;\n }\n return 0;\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n return emitter.listenerCount(type);\n};\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\n\n\n/***/ }),\n/* 32 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(process) {\n\nif (!process.version ||\n process.version.indexOf('v0.') === 0 ||\n process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n module.exports = { nextTick: nextTick };\n} else {\n module.exports = process\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n if (typeof fn !== 'function') {\n throw new TypeError('\"callback\" argument must be a function');\n }\n var len = arguments.length;\n var args, i;\n switch (len) {\n case 0:\n case 1:\n return process.nextTick(fn);\n case 2:\n return process.nextTick(function afterTickOne() {\n fn.call(null, arg1);\n });\n case 3:\n return process.nextTick(function afterTickTwo() {\n fn.call(null, arg1, arg2);\n });\n case 4:\n return process.nextTick(function afterTickThree() {\n fn.call(null, arg1, arg2, arg3);\n });\n default:\n args = new Array(len - 1);\n i = 0;\n while (i < args.length) {\n args[i++] = arguments[i];\n }\n return process.nextTick(function afterTick() {\n fn.apply(null, args);\n });\n }\n}\n\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(11)))\n\n/***/ }),\n/* 33 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* eslint-disable node/no-deprecated-api */\nvar buffer = __webpack_require__(1)\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n\n\n/***/ }),\n/* 34 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n\nvar TYPED_OK = (typeof Uint8Array !== 'undefined') &&\n (typeof Uint16Array !== 'undefined') &&\n (typeof Int32Array !== 'undefined');\n\nfunction _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n}\n\nexports.assign = function (obj /*from1, from2, from3, ...*/) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source) { continue; }\n\n if (typeof source !== 'object') {\n throw new TypeError(source + 'must be non-object');\n }\n\n for (var p in source) {\n if (_has(source, p)) {\n obj[p] = source[p];\n }\n }\n }\n\n return obj;\n};\n\n\n// reduce buffer size, avoiding mem copy\nexports.shrinkBuf = function (buf, size) {\n if (buf.length === size) { return buf; }\n if (buf.subarray) { return buf.subarray(0, size); }\n buf.length = size;\n return buf;\n};\n\n\nvar fnTyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n // Fallback to ordinary array\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n // Join array of chunks to single array.\n flattenChunks: function (chunks) {\n var i, l, len, pos, chunk, result;\n\n // calculate data length\n len = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n len += chunks[i].length;\n }\n\n // join chunks\n result = new Uint8Array(len);\n pos = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n chunk = chunks[i];\n result.set(chunk, pos);\n pos += chunk.length;\n }\n\n return result;\n }\n};\n\nvar fnUntyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n // Join array of chunks to single array.\n flattenChunks: function (chunks) {\n return [].concat.apply([], chunks);\n }\n};\n\n\n// Enable/Disable typed arrays use, for testing\n//\nexports.setTyped = function (on) {\n if (on) {\n exports.Buf8 = Uint8Array;\n exports.Buf16 = Uint16Array;\n exports.Buf32 = Int32Array;\n exports.assign(exports, fnTyped);\n } else {\n exports.Buf8 = Array;\n exports.Buf16 = Array;\n exports.Buf32 = Array;\n exports.assign(exports, fnUntyped);\n }\n};\n\nexports.setTyped(TYPED_OK);\n\n\n/***/ }),\n/* 35 */\n/***/ (function(module, exports) {\n\nexports.f = {}.propertyIsEnumerable;\n\n\n/***/ }),\n/* 36 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = __webpack_require__(14);\nvar dPs = __webpack_require__(100);\nvar enumBugKeys = __webpack_require__(66);\nvar IE_PROTO = __webpack_require__(64)('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n // Thrash, waste and sodomy: IE GC bug\n var iframe = __webpack_require__(96)('iframe');\n var i = enumBugKeys.length;\n var lt = '<';\n var gt = '>';\n var iframeDocument;\n iframe.style.display = 'none';\n __webpack_require__(205).appendChild(iframe);\n iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n // createDict = iframe.contentWindow.Object;\n // html.removeChild(iframe);\n iframeDocument = iframe.contentWindow.document;\n iframeDocument.open();\n iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n iframeDocument.close();\n createDict = iframeDocument.F;\n while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n var result;\n if (O !== null) {\n Empty[PROTOTYPE] = anObject(O);\n result = new Empty();\n Empty[PROTOTYPE] = null;\n // add \"__proto__\" for Object.getPrototypeOf polyfill\n result[IE_PROTO] = O;\n } else result = createDict();\n return Properties === undefined ? result : dPs(result, Properties);\n};\n\n\n/***/ }),\n/* 37 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 7.1.15 ToLength\nvar toInteger = __webpack_require__(63);\nvar min = Math.min;\nmodule.exports = function (it) {\n return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n\n\n/***/ }),\n/* 38 */\n/***/ (function(module, exports) {\n\nvar id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n\n\n/***/ }),\n/* 39 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar def = __webpack_require__(6).f;\nvar has = __webpack_require__(18);\nvar TAG = __webpack_require__(4)('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n\n\n/***/ }),\n/* 40 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar META = __webpack_require__(38)('meta');\nvar isObject = __webpack_require__(9);\nvar has = __webpack_require__(18);\nvar setDesc = __webpack_require__(6).f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n return true;\n};\nvar FREEZE = !__webpack_require__(19)(function () {\n return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n setDesc(it, META, { value: {\n i: 'O' + ++id, // object ID\n w: {} // weak collections IDs\n } });\n};\nvar fastKey = function (it, create) {\n // return primitive with prefix\n if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return 'F';\n // not necessary to add metadata\n if (!create) return 'E';\n // add missing metadata\n setMeta(it);\n // return object ID\n } return it[META].i;\n};\nvar getWeak = function (it, create) {\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return true;\n // not necessary to add metadata\n if (!create) return false;\n // add missing metadata\n setMeta(it);\n // return hash weak collections IDs\n } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n return it;\n};\nvar meta = module.exports = {\n KEY: META,\n NEED: false,\n fastKey: fastKey,\n getWeak: getWeak,\n onFreeze: onFreeze\n};\n\n\n/***/ }),\n/* 41 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar ctx = __webpack_require__(20);\nvar call = __webpack_require__(111);\nvar isArrayIter = __webpack_require__(112);\nvar anObject = __webpack_require__(14);\nvar toLength = __webpack_require__(37);\nvar getIterFn = __webpack_require__(67);\nvar BREAK = {};\nvar RETURN = {};\nvar exports = module.exports = function (iterable, entries, fn, that, ITERATOR) {\n var iterFn = ITERATOR ? function () { return iterable; } : getIterFn(iterable);\n var f = ctx(fn, that, entries ? 2 : 1);\n var index = 0;\n var length, step, iterator, result;\n if (typeof iterFn != 'function') throw TypeError(iterable + ' is not iterable!');\n // fast case for arrays with default iterator\n if (isArrayIter(iterFn)) for (length = toLength(iterable.length); length > index; index++) {\n result = entries ? f(anObject(step = iterable[index])[0], step[1]) : f(iterable[index]);\n if (result === BREAK || result === RETURN) return result;\n } else for (iterator = iterFn.call(iterable); !(step = iterator.next()).done;) {\n result = call(iterator, f, step.value, entries);\n if (result === BREAK || result === RETURN) return result;\n }\n};\nexports.BREAK = BREAK;\nexports.RETURN = RETURN;\n\n\n/***/ }),\n/* 42 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar isString = __webpack_require__(0).isString;\nvar isNumber = __webpack_require__(0).isNumber;\nvar isObject = __webpack_require__(0).isObject;\nvar isArray = __webpack_require__(0).isArray;\nvar LineBreaker = __webpack_require__(78);\n\nvar LEADING = /^(\\s)+/g;\nvar TRAILING = /(\\s)+$/g;\n\n/**\n * Creates an instance of TextTools - text measurement utility\n *\n * @constructor\n * @param {FontProvider} fontProvider\n */\nfunction TextTools(fontProvider) {\n\tthis.fontProvider = fontProvider;\n}\n\n/**\n * Converts an array of strings (or inline-definition-objects) into a collection\n * of inlines and calculated minWidth/maxWidth.\n * and their min/max widths\n * @param {Object} textArray - an array of inline-definition-objects (or strings)\n * @param {Object} styleContextStack current style stack\n * @return {Object} collection of inlines, minWidth, maxWidth\n */\nTextTools.prototype.buildInlines = function (textArray, styleContextStack) {\n\tvar measured = measure(this.fontProvider, textArray, styleContextStack);\n\n\tvar minWidth = 0,\n\t\tmaxWidth = 0,\n\t\tcurrentLineWidth;\n\n\tmeasured.forEach(function (inline) {\n\t\tminWidth = Math.max(minWidth, inline.width - inline.leadingCut - inline.trailingCut);\n\n\t\tif (!currentLineWidth) {\n\t\t\tcurrentLineWidth = {width: 0, leadingCut: inline.leadingCut, trailingCut: 0};\n\t\t}\n\n\t\tcurrentLineWidth.width += inline.width;\n\t\tcurrentLineWidth.trailingCut = inline.trailingCut;\n\n\t\tmaxWidth = Math.max(maxWidth, getTrimmedWidth(currentLineWidth));\n\n\t\tif (inline.lineEnd) {\n\t\t\tcurrentLineWidth = null;\n\t\t}\n\t});\n\n\tif (getStyleProperty({}, styleContextStack, 'noWrap', false)) {\n\t\tminWidth = maxWidth;\n\t}\n\n\treturn {\n\t\titems: measured,\n\t\tminWidth: minWidth,\n\t\tmaxWidth: maxWidth\n\t};\n\n\tfunction getTrimmedWidth(item) {\n\t\treturn Math.max(0, item.width - item.leadingCut - item.trailingCut);\n\t}\n};\n\n/**\n * Returns size of the specified string (without breaking it) using the current style\n * @param {String} text text to be measured\n * @param {Object} styleContextStack current style stack\n * @return {Object} size of the specified string\n */\nTextTools.prototype.sizeOfString = function (text, styleContextStack) {\n\ttext = text ? text.toString().replace(/\\t/g, ' ') : '';\n\n\t//TODO: refactor - extract from measure\n\tvar fontName = getStyleProperty({}, styleContextStack, 'font', 'Roboto');\n\tvar fontSize = getStyleProperty({}, styleContextStack, 'fontSize', 12);\n\tvar fontFeatures = getStyleProperty({}, styleContextStack, 'fontFeatures', null);\n\tvar bold = getStyleProperty({}, styleContextStack, 'bold', false);\n\tvar italics = getStyleProperty({}, styleContextStack, 'italics', false);\n\tvar lineHeight = getStyleProperty({}, styleContextStack, 'lineHeight', 1);\n\tvar characterSpacing = getStyleProperty({}, styleContextStack, 'characterSpacing', 0);\n\n\tvar font = this.fontProvider.provideFont(fontName, bold, italics);\n\n\treturn {\n\t\twidth: widthOfString(text, font, fontSize, characterSpacing, fontFeatures),\n\t\theight: font.lineHeight(fontSize) * lineHeight,\n\t\tfontSize: fontSize,\n\t\tlineHeight: lineHeight,\n\t\tascender: font.ascender / 1000 * fontSize,\n\t\tdescender: font.descender / 1000 * fontSize\n\t};\n};\n\nTextTools.prototype.widthOfString = function (text, font, fontSize, characterSpacing, fontFeatures) {\n\treturn widthOfString(text, font, fontSize, characterSpacing, fontFeatures);\n};\n\nfunction splitWords(text, noWrap) {\n\tvar results = [];\n\ttext = text.replace(/\\t/g, ' ');\n\n\tif (noWrap) {\n\t\tresults.push({text: text});\n\t\treturn results;\n\t}\n\n\tvar breaker = new LineBreaker(text);\n\tvar last = 0;\n\tvar bk;\n\n\twhile (bk = breaker.nextBreak()) {\n\t\tvar word = text.slice(last, bk.position);\n\n\t\tif (bk.required || word.match(/\\r?\\n$|\\r$/)) { // new line\n\t\t\tword = word.replace(/\\r?\\n$|\\r$/, '');\n\t\t\tresults.push({text: word, lineEnd: true});\n\t\t} else {\n\t\t\tresults.push({text: word});\n\t\t}\n\n\t\tlast = bk.position;\n\t}\n\n\treturn results;\n}\n\nfunction copyStyle(source, destination) {\n\tdestination = destination || {};\n\tsource = source || {}; //TODO: default style\n\n\tfor (var key in source) {\n\t\tif (key != 'text' && source.hasOwnProperty(key)) {\n\t\t\tdestination[key] = source[key];\n\t\t}\n\t}\n\n\treturn destination;\n}\n\nfunction normalizeTextArray(array, styleContextStack) {\n\tfunction flatten(array) {\n\t\treturn array.reduce(function (prev, cur) {\n\t\t\tvar current = isArray(cur.text) ? flatten(cur.text) : cur;\n\t\t\tvar more = [].concat(current).some(Array.isArray);\n\t\t\treturn prev.concat(more ? flatten(current) : current);\n\t\t}, []);\n\t}\n\n\tvar results = [];\n\n\tif (!isArray(array)) {\n\t\tarray = [array];\n\t}\n\n\tarray = flatten(array);\n\n\tfor (var i = 0, l = array.length; i < l; i++) {\n\t\tvar item = array[i];\n\t\tvar style = null;\n\t\tvar words;\n\n\t\tvar noWrap = getStyleProperty(item || {}, styleContextStack, 'noWrap', false);\n\t\tif (isObject(item)) {\n\t\t\twords = splitWords(normalizeString(item.text), noWrap);\n\t\t\tstyle = copyStyle(item);\n\t\t} else {\n\t\t\twords = splitWords(normalizeString(item), noWrap);\n\t\t}\n\n\t\tfor (var i2 = 0, l2 = words.length; i2 < l2; i2++) {\n\t\t\tvar result = {\n\t\t\t\ttext: words[i2].text\n\t\t\t};\n\n\t\t\tif (words[i2].lineEnd) {\n\t\t\t\tresult.lineEnd = true;\n\t\t\t}\n\n\t\t\tcopyStyle(style, result);\n\n\t\t\tresults.push(result);\n\t\t}\n\t}\n\n\treturn results;\n}\n\nfunction normalizeString(value) {\n\tif (value === undefined || value === null) {\n\t\treturn '';\n\t} else if (isNumber(value)) {\n\t\treturn value.toString();\n\t} else if (isString(value)) {\n\t\treturn value;\n\t} else {\n\t\treturn value.toString();\n\t}\n}\n\nfunction getStyleProperty(item, styleContextStack, property, defaultValue) {\n\tvar value;\n\n\tif (item[property] !== undefined && item[property] !== null) {\n\t\t// item defines this property\n\t\treturn item[property];\n\t}\n\n\tif (!styleContextStack) {\n\t\treturn defaultValue;\n\t}\n\n\tstyleContextStack.auto(item, function () {\n\t\tvalue = styleContextStack.getProperty(property);\n\t});\n\n\tif (value !== null && value !== undefined) {\n\t\treturn value;\n\t} else {\n\t\treturn defaultValue;\n\t}\n}\n\nfunction measure(fontProvider, textArray, styleContextStack) {\n\tvar normalized = normalizeTextArray(textArray, styleContextStack);\n\n\tif (normalized.length) {\n\t\tvar leadingIndent = getStyleProperty(normalized[0], styleContextStack, 'leadingIndent', 0);\n\n\t\tif (leadingIndent) {\n\t\t\tnormalized[0].leadingCut = -leadingIndent;\n\t\t\tnormalized[0].leadingIndent = leadingIndent;\n\t\t}\n\t}\n\n\tnormalized.forEach(function (item) {\n\t\tvar fontName = getStyleProperty(item, styleContextStack, 'font', 'Roboto');\n\t\tvar fontSize = getStyleProperty(item, styleContextStack, 'fontSize', 12);\n\t\tvar fontFeatures = getStyleProperty(item, styleContextStack, 'fontFeatures', null);\n\t\tvar bold = getStyleProperty(item, styleContextStack, 'bold', false);\n\t\tvar italics = getStyleProperty(item, styleContextStack, 'italics', false);\n\t\tvar color = getStyleProperty(item, styleContextStack, 'color', 'black');\n\t\tvar decoration = getStyleProperty(item, styleContextStack, 'decoration', null);\n\t\tvar decorationColor = getStyleProperty(item, styleContextStack, 'decorationColor', null);\n\t\tvar decorationStyle = getStyleProperty(item, styleContextStack, 'decorationStyle', null);\n\t\tvar background = getStyleProperty(item, styleContextStack, 'background', null);\n\t\tvar lineHeight = getStyleProperty(item, styleContextStack, 'lineHeight', 1);\n\t\tvar characterSpacing = getStyleProperty(item, styleContextStack, 'characterSpacing', 0);\n\t\tvar link = getStyleProperty(item, styleContextStack, 'link', null);\n\t\tvar linkToPage = getStyleProperty(item, styleContextStack, 'linkToPage', null);\n\t\tvar noWrap = getStyleProperty(item, styleContextStack, 'noWrap', null);\n\t\tvar preserveLeadingSpaces = getStyleProperty(item, styleContextStack, 'preserveLeadingSpaces', false);\n\n\t\tvar font = fontProvider.provideFont(fontName, bold, italics);\n\n\t\titem.width = widthOfString(item.text, font, fontSize, characterSpacing, fontFeatures);\n\t\titem.height = font.lineHeight(fontSize) * lineHeight;\n\n\t\tvar leadingSpaces = item.text.match(LEADING);\n\n\t\tif (!item.leadingCut) {\n\t\t\titem.leadingCut = 0;\n\t\t}\n\n\t\tif (leadingSpaces && !preserveLeadingSpaces) {\n\t\t\titem.leadingCut += widthOfString(leadingSpaces[0], font, fontSize, characterSpacing, fontFeatures);\n\t\t}\n\n\t\tvar trailingSpaces = item.text.match(TRAILING);\n\t\tif (trailingSpaces) {\n\t\t\titem.trailingCut = widthOfString(trailingSpaces[0], font, fontSize, characterSpacing, fontFeatures);\n\t\t} else {\n\t\t\titem.trailingCut = 0;\n\t\t}\n\n\t\titem.alignment = getStyleProperty(item, styleContextStack, 'alignment', 'left');\n\t\titem.font = font;\n\t\titem.fontSize = fontSize;\n\t\titem.fontFeatures = fontFeatures;\n\t\titem.characterSpacing = characterSpacing;\n\t\titem.color = color;\n\t\titem.decoration = decoration;\n\t\titem.decorationColor = decorationColor;\n\t\titem.decorationStyle = decorationStyle;\n\t\titem.background = background;\n\t\titem.link = link;\n\t\titem.linkToPage = linkToPage;\n\t\titem.noWrap = noWrap;\n\t});\n\n\treturn normalized;\n}\n\nfunction widthOfString(text, font, fontSize, characterSpacing, fontFeatures) {\n\treturn font.widthOfString(text, fontSize, fontFeatures) + ((characterSpacing || 0) * (text.length - 1));\n}\n\nmodule.exports = TextTools;\n\n\n/***/ }),\n/* 43 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\nvar UnicodeTrie, inflate;\n\ninflate = __webpack_require__(79);\n\nUnicodeTrie = (function() {\n var DATA_BLOCK_LENGTH, DATA_GRANULARITY, DATA_MASK, INDEX_1_OFFSET, INDEX_2_BLOCK_LENGTH, INDEX_2_BMP_LENGTH, INDEX_2_MASK, INDEX_SHIFT, LSCP_INDEX_2_LENGTH, LSCP_INDEX_2_OFFSET, OMITTED_BMP_INDEX_1_LENGTH, SHIFT_1, SHIFT_1_2, SHIFT_2, UTF8_2B_INDEX_2_LENGTH, UTF8_2B_INDEX_2_OFFSET;\n\n SHIFT_1 = 6 + 5;\n\n SHIFT_2 = 5;\n\n SHIFT_1_2 = SHIFT_1 - SHIFT_2;\n\n OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> SHIFT_1;\n\n INDEX_2_BLOCK_LENGTH = 1 << SHIFT_1_2;\n\n INDEX_2_MASK = INDEX_2_BLOCK_LENGTH - 1;\n\n INDEX_SHIFT = 2;\n\n DATA_BLOCK_LENGTH = 1 << SHIFT_2;\n\n DATA_MASK = DATA_BLOCK_LENGTH - 1;\n\n LSCP_INDEX_2_OFFSET = 0x10000 >> SHIFT_2;\n\n LSCP_INDEX_2_LENGTH = 0x400 >> SHIFT_2;\n\n INDEX_2_BMP_LENGTH = LSCP_INDEX_2_OFFSET + LSCP_INDEX_2_LENGTH;\n\n UTF8_2B_INDEX_2_OFFSET = INDEX_2_BMP_LENGTH;\n\n UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6;\n\n INDEX_1_OFFSET = UTF8_2B_INDEX_2_OFFSET + UTF8_2B_INDEX_2_LENGTH;\n\n DATA_GRANULARITY = 1 << INDEX_SHIFT;\n\n function UnicodeTrie(data) {\n var isBuffer, uncompressedLength, view;\n isBuffer = typeof data.readUInt32BE === 'function' && typeof data.slice === 'function';\n if (isBuffer || data instanceof Uint8Array) {\n if (isBuffer) {\n this.highStart = data.readUInt32BE(0);\n this.errorValue = data.readUInt32BE(4);\n uncompressedLength = data.readUInt32BE(8);\n data = data.slice(12);\n } else {\n view = new DataView(data.buffer);\n this.highStart = view.getUint32(0);\n this.errorValue = view.getUint32(4);\n uncompressedLength = view.getUint32(8);\n data = data.subarray(12);\n }\n data = inflate(data, new Uint8Array(uncompressedLength));\n data = inflate(data, new Uint8Array(uncompressedLength));\n this.data = new Uint32Array(data.buffer);\n } else {\n this.data = data.data, this.highStart = data.highStart, this.errorValue = data.errorValue;\n }\n }\n\n UnicodeTrie.prototype.get = function(codePoint) {\n var index;\n if (codePoint < 0 || codePoint > 0x10ffff) {\n return this.errorValue;\n }\n if (codePoint < 0xd800 || (codePoint > 0xdbff && codePoint <= 0xffff)) {\n index = (this.data[codePoint >> SHIFT_2] << INDEX_SHIFT) + (codePoint & DATA_MASK);\n return this.data[index];\n }\n if (codePoint <= 0xffff) {\n index = (this.data[LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> SHIFT_2)] << INDEX_SHIFT) + (codePoint & DATA_MASK);\n return this.data[index];\n }\n if (codePoint < this.highStart) {\n index = this.data[(INDEX_1_OFFSET - OMITTED_BMP_INDEX_1_LENGTH) + (codePoint >> SHIFT_1)];\n index = this.data[index + ((codePoint >> SHIFT_2) & INDEX_2_MASK)];\n index = (index << INDEX_SHIFT) + (codePoint & DATA_MASK);\n return this.data[index];\n }\n return this.data[this.data.length - DATA_GRANULARITY];\n };\n\n return UnicodeTrie;\n\n})();\n\nmodule.exports = UnicodeTrie;\n\n\n/***/ }),\n/* 44 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar isString = __webpack_require__(0).isString;\n\nfunction buildColumnWidths(columns, availableWidth) {\n\tvar autoColumns = [],\n\t\tautoMin = 0, autoMax = 0,\n\t\tstarColumns = [],\n\t\tstarMaxMin = 0,\n\t\tstarMaxMax = 0,\n\t\tfixedColumns = [],\n\t\tinitial_availableWidth = availableWidth;\n\n\tcolumns.forEach(function (column) {\n\t\tif (isAutoColumn(column)) {\n\t\t\tautoColumns.push(column);\n\t\t\tautoMin += column._minWidth;\n\t\t\tautoMax += column._maxWidth;\n\t\t} else if (isStarColumn(column)) {\n\t\t\tstarColumns.push(column);\n\t\t\tstarMaxMin = Math.max(starMaxMin, column._minWidth);\n\t\t\tstarMaxMax = Math.max(starMaxMax, column._maxWidth);\n\t\t} else {\n\t\t\tfixedColumns.push(column);\n\t\t}\n\t});\n\n\tfixedColumns.forEach(function (col) {\n\t\t// width specified as %\n\t\tif (isString(col.width) && /\\d+%/.test(col.width)) {\n\t\t\tcol.width = parseFloat(col.width) * initial_availableWidth / 100;\n\t\t}\n\t\tif (col.width < (col._minWidth) && col.elasticWidth) {\n\t\t\tcol._calcWidth = col._minWidth;\n\t\t} else {\n\t\t\tcol._calcWidth = col.width;\n\t\t}\n\n\t\tavailableWidth -= col._calcWidth;\n\t});\n\n\t// http://www.freesoft.org/CIE/RFC/1942/18.htm\n\t// http://www.w3.org/TR/CSS2/tables.html#width-layout\n\t// http://dev.w3.org/csswg/css3-tables-algorithms/Overview.src.htm\n\tvar minW = autoMin + starMaxMin * starColumns.length;\n\tvar maxW = autoMax + starMaxMax * starColumns.length;\n\tif (minW >= availableWidth) {\n\t\t// case 1 - there's no way to fit all columns within available width\n\t\t// that's actually pretty bad situation with PDF as we have no horizontal scroll\n\t\t// no easy workaround (unless we decide, in the future, to split single words)\n\t\t// currently we simply use minWidths for all columns\n\t\tautoColumns.forEach(function (col) {\n\t\t\tcol._calcWidth = col._minWidth;\n\t\t});\n\n\t\tstarColumns.forEach(function (col) {\n\t\t\tcol._calcWidth = starMaxMin; // starMaxMin already contains padding\n\t\t});\n\t} else {\n\t\tif (maxW < availableWidth) {\n\t\t\t// case 2 - we can fit rest of the table within available space\n\t\t\tautoColumns.forEach(function (col) {\n\t\t\t\tcol._calcWidth = col._maxWidth;\n\t\t\t\tavailableWidth -= col._calcWidth;\n\t\t\t});\n\t\t} else {\n\t\t\t// maxW is too large, but minW fits within available width\n\t\t\tvar W = availableWidth - minW;\n\t\t\tvar D = maxW - minW;\n\n\t\t\tautoColumns.forEach(function (col) {\n\t\t\t\tvar d = col._maxWidth - col._minWidth;\n\t\t\t\tcol._calcWidth = col._minWidth + d * W / D;\n\t\t\t\tavailableWidth -= col._calcWidth;\n\t\t\t});\n\t\t}\n\n\t\tif (starColumns.length > 0) {\n\t\t\tvar starSize = availableWidth / starColumns.length;\n\n\t\t\tstarColumns.forEach(function (col) {\n\t\t\t\tcol._calcWidth = starSize;\n\t\t\t});\n\t\t}\n\t}\n}\n\nfunction isAutoColumn(column) {\n\treturn column.width === 'auto';\n}\n\nfunction isStarColumn(column) {\n\treturn column.width === null || column.width === undefined || column.width === '*' || column.width === 'star';\n}\n\n//TODO: refactor and reuse in measureTable\nfunction measureMinMax(columns) {\n\tvar result = {min: 0, max: 0};\n\n\tvar maxStar = {min: 0, max: 0};\n\tvar starCount = 0;\n\n\tfor (var i = 0, l = columns.length; i < l; i++) {\n\t\tvar c = columns[i];\n\n\t\tif (isStarColumn(c)) {\n\t\t\tmaxStar.min = Math.max(maxStar.min, c._minWidth);\n\t\t\tmaxStar.max = Math.max(maxStar.max, c._maxWidth);\n\t\t\tstarCount++;\n\t\t} else if (isAutoColumn(c)) {\n\t\t\tresult.min += c._minWidth;\n\t\t\tresult.max += c._maxWidth;\n\t\t} else {\n\t\t\tresult.min += ((c.width !== undefined && c.width) || c._minWidth);\n\t\t\tresult.max += ((c.width !== undefined && c.width) || c._maxWidth);\n\t\t}\n\t}\n\n\tif (starCount) {\n\t\tresult.min += starCount * maxStar.min;\n\t\tresult.max += starCount * maxStar.max;\n\t}\n\n\treturn result;\n}\n\n/**\n * Calculates column widths\n * @private\n */\nmodule.exports = {\n\tbuildColumnWidths: buildColumnWidths,\n\tmeasureMinMax: measureMinMax,\n\tisAutoColumn: isAutoColumn,\n\tisStarColumn: isStarColumn\n};\n\n\n/***/ }),\n/* 45 */\n/***/ (function(module, exports, __webpack_require__) {\n\nexports = module.exports = __webpack_require__(83);\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = __webpack_require__(46);\nexports.Duplex = __webpack_require__(16);\nexports.Transform = __webpack_require__(86);\nexports.PassThrough = __webpack_require__(145);\n\n\n/***/ }),\n/* 46 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n\n\n/*<replacement>*/\n\nvar processNextTick = __webpack_require__(32).nextTick;\n/*</replacement>*/\n\nmodule.exports = Writable;\n\n/* <replacement> */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* </replacement> */\n\n/*<replacement>*/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nWritable.WritableState = WritableState;\n\n/*<replacement>*/\nvar util = __webpack_require__(25);\nutil.inherits = __webpack_require__(21);\n/*</replacement>*/\n\n/*<replacement>*/\nvar internalUtil = {\n deprecate: __webpack_require__(144)\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = __webpack_require__(84);\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Buffer = __webpack_require__(33).Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*</replacement>*/\n\nvar destroyImpl = __webpack_require__(85);\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || __webpack_require__(16);\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var writableHwm = options.writableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || __webpack_require__(16);\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n processNextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n processNextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n processNextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n processNextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /*<replacement>*/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /*</replacement>*/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n processNextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) processNextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = corkReq;\n } else {\n state.corkedRequestsFree = corkReq;\n }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(11), __webpack_require__(142).setImmediate, __webpack_require__(7)))\n\n/***/ }),\n/* 47 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar Buffer = __webpack_require__(33).Buffer;\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return -1;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// UTF-8 replacement characters ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd'.repeat(p);\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd'.repeat(p + 1);\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd'.repeat(p + 2);\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character for each buffered byte of a (partial)\n// character needs to be added to the output.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd'.repeat(this.lastTotal - this.lastNeed);\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}\n\n/***/ }),\n/* 48 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(process) {\n\nvar Buffer = __webpack_require__(1).Buffer;\nvar Transform = __webpack_require__(15).Transform;\nvar binding = __webpack_require__(150);\nvar util = __webpack_require__(49);\nvar assert = __webpack_require__(88).ok;\nvar kMaxLength = __webpack_require__(1).kMaxLength;\nvar kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' + 'than 0x' + kMaxLength.toString(16) + ' bytes';\n\n// zlib doesn't provide these, so kludge them in following the same\n// const naming scheme zlib uses.\nbinding.Z_MIN_WINDOWBITS = 8;\nbinding.Z_MAX_WINDOWBITS = 15;\nbinding.Z_DEFAULT_WINDOWBITS = 15;\n\n// fewer than 64 bytes per chunk is stupid.\n// technically it could work with as few as 8, but even 64 bytes\n// is absurdly low. Usually a MB or more is best.\nbinding.Z_MIN_CHUNK = 64;\nbinding.Z_MAX_CHUNK = Infinity;\nbinding.Z_DEFAULT_CHUNK = 16 * 1024;\n\nbinding.Z_MIN_MEMLEVEL = 1;\nbinding.Z_MAX_MEMLEVEL = 9;\nbinding.Z_DEFAULT_MEMLEVEL = 8;\n\nbinding.Z_MIN_LEVEL = -1;\nbinding.Z_MAX_LEVEL = 9;\nbinding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;\n\n// expose all the zlib constants\nvar bkeys = Object.keys(binding);\nfor (var bk = 0; bk < bkeys.length; bk++) {\n var bkey = bkeys[bk];\n if (bkey.match(/^Z/)) {\n Object.defineProperty(exports, bkey, {\n enumerable: true, value: binding[bkey], writable: false\n });\n }\n}\n\n// translation table for return codes.\nvar codes = {\n Z_OK: binding.Z_OK,\n Z_STREAM_END: binding.Z_STREAM_END,\n Z_NEED_DICT: binding.Z_NEED_DICT,\n Z_ERRNO: binding.Z_ERRNO,\n Z_STREAM_ERROR: binding.Z_STREAM_ERROR,\n Z_DATA_ERROR: binding.Z_DATA_ERROR,\n Z_MEM_ERROR: binding.Z_MEM_ERROR,\n Z_BUF_ERROR: binding.Z_BUF_ERROR,\n Z_VERSION_ERROR: binding.Z_VERSION_ERROR\n};\n\nvar ckeys = Object.keys(codes);\nfor (var ck = 0; ck < ckeys.length; ck++) {\n var ckey = ckeys[ck];\n codes[codes[ckey]] = ckey;\n}\n\nObject.defineProperty(exports, 'codes', {\n enumerable: true, value: Object.freeze(codes), writable: false\n});\n\nexports.Deflate = Deflate;\nexports.Inflate = Inflate;\nexports.Gzip = Gzip;\nexports.Gunzip = Gunzip;\nexports.DeflateRaw = DeflateRaw;\nexports.InflateRaw = InflateRaw;\nexports.Unzip = Unzip;\n\nexports.createDeflate = function (o) {\n return new Deflate(o);\n};\n\nexports.createInflate = function (o) {\n return new Inflate(o);\n};\n\nexports.createDeflateRaw = function (o) {\n return new DeflateRaw(o);\n};\n\nexports.createInflateRaw = function (o) {\n return new InflateRaw(o);\n};\n\nexports.createGzip = function (o) {\n return new Gzip(o);\n};\n\nexports.createGunzip = function (o) {\n return new Gunzip(o);\n};\n\nexports.createUnzip = function (o) {\n return new Unzip(o);\n};\n\n// Convenience methods.\n// compress/decompress a string or buffer in one step.\nexports.deflate = function (buffer, opts, callback) {\n if (typeof opts === 'function') {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Deflate(opts), buffer, callback);\n};\n\nexports.deflateSync = function (buffer, opts) {\n return zlibBufferSync(new Deflate(opts), buffer);\n};\n\nexports.gzip = function (buffer, opts, callback) {\n if (typeof opts === 'function') {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Gzip(opts), buffer, callback);\n};\n\nexports.gzipSync = function (buffer, opts) {\n return zlibBufferSync(new Gzip(opts), buffer);\n};\n\nexports.deflateRaw = function (buffer, opts, callback) {\n if (typeof opts === 'function') {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new DeflateRaw(opts), buffer, callback);\n};\n\nexports.deflateRawSync = function (buffer, opts) {\n return zlibBufferSync(new DeflateRaw(opts), buffer);\n};\n\nexports.unzip = function (buffer, opts, callback) {\n if (typeof opts === 'function') {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Unzip(opts), buffer, callback);\n};\n\nexports.unzipSync = function (buffer, opts) {\n return zlibBufferSync(new Unzip(opts), buffer);\n};\n\nexports.inflate = function (buffer, opts, callback) {\n if (typeof opts === 'function') {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Inflate(opts), buffer, callback);\n};\n\nexports.inflateSync = function (buffer, opts) {\n return zlibBufferSync(new Inflate(opts), buffer);\n};\n\nexports.gunzip = function (buffer, opts, callback) {\n if (typeof opts === 'function') {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new Gunzip(opts), buffer, callback);\n};\n\nexports.gunzipSync = function (buffer, opts) {\n return zlibBufferSync(new Gunzip(opts), buffer);\n};\n\nexports.inflateRaw = function (buffer, opts, callback) {\n if (typeof opts === 'function') {\n callback = opts;\n opts = {};\n }\n return zlibBuffer(new InflateRaw(opts), buffer, callback);\n};\n\nexports.inflateRawSync = function (buffer, opts) {\n return zlibBufferSync(new InflateRaw(opts), buffer);\n};\n\nfunction zlibBuffer(engine, buffer, callback) {\n var buffers = [];\n var nread = 0;\n\n engine.on('error', onError);\n engine.on('end', onEnd);\n\n engine.end(buffer);\n flow();\n\n function flow() {\n var chunk;\n while (null !== (chunk = engine.read())) {\n buffers.push(chunk);\n nread += chunk.length;\n }\n engine.once('readable', flow);\n }\n\n function onError(err) {\n engine.removeListener('end', onEnd);\n engine.removeListener('readable', flow);\n callback(err);\n }\n\n function onEnd() {\n var buf;\n var err = null;\n\n if (nread >= kMaxLength) {\n err = new RangeError(kRangeErrorMessage);\n } else {\n buf = Buffer.concat(buffers, nread);\n }\n\n buffers = [];\n engine.close();\n callback(err, buf);\n }\n}\n\nfunction zlibBufferSync(engine, buffer) {\n if (typeof buffer === 'string') buffer = Buffer.from(buffer);\n\n if (!Buffer.isBuffer(buffer)) throw new TypeError('Not a string or buffer');\n\n var flushFlag = engine._finishFlushFlag;\n\n return engine._processChunk(buffer, flushFlag);\n}\n\n// generic zlib\n// minimal 2-byte header\nfunction Deflate(opts) {\n if (!(this instanceof Deflate)) return new Deflate(opts);\n Zlib.call(this, opts, binding.DEFLATE);\n}\n\nfunction Inflate(opts) {\n if (!(this instanceof Inflate)) return new Inflate(opts);\n Zlib.call(this, opts, binding.INFLATE);\n}\n\n// gzip - bigger header, same deflate compression\nfunction Gzip(opts) {\n if (!(this instanceof Gzip)) return new Gzip(opts);\n Zlib.call(this, opts, binding.GZIP);\n}\n\nfunction Gunzip(opts) {\n if (!(this instanceof Gunzip)) return new Gunzip(opts);\n Zlib.call(this, opts, binding.GUNZIP);\n}\n\n// raw - no header\nfunction DeflateRaw(opts) {\n if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);\n Zlib.call(this, opts, binding.DEFLATERAW);\n}\n\nfunction InflateRaw(opts) {\n if (!(this instanceof InflateRaw)) return new InflateRaw(opts);\n Zlib.call(this, opts, binding.INFLATERAW);\n}\n\n// auto-detect header.\nfunction Unzip(opts) {\n if (!(this instanceof Unzip)) return new Unzip(opts);\n Zlib.call(this, opts, binding.UNZIP);\n}\n\nfunction isValidFlushFlag(flag) {\n return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;\n}\n\n// the Zlib class they all inherit from\n// This thing manages the queue of requests, and returns\n// true or false if there is anything in the queue when\n// you call the .write() method.\n\nfunction Zlib(opts, mode) {\n var _this = this;\n\n this._opts = opts = opts || {};\n this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;\n\n Transform.call(this, opts);\n\n if (opts.flush && !isValidFlushFlag(opts.flush)) {\n throw new Error('Invalid flush flag: ' + opts.flush);\n }\n if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {\n throw new Error('Invalid flush flag: ' + opts.finishFlush);\n }\n\n this._flushFlag = opts.flush || binding.Z_NO_FLUSH;\n this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ? opts.finishFlush : binding.Z_FINISH;\n\n if (opts.chunkSize) {\n if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) {\n throw new Error('Invalid chunk size: ' + opts.chunkSize);\n }\n }\n\n if (opts.windowBits) {\n if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) {\n throw new Error('Invalid windowBits: ' + opts.windowBits);\n }\n }\n\n if (opts.level) {\n if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) {\n throw new Error('Invalid compression level: ' + opts.level);\n }\n }\n\n if (opts.memLevel) {\n if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) {\n throw new Error('Invalid memLevel: ' + opts.memLevel);\n }\n }\n\n if (opts.strategy) {\n if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY) {\n throw new Error('Invalid strategy: ' + opts.strategy);\n }\n }\n\n if (opts.dictionary) {\n if (!Buffer.isBuffer(opts.dictionary)) {\n throw new Error('Invalid dictionary: it should be a Buffer instance');\n }\n }\n\n this._handle = new binding.Zlib(mode);\n\n var self = this;\n this._hadError = false;\n this._handle.onerror = function (message, errno) {\n // there is no way to cleanly recover.\n // continuing only obscures problems.\n _close(self);\n self._hadError = true;\n\n var error = new Error(message);\n error.errno = errno;\n error.code = exports.codes[errno];\n self.emit('error', error);\n };\n\n var level = exports.Z_DEFAULT_COMPRESSION;\n if (typeof opts.level === 'number') level = opts.level;\n\n var strategy = exports.Z_DEFAULT_STRATEGY;\n if (typeof opts.strategy === 'number') strategy = opts.strategy;\n\n this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary);\n\n this._buffer = Buffer.allocUnsafe(this._chunkSize);\n this._offset = 0;\n this._level = level;\n this._strategy = strategy;\n\n this.once('end', this.close);\n\n Object.defineProperty(this, '_closed', {\n get: function () {\n return !_this._handle;\n },\n configurable: true,\n enumerable: true\n });\n}\n\nutil.inherits(Zlib, Transform);\n\nZlib.prototype.params = function (level, strategy, callback) {\n if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) {\n throw new RangeError('Invalid compression level: ' + level);\n }\n if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY) {\n throw new TypeError('Invalid strategy: ' + strategy);\n }\n\n if (this._level !== level || this._strategy !== strategy) {\n var self = this;\n this.flush(binding.Z_SYNC_FLUSH, function () {\n assert(self._handle, 'zlib binding closed');\n self._handle.params(level, strategy);\n if (!self._hadError) {\n self._level = level;\n self._strategy = strategy;\n if (callback) callback();\n }\n });\n } else {\n process.nextTick(callback);\n }\n};\n\nZlib.prototype.reset = function () {\n assert(this._handle, 'zlib binding closed');\n return this._handle.reset();\n};\n\n// This is the _flush function called by the transform class,\n// internally, when the last chunk has been written.\nZlib.prototype._flush = function (callback) {\n this._transform(Buffer.alloc(0), '', callback);\n};\n\nZlib.prototype.flush = function (kind, callback) {\n var _this2 = this;\n\n var ws = this._writableState;\n\n if (typeof kind === 'function' || kind === undefined && !callback) {\n callback = kind;\n kind = binding.Z_FULL_FLUSH;\n }\n\n if (ws.ended) {\n if (callback) process.nextTick(callback);\n } else if (ws.ending) {\n if (callback) this.once('end', callback);\n } else if (ws.needDrain) {\n if (callback) {\n this.once('drain', function () {\n return _this2.flush(kind, callback);\n });\n }\n } else {\n this._flushFlag = kind;\n this.write(Buffer.alloc(0), '', callback);\n }\n};\n\nZlib.prototype.close = function (callback) {\n _close(this, callback);\n process.nextTick(emitCloseNT, this);\n};\n\nfunction _close(engine, callback) {\n if (callback) process.nextTick(callback);\n\n // Caller may invoke .close after a zlib error (which will null _handle).\n if (!engine._handle) return;\n\n engine._handle.close();\n engine._handle = null;\n}\n\nfunction emitCloseNT(self) {\n self.emit('close');\n}\n\nZlib.prototype._transform = function (chunk, encoding, cb) {\n var flushFlag;\n var ws = this._writableState;\n var ending = ws.ending || ws.ended;\n var last = ending && (!chunk || ws.length === chunk.length);\n\n if (chunk !== null && !Buffer.isBuffer(chunk)) return cb(new Error('invalid input'));\n\n if (!this._handle) return cb(new Error('zlib binding closed'));\n\n // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag\n // (or whatever flag was provided using opts.finishFlush).\n // If it's explicitly flushing at some other time, then we use\n // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression\n // goodness.\n if (last) flushFlag = this._finishFlushFlag;else {\n flushFlag = this._flushFlag;\n // once we've flushed the last of the queue, stop flushing and\n // go back to the normal behavior.\n if (chunk.length >= ws.length) {\n this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;\n }\n }\n\n this._processChunk(chunk, flushFlag, cb);\n};\n\nZlib.prototype._processChunk = function (chunk, flushFlag, cb) {\n var availInBefore = chunk && chunk.length;\n var availOutBefore = this._chunkSize - this._offset;\n var inOff = 0;\n\n var self = this;\n\n var async = typeof cb === 'function';\n\n if (!async) {\n var buffers = [];\n var nread = 0;\n\n var error;\n this.on('error', function (er) {\n error = er;\n });\n\n assert(this._handle, 'zlib binding closed');\n do {\n var res = this._handle.writeSync(flushFlag, chunk, // in\n inOff, // in_off\n availInBefore, // in_len\n this._buffer, // out\n this._offset, //out_off\n availOutBefore); // out_len\n } while (!this._hadError && callback(res[0], res[1]));\n\n if (this._hadError) {\n throw error;\n }\n\n if (nread >= kMaxLength) {\n _close(this);\n throw new RangeError(kRangeErrorMessage);\n }\n\n var buf = Buffer.concat(buffers, nread);\n _close(this);\n\n return buf;\n }\n\n assert(this._handle, 'zlib binding closed');\n var req = this._handle.write(flushFlag, chunk, // in\n inOff, // in_off\n availInBefore, // in_len\n this._buffer, // out\n this._offset, //out_off\n availOutBefore); // out_len\n\n req.buffer = chunk;\n req.callback = callback;\n\n function callback(availInAfter, availOutAfter) {\n // When the callback is used in an async write, the callback's\n // context is the `req` object that was created. The req object\n // is === this._handle, and that's why it's important to null\n // out the values after they are done being used. `this._handle`\n // can stay in memory longer than the callback and buffer are needed.\n if (this) {\n this.buffer = null;\n this.callback = null;\n }\n\n if (self._hadError) return;\n\n var have = availOutBefore - availOutAfter;\n assert(have >= 0, 'have should not go down');\n\n if (have > 0) {\n var out = self._buffer.slice(self._offset, self._offset + have);\n self._offset += have;\n // serve some output to the consumer.\n if (async) {\n self.push(out);\n } else {\n buffers.push(out);\n nread += out.length;\n }\n }\n\n // exhausted the output buffer, or used all the input create a new one.\n if (availOutAfter === 0 || self._offset >= self._chunkSize) {\n availOutBefore = self._chunkSize;\n self._offset = 0;\n self._buffer = Buffer.allocUnsafe(self._chunkSize);\n }\n\n if (availOutAfter === 0) {\n // Not actually done. Need to reprocess.\n // Also, update the availInBefore to the availInAfter value,\n // so that if we have to hit it a third (fourth, etc.) time,\n // it'll have the correct byte counts.\n inOff += availInBefore - availInAfter;\n availInBefore = availInAfter;\n\n if (!async) return true;\n\n var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);\n newReq.callback = callback; // this same function\n newReq.buffer = chunk;\n return;\n }\n\n if (!async) return false;\n\n // finished with the chunk.\n cb();\n }\n};\n\nutil.inherits(Deflate, Zlib);\nutil.inherits(Inflate, Zlib);\nutil.inherits(Gzip, Zlib);\nutil.inherits(Gunzip, Zlib);\nutil.inherits(DeflateRaw, Zlib);\nutil.inherits(InflateRaw, Zlib);\nutil.inherits(Unzip, Zlib);\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(11)))\n\n/***/ }),\n/* 49 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n // Allow for deprecating things in the process of starting up.\n if (isUndefined(global.process)) {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n if (process.noDeprecation === true) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = __webpack_require__(151);\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = __webpack_require__(152);\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7), __webpack_require__(11)))\n\n/***/ }),\n/* 50 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6\n(function() {\n var EmbeddedFont, PDFFont, StandardFont, fontkit;\n\n fontkit = __webpack_require__(167);\n\n PDFFont = (function() {\n PDFFont.open = function(document, src, family, id) {\n var font;\n if (typeof src === 'string') {\n if (StandardFont.isStandardFont(src)) {\n return new StandardFont(document, src, id);\n }\n font = fontkit.openSync(src, family);\n } else if (Buffer.isBuffer(src)) {\n font = fontkit.create(src, family);\n } else if (src instanceof Uint8Array) {\n font = fontkit.create(new Buffer(src), family);\n } else if (src instanceof ArrayBuffer) {\n font = fontkit.create(new Buffer(new Uint8Array(src)), family);\n }\n if (font == null) {\n throw new Error('Not a supported font format or standard PDF font.');\n }\n return new EmbeddedFont(document, font, id);\n };\n\n function PDFFont() {\n throw new Error('Cannot construct a PDFFont directly.');\n }\n\n PDFFont.prototype.encode = function(text) {\n throw new Error('Must be implemented by subclasses');\n };\n\n PDFFont.prototype.widthOfString = function(text) {\n throw new Error('Must be implemented by subclasses');\n };\n\n PDFFont.prototype.ref = function() {\n return this.dictionary != null ? this.dictionary : this.dictionary = this.document.ref();\n };\n\n PDFFont.prototype.finalize = function() {\n if (this.embedded || (this.dictionary == null)) {\n return;\n }\n this.embed();\n return this.embedded = true;\n };\n\n PDFFont.prototype.embed = function() {\n throw new Error('Must be implemented by subclasses');\n };\n\n PDFFont.prototype.lineHeight = function(size, includeGap) {\n var gap;\n if (includeGap == null) {\n includeGap = false;\n }\n gap = includeGap ? this.lineGap : 0;\n return (this.ascender + gap - this.descender) / 1000 * size;\n };\n\n return PDFFont;\n\n })();\n\n module.exports = PDFFont;\n\n StandardFont = __webpack_require__(292);\n\n EmbeddedFont = __webpack_require__(294);\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 51 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1\n(function() {\n var DecodeStream, iconv;\n\n try {\n iconv = __webpack_require__(52);\n } catch (_error) {}\n\n DecodeStream = (function() {\n var key;\n\n function DecodeStream(buffer) {\n this.buffer = buffer;\n this.pos = 0;\n this.length = this.buffer.length;\n }\n\n DecodeStream.TYPES = {\n UInt8: 1,\n UInt16: 2,\n UInt24: 3,\n UInt32: 4,\n Int8: 1,\n Int16: 2,\n Int24: 3,\n Int32: 4,\n Float: 4,\n Double: 8\n };\n\n for (key in Buffer.prototype) {\n if (key.slice(0, 4) === 'read') {\n (function(key) {\n var bytes;\n bytes = DecodeStream.TYPES[key.replace(/read|[BL]E/g, '')];\n return DecodeStream.prototype[key] = function() {\n var ret;\n ret = this.buffer[key](this.pos);\n this.pos += bytes;\n return ret;\n };\n })(key);\n }\n }\n\n DecodeStream.prototype.readString = function(length, encoding) {\n var buf, byte, i, _i, _ref;\n if (encoding == null) {\n encoding = 'ascii';\n }\n switch (encoding) {\n case 'utf16le':\n case 'ucs2':\n case 'utf8':\n case 'ascii':\n return this.buffer.toString(encoding, this.pos, this.pos += length);\n case 'utf16be':\n buf = new Buffer(this.readBuffer(length));\n for (i = _i = 0, _ref = buf.length - 1; _i < _ref; i = _i += 2) {\n byte = buf[i];\n buf[i] = buf[i + 1];\n buf[i + 1] = byte;\n }\n return buf.toString('utf16le');\n default:\n buf = this.readBuffer(length);\n if (iconv) {\n try {\n return iconv.decode(buf, encoding);\n } catch (_error) {}\n }\n return buf;\n }\n };\n\n DecodeStream.prototype.readBuffer = function(length) {\n return this.buffer.slice(this.pos, this.pos += length);\n };\n\n DecodeStream.prototype.readUInt24BE = function() {\n return (this.readUInt16BE() << 8) + this.readUInt8();\n };\n\n DecodeStream.prototype.readUInt24LE = function() {\n return this.readUInt16LE() + (this.readUInt8() << 16);\n };\n\n DecodeStream.prototype.readInt24BE = function() {\n return (this.readInt16BE() << 8) + this.readUInt8();\n };\n\n DecodeStream.prototype.readInt24LE = function() {\n return this.readUInt16LE() + (this.readInt8() << 16);\n };\n\n return DecodeStream;\n\n })();\n\n module.exports = DecodeStream;\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 52 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(process) {\n\n// Some environments don't have global Buffer (e.g. React Native).\n// Solution would be installing npm modules \"buffer\" and \"stream\" explicitly.\nvar Buffer = __webpack_require__(1).Buffer;\n\nvar bomHandling = __webpack_require__(170),\n iconv = module.exports;\n\n// All codecs and aliases are kept here, keyed by encoding name/alias.\n// They are lazy loaded in `iconv.getCodec` from `encodings/index.js`.\niconv.encodings = null;\n\n// Characters emitted in case of error.\niconv.defaultCharUnicode = '<27>';\niconv.defaultCharSingleByte = '?';\n\n// Public API.\niconv.encode = function encode(str, encoding, options) {\n str = \"\" + (str || \"\"); // Ensure string.\n\n var encoder = iconv.getEncoder(encoding, options);\n\n var res = encoder.write(str);\n var trail = encoder.end();\n \n return (trail && trail.length > 0) ? Buffer.concat([res, trail]) : res;\n}\n\niconv.decode = function decode(buf, encoding, options) {\n if (typeof buf === 'string') {\n if (!iconv.skipDecodeWarning) {\n console.error('Iconv-lite warning: decode()-ing strings is deprecated. Refer to https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding');\n iconv.skipDecodeWarning = true;\n }\n\n buf = new Buffer(\"\" + (buf || \"\"), \"binary\"); // Ensure buffer.\n }\n\n var decoder = iconv.getDecoder(encoding, options);\n\n var res = decoder.write(buf);\n var trail = decoder.end();\n\n return trail ? (res + trail) : res;\n}\n\niconv.encodingExists = function encodingExists(enc) {\n try {\n iconv.getCodec(enc);\n return true;\n } catch (e) {\n return false;\n }\n}\n\n// Legacy aliases to convert functions\niconv.toEncoding = iconv.encode;\niconv.fromEncoding = iconv.decode;\n\n// Search for a codec in iconv.encodings. Cache codec data in iconv._codecDataCache.\niconv._codecDataCache = {};\niconv.getCodec = function getCodec(encoding) {\n if (!iconv.encodings)\n iconv.encodings = __webpack_require__(171); // Lazy load all encoding definitions.\n \n // Canonicalize encoding name: strip all non-alphanumeric chars and appended year.\n var enc = (''+encoding).toLowerCase().replace(/[^0-9a-z]|:\\d{4}$/g, \"\");\n\n // Traverse iconv.encodings to find actual codec.\n var codecOptions = {};\n while (true) {\n var codec = iconv._codecDataCache[enc];\n if (codec)\n return codec;\n\n var codecDef = iconv.encodings[enc];\n\n switch (typeof codecDef) {\n case \"string\": // Direct alias to other encoding.\n enc = codecDef;\n break;\n\n case \"object\": // Alias with options. Can be layered.\n for (var key in codecDef)\n codecOptions[key] = codecDef[key];\n\n if (!codecOptions.encodingName)\n codecOptions.encodingName = enc;\n \n enc = codecDef.type;\n break;\n\n case \"function\": // Codec itself.\n if (!codecOptions.encodingName)\n codecOptions.encodingName = enc;\n\n // The codec function must load all tables and return object with .encoder and .decoder methods.\n // It'll be called only once (for each different options object).\n codec = new codecDef(codecOptions, iconv);\n\n iconv._codecDataCache[codecOptions.encodingName] = codec; // Save it to be reused later.\n return codec;\n\n default:\n throw new Error(\"Encoding not recognized: '\" + encoding + \"' (searched as: '\"+enc+\"')\");\n }\n }\n}\n\niconv.getEncoder = function getEncoder(encoding, options) {\n var codec = iconv.getCodec(encoding),\n encoder = new codec.encoder(options, codec);\n\n if (codec.bomAware && options && options.addBOM)\n encoder = new bomHandling.PrependBOM(encoder, options);\n\n return encoder;\n}\n\niconv.getDecoder = function getDecoder(encoding, options) {\n var codec = iconv.getCodec(encoding),\n decoder = new codec.decoder(options, codec);\n\n if (codec.bomAware && !(options && options.stripBOM === false))\n decoder = new bomHandling.StripBOM(decoder, options);\n\n return decoder;\n}\n\n\n// Load extensions in Node. All of them are omitted in Browserify build via 'browser' field in package.json.\nvar nodeVer = typeof process !== 'undefined' && process.versions && process.versions.node;\nif (nodeVer) {\n\n // Load streaming support in Node v0.10+\n var nodeVerArr = nodeVer.split(\".\").map(Number);\n if (nodeVerArr[0] > 0 || nodeVerArr[1] >= 10) {\n __webpack_require__(185)(iconv);\n }\n\n // Load Node primitive extensions.\n __webpack_require__(186)(iconv);\n}\n\nif (false) {\n console.error(\"iconv-lite warning: javascript files use encoding different from utf-8. 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Object : function (it) {\n return cof(it) == 'String' ? it.split('') : Object(it);\n};\n\n\n/***/ }),\n/* 55 */\n/***/ (function(module, exports) {\n\nvar toString = {}.toString;\n\nmodule.exports = function (it) {\n return toString.call(it).slice(8, -1);\n};\n\n\n/***/ }),\n/* 56 */\n/***/ (function(module, exports) {\n\n// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n if (it == undefined) throw TypeError(\"Can't call method on \" + it);\n return it;\n};\n\n\n/***/ }),\n/* 57 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar pIE = __webpack_require__(35);\nvar createDesc = __webpack_require__(27);\nvar toIObject = __webpack_require__(17);\nvar toPrimitive = __webpack_require__(58);\nvar has = __webpack_require__(18);\nvar IE8_DOM_DEFINE = __webpack_require__(95);\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = __webpack_require__(5) ? gOPD : function getOwnPropertyDescriptor(O, P) {\n O = toIObject(O);\n P = toPrimitive(P, true);\n if (IE8_DOM_DEFINE) try {\n return gOPD(O, P);\n } catch (e) { /* empty */ }\n if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n\n\n/***/ }),\n/* 58 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = __webpack_require__(9);\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n if (!isObject(it)) return it;\n var fn, val;\n if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n throw TypeError(\"Can't convert object to primitive value\");\n};\n\n\n/***/ }),\n/* 59 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// most Object methods by ES6 should accept primitives\nvar $export = __webpack_require__(3);\nvar core = __webpack_require__(2);\nvar fails = __webpack_require__(19);\nmodule.exports = function (KEY, exec) {\n var fn = (core.Object || {})[KEY] || Object[KEY];\n var exp = {};\n exp[KEY] = exec(fn);\n $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp);\n};\n\n\n/***/ }),\n/* 60 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(200), __esModule: true };\n\n/***/ }),\n/* 61 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar LIBRARY = __webpack_require__(62);\nvar $export = __webpack_require__(3);\nvar redefine = __webpack_require__(99);\nvar hide = __webpack_require__(13);\nvar has = __webpack_require__(18);\nvar Iterators = __webpack_require__(23);\nvar $iterCreate = __webpack_require__(203);\nvar setToStringTag = __webpack_require__(39);\nvar getPrototypeOf = __webpack_require__(206);\nvar ITERATOR = __webpack_require__(4)('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n $iterCreate(Constructor, NAME, next);\n var getMethod = function (kind) {\n if (!BUGGY && kind in proto) return proto[kind];\n switch (kind) {\n case KEYS: return function keys() { return new Constructor(this, kind); };\n case VALUES: return function values() { return new Constructor(this, kind); };\n } return function entries() { return new Constructor(this, kind); };\n };\n var TAG = NAME + ' Iterator';\n var DEF_VALUES = DEFAULT == VALUES;\n var VALUES_BUG = false;\n var proto = Base.prototype;\n var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n var $default = (!BUGGY && $native) || getMethod(DEFAULT);\n var $entries = DEFAULT ? 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0) {\n\t\tcallbacks.push(callback);\n\t}\n};\n\nTraversalTracker.prototype.stopTracking = function (event, callback) {\n\tvar callbacks = this.events[event];\n\n\tif (!callbacks) {\n\t\treturn;\n\t}\n\n\tvar index = callbacks.indexOf(callback);\n\tif (index >= 0) {\n\t\tcallbacks.splice(index, 1);\n\t}\n};\n\nTraversalTracker.prototype.emit = function (event) {\n\tvar args = Array.prototype.slice.call(arguments, 1);\n\tvar callbacks = this.events[event];\n\n\tif (!callbacks) {\n\t\treturn;\n\t}\n\n\tcallbacks.forEach(function (callback) {\n\t\tcallback.apply(this, args);\n\t});\n};\n\nTraversalTracker.prototype.auto = function (event, callback, innerFunction) {\n\tthis.startTracking(event, callback);\n\tinnerFunction();\n\tthis.stopTracking(event, callback);\n};\n\nmodule.exports = TraversalTracker;\n\n\n/***/ }),\n/* 78 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var AI, AL, BA, BK, CB, CI_BRK, CJ, CP_BRK, CR, DI_BRK, ID, IN_BRK, LF, LineBreaker, NL, NS, PR_BRK, SA, SG, SP, UnicodeTrie, WJ, XX, base64, characterClasses, classTrie, data, fs, pairTable, _ref, _ref1;\n\n UnicodeTrie = __webpack_require__(43);\n\n \n\n base64 = __webpack_require__(131);\n\n _ref = __webpack_require__(132), BK = _ref.BK, CR = _ref.CR, LF = _ref.LF, NL = _ref.NL, CB = _ref.CB, BA = _ref.BA, SP = _ref.SP, WJ = _ref.WJ, SP = _ref.SP, BK = _ref.BK, LF = _ref.LF, NL = _ref.NL, AI = _ref.AI, AL = _ref.AL, SA = _ref.SA, SG = _ref.SG, XX = _ref.XX, CJ = _ref.CJ, ID = _ref.ID, NS = _ref.NS, characterClasses = _ref.characterClasses;\n\n _ref1 = __webpack_require__(133), DI_BRK = _ref1.DI_BRK, IN_BRK = _ref1.IN_BRK, CI_BRK = _ref1.CI_BRK, CP_BRK = _ref1.CP_BRK, PR_BRK = _ref1.PR_BRK, pairTable = _ref1.pairTable;\n\n data = base64.toByteArray(\"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\");\n\n classTrie = new UnicodeTrie(data);\n\n LineBreaker = (function() {\n var Break, mapClass, mapFirst;\n\n function LineBreaker(string) {\n this.string = string;\n this.pos = 0;\n this.lastPos = 0;\n this.curClass = null;\n this.nextClass = null;\n }\n\n LineBreaker.prototype.nextCodePoint = function() {\n var code, next;\n code = this.string.charCodeAt(this.pos++);\n next = this.string.charCodeAt(this.pos);\n if ((0xd800 <= code && code <= 0xdbff) && (0xdc00 <= next && next <= 0xdfff)) {\n this.pos++;\n return ((code - 0xd800) * 0x400) + (next - 0xdc00) + 0x10000;\n }\n return code;\n };\n\n mapClass = function(c) {\n switch (c) {\n case AI:\n return AL;\n case SA:\n case SG:\n case XX:\n return AL;\n case CJ:\n return NS;\n default:\n return c;\n }\n };\n\n mapFirst = function(c) {\n switch (c) {\n case LF:\n case NL:\n return BK;\n case CB:\n return BA;\n case SP:\n return WJ;\n default:\n return c;\n }\n };\n\n LineBreaker.prototype.nextCharClass = function(first) {\n if (first == null) {\n first = false;\n }\n return mapClass(classTrie.get(this.nextCodePoint()));\n };\n\n Break = (function() {\n function Break(position, required) {\n this.position = position;\n this.required = required != null ? required : false;\n }\n\n return Break;\n\n })();\n\n LineBreaker.prototype.nextBreak = function() {\n var cur, lastClass, shouldBreak;\n if (this.curClass == null) {\n this.curClass = mapFirst(this.nextCharClass());\n }\n while (this.pos < this.string.length) {\n this.lastPos = this.pos;\n lastClass = this.nextClass;\n this.nextClass = this.nextCharClass();\n if (this.curClass === BK || (this.curClass === CR && this.nextClass !== LF)) {\n this.curClass = mapFirst(mapClass(this.nextClass));\n return new Break(this.lastPos, true);\n }\n cur = (function() {\n switch (this.nextClass) {\n case SP:\n return this.curClass;\n case BK:\n case LF:\n case NL:\n return BK;\n case CR:\n return CR;\n case CB:\n return BA;\n }\n }).call(this);\n if (cur != null) {\n this.curClass = cur;\n if (this.nextClass === CB) {\n return new Break(this.lastPos);\n }\n continue;\n }\n shouldBreak = false;\n switch (pairTable[this.curClass][this.nextClass]) {\n case DI_BRK:\n shouldBreak = true;\n break;\n case IN_BRK:\n shouldBreak = lastClass === SP;\n break;\n case CI_BRK:\n shouldBreak = lastClass === SP;\n if (!shouldBreak) {\n continue;\n }\n break;\n case CP_BRK:\n if (lastClass !== SP) {\n continue;\n }\n }\n this.curClass = this.nextClass;\n if (shouldBreak) {\n return new Break(this.lastPos);\n }\n }\n if (this.pos >= this.string.length) {\n if (this.lastPos < this.string.length) {\n this.lastPos = this.string.length;\n return new Break(this.string.length);\n } else {\n return null;\n }\n }\n };\n\n return LineBreaker;\n\n })();\n\n module.exports = LineBreaker;\n\n}).call(this);\n\n\n/***/ }),\n/* 79 */\n/***/ (function(module, exports) {\n\nvar TINF_OK = 0;\nvar TINF_DATA_ERROR = -3;\n\nfunction Tree() {\n this.table = new Uint16Array(16); /* table of code length counts */\n this.trans = new Uint16Array(288); /* code -> symbol translation table */\n}\n\nfunction Data(source, dest) {\n this.source = source;\n this.sourceIndex = 0;\n this.tag = 0;\n this.bitcount = 0;\n \n this.dest = dest;\n this.destLen = 0;\n \n this.ltree = new Tree(); /* dynamic length/symbol tree */\n this.dtree = new Tree(); /* dynamic distance tree */\n}\n\n/* --------------------------------------------------- *\n * -- uninitialized global data (static structures) -- *\n * --------------------------------------------------- */\n\nvar sltree = new Tree();\nvar sdtree = new Tree();\n\n/* extra bits and base tables for length codes */\nvar length_bits = new Uint8Array(30);\nvar length_base = new Uint16Array(30);\n\n/* extra bits and base tables for distance codes */\nvar dist_bits = new Uint8Array(30);\nvar dist_base = new Uint16Array(30);\n\n/* special ordering of code length codes */\nvar clcidx = new Uint8Array([\n 16, 17, 18, 0, 8, 7, 9, 6,\n 10, 5, 11, 4, 12, 3, 13, 2,\n 14, 1, 15\n]);\n\n/* used by tinf_decode_trees, avoids allocations every call */\nvar code_tree = new Tree();\nvar lengths = new Uint8Array(288 + 32);\n\n/* ----------------------- *\n * -- utility functions -- *\n * ----------------------- */\n\n/* build extra bits and base tables */\nfunction tinf_build_bits_base(bits, base, delta, first) {\n var i, sum;\n\n /* build bits table */\n for (i = 0; i < delta; ++i) bits[i] = 0;\n for (i = 0; i < 30 - delta; ++i) bits[i + delta] = i / delta | 0;\n\n /* build base table */\n for (sum = first, i = 0; i < 30; ++i) {\n base[i] = sum;\n sum += 1 << bits[i];\n }\n}\n\n/* build the fixed huffman trees */\nfunction tinf_build_fixed_trees(lt, dt) {\n var i;\n\n /* build fixed length tree */\n for (i = 0; i < 7; ++i) lt.table[i] = 0;\n\n lt.table[7] = 24;\n lt.table[8] = 152;\n lt.table[9] = 112;\n\n for (i = 0; i < 24; ++i) lt.trans[i] = 256 + i;\n for (i = 0; i < 144; ++i) lt.trans[24 + i] = i;\n for (i = 0; i < 8; ++i) lt.trans[24 + 144 + i] = 280 + i;\n for (i = 0; i < 112; ++i) lt.trans[24 + 144 + 8 + i] = 144 + i;\n\n /* build fixed distance tree */\n for (i = 0; i < 5; ++i) dt.table[i] = 0;\n\n dt.table[5] = 32;\n\n for (i = 0; i < 32; ++i) dt.trans[i] = i;\n}\n\n/* given an array of code lengths, build a tree */\nvar offs = new Uint16Array(16);\n\nfunction tinf_build_tree(t, lengths, off, num) {\n var i, sum;\n\n /* clear code length count table */\n for (i = 0; i < 16; ++i) t.table[i] = 0;\n\n /* scan symbol lengths, and sum code length counts */\n for (i = 0; i < num; ++i) t.table[lengths[off + i]]++;\n\n t.table[0] = 0;\n\n /* compute offset table for distribution sort */\n for (sum = 0, i = 0; i < 16; ++i) {\n offs[i] = sum;\n sum += t.table[i];\n }\n\n /* create code->symbol translation table (symbols sorted by code) */\n for (i = 0; i < num; ++i) {\n if (lengths[off + i]) t.trans[offs[lengths[off + i]]++] = i;\n }\n}\n\n/* ---------------------- *\n * -- decode functions -- *\n * ---------------------- */\n\n/* get one bit from source stream */\nfunction tinf_getbit(d) {\n /* check if tag is empty */\n if (!d.bitcount--) {\n /* load next tag */\n d.tag = d.source[d.sourceIndex++];\n d.bitcount = 7;\n }\n\n /* shift bit out of tag */\n var bit = d.tag & 1;\n d.tag >>>= 1;\n\n return bit;\n}\n\n/* read a num bit value from a stream and add base */\nfunction tinf_read_bits(d, num, base) {\n if (!num)\n return base;\n\n while (d.bitcount < 24) {\n d.tag |= d.source[d.sourceIndex++] << d.bitcount;\n d.bitcount += 8;\n }\n\n var val = d.tag & (0xffff >>> (16 - num));\n d.tag >>>= num;\n d.bitcount -= num;\n return val + base;\n}\n\n/* given a data stream and a tree, decode a symbol */\nfunction tinf_decode_symbol(d, t) {\n while (d.bitcount < 24) {\n d.tag |= d.source[d.sourceIndex++] << d.bitcount;\n d.bitcount += 8;\n }\n \n var sum = 0, cur = 0, len = 0;\n var tag = d.tag;\n\n /* get more bits while code value is above sum */\n do {\n cur = 2 * cur + (tag & 1);\n tag >>>= 1;\n ++len;\n\n sum += t.table[len];\n cur -= t.table[len];\n } while (cur >= 0);\n \n d.tag = tag;\n d.bitcount -= len;\n\n return t.trans[sum + cur];\n}\n\n/* given a data stream, decode dynamic trees from it */\nfunction tinf_decode_trees(d, lt, dt) {\n var hlit, hdist, hclen;\n var i, num, length;\n\n /* get 5 bits HLIT (257-286) */\n hlit = tinf_read_bits(d, 5, 257);\n\n /* get 5 bits HDIST (1-32) */\n hdist = tinf_read_bits(d, 5, 1);\n\n /* get 4 bits HCLEN (4-19) */\n hclen = tinf_read_bits(d, 4, 4);\n\n for (i = 0; i < 19; ++i) lengths[i] = 0;\n\n /* read code lengths for code length alphabet */\n for (i = 0; i < hclen; ++i) {\n /* get 3 bits code length (0-7) */\n var clen = tinf_read_bits(d, 3, 0);\n lengths[clcidx[i]] = clen;\n }\n\n /* build code length tree */\n tinf_build_tree(code_tree, lengths, 0, 19);\n\n /* decode code lengths for the dynamic trees */\n for (num = 0; num < hlit + hdist;) {\n var sym = tinf_decode_symbol(d, code_tree);\n\n switch (sym) {\n case 16:\n /* copy previous code length 3-6 times (read 2 bits) */\n var prev = lengths[num - 1];\n for (length = tinf_read_bits(d, 2, 3); length; --length) {\n lengths[num++] = prev;\n }\n break;\n case 17:\n /* repeat code length 0 for 3-10 times (read 3 bits) */\n for (length = tinf_read_bits(d, 3, 3); length; --length) {\n lengths[num++] = 0;\n }\n break;\n case 18:\n /* repeat code length 0 for 11-138 times (read 7 bits) */\n for (length = tinf_read_bits(d, 7, 11); length; --length) {\n lengths[num++] = 0;\n }\n break;\n default:\n /* values 0-15 represent the actual code lengths */\n lengths[num++] = sym;\n break;\n }\n }\n\n /* build dynamic trees */\n tinf_build_tree(lt, lengths, 0, hlit);\n tinf_build_tree(dt, lengths, hlit, hdist);\n}\n\n/* ----------------------------- *\n * -- block inflate functions -- *\n * ----------------------------- */\n\n/* given a stream and two trees, inflate a block of data */\nfunction tinf_inflate_block_data(d, lt, dt) {\n while (1) {\n var sym = tinf_decode_symbol(d, lt);\n\n /* check for end of block */\n if (sym === 256) {\n return TINF_OK;\n }\n\n if (sym < 256) {\n d.dest[d.destLen++] = sym;\n } else {\n var length, dist, offs;\n var i;\n\n sym -= 257;\n\n /* possibly get more bits from length code */\n length = tinf_read_bits(d, length_bits[sym], length_base[sym]);\n\n dist = tinf_decode_symbol(d, dt);\n\n /* possibly get more bits from distance code */\n offs = d.destLen - tinf_read_bits(d, dist_bits[dist], dist_base[dist]);\n\n /* copy match */\n for (i = offs; i < offs + length; ++i) {\n d.dest[d.destLen++] = d.dest[i];\n }\n }\n }\n}\n\n/* inflate an uncompressed block of data */\nfunction tinf_inflate_uncompressed_block(d) {\n var length, invlength;\n var i;\n \n /* unread from bitbuffer */\n while (d.bitcount > 8) {\n d.sourceIndex--;\n d.bitcount -= 8;\n }\n\n /* get length */\n length = d.source[d.sourceIndex + 1];\n length = 256 * length + d.source[d.sourceIndex];\n\n /* get one's complement of length */\n invlength = d.source[d.sourceIndex + 3];\n invlength = 256 * invlength + d.source[d.sourceIndex + 2];\n\n /* check length */\n if (length !== (~invlength & 0x0000ffff))\n return TINF_DATA_ERROR;\n\n d.sourceIndex += 4;\n\n /* copy block */\n for (i = length; i; --i)\n d.dest[d.destLen++] = d.source[d.sourceIndex++];\n\n /* make sure we start next block on a byte boundary */\n d.bitcount = 0;\n\n return TINF_OK;\n}\n\n/* inflate stream from source to dest */\nfunction tinf_uncompress(source, dest) {\n var d = new Data(source, dest);\n var bfinal, btype, res;\n\n do {\n /* read final block flag */\n bfinal = tinf_getbit(d);\n\n /* read block type (2 bits) */\n btype = tinf_read_bits(d, 2, 0);\n\n /* decompress block */\n switch (btype) {\n case 0:\n /* decompress uncompressed block */\n res = tinf_inflate_uncompressed_block(d);\n break;\n case 1:\n /* decompress block with fixed huffman trees */\n res = tinf_inflate_block_data(d, sltree, sdtree);\n break;\n case 2:\n /* decompress block with dynamic huffman trees */\n tinf_decode_trees(d, d.ltree, d.dtree);\n res = tinf_inflate_block_data(d, d.ltree, d.dtree);\n break;\n default:\n res = TINF_DATA_ERROR;\n }\n\n if (res !== TINF_OK)\n throw new Error('Data error');\n\n } while (!bfinal);\n\n if (d.destLen < d.dest.length) {\n if (typeof d.dest.slice === 'function')\n return d.dest.slice(0, d.destLen);\n else\n return d.dest.subarray(0, d.destLen);\n }\n \n return d.dest;\n}\n\n/* -------------------- *\n * -- initialization -- *\n * -------------------- */\n\n/* build fixed huffman trees */\ntinf_build_fixed_trees(sltree, sdtree);\n\n/* build extra bits and base tables */\ntinf_build_bits_base(length_bits, length_base, 4, 3);\ntinf_build_bits_base(dist_bits, dist_base, 2, 1);\n\n/* fix a special case */\nlength_bits[28] = 0;\nlength_base[28] = 258;\n\nmodule.exports = tinf_uncompress;\n\n\n/***/ }),\n/* 80 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar isString = __webpack_require__(0).isString;\nvar isArray = __webpack_require__(0).isArray;\nvar isUndefined = __webpack_require__(0).isUndefined;\nvar isNull = __webpack_require__(0).isNull;\n\n/**\n * Creates an instance of StyleContextStack used for style inheritance and style overrides\n *\n * @constructor\n * @this {StyleContextStack}\n * @param {Object} named styles dictionary\n * @param {Object} optional default style definition\n */\nfunction StyleContextStack(styleDictionary, defaultStyle) {\n\tthis.defaultStyle = defaultStyle || {};\n\tthis.styleDictionary = styleDictionary;\n\tthis.styleOverrides = [];\n}\n\n/**\n * Creates cloned version of current stack\n * @return {StyleContextStack} current stack snapshot\n */\nStyleContextStack.prototype.clone = function () {\n\tvar stack = new StyleContextStack(this.styleDictionary, this.defaultStyle);\n\n\tthis.styleOverrides.forEach(function (item) {\n\t\tstack.styleOverrides.push(item);\n\t});\n\n\treturn stack;\n};\n\n/**\n * Pushes style-name or style-overrides-object onto the stack for future evaluation\n *\n * @param {String|Object} styleNameOrOverride style-name (referring to styleDictionary) or\n * a new dictionary defining overriding properties\n */\nStyleContextStack.prototype.push = function (styleNameOrOverride) {\n\tthis.styleOverrides.push(styleNameOrOverride);\n};\n\n/**\n * Removes last style-name or style-overrides-object from the stack\n *\n * @param {Number} howMany - optional number of elements to be popped (if not specified,\n * one element will be removed from the stack)\n */\nStyleContextStack.prototype.pop = function (howMany) {\n\thowMany = howMany || 1;\n\n\twhile (howMany-- > 0) {\n\t\tthis.styleOverrides.pop();\n\t}\n};\n\n/**\n * Creates a set of named styles or/and a style-overrides-object based on the item,\n * pushes those elements onto the stack for future evaluation and returns the number\n * of elements pushed, so they can be easily poped then.\n *\n * @param {Object} item - an object with optional style property and/or style overrides\n * @return the number of items pushed onto the stack\n */\nStyleContextStack.prototype.autopush = function (item) {\n\tif (isString(item)) {\n\t\treturn 0;\n\t}\n\n\tvar styleNames = [];\n\n\tif (item.style) {\n\t\tif (isArray(item.style)) {\n\t\t\tstyleNames = item.style;\n\t\t} else {\n\t\t\tstyleNames = [item.style];\n\t\t}\n\t}\n\n\tfor (var i = 0, l = styleNames.length; i < l; i++) {\n\t\tthis.push(styleNames[i]);\n\t}\n\n\tvar styleProperties = [\n\t\t'font',\n\t\t'fontSize',\n\t\t'fontFeatures',\n\t\t'bold',\n\t\t'italics',\n\t\t'alignment',\n\t\t'color',\n\t\t'columnGap',\n\t\t'fillColor',\n\t\t'decoration',\n\t\t'decorationStyle',\n\t\t'decorationColor',\n\t\t'background',\n\t\t'lineHeight',\n\t\t'characterSpacing',\n\t\t'noWrap',\n\t\t'markerColor',\n\t\t'leadingIndent'\n\t\t\t//'tableCellPadding'\n\t\t\t// 'cellBorder',\n\t\t\t// 'headerCellBorder',\n\t\t\t// 'oddRowCellBorder',\n\t\t\t// 'evenRowCellBorder',\n\t\t\t// 'tableBorder'\n\t];\n\tvar styleOverrideObject = {};\n\tvar pushStyleOverrideObject = false;\n\n\tstyleProperties.forEach(function (key) {\n\t\tif (!isUndefined(item[key]) && !isNull(item[key])) {\n\t\t\tstyleOverrideObject[key] = item[key];\n\t\t\tpushStyleOverrideObject = true;\n\t\t}\n\t});\n\n\tif (pushStyleOverrideObject) {\n\t\tthis.push(styleOverrideObject);\n\t}\n\n\treturn styleNames.length + (pushStyleOverrideObject ? 1 : 0);\n};\n\n/**\n * Automatically pushes elements onto the stack, using autopush based on item,\n * executes callback and then pops elements back. Returns value returned by callback\n *\n * @param {Object} item - an object with optional style property and/or style overrides\n * @param {Function} function to be called between autopush and pop\n * @return {Object} value returned by callback\n */\nStyleContextStack.prototype.auto = function (item, callback) {\n\tvar pushedItems = this.autopush(item);\n\tvar result = callback();\n\n\tif (pushedItems > 0) {\n\t\tthis.pop(pushedItems);\n\t}\n\n\treturn result;\n};\n\n/**\n * Evaluates stack and returns value of a named property\n *\n * @param {String} property - property name\n * @return property value or null if not found\n */\nStyleContextStack.prototype.getProperty = function (property) {\n\tif (this.styleOverrides) {\n\t\tfor (var i = this.styleOverrides.length - 1; i >= 0; i--) {\n\t\t\tvar item = this.styleOverrides[i];\n\n\t\t\tif (isString(item)) {\n\t\t\t\t// named-style-override\n\t\t\t\tvar style = this.styleDictionary[item];\n\t\t\t\tif (style && !isUndefined(style[property]) && !isNull(style[property])) {\n\t\t\t\t\treturn style[property];\n\t\t\t\t}\n\t\t\t} else if (!isUndefined(item[property]) && !isNull(item[property])) {\n\t\t\t\t// style-overrides-object\n\t\t\t\treturn item[property];\n\t\t\t}\n\t\t}\n\t}\n\n\treturn this.defaultStyle && this.defaultStyle[property];\n};\n\nmodule.exports = StyleContextStack;\n\n\n/***/ }),\n/* 81 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar TraversalTracker = __webpack_require__(77);\nvar isString = __webpack_require__(0).isString;\n\n/**\n * Creates an instance of DocumentContext - a store for current x, y positions and available width/height.\n * It facilitates column divisions and vertical sync\n */\nfunction DocumentContext(pageSize, pageMargins) {\n\tthis.pages = [];\n\n\tthis.pageMargins = pageMargins;\n\n\tthis.x = pageMargins.left;\n\tthis.availableWidth = pageSize.width - pageMargins.left - pageMargins.right;\n\tthis.availableHeight = 0;\n\tthis.page = -1;\n\n\tthis.snapshots = [];\n\n\tthis.endingCell = null;\n\n\tthis.tracker = new TraversalTracker();\n\n\tthis.addPage(pageSize);\n\n\tthis.hasBackground = false;\n}\n\nDocumentContext.prototype.beginColumnGroup = function () {\n\tthis.snapshots.push({\n\t\tx: this.x,\n\t\ty: this.y,\n\t\tavailableHeight: this.availableHeight,\n\t\tavailableWidth: this.availableWidth,\n\t\tpage: this.page,\n\t\tbottomMost: {\n\t\t\tx: this.x,\n\t\t\ty: this.y,\n\t\t\tavailableHeight: this.availableHeight,\n\t\t\tavailableWidth: this.availableWidth,\n\t\t\tpage: this.page\n\t\t},\n\t\tendingCell: this.endingCell,\n\t\tlastColumnWidth: this.lastColumnWidth\n\t});\n\n\tthis.lastColumnWidth = 0;\n};\n\nDocumentContext.prototype.beginColumn = function (width, offset, endingCell) {\n\tvar saved = this.snapshots[this.snapshots.length - 1];\n\n\tthis.calculateBottomMost(saved);\n\n\tthis.endingCell = endingCell;\n\tthis.page = saved.page;\n\tthis.x = this.x + this.lastColumnWidth + (offset || 0);\n\tthis.y = saved.y;\n\tthis.availableWidth = width;\t//saved.availableWidth - offset;\n\tthis.availableHeight = saved.availableHeight;\n\n\tthis.lastColumnWidth = width;\n};\n\nDocumentContext.prototype.calculateBottomMost = function (destContext) {\n\tif (this.endingCell) {\n\t\tthis.saveContextInEndingCell(this.endingCell);\n\t\tthis.endingCell = null;\n\t} else {\n\t\tdestContext.bottomMost = bottomMostContext(this, destContext.bottomMost);\n\t}\n};\n\nDocumentContext.prototype.markEnding = function (endingCell) {\n\tthis.page = endingCell._columnEndingContext.page;\n\tthis.x = endingCell._columnEndingContext.x;\n\tthis.y = endingCell._columnEndingContext.y;\n\tthis.availableWidth = endingCell._columnEndingContext.availableWidth;\n\tthis.availableHeight = endingCell._columnEndingContext.availableHeight;\n\tthis.lastColumnWidth = endingCell._columnEndingContext.lastColumnWidth;\n};\n\nDocumentContext.prototype.saveContextInEndingCell = function (endingCell) {\n\tendingCell._columnEndingContext = {\n\t\tpage: this.page,\n\t\tx: this.x,\n\t\ty: this.y,\n\t\tavailableHeight: this.availableHeight,\n\t\tavailableWidth: this.availableWidth,\n\t\tlastColumnWidth: this.lastColumnWidth\n\t};\n};\n\nDocumentContext.prototype.completeColumnGroup = function (height) {\n\tvar saved = this.snapshots.pop();\n\n\tthis.calculateBottomMost(saved);\n\n\tthis.endingCell = null;\n\tthis.x = saved.x;\n\n\tvar y = saved.bottomMost.y;\n\tif (height) {\n\t\tif (saved.page === saved.bottomMost.page) {\n\t\t\tif ((saved.y + height) > y) {\n\t\t\t\ty = saved.y + height;\n\t\t\t}\n\t\t} else {\n\t\t\ty += height;\n\t\t}\n\t}\n\n\tthis.y = y;\n\tthis.page = saved.bottomMost.page;\n\tthis.availableWidth = saved.availableWidth;\n\tthis.availableHeight = saved.bottomMost.availableHeight;\n\tif (height) {\n\t\tthis.availableHeight -= (y - saved.bottomMost.y);\n\t}\n\tthis.lastColumnWidth = saved.lastColumnWidth;\n};\n\nDocumentContext.prototype.addMargin = function (left, right) {\n\tthis.x += left;\n\tthis.availableWidth -= left + (right || 0);\n};\n\nDocumentContext.prototype.moveDown = function (offset) {\n\tthis.y += offset;\n\tthis.availableHeight -= offset;\n\n\treturn this.availableHeight > 0;\n};\n\nDocumentContext.prototype.initializePage = function () {\n\tthis.y = this.pageMargins.top;\n\tthis.availableHeight = this.getCurrentPage().pageSize.height - this.pageMargins.top - this.pageMargins.bottom;\n\tthis.pageSnapshot().availableWidth = this.getCurrentPage().pageSize.width - this.pageMargins.left - this.pageMargins.right;\n};\n\nDocumentContext.prototype.pageSnapshot = function () {\n\tif (this.snapshots[0]) {\n\t\treturn this.snapshots[0];\n\t} else {\n\t\treturn this;\n\t}\n};\n\nDocumentContext.prototype.moveTo = function (x, y) {\n\tif (x !== undefined && x !== null) {\n\t\tthis.x = x;\n\t\tthis.availableWidth = this.getCurrentPage().pageSize.width - this.x - this.pageMargins.right;\n\t}\n\tif (y !== undefined && y !== null) {\n\t\tthis.y = y;\n\t\tthis.availableHeight = this.getCurrentPage().pageSize.height - this.y - this.pageMargins.bottom;\n\t}\n};\n\nDocumentContext.prototype.beginDetachedBlock = function () {\n\tthis.snapshots.push({\n\t\tx: this.x,\n\t\ty: this.y,\n\t\tavailableHeight: this.availableHeight,\n\t\tavailableWidth: this.availableWidth,\n\t\tpage: this.page,\n\t\tendingCell: this.endingCell,\n\t\tlastColumnWidth: this.lastColumnWidth\n\t});\n};\n\nDocumentContext.prototype.endDetachedBlock = function () {\n\tvar saved = this.snapshots.pop();\n\n\tthis.x = saved.x;\n\tthis.y = saved.y;\n\tthis.availableWidth = saved.availableWidth;\n\tthis.availableHeight = saved.availableHeight;\n\tthis.page = saved.page;\n\tthis.endingCell = saved.endingCell;\n\tthis.lastColumnWidth = saved.lastColumnWidth;\n};\n\nfunction pageOrientation(pageOrientationString, currentPageOrientation) {\n\tif (pageOrientationString === undefined) {\n\t\treturn currentPageOrientation;\n\t} else if (isString(pageOrientationString) && (pageOrientationString.toLowerCase() === 'landscape')) {\n\t\treturn 'landscape';\n\t} else {\n\t\treturn 'portrait';\n\t}\n}\n\nvar getPageSize = function (currentPage, newPageOrientation) {\n\n\tnewPageOrientation = pageOrientation(newPageOrientation, currentPage.pageSize.orientation);\n\n\tif (newPageOrientation !== currentPage.pageSize.orientation) {\n\t\treturn {\n\t\t\torientation: newPageOrientation,\n\t\t\twidth: currentPage.pageSize.height,\n\t\t\theight: currentPage.pageSize.width\n\t\t};\n\t} else {\n\t\treturn {\n\t\t\torientation: currentPage.pageSize.orientation,\n\t\t\twidth: currentPage.pageSize.width,\n\t\t\theight: currentPage.pageSize.height\n\t\t};\n\t}\n\n};\n\n\nDocumentContext.prototype.moveToNextPage = function (pageOrientation) {\n\tvar nextPageIndex = this.page + 1;\n\n\tvar prevPage = this.page;\n\tvar prevY = this.y;\n\n\tvar createNewPage = nextPageIndex >= this.pages.length;\n\tif (createNewPage) {\n\t\tvar currentAvailableWidth = this.availableWidth;\n\t\tvar currentPageOrientation = this.getCurrentPage().pageSize.orientation;\n\n\t\tvar pageSize = getPageSize(this.getCurrentPage(), pageOrientation);\n\t\tthis.addPage(pageSize);\n\n\t\tif (currentPageOrientation === pageSize.orientation) {\n\t\t\tthis.availableWidth = currentAvailableWidth;\n\t\t}\n\t} else {\n\t\tthis.page = nextPageIndex;\n\t\tthis.initializePage();\n\t}\n\n\treturn {\n\t\tnewPageCreated: createNewPage,\n\t\tprevPage: prevPage,\n\t\tprevY: prevY,\n\t\ty: this.y\n\t};\n};\n\n\nDocumentContext.prototype.addPage = function (pageSize) {\n\tvar page = {items: [], pageSize: pageSize};\n\tthis.pages.push(page);\n\tthis.page = this.pages.length - 1;\n\tthis.initializePage();\n\n\tthis.tracker.emit('pageAdded');\n\n\treturn page;\n};\n\nDocumentContext.prototype.getCurrentPage = function () {\n\tif (this.page < 0 || this.page >= this.pages.length) {\n\t\treturn null;\n\t}\n\n\treturn this.pages[this.page];\n};\n\nDocumentContext.prototype.getCurrentPosition = function () {\n\tvar pageSize = this.getCurrentPage().pageSize;\n\tvar innerHeight = pageSize.height - this.pageMargins.top - this.pageMargins.bottom;\n\tvar innerWidth = pageSize.width - this.pageMargins.left - this.pageMargins.right;\n\n\treturn {\n\t\tpageNumber: this.page + 1,\n\t\tpageOrientation: pageSize.orientation,\n\t\tpageInnerHeight: innerHeight,\n\t\tpageInnerWidth: innerWidth,\n\t\tleft: this.x,\n\t\ttop: this.y,\n\t\tverticalRatio: ((this.y - this.pageMargins.top) / innerHeight),\n\t\thorizontalRatio: ((this.x - this.pageMargins.left) / innerWidth)\n\t};\n};\n\nfunction bottomMostContext(c1, c2) {\n\tvar r;\n\n\tif (c1.page > c2.page) {\n\t\tr = c1;\n\t} else if (c2.page > c1.page) {\n\t\tr = c2;\n\t} else {\n\t\tr = (c1.y > c2.y) ? c1 : c2;\n\t}\n\n\treturn {\n\t\tpage: r.page,\n\t\tx: r.x,\n\t\ty: r.y,\n\t\tavailableHeight: r.availableHeight,\n\t\tavailableWidth: r.availableWidth\n\t};\n}\n\nmodule.exports = DocumentContext;\n\n\n/***/ }),\n/* 82 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/**\n * Creates an instance of Line\n *\n * @constructor\n * @this {Line}\n * @param {Number} Maximum width this line can have\n */\nfunction Line(maxWidth) {\n\tthis.maxWidth = maxWidth;\n\tthis.leadingCut = 0;\n\tthis.trailingCut = 0;\n\tthis.inlineWidths = 0;\n\tthis.inlines = [];\n}\n\nLine.prototype.getAscenderHeight = function () {\n\tvar y = 0;\n\n\tthis.inlines.forEach(function (inline) {\n\t\ty = Math.max(y, inline.font.ascender / 1000 * inline.fontSize);\n\t});\n\treturn y;\n};\n\nLine.prototype.hasEnoughSpaceForInline = function (inline) {\n\tif (this.inlines.length === 0) {\n\t\treturn true;\n\t}\n\tif (this.newLineForced) {\n\t\treturn false;\n\t}\n\n\treturn this.inlineWidths + inline.width - this.leadingCut - (inline.trailingCut || 0) <= this.maxWidth;\n};\n\nLine.prototype.addInline = function (inline) {\n\tif (this.inlines.length === 0) {\n\t\tthis.leadingCut = inline.leadingCut || 0;\n\t}\n\tthis.trailingCut = inline.trailingCut || 0;\n\n\tinline.x = this.inlineWidths - this.leadingCut;\n\n\tthis.inlines.push(inline);\n\tthis.inlineWidths += inline.width;\n\n\tif (inline.lineEnd) {\n\t\tthis.newLineForced = true;\n\t}\n};\n\nLine.prototype.getWidth = function () {\n\treturn this.inlineWidths - this.leadingCut - this.trailingCut;\n};\n\n/**\n * Returns line height\n * @return {Number}\n */\nLine.prototype.getHeight = function () {\n\tvar max = 0;\n\n\tthis.inlines.forEach(function (item) {\n\t\tmax = Math.max(max, item.height || 0);\n\t});\n\n\treturn max;\n};\n\nmodule.exports = Line;\n\n\n/***/ }),\n/* 83 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n\n\n/*<replacement>*/\n\nvar processNextTick = __webpack_require__(32).nextTick;\n/*</replacement>*/\n\nmodule.exports = Readable;\n\n/*<replacement>*/\nvar isArray = __webpack_require__(76);\n/*</replacement>*/\n\n/*<replacement>*/\nvar Duplex;\n/*</replacement>*/\n\nReadable.ReadableState = ReadableState;\n\n/*<replacement>*/\nvar EE = __webpack_require__(31).EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/*</replacement>*/\n\n/*<replacement>*/\nvar Stream = __webpack_require__(84);\n/*</replacement>*/\n\n/*<replacement>*/\n\nvar Buffer = __webpack_require__(33).Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/*</replacement>*/\n\n/*<replacement>*/\nvar util = __webpack_require__(25);\nutil.inherits = __webpack_require__(21);\n/*</replacement>*/\n\n/*<replacement>*/\nvar debugUtil = __webpack_require__(139);\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/*</replacement>*/\n\nvar BufferList = __webpack_require__(140);\nvar destroyImpl = __webpack_require__(85);\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || __webpack_require__(16);\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = __webpack_require__(47).StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || __webpack_require__(16);\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = __webpack_require__(47).StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n processNextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, unpipeInfo);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n processNextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n processNextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n processNextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7), __webpack_require__(11)))\n\n/***/ }),\n/* 84 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = __webpack_require__(31).EventEmitter;\n\n\n/***/ }),\n/* 85 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n/*<replacement>*/\n\nvar processNextTick = __webpack_require__(32).nextTick;\n/*</replacement>*/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n processNextTick(emitErrorNT, this, err);\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n processNextTick(emitErrorNT, _this, err);\n if (_this._writableState) {\n _this._writableState.errorEmitted = true;\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};\n\n/***/ }),\n/* 86 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n\n\nmodule.exports = Transform;\n\nvar Duplex = __webpack_require__(16);\n\n/*<replacement>*/\nvar util = __webpack_require__(25);\nutil.inherits = __webpack_require__(21);\n/*</replacement>*/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}\n\n/***/ }),\n/* 87 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6\n\n/*\nPDFReference - represents a reference to another object in the PDF object heirarchy\nBy Devon Govett\n */\n\n(function() {\n var PDFObject, PDFReference, stream, zlib,\n bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; },\n extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },\n hasProp = {}.hasOwnProperty;\n\n zlib = __webpack_require__(48);\n\n stream = __webpack_require__(15);\n\n PDFReference = (function(superClass) {\n extend(PDFReference, superClass);\n\n function PDFReference(document, id, data) {\n this.document = document;\n this.id = id;\n this.data = data != null ? data : {};\n this.finalize = bind(this.finalize, this);\n PDFReference.__super__.constructor.call(this, {\n decodeStrings: false\n });\n this.gen = 0;\n this.deflate = null;\n this.compress = this.document.compress && !this.data.Filter;\n this.uncompressedLength = 0;\n this.chunks = [];\n }\n\n PDFReference.prototype.initDeflate = function() {\n this.data.Filter = 'FlateDecode';\n this.deflate = zlib.createDeflate();\n this.deflate.on('data', (function(_this) {\n return function(chunk) {\n _this.chunks.push(chunk);\n return _this.data.Length += chunk.length;\n };\n })(this));\n return this.deflate.on('end', this.finalize);\n };\n\n PDFReference.prototype._write = function(chunk, encoding, callback) {\n var base;\n if (!Buffer.isBuffer(chunk)) {\n chunk = new Buffer(chunk + '\\n', 'binary');\n }\n this.uncompressedLength += chunk.length;\n if ((base = this.data).Length == null) {\n base.Length = 0;\n }\n if (this.compress) {\n if (!this.deflate) {\n this.initDeflate();\n }\n this.deflate.write(chunk);\n } else {\n this.chunks.push(chunk);\n this.data.Length += chunk.length;\n }\n return callback();\n };\n\n PDFReference.prototype.end = function(chunk) {\n PDFReference.__super__.end.apply(this, arguments);\n if (this.deflate) {\n return this.deflate.end();\n } else {\n return this.finalize();\n }\n };\n\n PDFReference.prototype.finalize = function() {\n var chunk, i, len, ref;\n this.offset = this.document._offset;\n this.document._write(this.id + \" \" + this.gen + \" obj\");\n this.document._write(PDFObject.convert(this.data));\n if (this.chunks.length) {\n this.document._write('stream');\n ref = this.chunks;\n for (i = 0, len = ref.length; i < len; i++) {\n chunk = ref[i];\n this.document._write(chunk);\n }\n this.chunks.length = 0;\n this.document._write('\\nendstream');\n }\n this.document._write('endobj');\n return this.document._refEnd(this);\n };\n\n PDFReference.prototype.toString = function() {\n return this.id + \" \" + this.gen + \" R\";\n };\n\n return PDFReference;\n\n })(stream.Writable);\n\n module.exports = PDFReference;\n\n PDFObject = __webpack_require__(26);\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 88 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(global) {\n\n// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js\n// original notice:\n\n/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>\n * @license MIT\n */\nfunction compare(a, b) {\n if (a === b) {\n return 0;\n }\n\n var x = a.length;\n var y = b.length;\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i];\n y = b[i];\n break;\n }\n }\n\n if (x < y) {\n return -1;\n }\n if (y < x) {\n return 1;\n }\n return 0;\n}\nfunction isBuffer(b) {\n if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {\n return global.Buffer.isBuffer(b);\n }\n return !!(b != null && b._isBuffer);\n}\n\n// based on node assert, original notice:\n\n// http://wiki.commonjs.org/wiki/Unit_Testing/1.0\n//\n// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!\n//\n// Originally from narwhal.js (http://narwhaljs.org)\n// Copyright (c) 2009 Thomas Robinson <280north.com>\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the 'Software'), to\n// deal in the Software without restriction, including without limitation the\n// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n// sell copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN\n// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\n// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar util = __webpack_require__(49);\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar pSlice = Array.prototype.slice;\nvar functionsHaveNames = (function () {\n return function foo() {}.name === 'foo';\n}());\nfunction pToString (obj) {\n return Object.prototype.toString.call(obj);\n}\nfunction isView(arrbuf) {\n if (isBuffer(arrbuf)) {\n return false;\n }\n if (typeof global.ArrayBuffer !== 'function') {\n return false;\n }\n if (typeof ArrayBuffer.isView === 'function') {\n return ArrayBuffer.isView(arrbuf);\n }\n if (!arrbuf) {\n return false;\n }\n if (arrbuf instanceof DataView) {\n return true;\n }\n if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {\n return true;\n }\n return false;\n}\n// 1. The assert module provides functions that throw\n// AssertionError's when particular conditions are not met. The\n// assert module must conform to the following interface.\n\nvar assert = module.exports = ok;\n\n// 2. The AssertionError is defined in assert.\n// new assert.AssertionError({ message: message,\n// actual: actual,\n// expected: expected })\n\nvar regex = /\\s*function\\s+([^\\(\\s]*)\\s*/;\n// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js\nfunction getName(func) {\n if (!util.isFunction(func)) {\n return;\n }\n if (functionsHaveNames) {\n return func.name;\n }\n var str = func.toString();\n var match = str.match(regex);\n return match && match[1];\n}\nassert.AssertionError = function AssertionError(options) {\n this.name = 'AssertionError';\n this.actual = options.actual;\n this.expected = options.expected;\n this.operator = options.operator;\n if (options.message) {\n this.message = options.message;\n this.generatedMessage = false;\n } else {\n this.message = getMessage(this);\n this.generatedMessage = true;\n }\n var stackStartFunction = options.stackStartFunction || fail;\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, stackStartFunction);\n } else {\n // non v8 browsers so we can have a stacktrace\n var err = new Error();\n if (err.stack) {\n var out = err.stack;\n\n // try to strip useless frames\n var fn_name = getName(stackStartFunction);\n var idx = out.indexOf('\\n' + fn_name);\n if (idx >= 0) {\n // once we have located the function frame\n // we need to strip out everything before it (and its line)\n var next_line = out.indexOf('\\n', idx + 1);\n out = out.substring(next_line + 1);\n }\n\n this.stack = out;\n }\n }\n};\n\n// assert.AssertionError instanceof Error\nutil.inherits(assert.AssertionError, Error);\n\nfunction truncate(s, n) {\n if (typeof s === 'string') {\n return s.length < n ? s : s.slice(0, n);\n } else {\n return s;\n }\n}\nfunction inspect(something) {\n if (functionsHaveNames || !util.isFunction(something)) {\n return util.inspect(something);\n }\n var rawname = getName(something);\n var name = rawname ? ': ' + rawname : '';\n return '[Function' + name + ']';\n}\nfunction getMessage(self) {\n return truncate(inspect(self.actual), 128) + ' ' +\n self.operator + ' ' +\n truncate(inspect(self.expected), 128);\n}\n\n// At present only the three keys mentioned above are used and\n// understood by the spec. Implementations or sub modules can pass\n// other keys to the AssertionError's constructor - they will be\n// ignored.\n\n// 3. All of the following functions must throw an AssertionError\n// when a corresponding condition is not met, with a message that\n// may be undefined if not provided. All assertion methods provide\n// both the actual and expected values to the assertion error for\n// display purposes.\n\nfunction fail(actual, expected, message, operator, stackStartFunction) {\n throw new assert.AssertionError({\n message: message,\n actual: actual,\n expected: expected,\n operator: operator,\n stackStartFunction: stackStartFunction\n });\n}\n\n// EXTENSION! allows for well behaved errors defined elsewhere.\nassert.fail = fail;\n\n// 4. Pure assertion tests whether a value is truthy, as determined\n// by !!guard.\n// assert.ok(guard, message_opt);\n// This statement is equivalent to assert.equal(true, !!guard,\n// message_opt);. To test strictly for the value true, use\n// assert.strictEqual(true, guard, message_opt);.\n\nfunction ok(value, message) {\n if (!value) fail(value, true, message, '==', assert.ok);\n}\nassert.ok = ok;\n\n// 5. The equality assertion tests shallow, coercive equality with\n// ==.\n// assert.equal(actual, expected, message_opt);\n\nassert.equal = function equal(actual, expected, message) {\n if (actual != expected) fail(actual, expected, message, '==', assert.equal);\n};\n\n// 6. The non-equality assertion tests for whether two objects are not equal\n// with != assert.notEqual(actual, expected, message_opt);\n\nassert.notEqual = function notEqual(actual, expected, message) {\n if (actual == expected) {\n fail(actual, expected, message, '!=', assert.notEqual);\n }\n};\n\n// 7. The equivalence assertion tests a deep equality relation.\n// assert.deepEqual(actual, expected, message_opt);\n\nassert.deepEqual = function deepEqual(actual, expected, message) {\n if (!_deepEqual(actual, expected, false)) {\n fail(actual, expected, message, 'deepEqual', assert.deepEqual);\n }\n};\n\nassert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {\n if (!_deepEqual(actual, expected, true)) {\n fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);\n }\n};\n\nfunction _deepEqual(actual, expected, strict, memos) {\n // 7.1. All identical values are equivalent, as determined by ===.\n if (actual === expected) {\n return true;\n } else if (isBuffer(actual) && isBuffer(expected)) {\n return compare(actual, expected) === 0;\n\n // 7.2. If the expected value is a Date object, the actual value is\n // equivalent if it is also a Date object that refers to the same time.\n } else if (util.isDate(actual) && util.isDate(expected)) {\n return actual.getTime() === expected.getTime();\n\n // 7.3 If the expected value is a RegExp object, the actual value is\n // equivalent if it is also a RegExp object with the same source and\n // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).\n } else if (util.isRegExp(actual) && util.isRegExp(expected)) {\n return actual.source === expected.source &&\n actual.global === expected.global &&\n actual.multiline === expected.multiline &&\n actual.lastIndex === expected.lastIndex &&\n actual.ignoreCase === expected.ignoreCase;\n\n // 7.4. Other pairs that do not both pass typeof value == 'object',\n // equivalence is determined by ==.\n } else if ((actual === null || typeof actual !== 'object') &&\n (expected === null || typeof expected !== 'object')) {\n return strict ? actual === expected : actual == expected;\n\n // If both values are instances of typed arrays, wrap their underlying\n // ArrayBuffers in a Buffer each to increase performance\n // This optimization requires the arrays to have the same type as checked by\n // Object.prototype.toString (aka pToString). Never perform binary\n // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their\n // bit patterns are not identical.\n } else if (isView(actual) && isView(expected) &&\n pToString(actual) === pToString(expected) &&\n !(actual instanceof Float32Array ||\n actual instanceof Float64Array)) {\n return compare(new Uint8Array(actual.buffer),\n new Uint8Array(expected.buffer)) === 0;\n\n // 7.5 For all other Object pairs, including Array objects, equivalence is\n // determined by having the same number of owned properties (as verified\n // with Object.prototype.hasOwnProperty.call), the same set of keys\n // (although not necessarily the same order), equivalent values for every\n // corresponding key, and an identical 'prototype' property. Note: this\n // accounts for both named and indexed properties on Arrays.\n } else if (isBuffer(actual) !== isBuffer(expected)) {\n return false;\n } else {\n memos = memos || {actual: [], expected: []};\n\n var actualIndex = memos.actual.indexOf(actual);\n if (actualIndex !== -1) {\n if (actualIndex === memos.expected.indexOf(expected)) {\n return true;\n }\n }\n\n memos.actual.push(actual);\n memos.expected.push(expected);\n\n return objEquiv(actual, expected, strict, memos);\n }\n}\n\nfunction isArguments(object) {\n return Object.prototype.toString.call(object) == '[object Arguments]';\n}\n\nfunction objEquiv(a, b, strict, actualVisitedObjects) {\n if (a === null || a === undefined || b === null || b === undefined)\n return false;\n // if one is a primitive, the other must be same\n if (util.isPrimitive(a) || util.isPrimitive(b))\n return a === b;\n if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))\n return false;\n var aIsArgs = isArguments(a);\n var bIsArgs = isArguments(b);\n if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))\n return false;\n if (aIsArgs) {\n a = pSlice.call(a);\n b = pSlice.call(b);\n return _deepEqual(a, b, strict);\n }\n var ka = objectKeys(a);\n var kb = objectKeys(b);\n var key, i;\n // having the same number of owned properties (keys incorporates\n // hasOwnProperty)\n if (ka.length !== kb.length)\n return false;\n //the same set of keys (although not necessarily the same order),\n ka.sort();\n kb.sort();\n //~~~cheap key test\n for (i = ka.length - 1; i >= 0; i--) {\n if (ka[i] !== kb[i])\n return false;\n }\n //equivalent values for every corresponding key, and\n //~~~possibly expensive deep test\n for (i = ka.length - 1; i >= 0; i--) {\n key = ka[i];\n if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))\n return false;\n }\n return true;\n}\n\n// 8. The non-equivalence assertion tests for any deep inequality.\n// assert.notDeepEqual(actual, expected, message_opt);\n\nassert.notDeepEqual = function notDeepEqual(actual, expected, message) {\n if (_deepEqual(actual, expected, false)) {\n fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);\n }\n};\n\nassert.notDeepStrictEqual = notDeepStrictEqual;\nfunction notDeepStrictEqual(actual, expected, message) {\n if (_deepEqual(actual, expected, true)) {\n fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);\n }\n}\n\n\n// 9. The strict equality assertion tests strict equality, as determined by ===.\n// assert.strictEqual(actual, expected, message_opt);\n\nassert.strictEqual = function strictEqual(actual, expected, message) {\n if (actual !== expected) {\n fail(actual, expected, message, '===', assert.strictEqual);\n }\n};\n\n// 10. The strict non-equality assertion tests for strict inequality, as\n// determined by !==. assert.notStrictEqual(actual, expected, message_opt);\n\nassert.notStrictEqual = function notStrictEqual(actual, expected, message) {\n if (actual === expected) {\n fail(actual, expected, message, '!==', assert.notStrictEqual);\n }\n};\n\nfunction expectedException(actual, expected) {\n if (!actual || !expected) {\n return false;\n }\n\n if (Object.prototype.toString.call(expected) == '[object RegExp]') {\n return expected.test(actual);\n }\n\n try {\n if (actual instanceof expected) {\n return true;\n }\n } catch (e) {\n // Ignore. The instanceof check doesn't work for arrow functions.\n }\n\n if (Error.isPrototypeOf(expected)) {\n return false;\n }\n\n return expected.call({}, actual) === true;\n}\n\nfunction _tryBlock(block) {\n var error;\n try {\n block();\n } catch (e) {\n error = e;\n }\n return error;\n}\n\nfunction _throws(shouldThrow, block, expected, message) {\n var actual;\n\n if (typeof block !== 'function') {\n throw new TypeError('\"block\" argument must be a function');\n }\n\n if (typeof expected === 'string') {\n message = expected;\n expected = null;\n }\n\n actual = _tryBlock(block);\n\n message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +\n (message ? ' ' + message : '.');\n\n if (shouldThrow && !actual) {\n fail(actual, expected, 'Missing expected exception' + message);\n }\n\n var userProvidedMessage = typeof message === 'string';\n var isUnwantedException = !shouldThrow && util.isError(actual);\n var isUnexpectedException = !shouldThrow && actual && !expected;\n\n if ((isUnwantedException &&\n userProvidedMessage &&\n expectedException(actual, expected)) ||\n isUnexpectedException) {\n fail(actual, expected, 'Got unwanted exception' + message);\n }\n\n if ((shouldThrow && actual && expected &&\n !expectedException(actual, expected)) || (!shouldThrow && actual)) {\n throw actual;\n }\n}\n\n// 11. Expected to throw an error:\n// assert.throws(block, Error_opt, message_opt);\n\nassert.throws = function(block, /*optional*/error, /*optional*/message) {\n _throws(true, block, error, message);\n};\n\n// EXTENSION! This is annoying to write outside this module.\nassert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {\n _throws(false, block, error, message);\n};\n\nassert.ifError = function(err) { if (err) throw err; };\n\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n if (hasOwn.call(obj, key)) keys.push(key);\n }\n return keys;\n};\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7)))\n\n/***/ }),\n/* 89 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// Note: adler32 takes 12% for level 0 and 2% for level 6.\n// It isn't worth it to make additional optimizations as in original.\n// Small size is preferable.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction adler32(adler, buf, len, pos) {\n var s1 = (adler & 0xffff) |0,\n s2 = ((adler >>> 16) & 0xffff) |0,\n n = 0;\n\n while (len !== 0) {\n // Set limit ~ twice less than 5552, to keep\n // s2 in 31-bits, because we force signed ints.\n // in other case %= will fail.\n n = len > 2000 ? 2000 : len;\n len -= n;\n\n do {\n s1 = (s1 + buf[pos++]) |0;\n s2 = (s2 + s1) |0;\n } while (--n);\n\n s1 %= 65521;\n s2 %= 65521;\n }\n\n return (s1 | (s2 << 16)) |0;\n}\n\n\nmodule.exports = adler32;\n\n\n/***/ }),\n/* 90 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// Note: we can't get significant speed boost here.\n// So write code to minimize size - no pregenerated tables\n// and array tools dependencies.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// Use ordinary array, since untyped makes no boost here\nfunction makeTable() {\n var c, table = [];\n\n for (var n = 0; n < 256; n++) {\n c = n;\n for (var k = 0; k < 8; k++) {\n c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));\n }\n table[n] = c;\n }\n\n return table;\n}\n\n// Create table on load. Just 255 signed longs. Not a problem.\nvar crcTable = makeTable();\n\n\nfunction crc32(crc, buf, len, pos) {\n var t = crcTable,\n end = pos + len;\n\n crc ^= -1;\n\n for (var i = pos; i < end; i++) {\n crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];\n }\n\n return (crc ^ (-1)); // >>> 0;\n}\n\n\nmodule.exports = crc32;\n\n\n/***/ }),\n/* 91 */\n/***/ (function(module, exports) {\n\nmodule.exports = [[\"a140\",\"\",62],[\"a180\",\"\",32],[\"a240\",\"\",62],[\"a280\",\"\",32],[\"a2ab\",\"\",5],[\"a2e3\",\"€\"],[\"a2ef\",\"\"],[\"a2fd\",\"\"],[\"a340\",\"\",62],[\"a380\",\"\",31,\" \"],[\"a440\",\"\",62],[\"a480\",\"\",32],[\"a4f4\",\"\",10],[\"a540\",\"\",62],[\"a580\",\"\",32],[\"a5f7\",\"\",7],[\"a640\",\"\",62],[\"a680\",\"\",32],[\"a6b9\",\"\",7],[\"a6d9\",\"\",6],[\"a6ec\",\"\"],[\"a6f3\",\"\"],[\"a6f6\",\"\",8],[\"a740\",\"\",62],[\"a780\",\"\",32],[\"a7c2\",\"\",14],[\"a7f2\",\"\",12],[\"a896\",\"\",10],[\"a8bc\",\"\"],[\"a8bf\",\"ǹ\"],[\"a8c1\",\"\"],[\"a8ea\",\"\",20],[\"a958\",\"\"],[\"a95b\",\"\"],[\"a95d\",\"\"],[\"a989\",\"〾⿰\",11],[\"a997\",\"\",12],[\"a9f0\",\"\",14],[\"aaa1\",\"\",93],[\"aba1\",\"\",93],[\"aca1\",\"\",93],[\"ada1\",\"\",93],[\"aea1\",\"\",93],[\"afa1\",\"\",93],[\"d7fa\",\"\",4],[\"f8a1\",\"\",93],[\"f9a1\",\"\",93],[\"faa1\",\"\",93],[\"fba1\",\"\",93],[\"fca1\",\"\",93],[\"fda1\",\"\",93],[\"fe50\",\"⺁⺄㑳㑇⺈⺋㖞㘚㘎⺌⺗㥮㤘㧏㧟㩳㧐㭎㱮㳠⺧⺪䁖䅟⺮䌷⺳⺶⺷䎱䎬⺻䏝䓖䙡䙌\"],[\"fe80\",\"䜣䜩䝼䞍⻊䥇䥺䥽䦂䦃䦅䦆䦟䦛䦷䦶䲣䲟䲠䲡䱷䲢䴓\",6,\"䶮\",93]]\n\n/***/ }),\n/* 92 */\n/***/ (function(module, exports) {\n\nmodule.exports = [[\"0\",\"\\u0000\",127],[\"a140\",\" ,、。.‧;:?!︰…‥﹐﹑﹒·﹔﹕﹖﹗|–︱—︳╴︴﹏()︵︶{}︷︸〔〕︹︺【】︻︼《》︽︾〈〉︿﹀「」﹁﹂『』﹃﹄﹙﹚\"],[\"a1a1\",\"﹛﹜﹝﹞‘’“”〝〞‵′#&*※§〃○●△▲◎☆★◇◆□■▽▼㊣℅¯ 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殽毰毲毳氰淼湆湇渟湉溈渼渽湅湢渫渿湁湝湳渜渳湋湀湑渻渃渮湞\"],[\"da40\",\"湨湜湡渱渨湠湱湫渹渢渰湓湥渧湸湤湷湕湹湒湦渵渶湚焠焞焯烻焮焱焣焥焢焲焟焨焺焛牋牚犈犉犆犅犋猒猋猰猢猱猳猧猲猭猦猣猵猌琮琬琰琫琖\"],[\"daa1\",\"琚琡琭琱琤琣琝琩琠琲瓻甯畯畬痧痚痡痦痝痟痤痗皕皒盚睆睇睄睍睅睊睎睋睌矞矬硠硤硥硜硭硱硪确硰硩硨硞硢祴祳祲祰稂稊稃稌稄窙竦竤筊笻筄筈筌筎筀筘筅粢粞粨粡絘絯絣絓絖絧絪絏絭絜絫絒絔絩絑絟絎缾缿罥\"],[\"db40\",\"罦羢羠羡翗聑聏聐胾胔腃腊腒腏腇脽腍脺臦臮臷臸臹舄舼舽舿艵茻菏菹萣菀菨萒菧菤菼菶萐菆菈菫菣莿萁菝菥菘菿菡菋菎菖菵菉萉萏菞萑萆菂菳\"],[\"dba1\",\"菕菺菇菑菪萓菃菬菮菄菻菗菢萛菛菾蛘蛢蛦蛓蛣蛚蛪蛝蛫蛜蛬蛩蛗蛨蛑衈衖衕袺裗袹袸裀袾袶袼袷袽袲褁裉覕覘覗觝觚觛詎詍訹詙詀詗詘詄詅詒詈詑詊詌詏豟貁貀貺貾貰貹貵趄趀趉跘跓跍跇跖跜跏跕跙跈跗跅軯軷軺\"],[\"dc40\",\"軹軦軮軥軵軧軨軶軫軱軬軴軩逭逴逯鄆鄬鄄郿郼鄈郹郻鄁鄀鄇鄅鄃酡酤酟酢酠鈁鈊鈥鈃鈚鈦鈏鈌鈀鈒釿釽鈆鈄鈧鈂鈜鈤鈙鈗鈅鈖镻閍閌閐隇陾隈\"],[\"dca1\",\"隉隃隀雂雈雃雱雰靬靰靮頇颩飫鳦黹亃亄亶傽傿僆傮僄僊傴僈僂傰僁傺傱僋僉傶傸凗剺剸剻剼嗃嗛嗌嗐嗋嗊嗝嗀嗔嗄嗩喿嗒喍嗏嗕嗢嗖嗈嗲嗍嗙嗂圔塓塨塤塏塍塉塯塕塎塝塙塥塛堽塣塱壼嫇嫄嫋媺媸媱媵媰媿嫈媻嫆\"],[\"dd40\",\"媷嫀嫊媴媶嫍媹媐寖寘寙尟尳嵱嵣嵊嵥嵲嵬嵞嵨嵧嵢巰幏幎幊幍幋廅廌廆廋廇彀徯徭惷慉慊愫慅愶愲愮慆愯慏愩慀戠酨戣戥戤揅揱揫搐搒搉搠搤\"],[\"dda1\",\"搳摃搟搕搘搹搷搢搣搌搦搰搨摁搵搯搊搚摀搥搧搋揧搛搮搡搎敯斒旓暆暌暕暐暋暊暙暔晸朠楦楟椸楎楢楱椿楅楪椹楂楗楙楺楈楉椵楬椳椽楥棰楸椴楩楀楯楄楶楘楁楴楌椻楋椷楜楏楑椲楒椯楻椼歆歅歃歂歈歁殛嗀毻毼\"],[\"de40\",\"毹毷毸溛滖滈溏滀溟溓溔溠溱溹滆滒溽滁溞滉溷溰滍溦滏溲溾滃滜滘溙溒溎溍溤溡溿溳滐滊溗溮溣煇煔煒煣煠煁煝煢煲煸煪煡煂煘煃煋煰煟煐煓\"],[\"dea1\",\"煄煍煚牏犍犌犑犐犎猼獂猻猺獀獊獉瑄瑊瑋瑒瑑瑗瑀瑏瑐瑎瑂瑆瑍瑔瓡瓿瓾瓽甝畹畷榃痯瘏瘃痷痾痼痹痸瘐痻痶痭痵痽皙皵盝睕睟睠睒睖睚睩睧睔睙睭矠碇碚碔碏碄碕碅碆碡碃硹碙碀碖硻祼禂祽祹稑稘稙稒稗稕稢稓\"],[\"df40\",\"稛稐窣窢窞竫筦筤筭筴筩筲筥筳筱筰筡筸筶筣粲粴粯綈綆綀綍絿綅絺綎絻綃絼綌綔綄絽綒罭罫罧罨罬羦羥羧翛翜耡腤腠腷腜腩腛腢腲朡腞腶腧腯\"],[\"dfa1\",\"腄腡舝艉艄艀艂艅蓱萿葖葶葹蒏蒍葥葑葀蒆葧萰葍葽葚葙葴葳葝蔇葞萷萺萴葺葃葸萲葅萩菙葋萯葂萭葟葰萹葎葌葒葯蓅蒎萻葇萶萳葨葾葄萫葠葔葮葐蜋蜄蛷蜌蛺蛖蛵蝍蛸蜎蜉蜁蛶蜍蜅裖裋裍裎裞裛裚裌裐覅覛觟觥觤\"],[\"e040\",\"觡觠觢觜触詶誆詿詡訿詷誂誄詵誃誁詴詺谼豋豊豥豤豦貆貄貅賌赨赩趑趌趎趏趍趓趔趐趒跰跠跬跱跮跐跩跣跢跧跲跫跴輆軿輁輀輅輇輈輂輋遒逿\"],[\"e0a1\",\"遄遉逽鄐鄍鄏鄑鄖鄔鄋鄎酮酯鉈鉒鈰鈺鉦鈳鉥鉞銃鈮鉊鉆鉭鉬鉏鉠鉧鉯鈶鉡鉰鈱鉔鉣鉐鉲鉎鉓鉌鉖鈲閟閜閞閛隒隓隑隗雎雺雽雸雵靳靷靸靲頏頍頎颬飶飹馯馲馰馵骭骫魛鳪鳭鳧麀黽僦僔僗僨僳僛僪僝僤僓僬僰僯僣僠\"],[\"e140\",\"凘劀劁勩勫匰厬嘧嘕嘌嘒嗼嘏嘜嘁嘓嘂嗺嘝嘄嗿嗹墉塼墐墘墆墁塿塴墋塺墇墑墎塶墂墈塻墔墏壾奫嫜嫮嫥嫕嫪嫚嫭嫫嫳嫢嫠嫛嫬嫞嫝嫙嫨嫟孷寠\"],[\"e1a1\",\"寣屣嶂嶀嵽嶆嵺嶁嵷嶊嶉嶈嵾嵼嶍嵹嵿幘幙幓廘廑廗廎廜廕廙廒廔彄彃彯徶愬愨慁慞慱慳慒慓慲慬憀慴慔慺慛慥愻慪慡慖戩戧戫搫摍摛摝摴摶摲摳摽摵摦撦摎撂摞摜摋摓摠摐摿搿摬摫摙摥摷敳斠暡暠暟朅朄朢榱榶槉\"],[\"e240\",\"榠槎榖榰榬榼榑榙榎榧榍榩榾榯榿槄榽榤槔榹槊榚槏榳榓榪榡榞槙榗榐槂榵榥槆歊歍歋殞殟殠毃毄毾滎滵滱漃漥滸漷滻漮漉潎漙漚漧漘漻漒滭漊\"],[\"e2a1\",\"漶潳滹滮漭潀漰漼漵滫漇漎潃漅滽滶漹漜滼漺漟漍漞漈漡熇熐熉熀熅熂熏煻熆熁熗牄牓犗犕犓獃獍獑獌瑢瑳瑱瑵瑲瑧瑮甀甂甃畽疐瘖瘈瘌瘕瘑瘊瘔皸瞁睼瞅瞂睮瞀睯睾瞃碲碪碴碭碨硾碫碞碥碠碬碢碤禘禊禋禖禕禔禓\"],[\"e340\",\"禗禈禒禐稫穊稰稯稨稦窨窫窬竮箈箜箊箑箐箖箍箌箛箎箅箘劄箙箤箂粻粿粼粺綧綷緂綣綪緁緀緅綝緎緄緆緋緌綯綹綖綼綟綦綮綩綡緉罳翢翣翥翞\"],[\"e3a1\",\"耤聝聜膉膆膃膇膍膌膋舕蒗蒤蒡蒟蒺蓎蓂蒬蒮蒫蒹蒴蓁蓍蒪蒚蒱蓐蒝蒧蒻蒢蒔蓇蓌蒛蒩蒯蒨蓖蒘蒶蓏蒠蓗蓔蓒蓛蒰蒑虡蜳蜣蜨蝫蝀蜮蜞蜡蜙蜛蝃蜬蝁蜾蝆蜠蜲蜪蜭蜼蜒蜺蜱蜵蝂蜦蜧蜸蜤蜚蜰蜑裷裧裱裲裺裾裮裼裶裻\"],[\"e440\",\"裰裬裫覝覡覟覞觩觫觨誫誙誋誒誏誖谽豨豩賕賏賗趖踉踂跿踍跽踊踃踇踆踅跾踀踄輐輑輎輍鄣鄜鄠鄢鄟鄝鄚鄤鄡鄛酺酲酹酳銥銤鉶銛鉺銠銔銪銍\"],[\"e4a1\",\"銦銚銫鉹銗鉿銣鋮銎銂銕銢鉽銈銡銊銆銌銙銧鉾銇銩銝銋鈭隞隡雿靘靽靺靾鞃鞀鞂靻鞄鞁靿韎韍頖颭颮餂餀餇馝馜駃馹馻馺駂馽駇骱髣髧鬾鬿魠魡魟鳱鳲鳵麧僿儃儰僸儆儇僶僾儋儌僽儊劋劌勱勯噈噂噌嘵噁噊噉噆噘\"],[\"e540\",\"噚噀嘳嘽嘬嘾嘸嘪嘺圚墫墝墱墠墣墯墬墥墡壿嫿嫴嫽嫷嫶嬃嫸嬂嫹嬁嬇嬅嬏屧嶙嶗嶟嶒嶢嶓嶕嶠嶜嶡嶚嶞幩幝幠幜緳廛廞廡彉徲憋憃慹憱憰憢憉\"],[\"e5a1\",\"憛憓憯憭憟憒憪憡憍慦憳戭摮摰撖撠撅撗撜撏撋撊撌撣撟摨撱撘敶敺敹敻斲斳暵暰暩暲暷暪暯樀樆樗槥槸樕槱槤樠槿槬槢樛樝槾樧槲槮樔槷槧橀樈槦槻樍槼槫樉樄樘樥樏槶樦樇槴樖歑殥殣殢殦氁氀毿氂潁漦潾澇濆澒\"],[\"e640\",\"澍澉澌潢潏澅潚澖潶潬澂潕潲潒潐潗澔澓潝漀潡潫潽潧澐潓澋潩潿澕潣潷潪潻熲熯熛熰熠熚熩熵熝熥熞熤熡熪熜熧熳犘犚獘獒獞獟獠獝獛獡獚獙\"],[\"e6a1\",\"獢璇璉璊璆璁瑽璅璈瑼瑹甈甇畾瘥瘞瘙瘝瘜瘣瘚瘨瘛皜皝皞皛瞍瞏瞉瞈磍碻磏磌磑磎磔磈磃磄磉禚禡禠禜禢禛歶稹窲窴窳箷篋箾箬篎箯箹篊箵糅糈糌糋緷緛緪緧緗緡縃緺緦緶緱緰緮緟罶羬羰羭翭翫翪翬翦翨聤聧膣膟\"],[\"e740\",\"膞膕膢膙膗舖艏艓艒艐艎艑蔤蔻蔏蔀蔩蔎蔉蔍蔟蔊蔧蔜蓻蔫蓺蔈蔌蓴蔪蓲蔕蓷蓫蓳蓼蔒蓪蓩蔖蓾蔨蔝蔮蔂蓽蔞蓶蔱蔦蓧蓨蓰蓯蓹蔘蔠蔰蔋蔙蔯虢\"],[\"e7a1\",\"蝖蝣蝤蝷蟡蝳蝘蝔蝛蝒蝡蝚蝑蝞蝭蝪蝐蝎蝟蝝蝯蝬蝺蝮蝜蝥蝏蝻蝵蝢蝧蝩衚褅褌褔褋褗褘褙褆褖褑褎褉覢覤覣觭觰觬諏諆誸諓諑諔諕誻諗誾諀諅諘諃誺誽諙谾豍貏賥賟賙賨賚賝賧趠趜趡趛踠踣踥踤踮踕踛踖踑踙踦踧\"],[\"e840\",\"踔踒踘踓踜踗踚輬輤輘輚輠輣輖輗遳遰遯遧遫鄯鄫鄩鄪鄲鄦鄮醅醆醊醁醂醄醀鋐鋃鋄鋀鋙銶鋏鋱鋟鋘鋩鋗鋝鋌鋯鋂鋨鋊鋈鋎鋦鋍鋕鋉鋠鋞鋧鋑鋓\"],[\"e8a1\",\"銵鋡鋆銴镼閬閫閮閰隤隢雓霅霈霂靚鞊鞎鞈韐韏頞頝頦頩頨頠頛頧颲餈飺餑餔餖餗餕駜駍駏駓駔駎駉駖駘駋駗駌骳髬髫髳髲髱魆魃魧魴魱魦魶魵魰魨魤魬鳼鳺鳽鳿鳷鴇鴀鳹鳻鴈鴅鴄麃黓鼏鼐儜儓儗儚儑凞匴叡噰噠噮\"],[\"e940\",\"噳噦噣噭噲噞噷圜圛壈墽壉墿墺壂墼壆嬗嬙嬛嬡嬔嬓嬐嬖嬨嬚嬠嬞寯嶬嶱嶩嶧嶵嶰嶮嶪嶨嶲嶭嶯嶴幧幨幦幯廩廧廦廨廥彋徼憝憨憖懅憴懆懁懌憺\"],[\"e9a1\",\"憿憸憌擗擖擐擏擉撽撉擃擛擳擙攳敿敼斢曈暾曀曊曋曏暽暻暺曌朣樴橦橉橧樲橨樾橝橭橶橛橑樨橚樻樿橁橪橤橐橏橔橯橩橠樼橞橖橕橍橎橆歕歔歖殧殪殫毈毇氄氃氆澭濋澣濇澼濎濈潞濄澽澞濊澨瀄澥澮澺澬澪濏澿澸\"],[\"ea40\",\"澢濉澫濍澯澲澰燅燂熿熸燖燀燁燋燔燊燇燏熽燘熼燆燚燛犝犞獩獦獧獬獥獫獪瑿璚璠璔璒璕璡甋疀瘯瘭瘱瘽瘳瘼瘵瘲瘰皻盦瞚瞝瞡瞜瞛瞢瞣瞕瞙\"],[\"eaa1\",\"瞗磝磩磥磪磞磣磛磡磢磭磟磠禤穄穈穇窶窸窵窱窷篞篣篧篝篕篥篚篨篹篔篪篢篜篫篘篟糒糔糗糐糑縒縡縗縌縟縠縓縎縜縕縚縢縋縏縖縍縔縥縤罃罻罼罺羱翯耪耩聬膱膦膮膹膵膫膰膬膴膲膷膧臲艕艖艗蕖蕅蕫蕍蕓蕡蕘\"],[\"eb40\",\"蕀蕆蕤蕁蕢蕄蕑蕇蕣蔾蕛蕱蕎蕮蕵蕕蕧蕠薌蕦蕝蕔蕥蕬虣虥虤螛螏螗螓螒螈螁螖螘蝹螇螣螅螐螑螝螄螔螜螚螉褞褦褰褭褮褧褱褢褩褣褯褬褟觱諠\"],[\"eba1\",\"諢諲諴諵諝謔諤諟諰諈諞諡諨諿諯諻貑貒貐賵賮賱賰賳赬赮趥趧踳踾踸蹀蹅踶踼踽蹁踰踿躽輶輮輵輲輹輷輴遶遹遻邆郺鄳鄵鄶醓醐醑醍醏錧錞錈錟錆錏鍺錸錼錛錣錒錁鍆錭錎錍鋋錝鋺錥錓鋹鋷錴錂錤鋿錩錹錵錪錔錌\"],[\"ec40\",\"錋鋾錉錀鋻錖閼闍閾閹閺閶閿閵閽隩雔霋霒霐鞙鞗鞔韰韸頵頯頲餤餟餧餩馞駮駬駥駤駰駣駪駩駧骹骿骴骻髶髺髹髷鬳鮀鮅鮇魼魾魻鮂鮓鮒鮐魺鮕\"],[\"eca1\",\"魽鮈鴥鴗鴠鴞鴔鴩鴝鴘鴢鴐鴙鴟麈麆麇麮麭黕黖黺鼒鼽儦儥儢儤儠儩勴嚓嚌嚍嚆嚄嚃噾嚂噿嚁壖壔壏壒嬭嬥嬲嬣嬬嬧嬦嬯嬮孻寱寲嶷幬幪徾徻懃憵憼懧懠懥懤懨懞擯擩擣擫擤擨斁斀斶旚曒檍檖檁檥檉檟檛檡檞檇檓檎\"],[\"ed40\",\"檕檃檨檤檑橿檦檚檅檌檒歛殭氉濌澩濴濔濣濜濭濧濦濞濲濝濢濨燡燱燨燲燤燰燢獳獮獯璗璲璫璐璪璭璱璥璯甐甑甒甏疄癃癈癉癇皤盩瞵瞫瞲瞷瞶\"],[\"eda1\",\"瞴瞱瞨矰磳磽礂磻磼磲礅磹磾礄禫禨穜穛穖穘穔穚窾竀竁簅簏篲簀篿篻簎篴簋篳簂簉簃簁篸篽簆篰篱簐簊糨縭縼繂縳顈縸縪繉繀繇縩繌縰縻縶繄縺罅罿罾罽翴翲耬膻臄臌臊臅臇膼臩艛艚艜薃薀薏薧薕薠薋薣蕻薤薚薞\"],[\"ee40\",\"蕷蕼薉薡蕺蕸蕗薎薖薆薍薙薝薁薢薂薈薅蕹蕶薘薐薟虨螾螪螭蟅螰螬螹螵螼螮蟉蟃蟂蟌螷螯蟄蟊螴螶螿螸螽蟞螲褵褳褼褾襁襒褷襂覭覯覮觲觳謞\"],[\"eea1\",\"謘謖謑謅謋謢謏謒謕謇謍謈謆謜謓謚豏豰豲豱豯貕貔賹赯蹎蹍蹓蹐蹌蹇轃轀邅遾鄸醚醢醛醙醟醡醝醠鎡鎃鎯鍤鍖鍇鍼鍘鍜鍶鍉鍐鍑鍠鍭鎏鍌鍪鍹鍗鍕鍒鍏鍱鍷鍻鍡鍞鍣鍧鎀鍎鍙闇闀闉闃闅閷隮隰隬霠霟霘霝霙鞚鞡鞜\"],[\"ef40\",\"鞞鞝韕韔韱顁顄顊顉顅顃餥餫餬餪餳餲餯餭餱餰馘馣馡騂駺駴駷駹駸駶駻駽駾駼騃骾髾髽鬁髼魈鮚鮨鮞鮛鮦鮡鮥鮤鮆鮢鮠鮯鴳鵁鵧鴶鴮鴯鴱鴸鴰\"],[\"efa1\",\"鵅鵂鵃鴾鴷鵀鴽翵鴭麊麉麍麰黈黚黻黿鼤鼣鼢齔龠儱儭儮嚘嚜嚗嚚嚝嚙奰嬼屩屪巀幭幮懘懟懭懮懱懪懰懫懖懩擿攄擽擸攁攃擼斔旛曚曛曘櫅檹檽櫡櫆檺檶檷櫇檴檭歞毉氋瀇瀌瀍瀁瀅瀔瀎濿瀀濻瀦濼濷瀊爁燿燹爃燽獶\"],[\"f040\",\"璸瓀璵瓁璾璶璻瓂甔甓癜癤癙癐癓癗癚皦皽盬矂瞺磿礌礓礔礉礐礒礑禭禬穟簜簩簙簠簟簭簝簦簨簢簥簰繜繐繖繣繘繢繟繑繠繗繓羵羳翷翸聵臑臒\"],[\"f0a1\",\"臐艟艞薴藆藀藃藂薳薵薽藇藄薿藋藎藈藅薱薶藒蘤薸薷薾虩蟧蟦蟢蟛蟫蟪蟥蟟蟳蟤蟔蟜蟓蟭蟘蟣螤蟗蟙蠁蟴蟨蟝襓襋襏襌襆襐襑襉謪謧謣謳謰謵譇謯謼謾謱謥謷謦謶謮謤謻謽謺豂豵貙貘貗賾贄贂贀蹜蹢蹠蹗蹖蹞蹥蹧\"],[\"f140\",\"蹛蹚蹡蹝蹩蹔轆轇轈轋鄨鄺鄻鄾醨醥醧醯醪鎵鎌鎒鎷鎛鎝鎉鎧鎎鎪鎞鎦鎕鎈鎙鎟鎍鎱鎑鎲鎤鎨鎴鎣鎥闒闓闑隳雗雚巂雟雘雝霣霢霥鞬鞮鞨鞫鞤鞪\"],[\"f1a1\",\"鞢鞥韗韙韖韘韺顐顑顒颸饁餼餺騏騋騉騍騄騑騊騅騇騆髀髜鬈鬄鬅鬩鬵魊魌魋鯇鯆鯃鮿鯁鮵鮸鯓鮶鯄鮹鮽鵜鵓鵏鵊鵛鵋鵙鵖鵌鵗鵒鵔鵟鵘鵚麎麌黟鼁鼀鼖鼥鼫鼪鼩鼨齌齕儴儵劖勷厴嚫嚭嚦嚧嚪嚬壚壝壛夒嬽嬾嬿巃幰\"],[\"f240\",\"徿懻攇攐攍攉攌攎斄旞旝曞櫧櫠櫌櫑櫙櫋櫟櫜櫐櫫櫏櫍櫞歠殰氌瀙瀧瀠瀖瀫瀡瀢瀣瀩瀗瀤瀜瀪爌爊爇爂爅犥犦犤犣犡瓋瓅璷瓃甖癠矉矊矄矱礝礛\"],[\"f2a1\",\"礡礜礗礞禰穧穨簳簼簹簬簻糬糪繶繵繸繰繷繯繺繲繴繨罋罊羃羆羷翽翾聸臗臕艤艡艣藫藱藭藙藡藨藚藗藬藲藸藘藟藣藜藑藰藦藯藞藢蠀蟺蠃蟶蟷蠉蠌蠋蠆蟼蠈蟿蠊蠂襢襚襛襗襡襜襘襝襙覈覷覶觶譐譈譊譀譓譖譔譋譕\"],[\"f340\",\"譑譂譒譗豃豷豶貚贆贇贉趬趪趭趫蹭蹸蹳蹪蹯蹻軂轒轑轏轐轓辴酀鄿醰醭鏞鏇鏏鏂鏚鏐鏹鏬鏌鏙鎩鏦鏊鏔鏮鏣鏕鏄鏎鏀鏒鏧镽闚闛雡霩霫霬霨霦\"],[\"f3a1\",\"鞳鞷鞶韝韞韟顜顙顝顗颿颽颻颾饈饇饃馦馧騚騕騥騝騤騛騢騠騧騣騞騜騔髂鬋鬊鬎鬌鬷鯪鯫鯠鯞鯤鯦鯢鯰鯔鯗鯬鯜鯙鯥鯕鯡鯚鵷鶁鶊鶄鶈鵱鶀鵸鶆鶋鶌鵽鵫鵴鵵鵰鵩鶅鵳鵻鶂鵯鵹鵿鶇鵨麔麑黀黼鼭齀齁齍齖齗齘匷嚲\"],[\"f440\",\"嚵嚳壣孅巆巇廮廯忀忁懹攗攖攕攓旟曨曣曤櫳櫰櫪櫨櫹櫱櫮櫯瀼瀵瀯瀷瀴瀱灂瀸瀿瀺瀹灀瀻瀳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}),\n/* 93 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var ArrayT, NumberT, utils;\n\n NumberT = __webpack_require__(22).Number;\n\n utils = __webpack_require__(12);\n\n ArrayT = (function() {\n function ArrayT(type, length, lengthType) {\n this.type = type;\n this.length = length;\n this.lengthType = lengthType != null ? lengthType : 'count';\n }\n\n ArrayT.prototype.decode = function(stream, parent) {\n var ctx, i, length, pos, res, target, _i;\n pos = stream.pos;\n res = [];\n ctx = parent;\n if (this.length != null) {\n length = utils.resolveLength(this.length, stream, parent);\n }\n if (this.length instanceof NumberT) {\n Object.defineProperties(res, {\n parent: {\n value: parent\n },\n _startOffset: {\n value: pos\n },\n _currentOffset: {\n value: 0,\n writable: true\n },\n _length: {\n value: length\n }\n });\n ctx = res;\n }\n if ((length == null) || this.lengthType === 'bytes') {\n target = length != null ? stream.pos + length : (parent != null ? parent._length : void 0) ? parent._startOffset + parent._length : stream.length;\n while (stream.pos < target) {\n res.push(this.type.decode(stream, ctx));\n }\n } else {\n for (i = _i = 0; _i < length; i = _i += 1) {\n res.push(this.type.decode(stream, ctx));\n }\n }\n return res;\n };\n\n ArrayT.prototype.size = function(array, ctx) {\n var item, size, _i, _len;\n if (!array) {\n return this.type.size(null, ctx) * utils.resolveLength(this.length, null, ctx);\n }\n size = 0;\n if (this.length instanceof NumberT) {\n size += this.length.size();\n ctx = {\n parent: ctx\n };\n }\n for (_i = 0, _len = array.length; _i < _len; _i++) {\n item = array[_i];\n size += this.type.size(item, ctx);\n }\n return size;\n };\n\n ArrayT.prototype.encode = function(stream, array, parent) {\n var ctx, i, item, ptr, _i, _len;\n ctx = parent;\n if (this.length instanceof NumberT) {\n ctx = {\n pointers: [],\n startOffset: stream.pos,\n parent: parent\n };\n 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!= null) {\n _ref.call(res, stream);\n }\n return res;\n };\n\n Struct.prototype._setup = function(stream, parent, length) {\n var res;\n res = {};\n Object.defineProperties(res, {\n parent: {\n value: parent\n },\n _startOffset: {\n value: stream.pos\n },\n _currentOffset: {\n value: 0,\n writable: true\n },\n _length: {\n value: length\n }\n });\n return res;\n };\n\n Struct.prototype._parseFields = function(stream, res, fields) {\n var key, type, val;\n for (key in fields) {\n type = fields[key];\n if (typeof type === 'function') {\n val = type.call(res, res);\n } else {\n val = type.decode(stream, res);\n }\n if (val !== void 0) {\n if (val instanceof utils.PropertyDescriptor) {\n Object.defineProperty(res, key, val);\n } else {\n res[key] = val;\n }\n }\n res._currentOffset = stream.pos - res._startOffset;\n }\n };\n\n Struct.prototype.size = function(val, parent, includePointers) {\n var ctx, key, size, type, _ref;\n if (val == null) {\n val = {};\n }\n if (includePointers == null) {\n includePointers = true;\n }\n ctx = {\n parent: parent,\n val: val,\n pointerSize: 0\n };\n size = 0;\n _ref = this.fields;\n for (key in _ref) {\n type = _ref[key];\n if (type.size != null) {\n size += type.size(val[key], ctx);\n }\n }\n if (includePointers) {\n size += ctx.pointerSize;\n }\n return size;\n };\n\n Struct.prototype.encode = function(stream, val, parent) {\n var ctx, i, key, ptr, type, _ref, _ref1;\n if ((_ref = this.preEncode) != null) {\n _ref.call(val, stream);\n }\n ctx = {\n pointers: [],\n startOffset: stream.pos,\n parent: parent,\n val: val,\n pointerSize: 0\n };\n ctx.pointerOffset = stream.pos + this.size(val, ctx, false);\n _ref1 = this.fields;\n for (key in _ref1) {\n type = _ref1[key];\n if (type.encode != null) {\n type.encode(stream, val[key], ctx);\n }\n }\n i = 0;\n while (i < ctx.pointers.length) {\n ptr = ctx.pointers[i++];\n ptr.type.encode(stream, ptr.val, ptr.parent);\n }\n };\n\n return Struct;\n\n })();\n\n module.exports = Struct;\n\n}).call(this);\n\n\n/***/ }),\n/* 95 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = !__webpack_require__(5) && !__webpack_require__(19)(function () {\n return Object.defineProperty(__webpack_require__(96)('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n/***/ }),\n/* 96 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar isObject = __webpack_require__(9);\nvar document = __webpack_require__(10).document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n return is ? document.createElement(it) : {};\n};\n\n\n/***/ }),\n/* 97 */\n/***/ (function(module, exports) {\n\nmodule.exports = function (it) {\n if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n return it;\n};\n\n\n/***/ }),\n/* 98 */\n/***/ (function(module, exports) {\n\nmodule.exports = function (done, value) {\n return { value: value, done: !!done };\n};\n\n\n/***/ }),\n/* 99 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = __webpack_require__(13);\n\n\n/***/ }),\n/* 100 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar dP = __webpack_require__(6);\nvar anObject = __webpack_require__(14);\nvar getKeys = __webpack_require__(29);\n\nmodule.exports = __webpack_require__(5) ? Object.defineProperties : function defineProperties(O, Properties) {\n anObject(O);\n var keys = getKeys(Properties);\n var length = keys.length;\n var i = 0;\n var P;\n while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n return O;\n};\n\n\n/***/ }),\n/* 101 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar has = __webpack_require__(18);\nvar toIObject = __webpack_require__(17);\nvar arrayIndexOf = __webpack_require__(204)(false);\nvar IE_PROTO = __webpack_require__(64)('IE_PROTO');\n\nmodule.exports = function (object, names) {\n var O = toIObject(object);\n var i = 0;\n var result = [];\n var key;\n for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n // Don't enum bug & hidden keys\n while (names.length > i) if (has(O, key = names[i++])) {\n ~arrayIndexOf(result, key) || result.push(key);\n }\n return result;\n};\n\n\n/***/ }),\n/* 102 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar toInteger = __webpack_require__(63);\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n index = toInteger(index);\n return index < 0 ? max(index + length, 0) : min(index, length);\n};\n\n\n/***/ }),\n/* 103 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(215), __esModule: true };\n\n/***/ }),\n/* 104 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 7.2.2 IsArray(argument)\nvar cof = __webpack_require__(55);\nmodule.exports = Array.isArray || function isArray(arg) {\n return cof(arg) == 'Array';\n};\n\n\n/***/ }),\n/* 105 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = __webpack_require__(101);\nvar hiddenKeys = __webpack_require__(66).concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n return $keys(O, hiddenKeys);\n};\n\n\n/***/ }),\n/* 106 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nexports.__esModule = true;\n\nexports.default = function (instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n};\n\n/***/ }),\n/* 107 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nexports.__esModule = true;\n\nvar _defineProperty = __webpack_require__(74);\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n (0, _defineProperty2.default)(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();\n\n/***/ }),\n/* 108 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar dP = __webpack_require__(6).f;\nvar create = __webpack_require__(36);\nvar redefineAll = __webpack_require__(109);\nvar ctx = __webpack_require__(20);\nvar anInstance = __webpack_require__(110);\nvar forOf = __webpack_require__(41);\nvar $iterDefine = __webpack_require__(61);\nvar step = __webpack_require__(98);\nvar setSpecies = __webpack_require__(228);\nvar DESCRIPTORS = __webpack_require__(5);\nvar fastKey = __webpack_require__(40).fastKey;\nvar validate = __webpack_require__(75);\nvar SIZE = DESCRIPTORS ? '_s' : 'size';\n\nvar getEntry = function (that, key) {\n // fast case\n var index = fastKey(key);\n var entry;\n if (index !== 'F') return that._i[index];\n // frozen object case\n for (entry = that._f; entry; entry = entry.n) {\n if (entry.k == key) return entry;\n }\n};\n\nmodule.exports = {\n getConstructor: function (wrapper, NAME, IS_MAP, ADDER) {\n var C = wrapper(function (that, iterable) {\n anInstance(that, C, NAME, '_i');\n that._t = NAME; // collection type\n that._i = create(null); // index\n that._f = undefined; // first entry\n that._l = undefined; // last entry\n that[SIZE] = 0; // size\n if (iterable != undefined) forOf(iterable, IS_MAP, that[ADDER], that);\n });\n redefineAll(C.prototype, {\n // 23.1.3.1 Map.prototype.clear()\n // 23.2.3.2 Set.prototype.clear()\n clear: function clear() {\n for (var that = validate(this, NAME), data = that._i, entry = that._f; entry; entry = entry.n) {\n entry.r = true;\n if (entry.p) entry.p = entry.p.n = undefined;\n delete data[entry.i];\n }\n that._f = that._l = undefined;\n that[SIZE] = 0;\n },\n // 23.1.3.3 Map.prototype.delete(key)\n // 23.2.3.4 Set.prototype.delete(value)\n 'delete': function (key) {\n var that = validate(this, NAME);\n var entry = getEntry(that, key);\n if (entry) {\n var next = entry.n;\n var prev = entry.p;\n delete that._i[entry.i];\n entry.r = true;\n if (prev) prev.n = next;\n if (next) next.p = prev;\n if (that._f == entry) that._f = next;\n if (that._l == entry) that._l = prev;\n that[SIZE]--;\n } return !!entry;\n },\n // 23.2.3.6 Set.prototype.forEach(callbackfn, thisArg = undefined)\n // 23.1.3.5 Map.prototype.forEach(callbackfn, thisArg = undefined)\n forEach: function forEach(callbackfn /* , that = undefined */) {\n validate(this, NAME);\n var f = ctx(callbackfn, arguments.length > 1 ? arguments[1] : undefined, 3);\n var entry;\n while (entry = entry ? entry.n : this._f) {\n f(entry.v, entry.k, this);\n // revert to the last existing entry\n while (entry && entry.r) entry = entry.p;\n }\n },\n // 23.1.3.7 Map.prototype.has(key)\n // 23.2.3.7 Set.prototype.has(value)\n has: function has(key) {\n return !!getEntry(validate(this, NAME), key);\n }\n });\n if (DESCRIPTORS) dP(C.prototype, 'size', {\n get: function () {\n return validate(this, NAME)[SIZE];\n }\n });\n return C;\n },\n def: function (that, key, value) {\n var entry = getEntry(that, key);\n var prev, index;\n // change existing entry\n if (entry) {\n entry.v = value;\n // create new entry\n } else {\n that._l = entry = {\n i: index = fastKey(key, true), // <- index\n k: key, // <- key\n v: value, // <- value\n p: prev = that._l, // <- previous entry\n n: undefined, // <- next entry\n r: false // <- removed\n };\n if (!that._f) that._f = entry;\n if (prev) prev.n = entry;\n that[SIZE]++;\n // add to index\n if (index !== 'F') that._i[index] = entry;\n } return that;\n },\n getEntry: getEntry,\n setStrong: function (C, NAME, IS_MAP) {\n // add .keys, .values, .entries, [@@iterator]\n // 23.1.3.4, 23.1.3.8, 23.1.3.11, 23.1.3.12, 23.2.3.5, 23.2.3.8, 23.2.3.10, 23.2.3.11\n $iterDefine(C, NAME, function (iterated, kind) {\n this._t = validate(iterated, NAME); // target\n this._k = kind; // kind\n this._l = undefined; // previous\n }, function () {\n var that = this;\n var kind = that._k;\n var entry = that._l;\n // revert to the last existing entry\n while (entry && entry.r) entry = entry.p;\n // get next entry\n if (!that._t || !(that._l = entry = entry ? entry.n : that._t._f)) {\n // or finish the iteration\n that._t = undefined;\n return step(1);\n }\n // return step by kind\n if (kind == 'keys') return step(0, entry.k);\n if (kind == 'values') return step(0, entry.v);\n return step(0, [entry.k, entry.v]);\n }, IS_MAP ? 'entries' : 'values', !IS_MAP, true);\n\n // add [@@species], 23.1.2.2, 23.2.2.2\n setSpecies(NAME);\n }\n};\n\n\n/***/ }),\n/* 109 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar hide = __webpack_require__(13);\nmodule.exports = function (target, src, safe) {\n for (var key in src) {\n if (safe && target[key]) target[key] = src[key];\n else hide(target, key, src[key]);\n } return target;\n};\n\n\n/***/ }),\n/* 110 */\n/***/ (function(module, exports) {\n\nmodule.exports = function (it, Constructor, name, forbiddenField) {\n if (!(it instanceof Constructor) || (forbiddenField !== undefined && forbiddenField in it)) {\n throw TypeError(name + ': incorrect invocation!');\n } return it;\n};\n\n\n/***/ }),\n/* 111 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// call something on iterator step with safe closing on error\nvar anObject = __webpack_require__(14);\nmodule.exports = function (iterator, fn, value, entries) {\n try {\n return entries ? fn(anObject(value)[0], value[1]) : fn(value);\n // 7.4.6 IteratorClose(iterator, completion)\n } catch (e) {\n var ret = iterator['return'];\n if (ret !== undefined) anObject(ret.call(iterator));\n throw e;\n }\n};\n\n\n/***/ }),\n/* 112 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// check on default Array iterator\nvar Iterators = __webpack_require__(23);\nvar ITERATOR = __webpack_require__(4)('iterator');\nvar ArrayProto = Array.prototype;\n\nmodule.exports = function (it) {\n return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it);\n};\n\n\n/***/ }),\n/* 113 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar global = __webpack_require__(10);\nvar $export = __webpack_require__(3);\nvar meta = __webpack_require__(40);\nvar fails = __webpack_require__(19);\nvar hide = __webpack_require__(13);\nvar redefineAll = __webpack_require__(109);\nvar forOf = __webpack_require__(41);\nvar anInstance = __webpack_require__(110);\nvar isObject = __webpack_require__(9);\nvar setToStringTag = __webpack_require__(39);\nvar dP = __webpack_require__(6).f;\nvar each = __webpack_require__(229)(0);\nvar DESCRIPTORS = __webpack_require__(5);\n\nmodule.exports = function (NAME, wrapper, methods, common, IS_MAP, IS_WEAK) {\n var Base = global[NAME];\n var C = Base;\n var ADDER = IS_MAP ? 'set' : 'add';\n var proto = C && C.prototype;\n var O = {};\n if (!DESCRIPTORS || typeof C != 'function' || !(IS_WEAK || proto.forEach && !fails(function () {\n new C().entries().next();\n }))) {\n // create collection constructor\n C = common.getConstructor(wrapper, NAME, IS_MAP, ADDER);\n redefineAll(C.prototype, methods);\n meta.NEED = true;\n } else {\n C = wrapper(function (target, iterable) {\n anInstance(target, C, NAME, '_c');\n target._c = new Base();\n if (iterable != undefined) forOf(iterable, IS_MAP, target[ADDER], target);\n });\n each('add,clear,delete,forEach,get,has,set,keys,values,entries,toJSON'.split(','), function (KEY) {\n var IS_ADDER = KEY == 'add' || KEY == 'set';\n if (KEY in proto && !(IS_WEAK && KEY == 'clear')) hide(C.prototype, KEY, function (a, b) {\n anInstance(this, C, KEY);\n if (!IS_ADDER && IS_WEAK && !isObject(a)) return KEY == 'get' ? undefined : false;\n var result = this._c[KEY](a === 0 ? 0 : a, b);\n return IS_ADDER ? this : result;\n });\n });\n IS_WEAK || dP(C.prototype, 'size', {\n get: function () {\n return this._c.size;\n }\n });\n }\n\n setToStringTag(C, NAME);\n\n O[NAME] = C;\n $export($export.G + $export.W + $export.F, O);\n\n if (!IS_WEAK) common.setStrong(C, NAME, IS_MAP);\n\n return C;\n};\n\n\n/***/ }),\n/* 114 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// https://github.com/DavidBruant/Map-Set.prototype.toJSON\nvar classof = __webpack_require__(68);\nvar from = __webpack_require__(233);\nmodule.exports = function (NAME) {\n return function toJSON() {\n if (classof(this) != NAME) throw TypeError(NAME + \"#toJSON isn't generic\");\n return from(this);\n };\n};\n\n\n/***/ }),\n/* 115 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n// https://tc39.github.io/proposal-setmap-offrom/\nvar $export = __webpack_require__(3);\n\nmodule.exports = function (COLLECTION) {\n $export($export.S, COLLECTION, { of: function of() {\n var length = arguments.length;\n var A = new Array(length);\n while (length--) A[length] = arguments[length];\n return new this(A);\n } });\n};\n\n\n/***/ }),\n/* 116 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n// https://tc39.github.io/proposal-setmap-offrom/\nvar $export = __webpack_require__(3);\nvar aFunction = __webpack_require__(97);\nvar ctx = __webpack_require__(20);\nvar forOf = __webpack_require__(41);\n\nmodule.exports = function (COLLECTION) {\n $export($export.S, COLLECTION, { from: function from(source /* , mapFn, thisArg */) {\n var mapFn = arguments[1];\n var mapping, A, n, cb;\n aFunction(this);\n mapping = mapFn !== undefined;\n if (mapping) aFunction(mapFn);\n if (source == undefined) return new this();\n A = [];\n if (mapping) {\n n = 0;\n cb = ctx(mapFn, arguments[2], 2);\n forOf(source, false, function (nextItem) {\n A.push(cb(nextItem, n++));\n });\n } else {\n forOf(source, false, A.push, A);\n }\n return new this(A);\n } });\n};\n\n\n/***/ }),\n/* 117 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* Copyright 2013 Google Inc. All Rights Reserved.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*/\n\nvar BrotliInput = __webpack_require__(118).BrotliInput;\nvar BrotliOutput = __webpack_require__(118).BrotliOutput;\nvar BrotliBitReader = __webpack_require__(285);\nvar BrotliDictionary = __webpack_require__(119);\nvar HuffmanCode = __webpack_require__(120).HuffmanCode;\nvar BrotliBuildHuffmanTable = __webpack_require__(120).BrotliBuildHuffmanTable;\nvar Context = __webpack_require__(289);\nvar Prefix = __webpack_require__(290);\nvar Transform = __webpack_require__(291);\n\nvar kDefaultCodeLength = 8;\nvar kCodeLengthRepeatCode = 16;\nvar kNumLiteralCodes = 256;\nvar kNumInsertAndCopyCodes = 704;\nvar kNumBlockLengthCodes = 26;\nvar kLiteralContextBits = 6;\nvar kDistanceContextBits = 2;\n\nvar HUFFMAN_TABLE_BITS = 8;\nvar HUFFMAN_TABLE_MASK = 0xff;\n/* Maximum possible Huffman table size for an alphabet size of 704, max code\n * length 15 and root table bits 8. */\nvar HUFFMAN_MAX_TABLE_SIZE = 1080;\n\nvar CODE_LENGTH_CODES = 18;\nvar kCodeLengthCodeOrder = new Uint8Array([\n 1, 2, 3, 4, 0, 5, 17, 6, 16, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n]);\n\nvar NUM_DISTANCE_SHORT_CODES = 16;\nvar kDistanceShortCodeIndexOffset = new Uint8Array([\n 3, 2, 1, 0, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2\n]);\n\nvar kDistanceShortCodeValueOffset = new Int8Array([\n 0, 0, 0, 0, -1, 1, -2, 2, -3, 3, -1, 1, -2, 2, -3, 3\n]);\n\nvar kMaxHuffmanTableSize = new Uint16Array([\n 256, 402, 436, 468, 500, 534, 566, 598, 630, 662, 694, 726, 758, 790, 822,\n 854, 886, 920, 952, 984, 1016, 1048, 1080\n]);\n\nfunction DecodeWindowBits(br) {\n var n;\n if (br.readBits(1) === 0) {\n return 16;\n }\n \n n = br.readBits(3);\n if (n > 0) {\n return 17 + n;\n }\n \n n = br.readBits(3);\n if (n > 0) {\n return 8 + n;\n }\n \n return 17;\n}\n\n/* Decodes a number in the range [0..255], by reading 1 - 11 bits. */\nfunction DecodeVarLenUint8(br) {\n if (br.readBits(1)) {\n var nbits = br.readBits(3);\n if (nbits === 0) {\n return 1;\n } else {\n return br.readBits(nbits) + (1 << nbits);\n }\n }\n return 0;\n}\n\nfunction MetaBlockLength() {\n this.meta_block_length = 0;\n this.input_end = 0;\n this.is_uncompressed = 0;\n this.is_metadata = false;\n}\n\nfunction DecodeMetaBlockLength(br) {\n var out = new MetaBlockLength; \n var size_nibbles;\n var size_bytes;\n var i;\n \n out.input_end = br.readBits(1);\n if (out.input_end && br.readBits(1)) {\n return out;\n }\n \n size_nibbles = br.readBits(2) + 4;\n if (size_nibbles === 7) {\n out.is_metadata = true;\n \n if (br.readBits(1) !== 0)\n throw new Error('Invalid reserved bit');\n \n size_bytes = br.readBits(2);\n if (size_bytes === 0)\n return out;\n \n for (i = 0; i < size_bytes; i++) {\n var next_byte = br.readBits(8);\n if (i + 1 === size_bytes && size_bytes > 1 && next_byte === 0)\n throw new Error('Invalid size byte');\n \n out.meta_block_length |= next_byte << (i * 8);\n }\n } else {\n for (i = 0; i < size_nibbles; ++i) {\n var next_nibble = br.readBits(4);\n if (i + 1 === size_nibbles && size_nibbles > 4 && next_nibble === 0)\n throw new Error('Invalid size nibble');\n \n out.meta_block_length |= next_nibble << (i * 4);\n }\n }\n \n ++out.meta_block_length;\n \n if (!out.input_end && !out.is_metadata) {\n out.is_uncompressed = br.readBits(1);\n }\n \n return out;\n}\n\n/* Decodes the next Huffman code from bit-stream. */\nfunction ReadSymbol(table, index, br) {\n var start_index = index;\n \n var nbits;\n br.fillBitWindow();\n index += (br.val_ >>> br.bit_pos_) & HUFFMAN_TABLE_MASK;\n nbits = table[index].bits - HUFFMAN_TABLE_BITS;\n if (nbits > 0) {\n br.bit_pos_ += HUFFMAN_TABLE_BITS;\n index += table[index].value;\n index += (br.val_ >>> br.bit_pos_) & ((1 << nbits) - 1);\n }\n br.bit_pos_ += table[index].bits;\n return table[index].value;\n}\n\nfunction ReadHuffmanCodeLengths(code_length_code_lengths, num_symbols, code_lengths, br) {\n var symbol = 0;\n var prev_code_len = kDefaultCodeLength;\n var repeat = 0;\n var repeat_code_len = 0;\n var space = 32768;\n \n var table = [];\n for (var i = 0; i < 32; i++)\n table.push(new HuffmanCode(0, 0));\n \n BrotliBuildHuffmanTable(table, 0, 5, code_length_code_lengths, CODE_LENGTH_CODES);\n\n while (symbol < num_symbols && space > 0) {\n var p = 0;\n var code_len;\n \n br.readMoreInput();\n br.fillBitWindow();\n p += (br.val_ >>> br.bit_pos_) & 31;\n br.bit_pos_ += table[p].bits;\n code_len = table[p].value & 0xff;\n if (code_len < kCodeLengthRepeatCode) {\n repeat = 0;\n code_lengths[symbol++] = code_len;\n if (code_len !== 0) {\n prev_code_len = code_len;\n space -= 32768 >> code_len;\n }\n } else {\n var extra_bits = code_len - 14;\n var old_repeat;\n var repeat_delta;\n var new_len = 0;\n if (code_len === kCodeLengthRepeatCode) {\n new_len = prev_code_len;\n }\n if (repeat_code_len !== new_len) {\n repeat = 0;\n repeat_code_len = new_len;\n }\n old_repeat = repeat;\n if (repeat > 0) {\n repeat -= 2;\n repeat <<= extra_bits;\n }\n repeat += br.readBits(extra_bits) + 3;\n repeat_delta = repeat - old_repeat;\n if (symbol + repeat_delta > num_symbols) {\n throw new Error('[ReadHuffmanCodeLengths] symbol + repeat_delta > num_symbols');\n }\n \n for (var x = 0; x < repeat_delta; x++)\n code_lengths[symbol + x] = repeat_code_len;\n \n symbol += repeat_delta;\n \n if (repeat_code_len !== 0) {\n space -= repeat_delta << (15 - repeat_code_len);\n }\n }\n }\n if (space !== 0) {\n throw new Error(\"[ReadHuffmanCodeLengths] space = \" + space);\n }\n \n for (; symbol < num_symbols; symbol++)\n code_lengths[symbol] = 0;\n}\n\nfunction ReadHuffmanCode(alphabet_size, tables, table, br) {\n var table_size = 0;\n var simple_code_or_skip;\n var code_lengths = new Uint8Array(alphabet_size);\n \n br.readMoreInput();\n \n /* simple_code_or_skip is used as follows:\n 1 for simple code;\n 0 for no skipping, 2 skips 2 code lengths, 3 skips 3 code lengths */\n simple_code_or_skip = br.readBits(2);\n if (simple_code_or_skip === 1) {\n /* Read symbols, codes & code lengths directly. */\n var i;\n var max_bits_counter = alphabet_size - 1;\n var max_bits = 0;\n var symbols = new Int32Array(4);\n var num_symbols = br.readBits(2) + 1;\n while (max_bits_counter) {\n max_bits_counter >>= 1;\n ++max_bits;\n }\n\n for (i = 0; i < num_symbols; ++i) {\n symbols[i] = br.readBits(max_bits) % alphabet_size;\n code_lengths[symbols[i]] = 2;\n }\n code_lengths[symbols[0]] = 1;\n switch (num_symbols) {\n case 1:\n break;\n case 3:\n if ((symbols[0] === symbols[1]) ||\n (symbols[0] === symbols[2]) ||\n (symbols[1] === symbols[2])) {\n throw new Error('[ReadHuffmanCode] invalid symbols');\n }\n break;\n case 2:\n if (symbols[0] === symbols[1]) {\n throw new Error('[ReadHuffmanCode] invalid symbols');\n }\n \n code_lengths[symbols[1]] = 1;\n break;\n case 4:\n if ((symbols[0] === symbols[1]) ||\n (symbols[0] === symbols[2]) ||\n (symbols[0] === symbols[3]) ||\n (symbols[1] === symbols[2]) ||\n (symbols[1] === symbols[3]) ||\n (symbols[2] === symbols[3])) {\n throw new Error('[ReadHuffmanCode] invalid symbols');\n }\n \n if (br.readBits(1)) {\n code_lengths[symbols[2]] = 3;\n code_lengths[symbols[3]] = 3;\n } else {\n code_lengths[symbols[0]] = 2;\n }\n break;\n }\n } else { /* Decode Huffman-coded code lengths. */\n var i;\n var code_length_code_lengths = new Uint8Array(CODE_LENGTH_CODES);\n var space = 32;\n var num_codes = 0;\n /* Static Huffman code for the code length code lengths */\n var huff = [\n new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(3, 2), \n new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(4, 1),\n new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(3, 2), \n new HuffmanCode(2, 0), new HuffmanCode(2, 4), new HuffmanCode(2, 3), new HuffmanCode(4, 5)\n ];\n for (i = simple_code_or_skip; i < CODE_LENGTH_CODES && space > 0; ++i) {\n var code_len_idx = kCodeLengthCodeOrder[i];\n var p = 0;\n var v;\n br.fillBitWindow();\n p += (br.val_ >>> br.bit_pos_) & 15;\n br.bit_pos_ += huff[p].bits;\n v = huff[p].value;\n code_length_code_lengths[code_len_idx] = v;\n if (v !== 0) {\n space -= (32 >> v);\n ++num_codes;\n }\n }\n \n if (!(num_codes === 1 || space === 0))\n throw new Error('[ReadHuffmanCode] invalid num_codes or space');\n \n ReadHuffmanCodeLengths(code_length_code_lengths, alphabet_size, code_lengths, br);\n }\n \n table_size = BrotliBuildHuffmanTable(tables, table, HUFFMAN_TABLE_BITS, code_lengths, alphabet_size);\n \n if (table_size === 0) {\n throw new Error(\"[ReadHuffmanCode] BuildHuffmanTable failed: \");\n }\n \n return table_size;\n}\n\nfunction ReadBlockLength(table, index, br) {\n var code;\n var nbits;\n code = ReadSymbol(table, index, br);\n nbits = Prefix.kBlockLengthPrefixCode[code].nbits;\n return Prefix.kBlockLengthPrefixCode[code].offset + br.readBits(nbits);\n}\n\nfunction TranslateShortCodes(code, ringbuffer, index) {\n var val;\n if (code < NUM_DISTANCE_SHORT_CODES) {\n index += kDistanceShortCodeIndexOffset[code];\n index &= 3;\n val = ringbuffer[index] + kDistanceShortCodeValueOffset[code];\n } else {\n val = code - NUM_DISTANCE_SHORT_CODES + 1;\n }\n return val;\n}\n\nfunction MoveToFront(v, index) {\n var value = v[index];\n var i = index;\n for (; i; --i) v[i] = v[i - 1];\n v[0] = value;\n}\n\nfunction InverseMoveToFrontTransform(v, v_len) {\n var mtf = new Uint8Array(256);\n var i;\n for (i = 0; i < 256; ++i) {\n mtf[i] = i;\n }\n for (i = 0; i < v_len; ++i) {\n var index = v[i];\n v[i] = mtf[index];\n if (index) MoveToFront(mtf, index);\n }\n}\n\n/* Contains a collection of huffman trees with the same alphabet size. */\nfunction HuffmanTreeGroup(alphabet_size, num_htrees) {\n this.alphabet_size = alphabet_size;\n this.num_htrees = num_htrees;\n this.codes = new Array(num_htrees + num_htrees * kMaxHuffmanTableSize[(alphabet_size + 31) >>> 5]); \n this.htrees = new Uint32Array(num_htrees);\n}\n\nHuffmanTreeGroup.prototype.decode = function(br) {\n var i;\n var table_size;\n var next = 0;\n for (i = 0; i < this.num_htrees; ++i) {\n this.htrees[i] = next;\n table_size = ReadHuffmanCode(this.alphabet_size, this.codes, next, br);\n next += table_size;\n }\n};\n\nfunction DecodeContextMap(context_map_size, br) {\n var out = { num_htrees: null, context_map: null };\n var use_rle_for_zeros;\n var max_run_length_prefix = 0;\n var table;\n var i;\n \n br.readMoreInput();\n var num_htrees = out.num_htrees = DecodeVarLenUint8(br) + 1;\n\n var context_map = out.context_map = new Uint8Array(context_map_size);\n if (num_htrees <= 1) {\n return out;\n }\n\n use_rle_for_zeros = br.readBits(1);\n if (use_rle_for_zeros) {\n max_run_length_prefix = br.readBits(4) + 1;\n }\n \n table = [];\n for (i = 0; i < HUFFMAN_MAX_TABLE_SIZE; i++) {\n table[i] = new HuffmanCode(0, 0);\n }\n \n ReadHuffmanCode(num_htrees + max_run_length_prefix, table, 0, br);\n \n for (i = 0; i < context_map_size;) {\n var code;\n\n br.readMoreInput();\n code = ReadSymbol(table, 0, br);\n if (code === 0) {\n context_map[i] = 0;\n ++i;\n } else if (code <= max_run_length_prefix) {\n var reps = 1 + (1 << code) + br.readBits(code);\n while (--reps) {\n if (i >= context_map_size) {\n throw new Error(\"[DecodeContextMap] i >= context_map_size\");\n }\n context_map[i] = 0;\n ++i;\n }\n } else {\n context_map[i] = code - max_run_length_prefix;\n ++i;\n }\n }\n if (br.readBits(1)) {\n InverseMoveToFrontTransform(context_map, context_map_size);\n }\n \n return out;\n}\n\nfunction DecodeBlockType(max_block_type, trees, tree_type, block_types, ringbuffers, indexes, br) {\n var ringbuffer = tree_type * 2;\n var index = tree_type;\n var type_code = ReadSymbol(trees, tree_type * HUFFMAN_MAX_TABLE_SIZE, br);\n var block_type;\n if (type_code === 0) {\n block_type = ringbuffers[ringbuffer + (indexes[index] & 1)];\n } else if (type_code === 1) {\n block_type = ringbuffers[ringbuffer + ((indexes[index] - 1) & 1)] + 1;\n } else {\n block_type = type_code - 2;\n }\n if (block_type >= max_block_type) {\n block_type -= max_block_type;\n }\n block_types[tree_type] = block_type;\n ringbuffers[ringbuffer + (indexes[index] & 1)] = block_type;\n ++indexes[index];\n}\n\nfunction CopyUncompressedBlockToOutput(output, len, pos, ringbuffer, ringbuffer_mask, br) {\n var rb_size = ringbuffer_mask + 1;\n var rb_pos = pos & ringbuffer_mask;\n var br_pos = br.pos_ & BrotliBitReader.IBUF_MASK;\n var nbytes;\n\n /* For short lengths copy byte-by-byte */\n if (len < 8 || br.bit_pos_ + (len << 3) < br.bit_end_pos_) {\n while (len-- > 0) {\n br.readMoreInput();\n ringbuffer[rb_pos++] = br.readBits(8);\n if (rb_pos === rb_size) {\n output.write(ringbuffer, rb_size);\n rb_pos = 0;\n }\n }\n return;\n }\n\n if (br.bit_end_pos_ < 32) {\n throw new Error('[CopyUncompressedBlockToOutput] br.bit_end_pos_ < 32');\n }\n\n /* Copy remaining 0-4 bytes from br.val_ to ringbuffer. */\n while (br.bit_pos_ < 32) {\n ringbuffer[rb_pos] = (br.val_ >>> br.bit_pos_);\n br.bit_pos_ += 8;\n ++rb_pos;\n --len;\n }\n\n /* Copy remaining bytes from br.buf_ to ringbuffer. */\n nbytes = (br.bit_end_pos_ - br.bit_pos_) >> 3;\n if (br_pos + nbytes > BrotliBitReader.IBUF_MASK) {\n var tail = BrotliBitReader.IBUF_MASK + 1 - br_pos;\n for (var x = 0; x < tail; x++)\n ringbuffer[rb_pos + x] = br.buf_[br_pos + x];\n \n nbytes -= tail;\n rb_pos += tail;\n len -= tail;\n br_pos = 0;\n }\n\n for (var x = 0; x < nbytes; x++)\n ringbuffer[rb_pos + x] = br.buf_[br_pos + x];\n \n rb_pos += nbytes;\n len -= nbytes;\n\n /* If we wrote past the logical end of the ringbuffer, copy the tail of the\n ringbuffer to its beginning and flush the ringbuffer to the output. */\n if (rb_pos >= rb_size) {\n output.write(ringbuffer, rb_size);\n rb_pos -= rb_size; \n for (var x = 0; x < rb_pos; x++)\n ringbuffer[x] = ringbuffer[rb_size + x];\n }\n\n /* If we have more to copy than the remaining size of the ringbuffer, then we\n first fill the ringbuffer from the input and then flush the ringbuffer to\n the output */\n while (rb_pos + len >= rb_size) {\n nbytes = rb_size - rb_pos;\n if (br.input_.read(ringbuffer, rb_pos, nbytes) < nbytes) {\n throw new Error('[CopyUncompressedBlockToOutput] not enough bytes');\n }\n output.write(ringbuffer, rb_size);\n len -= nbytes;\n rb_pos = 0;\n }\n\n /* Copy straight from the input onto the ringbuffer. The ringbuffer will be\n flushed to the output at a later time. */\n if (br.input_.read(ringbuffer, rb_pos, len) < len) {\n throw new Error('[CopyUncompressedBlockToOutput] not enough bytes');\n }\n\n /* Restore the state of the bit reader. */\n br.reset();\n}\n\n/* Advances the bit reader position to the next byte boundary and verifies\n that any skipped bits are set to zero. */\nfunction JumpToByteBoundary(br) {\n var new_bit_pos = (br.bit_pos_ + 7) & ~7;\n var pad_bits = br.readBits(new_bit_pos - br.bit_pos_);\n return pad_bits == 0;\n}\n\nfunction BrotliDecompressedSize(buffer) {\n var input = new BrotliInput(buffer);\n var br = new BrotliBitReader(input);\n DecodeWindowBits(br);\n var out = DecodeMetaBlockLength(br);\n return out.meta_block_length;\n}\n\nexports.BrotliDecompressedSize = BrotliDecompressedSize;\n\nfunction BrotliDecompressBuffer(buffer, output_size) {\n var input = new BrotliInput(buffer);\n \n if (output_size == null) {\n output_size = BrotliDecompressedSize(buffer);\n }\n \n var output_buffer = new Uint8Array(output_size);\n var output = new BrotliOutput(output_buffer);\n \n BrotliDecompress(input, output);\n \n if (output.pos < output.buffer.length) {\n output.buffer = output.buffer.subarray(0, output.pos);\n }\n \n return output.buffer;\n}\n\nexports.BrotliDecompressBuffer = BrotliDecompressBuffer;\n\nfunction BrotliDecompress(input, output) {\n var i;\n var pos = 0;\n var input_end = 0;\n var window_bits = 0;\n var max_backward_distance;\n var max_distance = 0;\n var ringbuffer_size;\n var ringbuffer_mask;\n var ringbuffer;\n var ringbuffer_end;\n /* This ring buffer holds a few past copy distances that will be used by */\n /* some special distance codes. */\n var dist_rb = [ 16, 15, 11, 4 ];\n var dist_rb_idx = 0;\n /* The previous 2 bytes used for context. */\n var prev_byte1 = 0;\n var prev_byte2 = 0;\n var hgroup = [new HuffmanTreeGroup(0, 0), new HuffmanTreeGroup(0, 0), new HuffmanTreeGroup(0, 0)];\n var block_type_trees;\n var block_len_trees;\n var br;\n\n /* We need the slack region for the following reasons:\n - always doing two 8-byte copies for fast backward copying\n - transforms\n - flushing the input ringbuffer when decoding uncompressed blocks */\n var kRingBufferWriteAheadSlack = 128 + BrotliBitReader.READ_SIZE;\n\n br = new BrotliBitReader(input);\n\n /* Decode window size. */\n window_bits = DecodeWindowBits(br);\n max_backward_distance = (1 << window_bits) - 16;\n\n ringbuffer_size = 1 << window_bits;\n ringbuffer_mask = ringbuffer_size - 1;\n ringbuffer = new Uint8Array(ringbuffer_size + kRingBufferWriteAheadSlack + BrotliDictionary.maxDictionaryWordLength);\n ringbuffer_end = ringbuffer_size;\n\n block_type_trees = [];\n block_len_trees = [];\n for (var x = 0; x < 3 * HUFFMAN_MAX_TABLE_SIZE; x++) {\n block_type_trees[x] = new HuffmanCode(0, 0);\n block_len_trees[x] = new HuffmanCode(0, 0);\n }\n\n while (!input_end) {\n var meta_block_remaining_len = 0;\n var is_uncompressed;\n var block_length = [ 1 << 28, 1 << 28, 1 << 28 ];\n var block_type = [ 0 ];\n var num_block_types = [ 1, 1, 1 ];\n var block_type_rb = [ 0, 1, 0, 1, 0, 1 ];\n var block_type_rb_index = [ 0 ];\n var distance_postfix_bits;\n var num_direct_distance_codes;\n var distance_postfix_mask;\n var num_distance_codes;\n var context_map = null;\n var context_modes = null;\n var num_literal_htrees;\n var dist_context_map = null;\n var num_dist_htrees;\n var context_offset = 0;\n var context_map_slice = null;\n var literal_htree_index = 0;\n var dist_context_offset = 0;\n var dist_context_map_slice = null;\n var dist_htree_index = 0;\n var context_lookup_offset1 = 0;\n var context_lookup_offset2 = 0;\n var context_mode;\n var htree_command;\n\n for (i = 0; i < 3; ++i) {\n hgroup[i].codes = null;\n hgroup[i].htrees = null;\n }\n\n br.readMoreInput();\n \n var _out = DecodeMetaBlockLength(br);\n meta_block_remaining_len = _out.meta_block_length;\n if (pos + meta_block_remaining_len > output.buffer.length) {\n /* We need to grow the output buffer to fit the additional data. */\n var tmp = new Uint8Array( pos + meta_block_remaining_len );\n tmp.set( output.buffer );\n output.buffer = tmp;\n } \n input_end = _out.input_end;\n is_uncompressed = _out.is_uncompressed;\n \n if (_out.is_metadata) {\n JumpToByteBoundary(br);\n \n for (; meta_block_remaining_len > 0; --meta_block_remaining_len) {\n br.readMoreInput();\n /* Read one byte and ignore it. */\n br.readBits(8);\n }\n \n continue;\n }\n \n if (meta_block_remaining_len === 0) {\n continue;\n }\n \n if (is_uncompressed) {\n br.bit_pos_ = (br.bit_pos_ + 7) & ~7;\n CopyUncompressedBlockToOutput(output, meta_block_remaining_len, pos,\n ringbuffer, ringbuffer_mask, br);\n pos += meta_block_remaining_len;\n continue;\n }\n \n for (i = 0; i < 3; ++i) {\n num_block_types[i] = DecodeVarLenUint8(br) + 1;\n if (num_block_types[i] >= 2) {\n ReadHuffmanCode(num_block_types[i] + 2, block_type_trees, i * HUFFMAN_MAX_TABLE_SIZE, br);\n ReadHuffmanCode(kNumBlockLengthCodes, block_len_trees, i * HUFFMAN_MAX_TABLE_SIZE, br);\n block_length[i] = ReadBlockLength(block_len_trees, i * HUFFMAN_MAX_TABLE_SIZE, br);\n block_type_rb_index[i] = 1;\n }\n }\n \n br.readMoreInput();\n \n distance_postfix_bits = br.readBits(2);\n num_direct_distance_codes = NUM_DISTANCE_SHORT_CODES + (br.readBits(4) << distance_postfix_bits);\n distance_postfix_mask = (1 << distance_postfix_bits) - 1;\n num_distance_codes = (num_direct_distance_codes + (48 << distance_postfix_bits));\n context_modes = new Uint8Array(num_block_types[0]);\n\n for (i = 0; i < num_block_types[0]; ++i) {\n br.readMoreInput();\n context_modes[i] = (br.readBits(2) << 1);\n }\n \n var _o1 = DecodeContextMap(num_block_types[0] << kLiteralContextBits, br);\n num_literal_htrees = _o1.num_htrees;\n context_map = _o1.context_map;\n \n var _o2 = DecodeContextMap(num_block_types[2] << kDistanceContextBits, br);\n num_dist_htrees = _o2.num_htrees;\n dist_context_map = _o2.context_map;\n \n hgroup[0] = new HuffmanTreeGroup(kNumLiteralCodes, num_literal_htrees);\n hgroup[1] = new HuffmanTreeGroup(kNumInsertAndCopyCodes, num_block_types[1]);\n hgroup[2] = new HuffmanTreeGroup(num_distance_codes, num_dist_htrees);\n\n for (i = 0; i < 3; ++i) {\n hgroup[i].decode(br);\n }\n\n context_map_slice = 0;\n dist_context_map_slice = 0;\n context_mode = context_modes[block_type[0]];\n context_lookup_offset1 = Context.lookupOffsets[context_mode];\n context_lookup_offset2 = Context.lookupOffsets[context_mode + 1];\n htree_command = hgroup[1].htrees[0];\n\n while (meta_block_remaining_len > 0) {\n var cmd_code;\n var range_idx;\n var insert_code;\n var copy_code;\n var insert_length;\n var copy_length;\n var distance_code;\n var distance;\n var context;\n var j;\n var copy_dst;\n\n br.readMoreInput();\n \n if (block_length[1] === 0) {\n DecodeBlockType(num_block_types[1],\n block_type_trees, 1, block_type, block_type_rb,\n block_type_rb_index, br);\n block_length[1] = ReadBlockLength(block_len_trees, HUFFMAN_MAX_TABLE_SIZE, br);\n htree_command = hgroup[1].htrees[block_type[1]];\n }\n --block_length[1];\n cmd_code = ReadSymbol(hgroup[1].codes, htree_command, br);\n range_idx = cmd_code >> 6;\n if (range_idx >= 2) {\n range_idx -= 2;\n distance_code = -1;\n } else {\n distance_code = 0;\n }\n insert_code = Prefix.kInsertRangeLut[range_idx] + ((cmd_code >> 3) & 7);\n copy_code = Prefix.kCopyRangeLut[range_idx] + (cmd_code & 7);\n insert_length = Prefix.kInsertLengthPrefixCode[insert_code].offset +\n br.readBits(Prefix.kInsertLengthPrefixCode[insert_code].nbits);\n copy_length = Prefix.kCopyLengthPrefixCode[copy_code].offset +\n br.readBits(Prefix.kCopyLengthPrefixCode[copy_code].nbits);\n prev_byte1 = ringbuffer[pos-1 & ringbuffer_mask];\n prev_byte2 = ringbuffer[pos-2 & ringbuffer_mask];\n for (j = 0; j < insert_length; ++j) {\n br.readMoreInput();\n\n if (block_length[0] === 0) {\n DecodeBlockType(num_block_types[0],\n block_type_trees, 0, block_type, block_type_rb,\n block_type_rb_index, br);\n block_length[0] = ReadBlockLength(block_len_trees, 0, br);\n context_offset = block_type[0] << kLiteralContextBits;\n context_map_slice = context_offset;\n context_mode = context_modes[block_type[0]];\n context_lookup_offset1 = Context.lookupOffsets[context_mode];\n context_lookup_offset2 = Context.lookupOffsets[context_mode + 1];\n }\n context = (Context.lookup[context_lookup_offset1 + prev_byte1] |\n Context.lookup[context_lookup_offset2 + prev_byte2]);\n literal_htree_index = context_map[context_map_slice + context];\n --block_length[0];\n prev_byte2 = prev_byte1;\n prev_byte1 = ReadSymbol(hgroup[0].codes, hgroup[0].htrees[literal_htree_index], br);\n ringbuffer[pos & ringbuffer_mask] = prev_byte1;\n if ((pos & ringbuffer_mask) === ringbuffer_mask) {\n output.write(ringbuffer, ringbuffer_size);\n }\n ++pos;\n }\n meta_block_remaining_len -= insert_length;\n if (meta_block_remaining_len <= 0) break;\n\n if (distance_code < 0) {\n var context;\n \n br.readMoreInput();\n if (block_length[2] === 0) {\n DecodeBlockType(num_block_types[2],\n block_type_trees, 2, block_type, block_type_rb,\n block_type_rb_index, br);\n block_length[2] = ReadBlockLength(block_len_trees, 2 * HUFFMAN_MAX_TABLE_SIZE, br);\n dist_context_offset = block_type[2] << kDistanceContextBits;\n dist_context_map_slice = dist_context_offset;\n }\n --block_length[2];\n context = (copy_length > 4 ? 3 : copy_length - 2) & 0xff;\n dist_htree_index = dist_context_map[dist_context_map_slice + context];\n distance_code = ReadSymbol(hgroup[2].codes, hgroup[2].htrees[dist_htree_index], br);\n if (distance_code >= num_direct_distance_codes) {\n var nbits;\n var postfix;\n var offset;\n distance_code -= num_direct_distance_codes;\n postfix = distance_code & distance_postfix_mask;\n distance_code >>= distance_postfix_bits;\n nbits = (distance_code >> 1) + 1;\n offset = ((2 + (distance_code & 1)) << nbits) - 4;\n distance_code = num_direct_distance_codes +\n ((offset + br.readBits(nbits)) <<\n distance_postfix_bits) + postfix;\n }\n }\n\n /* Convert the distance code to the actual distance by possibly looking */\n /* up past distnaces from the ringbuffer. */\n distance = TranslateShortCodes(distance_code, dist_rb, dist_rb_idx);\n if (distance < 0) {\n throw new Error('[BrotliDecompress] invalid distance');\n }\n\n if (pos < max_backward_distance &&\n max_distance !== max_backward_distance) {\n max_distance = pos;\n } else {\n max_distance = max_backward_distance;\n }\n\n copy_dst = pos & ringbuffer_mask;\n\n if (distance > max_distance) {\n if (copy_length >= BrotliDictionary.minDictionaryWordLength &&\n copy_length <= BrotliDictionary.maxDictionaryWordLength) {\n var offset = BrotliDictionary.offsetsByLength[copy_length];\n var word_id = distance - max_distance - 1;\n var shift = BrotliDictionary.sizeBitsByLength[copy_length];\n var mask = (1 << shift) - 1;\n var word_idx = word_id & mask;\n var transform_idx = word_id >> shift;\n offset += word_idx * copy_length;\n if (transform_idx < Transform.kNumTransforms) {\n var len = Transform.transformDictionaryWord(ringbuffer, copy_dst, offset, copy_length, transform_idx);\n copy_dst += len;\n pos += len;\n meta_block_remaining_len -= len;\n if (copy_dst >= ringbuffer_end) {\n output.write(ringbuffer, ringbuffer_size);\n \n for (var _x = 0; _x < (copy_dst - ringbuffer_end); _x++)\n ringbuffer[_x] = ringbuffer[ringbuffer_end + _x];\n }\n } else {\n throw new Error(\"Invalid backward reference. pos: \" + pos + \" distance: \" + distance +\n \" len: \" + copy_length + \" bytes left: \" + meta_block_remaining_len);\n }\n } else {\n throw new Error(\"Invalid backward reference. pos: \" + pos + \" distance: \" + distance +\n \" len: \" + copy_length + \" bytes left: \" + meta_block_remaining_len);\n }\n } else {\n if (distance_code > 0) {\n dist_rb[dist_rb_idx & 3] = distance;\n ++dist_rb_idx;\n }\n\n if (copy_length > meta_block_remaining_len) {\n throw new Error(\"Invalid backward reference. pos: \" + pos + \" distance: \" + distance +\n \" len: \" + copy_length + \" bytes left: \" + meta_block_remaining_len);\n }\n\n for (j = 0; j < copy_length; ++j) {\n ringbuffer[pos & ringbuffer_mask] = ringbuffer[(pos - distance) & ringbuffer_mask];\n if ((pos & ringbuffer_mask) === ringbuffer_mask) {\n output.write(ringbuffer, ringbuffer_size);\n }\n ++pos;\n --meta_block_remaining_len;\n }\n }\n\n /* When we get here, we must have inserted at least one literal and */\n /* made a copy of at least length two, therefore accessing the last 2 */\n /* bytes is valid. */\n prev_byte1 = ringbuffer[(pos - 1) & ringbuffer_mask];\n prev_byte2 = ringbuffer[(pos - 2) & ringbuffer_mask];\n }\n\n /* Protect pos from overflow, wrap it around at every GB of input data */\n pos &= 0x3fffffff;\n }\n\n output.write(ringbuffer, pos & ringbuffer_mask);\n}\n\nexports.BrotliDecompress = BrotliDecompress;\n\nBrotliDictionary.init();\n\n\n/***/ }),\n/* 118 */\n/***/ (function(module, exports) {\n\nfunction BrotliInput(buffer) {\n this.buffer = buffer;\n this.pos = 0;\n}\n\nBrotliInput.prototype.read = function(buf, i, count) {\n if (this.pos + count > this.buffer.length) {\n count = this.buffer.length - this.pos;\n }\n \n for (var p = 0; p < count; p++)\n buf[i + p] = this.buffer[this.pos + p];\n \n this.pos += count;\n return count;\n}\n\nexports.BrotliInput = BrotliInput;\n\nfunction BrotliOutput(buf) {\n this.buffer = buf;\n this.pos = 0;\n}\n\nBrotliOutput.prototype.write = function(buf, count) {\n if (this.pos + count > this.buffer.length)\n throw new Error('Output buffer is not large enough');\n \n this.buffer.set(buf.subarray(0, count), this.pos);\n this.pos += count;\n return count;\n};\n\nexports.BrotliOutput = BrotliOutput;\n\n\n/***/ }),\n/* 119 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* Copyright 2013 Google Inc. All Rights Reserved.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n\n Collection of static dictionary words.\n*/\n\nvar data = __webpack_require__(286);\nexports.init = function() {\n exports.dictionary = data.init();\n};\n\nexports.offsetsByLength = new Uint32Array([\n 0, 0, 0, 0, 0, 4096, 9216, 21504, 35840, 44032,\n 53248, 63488, 74752, 87040, 93696, 100864, 104704, 106752, 108928, 113536,\n 115968, 118528, 119872, 121280, 122016,\n]);\n\nexports.sizeBitsByLength = new Uint8Array([\n 0, 0, 0, 0, 10, 10, 11, 11, 10, 10,\n 10, 10, 10, 9, 9, 8, 7, 7, 8, 7,\n 7, 6, 6, 5, 5,\n]);\n\nexports.minDictionaryWordLength = 4;\nexports.maxDictionaryWordLength = 24;\n\n\n/***/ }),\n/* 120 */\n/***/ (function(module, exports) {\n\nfunction HuffmanCode(bits, value) {\n this.bits = bits; /* number of bits used for this symbol */\n this.value = value; /* symbol value or table offset */\n}\n\nexports.HuffmanCode = HuffmanCode;\n\nvar MAX_LENGTH = 15;\n\n/* Returns reverse(reverse(key, len) + 1, len), where reverse(key, len) is the\n bit-wise reversal of the len least significant bits of key. */\nfunction GetNextKey(key, len) {\n var step = 1 << (len - 1);\n while (key & step) {\n step >>= 1;\n }\n return (key & (step - 1)) + step;\n}\n\n/* Stores code in table[0], table[step], table[2*step], ..., table[end] */\n/* Assumes that end is an integer multiple of step */\nfunction ReplicateValue(table, i, step, end, code) {\n do {\n end -= step;\n table[i + end] = new HuffmanCode(code.bits, code.value);\n } while (end > 0);\n}\n\n/* Returns the table width of the next 2nd level table. count is the histogram\n of bit lengths for the remaining symbols, len is the code length of the next\n processed symbol */\nfunction NextTableBitSize(count, len, root_bits) {\n var left = 1 << (len - root_bits);\n while (len < MAX_LENGTH) {\n left -= count[len];\n if (left <= 0) break;\n ++len;\n left <<= 1;\n }\n return len - root_bits;\n}\n\nexports.BrotliBuildHuffmanTable = function(root_table, table, root_bits, code_lengths, code_lengths_size) {\n var start_table = table;\n var code; /* current table entry */\n var len; /* current code length */\n var symbol; /* symbol index in original or sorted table */\n var key; /* reversed prefix code */\n var step; /* step size to replicate values in current table */\n var low; /* low bits for current root entry */\n var mask; /* mask for low bits */\n var table_bits; /* key length of current table */\n var table_size; /* size of current table */\n var total_size; /* sum of root table size and 2nd level table sizes */\n var sorted; /* symbols sorted by code length */\n var count = new Int32Array(MAX_LENGTH + 1); /* number of codes of each length */\n var offset = new Int32Array(MAX_LENGTH + 1); /* offsets in sorted table for each length */\n\n sorted = new Int32Array(code_lengths_size);\n\n /* build histogram of code lengths */\n for (symbol = 0; symbol < code_lengths_size; symbol++) {\n count[code_lengths[symbol]]++;\n }\n\n /* generate offsets into sorted symbol table by code length */\n offset[1] = 0;\n for (len = 1; len < MAX_LENGTH; len++) {\n offset[len + 1] = offset[len] + count[len];\n }\n\n /* sort symbols by length, by symbol order within each length */\n for (symbol = 0; symbol < code_lengths_size; symbol++) {\n if (code_lengths[symbol] !== 0) {\n sorted[offset[code_lengths[symbol]]++] = symbol;\n }\n }\n \n table_bits = root_bits;\n table_size = 1 << table_bits;\n total_size = table_size;\n\n /* special case code with only one value */\n if (offset[MAX_LENGTH] === 1) {\n for (key = 0; key < total_size; ++key) {\n root_table[table + key] = new HuffmanCode(0, sorted[0] & 0xffff);\n }\n \n return total_size;\n }\n\n /* fill in root table */\n key = 0;\n symbol = 0;\n for (len = 1, step = 2; len <= root_bits; ++len, step <<= 1) {\n for (; count[len] > 0; --count[len]) {\n code = new HuffmanCode(len & 0xff, sorted[symbol++] & 0xffff);\n ReplicateValue(root_table, table + key, step, table_size, code);\n key = GetNextKey(key, len);\n }\n }\n\n /* fill in 2nd level tables and add pointers to root table */\n mask = total_size - 1;\n low = -1;\n for (len = root_bits + 1, step = 2; len <= MAX_LENGTH; ++len, step <<= 1) {\n for (; count[len] > 0; --count[len]) {\n if ((key & mask) !== low) {\n table += table_size;\n table_bits = NextTableBitSize(count, len, root_bits);\n table_size = 1 << table_bits;\n total_size += table_size;\n low = key & mask;\n root_table[start_table + low] = new HuffmanCode((table_bits + root_bits) & 0xff, ((table - start_table) - low) & 0xffff);\n }\n code = new HuffmanCode((len - root_bits) & 0xff, sorted[symbol++] & 0xffff);\n ReplicateValue(root_table, table + (key >> root_bits), step, table_size, code);\n key = GetNextKey(key, len);\n }\n }\n \n return total_size;\n}\n\n\n/***/ }),\n/* 121 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6\n\n/*\nPDFImage - embeds images in PDF documents\nBy Devon Govett\n */\n\n(function() {\n var Data, JPEG, PDFImage, PNG, fs;\n\n fs = __webpack_require__(8);\n\n Data = __webpack_require__(298);\n\n JPEG = __webpack_require__(299);\n\n PNG = __webpack_require__(300);\n\n PDFImage = (function() {\n function PDFImage() {}\n\n PDFImage.open = function(src, label) {\n var data, match;\n if (Buffer.isBuffer(src)) {\n data = src;\n } else if (src instanceof ArrayBuffer) {\n data = new Buffer(new Uint8Array(src));\n } else {\n if (match = /^data:.+;base64,(.*)$/.exec(src)) {\n data = new Buffer(match[1], 'base64');\n } else {\n data = fs.readFileSync(src);\n if (!data) {\n return;\n }\n }\n }\n if (data[0] === 0xff && data[1] === 0xd8) {\n return new JPEG(data, label);\n } else if (data[0] === 0x89 && data.toString('ascii', 1, 4) === 'PNG') {\n return new PNG(data, label);\n } else {\n throw new Error('Unknown image format.');\n }\n };\n\n return PDFImage;\n\n })();\n\n module.exports = PDFImage;\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 122 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(global) {module.exports = global[\"pdfMake\"] = __webpack_require__(123);\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7)))\n\n/***/ }),\n/* 123 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(Buffer, global) {\n\nvar PdfPrinter = __webpack_require__(126);\nvar isFunction = __webpack_require__(0).isFunction;\nvar FileSaver = __webpack_require__(306);\nvar saveAs = FileSaver.saveAs;\n\nvar defaultClientFonts = {\n\tRoboto: {\n\t\tnormal: 'Roboto-Regular.ttf',\n\t\tbold: 'Roboto-Medium.ttf',\n\t\titalics: 'Roboto-Italic.ttf',\n\t\tbolditalics: 'Roboto-MediumItalic.ttf'\n\t}\n};\n\nfunction Document(docDefinition, tableLayouts, fonts, vfs) {\n\tthis.docDefinition = docDefinition;\n\tthis.tableLayouts = tableLayouts || null;\n\tthis.fonts = fonts || defaultClientFonts;\n\tthis.vfs = vfs;\n}\n\nfunction canCreatePdf() {\n\t// Ensure the browser provides the level of support needed\n\tif (!Object.keys) {\n\t\treturn false;\n\t}\n\treturn true;\n}\n\nDocument.prototype._createDoc = function (options, callback) {\n\toptions = options || {};\n\tif (this.tableLayouts) {\n\t\toptions.tableLayouts = this.tableLayouts;\n\t}\n\n\tvar printer = new PdfPrinter(this.fonts);\n\t__webpack_require__(8).bindFS(this.vfs); // bind virtual file system to file system\n\n\tvar doc = printer.createPdfKitDocument(this.docDefinition, options);\n\tvar chunks = [];\n\tvar result;\n\n\tdoc.on('readable', function () {\n\t\tvar chunk;\n\t\twhile ((chunk = doc.read(9007199254740991)) !== null) {\n\t\t\tchunks.push(chunk);\n\t\t}\n\t});\n\tdoc.on('end', function () {\n\t\tresult = Buffer.concat(chunks);\n\t\tcallback(result, doc._pdfMakePages);\n\t});\n\tdoc.end();\n};\n\nDocument.prototype._getPages = function (options, cb) {\n\tif (!cb) {\n\t\tthrow '_getPages is an async method and needs a callback argument';\n\t}\n\tthis._createDoc(options, function (ignoreBuffer, pages) {\n\t\tcb(pages);\n\t});\n};\n\nDocument.prototype._bufferToBlob = function (buffer) {\n\tvar blob;\n\ttry {\n\t\tblob = new Blob([buffer], {type: 'application/pdf'});\n\t} catch (e) {\n\t\t// Old browser which can't handle it without making it an byte array (ie10)\n\t\tif (e.name === 'InvalidStateError') {\n\t\t\tvar byteArray = new Uint8Array(buffer);\n\t\t\tblob = new Blob([byteArray.buffer], {type: 'application/pdf'});\n\t\t}\n\t}\n\n\tif (!blob) {\n\t\tthrow 'Could not generate blob';\n\t}\n\n\treturn blob;\n};\n\nDocument.prototype._openWindow = function () {\n\t// we have to open the window immediately and store the reference\n\t// otherwise popup blockers will stop us\n\tvar win = window.open('', '_blank');\n\tif (win === null) {\n\t\tthrow 'Open PDF in new window blocked by browser';\n\t}\n\n\treturn win;\n};\n\nDocument.prototype._openPdf = function (options, win) {\n\tif (!win) {\n\t\twin = this._openWindow();\n\t}\n\ttry {\n\t\tthis.getBlob(function (result) {\n\t\t\tvar urlCreator = window.URL || window.webkitURL;\n\t\t\tvar pdfUrl = urlCreator.createObjectURL(result);\n\t\t\twin.location.href = pdfUrl;\n\t\t}, options);\n\t} catch (e) {\n\t\twin.close();\n\t\tthrow e;\n\t}\n};\n\nDocument.prototype.open = function (options, win) {\n\toptions = options || {};\n\toptions.autoPrint = false;\n\twin = win || null;\n\n\tthis._openPdf(options, win);\n};\n\n\nDocument.prototype.print = function (options, win) {\n\toptions = options || {};\n\toptions.autoPrint = true;\n\twin = win || null;\n\n\tthis._openPdf(options, win);\n};\n\nDocument.prototype.download = function (defaultFileName, cb, options) {\n\tif (isFunction(defaultFileName)) {\n\t\tcb = defaultFileName;\n\t\tdefaultFileName = null;\n\t}\n\n\tdefaultFileName = defaultFileName || 'file.pdf';\n\tthis.getBlob(function (result) {\n\t\tsaveAs(result, defaultFileName);\n\n\t\tif (isFunction(cb)) {\n\t\t\tcb();\n\t\t}\n\t}, options);\n};\n\nDocument.prototype.getBase64 = function (cb, options) {\n\tif (!cb) {\n\t\tthrow 'getBase64 is an async method and needs a callback argument';\n\t}\n\tthis.getBuffer(function (buffer) {\n\t\tcb(buffer.toString('base64'));\n\t}, options);\n};\n\nDocument.prototype.getDataUrl = function (cb, options) {\n\tif (!cb) {\n\t\tthrow 'getDataUrl is an async method and needs a callback argument';\n\t}\n\tthis.getBuffer(function (buffer) {\n\t\tcb('data:application/pdf;base64,' + buffer.toString('base64'));\n\t}, options);\n};\n\nDocument.prototype.getBlob = function (cb, options) {\n\tif (!cb) {\n\t\tthrow 'getBlob is an async method and needs a callback argument';\n\t}\n\tvar that = this;\n\tthis.getBuffer(function (result) {\n\t\tvar blob = that._bufferToBlob(result);\n\t\tcb(blob);\n\t}, options);\n};\n\nDocument.prototype.getBuffer = function (cb, options) {\n\tif (!cb) {\n\t\tthrow 'getBuffer is an async method and needs a callback argument';\n\t}\n\tthis._createDoc(options, function (buffer) {\n\t\tcb(buffer);\n\t});\n};\n\nmodule.exports = {\n\tcreatePdf: function (docDefinition) {\n\t\tif (!canCreatePdf()) {\n\t\t\tthrow 'Your browser does not provide the level of support needed';\n\t\t}\n\t\treturn new Document(docDefinition, global.pdfMake.tableLayouts, global.pdfMake.fonts, global.pdfMake.vfs);\n\t}\n};\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer, __webpack_require__(7)))\n\n/***/ }),\n/* 124 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction placeHoldersCount (b64) {\n var len = b64.length\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // the number of equal signs (place holders)\n // if there are two placeholders, than the two characters before it\n // represent one byte\n // if there is only one, then the three characters before it represent 2 bytes\n // this is just a cheap hack to not do indexOf twice\n return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0\n}\n\nfunction byteLength (b64) {\n // base64 is 4/3 + up to two characters of the original data\n return (b64.length * 3 / 4) - placeHoldersCount(b64)\n}\n\nfunction toByteArray (b64) {\n var i, l, tmp, placeHolders, arr\n var len = b64.length\n placeHolders = placeHoldersCount(b64)\n\n arr = new Arr((len * 3 / 4) - placeHolders)\n\n // if there are placeholders, only get up to the last complete 4 chars\n l = placeHolders > 0 ? len - 4 : len\n\n var L = 0\n\n for (i = 0; i < l; i += 4) {\n tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]\n arr[L++] = (tmp >> 16) & 0xFF\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n if (placeHolders === 2) {\n tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[L++] = tmp & 0xFF\n } else if (placeHolders === 1) {\n tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var output = ''\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n output += lookup[tmp >> 2]\n output += lookup[(tmp << 4) & 0x3F]\n output += '=='\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + (uint8[len - 1])\n output += lookup[tmp >> 10]\n output += lookup[(tmp >> 4) & 0x3F]\n output += lookup[(tmp << 2) & 0x3F]\n output += '='\n }\n\n parts.push(output)\n\n return parts.join('')\n}\n\n\n/***/ }),\n/* 125 */\n/***/ (function(module, exports) {\n\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = (value * c - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n\n\n/***/ }),\n/* 126 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/*eslint no-unused-vars: [\"error\", {\"args\": \"none\"}]*/\n\n\nvar FontProvider = __webpack_require__(127);\nvar LayoutBuilder = __webpack_require__(128);\nvar PdfKit = __webpack_require__(138);\nvar sizes = __webpack_require__(303);\nvar ImageMeasure = __webpack_require__(304);\nvar textDecorator = __webpack_require__(305);\nvar TextTools = __webpack_require__(42);\nvar isFunction = __webpack_require__(0).isFunction;\nvar isString = __webpack_require__(0).isString;\nvar isNumber = __webpack_require__(0).isNumber;\nvar isBoolean = __webpack_require__(0).isBoolean;\nvar isArray = __webpack_require__(0).isArray;\n\n////////////////////////////////////////\n// PdfPrinter\n\n/**\n * @class Creates an instance of a PdfPrinter which turns document definition into a pdf\n *\n * @param {Object} fontDescriptors font definition dictionary\n *\n * @example\n * var fontDescriptors = {\n *\tRoboto: {\n *\t\tnormal: 'fonts/Roboto-Regular.ttf',\n *\t\tbold: 'fonts/Roboto-Medium.ttf',\n *\t\titalics: 'fonts/Roboto-Italic.ttf',\n *\t\tbolditalics: 'fonts/Roboto-MediumItalic.ttf'\n *\t}\n * };\n *\n * var printer = new PdfPrinter(fontDescriptors);\n */\nfunction PdfPrinter(fontDescriptors) {\n\tthis.fontDescriptors = fontDescriptors;\n}\n\n/**\n * Executes layout engine for the specified document and renders it into a pdfkit document\n * ready to be saved.\n *\n * @param {Object} docDefinition document definition\n * @param {Object} docDefinition.content an array describing the pdf structure (for more information take a look at the examples in the /examples folder)\n * @param {Object} [docDefinition.defaultStyle] default (implicit) style definition\n * @param {Object} [docDefinition.styles] dictionary defining all styles which can be used in the document\n * @param {Object} [docDefinition.pageSize] page size (pdfkit units, A4 dimensions by default)\n * @param {Number} docDefinition.pageSize.width width\n * @param {Number} docDefinition.pageSize.height height\n * @param {Object} [docDefinition.pageMargins] page margins (pdfkit units)\n * @param {Number} docDefinition.maxPagesNumber maximum number of pages to render\n *\n * @example\n *\n * var docDefinition = {\n * \tinfo: {\n *\t\ttitle: 'awesome Document',\n *\t\tauthor: 'john doe',\n *\t\tsubject: 'subject of document',\n *\t\tkeywords: 'keywords for document',\n * \t},\n *\tcontent: [\n *\t\t'First paragraph',\n *\t\t'Second paragraph, this time a little bit longer',\n *\t\t{ text: 'Third paragraph, slightly bigger font size', fontSize: 20 },\n *\t\t{ text: 'Another paragraph using a named style', style: 'header' },\n *\t\t{ text: ['playing with ', 'inlines' ] },\n *\t\t{ text: ['and ', { text: 'restyling ', bold: true }, 'them'] },\n *\t],\n *\tstyles: {\n *\t\theader: { fontSize: 30, bold: true }\n *\t}\n * }\n *\n * var pdfKitDoc = printer.createPdfKitDocument(docDefinition);\n *\n * pdfKitDoc.pipe(fs.createWriteStream('sample.pdf'));\n * pdfKitDoc.end();\n *\n * @return {Object} a pdfKit document object which can be saved or encode to data-url\n */\nPdfPrinter.prototype.createPdfKitDocument = function (docDefinition, options) {\n\toptions = options || {};\n\n\tvar pageSize = fixPageSize(docDefinition.pageSize, docDefinition.pageOrientation);\n\tvar compressPdf = isBoolean(docDefinition.compress) ? docDefinition.compress : true;\n\n\tthis.pdfKitDoc = new PdfKit({size: [pageSize.width, pageSize.height], autoFirstPage: false, compress: compressPdf});\n\tsetMetadata(docDefinition, this.pdfKitDoc);\n\n\tthis.fontProvider = new FontProvider(this.fontDescriptors, this.pdfKitDoc);\n\n\tdocDefinition.images = docDefinition.images || {};\n\n\tvar builder = new LayoutBuilder(pageSize, fixPageMargins(docDefinition.pageMargins || 40), new ImageMeasure(this.pdfKitDoc, docDefinition.images));\n\n\tregisterDefaultTableLayouts(builder);\n\tif (options.tableLayouts) {\n\t\tbuilder.registerTableLayouts(options.tableLayouts);\n\t}\n\n\tvar pages = builder.layoutDocument(docDefinition.content, this.fontProvider, docDefinition.styles || {}, docDefinition.defaultStyle || {fontSize: 12, font: 'Roboto'}, docDefinition.background, docDefinition.header, docDefinition.footer, docDefinition.images, docDefinition.watermark, docDefinition.pageBreakBefore);\n\tvar maxNumberPages = docDefinition.maxPagesNumber || -1;\n\tif (isNumber(maxNumberPages) && maxNumberPages > -1) {\n\t\tpages = pages.slice(0, maxNumberPages);\n\t}\n\n\t// if pageSize.height is set to Infinity, calculate the actual height of the page that\n\t// was laid out using the height of each of the items in the page.\n\tif (pageSize.height === Infinity) {\n\t\tvar pageHeight = calculatePageHeight(pages, docDefinition.pageMargins);\n\t\tthis.pdfKitDoc.options.size = [pageSize.width, pageHeight];\n\t}\n\n\trenderPages(pages, this.fontProvider, this.pdfKitDoc, options.progressCallback);\n\n\tif (options.autoPrint) {\n\t\tvar printActionRef = this.pdfKitDoc.ref({\n\t\t\tType: 'Action',\n\t\t\tS: 'Named',\n\t\t\tN: 'Print'\n\t\t});\n\t\tthis.pdfKitDoc._root.data.OpenAction = printActionRef;\n\t\tprintActionRef.end();\n\t}\n\treturn this.pdfKitDoc;\n};\n\nfunction setMetadata(docDefinition, pdfKitDoc) {\n\t// PDF standard has these properties reserved: Title, Author, Subject, Keywords,\n\t// Creator, Producer, CreationDate, ModDate, Trapped.\n\t// To keep the pdfmake api consistent, the info field are defined lowercase.\n\t// Custom properties don't contain a space.\n\tfunction standardizePropertyKey(key) {\n\t\tvar standardProperties = ['Title', 'Author', 'Subject', 'Keywords',\n\t\t\t'Creator', 'Producer', 'CreationDate', 'ModDate', 'Trapped'];\n\t\tvar standardizedKey = key.charAt(0).toUpperCase() + key.slice(1);\n\t\tif (standardProperties.indexOf(standardizedKey) !== -1) {\n\t\t\treturn standardizedKey;\n\t\t}\n\n\t\treturn key.replace(/\\s+/g, '');\n\t}\n\n\tpdfKitDoc.info.Producer = 'pdfmake';\n\tpdfKitDoc.info.Creator = 'pdfmake';\n\n\tif (docDefinition.info) {\n\t\tfor (var key in docDefinition.info) {\n\t\t\tvar value = docDefinition.info[key];\n\t\t\tif (value) {\n\t\t\t\tkey = standardizePropertyKey(key);\n\t\t\t\tpdfKitDoc.info[key] = value;\n\t\t\t}\n\t\t}\n\t}\n}\n\nfunction calculatePageHeight(pages, margins) {\n\tfunction getItemHeight(item) {\n\t\tif (isFunction(item.item.getHeight)) {\n\t\t\treturn item.item.getHeight();\n\t\t} else if (item.item._height) {\n\t\t\treturn item.item._height;\n\t\t} else {\n\t\t\t// TODO: add support for next item types\n\t\t\treturn 0;\n\t\t}\n\t}\n\n\tvar fixedMargins = fixPageMargins(margins || 40);\n\tvar height = fixedMargins.top + fixedMargins.bottom;\n\tpages.forEach(function (page) {\n\t\tpage.items.forEach(function (item) {\n\t\t\theight += getItemHeight(item);\n\t\t});\n\t});\n\treturn height;\n}\n\nfunction fixPageSize(pageSize, pageOrientation) {\n\tfunction isNeedSwapPageSizes(pageOrientation) {\n\t\tif (isString(pageOrientation)) {\n\t\t\tpageOrientation = pageOrientation.toLowerCase();\n\t\t\treturn ((pageOrientation === 'portrait') && (size.width > size.height)) ||\n\t\t\t\t((pageOrientation === 'landscape') && (size.width < size.height));\n\t\t}\n\t\treturn false;\n\t}\n\n\t// if pageSize.height is set to auto, set the height to infinity so there are no page breaks.\n\tif (pageSize && pageSize.height === 'auto') {\n\t\tpageSize.height = Infinity;\n\t}\n\n\tvar size = pageSize2widthAndHeight(pageSize || 'A4');\n\tif (isNeedSwapPageSizes(pageOrientation)) { // swap page sizes\n\t\tsize = {width: size.height, height: size.width};\n\t}\n\tsize.orientation = size.width > size.height ? 'landscape' : 'portrait';\n\treturn size;\n}\n\nfunction fixPageMargins(margin) {\n\tif (!margin) {\n\t\treturn null;\n\t}\n\n\tif (isNumber(margin)) {\n\t\tmargin = {left: margin, right: margin, top: margin, bottom: margin};\n\t} else if (isArray(margin)) {\n\t\tif (margin.length === 2) {\n\t\t\tmargin = {left: margin[0], top: margin[1], right: margin[0], bottom: margin[1]};\n\t\t} else if (margin.length === 4) {\n\t\t\tmargin = {left: margin[0], top: margin[1], right: margin[2], bottom: margin[3]};\n\t\t} else {\n\t\t\tthrow 'Invalid pageMargins definition';\n\t\t}\n\t}\n\n\treturn margin;\n}\n\nfunction registerDefaultTableLayouts(layoutBuilder) {\n\tlayoutBuilder.registerTableLayouts({\n\t\tnoBorders: {\n\t\t\thLineWidth: function (i) {\n\t\t\t\treturn 0;\n\t\t\t},\n\t\t\tvLineWidth: function (i) {\n\t\t\t\treturn 0;\n\t\t\t},\n\t\t\tpaddingLeft: function (i) {\n\t\t\t\treturn i && 4 || 0;\n\t\t\t},\n\t\t\tpaddingRight: function (i, node) {\n\t\t\t\treturn (i < node.table.widths.length - 1) ? 4 : 0;\n\t\t\t}\n\t\t},\n\t\theaderLineOnly: {\n\t\t\thLineWidth: function (i, node) {\n\t\t\t\tif (i === 0 || i === node.table.body.length) {\n\t\t\t\t\treturn 0;\n\t\t\t\t}\n\t\t\t\treturn (i === node.table.headerRows) ? 2 : 0;\n\t\t\t},\n\t\t\tvLineWidth: function (i) {\n\t\t\t\treturn 0;\n\t\t\t},\n\t\t\tpaddingLeft: function (i) {\n\t\t\t\treturn i === 0 ? 0 : 8;\n\t\t\t},\n\t\t\tpaddingRight: function (i, node) {\n\t\t\t\treturn (i === node.table.widths.length - 1) ? 0 : 8;\n\t\t\t}\n\t\t},\n\t\tlightHorizontalLines: {\n\t\t\thLineWidth: function (i, node) {\n\t\t\t\tif (i === 0 || i === node.table.body.length) {\n\t\t\t\t\treturn 0;\n\t\t\t\t}\n\t\t\t\treturn (i === node.table.headerRows) ? 2 : 1;\n\t\t\t},\n\t\t\tvLineWidth: function (i) {\n\t\t\t\treturn 0;\n\t\t\t},\n\t\t\thLineColor: function (i) {\n\t\t\t\treturn i === 1 ? 'black' : '#aaa';\n\t\t\t},\n\t\t\tpaddingLeft: function (i) {\n\t\t\t\treturn i === 0 ? 0 : 8;\n\t\t\t},\n\t\t\tpaddingRight: function (i, node) {\n\t\t\t\treturn (i === node.table.widths.length - 1) ? 0 : 8;\n\t\t\t}\n\t\t}\n\t});\n}\n\nfunction pageSize2widthAndHeight(pageSize) {\n\tif (isString(pageSize)) {\n\t\tvar size = sizes[pageSize.toUpperCase()];\n\t\tif (!size) {\n\t\t\tthrow 'Page size ' + pageSize + ' not recognized';\n\t\t}\n\t\treturn {width: size[0], height: size[1]};\n\t}\n\n\treturn pageSize;\n}\n\nfunction updatePageOrientationInOptions(currentPage, pdfKitDoc) {\n\tvar previousPageOrientation = pdfKitDoc.options.size[0] > pdfKitDoc.options.size[1] ? 'landscape' : 'portrait';\n\n\tif (currentPage.pageSize.orientation !== previousPageOrientation) {\n\t\tvar width = pdfKitDoc.options.size[0];\n\t\tvar height = pdfKitDoc.options.size[1];\n\t\tpdfKitDoc.options.size = [height, width];\n\t}\n}\n\nfunction renderPages(pages, fontProvider, pdfKitDoc, progressCallback) {\n\tpdfKitDoc._pdfMakePages = pages;\n\tpdfKitDoc.addPage();\n\n\tvar totalItems = 0;\n\tif (progressCallback) {\n\t\tpages.forEach(function (page) {\n\t\t\ttotalItems += page.items.length;\n\t\t});\n\t}\n\n\tvar renderedItems = 0;\n\tprogressCallback = progressCallback || function () {};\n\n\tfor (var i = 0; i < pages.length; i++) {\n\t\tif (i > 0) {\n\t\t\tupdatePageOrientationInOptions(pages[i], pdfKitDoc);\n\t\t\tpdfKitDoc.addPage(pdfKitDoc.options);\n\t\t}\n\n\t\tvar page = pages[i];\n\t\tfor (var ii = 0, il = page.items.length; ii < il; ii++) {\n\t\t\tvar item = page.items[ii];\n\t\t\tswitch (item.type) {\n\t\t\t\tcase 'vector':\n\t\t\t\t\trenderVector(item.item, pdfKitDoc);\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'line':\n\t\t\t\t\trenderLine(item.item, item.item.x, item.item.y, pdfKitDoc);\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'image':\n\t\t\t\t\trenderImage(item.item, item.item.x, item.item.y, pdfKitDoc);\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'beginClip':\n\t\t\t\t\tbeginClip(item.item, pdfKitDoc);\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'endClip':\n\t\t\t\t\tendClip(pdfKitDoc);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\trenderedItems++;\n\t\t\tprogressCallback(renderedItems / totalItems);\n\t\t}\n\t\tif (page.watermark) {\n\t\t\trenderWatermark(page, pdfKitDoc);\n\t\t}\n\t}\n}\n\nfunction renderLine(line, x, y, pdfKitDoc) {\n\tif (line._pageNodeRef) {\n\t\tvar newWidth;\n\t\tvar diffWidth;\n\t\tvar textTools = new TextTools(null);\n\t\tvar pageNumber = line._pageNodeRef.positions[0].pageNumber.toString();\n\n\t\tline.inlines[0].text = pageNumber;\n\t\tline.inlines[0].linkToPage = pageNumber;\n\t\tnewWidth = textTools.widthOfString(line.inlines[0].text, line.inlines[0].font, line.inlines[0].fontSize, line.inlines[0].characterSpacing, line.inlines[0].fontFeatures);\n\t\tdiffWidth = line.inlines[0].width - newWidth;\n\t\tline.inlines[0].width = newWidth;\n\n\t\tswitch (line.inlines[0].alignment) {\n\t\t\tcase 'right':\n\t\t\t\tline.inlines[0].x += diffWidth;\n\t\t\t\tbreak;\n\t\t\tcase 'center':\n\t\t\t\tline.inlines[0].x += diffWidth / 2;\n\t\t\t\tbreak;\n\t\t}\n\t}\n\n\tx = x || 0;\n\ty = y || 0;\n\n\tvar lineHeight = line.getHeight();\n\tvar ascenderHeight = line.getAscenderHeight();\n\tvar descent = lineHeight - ascenderHeight;\n\n\ttextDecorator.drawBackground(line, x, y, pdfKitDoc);\n\n\t//TODO: line.optimizeInlines();\n\tfor (var i = 0, l = line.inlines.length; i < l; i++) {\n\t\tvar inline = line.inlines[i];\n\t\tvar shiftToBaseline = lineHeight - ((inline.font.ascender / 1000) * inline.fontSize) - descent;\n\t\tvar options = {\n\t\t\tlineBreak: false,\n\t\t\ttextWidth: inline.width,\n\t\t\tcharacterSpacing: inline.characterSpacing,\n\t\t\twordCount: 1,\n\t\t\tlink: inline.link\n\t\t};\n\n\t\tif (inline.fontFeatures) {\n\t\t\toptions.features = inline.fontFeatures;\n\t\t}\n\n\t\tpdfKitDoc.fill(inline.color || 'black');\n\n\t\tpdfKitDoc._font = inline.font;\n\t\tpdfKitDoc.fontSize(inline.fontSize);\n\t\tpdfKitDoc.text(inline.text, x + inline.x, y + shiftToBaseline, options);\n\n\t\tif (inline.linkToPage) {\n\t\t\tvar _ref = pdfKitDoc.ref({Type: 'Action', S: 'GoTo', D: [inline.linkToPage, 0, 0]}).end();\n\t\t\tpdfKitDoc.annotate(x + inline.x, y + shiftToBaseline, inline.width, inline.height, {Subtype: 'Link', Dest: [inline.linkToPage - 1, 'XYZ', null, null, null]});\n\t\t}\n\n\t}\n\n\ttextDecorator.drawDecorations(line, x, y, pdfKitDoc);\n}\n\nfunction renderWatermark(page, pdfKitDoc) {\n\tvar watermark = page.watermark;\n\n\tpdfKitDoc.fill(watermark.color);\n\tpdfKitDoc.opacity(watermark.opacity);\n\n\tpdfKitDoc.save();\n\n\tvar angle = Math.atan2(pdfKitDoc.page.height, pdfKitDoc.page.width) * -180 / Math.PI;\n\tpdfKitDoc.rotate(angle, {origin: [pdfKitDoc.page.width / 2, pdfKitDoc.page.height / 2]});\n\n\tvar x = pdfKitDoc.page.width / 2 - watermark.size.size.width / 2;\n\tvar y = pdfKitDoc.page.height / 2 - watermark.size.size.height / 4;\n\n\tpdfKitDoc._font = watermark.font;\n\tpdfKitDoc.fontSize(watermark.size.fontSize);\n\tpdfKitDoc.text(watermark.text, x, y, {lineBreak: false});\n\n\tpdfKitDoc.restore();\n}\n\nfunction renderVector(vector, pdfKitDoc) {\n\t//TODO: pdf optimization (there's no need to write all properties everytime)\n\tpdfKitDoc.lineWidth(vector.lineWidth || 1);\n\tif (vector.dash) {\n\t\tpdfKitDoc.dash(vector.dash.length, {space: vector.dash.space || vector.dash.length, phase: vector.dash.phase || 0});\n\t} else {\n\t\tpdfKitDoc.undash();\n\t}\n\tpdfKitDoc.lineJoin(vector.lineJoin || 'miter');\n\tpdfKitDoc.lineCap(vector.lineCap || 'butt');\n\n\t//TODO: clipping\n\n\tswitch (vector.type) {\n\t\tcase 'ellipse':\n\t\t\tpdfKitDoc.ellipse(vector.x, vector.y, vector.r1, vector.r2);\n\t\t\tbreak;\n\t\tcase 'rect':\n\t\t\tif (vector.r) {\n\t\t\t\tpdfKitDoc.roundedRect(vector.x, vector.y, vector.w, vector.h, vector.r);\n\t\t\t} else {\n\t\t\t\tpdfKitDoc.rect(vector.x, vector.y, vector.w, vector.h);\n\t\t\t}\n\n\t\t\tif (vector.linearGradient) {\n\t\t\t\tvar gradient = pdfKitDoc.linearGradient(vector.x, vector.y, vector.x + vector.w, vector.y);\n\t\t\t\tvar step = 1 / (vector.linearGradient.length - 1);\n\n\t\t\t\tfor (var i = 0; i < vector.linearGradient.length; i++) {\n\t\t\t\t\tgradient.stop(i * step, vector.linearGradient[i]);\n\t\t\t\t}\n\n\t\t\t\tvector.color = gradient;\n\t\t\t}\n\t\t\tbreak;\n\t\tcase 'line':\n\t\t\tpdfKitDoc.moveTo(vector.x1, vector.y1);\n\t\t\tpdfKitDoc.lineTo(vector.x2, vector.y2);\n\t\t\tbreak;\n\t\tcase 'polyline':\n\t\t\tif (vector.points.length === 0) {\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tpdfKitDoc.moveTo(vector.points[0].x, vector.points[0].y);\n\t\t\tfor (var i = 1, l = vector.points.length; i < l; i++) {\n\t\t\t\tpdfKitDoc.lineTo(vector.points[i].x, vector.points[i].y);\n\t\t\t}\n\n\t\t\tif (vector.points.length > 1) {\n\t\t\t\tvar p1 = vector.points[0];\n\t\t\t\tvar pn = vector.points[vector.points.length - 1];\n\n\t\t\t\tif (vector.closePath || p1.x === pn.x && p1.y === pn.y) {\n\t\t\t\t\tpdfKitDoc.closePath();\n\t\t\t\t}\n\t\t\t}\n\t\t\tbreak;\n\t\tcase 'path':\n\t\t\tpdfKitDoc.path(vector.d);\n\t\t\tbreak;\n\t}\n\n\tif (vector.color && vector.lineColor) {\n\t\tpdfKitDoc.fillColor(vector.color, vector.fillOpacity || 1);\n\t\tpdfKitDoc.strokeColor(vector.lineColor, vector.strokeOpacity || 1);\n\t\tpdfKitDoc.fillAndStroke();\n\t} else if (vector.color) {\n\t\tpdfKitDoc.fillColor(vector.color, vector.fillOpacity || 1);\n\t\tpdfKitDoc.fill();\n\t} else {\n\t\tpdfKitDoc.strokeColor(vector.lineColor || 'black', vector.strokeOpacity || 1);\n\t\tpdfKitDoc.stroke();\n\t}\n}\n\nfunction renderImage(image, x, y, pdfKitDoc) {\n\tpdfKitDoc.image(image.image, image.x, image.y, {width: image._width, height: image._height});\n\tif (image.link) {\n\t\tpdfKitDoc.link(image.x, image.y, image._width, image._height, image.link);\n\t}\n}\n\nfunction beginClip(rect, pdfKitDoc) {\n\tpdfKitDoc.save();\n\tpdfKitDoc.addContent('' + rect.x + ' ' + rect.y + ' ' + rect.width + ' ' + rect.height + ' re');\n\tpdfKitDoc.clip();\n}\n\nfunction endClip(pdfKitDoc) {\n\tpdfKitDoc.restore();\n}\n\nmodule.exports = PdfPrinter;\n\n\n/***/ }),\n/* 127 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar isArray = __webpack_require__(0).isArray;\n\nfunction typeName(bold, italics) {\n\tvar type = 'normal';\n\tif (bold && italics) {\n\t\ttype = 'bolditalics';\n\t} else if (bold) {\n\t\ttype = 'bold';\n\t} else if (italics) {\n\t\ttype = 'italics';\n\t}\n\treturn type;\n}\n\nfunction FontProvider(fontDescriptors, pdfKitDoc) {\n\tthis.fonts = {};\n\tthis.pdfKitDoc = pdfKitDoc;\n\tthis.fontCache = {};\n\n\tfor (var font in fontDescriptors) {\n\t\tif (fontDescriptors.hasOwnProperty(font)) {\n\t\t\tvar fontDef = fontDescriptors[font];\n\n\t\t\tthis.fonts[font] = {\n\t\t\t\tnormal: fontDef.normal,\n\t\t\t\tbold: fontDef.bold,\n\t\t\t\titalics: fontDef.italics,\n\t\t\t\tbolditalics: fontDef.bolditalics\n\t\t\t};\n\t\t}\n\t}\n}\n\nFontProvider.prototype.provideFont = function (familyName, bold, italics) {\n\tvar type = typeName(bold, italics);\n\tif (!this.fonts[familyName] || !this.fonts[familyName][type]) {\n\t\tthrow new Error('Font \\'' + familyName + '\\' in style \\'' + type + '\\' is not defined in the font section of the document definition.');\n\t}\n\n\tthis.fontCache[familyName] = this.fontCache[familyName] || {};\n\n\tif (!this.fontCache[familyName][type]) {\n\t\tvar def = this.fonts[familyName][type];\n\t\tif (!isArray(def)) {\n\t\t\tdef = [def];\n\t\t}\n\t\tthis.fontCache[familyName][type] = this.pdfKitDoc.font.apply(this.pdfKitDoc, def)._font;\n\t}\n\n\treturn this.fontCache[familyName][type];\n};\n\nmodule.exports = FontProvider;\n\n\n/***/ }),\n/* 128 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar TraversalTracker = __webpack_require__(77);\nvar DocPreprocessor = __webpack_require__(129);\nvar DocMeasure = __webpack_require__(130);\nvar DocumentContext = __webpack_require__(81);\nvar PageElementWriter = __webpack_require__(135);\nvar ColumnCalculator = __webpack_require__(44);\nvar TableProcessor = __webpack_require__(137);\nvar Line = __webpack_require__(82);\nvar isString = __webpack_require__(0).isString;\nvar isArray = __webpack_require__(0).isArray;\nvar pack = __webpack_require__(0).pack;\nvar offsetVector = __webpack_require__(0).offsetVector;\nvar fontStringify = __webpack_require__(0).fontStringify;\nvar isFunction = __webpack_require__(0).isFunction;\nvar TextTools = __webpack_require__(42);\nvar StyleContextStack = __webpack_require__(80);\n\nfunction addAll(target, otherArray) {\n\totherArray.forEach(function (item) {\n\t\ttarget.push(item);\n\t});\n}\n\n/**\n * Creates an instance of LayoutBuilder - layout engine which turns document-definition-object\n * into a set of pages, lines, inlines and vectors ready to be rendered into a PDF\n *\n * @param {Object} pageSize - an object defining page width and height\n * @param {Object} pageMargins - an object defining top, left, right and bottom margins\n */\nfunction LayoutBuilder(pageSize, pageMargins, imageMeasure) {\n\tthis.pageSize = pageSize;\n\tthis.pageMargins = pageMargins;\n\tthis.tracker = new TraversalTracker();\n\tthis.imageMeasure = imageMeasure;\n\tthis.tableLayouts = {};\n}\n\nLayoutBuilder.prototype.registerTableLayouts = function (tableLayouts) {\n\tthis.tableLayouts = pack(this.tableLayouts, tableLayouts);\n};\n\n/**\n * Executes layout engine on document-definition-object and creates an array of pages\n * containing positioned Blocks, Lines and inlines\n *\n * @param {Object} docStructure document-definition-object\n * @param {Object} fontProvider font provider\n * @param {Object} styleDictionary dictionary with style definitions\n * @param {Object} defaultStyle default style definition\n * @return {Array} an array of pages\n */\nLayoutBuilder.prototype.layoutDocument = function (docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark, pageBreakBeforeFct) {\n\n\tfunction addPageBreaksIfNecessary(linearNodeList, pages) {\n\n\t\tif (!isFunction(pageBreakBeforeFct)) {\n\t\t\treturn false;\n\t\t}\n\n\t\tlinearNodeList = linearNodeList.filter(function (node) {\n\t\t\treturn node.positions.length > 0;\n\t\t});\n\n\t\tlinearNodeList.forEach(function (node) {\n\t\t\tvar nodeInfo = {};\n\t\t\t[\n\t\t\t\t'id', 'text', 'ul', 'ol', 'table', 'image', 'qr', 'canvas', 'columns',\n\t\t\t\t'headlineLevel', 'style', 'pageBreak', 'pageOrientation',\n\t\t\t\t'width', 'height'\n\t\t\t].forEach(function (key) {\n\t\t\t\tif (node[key] !== undefined) {\n\t\t\t\t\tnodeInfo[key] = node[key];\n\t\t\t\t}\n\t\t\t});\n\t\t\tnodeInfo.startPosition = node.positions[0];\n\t\t\tnodeInfo.pageNumbers = node.positions.map(function (node) {\n\t\t\t\treturn node.pageNumber;\n\t\t\t}).filter(function (element, position, array) {\n\t\t\t\treturn array.indexOf(element) === position;\n\t\t\t});\n\t\t\tnodeInfo.pages = pages.length;\n\t\t\tnodeInfo.stack = isArray(node.stack);\n\n\t\t\tnode.nodeInfo = nodeInfo;\n\t\t});\n\n\t\treturn linearNodeList.some(function (node, index, followingNodeList) {\n\t\t\tif (node.pageBreak !== 'before' && !node.pageBreakCalculated) {\n\t\t\t\tnode.pageBreakCalculated = true;\n\t\t\t\tvar pageNumber = node.nodeInfo.pageNumbers[0];\n\n\t\t\t\tvar followingNodesOnPage = followingNodeList.slice(index + 1).filter(function (node0) {\n\t\t\t\t\treturn node0.nodeInfo.pageNumbers.indexOf(pageNumber) > -1;\n\t\t\t\t});\n\n\t\t\t\tvar nodesOnNextPage = followingNodeList.slice(index + 1).filter(function (node0) {\n\t\t\t\t\treturn node0.nodeInfo.pageNumbers.indexOf(pageNumber + 1) > -1;\n\t\t\t\t});\n\n\t\t\t\tvar previousNodesOnPage = followingNodeList.slice(0, index).filter(function (node0) {\n\t\t\t\t\treturn node0.nodeInfo.pageNumbers.indexOf(pageNumber) > -1;\n\t\t\t\t});\n\n\t\t\t\tif (\n\t\t\t\t\tpageBreakBeforeFct(\n\t\t\t\t\t\tnode.nodeInfo,\n\t\t\t\t\t\tfollowingNodesOnPage.map(function (node) {\n\t\t\t\t\t\t\treturn node.nodeInfo;\n\t\t\t\t\t\t}),\n\t\t\t\t\t\tnodesOnNextPage.map(function (node) {\n\t\t\t\t\t\t\treturn node.nodeInfo;\n\t\t\t\t\t\t}),\n\t\t\t\t\t\tpreviousNodesOnPage.map(function (node) {\n\t\t\t\t\t\t\treturn node.nodeInfo;\n\t\t\t\t\t\t}))) {\n\t\t\t\t\tnode.pageBreak = 'before';\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t}\n\n\tthis.docPreprocessor = new DocPreprocessor();\n\tthis.docMeasure = new DocMeasure(fontProvider, styleDictionary, defaultStyle, this.imageMeasure, this.tableLayouts, images);\n\n\n\tfunction resetXYs(result) {\n\t\tresult.linearNodeList.forEach(function (node) {\n\t\t\tnode.resetXY();\n\t\t});\n\t}\n\n\tvar result = this.tryLayoutDocument(docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark);\n\twhile (addPageBreaksIfNecessary(result.linearNodeList, result.pages)) {\n\t\tresetXYs(result);\n\t\tresult = this.tryLayoutDocument(docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark);\n\t}\n\n\treturn result.pages;\n};\n\nLayoutBuilder.prototype.tryLayoutDocument = function (docStructure, fontProvider, styleDictionary, defaultStyle, background, header, footer, images, watermark, pageBreakBeforeFct) {\n\n\tthis.linearNodeList = [];\n\tdocStructure = this.docPreprocessor.preprocessDocument(docStructure);\n\tdocStructure = this.docMeasure.measureDocument(docStructure);\n\n\tthis.writer = new PageElementWriter(\n\t\tnew DocumentContext(this.pageSize, this.pageMargins), this.tracker);\n\n\tvar _this = this;\n\tthis.writer.context().tracker.startTracking('pageAdded', function () {\n\t\t_this.addBackground(background);\n\t});\n\n\tthis.addBackground(background);\n\tthis.processNode(docStructure);\n\tthis.addHeadersAndFooters(header, footer);\n\tif (watermark != null) {\n\t\tthis.addWatermark(watermark, fontProvider, defaultStyle);\n\t}\n\n\treturn {pages: this.writer.context().pages, linearNodeList: this.linearNodeList};\n};\n\n\nLayoutBuilder.prototype.addBackground = function (background) {\n\tvar backgroundGetter = isFunction(background) ? background : function () {\n\t\treturn background;\n\t};\n\n\tvar pageBackground = backgroundGetter(this.writer.context().page + 1);\n\n\tif (pageBackground) {\n\t\tvar pageSize = this.writer.context().getCurrentPage().pageSize;\n\t\tthis.writer.beginUnbreakableBlock(pageSize.width, pageSize.height);\n\t\tpageBackground = this.docPreprocessor.preprocessDocument(pageBackground);\n\t\tthis.processNode(this.docMeasure.measureDocument(pageBackground));\n\t\tthis.writer.commitUnbreakableBlock(0, 0);\n\t\tthis.writer.context().hasBackground = true;\n\t}\n};\n\nLayoutBuilder.prototype.addStaticRepeatable = function (headerOrFooter, sizeFunction) {\n\tthis.addDynamicRepeatable(function () {\n\t\treturn JSON.parse(JSON.stringify(headerOrFooter)); // copy to new object\n\t}, sizeFunction);\n};\n\nLayoutBuilder.prototype.addDynamicRepeatable = function (nodeGetter, sizeFunction) {\n\tvar pages = this.writer.context().pages;\n\n\tfor (var pageIndex = 0, l = pages.length; pageIndex < l; pageIndex++) {\n\t\tthis.writer.context().page = pageIndex;\n\n\t\tvar node = nodeGetter(pageIndex + 1, l, this.writer.context().pages[pageIndex].pageSize);\n\n\t\tif (node) {\n\t\t\tvar sizes = sizeFunction(this.writer.context().getCurrentPage().pageSize, this.pageMargins);\n\t\t\tthis.writer.beginUnbreakableBlock(sizes.width, sizes.height);\n\t\t\tnode = this.docPreprocessor.preprocessDocument(node);\n\t\t\tthis.processNode(this.docMeasure.measureDocument(node));\n\t\t\tthis.writer.commitUnbreakableBlock(sizes.x, sizes.y);\n\t\t}\n\t}\n};\n\nLayoutBuilder.prototype.addHeadersAndFooters = function (header, footer) {\n\tvar headerSizeFct = function (pageSize, pageMargins) {\n\t\treturn {\n\t\t\tx: 0,\n\t\t\ty: 0,\n\t\t\twidth: pageSize.width,\n\t\t\theight: pageMargins.top\n\t\t};\n\t};\n\n\tvar footerSizeFct = function (pageSize, pageMargins) {\n\t\treturn {\n\t\t\tx: 0,\n\t\t\ty: pageSize.height - pageMargins.bottom,\n\t\t\twidth: pageSize.width,\n\t\t\theight: pageMargins.bottom\n\t\t};\n\t};\n\n\tif (isFunction(header)) {\n\t\tthis.addDynamicRepeatable(header, headerSizeFct);\n\t} else if (header) {\n\t\tthis.addStaticRepeatable(header, headerSizeFct);\n\t}\n\n\tif (isFunction(footer)) {\n\t\tthis.addDynamicRepeatable(footer, footerSizeFct);\n\t} else if (footer) {\n\t\tthis.addStaticRepeatable(footer, footerSizeFct);\n\t}\n};\n\nLayoutBuilder.prototype.addWatermark = function (watermark, fontProvider, defaultStyle) {\n\tif (isString(watermark)) {\n\t\twatermark = {'text': watermark};\n\t}\n\n\tif (!watermark.text) { // empty watermark text\n\t\treturn;\n\t}\n\n\twatermark.font = watermark.font || defaultStyle.font || 'Roboto';\n\twatermark.color = watermark.color || 'black';\n\twatermark.opacity = watermark.opacity || 0.6;\n\twatermark.bold = watermark.bold || false;\n\twatermark.italics = watermark.italics || false;\n\n\tvar watermarkObject = {\n\t\ttext: watermark.text,\n\t\tfont: fontProvider.provideFont(watermark.font, watermark.bold, watermark.italics),\n\t\tsize: getSize(this.pageSize, watermark, fontProvider),\n\t\tcolor: watermark.color,\n\t\topacity: watermark.opacity\n\t};\n\n\tvar pages = this.writer.context().pages;\n\tfor (var i = 0, l = pages.length; i < l; i++) {\n\t\tpages[i].watermark = watermarkObject;\n\t}\n\n\tfunction getSize(pageSize, watermark, fontProvider) {\n\t\tvar width = pageSize.width;\n\t\tvar height = pageSize.height;\n\t\tvar targetWidth = Math.sqrt(width * width + height * height) * 0.8; /* page diagonal * sample factor */\n\t\tvar textTools = new TextTools(fontProvider);\n\t\tvar styleContextStack = new StyleContextStack(null, {font: watermark.font, bold: watermark.bold, italics: watermark.italics});\n\t\tvar size;\n\n\t\t/**\n\t\t * Binary search the best font size.\n\t\t * Initial bounds [0, 1000]\n\t\t * Break when range < 1\n\t\t */\n\t\tvar a = 0;\n\t\tvar b = 1000;\n\t\tvar c = (a + b) / 2;\n\t\twhile (Math.abs(a - b) > 1) {\n\t\t\tstyleContextStack.push({\n\t\t\t\tfontSize: c\n\t\t\t});\n\t\t\tsize = textTools.sizeOfString(watermark.text, styleContextStack);\n\t\t\tif (size.width > targetWidth) {\n\t\t\t\tb = c;\n\t\t\t\tc = (a + b) / 2;\n\t\t\t} else if (size.width < targetWidth) {\n\t\t\t\ta = c;\n\t\t\t\tc = (a + b) / 2;\n\t\t\t}\n\t\t\tstyleContextStack.pop();\n\t\t}\n\t\t/*\n\t\t End binary search\n\t\t */\n\t\treturn {size: size, fontSize: c};\n\t}\n};\n\nfunction decorateNode(node) {\n\tvar x = node.x, y = node.y;\n\tnode.positions = [];\n\n\tif (isArray(node.canvas)) {\n\t\tnode.canvas.forEach(function (vector) {\n\t\t\tvar x = vector.x, y = vector.y, x1 = vector.x1, y1 = vector.y1, x2 = vector.x2, y2 = vector.y2;\n\t\t\tvector.resetXY = function () {\n\t\t\t\tvector.x = x;\n\t\t\t\tvector.y = y;\n\t\t\t\tvector.x1 = x1;\n\t\t\t\tvector.y1 = y1;\n\t\t\t\tvector.x2 = x2;\n\t\t\t\tvector.y2 = y2;\n\t\t\t};\n\t\t});\n\t}\n\n\tnode.resetXY = function () {\n\t\tnode.x = x;\n\t\tnode.y = y;\n\t\tif (isArray(node.canvas)) {\n\t\t\tnode.canvas.forEach(function (vector) {\n\t\t\t\tvector.resetXY();\n\t\t\t});\n\t\t}\n\t};\n}\n\nLayoutBuilder.prototype.processNode = function (node) {\n\tvar self = this;\n\n\tthis.linearNodeList.push(node);\n\tdecorateNode(node);\n\n\tapplyMargins(function () {\n\t\tvar unbreakable = node.unbreakable;\n\t\tif (unbreakable) {\n\t\t\tself.writer.beginUnbreakableBlock();\n\t\t}\n\n\t\tvar absPosition = node.absolutePosition;\n\t\tif (absPosition) {\n\t\t\tself.writer.context().beginDetachedBlock();\n\t\t\tself.writer.context().moveTo(absPosition.x || 0, absPosition.y || 0);\n\t\t}\n\n\t\tvar relPosition = node.relativePosition;\n\t\tif (relPosition) {\n\t\t\tself.writer.context().beginDetachedBlock();\n\t\t\tself.writer.context().moveTo((relPosition.x || 0) + self.writer.context().x, (relPosition.y || 0) + self.writer.context().y);\n\t\t}\n\n\t\tif (node.stack) {\n\t\t\tself.processVerticalContainer(node);\n\t\t} else if (node.columns) {\n\t\t\tself.processColumns(node);\n\t\t} else if (node.ul) {\n\t\t\tself.processList(false, node);\n\t\t} else if (node.ol) {\n\t\t\tself.processList(true, node);\n\t\t} else if (node.table) {\n\t\t\tself.processTable(node);\n\t\t} else if (node.text !== undefined) {\n\t\t\tself.processLeaf(node);\n\t\t} else if (node.toc) {\n\t\t\tself.processToc(node);\n\t\t} else if (node.image) {\n\t\t\tself.processImage(node);\n\t\t} else if (node.canvas) {\n\t\t\tself.processCanvas(node);\n\t\t} else if (node.qr) {\n\t\t\tself.processQr(node);\n\t\t} else if (!node._span) {\n\t\t\tthrow 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify);\n\t\t}\n\n\t\tif (absPosition || relPosition) {\n\t\t\tself.writer.context().endDetachedBlock();\n\t\t}\n\n\t\tif (unbreakable) {\n\t\t\tself.writer.commitUnbreakableBlock();\n\t\t}\n\t});\n\n\tfunction applyMargins(callback) {\n\t\tvar margin = node._margin;\n\n\t\tif (node.pageBreak === 'before') {\n\t\t\tself.writer.moveToNextPage(node.pageOrientation);\n\t\t}\n\n\t\tif (margin) {\n\t\t\tself.writer.context().moveDown(margin[1]);\n\t\t\tself.writer.context().addMargin(margin[0], margin[2]);\n\t\t}\n\n\t\tcallback();\n\n\t\tif (margin) {\n\t\t\tself.writer.context().addMargin(-margin[0], -margin[2]);\n\t\t\tself.writer.context().moveDown(margin[3]);\n\t\t}\n\n\t\tif (node.pageBreak === 'after') {\n\t\t\tself.writer.moveToNextPage(node.pageOrientation);\n\t\t}\n\t}\n};\n\n// vertical container\nLayoutBuilder.prototype.processVerticalContainer = function (node) {\n\tvar self = this;\n\tnode.stack.forEach(function (item) {\n\t\tself.processNode(item);\n\t\taddAll(node.positions, item.positions);\n\n\t\t//TODO: paragraph gap\n\t});\n};\n\n// columns\nLayoutBuilder.prototype.processColumns = function (columnNode) {\n\tvar columns = columnNode.columns;\n\tvar availableWidth = this.writer.context().availableWidth;\n\tvar gaps = gapArray(columnNode._gap);\n\n\tif (gaps) {\n\t\tavailableWidth -= (gaps.length - 1) * columnNode._gap;\n\t}\n\n\tColumnCalculator.buildColumnWidths(columns, availableWidth);\n\tvar result = this.processRow(columns, columns, gaps);\n\taddAll(columnNode.positions, result.positions);\n\n\n\tfunction gapArray(gap) {\n\t\tif (!gap) {\n\t\t\treturn null;\n\t\t}\n\n\t\tvar gaps = [];\n\t\tgaps.push(0);\n\n\t\tfor (var i = columns.length - 1; i > 0; i--) {\n\t\t\tgaps.push(gap);\n\t\t}\n\n\t\treturn gaps;\n\t}\n};\n\nLayoutBuilder.prototype.processRow = function (columns, widths, gaps, tableBody, tableRow, height) {\n\tvar self = this;\n\tvar pageBreaks = [], positions = [];\n\n\tthis.tracker.auto('pageChanged', storePageBreakData, function () {\n\t\twidths = widths || columns;\n\n\t\tself.writer.context().beginColumnGroup();\n\n\t\tfor (var i = 0, l = columns.length; i < l; i++) {\n\t\t\tvar column = columns[i];\n\t\t\tvar width = widths[i]._calcWidth;\n\t\t\tvar leftOffset = colLeftOffset(i);\n\n\t\t\tif (column.colSpan && column.colSpan > 1) {\n\t\t\t\tfor (var j = 1; j < column.colSpan; j++) {\n\t\t\t\t\twidth += widths[++i]._calcWidth + gaps[i];\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tself.writer.context().beginColumn(width, leftOffset, getEndingCell(column, i));\n\t\t\tif (!column._span) {\n\t\t\t\tself.processNode(column);\n\t\t\t\taddAll(positions, column.positions);\n\t\t\t} else if (column._columnEndingContext) {\n\t\t\t\t// row-span ending\n\t\t\t\tself.writer.context().markEnding(column);\n\t\t\t}\n\t\t}\n\n\t\tself.writer.context().completeColumnGroup(height);\n\t});\n\n\treturn {pageBreaks: pageBreaks, positions: positions};\n\n\tfunction storePageBreakData(data) {\n\t\tvar pageDesc;\n\n\t\tfor (var i = 0, l = pageBreaks.length; i < l; i++) {\n\t\t\tvar desc = pageBreaks[i];\n\t\t\tif (desc.prevPage === data.prevPage) {\n\t\t\t\tpageDesc = desc;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\n\t\tif (!pageDesc) {\n\t\t\tpageDesc = data;\n\t\t\tpageBreaks.push(pageDesc);\n\t\t}\n\t\tpageDesc.prevY = Math.max(pageDesc.prevY, data.prevY);\n\t\tpageDesc.y = Math.min(pageDesc.y, data.y);\n\t}\n\n\tfunction colLeftOffset(i) {\n\t\tif (gaps && gaps.length > i) {\n\t\t\treturn gaps[i];\n\t\t}\n\t\treturn 0;\n\t}\n\n\tfunction getEndingCell(column, columnIndex) {\n\t\tif (column.rowSpan && column.rowSpan > 1) {\n\t\t\tvar endingRow = tableRow + column.rowSpan - 1;\n\t\t\tif (endingRow >= tableBody.length) {\n\t\t\t\tthrow 'Row span for column ' + columnIndex + ' (with indexes starting from 0) exceeded row count';\n\t\t\t}\n\t\t\treturn tableBody[endingRow][columnIndex];\n\t\t}\n\n\t\treturn null;\n\t}\n};\n\n// lists\nLayoutBuilder.prototype.processList = function (orderedList, node) {\n\tvar self = this,\n\t\titems = orderedList ? node.ol : node.ul,\n\t\tgapSize = node._gapSize;\n\n\tthis.writer.context().addMargin(gapSize.width);\n\n\tvar nextMarker;\n\tthis.tracker.auto('lineAdded', addMarkerToFirstLeaf, function () {\n\t\titems.forEach(function (item) {\n\t\t\tnextMarker = item.listMarker;\n\t\t\tself.processNode(item);\n\t\t\taddAll(node.positions, item.positions);\n\t\t});\n\t});\n\n\tthis.writer.context().addMargin(-gapSize.width);\n\n\tfunction addMarkerToFirstLeaf(line) {\n\t\t// I'm not very happy with the way list processing is implemented\n\t\t// (both code and algorithm should be rethinked)\n\t\tif (nextMarker) {\n\t\t\tvar marker = nextMarker;\n\t\t\tnextMarker = null;\n\n\t\t\tif (marker.canvas) {\n\t\t\t\tvar vector = marker.canvas[0];\n\n\t\t\t\toffsetVector(vector, -marker._minWidth, 0);\n\t\t\t\tself.writer.addVector(vector);\n\t\t\t} else if (marker._inlines) {\n\t\t\t\tvar markerLine = new Line(self.pageSize.width);\n\t\t\t\tmarkerLine.addInline(marker._inlines[0]);\n\t\t\t\tmarkerLine.x = -marker._minWidth;\n\t\t\t\tmarkerLine.y = line.getAscenderHeight() - markerLine.getAscenderHeight();\n\t\t\t\tself.writer.addLine(markerLine, true);\n\t\t\t}\n\t\t}\n\t}\n};\n\n// tables\nLayoutBuilder.prototype.processTable = function (tableNode) {\n\tvar processor = new TableProcessor(tableNode);\n\n\tprocessor.beginTable(this.writer);\n\n\tvar rowHeights = tableNode.table.heights;\n\tfor (var i = 0, l = tableNode.table.body.length; i < l; i++) {\n\t\tprocessor.beginRow(i, this.writer);\n\n\t\tvar height;\n\t\tif (isFunction(rowHeights)) {\n\t\t\theight = rowHeights(i);\n\t\t} else if (isArray(rowHeights)) {\n\t\t\theight = rowHeights[i];\n\t\t} else {\n\t\t\theight = rowHeights;\n\t\t}\n\n\t\tif (height === 'auto') {\n\t\t\theight = undefined;\n\t\t}\n\n\t\tvar result = this.processRow(tableNode.table.body[i], tableNode.table.widths, tableNode._offsets.offsets, tableNode.table.body, i, height);\n\t\taddAll(tableNode.positions, result.positions);\n\n\t\tprocessor.endRow(i, this.writer, result.pageBreaks);\n\t}\n\n\tprocessor.endTable(this.writer);\n};\n\n// leafs (texts)\nLayoutBuilder.prototype.processLeaf = function (node) {\n\tvar line = this.buildNextLine(node);\n\tvar currentHeight = (line) ? line.getHeight() : 0;\n\tvar maxHeight = node.maxHeight || -1;\n\n\tif (node._tocItemRef) {\n\t\tline._pageNodeRef = node._tocItemRef;\n\t}\n\n\tif (node._pageRef) {\n\t\tline._pageNodeRef = node._pageRef._nodeRef;\n\t}\n\n\twhile (line && (maxHeight === -1 || currentHeight < maxHeight)) {\n\t\tvar positions = this.writer.addLine(line);\n\t\tnode.positions.push(positions);\n\t\tline = this.buildNextLine(node);\n\t\tif (line) {\n\t\t\tcurrentHeight += line.getHeight();\n\t\t}\n\t}\n};\n\nLayoutBuilder.prototype.processToc = function (node) {\n\tif (node.toc.title) {\n\t\tthis.processNode(node.toc.title);\n\t}\n\tthis.processNode(node.toc._table);\n};\n\nLayoutBuilder.prototype.buildNextLine = function (textNode) {\n\n\tfunction cloneInline(inline) {\n\t\tvar newInline = inline.constructor();\n\t\tfor (var key in inline) {\n\t\t\tnewInline[key] = inline[key];\n\t\t}\n\t\treturn newInline;\n\t}\n\n\tif (!textNode._inlines || textNode._inlines.length === 0) {\n\t\treturn null;\n\t}\n\n\tvar line = new Line(this.writer.context().availableWidth);\n\tvar textTools = new TextTools(null);\n\n\twhile (textNode._inlines && textNode._inlines.length > 0 && line.hasEnoughSpaceForInline(textNode._inlines[0])) {\n\t\tvar inline = textNode._inlines.shift();\n\n\t\tif (!inline.noWrap && inline.text.length > 1 && inline.width > line.maxWidth) {\n\t\t\tvar widthPerChar = inline.width / inline.text.length;\n\t\t\tvar maxChars = Math.floor(line.maxWidth / widthPerChar);\n\t\t\tif (maxChars < 1) {\n\t\t\t\tmaxChars = 1;\n\t\t\t}\n\t\t\tif (maxChars < inline.text.length) {\n\t\t\t\tvar newInline = cloneInline(inline);\n\n\t\t\t\tnewInline.text = inline.text.substr(maxChars);\n\t\t\t\tinline.text = inline.text.substr(0, maxChars);\n\n\t\t\t\tnewInline.width = textTools.widthOfString(newInline.text, newInline.font, newInline.fontSize, newInline.characterSpacing, newInline.fontFeatures);\n\t\t\t\tinline.width = textTools.widthOfString(inline.text, inline.font, inline.fontSize, inline.characterSpacing, inline.fontFeatures);\n\n\t\t\t\ttextNode._inlines.unshift(newInline);\n\t\t\t}\n\t\t}\n\n\t\tline.addInline(inline);\n\t}\n\n\tline.lastLineInParagraph = textNode._inlines.length === 0;\n\n\treturn line;\n};\n\n// images\nLayoutBuilder.prototype.processImage = function (node) {\n\tvar position = this.writer.addImage(node);\n\tnode.positions.push(position);\n};\n\nLayoutBuilder.prototype.processCanvas = function (node) {\n\tvar height = node._minHeight;\n\n\tif (node.absolutePosition === undefined && this.writer.context().availableHeight < height) {\n\t\t// TODO: support for canvas larger than a page\n\t\t// TODO: support for other overflow methods\n\n\t\tthis.writer.moveToNextPage();\n\t}\n\n\tthis.writer.alignCanvas(node);\n\n\tnode.canvas.forEach(function (vector) {\n\t\tvar position = this.writer.addVector(vector);\n\t\tnode.positions.push(position);\n\t}, this);\n\n\tthis.writer.context().moveDown(height);\n};\n\nLayoutBuilder.prototype.processQr = function (node) {\n\tvar position = this.writer.addQr(node);\n\tnode.positions.push(position);\n};\n\nmodule.exports = LayoutBuilder;\n\n\n/***/ }),\n/* 129 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(Buffer) {\n\nvar isString = __webpack_require__(0).isString;\nvar isNumber = __webpack_require__(0).isNumber;\nvar isBoolean = __webpack_require__(0).isBoolean;\nvar isArray = __webpack_require__(0).isArray;\nvar isUndefined = __webpack_require__(0).isUndefined;\nvar fontStringify = __webpack_require__(0).fontStringify;\n\nfunction DocPreprocessor() {\n\n}\n\nDocPreprocessor.prototype.preprocessDocument = function (docStructure) {\n\tthis.tocs = [];\n\tthis.nodeReferences = [];\n\treturn this.preprocessNode(docStructure);\n};\n\nDocPreprocessor.prototype.preprocessNode = function (node) {\n\t// expand shortcuts and casting values\n\tif (isArray(node)) {\n\t\tnode = {stack: node};\n\t} else if (isString(node)) {\n\t\tnode = {text: node};\n\t} else if (isNumber(node) || isBoolean(node)) {\n\t\tnode = {text: node.toString()};\n\t} else if (node === null) {\n\t\tnode = {text: ''};\n\t} else if (Object.keys(node).length === 0) { // empty object\n\t\tnode = {text: ''};\n\t}\n\n\tif (node.columns) {\n\t\treturn this.preprocessColumns(node);\n\t} else if (node.stack) {\n\t\treturn this.preprocessVerticalContainer(node);\n\t} else if (node.ul) {\n\t\treturn this.preprocessList(node);\n\t} else if (node.ol) {\n\t\treturn this.preprocessList(node);\n\t} else if (node.table) {\n\t\treturn this.preprocessTable(node);\n\t} else if (node.text !== undefined) {\n\t\treturn this.preprocessText(node);\n\t} else if (node.toc) {\n\t\treturn this.preprocessToc(node);\n\t} else if (node.image) {\n\t\treturn this.preprocessImage(node);\n\t} else if (node.canvas) {\n\t\treturn this.preprocessCanvas(node);\n\t} else if (node.qr) {\n\t\treturn this.preprocessQr(node);\n\t} else if (node.pageReference || node.textReference) {\n\t\treturn this.preprocessText(node);\n\t} else {\n\t\tthrow 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify);\n\t}\n};\n\nDocPreprocessor.prototype.preprocessColumns = function (node) {\n\tvar columns = node.columns;\n\n\tfor (var i = 0, l = columns.length; i < l; i++) {\n\t\tcolumns[i] = this.preprocessNode(columns[i]);\n\t}\n\n\treturn node;\n};\n\nDocPreprocessor.prototype.preprocessVerticalContainer = function (node) {\n\tvar items = node.stack;\n\n\tfor (var i = 0, l = items.length; i < l; i++) {\n\t\titems[i] = this.preprocessNode(items[i]);\n\t}\n\n\treturn node;\n};\n\nDocPreprocessor.prototype.preprocessList = function (node) {\n\tvar items = node.ul || node.ol;\n\n\tfor (var i = 0, l = items.length; i < l; i++) {\n\t\titems[i] = this.preprocessNode(items[i]);\n\t}\n\n\treturn node;\n};\n\nDocPreprocessor.prototype.preprocessTable = function (node) {\n\tvar col, row, cols, rows;\n\n\tfor (col = 0, cols = node.table.body[0].length; col < cols; col++) {\n\t\tfor (row = 0, rows = node.table.body.length; row < rows; row++) {\n\t\t\tvar rowData = node.table.body[row];\n\t\t\tvar data = rowData[col];\n\t\t\tif (data !== undefined) {\n\t\t\t\tif (data === null) { // transform to object\n\t\t\t\t\tdata = '';\n\t\t\t\t}\n\t\t\t\tif (!data._span) {\n\t\t\t\t\trowData[col] = this.preprocessNode(data);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn node;\n};\n\nDocPreprocessor.prototype.preprocessText = function (node) {\n\tif (node.tocItem) {\n\t\tif (!isArray(node.tocItem)) {\n\t\t\tnode.tocItem = [node.tocItem];\n\t\t}\n\n\t\tfor (var i = 0, l = node.tocItem.length; i < l; i++) {\n\t\t\tif (!isString(node.tocItem[i])) {\n\t\t\t\tnode.tocItem[i] = '_default_';\n\t\t\t}\n\n\t\t\tvar tocItemId = node.tocItem[i];\n\n\t\t\tif (!this.tocs[tocItemId]) {\n\t\t\t\tthis.tocs[tocItemId] = {toc: {_items: [], _pseudo: true}};\n\t\t\t}\n\n\t\t\tthis.tocs[tocItemId].toc._items.push(node);\n\t\t}\n\t}\n\n\tif (node.id) {\n\t\tif (this.nodeReferences[node.id]) {\n\t\t\tif (!this.nodeReferences[node.id]._pseudo) {\n\t\t\t\tthrow \"Node id '\" + node.id + \"' already exists\";\n\t\t\t}\n\n\t\t\tthis.nodeReferences[node.id]._nodeRef = node;\n\t\t\tthis.nodeReferences[node.id]._pseudo = false;\n\t\t} else {\n\t\t\tthis.nodeReferences[node.id] = {_nodeRef: node};\n\t\t}\n\t}\n\n\tif (node.pageReference) {\n\t\tif (!this.nodeReferences[node.pageReference]) {\n\t\t\tthis.nodeReferences[node.pageReference] = {_nodeRef: {}, _pseudo: true};\n\t\t}\n\t\tnode.text = '00000';\n\t\tnode._pageRef = this.nodeReferences[node.pageReference];\n\t}\n\n\tif (node.textReference) {\n\t\tif (!this.nodeReferences[node.textReference]) {\n\t\t\tthis.nodeReferences[node.textReference] = {_nodeRef: {}, _pseudo: true};\n\t\t}\n\n\t\tnode.text = '';\n\t\tnode._textRef = this.nodeReferences[node.textReference];\n\t}\n\n\tif (node.text && node.text.text) {\n\t\tnode.text = [this.preprocessNode(node.text)];\n\t}\n\n\treturn node;\n};\n\nDocPreprocessor.prototype.preprocessToc = function (node) {\n\tif (!node.toc.id) {\n\t\tnode.toc.id = '_default_';\n\t}\n\n\tnode.toc.title = node.toc.title ? this.preprocessNode(node.toc.title) : null;\n\tnode.toc._items = [];\n\n\tif (this.tocs[node.toc.id]) {\n\t\tif (!this.tocs[node.toc.id].toc._pseudo) {\n\t\t\tthrow \"TOC '\" + node.toc.id + \"' already exists\";\n\t\t}\n\n\t\tnode.toc._items = this.tocs[node.toc.id].toc._items;\n\t}\n\n\tthis.tocs[node.toc.id] = node;\n\n\treturn node;\n};\n\nDocPreprocessor.prototype.preprocessImage = function (node) {\n\tif (!isUndefined(node.image.type) && !isUndefined(node.image.data) && (node.image.type === 'Buffer') && isArray(node.image.data)) {\n\t\tnode.image = Buffer.from(node.image.data);\n\t}\n\treturn node;\n};\n\nDocPreprocessor.prototype.preprocessCanvas = function (node) {\n\treturn node;\n};\n\nDocPreprocessor.prototype.preprocessQr = function (node) {\n\treturn node;\n};\n\nmodule.exports = DocPreprocessor;\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 130 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/*eslint no-unused-vars: [\"error\", {\"args\": \"none\"}]*/\n\n\n\nvar TextTools = __webpack_require__(42);\nvar StyleContextStack = __webpack_require__(80);\nvar ColumnCalculator = __webpack_require__(44);\nvar isString = __webpack_require__(0).isString;\nvar isNumber = __webpack_require__(0).isNumber;\nvar isObject = __webpack_require__(0).isObject;\nvar isArray = __webpack_require__(0).isArray;\nvar fontStringify = __webpack_require__(0).fontStringify;\nvar pack = __webpack_require__(0).pack;\nvar qrEncoder = __webpack_require__(134);\n\n/**\n * @private\n */\nfunction DocMeasure(fontProvider, styleDictionary, defaultStyle, imageMeasure, tableLayouts, images) {\n\tthis.textTools = new TextTools(fontProvider);\n\tthis.styleStack = new StyleContextStack(styleDictionary, defaultStyle);\n\tthis.imageMeasure = imageMeasure;\n\tthis.tableLayouts = tableLayouts;\n\tthis.images = images;\n\tthis.autoImageIndex = 1;\n}\n\n/**\n * Measures all nodes and sets min/max-width properties required for the second\n * layout-pass.\n * @param {Object} docStructure document-definition-object\n * @return {Object} document-measurement-object\n */\nDocMeasure.prototype.measureDocument = function (docStructure) {\n\treturn this.measureNode(docStructure);\n};\n\nDocMeasure.prototype.measureNode = function (node) {\n\n\tvar self = this;\n\n\treturn this.styleStack.auto(node, function () {\n\t\t// TODO: refactor + rethink whether this is the proper way to handle margins\n\t\tnode._margin = getNodeMargin(node);\n\n\t\tif (node.columns) {\n\t\t\treturn extendMargins(self.measureColumns(node));\n\t\t} else if (node.stack) {\n\t\t\treturn extendMargins(self.measureVerticalContainer(node));\n\t\t} else if (node.ul) {\n\t\t\treturn extendMargins(self.measureUnorderedList(node));\n\t\t} else if (node.ol) {\n\t\t\treturn extendMargins(self.measureOrderedList(node));\n\t\t} else if (node.table) {\n\t\t\treturn extendMargins(self.measureTable(node));\n\t\t} else if (node.text !== undefined) {\n\t\t\treturn extendMargins(self.measureLeaf(node));\n\t\t} else if (node.toc) {\n\t\t\treturn extendMargins(self.measureToc(node));\n\t\t} else if (node.image) {\n\t\t\treturn extendMargins(self.measureImage(node));\n\t\t} else if (node.canvas) {\n\t\t\treturn extendMargins(self.measureCanvas(node));\n\t\t} else if (node.qr) {\n\t\t\treturn extendMargins(self.measureQr(node));\n\t\t} else {\n\t\t\tthrow 'Unrecognized document structure: ' + JSON.stringify(node, fontStringify);\n\t\t}\n\t});\n\n\tfunction extendMargins(node) {\n\t\tvar margin = node._margin;\n\n\t\tif (margin) {\n\t\t\tnode._minWidth += margin[0] + margin[2];\n\t\t\tnode._maxWidth += margin[0] + margin[2];\n\t\t}\n\n\t\treturn node;\n\t}\n\n\tfunction getNodeMargin() {\n\n\t\tfunction processSingleMargins(node, currentMargin) {\n\t\t\tif (node.marginLeft || node.marginTop || node.marginRight || node.marginBottom) {\n\t\t\t\treturn [\n\t\t\t\t\tnode.marginLeft || currentMargin[0] || 0,\n\t\t\t\t\tnode.marginTop || currentMargin[1] || 0,\n\t\t\t\t\tnode.marginRight || currentMargin[2] || 0,\n\t\t\t\t\tnode.marginBottom || currentMargin[3] || 0\n\t\t\t\t];\n\t\t\t}\n\t\t\treturn currentMargin;\n\t\t}\n\n\t\tfunction flattenStyleArray(styleArray) {\n\t\t\tvar flattenedStyles = {};\n\t\t\tfor (var i = styleArray.length - 1; i >= 0; i--) {\n\t\t\t\tvar styleName = styleArray[i];\n\t\t\t\tvar style = self.styleStack.styleDictionary[styleName];\n\t\t\t\tfor (var key in style) {\n\t\t\t\t\tif (style.hasOwnProperty(key)) {\n\t\t\t\t\t\tflattenedStyles[key] = style[key];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn flattenedStyles;\n\t\t}\n\n\t\tfunction convertMargin(margin) {\n\t\t\tif (isNumber(margin)) {\n\t\t\t\tmargin = [margin, margin, margin, margin];\n\t\t\t} else if (isArray(margin)) {\n\t\t\t\tif (margin.length === 2) {\n\t\t\t\t\tmargin = [margin[0], margin[1], margin[0], margin[1]];\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn margin;\n\t\t}\n\n\t\tvar margin = [undefined, undefined, undefined, undefined];\n\n\t\tif (node.style) {\n\t\t\tvar styleArray = isArray(node.style) ? node.style : [node.style];\n\t\t\tvar flattenedStyleArray = flattenStyleArray(styleArray);\n\n\t\t\tif (flattenedStyleArray) {\n\t\t\t\tmargin = processSingleMargins(flattenedStyleArray, margin);\n\t\t\t}\n\n\t\t\tif (flattenedStyleArray.margin) {\n\t\t\t\tmargin = convertMargin(flattenedStyleArray.margin);\n\t\t\t}\n\t\t}\n\n\t\tmargin = processSingleMargins(node, margin);\n\n\t\tif (node.margin) {\n\t\t\tmargin = convertMargin(node.margin);\n\t\t}\n\n\t\tif (margin[0] === undefined && margin[1] === undefined && margin[2] === undefined && margin[3] === undefined) {\n\t\t\treturn null;\n\t\t} else {\n\t\t\treturn margin;\n\t\t}\n\t}\n};\n\nDocMeasure.prototype.convertIfBase64Image = function (node) {\n\tif (/^data:image\\/(jpeg|jpg|png);base64,/.test(node.image)) {\n\t\tvar label = '$$pdfmake$$' + this.autoImageIndex++;\n\t\tthis.images[label] = node.image;\n\t\tnode.image = label;\n\t}\n};\n\nDocMeasure.prototype.measureImage = function (node) {\n\tif (this.images) {\n\t\tthis.convertIfBase64Image(node);\n\t}\n\n\tvar imageSize = this.imageMeasure.measureImage(node.image);\n\n\tif (node.fit) {\n\t\tvar factor = (imageSize.width / imageSize.height > node.fit[0] / node.fit[1]) ? node.fit[0] / imageSize.width : node.fit[1] / imageSize.height;\n\t\tnode._width = node._minWidth = node._maxWidth = imageSize.width * factor;\n\t\tnode._height = imageSize.height * factor;\n\t} else {\n\t\tnode._width = node._minWidth = node._maxWidth = node.width || imageSize.width;\n\t\tnode._height = node.height || (imageSize.height * node._width / imageSize.width);\n\n\t\tif (isNumber(node.maxWidth) && node.maxWidth < node._width) {\n\t\t\tnode._width = node._minWidth = node._maxWidth = node.maxWidth;\n\t\t\tnode._height = node._width * imageSize.height / imageSize.width;\n\t\t}\n\n\t\tif (isNumber(node.maxHeight) && node.maxHeight < node._height) {\n\t\t\tnode._height = node.maxHeight;\n\t\t\tnode._width = node._minWidth = node._maxWidth = node._height * imageSize.width / imageSize.height;\n\t\t}\n\n\t\tif (isNumber(node.minWidth) && node.minWidth > node._width) {\n\t\t\tnode._width = node._minWidth = node._maxWidth = node.minWidth;\n\t\t\tnode._height = node._width * imageSize.height / imageSize.width;\n\t\t}\n\n\t\tif (isNumber(node.minHeight) && node.minHeight > node._height) {\n\t\t\tnode._height = node.minHeight;\n\t\t\tnode._width = node._minWidth = node._maxWidth = node._height * imageSize.width / imageSize.height;\n\t\t}\n\t}\n\n\tnode._alignment = this.styleStack.getProperty('alignment');\n\treturn node;\n};\n\nDocMeasure.prototype.measureLeaf = function (node) {\n\n\tif (node._textRef && node._textRef._nodeRef.text) {\n\t\tnode.text = node._textRef._nodeRef.text;\n\t}\n\n\t// Make sure style properties of the node itself are considered when building inlines.\n\t// We could also just pass [node] to buildInlines, but that fails for bullet points.\n\tvar styleStack = this.styleStack.clone();\n\tstyleStack.push(node);\n\n\tvar data = this.textTools.buildInlines(node.text, styleStack);\n\n\tnode._inlines = data.items;\n\tnode._minWidth = data.minWidth;\n\tnode._maxWidth = data.maxWidth;\n\n\treturn node;\n};\n\nDocMeasure.prototype.measureToc = function (node) {\n\tif (node.toc.title) {\n\t\tnode.toc.title = this.measureNode(node.toc.title);\n\t}\n\n\tvar body = [];\n\tvar textStyle = node.toc.textStyle || {};\n\tvar numberStyle = node.toc.numberStyle || textStyle;\n\tvar textMargin = node.toc.textMargin || [0, 0, 0, 0];\n\tfor (var i = 0, l = node.toc._items.length; i < l; i++) {\n\t\tvar item = node.toc._items[i];\n\t\tvar lineStyle = node.toc._items[i].tocStyle || textStyle;\n\t\tvar lineMargin = node.toc._items[i].tocMargin || textMargin;\n\t\tbody.push([\n\t\t\t{text: item.text, alignment: 'left', style: lineStyle, margin: lineMargin},\n\t\t\t{text: '00000', alignment: 'right', _tocItemRef: item, style: numberStyle, margin: [0, lineMargin[1], 0, lineMargin[3]]}\n\t\t]);\n\t}\n\n\n\tnode.toc._table = {\n\t\ttable: {\n\t\t\tdontBreakRows: true,\n\t\t\twidths: ['*', 'auto'],\n\t\t\tbody: body\n\t\t},\n\t\tlayout: 'noBorders'\n\t};\n\n\tnode.toc._table = this.measureNode(node.toc._table);\n\n\treturn node;\n};\n\nDocMeasure.prototype.measureVerticalContainer = function (node) {\n\tvar items = node.stack;\n\n\tnode._minWidth = 0;\n\tnode._maxWidth = 0;\n\n\tfor (var i = 0, l = items.length; i < l; i++) {\n\t\titems[i] = this.measureNode(items[i]);\n\n\t\tnode._minWidth = Math.max(node._minWidth, items[i]._minWidth);\n\t\tnode._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth);\n\t}\n\n\treturn node;\n};\n\nDocMeasure.prototype.gapSizeForList = function () {\n\treturn this.textTools.sizeOfString('9. ', this.styleStack);\n};\n\nDocMeasure.prototype.buildUnorderedMarker = function (styleStack, gapSize, type) {\n\tfunction buildDisc(gapSize, color) {\n\t\t// TODO: ascender-based calculations\n\t\tvar radius = gapSize.fontSize / 6;\n\t\treturn {\n\t\t\tcanvas: [{\n\t\t\t\t\tx: radius,\n\t\t\t\t\ty: (gapSize.height / gapSize.lineHeight) + gapSize.descender - gapSize.fontSize / 3,\n\t\t\t\t\tr1: radius,\n\t\t\t\t\tr2: radius,\n\t\t\t\t\ttype: 'ellipse',\n\t\t\t\t\tcolor: color\n\t\t\t\t}]\n\t\t};\n\t}\n\n\tfunction buildSquare(gapSize, color) {\n\t\t// TODO: ascender-based calculations\n\t\tvar size = gapSize.fontSize / 3;\n\t\treturn {\n\t\t\tcanvas: [{\n\t\t\t\t\tx: 0,\n\t\t\t\t\ty: (gapSize.height / gapSize.lineHeight) + gapSize.descender - (gapSize.fontSize / 3) - (size / 2),\n\t\t\t\t\th: size,\n\t\t\t\t\tw: size,\n\t\t\t\t\ttype: 'rect',\n\t\t\t\t\tcolor: color\n\t\t\t\t}]\n\t\t};\n\t}\n\n\tfunction buildCircle(gapSize, color) {\n\t\t// TODO: ascender-based calculations\n\t\tvar radius = gapSize.fontSize / 6;\n\t\treturn {\n\t\t\tcanvas: [{\n\t\t\t\t\tx: radius,\n\t\t\t\t\ty: (gapSize.height / gapSize.lineHeight) + gapSize.descender - gapSize.fontSize / 3,\n\t\t\t\t\tr1: radius,\n\t\t\t\t\tr2: radius,\n\t\t\t\t\ttype: 'ellipse',\n\t\t\t\t\tlineColor: color\n\t\t\t\t}]\n\t\t};\n\t}\n\n\tvar marker;\n\tvar color = styleStack.getProperty('markerColor') || styleStack.getProperty('color') || 'black';\n\n\tswitch (type) {\n\t\tcase 'circle':\n\t\t\tmarker = buildCircle(gapSize, color);\n\t\t\tbreak;\n\n\t\tcase 'square':\n\t\t\tmarker = buildSquare(gapSize, color);\n\t\t\tbreak;\n\n\t\tcase 'none':\n\t\t\tmarker = {};\n\t\t\tbreak;\n\n\t\tcase 'disc':\n\t\tdefault:\n\t\t\tmarker = buildDisc(gapSize, color);\n\t\t\tbreak;\n\t}\n\n\tmarker._minWidth = marker._maxWidth = gapSize.width;\n\tmarker._minHeight = marker._maxHeight = gapSize.height;\n\n\treturn marker;\n};\n\nDocMeasure.prototype.buildOrderedMarker = function (counter, styleStack, type, separator) {\n\tfunction prepareAlpha(counter) {\n\t\tfunction toAlpha(num) {\n\t\t\treturn (num >= 26 ? toAlpha((num / 26 >> 0) - 1) : '') + 'abcdefghijklmnopqrstuvwxyz'[num % 26 >> 0];\n\t\t}\n\n\t\tif (counter < 1) {\n\t\t\treturn counter.toString();\n\t\t}\n\n\t\treturn toAlpha(counter - 1);\n\t}\n\n\tfunction prepareRoman(counter) {\n\t\tif (counter < 1 || counter > 4999) {\n\t\t\treturn counter.toString();\n\t\t}\n\t\tvar num = counter;\n\t\tvar lookup = {M: 1000, CM: 900, D: 500, CD: 400, C: 100, XC: 90, L: 50, XL: 40, X: 10, IX: 9, V: 5, IV: 4, I: 1}, roman = '', i;\n\t\tfor (i in lookup) {\n\t\t\twhile (num >= lookup[i]) {\n\t\t\t\troman += i;\n\t\t\t\tnum -= lookup[i];\n\t\t\t}\n\t\t}\n\t\treturn roman;\n\t}\n\n\tfunction prepareDecimal(counter) {\n\t\treturn counter.toString();\n\t}\n\n\tvar counterText;\n\tswitch (type) {\n\t\tcase 'none':\n\t\t\tcounterText = null;\n\t\t\tbreak;\n\n\t\tcase 'upper-alpha':\n\t\t\tcounterText = prepareAlpha(counter).toUpperCase();\n\t\t\tbreak;\n\n\t\tcase 'lower-alpha':\n\t\t\tcounterText = prepareAlpha(counter);\n\t\t\tbreak;\n\n\t\tcase 'upper-roman':\n\t\t\tcounterText = prepareRoman(counter);\n\t\t\tbreak;\n\n\t\tcase 'lower-roman':\n\t\t\tcounterText = prepareRoman(counter).toLowerCase();\n\t\t\tbreak;\n\n\t\tcase 'decimal':\n\t\tdefault:\n\t\t\tcounterText = prepareDecimal(counter);\n\t\t\tbreak;\n\t}\n\n\tif (counterText === null) {\n\t\treturn {};\n\t}\n\n\tif (separator) {\n\t\tif (isArray(separator)) {\n\t\t\tif (separator[0]) {\n\t\t\t\tcounterText = separator[0] + counterText;\n\t\t\t}\n\n\t\t\tif (separator[1]) {\n\t\t\t\tcounterText += separator[1];\n\t\t\t}\n\t\t\tcounterText += ' ';\n\t\t} else {\n\t\t\tcounterText += separator + ' ';\n\t\t}\n\t}\n\n\tvar textArray = {text: counterText};\n\tvar markerColor = styleStack.getProperty('markerColor');\n\tif (markerColor) {\n\t\ttextArray.color = markerColor;\n\t}\n\n\treturn {_inlines: this.textTools.buildInlines(textArray, styleStack).items};\n};\n\nDocMeasure.prototype.measureUnorderedList = function (node) {\n\tvar style = this.styleStack.clone();\n\tvar items = node.ul;\n\tnode.type = node.type || 'disc';\n\tnode._gapSize = this.gapSizeForList();\n\tnode._minWidth = 0;\n\tnode._maxWidth = 0;\n\n\tfor (var i = 0, l = items.length; i < l; i++) {\n\t\tvar item = items[i] = this.measureNode(items[i]);\n\n\t\tif (!item.ol && !item.ul) {\n\t\t\titem.listMarker = this.buildUnorderedMarker(style, node._gapSize, item.listType || node.type);\n\t\t}\n\n\t\tnode._minWidth = Math.max(node._minWidth, items[i]._minWidth + node._gapSize.width);\n\t\tnode._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth + node._gapSize.width);\n\t}\n\n\treturn node;\n};\n\nDocMeasure.prototype.measureOrderedList = function (node) {\n\tvar style = this.styleStack.clone();\n\tvar items = node.ol;\n\tnode.type = node.type || 'decimal';\n\tnode.separator = node.separator || '.';\n\tnode.reversed = node.reversed || false;\n\tif (!node.start) {\n\t\tnode.start = node.reversed ? items.length : 1;\n\t}\n\tnode._gapSize = this.gapSizeForList();\n\tnode._minWidth = 0;\n\tnode._maxWidth = 0;\n\n\tvar counter = node.start;\n\tfor (var i = 0, l = items.length; i < l; i++) {\n\t\tvar item = items[i] = this.measureNode(items[i]);\n\n\t\tif (!item.ol && !item.ul) {\n\t\t\titem.listMarker = this.buildOrderedMarker(item.counter || counter, style, item.listType || node.type, node.separator);\n\t\t\tif (item.listMarker._inlines) {\n\t\t\t\tnode._gapSize.width = Math.max(node._gapSize.width, item.listMarker._inlines[0].width);\n\t\t\t}\n\t\t} // TODO: else - nested lists numbering\n\n\t\tnode._minWidth = Math.max(node._minWidth, items[i]._minWidth);\n\t\tnode._maxWidth = Math.max(node._maxWidth, items[i]._maxWidth);\n\n\t\tif (node.reversed) {\n\t\t\tcounter--;\n\t\t} else {\n\t\t\tcounter++;\n\t\t}\n\t}\n\n\tnode._minWidth += node._gapSize.width;\n\tnode._maxWidth += node._gapSize.width;\n\n\tfor (var i = 0, l = items.length; i < l; i++) {\n\t\tvar item = items[i];\n\t\tif (!item.ol && !item.ul) {\n\t\t\titem.listMarker._minWidth = item.listMarker._maxWidth = node._gapSize.width;\n\t\t}\n\t}\n\n\treturn node;\n};\n\nDocMeasure.prototype.measureColumns = function (node) {\n\tvar columns = node.columns;\n\tnode._gap = this.styleStack.getProperty('columnGap') || 0;\n\n\tfor (var i = 0, l = columns.length; i < l; i++) {\n\t\tcolumns[i] = this.measureNode(columns[i]);\n\t}\n\n\tvar measures = ColumnCalculator.measureMinMax(columns);\n\n\tvar numGaps = (columns.length > 0) ? (columns.length - 1) : 0;\n\tnode._minWidth = measures.min + node._gap * numGaps;\n\tnode._maxWidth = measures.max + node._gap * numGaps;\n\n\treturn node;\n};\n\nDocMeasure.prototype.measureTable = function (node) {\n\textendTableWidths(node);\n\tnode._layout = getLayout(this.tableLayouts);\n\tnode._offsets = getOffsets(node._layout);\n\n\tvar colSpans = [];\n\tvar col, row, cols, rows;\n\n\tfor (col = 0, cols = node.table.body[0].length; col < cols; col++) {\n\t\tvar c = node.table.widths[col];\n\t\tc._minWidth = 0;\n\t\tc._maxWidth = 0;\n\n\t\tfor (row = 0, rows = node.table.body.length; row < rows; row++) {\n\t\t\tvar rowData = node.table.body[row];\n\t\t\tvar data = rowData[col];\n\t\t\tif (data === undefined) {\n\t\t\t\tconsole.error('Malformed table row ', rowData, 'in node ', node);\n\t\t\t\tthrow 'Malformed table row, a cell is undefined.';\n\t\t\t}\n\t\t\tif (data === null) { // transform to object\n\t\t\t\tdata = '';\n\t\t\t}\n\n\t\t\tif (!data._span) {\n\t\t\t\tdata = rowData[col] = this.styleStack.auto(data, measureCb(this, data));\n\n\t\t\t\tif (data.colSpan && data.colSpan > 1) {\n\t\t\t\t\tmarkSpans(rowData, col, data.colSpan);\n\t\t\t\t\tcolSpans.push({col: col, span: data.colSpan, minWidth: data._minWidth, maxWidth: data._maxWidth});\n\t\t\t\t} else {\n\t\t\t\t\tc._minWidth = Math.max(c._minWidth, data._minWidth);\n\t\t\t\t\tc._maxWidth = Math.max(c._maxWidth, data._maxWidth);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (data.rowSpan && data.rowSpan > 1) {\n\t\t\t\tmarkVSpans(node.table, row, col, data.rowSpan);\n\t\t\t}\n\t\t}\n\t}\n\n\textendWidthsForColSpans();\n\n\tvar measures = ColumnCalculator.measureMinMax(node.table.widths);\n\n\tnode._minWidth = measures.min + node._offsets.total;\n\tnode._maxWidth = measures.max + node._offsets.total;\n\n\treturn node;\n\n\tfunction measureCb(_this, data) {\n\t\treturn function () {\n\t\t\tif (isObject(data)) {\n\t\t\t\tdata.fillColor = _this.styleStack.getProperty('fillColor');\n\t\t\t}\n\t\t\treturn _this.measureNode(data);\n\t\t};\n\t}\n\n\tfunction getLayout(tableLayouts) {\n\t\tvar layout = node.layout;\n\n\t\tif (isString(layout)) {\n\t\t\tlayout = tableLayouts[layout];\n\t\t}\n\n\t\tvar defaultLayout = {\n\t\t\thLineWidth: function (i, node) {\n\t\t\t\treturn 1;\n\t\t\t},\n\t\t\tvLineWidth: function (i, node) {\n\t\t\t\treturn 1;\n\t\t\t},\n\t\t\thLineColor: function (i, node) {\n\t\t\t\treturn 'black';\n\t\t\t},\n\t\t\tvLineColor: function (i, node) {\n\t\t\t\treturn 'black';\n\t\t\t},\n\t\t\tpaddingLeft: function (i, node) {\n\t\t\t\treturn 4;\n\t\t\t},\n\t\t\tpaddingRight: function (i, node) {\n\t\t\t\treturn 4;\n\t\t\t},\n\t\t\tpaddingTop: function (i, node) {\n\t\t\t\treturn 2;\n\t\t\t},\n\t\t\tpaddingBottom: function (i, node) {\n\t\t\t\treturn 2;\n\t\t\t},\n\t\t\tfillColor: function (i, node) {\n\t\t\t\treturn null;\n\t\t\t},\n\t\t\tdefaultBorder: true\n\t\t};\n\n\t\treturn pack(defaultLayout, layout);\n\t}\n\n\tfunction getOffsets(layout) {\n\t\tvar offsets = [];\n\t\tvar totalOffset = 0;\n\t\tvar prevRightPadding = 0;\n\n\t\tfor (var i = 0, l = node.table.widths.length; i < l; i++) {\n\t\t\tvar lOffset = prevRightPadding + layout.vLineWidth(i, node) + layout.paddingLeft(i, node);\n\t\t\toffsets.push(lOffset);\n\t\t\ttotalOffset += lOffset;\n\t\t\tprevRightPadding = layout.paddingRight(i, node);\n\t\t}\n\n\t\ttotalOffset += prevRightPadding + layout.vLineWidth(node.table.widths.length, node);\n\n\t\treturn {\n\t\t\ttotal: totalOffset,\n\t\t\toffsets: offsets\n\t\t};\n\t}\n\n\tfunction extendWidthsForColSpans() {\n\t\tvar q, j;\n\n\t\tfor (var i = 0, l = colSpans.length; i < l; i++) {\n\t\t\tvar span = colSpans[i];\n\n\t\t\tvar currentMinMax = getMinMax(span.col, span.span, node._offsets);\n\t\t\tvar minDifference = span.minWidth - currentMinMax.minWidth;\n\t\t\tvar maxDifference = span.maxWidth - currentMinMax.maxWidth;\n\n\t\t\tif (minDifference > 0) {\n\t\t\t\tq = minDifference / span.span;\n\n\t\t\t\tfor (j = 0; j < span.span; j++) {\n\t\t\t\t\tnode.table.widths[span.col + j]._minWidth += q;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (maxDifference > 0) {\n\t\t\t\tq = maxDifference / span.span;\n\n\t\t\t\tfor (j = 0; j < span.span; j++) {\n\t\t\t\t\tnode.table.widths[span.col + j]._maxWidth += q;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tfunction getMinMax(col, span, offsets) {\n\t\tvar result = {minWidth: 0, maxWidth: 0};\n\n\t\tfor (var i = 0; i < span; i++) {\n\t\t\tresult.minWidth += node.table.widths[col + i]._minWidth + (i ? offsets.offsets[col + i] : 0);\n\t\t\tresult.maxWidth += node.table.widths[col + i]._maxWidth + (i ? offsets.offsets[col + i] : 0);\n\t\t}\n\n\t\treturn result;\n\t}\n\n\tfunction markSpans(rowData, col, span) {\n\t\tfor (var i = 1; i < span; i++) {\n\t\t\trowData[col + i] = {\n\t\t\t\t_span: true,\n\t\t\t\t_minWidth: 0,\n\t\t\t\t_maxWidth: 0,\n\t\t\t\trowSpan: rowData[col].rowSpan\n\t\t\t};\n\t\t}\n\t}\n\n\tfunction markVSpans(table, row, col, span) {\n\t\tfor (var i = 1; i < span; i++) {\n\t\t\ttable.body[row + i][col] = {\n\t\t\t\t_span: true,\n\t\t\t\t_minWidth: 0,\n\t\t\t\t_maxWidth: 0,\n\t\t\t\tfillColor: table.body[row][col].fillColor\n\t\t\t};\n\t\t}\n\t}\n\n\tfunction extendTableWidths(node) {\n\t\tif (!node.table.widths) {\n\t\t\tnode.table.widths = 'auto';\n\t\t}\n\n\t\tif (isString(node.table.widths)) {\n\t\t\tnode.table.widths = [node.table.widths];\n\n\t\t\twhile (node.table.widths.length < node.table.body[0].length) {\n\t\t\t\tnode.table.widths.push(node.table.widths[node.table.widths.length - 1]);\n\t\t\t}\n\t\t}\n\n\t\tfor (var i = 0, l = node.table.widths.length; i < l; i++) {\n\t\t\tvar w = node.table.widths[i];\n\t\t\tif (isNumber(w) || isString(w)) {\n\t\t\t\tnode.table.widths[i] = {width: w};\n\t\t\t}\n\t\t}\n\t}\n};\n\nDocMeasure.prototype.measureCanvas = function (node) {\n\tvar w = 0, h = 0;\n\n\tfor (var i = 0, l = node.canvas.length; i < l; i++) {\n\t\tvar vector = node.canvas[i];\n\n\t\tswitch (vector.type) {\n\t\t\tcase 'ellipse':\n\t\t\t\tw = Math.max(w, vector.x + vector.r1);\n\t\t\t\th = Math.max(h, vector.y + vector.r2);\n\t\t\t\tbreak;\n\t\t\tcase 'rect':\n\t\t\t\tw = Math.max(w, vector.x + vector.w);\n\t\t\t\th = Math.max(h, vector.y + vector.h);\n\t\t\t\tbreak;\n\t\t\tcase 'line':\n\t\t\t\tw = Math.max(w, vector.x1, vector.x2);\n\t\t\t\th = Math.max(h, vector.y1, vector.y2);\n\t\t\t\tbreak;\n\t\t\tcase 'polyline':\n\t\t\t\tfor (var i2 = 0, l2 = vector.points.length; i2 < l2; i2++) {\n\t\t\t\t\tw = Math.max(w, vector.points[i2].x);\n\t\t\t\t\th = Math.max(h, vector.points[i2].y);\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t}\n\t}\n\n\tnode._minWidth = node._maxWidth = w;\n\tnode._minHeight = node._maxHeight = h;\n\tnode._alignment = this.styleStack.getProperty('alignment');\n\n\treturn node;\n};\n\nDocMeasure.prototype.measureQr = function (node) {\n\tnode = qrEncoder.measure(node);\n\tnode._alignment = this.styleStack.getProperty('alignment');\n\treturn node;\n};\n\nmodule.exports = DocMeasure;\n\n\n/***/ }),\n/* 131 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n\n;(function (exports) {\n\t'use strict';\n\n var Arr = (typeof Uint8Array !== 'undefined')\n ? Uint8Array\n : Array\n\n\tvar PLUS = '+'.charCodeAt(0)\n\tvar SLASH = '/'.charCodeAt(0)\n\tvar NUMBER = '0'.charCodeAt(0)\n\tvar LOWER = 'a'.charCodeAt(0)\n\tvar UPPER = 'A'.charCodeAt(0)\n\tvar PLUS_URL_SAFE = '-'.charCodeAt(0)\n\tvar SLASH_URL_SAFE = '_'.charCodeAt(0)\n\n\tfunction decode (elt) {\n\t\tvar code = elt.charCodeAt(0)\n\t\tif (code === PLUS ||\n\t\t code === PLUS_URL_SAFE)\n\t\t\treturn 62 // '+'\n\t\tif (code === SLASH ||\n\t\t code === SLASH_URL_SAFE)\n\t\t\treturn 63 // '/'\n\t\tif (code < NUMBER)\n\t\t\treturn -1 //no match\n\t\tif (code < NUMBER + 10)\n\t\t\treturn code - NUMBER + 26 + 26\n\t\tif (code < UPPER + 26)\n\t\t\treturn code - UPPER\n\t\tif (code < LOWER + 26)\n\t\t\treturn code - LOWER + 26\n\t}\n\n\tfunction b64ToByteArray (b64) {\n\t\tvar i, j, l, tmp, placeHolders, arr\n\n\t\tif (b64.length % 4 > 0) {\n\t\t\tthrow new Error('Invalid string. Length must be a multiple of 4')\n\t\t}\n\n\t\t// the number of equal signs (place holders)\n\t\t// if there are two placeholders, than the two characters before it\n\t\t// represent one byte\n\t\t// if there is only one, then the three characters before it represent 2 bytes\n\t\t// this is just a cheap hack to not do indexOf twice\n\t\tvar len = b64.length\n\t\tplaceHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0\n\n\t\t// base64 is 4/3 + up to two characters of the original data\n\t\tarr = new Arr(b64.length * 3 / 4 - placeHolders)\n\n\t\t// if there are placeholders, only get up to the last complete 4 chars\n\t\tl = placeHolders > 0 ? b64.length - 4 : b64.length\n\n\t\tvar L = 0\n\n\t\tfunction push (v) {\n\t\t\tarr[L++] = v\n\t\t}\n\n\t\tfor (i = 0, j = 0; i < l; i += 4, j += 3) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))\n\t\t\tpush((tmp & 0xFF0000) >> 16)\n\t\t\tpush((tmp & 0xFF00) >> 8)\n\t\t\tpush(tmp & 0xFF)\n\t\t}\n\n\t\tif (placeHolders === 2) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)\n\t\t\tpush(tmp & 0xFF)\n\t\t} else if (placeHolders === 1) {\n\t\t\ttmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)\n\t\t\tpush((tmp >> 8) & 0xFF)\n\t\t\tpush(tmp & 0xFF)\n\t\t}\n\n\t\treturn arr\n\t}\n\n\tfunction uint8ToBase64 (uint8) {\n\t\tvar i,\n\t\t\textraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes\n\t\t\toutput = \"\",\n\t\t\ttemp, length\n\n\t\tfunction encode (num) {\n\t\t\treturn lookup.charAt(num)\n\t\t}\n\n\t\tfunction tripletToBase64 (num) {\n\t\t\treturn encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)\n\t\t}\n\n\t\t// go through the array every three bytes, we'll deal with trailing stuff later\n\t\tfor (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {\n\t\t\ttemp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])\n\t\t\toutput += tripletToBase64(temp)\n\t\t}\n\n\t\t// pad the end with zeros, but make sure to not forget the extra bytes\n\t\tswitch (extraBytes) {\n\t\t\tcase 1:\n\t\t\t\ttemp = uint8[uint8.length - 1]\n\t\t\t\toutput += encode(temp >> 2)\n\t\t\t\toutput += encode((temp << 4) & 0x3F)\n\t\t\t\toutput += '=='\n\t\t\t\tbreak\n\t\t\tcase 2:\n\t\t\t\ttemp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])\n\t\t\t\toutput += encode(temp >> 10)\n\t\t\t\toutput += encode((temp >> 4) & 0x3F)\n\t\t\t\toutput += encode((temp << 2) & 0x3F)\n\t\t\t\toutput += '='\n\t\t\t\tbreak\n\t\t}\n\n\t\treturn output\n\t}\n\n\texports.toByteArray = b64ToByteArray\n\texports.fromByteArray = uint8ToBase64\n}( false ? (this.base64js = {}) : exports))\n\n\n/***/ }),\n/* 132 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var AI, AL, B2, BA, BB, BK, CB, CJ, CL, CM, CP, CR, EX, GL, H2, H3, HL, HY, ID, IN, IS, JL, JT, JV, LF, NL, NS, NU, OP, PO, PR, QU, RI, SA, SG, SP, SY, WJ, XX, ZW;\n\n exports.OP = OP = 0;\n\n exports.CL = CL = 1;\n\n exports.CP = CP = 2;\n\n exports.QU = QU = 3;\n\n exports.GL = GL = 4;\n\n exports.NS = NS = 5;\n\n exports.EX = EX = 6;\n\n exports.SY = SY = 7;\n\n exports.IS = IS = 8;\n\n exports.PR = PR = 9;\n\n exports.PO = PO = 10;\n\n exports.NU = NU = 11;\n\n exports.AL = AL = 12;\n\n exports.HL = HL = 13;\n\n exports.ID = ID = 14;\n\n exports.IN = IN = 15;\n\n exports.HY = HY = 16;\n\n exports.BA = BA = 17;\n\n exports.BB = BB = 18;\n\n exports.B2 = B2 = 19;\n\n exports.ZW = ZW = 20;\n\n exports.CM = CM = 21;\n\n exports.WJ = WJ = 22;\n\n exports.H2 = H2 = 23;\n\n exports.H3 = H3 = 24;\n\n exports.JL = JL = 25;\n\n exports.JV = JV = 26;\n\n exports.JT = JT = 27;\n\n exports.RI = RI = 28;\n\n exports.AI = AI = 29;\n\n exports.BK = BK = 30;\n\n exports.CB = CB = 31;\n\n exports.CJ = CJ = 32;\n\n exports.CR = CR = 33;\n\n exports.LF = LF = 34;\n\n exports.NL = NL = 35;\n\n exports.SA = SA = 36;\n\n exports.SG = SG = 37;\n\n exports.SP = SP = 38;\n\n exports.XX = XX = 39;\n\n}).call(this);\n\n\n/***/ }),\n/* 133 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var CI_BRK, CP_BRK, DI_BRK, IN_BRK, PR_BRK;\n\n exports.DI_BRK = DI_BRK = 0;\n\n exports.IN_BRK = IN_BRK = 1;\n\n exports.CI_BRK = CI_BRK = 2;\n\n exports.CP_BRK = CP_BRK = 3;\n\n exports.PR_BRK = PR_BRK = 4;\n\n exports.pairTable = [[PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, CP_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, DI_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, PR_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK], [IN_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, IN_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, DI_BRK], [DI_BRK, PR_BRK, PR_BRK, IN_BRK, IN_BRK, IN_BRK, PR_BRK, PR_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK, IN_BRK, DI_BRK, DI_BRK, PR_BRK, CI_BRK, PR_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, DI_BRK, IN_BRK]];\n\n}).call(this);\n\n\n/***/ }),\n/* 134 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/*eslint no-unused-vars: [\"error\", {\"args\": \"none\"}]*/\n/*eslint no-redeclare: \"off\"*/\n\n\n/* qr.js -- QR code generator in Javascript (revision 2011-01-19)\n * Written by Kang Seonghoon <public+qrjs@mearie.org>.\n *\n * This source code is in the public domain; if your jurisdiction does not\n * recognize the public domain the terms of Creative Commons CC0 license\n * apply. In the other words, you can always do what you want.\n */\n\n\n// per-version information (cf. JIS X 0510:2004 pp. 30--36, 71)\n//\n// [0]: the degree of generator polynomial by ECC levels\n// [1]: # of code blocks by ECC levels\n// [2]: left-top positions of alignment patterns\n//\n// the number in this table (in particular, [0]) does not exactly match with\n// the numbers in the specficiation. see augumenteccs below for the reason.\nvar VERSIONS = [\n\tnull,\n\t[[10, 7, 17, 13], [1, 1, 1, 1], []],\n\t[[16, 10, 28, 22], [1, 1, 1, 1], [4, 16]],\n\t[[26, 15, 22, 18], [1, 1, 2, 2], [4, 20]],\n\t[[18, 20, 16, 26], [2, 1, 4, 2], [4, 24]],\n\t[[24, 26, 22, 18], [2, 1, 4, 4], [4, 28]],\n\t[[16, 18, 28, 24], [4, 2, 4, 4], [4, 32]],\n\t[[18, 20, 26, 18], [4, 2, 5, 6], [4, 20, 36]],\n\t[[22, 24, 26, 22], [4, 2, 6, 6], [4, 22, 40]],\n\t[[22, 30, 24, 20], [5, 2, 8, 8], [4, 24, 44]],\n\t[[26, 18, 28, 24], [5, 4, 8, 8], [4, 26, 48]],\n\t[[30, 20, 24, 28], [5, 4, 11, 8], [4, 28, 52]],\n\t[[22, 24, 28, 26], [8, 4, 11, 10], [4, 30, 56]],\n\t[[22, 26, 22, 24], [9, 4, 16, 12], [4, 32, 60]],\n\t[[24, 30, 24, 20], [9, 4, 16, 16], [4, 24, 44, 64]],\n\t[[24, 22, 24, 30], [10, 6, 18, 12], [4, 24, 46, 68]],\n\t[[28, 24, 30, 24], [10, 6, 16, 17], [4, 24, 48, 72]],\n\t[[28, 28, 28, 28], [11, 6, 19, 16], [4, 28, 52, 76]],\n\t[[26, 30, 28, 28], [13, 6, 21, 18], [4, 28, 54, 80]],\n\t[[26, 28, 26, 26], [14, 7, 25, 21], [4, 28, 56, 84]],\n\t[[26, 28, 28, 30], [16, 8, 25, 20], [4, 32, 60, 88]],\n\t[[26, 28, 30, 28], [17, 8, 25, 23], [4, 26, 48, 70, 92]],\n\t[[28, 28, 24, 30], [17, 9, 34, 23], [4, 24, 48, 72, 96]],\n\t[[28, 30, 30, 30], [18, 9, 30, 25], [4, 28, 52, 76, 100]],\n\t[[28, 30, 30, 30], [20, 10, 32, 27], [4, 26, 52, 78, 104]],\n\t[[28, 26, 30, 30], [21, 12, 35, 29], [4, 30, 56, 82, 108]],\n\t[[28, 28, 30, 28], [23, 12, 37, 34], [4, 28, 56, 84, 112]],\n\t[[28, 30, 30, 30], [25, 12, 40, 34], [4, 32, 60, 88, 116]],\n\t[[28, 30, 30, 30], [26, 13, 42, 35], [4, 24, 48, 72, 96, 120]],\n\t[[28, 30, 30, 30], [28, 14, 45, 38], [4, 28, 52, 76, 100, 124]],\n\t[[28, 30, 30, 30], [29, 15, 48, 40], [4, 24, 50, 76, 102, 128]],\n\t[[28, 30, 30, 30], [31, 16, 51, 43], [4, 28, 54, 80, 106, 132]],\n\t[[28, 30, 30, 30], [33, 17, 54, 45], [4, 32, 58, 84, 110, 136]],\n\t[[28, 30, 30, 30], [35, 18, 57, 48], [4, 28, 56, 84, 112, 140]],\n\t[[28, 30, 30, 30], [37, 19, 60, 51], [4, 32, 60, 88, 116, 144]],\n\t[[28, 30, 30, 30], [38, 19, 63, 53], [4, 28, 52, 76, 100, 124, 148]],\n\t[[28, 30, 30, 30], [40, 20, 66, 56], [4, 22, 48, 74, 100, 126, 152]],\n\t[[28, 30, 30, 30], [43, 21, 70, 59], [4, 26, 52, 78, 104, 130, 156]],\n\t[[28, 30, 30, 30], [45, 22, 74, 62], [4, 30, 56, 82, 108, 134, 160]],\n\t[[28, 30, 30, 30], [47, 24, 77, 65], [4, 24, 52, 80, 108, 136, 164]],\n\t[[28, 30, 30, 30], [49, 25, 81, 68], [4, 28, 56, 84, 112, 140, 168]]];\n\n// mode constants (cf. Table 2 in JIS X 0510:2004 p. 16)\nvar MODE_TERMINATOR = 0;\nvar MODE_NUMERIC = 1, MODE_ALPHANUMERIC = 2, MODE_OCTET = 4, MODE_KANJI = 8;\n\n// validation regexps\nvar NUMERIC_REGEXP = /^\\d*$/;\nvar ALPHANUMERIC_REGEXP = /^[A-Za-z0-9 $%*+\\-./:]*$/;\nvar ALPHANUMERIC_OUT_REGEXP = /^[A-Z0-9 $%*+\\-./:]*$/;\n\n// ECC levels (cf. Table 22 in JIS X 0510:2004 p. 45)\nvar ECCLEVEL_L = 1, ECCLEVEL_M = 0, ECCLEVEL_Q = 3, ECCLEVEL_H = 2;\n\n// GF(2^8)-to-integer mapping with a reducing polynomial x^8+x^4+x^3+x^2+1\n// invariant: GF256_MAP[GF256_INVMAP[i]] == i for all i in [1,256)\nvar GF256_MAP = [], GF256_INVMAP = [-1];\nfor (var i = 0, v = 1; i < 255; ++i) {\n\tGF256_MAP.push(v);\n\tGF256_INVMAP[v] = i;\n\tv = (v * 2) ^ (v >= 128 ? 0x11d : 0);\n}\n\n// generator polynomials up to degree 30\n// (should match with polynomials in JIS X 0510:2004 Appendix A)\n//\n// generator polynomial of degree K is product of (x-\\alpha^0), (x-\\alpha^1),\n// ..., (x-\\alpha^(K-1)). by convention, we omit the K-th coefficient (always 1)\n// from the result; also other coefficients are written in terms of the exponent\n// to \\alpha to avoid the redundant calculation. (see also calculateecc below.)\nvar GF256_GENPOLY = [[]];\nfor (var i = 0; i < 30; ++i) {\n\tvar prevpoly = GF256_GENPOLY[i], poly = [];\n\tfor (var j = 0; j <= i; ++j) {\n\t\tvar a = (j < i ? GF256_MAP[prevpoly[j]] : 0);\n\t\tvar b = GF256_MAP[(i + (prevpoly[j - 1] || 0)) % 255];\n\t\tpoly.push(GF256_INVMAP[a ^ b]);\n\t}\n\tGF256_GENPOLY.push(poly);\n}\n\n// alphanumeric character mapping (cf. Table 5 in JIS X 0510:2004 p. 19)\nvar ALPHANUMERIC_MAP = {};\nfor (var i = 0; i < 45; ++i) {\n\tALPHANUMERIC_MAP['0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ $%*+-./:'.charAt(i)] = i;\n}\n\n// mask functions in terms of row # and column #\n// (cf. Table 20 in JIS X 0510:2004 p. 42)\n/*jshint unused: false */\nvar MASKFUNCS = [\n\tfunction (i, j) {\n\t\treturn (i + j) % 2 === 0;\n\t},\n\tfunction (i, j) {\n\t\treturn i % 2 === 0;\n\t},\n\tfunction (i, j) {\n\t\treturn j % 3 === 0;\n\t},\n\tfunction (i, j) {\n\t\treturn (i + j) % 3 === 0;\n\t},\n\tfunction (i, j) {\n\t\treturn (((i / 2) | 0) + ((j / 3) | 0)) % 2 === 0;\n\t},\n\tfunction (i, j) {\n\t\treturn (i * j) % 2 + (i * j) % 3 === 0;\n\t},\n\tfunction (i, j) {\n\t\treturn ((i * j) % 2 + (i * j) % 3) % 2 === 0;\n\t},\n\tfunction (i, j) {\n\t\treturn ((i + j) % 2 + (i * j) % 3) % 2 === 0;\n\t}];\n\n// returns true when the version information has to be embeded.\nvar needsverinfo = function (ver) {\n\treturn ver > 6;\n};\n\n// returns the size of entire QR code for given version.\nvar getsizebyver = function (ver) {\n\treturn 4 * ver + 17;\n};\n\n// returns the number of bits available for code words in this version.\nvar nfullbits = function (ver) {\n\t/*\n\t * |<--------------- n --------------->|\n\t * | |<----- n-17 ---->| |\n\t * +-------+ ///+-------+ ----\n\t * | | ///| | ^\n\t * | 9x9 | @@@@@ ///| 9x8 | |\n\t * | | # # # @5x5@ # # # | | |\n\t * +-------+ @@@@@ +-------+ |\n\t * # ---|\n\t * ^ |\n\t * # |\n\t * @@@@@ @@@@@ @@@@@ | n\n\t * @5x5@ @5x5@ @5x5@ n-17\n\t * @@@@@ @@@@@ @@@@@ | |\n\t * # | |\n\t * ////// v |\n\t * //////# ---|\n\t * +-------+ @@@@@ @@@@@ |\n\t * | | @5x5@ @5x5@ |\n\t * | 8x9 | @@@@@ @@@@@ |\n\t * | | v\n\t * +-------+ ----\n\t *\n\t * when the entire code has n^2 modules and there are m^2-3 alignment\n\t * patterns, we have:\n\t * - 225 (= 9x9 + 9x8 + 8x9) modules for finder patterns and\n\t * format information;\n\t * - 2n-34 (= 2(n-17)) modules for timing patterns;\n\t * - 36 (= 3x6 + 6x3) modules for version information, if any;\n\t * - 25m^2-75 (= (m^2-3)(5x5)) modules for alignment patterns\n\t * if any, but 10m-20 (= 2(m-2)x5) of them overlaps with\n\t * timing patterns.\n\t */\n\tvar v = VERSIONS[ver];\n\tvar nbits = 16 * ver * ver + 128 * ver + 64; // finder, timing and format info.\n\tif (needsverinfo(ver))\n\t\tnbits -= 36; // version information\n\tif (v[2].length) { // alignment patterns\n\t\tnbits -= 25 * v[2].length * v[2].length - 10 * v[2].length - 55;\n\t}\n\treturn nbits;\n};\n\n// returns the number of bits available for data portions (i.e. excludes ECC\n// bits but includes mode and length bits) in this version and ECC level.\nvar ndatabits = function (ver, ecclevel) {\n\tvar nbits = nfullbits(ver) & ~7; // no sub-octet code words\n\tvar v = VERSIONS[ver];\n\tnbits -= 8 * v[0][ecclevel] * v[1][ecclevel]; // ecc bits\n\treturn nbits;\n};\n\n// returns the number of bits required for the length of data.\n// (cf. Table 3 in JIS X 0510:2004 p. 16)\nvar ndatalenbits = function (ver, mode) {\n\tswitch (mode) {\n\t\tcase MODE_NUMERIC:\n\t\t\treturn (ver < 10 ? 10 : ver < 27 ? 12 : 14);\n\t\tcase MODE_ALPHANUMERIC:\n\t\t\treturn (ver < 10 ? 9 : ver < 27 ? 11 : 13);\n\t\tcase MODE_OCTET:\n\t\t\treturn (ver < 10 ? 8 : 16);\n\t\tcase MODE_KANJI:\n\t\t\treturn (ver < 10 ? 8 : ver < 27 ? 10 : 12);\n\t}\n};\n\n// returns the maximum length of data possible in given configuration.\nvar getmaxdatalen = function (ver, mode, ecclevel) {\n\tvar nbits = ndatabits(ver, ecclevel) - 4 - ndatalenbits(ver, mode); // 4 for mode bits\n\tswitch (mode) {\n\t\tcase MODE_NUMERIC:\n\t\t\treturn ((nbits / 10) | 0) * 3 + (nbits % 10 < 4 ? 0 : nbits % 10 < 7 ? 1 : 2);\n\t\tcase MODE_ALPHANUMERIC:\n\t\t\treturn ((nbits / 11) | 0) * 2 + (nbits % 11 < 6 ? 0 : 1);\n\t\tcase MODE_OCTET:\n\t\t\treturn (nbits / 8) | 0;\n\t\tcase MODE_KANJI:\n\t\t\treturn (nbits / 13) | 0;\n\t}\n};\n\n// checks if the given data can be encoded in given mode, and returns\n// the converted data for the further processing if possible. otherwise\n// returns null.\n//\n// this function does not check the length of data; it is a duty of\n// encode function below (as it depends on the version and ECC level too).\nvar validatedata = function (mode, data) {\n\tswitch (mode) {\n\t\tcase MODE_NUMERIC:\n\t\t\tif (!data.match(NUMERIC_REGEXP))\n\t\t\t\treturn null;\n\t\t\treturn data;\n\n\t\tcase MODE_ALPHANUMERIC:\n\t\t\tif (!data.match(ALPHANUMERIC_REGEXP))\n\t\t\t\treturn null;\n\t\t\treturn data.toUpperCase();\n\n\t\tcase MODE_OCTET:\n\t\t\tif (typeof data === 'string') { // encode as utf-8 string\n\t\t\t\tvar newdata = [];\n\t\t\t\tfor (var i = 0; i < data.length; ++i) {\n\t\t\t\t\tvar ch = data.charCodeAt(i);\n\t\t\t\t\tif (ch < 0x80) {\n\t\t\t\t\t\tnewdata.push(ch);\n\t\t\t\t\t} else if (ch < 0x800) {\n\t\t\t\t\t\tnewdata.push(0xc0 | (ch >> 6),\n\t\t\t\t\t\t\t0x80 | (ch & 0x3f));\n\t\t\t\t\t} else if (ch < 0x10000) {\n\t\t\t\t\t\tnewdata.push(0xe0 | (ch >> 12),\n\t\t\t\t\t\t\t0x80 | ((ch >> 6) & 0x3f),\n\t\t\t\t\t\t\t0x80 | (ch & 0x3f));\n\t\t\t\t\t} else {\n\t\t\t\t\t\tnewdata.push(0xf0 | (ch >> 18),\n\t\t\t\t\t\t\t0x80 | ((ch >> 12) & 0x3f),\n\t\t\t\t\t\t\t0x80 | ((ch >> 6) & 0x3f),\n\t\t\t\t\t\t\t0x80 | (ch & 0x3f));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn newdata;\n\t\t\t} else {\n\t\t\t\treturn data;\n\t\t\t}\n\t}\n};\n\n// returns the code words (sans ECC bits) for given data and configurations.\n// requires data to be preprocessed by validatedata. no length check is\n// performed, and everything has to be checked before calling this function.\nvar encode = function (ver, mode, data, maxbuflen) {\n\tvar buf = [];\n\tvar bits = 0, remaining = 8;\n\tvar datalen = data.length;\n\n\t// this function is intentionally no-op when n=0.\n\tvar pack = function (x, n) {\n\t\tif (n >= remaining) {\n\t\t\tbuf.push(bits | (x >> (n -= remaining)));\n\t\t\twhile (n >= 8)\n\t\t\t\tbuf.push((x >> (n -= 8)) & 255);\n\t\t\tbits = 0;\n\t\t\tremaining = 8;\n\t\t}\n\t\tif (n > 0)\n\t\t\tbits |= (x & ((1 << n) - 1)) << (remaining -= n);\n\t};\n\n\tvar nlenbits = ndatalenbits(ver, mode);\n\tpack(mode, 4);\n\tpack(datalen, nlenbits);\n\n\tswitch (mode) {\n\t\tcase MODE_NUMERIC:\n\t\t\tfor (var i = 2; i < datalen; i += 3) {\n\t\t\t\tpack(parseInt(data.substring(i - 2, i + 1), 10), 10);\n\t\t\t}\n\t\t\tpack(parseInt(data.substring(i - 2), 10), [0, 4, 7][datalen % 3]);\n\t\t\tbreak;\n\n\t\tcase MODE_ALPHANUMERIC:\n\t\t\tfor (var i = 1; i < datalen; i += 2) {\n\t\t\t\tpack(ALPHANUMERIC_MAP[data.charAt(i - 1)] * 45 +\n\t\t\t\t\tALPHANUMERIC_MAP[data.charAt(i)], 11);\n\t\t\t}\n\t\t\tif (datalen % 2 == 1) {\n\t\t\t\tpack(ALPHANUMERIC_MAP[data.charAt(i - 1)], 6);\n\t\t\t}\n\t\t\tbreak;\n\n\t\tcase MODE_OCTET:\n\t\t\tfor (var i = 0; i < datalen; ++i) {\n\t\t\t\tpack(data[i], 8);\n\t\t\t}\n\t\t\tbreak;\n\t}\n\n\t// final bits. it is possible that adding terminator causes the buffer\n\t// to overflow, but then the buffer truncated to the maximum size will\n\t// be valid as the truncated terminator mode bits and padding is\n\t// identical in appearance (cf. JIS X 0510:2004 sec 8.4.8).\n\tpack(MODE_TERMINATOR, 4);\n\tif (remaining < 8)\n\t\tbuf.push(bits);\n\n\t// the padding to fill up the remaining space. we should not add any\n\t// words when the overflow already occurred.\n\twhile (buf.length + 1 < maxbuflen)\n\t\tbuf.push(0xec, 0x11);\n\tif (buf.length < maxbuflen)\n\t\tbuf.push(0xec);\n\treturn buf;\n};\n\n// calculates ECC code words for given code words and generator polynomial.\n//\n// this is quite similar to CRC calculation as both Reed-Solomon and CRC use\n// the certain kind of cyclic codes, which is effectively the division of\n// zero-augumented polynomial by the generator polynomial. the only difference\n// is that Reed-Solomon uses GF(2^8), instead of CRC's GF(2), and Reed-Solomon\n// uses the different generator polynomial than CRC's.\nvar calculateecc = function (poly, genpoly) {\n\tvar modulus = poly.slice(0);\n\tvar polylen = poly.length, genpolylen = genpoly.length;\n\tfor (var i = 0; i < genpolylen; ++i)\n\t\tmodulus.push(0);\n\tfor (var i = 0; i < polylen; ) {\n\t\tvar quotient = GF256_INVMAP[modulus[i++]];\n\t\tif (quotient >= 0) {\n\t\t\tfor (var j = 0; j < genpolylen; ++j) {\n\t\t\t\tmodulus[i + j] ^= GF256_MAP[(quotient + genpoly[j]) % 255];\n\t\t\t}\n\t\t}\n\t}\n\treturn modulus.slice(polylen);\n};\n\n// auguments ECC code words to given code words. the resulting words are\n// ready to be encoded in the matrix.\n//\n// the much of actual augumenting procedure follows JIS X 0510:2004 sec 8.7.\n// the code is simplified using the fact that the size of each code & ECC\n// blocks is almost same; for example, when we have 4 blocks and 46 data words\n// the number of code words in those blocks are 11, 11, 12, 12 respectively.\nvar augumenteccs = function (poly, nblocks, genpoly) {\n\tvar subsizes = [];\n\tvar subsize = (poly.length / nblocks) | 0, subsize0 = 0;\n\tvar pivot = nblocks - poly.length % nblocks;\n\tfor (var i = 0; i < pivot; ++i) {\n\t\tsubsizes.push(subsize0);\n\t\tsubsize0 += subsize;\n\t}\n\tfor (var i = pivot; i < nblocks; ++i) {\n\t\tsubsizes.push(subsize0);\n\t\tsubsize0 += subsize + 1;\n\t}\n\tsubsizes.push(subsize0);\n\n\tvar eccs = [];\n\tfor (var i = 0; i < nblocks; ++i) {\n\t\teccs.push(calculateecc(poly.slice(subsizes[i], subsizes[i + 1]), genpoly));\n\t}\n\n\tvar result = [];\n\tvar nitemsperblock = (poly.length / nblocks) | 0;\n\tfor (var i = 0; i < nitemsperblock; ++i) {\n\t\tfor (var j = 0; j < nblocks; ++j) {\n\t\t\tresult.push(poly[subsizes[j] + i]);\n\t\t}\n\t}\n\tfor (var j = pivot; j < nblocks; ++j) {\n\t\tresult.push(poly[subsizes[j + 1] - 1]);\n\t}\n\tfor (var i = 0; i < genpoly.length; ++i) {\n\t\tfor (var j = 0; j < nblocks; ++j) {\n\t\t\tresult.push(eccs[j][i]);\n\t\t}\n\t}\n\treturn result;\n};\n\n// auguments BCH(p+q,q) code to the polynomial over GF(2), given the proper\n// genpoly. the both input and output are in binary numbers, and unlike\n// calculateecc genpoly should include the 1 bit for the highest degree.\n//\n// actual polynomials used for this procedure are as follows:\n// - p=10, q=5, genpoly=x^10+x^8+x^5+x^4+x^2+x+1 (JIS X 0510:2004 Appendix C)\n// - p=18, q=6, genpoly=x^12+x^11+x^10+x^9+x^8+x^5+x^2+1 (ibid. Appendix D)\nvar augumentbch = function (poly, p, genpoly, q) {\n\tvar modulus = poly << q;\n\tfor (var i = p - 1; i >= 0; --i) {\n\t\tif ((modulus >> (q + i)) & 1)\n\t\t\tmodulus ^= genpoly << i;\n\t}\n\treturn (poly << q) | modulus;\n};\n\n// creates the base matrix for given version. it returns two matrices, one of\n// them is the actual one and the another represents the \"reserved\" portion\n// (e.g. finder and timing patterns) of the matrix.\n//\n// some entries in the matrix may be undefined, rather than 0 or 1. this is\n// intentional (no initialization needed!), and putdata below will fill\n// the remaining ones.\nvar makebasematrix = function (ver) {\n\tvar v = VERSIONS[ver], n = getsizebyver(ver);\n\tvar matrix = [], reserved = [];\n\tfor (var i = 0; i < n; ++i) {\n\t\tmatrix.push([]);\n\t\treserved.push([]);\n\t}\n\n\tvar blit = function (y, x, h, w, bits) {\n\t\tfor (var i = 0; i < h; ++i) {\n\t\t\tfor (var j = 0; j < w; ++j) {\n\t\t\t\tmatrix[y + i][x + j] = (bits[i] >> j) & 1;\n\t\t\t\treserved[y + i][x + j] = 1;\n\t\t\t}\n\t\t}\n\t};\n\n\t// finder patterns and a part of timing patterns\n\t// will also mark the format information area (not yet written) as reserved.\n\tblit(0, 0, 9, 9, [0x7f, 0x41, 0x5d, 0x5d, 0x5d, 0x41, 0x17f, 0x00, 0x40]);\n\tblit(n - 8, 0, 8, 9, [0x100, 0x7f, 0x41, 0x5d, 0x5d, 0x5d, 0x41, 0x7f]);\n\tblit(0, n - 8, 9, 8, [0xfe, 0x82, 0xba, 0xba, 0xba, 0x82, 0xfe, 0x00, 0x00]);\n\n\t// the rest of timing patterns\n\tfor (var i = 9; i < n - 8; ++i) {\n\t\tmatrix[6][i] = matrix[i][6] = ~i & 1;\n\t\treserved[6][i] = reserved[i][6] = 1;\n\t}\n\n\t// alignment patterns\n\tvar aligns = v[2], m = aligns.length;\n\tfor (var i = 0; i < m; ++i) {\n\t\tvar minj = (i === 0 || i === m - 1 ? 1 : 0), maxj = (i === 0 ? m - 1 : m);\n\t\tfor (var j = minj; j < maxj; ++j) {\n\t\t\tblit(aligns[i], aligns[j], 5, 5, [0x1f, 0x11, 0x15, 0x11, 0x1f]);\n\t\t}\n\t}\n\n\t// version information\n\tif (needsverinfo(ver)) {\n\t\tvar code = augumentbch(ver, 6, 0x1f25, 12);\n\t\tvar k = 0;\n\t\tfor (var i = 0; i < 6; ++i) {\n\t\t\tfor (var j = 0; j < 3; ++j) {\n\t\t\t\tmatrix[i][(n - 11) + j] = matrix[(n - 11) + j][i] = (code >> k++) & 1;\n\t\t\t\treserved[i][(n - 11) + j] = reserved[(n - 11) + j][i] = 1;\n\t\t\t}\n\t\t}\n\t}\n\n\treturn {matrix: matrix, reserved: reserved};\n};\n\n// fills the data portion (i.e. unmarked in reserved) of the matrix with given\n// code words. the size of code words should be no more than available bits,\n// and remaining bits are padded to 0 (cf. JIS X 0510:2004 sec 8.7.3).\nvar putdata = function (matrix, reserved, buf) {\n\tvar n = matrix.length;\n\tvar k = 0, dir = -1;\n\tfor (var i = n - 1; i >= 0; i -= 2) {\n\t\tif (i == 6)\n\t\t\t--i; // skip the entire timing pattern column\n\t\tvar jj = (dir < 0 ? n - 1 : 0);\n\t\tfor (var j = 0; j < n; ++j) {\n\t\t\tfor (var ii = i; ii > i - 2; --ii) {\n\t\t\t\tif (!reserved[jj][ii]) {\n\t\t\t\t\t// may overflow, but (undefined >> x)\n\t\t\t\t\t// is 0 so it will auto-pad to zero.\n\t\t\t\t\tmatrix[jj][ii] = (buf[k >> 3] >> (~k & 7)) & 1;\n\t\t\t\t\t++k;\n\t\t\t\t}\n\t\t\t}\n\t\t\tjj += dir;\n\t\t}\n\t\tdir = -dir;\n\t}\n\treturn matrix;\n};\n\n// XOR-masks the data portion of the matrix. repeating the call with the same\n// arguments will revert the prior call (convenient in the matrix evaluation).\nvar maskdata = function (matrix, reserved, mask) {\n\tvar maskf = MASKFUNCS[mask];\n\tvar n = matrix.length;\n\tfor (var i = 0; i < n; ++i) {\n\t\tfor (var j = 0; j < n; ++j) {\n\t\t\tif (!reserved[i][j])\n\t\t\t\tmatrix[i][j] ^= maskf(i, j);\n\t\t}\n\t}\n\treturn matrix;\n};\n\n// puts the format information.\nvar putformatinfo = function (matrix, reserved, ecclevel, mask) {\n\tvar n = matrix.length;\n\tvar code = augumentbch((ecclevel << 3) | mask, 5, 0x537, 10) ^ 0x5412;\n\tfor (var i = 0; i < 15; ++i) {\n\t\tvar r = [0, 1, 2, 3, 4, 5, 7, 8, n - 7, n - 6, n - 5, n - 4, n - 3, n - 2, n - 1][i];\n\t\tvar c = [n - 1, n - 2, n - 3, n - 4, n - 5, n - 6, n - 7, n - 8, 7, 5, 4, 3, 2, 1, 0][i];\n\t\tmatrix[r][8] = matrix[8][c] = (code >> i) & 1;\n\t\t// we don't have to mark those bits reserved; always done\n\t\t// in makebasematrix above.\n\t}\n\treturn matrix;\n};\n\n// evaluates the resulting matrix and returns the score (lower is better).\n// (cf. JIS X 0510:2004 sec 8.8.2)\n//\n// the evaluation procedure tries to avoid the problematic patterns naturally\n// occuring from the original matrix. for example, it penaltizes the patterns\n// which just look like the finder pattern which will confuse the decoder.\n// we choose the mask which results in the lowest score among 8 possible ones.\n//\n// note: zxing seems to use the same procedure and in many cases its choice\n// agrees to ours, but sometimes it does not. practically it doesn't matter.\nvar evaluatematrix = function (matrix) {\n\t// N1+(k-5) points for each consecutive row of k same-colored modules,\n\t// where k >= 5. no overlapping row counts.\n\tvar PENALTY_CONSECUTIVE = 3;\n\t// N2 points for each 2x2 block of same-colored modules.\n\t// overlapping block does count.\n\tvar PENALTY_TWOBYTWO = 3;\n\t// N3 points for each pattern with >4W:1B:1W:3B:1W:1B or\n\t// 1B:1W:3B:1W:1B:>4W, or their multiples (e.g. highly unlikely,\n\t// but 13W:3B:3W:9B:3W:3B counts).\n\tvar PENALTY_FINDERLIKE = 40;\n\t// N4*k points for every (5*k)% deviation from 50% black density.\n\t// i.e. k=1 for 55~60% and 40~45%, k=2 for 60~65% and 35~40%, etc.\n\tvar PENALTY_DENSITY = 10;\n\n\tvar evaluategroup = function (groups) { // assumes [W,B,W,B,W,...,B,W]\n\t\tvar score = 0;\n\t\tfor (var i = 0; i < groups.length; ++i) {\n\t\t\tif (groups[i] >= 5)\n\t\t\t\tscore += PENALTY_CONSECUTIVE + (groups[i] - 5);\n\t\t}\n\t\tfor (var i = 5; i < groups.length; i += 2) {\n\t\t\tvar p = groups[i];\n\t\t\tif (groups[i - 1] == p && groups[i - 2] == 3 * p && groups[i - 3] == p &&\n\t\t\t\tgroups[i - 4] == p && (groups[i - 5] >= 4 * p || groups[i + 1] >= 4 * p)) {\n\t\t\t\t// this part differs from zxing...\n\t\t\t\tscore += PENALTY_FINDERLIKE;\n\t\t\t}\n\t\t}\n\t\treturn score;\n\t};\n\n\tvar n = matrix.length;\n\tvar score = 0, nblacks = 0;\n\tfor (var i = 0; i < n; ++i) {\n\t\tvar row = matrix[i];\n\t\tvar groups;\n\n\t\t// evaluate the current row\n\t\tgroups = [0]; // the first empty group of white\n\t\tfor (var j = 0; j < n; ) {\n\t\t\tvar k;\n\t\t\tfor (k = 0; j < n && row[j]; ++k)\n\t\t\t\t++j;\n\t\t\tgroups.push(k);\n\t\t\tfor (k = 0; j < n && !row[j]; ++k)\n\t\t\t\t++j;\n\t\t\tgroups.push(k);\n\t\t}\n\t\tscore += evaluategroup(groups);\n\n\t\t// evaluate the current column\n\t\tgroups = [0];\n\t\tfor (var j = 0; j < n; ) {\n\t\t\tvar k;\n\t\t\tfor (k = 0; j < n && matrix[j][i]; ++k)\n\t\t\t\t++j;\n\t\t\tgroups.push(k);\n\t\t\tfor (k = 0; j < n && !matrix[j][i]; ++k)\n\t\t\t\t++j;\n\t\t\tgroups.push(k);\n\t\t}\n\t\tscore += evaluategroup(groups);\n\n\t\t// check the 2x2 box and calculate the density\n\t\tvar nextrow = matrix[i + 1] || [];\n\t\tnblacks += row[0];\n\t\tfor (var j = 1; j < n; ++j) {\n\t\t\tvar p = row[j];\n\t\t\tnblacks += p;\n\t\t\t// at least comparison with next row should be strict...\n\t\t\tif (row[j - 1] == p && nextrow[j] === p && nextrow[j - 1] === p) {\n\t\t\t\tscore += PENALTY_TWOBYTWO;\n\t\t\t}\n\t\t}\n\t}\n\n\tscore += PENALTY_DENSITY * ((Math.abs(nblacks / n / n - 0.5) / 0.05) | 0);\n\treturn score;\n};\n\n// returns the fully encoded QR code matrix which contains given data.\n// it also chooses the best mask automatically when mask is -1.\nvar generate = function (data, ver, mode, ecclevel, mask) {\n\tvar v = VERSIONS[ver];\n\tvar buf = encode(ver, mode, data, ndatabits(ver, ecclevel) >> 3);\n\tbuf = augumenteccs(buf, v[1][ecclevel], GF256_GENPOLY[v[0][ecclevel]]);\n\n\tvar result = makebasematrix(ver);\n\tvar matrix = result.matrix, reserved = result.reserved;\n\tputdata(matrix, reserved, buf);\n\n\tif (mask < 0) {\n\t\t// find the best mask\n\t\tmaskdata(matrix, reserved, 0);\n\t\tputformatinfo(matrix, reserved, ecclevel, 0);\n\t\tvar bestmask = 0, bestscore = evaluatematrix(matrix);\n\t\tmaskdata(matrix, reserved, 0);\n\t\tfor (mask = 1; mask < 8; ++mask) {\n\t\t\tmaskdata(matrix, reserved, mask);\n\t\t\tputformatinfo(matrix, reserved, ecclevel, mask);\n\t\t\tvar score = evaluatematrix(matrix);\n\t\t\tif (bestscore > score) {\n\t\t\t\tbestscore = score;\n\t\t\t\tbestmask = mask;\n\t\t\t}\n\t\t\tmaskdata(matrix, reserved, mask);\n\t\t}\n\t\tmask = bestmask;\n\t}\n\n\tmaskdata(matrix, reserved, mask);\n\tputformatinfo(matrix, reserved, ecclevel, mask);\n\treturn matrix;\n};\n\n// the public interface is trivial; the options available are as follows:\n//\n// - version: an integer in [1,40]. when omitted (or -1) the smallest possible\n// version is chosen.\n// - mode: one of 'numeric', 'alphanumeric', 'octet'. when omitted the smallest\n// possible mode is chosen.\n// - eccLevel: one of 'L', 'M', 'Q', 'H'. defaults to 'L'.\n// - mask: an integer in [0,7]. when omitted (or -1) the best mask is chosen.\n//\n\nfunction generateFrame(data, options) {\n\tvar MODES = {'numeric': MODE_NUMERIC, 'alphanumeric': MODE_ALPHANUMERIC,\n\t\t'octet': MODE_OCTET};\n\tvar ECCLEVELS = {'L': ECCLEVEL_L, 'M': ECCLEVEL_M, 'Q': ECCLEVEL_Q,\n\t\t'H': ECCLEVEL_H};\n\n\toptions = options || {};\n\tvar ver = options.version || -1;\n\tvar ecclevel = ECCLEVELS[(options.eccLevel || 'L').toUpperCase()];\n\tvar mode = options.mode ? MODES[options.mode.toLowerCase()] : -1;\n\tvar mask = 'mask' in options ? options.mask : -1;\n\n\tif (mode < 0) {\n\t\tif (typeof data === 'string') {\n\t\t\tif (data.match(NUMERIC_REGEXP)) {\n\t\t\t\tmode = MODE_NUMERIC;\n\t\t\t} else if (data.match(ALPHANUMERIC_OUT_REGEXP)) {\n\t\t\t\t// while encode supports case-insensitive encoding, we restrict the data to be uppercased when auto-selecting the mode.\n\t\t\t\tmode = MODE_ALPHANUMERIC;\n\t\t\t} else {\n\t\t\t\tmode = MODE_OCTET;\n\t\t\t}\n\t\t} else {\n\t\t\tmode = MODE_OCTET;\n\t\t}\n\t} else if (!(mode == MODE_NUMERIC || mode == MODE_ALPHANUMERIC ||\n\t\tmode == MODE_OCTET)) {\n\t\tthrow 'invalid or unsupported mode';\n\t}\n\n\tdata = validatedata(mode, data);\n\tif (data === null)\n\t\tthrow 'invalid data format';\n\n\tif (ecclevel < 0 || ecclevel > 3)\n\t\tthrow 'invalid ECC level';\n\n\tif (ver < 0) {\n\t\tfor (ver = 1; ver <= 40; ++ver) {\n\t\t\tif (data.length <= getmaxdatalen(ver, mode, ecclevel))\n\t\t\t\tbreak;\n\t\t}\n\t\tif (ver > 40)\n\t\t\tthrow 'too large data for the Qr format';\n\t} else if (ver < 1 || ver > 40) {\n\t\tthrow 'invalid Qr version! should be between 1 and 40';\n\t}\n\n\tif (mask != -1 && (mask < 0 || mask > 8))\n\t\tthrow 'invalid mask';\n\t//console.log('version:', ver, 'mode:', mode, 'ECC:', ecclevel, 'mask:', mask )\n\treturn generate(data, ver, mode, ecclevel, mask);\n}\n\n\n// options\n// - modulesize: a number. this is a size of each modules in pixels, and\n// defaults to 5px.\n// - margin: a number. this is a size of margin in *modules*, and defaults to\n// 4 (white modules). the specficiation mandates the margin no less than 4\n// modules, so it is better not to alter this value unless you know what\n// you're doing.\nfunction buildCanvas(data, options) {\n\n\tvar canvas = [];\n\tvar background = options.background || '#fff';\n\tvar foreground = options.foreground || '#000';\n\t//var margin = options.margin || 4;\n\tvar matrix = generateFrame(data, options);\n\tvar n = matrix.length;\n\tvar modSize = Math.floor(options.fit ? options.fit / n : 5);\n\tvar size = n * modSize;\n\n\tcanvas.push({\n\t\ttype: 'rect',\n\t\tx: 0, y: 0, w: size, h: size, lineWidth: 0, color: background\n\t});\n\n\tfor (var i = 0; i < n; ++i) {\n\t\tfor (var j = 0; j < n; ++j) {\n\t\t\tif (matrix[i][j]) {\n\t\t\t\tcanvas.push({\n\t\t\t\t\ttype: 'rect',\n\t\t\t\t\tx: modSize * j,\n\t\t\t\t\ty: modSize * i,\n\t\t\t\t\tw: modSize,\n\t\t\t\t\th: modSize,\n\t\t\t\t\tlineWidth: 0,\n\t\t\t\t\tcolor: foreground\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\n\treturn {\n\t\tcanvas: canvas,\n\t\tsize: size\n\t};\n\n}\n\nfunction measure(node) {\n\tvar cd = buildCanvas(node.qr, node);\n\tnode._canvas = cd.canvas;\n\tnode._width = node._height = node._minWidth = node._maxWidth = node._minHeight = node._maxHeight = cd.size;\n\treturn node;\n}\n\nmodule.exports = {\n\tmeasure: measure\n};\n\n/***/ }),\n/* 135 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar ElementWriter = __webpack_require__(136);\n\n/**\n * Creates an instance of PageElementWriter - an extended ElementWriter\n * which can handle:\n * - page-breaks (it adds new pages when there's not enough space left),\n * - repeatable fragments (like table-headers, which are repeated everytime\n * a page-break occurs)\n * - transactions (used for unbreakable-blocks when we want to make sure\n * whole block will be rendered on the same page)\n */\nfunction PageElementWriter(context, tracker) {\n\tthis.transactionLevel = 0;\n\tthis.repeatables = [];\n\tthis.tracker = tracker;\n\tthis.writer = new ElementWriter(context, tracker);\n}\n\nfunction fitOnPage(self, addFct) {\n\tvar position = addFct(self);\n\tif (!position) {\n\t\tself.moveToNextPage();\n\t\tposition = addFct(self);\n\t}\n\treturn position;\n}\n\nPageElementWriter.prototype.addLine = function (line, dontUpdateContextPosition, index) {\n\treturn fitOnPage(this, function (self) {\n\t\treturn self.writer.addLine(line, dontUpdateContextPosition, index);\n\t});\n};\n\nPageElementWriter.prototype.addImage = function (image, index) {\n\treturn fitOnPage(this, function (self) {\n\t\treturn self.writer.addImage(image, index);\n\t});\n};\n\nPageElementWriter.prototype.addQr = function (qr, index) {\n\treturn fitOnPage(this, function (self) {\n\t\treturn self.writer.addQr(qr, index);\n\t});\n};\n\nPageElementWriter.prototype.addVector = function (vector, ignoreContextX, ignoreContextY, index) {\n\treturn this.writer.addVector(vector, ignoreContextX, ignoreContextY, index);\n};\n\nPageElementWriter.prototype.beginClip = function (width, height) {\n\treturn this.writer.beginClip(width, height);\n};\n\nPageElementWriter.prototype.endClip = function () {\n\treturn this.writer.endClip();\n};\n\nPageElementWriter.prototype.alignCanvas = function (node) {\n\tthis.writer.alignCanvas(node);\n};\n\nPageElementWriter.prototype.addFragment = function (fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition) {\n\tif (!this.writer.addFragment(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition)) {\n\t\tthis.moveToNextPage();\n\t\tthis.writer.addFragment(fragment, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition);\n\t}\n};\n\nPageElementWriter.prototype.moveToNextPage = function (pageOrientation) {\n\n\tvar nextPage = this.writer.context.moveToNextPage(pageOrientation);\n\n\tif (nextPage.newPageCreated) {\n\t\tthis.repeatables.forEach(function (rep) {\n\t\t\tthis.writer.addFragment(rep, true);\n\t\t}, this);\n\t} else {\n\t\tthis.repeatables.forEach(function (rep) {\n\t\t\tthis.writer.context.moveDown(rep.height);\n\t\t}, this);\n\t}\n\n\tthis.writer.tracker.emit('pageChanged', {\n\t\tprevPage: nextPage.prevPage,\n\t\tprevY: nextPage.prevY,\n\t\ty: nextPage.y\n\t});\n};\n\nPageElementWriter.prototype.beginUnbreakableBlock = function (width, height) {\n\tif (this.transactionLevel++ === 0) {\n\t\tthis.originalX = this.writer.context.x;\n\t\tthis.writer.pushContext(width, height);\n\t}\n};\n\nPageElementWriter.prototype.commitUnbreakableBlock = function (forcedX, forcedY) {\n\tif (--this.transactionLevel === 0) {\n\t\tvar unbreakableContext = this.writer.context;\n\t\tthis.writer.popContext();\n\n\t\tvar nbPages = unbreakableContext.pages.length;\n\t\tif (nbPages > 0) {\n\t\t\t// no support for multi-page unbreakableBlocks\n\t\t\tvar fragment = unbreakableContext.pages[0];\n\t\t\tfragment.xOffset = forcedX;\n\t\t\tfragment.yOffset = forcedY;\n\n\t\t\t//TODO: vectors can influence height in some situations\n\t\t\tif (nbPages > 1) {\n\t\t\t\t// on out-of-context blocs (headers, footers, background) height should be the whole DocumentContext height\n\t\t\t\tif (forcedX !== undefined || forcedY !== undefined) {\n\t\t\t\t\tfragment.height = unbreakableContext.getCurrentPage().pageSize.height - unbreakableContext.pageMargins.top - unbreakableContext.pageMargins.bottom;\n\t\t\t\t} else {\n\t\t\t\t\tfragment.height = this.writer.context.getCurrentPage().pageSize.height - this.writer.context.pageMargins.top - this.writer.context.pageMargins.bottom;\n\t\t\t\t\tfor (var i = 0, l = this.repeatables.length; i < l; i++) {\n\t\t\t\t\t\tfragment.height -= this.repeatables[i].height;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfragment.height = unbreakableContext.y;\n\t\t\t}\n\n\t\t\tif (forcedX !== undefined || forcedY !== undefined) {\n\t\t\t\tthis.writer.addFragment(fragment, true, true, true);\n\t\t\t} else {\n\t\t\t\tthis.addFragment(fragment);\n\t\t\t}\n\t\t}\n\t}\n};\n\nPageElementWriter.prototype.currentBlockToRepeatable = function () {\n\tvar unbreakableContext = this.writer.context;\n\tvar rep = {items: []};\n\n\tunbreakableContext.pages[0].items.forEach(function (item) {\n\t\trep.items.push(item);\n\t});\n\n\trep.xOffset = this.originalX;\n\n\t//TODO: vectors can influence height in some situations\n\trep.height = unbreakableContext.y;\n\n\treturn rep;\n};\n\nPageElementWriter.prototype.pushToRepeatables = function (rep) {\n\tthis.repeatables.push(rep);\n};\n\nPageElementWriter.prototype.popFromRepeatables = function () {\n\tthis.repeatables.pop();\n};\n\nPageElementWriter.prototype.context = function () {\n\treturn this.writer.context;\n};\n\nmodule.exports = PageElementWriter;\n\n\n/***/ }),\n/* 136 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar Line = __webpack_require__(82);\nvar isNumber = __webpack_require__(0).isNumber;\nvar pack = __webpack_require__(0).pack;\nvar offsetVector = __webpack_require__(0).offsetVector;\nvar DocumentContext = __webpack_require__(81);\n\n/**\n * Creates an instance of ElementWriter - a line/vector writer, which adds\n * elements to current page and sets their positions based on the context\n */\nfunction ElementWriter(context, tracker) {\n\tthis.context = context;\n\tthis.contextStack = [];\n\tthis.tracker = tracker;\n}\n\nfunction addPageItem(page, item, index) {\n\tif (index === null || index === undefined || index < 0 || index > page.items.length) {\n\t\tpage.items.push(item);\n\t} else {\n\t\tpage.items.splice(index, 0, item);\n\t}\n}\n\nElementWriter.prototype.addLine = function (line, dontUpdateContextPosition, index) {\n\tvar height = line.getHeight();\n\tvar context = this.context;\n\tvar page = context.getCurrentPage(),\n\t\tposition = this.getCurrentPositionOnPage();\n\n\tif (context.availableHeight < height || !page) {\n\t\treturn false;\n\t}\n\n\tline.x = context.x + (line.x || 0);\n\tline.y = context.y + (line.y || 0);\n\n\tthis.alignLine(line);\n\n\taddPageItem(page, {\n\t\ttype: 'line',\n\t\titem: line\n\t}, index);\n\tthis.tracker.emit('lineAdded', line);\n\n\tif (!dontUpdateContextPosition) {\n\t\tcontext.moveDown(height);\n\t}\n\n\treturn position;\n};\n\nElementWriter.prototype.alignLine = function (line) {\n\tvar width = this.context.availableWidth;\n\tvar lineWidth = line.getWidth();\n\n\tvar alignment = line.inlines && line.inlines.length > 0 && line.inlines[0].alignment;\n\n\tvar offset = 0;\n\tswitch (alignment) {\n\t\tcase 'right':\n\t\t\toffset = width - lineWidth;\n\t\t\tbreak;\n\t\tcase 'center':\n\t\t\toffset = (width - lineWidth) / 2;\n\t\t\tbreak;\n\t}\n\n\tif (offset) {\n\t\tline.x = (line.x || 0) + offset;\n\t}\n\n\tif (alignment === 'justify' &&\n\t\t!line.newLineForced &&\n\t\t!line.lastLineInParagraph &&\n\t\tline.inlines.length > 1) {\n\t\tvar additionalSpacing = (width - lineWidth) / (line.inlines.length - 1);\n\n\t\tfor (var i = 1, l = line.inlines.length; i < l; i++) {\n\t\t\toffset = i * additionalSpacing;\n\n\t\t\tline.inlines[i].x += offset;\n\t\t\tline.inlines[i].justifyShift = additionalSpacing;\n\t\t}\n\t}\n};\n\nElementWriter.prototype.addImage = function (image, index) {\n\tvar context = this.context;\n\tvar page = context.getCurrentPage(),\n\t\tposition = this.getCurrentPositionOnPage();\n\n\tif (!page || (image.absolutePosition === undefined && context.availableHeight < image._height && page.items.length > 0)) {\n\t\treturn false;\n\t}\n\n\tif (image._x === undefined) {\n\t\timage._x = image.x || 0;\n\t}\n\n\timage.x = context.x + image._x;\n\timage.y = context.y;\n\n\tthis.alignImage(image);\n\n\taddPageItem(page, {\n\t\ttype: 'image',\n\t\titem: image\n\t}, index);\n\n\tcontext.moveDown(image._height);\n\n\treturn position;\n};\n\nElementWriter.prototype.addQr = function (qr, index) {\n\tvar context = this.context;\n\tvar page = context.getCurrentPage(),\n\t\tposition = this.getCurrentPositionOnPage();\n\n\tif (!page || (qr.absolutePosition === undefined && context.availableHeight < qr._height)) {\n\t\treturn false;\n\t}\n\n\tif (qr._x === undefined) {\n\t\tqr._x = qr.x || 0;\n\t}\n\n\tqr.x = context.x + qr._x;\n\tqr.y = context.y;\n\n\tthis.alignImage(qr);\n\n\tfor (var i = 0, l = qr._canvas.length; i < l; i++) {\n\t\tvar vector = qr._canvas[i];\n\t\tvector.x += qr.x;\n\t\tvector.y += qr.y;\n\t\tthis.addVector(vector, true, true, index);\n\t}\n\n\tcontext.moveDown(qr._height);\n\n\treturn position;\n};\n\nElementWriter.prototype.alignImage = function (image) {\n\tvar width = this.context.availableWidth;\n\tvar imageWidth = image._minWidth;\n\tvar offset = 0;\n\tswitch (image._alignment) {\n\t\tcase 'right':\n\t\t\toffset = width - imageWidth;\n\t\t\tbreak;\n\t\tcase 'center':\n\t\t\toffset = (width - imageWidth) / 2;\n\t\t\tbreak;\n\t}\n\n\tif (offset) {\n\t\timage.x = (image.x || 0) + offset;\n\t}\n};\n\nElementWriter.prototype.alignCanvas = function (node) {\n\tvar width = this.context.availableWidth;\n\tvar canvasWidth = node._minWidth;\n\tvar offset = 0;\n\tswitch (node._alignment) {\n\t\tcase 'right':\n\t\t\toffset = width - canvasWidth;\n\t\t\tbreak;\n\t\tcase 'center':\n\t\t\toffset = (width - canvasWidth) / 2;\n\t\t\tbreak;\n\t}\n\tif (offset) {\n\t\tnode.canvas.forEach(function (vector) {\n\t\t\toffsetVector(vector, offset, 0);\n\t\t});\n\t}\n};\n\nElementWriter.prototype.addVector = function (vector, ignoreContextX, ignoreContextY, index) {\n\tvar context = this.context;\n\tvar page = context.getCurrentPage(),\n\t\tposition = this.getCurrentPositionOnPage();\n\n\tif (page) {\n\t\toffsetVector(vector, ignoreContextX ? 0 : context.x, ignoreContextY ? 0 : context.y);\n\t\taddPageItem(page, {\n\t\t\ttype: 'vector',\n\t\t\titem: vector\n\t\t}, index);\n\t\treturn position;\n\t}\n};\n\nElementWriter.prototype.beginClip = function (width, height) {\n\tvar ctx = this.context;\n\tvar page = ctx.getCurrentPage();\n\tpage.items.push({\n\t\ttype: 'beginClip',\n\t\titem: {x: ctx.x, y: ctx.y, width: width, height: height}\n\t});\n\treturn true;\n};\n\nElementWriter.prototype.endClip = function () {\n\tvar ctx = this.context;\n\tvar page = ctx.getCurrentPage();\n\tpage.items.push({\n\t\ttype: 'endClip'\n\t});\n\treturn true;\n};\n\nfunction cloneLine(line) {\n\tvar result = new Line(line.maxWidth);\n\n\tfor (var key in line) {\n\t\tif (line.hasOwnProperty(key)) {\n\t\t\tresult[key] = line[key];\n\t\t}\n\t}\n\n\treturn result;\n}\n\nElementWriter.prototype.addFragment = function (block, useBlockXOffset, useBlockYOffset, dontUpdateContextPosition) {\n\tvar ctx = this.context;\n\tvar page = ctx.getCurrentPage();\n\n\tif (!useBlockXOffset && block.height > ctx.availableHeight) {\n\t\treturn false;\n\t}\n\n\tblock.items.forEach(function (item) {\n\t\tswitch (item.type) {\n\t\t\tcase 'line':\n\t\t\t\tvar l = cloneLine(item.item);\n\n\t\t\t\tl.x = (l.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x);\n\t\t\t\tl.y = (l.y || 0) + (useBlockYOffset ? (block.yOffset || 0) : ctx.y);\n\n\t\t\t\tpage.items.push({\n\t\t\t\t\ttype: 'line',\n\t\t\t\t\titem: l\n\t\t\t\t});\n\t\t\t\tbreak;\n\n\t\t\tcase 'vector':\n\t\t\t\tvar v = pack(item.item);\n\n\t\t\t\toffsetVector(v, useBlockXOffset ? (block.xOffset || 0) : ctx.x, useBlockYOffset ? (block.yOffset || 0) : ctx.y);\n\t\t\t\tpage.items.push({\n\t\t\t\t\ttype: 'vector',\n\t\t\t\t\titem: v\n\t\t\t\t});\n\t\t\t\tbreak;\n\n\t\t\tcase 'image':\n\t\t\t\tvar img = pack(item.item);\n\n\t\t\t\timg.x = (img.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x);\n\t\t\t\timg.y = (img.y || 0) + (useBlockYOffset ? (block.yOffset || 0) : ctx.y);\n\n\t\t\t\tpage.items.push({\n\t\t\t\t\ttype: 'image',\n\t\t\t\t\titem: img\n\t\t\t\t});\n\t\t\t\tbreak;\n\t\t}\n\t});\n\n\tif (!dontUpdateContextPosition) {\n\t\tctx.moveDown(block.height);\n\t}\n\n\treturn true;\n};\n\n/**\n * Pushes the provided context onto the stack or creates a new one\n *\n * pushContext(context) - pushes the provided context and makes it current\n * pushContext(width, height) - creates and pushes a new context with the specified width and height\n * pushContext() - creates a new context for unbreakable blocks (with current availableWidth and full-page-height)\n */\nElementWriter.prototype.pushContext = function (contextOrWidth, height) {\n\tif (contextOrWidth === undefined) {\n\t\theight = this.context.getCurrentPage().height - this.context.pageMargins.top - this.context.pageMargins.bottom;\n\t\tcontextOrWidth = this.context.availableWidth;\n\t}\n\n\tif (isNumber(contextOrWidth)) {\n\t\tcontextOrWidth = new DocumentContext({width: contextOrWidth, height: height}, {left: 0, right: 0, top: 0, bottom: 0});\n\t}\n\n\tthis.contextStack.push(this.context);\n\tthis.context = contextOrWidth;\n};\n\nElementWriter.prototype.popContext = function () {\n\tthis.context = this.contextStack.pop();\n};\n\nElementWriter.prototype.getCurrentPositionOnPage = function () {\n\treturn (this.contextStack[0] || this.context).getCurrentPosition();\n};\n\n\nmodule.exports = ElementWriter;\n\n\n/***/ }),\n/* 137 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar ColumnCalculator = __webpack_require__(44);\nvar isFunction = __webpack_require__(0).isFunction;\n\nfunction TableProcessor(tableNode) {\n\tthis.tableNode = tableNode;\n}\n\nTableProcessor.prototype.beginTable = function (writer) {\n\tvar tableNode;\n\tvar availableWidth;\n\tvar self = this;\n\n\ttableNode = this.tableNode;\n\tthis.offsets = tableNode._offsets;\n\tthis.layout = tableNode._layout;\n\n\tavailableWidth = writer.context().availableWidth - this.offsets.total;\n\tColumnCalculator.buildColumnWidths(tableNode.table.widths, availableWidth);\n\n\tthis.tableWidth = tableNode._offsets.total + getTableInnerContentWidth();\n\tthis.rowSpanData = prepareRowSpanData();\n\tthis.cleanUpRepeatables = false;\n\n\tthis.headerRows = tableNode.table.headerRows || 0;\n\tthis.rowsWithoutPageBreak = this.headerRows + (tableNode.table.keepWithHeaderRows || 0);\n\tthis.dontBreakRows = tableNode.table.dontBreakRows || false;\n\n\tif (this.rowsWithoutPageBreak) {\n\t\twriter.beginUnbreakableBlock();\n\t}\n\n\t// update the border properties of all cells before drawing any lines\n\tprepareCellBorders(this.tableNode.table.body);\n\n\tthis.drawHorizontalLine(0, writer);\n\n\tfunction getTableInnerContentWidth() {\n\t\tvar width = 0;\n\n\t\ttableNode.table.widths.forEach(function (w) {\n\t\t\twidth += w._calcWidth;\n\t\t});\n\n\t\treturn width;\n\t}\n\n\tfunction prepareRowSpanData() {\n\t\tvar rsd = [];\n\t\tvar x = 0;\n\t\tvar lastWidth = 0;\n\n\t\trsd.push({left: 0, rowSpan: 0});\n\n\t\tfor (var i = 0, l = self.tableNode.table.body[0].length; i < l; i++) {\n\t\t\tvar paddings = self.layout.paddingLeft(i, self.tableNode) + self.layout.paddingRight(i, self.tableNode);\n\t\t\tvar lBorder = self.layout.vLineWidth(i, self.tableNode);\n\t\t\tlastWidth = paddings + lBorder + self.tableNode.table.widths[i]._calcWidth;\n\t\t\trsd[rsd.length - 1].width = lastWidth;\n\t\t\tx += lastWidth;\n\t\t\trsd.push({left: x, rowSpan: 0, width: 0});\n\t\t}\n\n\t\treturn rsd;\n\t}\n\n\t// Iterate through all cells. If the current cell is the start of a\n\t// rowSpan/colSpan, update the border property of the cells on its\n\t// bottom/right accordingly. This is needed since each iteration of the\n\t// line-drawing loops draws lines for a single cell, not for an entire\n\t// rowSpan/colSpan.\n\tfunction prepareCellBorders(body) {\n\t\tfor (var rowIndex = 0; rowIndex < body.length; rowIndex++) {\n\t\t\tvar row = body[rowIndex];\n\n\t\t\tfor (var colIndex = 0; colIndex < row.length; colIndex++) {\n\t\t\t\tvar cell = row[colIndex];\n\n\t\t\t\tif (cell.border) {\n\t\t\t\t\tvar rowSpan = cell.rowSpan || 1;\n\t\t\t\t\tvar colSpan = cell.colSpan || 1;\n\n\t\t\t\t\tfor (var rowOffset = 0; rowOffset < rowSpan; rowOffset++) {\n\t\t\t\t\t\t// set left border\n\t\t\t\t\t\tif (cell.border[0] !== undefined && rowOffset > 0) {\n\t\t\t\t\t\t\tsetBorder(rowIndex + rowOffset, colIndex, 0, cell.border[0]);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// set right border\n\t\t\t\t\t\tif (cell.border[2] !== undefined) {\n\t\t\t\t\t\t\tsetBorder(rowIndex + rowOffset, colIndex + colSpan - 1, 2, cell.border[2]);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\tfor (var colOffset = 0; colOffset < colSpan; colOffset++) {\n\t\t\t\t\t\t// set top border\n\t\t\t\t\t\tif (cell.border[1] !== undefined && colOffset > 0) {\n\t\t\t\t\t\t\tsetBorder(rowIndex, colIndex + colOffset, 1, cell.border[1]);\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\t// set bottom border\n\t\t\t\t\t\tif (cell.border[3] !== undefined) {\n\t\t\t\t\t\t\tsetBorder(rowIndex + rowSpan - 1, colIndex + colOffset, 3, cell.border[3]);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// helper function to set the border for a given cell\n\t\tfunction setBorder(rowIndex, colIndex, borderIndex, borderValue) {\n\t\t\tvar cell = body[rowIndex][colIndex];\n\t\t\tcell.border = cell.border || {};\n\t\t\tcell.border[borderIndex] = borderValue;\n\t\t}\n\t}\n};\n\nTableProcessor.prototype.onRowBreak = function (rowIndex, writer) {\n\tvar self = this;\n\treturn function () {\n\t\tvar offset = self.rowPaddingTop + (!self.headerRows ? self.topLineWidth : 0);\n\t\twriter.context().availableHeight -= self.reservedAtBottom;\n\t\twriter.context().moveDown(offset);\n\t};\n};\n\nTableProcessor.prototype.beginRow = function (rowIndex, writer) {\n\tthis.topLineWidth = this.layout.hLineWidth(rowIndex, this.tableNode);\n\tthis.rowPaddingTop = this.layout.paddingTop(rowIndex, this.tableNode);\n\tthis.bottomLineWidth = this.layout.hLineWidth(rowIndex + 1, this.tableNode);\n\tthis.rowPaddingBottom = this.layout.paddingBottom(rowIndex, this.tableNode);\n\n\tthis.rowCallback = this.onRowBreak(rowIndex, writer);\n\twriter.tracker.startTracking('pageChanged', this.rowCallback);\n\tif (this.dontBreakRows) {\n\t\twriter.beginUnbreakableBlock();\n\t}\n\tthis.rowTopY = writer.context().y;\n\tthis.reservedAtBottom = this.bottomLineWidth + this.rowPaddingBottom;\n\n\twriter.context().availableHeight -= this.reservedAtBottom;\n\n\twriter.context().moveDown(this.rowPaddingTop);\n};\n\nTableProcessor.prototype.drawHorizontalLine = function (lineIndex, writer, overrideY) {\n\tvar lineWidth = this.layout.hLineWidth(lineIndex, this.tableNode);\n\tif (lineWidth) {\n\t\tvar offset = lineWidth / 2;\n\t\tvar currentLine = null;\n\t\tvar body = this.tableNode.table.body;\n\n\t\tfor (var i = 0, l = this.rowSpanData.length; i < l; i++) {\n\t\t\tvar data = this.rowSpanData[i];\n\t\t\tvar shouldDrawLine = !data.rowSpan;\n\n\t\t\t// draw only if the current cell requires a top border or the cell in the\n\t\t\t// row above requires a bottom border\n\t\t\tif (shouldDrawLine && i < l - 1) {\n\t\t\t\tvar topBorder = false, bottomBorder = false;\n\n\t\t\t\t// the current cell\n\t\t\t\tif (lineIndex < body.length) {\n\t\t\t\t\tvar cell = body[lineIndex][i];\n\t\t\t\t\ttopBorder = cell.border ? cell.border[1] : this.layout.defaultBorder;\n\t\t\t\t}\n\n\t\t\t\t// the cell in the row above\n\t\t\t\tif (lineIndex > 0) {\n\t\t\t\t\tvar cellAbove = body[lineIndex - 1][i];\n\t\t\t\t\tbottomBorder = cellAbove.border ? cellAbove.border[3] : this.layout.defaultBorder;\n\t\t\t\t}\n\n\t\t\t\tshouldDrawLine = topBorder || bottomBorder;\n\t\t\t}\n\n\t\t\tif (!currentLine && shouldDrawLine) {\n\t\t\t\tcurrentLine = {left: data.left, width: 0};\n\t\t\t}\n\n\t\t\tif (shouldDrawLine) {\n\t\t\t\tcurrentLine.width += (data.width || 0);\n\t\t\t}\n\n\t\t\tvar y = (overrideY || 0) + offset;\n\n\t\t\tif (!shouldDrawLine || i === l - 1) {\n\t\t\t\tif (currentLine && currentLine.width) {\n\t\t\t\t\twriter.addVector({\n\t\t\t\t\t\ttype: 'line',\n\t\t\t\t\t\tx1: currentLine.left,\n\t\t\t\t\t\tx2: currentLine.left + currentLine.width,\n\t\t\t\t\t\ty1: y,\n\t\t\t\t\t\ty2: y,\n\t\t\t\t\t\tlineWidth: lineWidth,\n\t\t\t\t\t\tlineColor: isFunction(this.layout.hLineColor) ? this.layout.hLineColor(lineIndex, this.tableNode) : this.layout.hLineColor\n\t\t\t\t\t}, false, overrideY);\n\t\t\t\t\tcurrentLine = null;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\twriter.context().moveDown(lineWidth);\n\t}\n};\n\nTableProcessor.prototype.drawVerticalLine = function (x, y0, y1, vLineIndex, writer) {\n\tvar width = this.layout.vLineWidth(vLineIndex, this.tableNode);\n\tif (width === 0) {\n\t\treturn;\n\t}\n\twriter.addVector({\n\t\ttype: 'line',\n\t\tx1: x + width / 2,\n\t\tx2: x + width / 2,\n\t\ty1: y0,\n\t\ty2: y1,\n\t\tlineWidth: width,\n\t\tlineColor: isFunction(this.layout.vLineColor) ? this.layout.vLineColor(vLineIndex, this.tableNode) : this.layout.vLineColor\n\t}, false, true);\n};\n\nTableProcessor.prototype.endTable = function (writer) {\n\tif (this.cleanUpRepeatables) {\n\t\twriter.popFromRepeatables();\n\t\tthis.headerRepeatableHeight = null;\n\t}\n};\n\nTableProcessor.prototype.endRow = function (rowIndex, writer, pageBreaks) {\n\tvar l, i;\n\tvar self = this;\n\twriter.tracker.stopTracking('pageChanged', this.rowCallback);\n\twriter.context().moveDown(this.layout.paddingBottom(rowIndex, this.tableNode));\n\twriter.context().availableHeight += this.reservedAtBottom;\n\n\tvar endingPage = writer.context().page;\n\tvar endingY = writer.context().y;\n\n\tvar xs = getLineXs();\n\n\tvar ys = [];\n\n\tvar hasBreaks = pageBreaks && pageBreaks.length > 0;\n\tvar body = this.tableNode.table.body;\n\n\tys.push({\n\t\ty0: this.rowTopY,\n\t\tpage: hasBreaks ? pageBreaks[0].prevPage : endingPage\n\t});\n\n\tif (hasBreaks) {\n\t\tfor (i = 0, l = pageBreaks.length; i < l; i++) {\n\t\t\tvar pageBreak = pageBreaks[i];\n\t\t\tys[ys.length - 1].y1 = pageBreak.prevY;\n\n\t\t\tys.push({y0: pageBreak.y, page: pageBreak.prevPage + 1});\n\n\t\t\tif (this.headerRepeatableHeight) {\n\t\t\t\tys[ys.length - 1].y0 += this.headerRepeatableHeight;\n\t\t\t}\n\t\t}\n\t}\n\n\tys[ys.length - 1].y1 = endingY;\n\n\tvar skipOrphanePadding = (ys[0].y1 - ys[0].y0 === this.rowPaddingTop);\n\tfor (var yi = (skipOrphanePadding ? 1 : 0), yl = ys.length; yi < yl; yi++) {\n\t\tvar willBreak = yi < ys.length - 1;\n\t\tvar rowBreakWithoutHeader = (yi > 0 && !this.headerRows);\n\t\tvar hzLineOffset = rowBreakWithoutHeader ? 0 : this.topLineWidth;\n\t\tvar y1 = ys[yi].y0;\n\t\tvar y2 = ys[yi].y1;\n\n\t\tif (willBreak) {\n\t\t\ty2 = y2 + this.rowPaddingBottom;\n\t\t}\n\n\t\tif (writer.context().page != ys[yi].page) {\n\t\t\twriter.context().page = ys[yi].page;\n\n\t\t\t//TODO: buggy, availableHeight should be updated on every pageChanged event\n\t\t\t// TableProcessor should be pageChanged listener, instead of processRow\n\t\t\tthis.reservedAtBottom = 0;\n\t\t}\n\n\t\tfor (i = 0, l = xs.length; i < l; i++) {\n\t\t\tvar leftBorder = false, rightBorder = false;\n\t\t\tvar colIndex = xs[i].index;\n\n\t\t\t// the current cell\n\t\t\tif (colIndex < body[rowIndex].length) {\n\t\t\t\tvar cell = body[rowIndex][colIndex];\n\t\t\t\tleftBorder = cell.border ? cell.border[0] : this.layout.defaultBorder;\n\t\t\t}\n\n\t\t\t// the cell from before column\n\t\t\tif (colIndex > 0) {\n\t\t\t\tvar cell = body[rowIndex][colIndex - 1];\n\t\t\t\trightBorder = cell.border ? cell.border[2] : this.layout.defaultBorder;\n\t\t\t}\n\n\t\t\tif (leftBorder || rightBorder) {\n\t\t\t\tthis.drawVerticalLine(xs[i].x, y1 - hzLineOffset, y2 + this.bottomLineWidth, xs[i].index, writer);\n\t\t\t}\n\n\t\t\tif (i < l - 1) {\n\t\t\t\tvar fillColor = body[rowIndex][colIndex].fillColor;\n\t\t\t\tif (!fillColor) {\n\t\t\t\t\tfillColor = isFunction(this.layout.fillColor) ? this.layout.fillColor(rowIndex, this.tableNode, colIndex) : this.layout.fillColor;\n\t\t\t\t}\n\t\t\t\tif (fillColor) {\n\t\t\t\t\tvar wBorder = (leftBorder || rightBorder) ? this.layout.vLineWidth(colIndex, this.tableNode) : 0;\n\t\t\t\t\tvar xf = xs[i].x + wBorder;\n\t\t\t\t\tvar yf = this.dontBreakRows ? y1 : y1 - hzLineOffset;\n\t\t\t\t\twriter.addVector({\n\t\t\t\t\t\ttype: 'rect',\n\t\t\t\t\t\tx: xf,\n\t\t\t\t\t\ty: yf,\n\t\t\t\t\t\tw: xs[i + 1].x - xf,\n\t\t\t\t\t\th: y2 + this.bottomLineWidth - yf,\n\t\t\t\t\t\tlineWidth: 0,\n\t\t\t\t\t\tcolor: fillColor\n\t\t\t\t\t}, false, true, writer.context().hasBackground ? 1 : 0);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (willBreak && this.layout.hLineWhenBroken !== false) {\n\t\t\tthis.drawHorizontalLine(rowIndex + 1, writer, y2);\n\t\t}\n\t\tif (rowBreakWithoutHeader && this.layout.hLineWhenBroken !== false) {\n\t\t\tthis.drawHorizontalLine(rowIndex, writer, y1);\n\t\t}\n\t}\n\n\twriter.context().page = endingPage;\n\twriter.context().y = endingY;\n\n\tvar row = this.tableNode.table.body[rowIndex];\n\tfor (i = 0, l = row.length; i < l; i++) {\n\t\tif (row[i].rowSpan) {\n\t\t\tthis.rowSpanData[i].rowSpan = row[i].rowSpan;\n\n\t\t\t// fix colSpans\n\t\t\tif (row[i].colSpan && row[i].colSpan > 1) {\n\t\t\t\tfor (var j = 1; j < row[i].rowSpan; j++) {\n\t\t\t\t\tthis.tableNode.table.body[rowIndex + j][i]._colSpan = row[i].colSpan;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (this.rowSpanData[i].rowSpan > 0) {\n\t\t\tthis.rowSpanData[i].rowSpan--;\n\t\t}\n\t}\n\n\tthis.drawHorizontalLine(rowIndex + 1, writer);\n\n\tif (this.headerRows && rowIndex === this.headerRows - 1) {\n\t\tthis.headerRepeatable = writer.currentBlockToRepeatable();\n\t}\n\n\tif (this.dontBreakRows) {\n\t\twriter.tracker.auto('pageChanged',\n\t\t\tfunction () {\n\t\t\t\tif (!self.headerRows && self.layout.hLineWhenBroken !== false) {\n\t\t\t\t\tself.drawHorizontalLine(rowIndex, writer);\n\t\t\t\t}\n\t\t\t},\n\t\t\tfunction () {\n\t\t\t\twriter.commitUnbreakableBlock();\n\t\t\t}\n\t\t);\n\t}\n\n\tif (this.headerRepeatable && (rowIndex === (this.rowsWithoutPageBreak - 1) || rowIndex === this.tableNode.table.body.length - 1)) {\n\t\tthis.headerRepeatableHeight = this.headerRepeatable.height;\n\t\twriter.commitUnbreakableBlock();\n\t\twriter.pushToRepeatables(this.headerRepeatable);\n\t\tthis.cleanUpRepeatables = true;\n\t\tthis.headerRepeatable = null;\n\t}\n\n\tfunction getLineXs() {\n\t\tvar result = [];\n\t\tvar cols = 0;\n\n\t\tfor (var i = 0, l = self.tableNode.table.body[rowIndex].length; i < l; i++) {\n\t\t\tif (!cols) {\n\t\t\t\tresult.push({x: self.rowSpanData[i].left, index: i});\n\n\t\t\t\tvar item = self.tableNode.table.body[rowIndex][i];\n\t\t\t\tcols = (item._colSpan || item.colSpan || 0);\n\t\t\t}\n\t\t\tif (cols > 0) {\n\t\t\t\tcols--;\n\t\t\t}\n\t\t}\n\n\t\tresult.push({x: self.rowSpanData[self.rowSpanData.length - 1].left, index: self.rowSpanData.length - 1});\n\n\t\treturn result;\n\t}\n};\n\nmodule.exports = TableProcessor;\n\n\n/***/ }),\n/* 138 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6\n\n/*\nPDFDocument - represents an entire PDF document\nBy Devon Govett\n */\n\n(function() {\n var PDFDocument, PDFObject, PDFPage, PDFReference, fs, stream,\n extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },\n hasProp = {}.hasOwnProperty;\n\n stream = __webpack_require__(15);\n\n fs = __webpack_require__(8);\n\n PDFObject = __webpack_require__(26);\n\n PDFReference = __webpack_require__(87);\n\n PDFPage = __webpack_require__(161);\n\n PDFDocument = (function(superClass) {\n var mixin;\n\n extend(PDFDocument, superClass);\n\n function PDFDocument(options1) {\n var key, ref1, ref2, val;\n this.options = options1 != null ? options1 : {};\n PDFDocument.__super__.constructor.apply(this, arguments);\n this.version = 1.3;\n this.compress = (ref1 = this.options.compress) != null ? ref1 : true;\n this._pageBuffer = [];\n this._pageBufferStart = 0;\n this._offsets = [];\n this._waiting = 0;\n this._ended = false;\n this._offset = 0;\n this._root = this.ref({\n Type: 'Catalog',\n Pages: this.ref({\n Type: 'Pages',\n Count: 0,\n Kids: []\n })\n });\n this.page = null;\n this.initColor();\n this.initVector();\n this.initFonts();\n this.initText();\n this.initImages();\n this.info = {\n Producer: 'PDFKit',\n Creator: 'PDFKit',\n CreationDate: new Date()\n };\n if (this.options.info) {\n ref2 = this.options.info;\n for (key in ref2) {\n val = ref2[key];\n this.info[key] = val;\n }\n }\n this._write(\"%PDF-\" + this.version);\n this._write(\"%\\xFF\\xFF\\xFF\\xFF\");\n if (this.options.autoFirstPage !== false) {\n this.addPage();\n }\n }\n\n mixin = function(methods) {\n var method, name, results;\n results = [];\n for (name in methods) {\n method = methods[name];\n results.push(PDFDocument.prototype[name] = method);\n }\n return results;\n };\n\n mixin(__webpack_require__(162));\n\n mixin(__webpack_require__(164));\n\n mixin(__webpack_require__(166));\n\n mixin(__webpack_require__(295));\n\n mixin(__webpack_require__(297));\n\n mixin(__webpack_require__(302));\n\n PDFDocument.prototype.addPage = function(options) {\n var pages;\n if (options == null) {\n options = this.options;\n }\n if (!this.options.bufferPages) {\n this.flushPages();\n }\n this.page = new PDFPage(this, options);\n this._pageBuffer.push(this.page);\n pages = this._root.data.Pages.data;\n pages.Kids.push(this.page.dictionary);\n pages.Count++;\n this.x = this.page.margins.left;\n this.y = this.page.margins.top;\n this._ctm = [1, 0, 0, 1, 0, 0];\n this.transform(1, 0, 0, -1, 0, this.page.height);\n this.emit('pageAdded');\n return this;\n };\n\n PDFDocument.prototype.bufferedPageRange = function() {\n return {\n start: this._pageBufferStart,\n count: this._pageBuffer.length\n };\n };\n\n PDFDocument.prototype.switchToPage = function(n) {\n var page;\n if (!(page = this._pageBuffer[n - this._pageBufferStart])) {\n throw new Error(\"switchToPage(\" + n + \") out of bounds, current buffer covers pages \" + this._pageBufferStart + \" to \" + (this._pageBufferStart + this._pageBuffer.length - 1));\n }\n return this.page = page;\n };\n\n PDFDocument.prototype.flushPages = function() {\n var i, len, page, pages;\n pages = this._pageBuffer;\n this._pageBuffer = [];\n this._pageBufferStart += pages.length;\n for (i = 0, len = pages.length; i < len; i++) {\n page = pages[i];\n page.end();\n }\n };\n\n PDFDocument.prototype.ref = function(data) {\n var ref;\n ref = new PDFReference(this, this._offsets.length + 1, data);\n this._offsets.push(null);\n this._waiting++;\n return ref;\n };\n\n PDFDocument.prototype._read = function() {};\n\n PDFDocument.prototype._write = function(data) {\n if (!Buffer.isBuffer(data)) {\n data = new Buffer(data + '\\n', 'binary');\n }\n this.push(data);\n return this._offset += data.length;\n };\n\n PDFDocument.prototype.addContent = function(data) {\n this.page.write(data);\n return this;\n };\n\n PDFDocument.prototype._refEnd = function(ref) {\n this._offsets[ref.id - 1] = ref.offset;\n if (--this._waiting === 0 && this._ended) {\n this._finalize();\n return this._ended = false;\n }\n };\n\n PDFDocument.prototype.write = function(filename, fn) {\n var err;\n err = new Error('PDFDocument#write is deprecated, and will be removed in a future version of PDFKit. Please pipe the document into a Node stream.');\n console.warn(err.stack);\n this.pipe(fs.createWriteStream(filename));\n this.end();\n return this.once('end', fn);\n };\n\n PDFDocument.prototype.output = function(fn) {\n throw new Error('PDFDocument#output is deprecated, and has been removed from PDFKit. Please pipe the document into a Node stream.');\n };\n\n PDFDocument.prototype.end = function() {\n var font, key, name, ref1, ref2, val;\n this.flushPages();\n this._info = this.ref();\n ref1 = this.info;\n for (key in ref1) {\n val = ref1[key];\n if (typeof val === 'string') {\n val = new String(val);\n }\n this._info.data[key] = val;\n }\n this._info.end();\n ref2 = this._fontFamilies;\n for (name in ref2) {\n font = ref2[name];\n font.finalize();\n }\n this._root.end();\n this._root.data.Pages.end();\n if (this._waiting === 0) {\n return this._finalize();\n } else {\n return this._ended = true;\n }\n };\n\n PDFDocument.prototype._finalize = function(fn) {\n var i, len, offset, ref1, xRefOffset;\n xRefOffset = this._offset;\n this._write(\"xref\");\n this._write(\"0 \" + (this._offsets.length + 1));\n this._write(\"0000000000 65535 f \");\n ref1 = this._offsets;\n for (i = 0, len = ref1.length; i < len; i++) {\n offset = ref1[i];\n offset = ('0000000000' + offset).slice(-10);\n this._write(offset + ' 00000 n ');\n }\n this._write('trailer');\n this._write(PDFObject.convert({\n Size: this._offsets.length + 1,\n Root: this._root,\n Info: this._info\n }));\n this._write('startxref');\n this._write(\"\" + xRefOffset);\n this._write('%%EOF');\n return this.push(null);\n };\n\n PDFDocument.prototype.toString = function() {\n return \"[object PDFDocument]\";\n };\n\n return PDFDocument;\n\n })(stream.Readable);\n\n module.exports = PDFDocument;\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 139 */\n/***/ (function(module, exports) {\n\n/* (ignored) */\n\n/***/ }),\n/* 140 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = __webpack_require__(33).Buffer;\nvar util = __webpack_require__(141);\n\nfunction copyBuffer(src, target, offset) {\n src.copy(target, offset);\n}\n\nmodule.exports = function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n\n BufferList.prototype.push = function push(v) {\n var entry = { data: v, next: null };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n };\n\n BufferList.prototype.unshift = function unshift(v) {\n var entry = { data: v, next: this.head };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n };\n\n BufferList.prototype.shift = function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n };\n\n BufferList.prototype.clear = function clear() {\n this.head = this.tail = null;\n this.length = 0;\n };\n\n BufferList.prototype.join = function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) {\n ret += s + p.data;\n }return ret;\n };\n\n BufferList.prototype.concat = function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n if (this.length === 1) return this.head.data;\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n };\n\n return BufferList;\n}();\n\nif (util && util.inspect && util.inspect.custom) {\n module.exports.prototype[util.inspect.custom] = function () {\n var obj = util.inspect({ length: this.length });\n return this.constructor.name + ' ' + obj;\n };\n}\n\n/***/ }),\n/* 141 */\n/***/ (function(module, exports) {\n\n/* (ignored) */\n\n/***/ }),\n/* 142 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(global) {var apply = Function.prototype.apply;\n\n// DOM APIs, for completeness\n\nexports.setTimeout = function() {\n return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);\n};\nexports.setInterval = function() {\n return new Timeout(apply.call(setInterval, window, arguments), clearInterval);\n};\nexports.clearTimeout =\nexports.clearInterval = function(timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\nTimeout.prototype.unref = Timeout.prototype.ref = function() {};\nTimeout.prototype.close = function() {\n this._clearFn.call(window, this._id);\n};\n\n// Does not start the time, just sets up the members needed.\nexports.enroll = function(item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function(item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function(item) {\n clearTimeout(item._idleTimeoutId);\n\n var msecs = item._idleTimeout;\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout)\n item._onTimeout();\n }, msecs);\n }\n};\n\n// setimmediate attaches itself to the global object\n__webpack_require__(143);\n// On some exotic environments, it's not clear which object `setimmeidate` was\n// able to install onto. Search each possibility in the same order as the\n// `setimmediate` library.\nexports.setImmediate = (typeof self !== \"undefined\" && self.setImmediate) ||\n (typeof global !== \"undefined\" && global.setImmediate) ||\n (this && this.setImmediate);\nexports.clearImmediate = (typeof self !== \"undefined\" && self.clearImmediate) ||\n (typeof global !== \"undefined\" && global.clearImmediate) ||\n (this && this.clearImmediate);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7)))\n\n/***/ }),\n/* 143 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) {\n \"use strict\";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== \"function\") {\n callback = new Function(\"\" + callback);\n }\n // Copy function arguments\n var args = new Array(arguments.length - 1);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n }\n // Store and register the task\n var task = { callback: callback, args: args };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n switch (args.length) {\n case 0:\n callback();\n break;\n case 1:\n callback(args[0]);\n break;\n case 2:\n callback(args[0], args[1]);\n break;\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: \"Wait until any invocations of this algorithm started before this one have completed.\"\n // So if we're currently running a task, we'll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // \"too much recursion\" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n if (task) {\n currentlyRunningATask = true;\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function(handle) {\n process.nextTick(function () { runIfPresent(handle); });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can't be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n global.onmessage = function() {\n postMessageIsAsynchronous = false;\n };\n global.postMessage(\"\", \"*\");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n\n var messagePrefix = \"setImmediate$\" + Math.random() + \"$\";\n var onGlobalMessage = function(event) {\n if (event.source === global &&\n typeof event.data === \"string\" &&\n event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener(\"message\", onGlobalMessage, false);\n } else {\n global.attachEvent(\"onmessage\", onGlobalMessage);\n }\n\n registerImmediate = function(handle) {\n global.postMessage(messagePrefix + handle, \"*\");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n channel.port1.onmessage = function(event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n registerImmediate = function(handle) {\n // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.\n var script = doc.createElement(\"script\");\n script.onreadystatechange = function () {\n runIfPresent(handle);\n script.onreadystatechange = null;\n html.removeChild(script);\n script = null;\n };\n html.appendChild(script);\n };\n }\n\n function installSetTimeoutImplementation() {\n registerImmediate = function(handle) {\n setTimeout(runIfPresent, 0, handle);\n };\n }\n\n // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live.\n var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global);\n attachTo = attachTo && attachTo.setTimeout ? attachTo : global;\n\n // Don't get fooled by e.g. browserify environments.\n if ({}.toString.call(global.process) === \"[object process]\") {\n // For Node.js before 0.9\n installNextTickImplementation();\n\n } else if (canUsePostMessage()) {\n // For non-IE10 modern browsers\n installPostMessageImplementation();\n\n } else if (global.MessageChannel) {\n // For web workers, where supported\n installMessageChannelImplementation();\n\n } else if (doc && \"onreadystatechange\" in doc.createElement(\"script\")) {\n // For IE 68\n installReadyStateChangeImplementation();\n\n } else {\n // For older browsers\n installSetTimeoutImplementation();\n }\n\n attachTo.setImmediate = setImmediate;\n attachTo.clearImmediate = clearImmediate;\n}(typeof self === \"undefined\" ? typeof global === \"undefined\" ? this : global : self));\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7), __webpack_require__(11)))\n\n/***/ }),\n/* 144 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(global) {\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n if (config('noDeprecation')) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (config('throwDeprecation')) {\n throw new Error(msg);\n } else if (config('traceDeprecation')) {\n console.trace(msg);\n } else {\n console.warn(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n try {\n if (!global.localStorage) return false;\n } catch (_) {\n return false;\n }\n var val = global.localStorage[name];\n if (null == val) return false;\n return String(val).toLowerCase() === 'true';\n}\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(7)))\n\n/***/ }),\n/* 145 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n\n\nmodule.exports = PassThrough;\n\nvar Transform = __webpack_require__(86);\n\n/*<replacement>*/\nvar util = __webpack_require__(25);\nutil.inherits = __webpack_require__(21);\n/*</replacement>*/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};\n\n/***/ }),\n/* 146 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = __webpack_require__(46);\n\n\n/***/ }),\n/* 147 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = __webpack_require__(16);\n\n\n/***/ }),\n/* 148 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = __webpack_require__(45).Transform\n\n\n/***/ }),\n/* 149 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = __webpack_require__(45).PassThrough\n\n\n/***/ }),\n/* 150 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(Buffer, process) {\n/* eslint camelcase: \"off\" */\n\nvar assert = __webpack_require__(88);\n\nvar Zstream = __webpack_require__(153);\nvar zlib_deflate = __webpack_require__(154);\nvar zlib_inflate = __webpack_require__(157);\nvar constants = __webpack_require__(160);\n\nfor (var key in constants) {\n exports[key] = constants[key];\n}\n\n// zlib modes\nexports.NONE = 0;\nexports.DEFLATE = 1;\nexports.INFLATE = 2;\nexports.GZIP = 3;\nexports.GUNZIP = 4;\nexports.DEFLATERAW = 5;\nexports.INFLATERAW = 6;\nexports.UNZIP = 7;\n\nvar GZIP_HEADER_ID1 = 0x1f;\nvar GZIP_HEADER_ID2 = 0x8b;\n\n/**\n * Emulate Node's zlib C++ layer for use by the JS layer in index.js\n */\nfunction Zlib(mode) {\n if (typeof mode !== 'number' || mode < exports.DEFLATE || mode > exports.UNZIP) {\n throw new TypeError('Bad argument');\n }\n\n this.dictionary = null;\n this.err = 0;\n this.flush = 0;\n this.init_done = false;\n this.level = 0;\n this.memLevel = 0;\n this.mode = mode;\n this.strategy = 0;\n this.windowBits = 0;\n this.write_in_progress = false;\n this.pending_close = false;\n this.gzip_id_bytes_read = 0;\n}\n\nZlib.prototype.close = function () {\n if (this.write_in_progress) {\n this.pending_close = true;\n return;\n }\n\n this.pending_close = false;\n\n assert(this.init_done, 'close before init');\n assert(this.mode <= exports.UNZIP);\n\n if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {\n zlib_deflate.deflateEnd(this.strm);\n } else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP) {\n zlib_inflate.inflateEnd(this.strm);\n }\n\n this.mode = exports.NONE;\n\n this.dictionary = null;\n};\n\nZlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);\n};\n\nZlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) {\n return this._write(false, flush, input, in_off, in_len, out, out_off, out_len);\n};\n\nZlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) {\n assert.equal(arguments.length, 8);\n\n assert(this.init_done, 'write before init');\n assert(this.mode !== exports.NONE, 'already finalized');\n assert.equal(false, this.write_in_progress, 'write already in progress');\n assert.equal(false, this.pending_close, 'close is pending');\n\n this.write_in_progress = true;\n\n assert.equal(false, flush === undefined, 'must provide flush value');\n\n this.write_in_progress = true;\n\n if (flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK) {\n throw new Error('Invalid flush value');\n }\n\n if (input == null) {\n input = Buffer.alloc(0);\n in_len = 0;\n in_off = 0;\n }\n\n this.strm.avail_in = in_len;\n this.strm.input = input;\n this.strm.next_in = in_off;\n this.strm.avail_out = out_len;\n this.strm.output = out;\n this.strm.next_out = out_off;\n this.flush = flush;\n\n if (!async) {\n // sync version\n this._process();\n\n if (this._checkError()) {\n return this._afterSync();\n }\n return;\n }\n\n // async version\n var self = this;\n process.nextTick(function () {\n self._process();\n self._after();\n });\n\n return this;\n};\n\nZlib.prototype._afterSync = function () {\n var avail_out = this.strm.avail_out;\n var avail_in = this.strm.avail_in;\n\n this.write_in_progress = false;\n\n return [avail_in, avail_out];\n};\n\nZlib.prototype._process = function () {\n var next_expected_header_byte = null;\n\n // If the avail_out is left at 0, then it means that it ran out\n // of room. If there was avail_out left over, then it means\n // that all of the input was consumed.\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflate(this.strm, this.flush);\n break;\n case exports.UNZIP:\n if (this.strm.avail_in > 0) {\n next_expected_header_byte = this.strm.next_in;\n }\n\n switch (this.gzip_id_bytes_read) {\n case 0:\n if (next_expected_header_byte === null) {\n break;\n }\n\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {\n this.gzip_id_bytes_read = 1;\n next_expected_header_byte++;\n\n if (this.strm.avail_in === 1) {\n // The only available byte was already read.\n break;\n }\n } else {\n this.mode = exports.INFLATE;\n break;\n }\n\n // fallthrough\n case 1:\n if (next_expected_header_byte === null) {\n break;\n }\n\n if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {\n this.gzip_id_bytes_read = 2;\n this.mode = exports.GUNZIP;\n } else {\n // There is no actual difference between INFLATE and INFLATERAW\n // (after initialization).\n this.mode = exports.INFLATE;\n }\n\n break;\n default:\n throw new Error('invalid number of gzip magic number bytes read');\n }\n\n // fallthrough\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n this.err = zlib_inflate.inflate(this.strm, this.flush\n\n // If data was encoded with dictionary\n );if (this.err === exports.Z_NEED_DICT && this.dictionary) {\n // Load it\n this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary);\n if (this.err === exports.Z_OK) {\n // And try to decode again\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n } else if (this.err === exports.Z_DATA_ERROR) {\n // Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.\n // Make it possible for After() to tell a bad dictionary from bad\n // input.\n this.err = exports.Z_NEED_DICT;\n }\n }\n while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0x00) {\n // Bytes remain in input buffer. Perhaps this is another compressed\n // member in the same archive, or just trailing garbage.\n // Trailing zero bytes are okay, though, since they are frequently\n // used for padding.\n\n this.reset();\n this.err = zlib_inflate.inflate(this.strm, this.flush);\n }\n break;\n default:\n throw new Error('Unknown mode ' + this.mode);\n }\n};\n\nZlib.prototype._checkError = function () {\n // Acceptable error states depend on the type of zlib stream.\n switch (this.err) {\n case exports.Z_OK:\n case exports.Z_BUF_ERROR:\n if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) {\n this._error('unexpected end of file');\n return false;\n }\n break;\n case exports.Z_STREAM_END:\n // normal statuses, not fatal\n break;\n case exports.Z_NEED_DICT:\n if (this.dictionary == null) {\n this._error('Missing dictionary');\n } else {\n this._error('Bad dictionary');\n }\n return false;\n default:\n // something else.\n this._error('Zlib error');\n return false;\n }\n\n return true;\n};\n\nZlib.prototype._after = function () {\n if (!this._checkError()) {\n return;\n }\n\n var avail_out = this.strm.avail_out;\n var avail_in = this.strm.avail_in;\n\n this.write_in_progress = false;\n\n // call the write() cb\n this.callback(avail_in, avail_out);\n\n if (this.pending_close) {\n this.close();\n }\n};\n\nZlib.prototype._error = function (message) {\n if (this.strm.msg) {\n message = this.strm.msg;\n }\n this.onerror(message, this.err\n\n // no hope of rescue.\n );this.write_in_progress = false;\n if (this.pending_close) {\n this.close();\n }\n};\n\nZlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) {\n assert(arguments.length === 4 || arguments.length === 5, 'init(windowBits, level, memLevel, strategy, [dictionary])');\n\n assert(windowBits >= 8 && windowBits <= 15, 'invalid windowBits');\n assert(level >= -1 && level <= 9, 'invalid compression level');\n\n assert(memLevel >= 1 && memLevel <= 9, 'invalid memlevel');\n\n assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, 'invalid strategy');\n\n this._init(level, windowBits, memLevel, strategy, dictionary);\n this._setDictionary();\n};\n\nZlib.prototype.params = function () {\n throw new Error('deflateParams Not supported');\n};\n\nZlib.prototype.reset = function () {\n this._reset();\n this._setDictionary();\n};\n\nZlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) {\n this.level = level;\n this.windowBits = windowBits;\n this.memLevel = memLevel;\n this.strategy = strategy;\n\n this.flush = exports.Z_NO_FLUSH;\n\n this.err = exports.Z_OK;\n\n if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) {\n this.windowBits += 16;\n }\n\n if (this.mode === exports.UNZIP) {\n this.windowBits += 32;\n }\n\n if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) {\n this.windowBits = -1 * this.windowBits;\n }\n\n this.strm = new Zstream();\n\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.GZIP:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);\n break;\n case exports.INFLATE:\n case exports.GUNZIP:\n case exports.INFLATERAW:\n case exports.UNZIP:\n this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);\n break;\n default:\n throw new Error('Unknown mode ' + this.mode);\n }\n\n if (this.err !== exports.Z_OK) {\n this._error('Init error');\n }\n\n this.dictionary = dictionary;\n\n this.write_in_progress = false;\n this.init_done = true;\n};\n\nZlib.prototype._setDictionary = function () {\n if (this.dictionary == null) {\n return;\n }\n\n this.err = exports.Z_OK;\n\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);\n break;\n default:\n break;\n }\n\n if (this.err !== exports.Z_OK) {\n this._error('Failed to set dictionary');\n }\n};\n\nZlib.prototype._reset = function () {\n this.err = exports.Z_OK;\n\n switch (this.mode) {\n case exports.DEFLATE:\n case exports.DEFLATERAW:\n case exports.GZIP:\n this.err = zlib_deflate.deflateReset(this.strm);\n break;\n case exports.INFLATE:\n case exports.INFLATERAW:\n case exports.GUNZIP:\n this.err = zlib_inflate.inflateReset(this.strm);\n break;\n default:\n break;\n }\n\n if (this.err !== exports.Z_OK) {\n this._error('Failed to reset stream');\n }\n};\n\nexports.Zlib = Zlib;\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer, __webpack_require__(11)))\n\n/***/ }),\n/* 151 */\n/***/ (function(module, exports) {\n\nmodule.exports = function isBuffer(arg) {\n return arg && typeof arg === 'object'\n && typeof arg.copy === 'function'\n && typeof arg.fill === 'function'\n && typeof arg.readUInt8 === 'function';\n}\n\n/***/ }),\n/* 152 */\n/***/ (function(module, exports) {\n\nif (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n\n\n/***/ }),\n/* 153 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction ZStream() {\n /* next input byte */\n this.input = null; // JS specific, because we have no pointers\n this.next_in = 0;\n /* number of bytes available at input */\n this.avail_in = 0;\n /* total number of input bytes read so far */\n this.total_in = 0;\n /* next output byte should be put there */\n this.output = null; // JS specific, because we have no pointers\n this.next_out = 0;\n /* remaining free space at output */\n this.avail_out = 0;\n /* total number of bytes output so far */\n this.total_out = 0;\n /* last error message, NULL if no error */\n this.msg = ''/*Z_NULL*/;\n /* not visible by applications */\n this.state = null;\n /* best guess about the data type: binary or text */\n this.data_type = 2/*Z_UNKNOWN*/;\n /* adler32 value of the uncompressed data */\n this.adler = 0;\n}\n\nmodule.exports = ZStream;\n\n\n/***/ }),\n/* 154 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils = __webpack_require__(34);\nvar trees = __webpack_require__(155);\nvar adler32 = __webpack_require__(89);\nvar crc32 = __webpack_require__(90);\nvar msg = __webpack_require__(156);\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n/* Allowed flush values; see deflate() and inflate() below for details */\nvar Z_NO_FLUSH = 0;\nvar Z_PARTIAL_FLUSH = 1;\n//var Z_SYNC_FLUSH = 2;\nvar Z_FULL_FLUSH = 3;\nvar Z_FINISH = 4;\nvar Z_BLOCK = 5;\n//var Z_TREES = 6;\n\n\n/* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\nvar Z_OK = 0;\nvar Z_STREAM_END = 1;\n//var Z_NEED_DICT = 2;\n//var Z_ERRNO = -1;\nvar Z_STREAM_ERROR = -2;\nvar Z_DATA_ERROR = -3;\n//var Z_MEM_ERROR = -4;\nvar Z_BUF_ERROR = -5;\n//var Z_VERSION_ERROR = -6;\n\n\n/* compression levels */\n//var Z_NO_COMPRESSION = 0;\n//var Z_BEST_SPEED = 1;\n//var Z_BEST_COMPRESSION = 9;\nvar Z_DEFAULT_COMPRESSION = -1;\n\n\nvar Z_FILTERED = 1;\nvar Z_HUFFMAN_ONLY = 2;\nvar Z_RLE = 3;\nvar Z_FIXED = 4;\nvar Z_DEFAULT_STRATEGY = 0;\n\n/* Possible values of the data_type field (though see inflate()) */\n//var Z_BINARY = 0;\n//var Z_TEXT = 1;\n//var Z_ASCII = 1; // = Z_TEXT\nvar Z_UNKNOWN = 2;\n\n\n/* The deflate compression method */\nvar Z_DEFLATED = 8;\n\n/*============================================================================*/\n\n\nvar MAX_MEM_LEVEL = 9;\n/* Maximum value for memLevel in deflateInit2 */\nvar MAX_WBITS = 15;\n/* 32K LZ77 window */\nvar DEF_MEM_LEVEL = 8;\n\n\nvar LENGTH_CODES = 29;\n/* number of length codes, not counting the special END_BLOCK code */\nvar LITERALS = 256;\n/* number of literal bytes 0..255 */\nvar L_CODES = LITERALS + 1 + LENGTH_CODES;\n/* number of Literal or Length codes, including the END_BLOCK code */\nvar D_CODES = 30;\n/* number of distance codes */\nvar BL_CODES = 19;\n/* number of codes used to transfer the bit lengths */\nvar HEAP_SIZE = 2 * L_CODES + 1;\n/* maximum heap size */\nvar MAX_BITS = 15;\n/* All codes must not exceed MAX_BITS bits */\n\nvar MIN_MATCH = 3;\nvar MAX_MATCH = 258;\nvar MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);\n\nvar PRESET_DICT = 0x20;\n\nvar INIT_STATE = 42;\nvar EXTRA_STATE = 69;\nvar NAME_STATE = 73;\nvar COMMENT_STATE = 91;\nvar HCRC_STATE = 103;\nvar BUSY_STATE = 113;\nvar FINISH_STATE = 666;\n\nvar BS_NEED_MORE = 1; /* block not completed, need more input or more output */\nvar BS_BLOCK_DONE = 2; /* block flush performed */\nvar BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */\nvar BS_FINISH_DONE = 4; /* finish done, accept no more input or output */\n\nvar OS_CODE = 0x03; // Unix :) . Don't detect, use this default.\n\nfunction err(strm, errorCode) {\n strm.msg = msg[errorCode];\n return errorCode;\n}\n\nfunction rank(f) {\n return ((f) << 1) - ((f) > 4 ? 9 : 0);\n}\n\nfunction zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }\n\n\n/* =========================================================================\n * Flush as much pending output as possible. All deflate() output goes\n * through this function so some applications may wish to modify it\n * to avoid allocating a large strm->output buffer and copying into it.\n * (See also read_buf()).\n */\nfunction flush_pending(strm) {\n var s = strm.state;\n\n //_tr_flush_bits(s);\n var len = s.pending;\n if (len > strm.avail_out) {\n len = strm.avail_out;\n }\n if (len === 0) { return; }\n\n utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);\n strm.next_out += len;\n s.pending_out += len;\n strm.total_out += len;\n strm.avail_out -= len;\n s.pending -= len;\n if (s.pending === 0) {\n s.pending_out = 0;\n }\n}\n\n\nfunction flush_block_only(s, last) {\n trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);\n s.block_start = s.strstart;\n flush_pending(s.strm);\n}\n\n\nfunction put_byte(s, b) {\n s.pending_buf[s.pending++] = b;\n}\n\n\n/* =========================================================================\n * Put a short in the pending buffer. The 16-bit value is put in MSB order.\n * IN assertion: the stream state is correct and there is enough room in\n * pending_buf.\n */\nfunction putShortMSB(s, b) {\n// put_byte(s, (Byte)(b >> 8));\n// put_byte(s, (Byte)(b & 0xff));\n s.pending_buf[s.pending++] = (b >>> 8) & 0xff;\n s.pending_buf[s.pending++] = b & 0xff;\n}\n\n\n/* ===========================================================================\n * Read a new buffer from the current input stream, update the adler32\n * and total number of bytes read. All deflate() input goes through\n * this function so some applications may wish to modify it to avoid\n * allocating a large strm->input buffer and copying from it.\n * (See also flush_pending()).\n */\nfunction read_buf(strm, buf, start, size) {\n var len = strm.avail_in;\n\n if (len > size) { len = size; }\n if (len === 0) { return 0; }\n\n strm.avail_in -= len;\n\n // zmemcpy(buf, strm->next_in, len);\n utils.arraySet(buf, strm.input, strm.next_in, len, start);\n if (strm.state.wrap === 1) {\n strm.adler = adler32(strm.adler, buf, len, start);\n }\n\n else if (strm.state.wrap === 2) {\n strm.adler = crc32(strm.adler, buf, len, start);\n }\n\n strm.next_in += len;\n strm.total_in += len;\n\n return len;\n}\n\n\n/* ===========================================================================\n * Set match_start to the longest match starting at the given string and\n * return its length. Matches shorter or equal to prev_length are discarded,\n * in which case the result is equal to prev_length and match_start is\n * garbage.\n * IN assertions: cur_match is the head of the hash chain for the current\n * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1\n * OUT assertion: the match length is not greater than s->lookahead.\n */\nfunction longest_match(s, cur_match) {\n var chain_length = s.max_chain_length; /* max hash chain length */\n var scan = s.strstart; /* current string */\n var match; /* matched string */\n var len; /* length of current match */\n var best_len = s.prev_length; /* best match length so far */\n var nice_match = s.nice_match; /* stop if match long enough */\n var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?\n s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;\n\n var _win = s.window; // shortcut\n\n var wmask = s.w_mask;\n var prev = s.prev;\n\n /* Stop when cur_match becomes <= limit. To simplify the code,\n * we prevent matches with the string of window index 0.\n */\n\n var strend = s.strstart + MAX_MATCH;\n var scan_end1 = _win[scan + best_len - 1];\n var scan_end = _win[scan + best_len];\n\n /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.\n * It is easy to get rid of this optimization if necessary.\n */\n // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, \"Code too clever\");\n\n /* Do not waste too much time if we already have a good match: */\n if (s.prev_length >= s.good_match) {\n chain_length >>= 2;\n }\n /* Do not look for matches beyond the end of the input. This is necessary\n * to make deflate deterministic.\n */\n if (nice_match > s.lookahead) { nice_match = s.lookahead; }\n\n // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, \"need lookahead\");\n\n do {\n // Assert(cur_match < s->strstart, \"no future\");\n match = cur_match;\n\n /* Skip to next match if the match length cannot increase\n * or if the match length is less than 2. Note that the checks below\n * for insufficient lookahead only occur occasionally for performance\n * reasons. Therefore uninitialized memory will be accessed, and\n * conditional jumps will be made that depend on those values.\n * However the length of the match is limited to the lookahead, so\n * the output of deflate is not affected by the uninitialized values.\n */\n\n if (_win[match + best_len] !== scan_end ||\n _win[match + best_len - 1] !== scan_end1 ||\n _win[match] !== _win[scan] ||\n _win[++match] !== _win[scan + 1]) {\n continue;\n }\n\n /* The check at best_len-1 can be removed because it will be made\n * again later. (This heuristic is not always a win.)\n * It is not necessary to compare scan[2] and match[2] since they\n * are always equal when the other bytes match, given that\n * the hash keys are equal and that HASH_BITS >= 8.\n */\n scan += 2;\n match++;\n // Assert(*scan == *match, \"match[2]?\");\n\n /* We check for insufficient lookahead only every 8th comparison;\n * the 256th check will be made at strstart+258.\n */\n do {\n /*jshint noempty:false*/\n } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n scan < strend);\n\n // Assert(scan <= s->window+(unsigned)(s->window_size-1), \"wild scan\");\n\n len = MAX_MATCH - (strend - scan);\n scan = strend - MAX_MATCH;\n\n if (len > best_len) {\n s.match_start = cur_match;\n best_len = len;\n if (len >= nice_match) {\n break;\n }\n scan_end1 = _win[scan + best_len - 1];\n scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n\n if (best_len <= s.lookahead) {\n return best_len;\n }\n return s.lookahead;\n}\n\n\n/* ===========================================================================\n * Fill the window when the lookahead becomes insufficient.\n * Updates strstart and lookahead.\n *\n * IN assertion: lookahead < MIN_LOOKAHEAD\n * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD\n * At least one byte has been read, or avail_in == 0; reads are\n * performed for at least two bytes (required for the zip translate_eol\n * option -- not supported here).\n */\nfunction fill_window(s) {\n var _w_size = s.w_size;\n var p, n, m, more, str;\n\n //Assert(s->lookahead < MIN_LOOKAHEAD, \"already enough lookahead\");\n\n do {\n more = s.window_size - s.lookahead - s.strstart;\n\n // JS ints have 32 bit, block below not needed\n /* Deal with !@#$% 64K limit: */\n //if (sizeof(int) <= 2) {\n // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {\n // more = wsize;\n //\n // } else if (more == (unsigned)(-1)) {\n // /* Very unlikely, but possible on 16 bit machine if\n // * strstart == 0 && lookahead == 1 (input done a byte at time)\n // */\n // more--;\n // }\n //}\n\n\n /* If the window is almost full and there is insufficient lookahead,\n * move the upper half to the lower one to make room in the upper half.\n */\n if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n\n utils.arraySet(s.window, s.window, _w_size, _w_size, 0);\n s.match_start -= _w_size;\n s.strstart -= _w_size;\n /* we now have strstart >= MAX_DIST */\n s.block_start -= _w_size;\n\n /* Slide the hash table (could be avoided with 32 bit values\n at the expense of memory usage). We slide even when level == 0\n to keep the hash table consistent if we switch back to level > 0\n later. (Using level 0 permanently is not an optimal usage of\n zlib, so we don't care about this pathological case.)\n */\n\n n = s.hash_size;\n p = n;\n do {\n m = s.head[--p];\n s.head[p] = (m >= _w_size ? m - _w_size : 0);\n } while (--n);\n\n n = _w_size;\n p = n;\n do {\n m = s.prev[--p];\n s.prev[p] = (m >= _w_size ? m - _w_size : 0);\n /* If n is not on any hash chain, prev[n] is garbage but\n * its value will never be used.\n */\n } while (--n);\n\n more += _w_size;\n }\n if (s.strm.avail_in === 0) {\n break;\n }\n\n /* If there was no sliding:\n * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&\n * more == window_size - lookahead - strstart\n * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)\n * => more >= window_size - 2*WSIZE + 2\n * In the BIG_MEM or MMAP case (not yet supported),\n * window_size == input_size + MIN_LOOKAHEAD &&\n * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.\n * Otherwise, window_size == 2*WSIZE so more >= 2.\n * If there was sliding, more >= WSIZE. So in all cases, more >= 2.\n */\n //Assert(more >= 2, \"more < 2\");\n n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);\n s.lookahead += n;\n\n /* Initialize the hash value now that we have some input: */\n if (s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert;\n s.ins_h = s.window[str];\n\n /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;\n//#if MIN_MATCH != 3\n// Call update_hash() MIN_MATCH-3 more times\n//#endif\n while (s.insert) {\n /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n s.insert--;\n if (s.lookahead + s.insert < MIN_MATCH) {\n break;\n }\n }\n }\n /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,\n * but this is not important since only literal bytes will be emitted.\n */\n\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n\n /* If the WIN_INIT bytes after the end of the current data have never been\n * written, then zero those bytes in order to avoid memory check reports of\n * the use of uninitialized (or uninitialised as Julian writes) bytes by\n * the longest match routines. Update the high water mark for the next\n * time through here. WIN_INIT is set to MAX_MATCH since the longest match\n * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.\n */\n// if (s.high_water < s.window_size) {\n// var curr = s.strstart + s.lookahead;\n// var init = 0;\n//\n// if (s.high_water < curr) {\n// /* Previous high water mark below current data -- zero WIN_INIT\n// * bytes or up to end of window, whichever is less.\n// */\n// init = s.window_size - curr;\n// if (init > WIN_INIT)\n// init = WIN_INIT;\n// zmemzero(s->window + curr, (unsigned)init);\n// s->high_water = curr + init;\n// }\n// else if (s->high_water < (ulg)curr + WIN_INIT) {\n// /* High water mark at or above current data, but below current data\n// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up\n// * to end of window, whichever is less.\n// */\n// init = (ulg)curr + WIN_INIT - s->high_water;\n// if (init > s->window_size - s->high_water)\n// init = s->window_size - s->high_water;\n// zmemzero(s->window + s->high_water, (unsigned)init);\n// s->high_water += init;\n// }\n// }\n//\n// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,\n// \"not enough room for search\");\n}\n\n/* ===========================================================================\n * Copy without compression as much as possible from the input stream, return\n * the current block state.\n * This function does not insert new strings in the dictionary since\n * uncompressible data is probably not useful. This function is used\n * only for the level=0 compression option.\n * NOTE: this function should be optimized to avoid extra copying from\n * window to pending_buf.\n */\nfunction deflate_stored(s, flush) {\n /* Stored blocks are limited to 0xffff bytes, pending_buf is limited\n * to pending_buf_size, and each stored block has a 5 byte header:\n */\n var max_block_size = 0xffff;\n\n if (max_block_size > s.pending_buf_size - 5) {\n max_block_size = s.pending_buf_size - 5;\n }\n\n /* Copy as much as possible from input to output: */\n for (;;) {\n /* Fill the window as much as possible: */\n if (s.lookahead <= 1) {\n\n //Assert(s->strstart < s->w_size+MAX_DIST(s) ||\n // s->block_start >= (long)s->w_size, \"slide too late\");\n// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||\n// s.block_start >= s.w_size)) {\n// throw new Error(\"slide too late\");\n// }\n\n fill_window(s);\n if (s.lookahead === 0 && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n\n if (s.lookahead === 0) {\n break;\n }\n /* flush the current block */\n }\n //Assert(s->block_start >= 0L, \"block gone\");\n// if (s.block_start < 0) throw new Error(\"block gone\");\n\n s.strstart += s.lookahead;\n s.lookahead = 0;\n\n /* Emit a stored block if pending_buf will be full: */\n var max_start = s.block_start + max_block_size;\n\n if (s.strstart === 0 || s.strstart >= max_start) {\n /* strstart == 0 is possible when wraparound on 16-bit machine */\n s.lookahead = s.strstart - max_start;\n s.strstart = max_start;\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n\n\n }\n /* Flush if we may have to slide, otherwise block_start may become\n * negative and the data will be gone:\n */\n if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n\n s.insert = 0;\n\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n\n if (s.strstart > s.block_start) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n\n return BS_NEED_MORE;\n}\n\n/* ===========================================================================\n * Compress as much as possible from the input stream, return the current\n * block state.\n * This function does not perform lazy evaluation of matches and inserts\n * new strings in the dictionary only for unmatched strings or for short\n * matches. It is used only for the fast compression options.\n */\nfunction deflate_fast(s, flush) {\n var hash_head; /* head of the hash chain */\n var bflush; /* set if current block must be flushed */\n\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the next match, plus MIN_MATCH bytes to insert the\n * string following the next match.\n */\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break; /* flush the current block */\n }\n }\n\n /* Insert the string window[strstart .. strstart+2] in the\n * dictionary, and set hash_head to the head of the hash chain:\n */\n hash_head = 0/*NIL*/;\n if (s.lookahead >= MIN_MATCH) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n\n /* Find the longest match, discarding those <= prev_length.\n * At this point we have always match_length < MIN_MATCH\n */\n if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {\n /* To simplify the code, we prevent matches with the string\n * of window index 0 (in particular we have to avoid a match\n * of the string with itself at the start of the input file).\n */\n s.match_length = longest_match(s, hash_head);\n /* longest_match() sets match_start */\n }\n if (s.match_length >= MIN_MATCH) {\n // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only\n\n /*** _tr_tally_dist(s, s.strstart - s.match_start,\n s.match_length - MIN_MATCH, bflush); ***/\n bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);\n\n s.lookahead -= s.match_length;\n\n /* Insert new strings in the hash table only if the match length\n * is not too large. This saves time but degrades compression.\n */\n if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {\n s.match_length--; /* string at strstart already in table */\n do {\n s.strstart++;\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n /* strstart never exceeds WSIZE-MAX_MATCH, so there are\n * always MIN_MATCH bytes ahead.\n */\n } while (--s.match_length !== 0);\n s.strstart++;\n } else\n {\n s.strstart += s.match_length;\n s.match_length = 0;\n s.ins_h = s.window[s.strstart];\n /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;\n\n//#if MIN_MATCH != 3\n// Call UPDATE_HASH() MIN_MATCH-3 more times\n//#endif\n /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not\n * matter since it will be recomputed at next deflate call.\n */\n }\n } else {\n /* No match, output a literal byte */\n //Tracevv((stderr,\"%c\", s.window[s.strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n}\n\n/* ===========================================================================\n * Same as above, but achieves better compression. We use a lazy\n * evaluation for matches: a match is finally adopted only if there is\n * no better match at the next window position.\n */\nfunction deflate_slow(s, flush) {\n var hash_head; /* head of hash chain */\n var bflush; /* set if current block must be flushed */\n\n var max_insert;\n\n /* Process the input block. */\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the next match, plus MIN_MATCH bytes to insert the\n * string following the next match.\n */\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) { break; } /* flush the current block */\n }\n\n /* Insert the string window[strstart .. strstart+2] in the\n * dictionary, and set hash_head to the head of the hash chain:\n */\n hash_head = 0/*NIL*/;\n if (s.lookahead >= MIN_MATCH) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n\n /* Find the longest match, discarding those <= prev_length.\n */\n s.prev_length = s.match_length;\n s.prev_match = s.match_start;\n s.match_length = MIN_MATCH - 1;\n\n if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&\n s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {\n /* To simplify the code, we prevent matches with the string\n * of window index 0 (in particular we have to avoid a match\n * of the string with itself at the start of the input file).\n */\n s.match_length = longest_match(s, hash_head);\n /* longest_match() sets match_start */\n\n if (s.match_length <= 5 &&\n (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {\n\n /* If prev_match is also MIN_MATCH, match_start is garbage\n * but we will ignore the current match anyway.\n */\n s.match_length = MIN_MATCH - 1;\n }\n }\n /* If there was a match at the previous step and the current\n * match is not better, output the previous match:\n */\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH;\n /* Do not insert strings in hash table beyond this. */\n\n //check_match(s, s.strstart-1, s.prev_match, s.prev_length);\n\n /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,\n s.prev_length - MIN_MATCH, bflush);***/\n bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);\n /* Insert in hash table all strings up to the end of the match.\n * strstart-1 and strstart are already inserted. If there is not\n * enough lookahead, the last two strings are not inserted in\n * the hash table.\n */\n s.lookahead -= s.prev_length - 1;\n s.prev_length -= 2;\n do {\n if (++s.strstart <= max_insert) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n } while (--s.prev_length !== 0);\n s.match_available = 0;\n s.match_length = MIN_MATCH - 1;\n s.strstart++;\n\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n\n } else if (s.match_available) {\n /* If there was no match at the previous position, output a\n * single literal. If there was a match but the current match\n * is longer, truncate the previous match to a single literal.\n */\n //Tracevv((stderr,\"%c\", s->window[s->strstart-1]));\n /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n\n if (bflush) {\n /*** FLUSH_BLOCK_ONLY(s, 0) ***/\n flush_block_only(s, false);\n /***/\n }\n s.strstart++;\n s.lookahead--;\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n } else {\n /* There is no previous match to compare with, wait for\n * the next step to decide.\n */\n s.match_available = 1;\n s.strstart++;\n s.lookahead--;\n }\n }\n //Assert (flush != Z_NO_FLUSH, \"no flush?\");\n if (s.match_available) {\n //Tracevv((stderr,\"%c\", s->window[s->strstart-1]));\n /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);\n\n s.match_available = 0;\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n\n return BS_BLOCK_DONE;\n}\n\n\n/* ===========================================================================\n * For Z_RLE, simply look for runs of bytes, generate matches only of distance\n * one. Do not maintain a hash table. (It will be regenerated if this run of\n * deflate switches away from Z_RLE.)\n */\nfunction deflate_rle(s, flush) {\n var bflush; /* set if current block must be flushed */\n var prev; /* byte at distance one to match */\n var scan, strend; /* scan goes up to strend for length of run */\n\n var _win = s.window;\n\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the longest run, plus one for the unrolled loop.\n */\n if (s.lookahead <= MAX_MATCH) {\n fill_window(s);\n if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) { break; } /* flush the current block */\n }\n\n /* See how many times the previous byte repeats */\n s.match_length = 0;\n if (s.lookahead >= MIN_MATCH && s.strstart > 0) {\n scan = s.strstart - 1;\n prev = _win[scan];\n if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do {\n /*jshint noempty:false*/\n } while (prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n scan < strend);\n s.match_length = MAX_MATCH - (strend - scan);\n if (s.match_length > s.lookahead) {\n s.match_length = s.lookahead;\n }\n }\n //Assert(scan <= s->window+(uInt)(s->window_size-1), \"wild scan\");\n }\n\n /* Emit match if have run of MIN_MATCH or longer, else emit literal */\n if (s.match_length >= MIN_MATCH) {\n //check_match(s, s.strstart, s.strstart - 1, s.match_length);\n\n /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/\n bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);\n\n s.lookahead -= s.match_length;\n s.strstart += s.match_length;\n s.match_length = 0;\n } else {\n /* No match, output a literal byte */\n //Tracevv((stderr,\"%c\", s->window[s->strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n}\n\n/* ===========================================================================\n * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.\n * (It will be regenerated if this run of deflate switches away from Huffman.)\n */\nfunction deflate_huff(s, flush) {\n var bflush; /* set if current block must be flushed */\n\n for (;;) {\n /* Make sure that we have a literal to write. */\n if (s.lookahead === 0) {\n fill_window(s);\n if (s.lookahead === 0) {\n if (flush === Z_NO_FLUSH) {\n return BS_NEED_MORE;\n }\n break; /* flush the current block */\n }\n }\n\n /* Output a literal byte */\n s.match_length = 0;\n //Tracevv((stderr,\"%c\", s->window[s->strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = trees._tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.last_lit) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n}\n\n/* Values for max_lazy_match, good_match and max_chain_length, depending on\n * the desired pack level (0..9). The values given below have been tuned to\n * exclude worst case performance for pathological files. Better values may be\n * found for specific files.\n */\nfunction Config(good_length, max_lazy, nice_length, max_chain, func) {\n this.good_length = good_length;\n this.max_lazy = max_lazy;\n this.nice_length = nice_length;\n this.max_chain = max_chain;\n this.func = func;\n}\n\nvar configuration_table;\n\nconfiguration_table = [\n /* good lazy nice chain */\n new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */\n new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */\n new Config(4, 5, 16, 8, deflate_fast), /* 2 */\n new Config(4, 6, 32, 32, deflate_fast), /* 3 */\n\n new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */\n new Config(8, 16, 32, 32, deflate_slow), /* 5 */\n new Config(8, 16, 128, 128, deflate_slow), /* 6 */\n new Config(8, 32, 128, 256, deflate_slow), /* 7 */\n new Config(32, 128, 258, 1024, deflate_slow), /* 8 */\n new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */\n];\n\n\n/* ===========================================================================\n * Initialize the \"longest match\" routines for a new zlib stream\n */\nfunction lm_init(s) {\n s.window_size = 2 * s.w_size;\n\n /*** CLEAR_HASH(s); ***/\n zero(s.head); // Fill with NIL (= 0);\n\n /* Set the default configuration parameters:\n */\n s.max_lazy_match = configuration_table[s.level].max_lazy;\n s.good_match = configuration_table[s.level].good_length;\n s.nice_match = configuration_table[s.level].nice_length;\n s.max_chain_length = configuration_table[s.level].max_chain;\n\n s.strstart = 0;\n s.block_start = 0;\n s.lookahead = 0;\n s.insert = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n s.ins_h = 0;\n}\n\n\nfunction DeflateState() {\n this.strm = null; /* pointer back to this zlib stream */\n this.status = 0; /* as the name implies */\n this.pending_buf = null; /* output still pending */\n this.pending_buf_size = 0; /* size of pending_buf */\n this.pending_out = 0; /* next pending byte to output to the stream */\n this.pending = 0; /* nb of bytes in the pending buffer */\n this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */\n this.gzhead = null; /* gzip header information to write */\n this.gzindex = 0; /* where in extra, name, or comment */\n this.method = Z_DEFLATED; /* can only be DEFLATED */\n this.last_flush = -1; /* value of flush param for previous deflate call */\n\n this.w_size = 0; /* LZ77 window size (32K by default) */\n this.w_bits = 0; /* log2(w_size) (8..16) */\n this.w_mask = 0; /* w_size - 1 */\n\n this.window = null;\n /* Sliding window. Input bytes are read into the second half of the window,\n * and move to the first half later to keep a dictionary of at least wSize\n * bytes. With this organization, matches are limited to a distance of\n * wSize-MAX_MATCH bytes, but this ensures that IO is always\n * performed with a length multiple of the block size.\n */\n\n this.window_size = 0;\n /* Actual size of window: 2*wSize, except when the user input buffer\n * is directly used as sliding window.\n */\n\n this.prev = null;\n /* Link to older string with same hash index. To limit the size of this\n * array to 64K, this link is maintained only for the last 32K strings.\n * An index in this array is thus a window index modulo 32K.\n */\n\n this.head = null; /* Heads of the hash chains or NIL. */\n\n this.ins_h = 0; /* hash index of string to be inserted */\n this.hash_size = 0; /* number of elements in hash table */\n this.hash_bits = 0; /* log2(hash_size) */\n this.hash_mask = 0; /* hash_size-1 */\n\n this.hash_shift = 0;\n /* Number of bits by which ins_h must be shifted at each input\n * step. It must be such that after MIN_MATCH steps, the oldest\n * byte no longer takes part in the hash key, that is:\n * hash_shift * MIN_MATCH >= hash_bits\n */\n\n this.block_start = 0;\n /* Window position at the beginning of the current output block. Gets\n * negative when the window is moved backwards.\n */\n\n this.match_length = 0; /* length of best match */\n this.prev_match = 0; /* previous match */\n this.match_available = 0; /* set if previous match exists */\n this.strstart = 0; /* start of string to insert */\n this.match_start = 0; /* start of matching string */\n this.lookahead = 0; /* number of valid bytes ahead in window */\n\n this.prev_length = 0;\n /* Length of the best match at previous step. Matches not greater than this\n * are discarded. This is used in the lazy match evaluation.\n */\n\n this.max_chain_length = 0;\n /* To speed up deflation, hash chains are never searched beyond this\n * length. A higher limit improves compression ratio but degrades the\n * speed.\n */\n\n this.max_lazy_match = 0;\n /* Attempt to find a better match only when the current match is strictly\n * smaller than this value. This mechanism is used only for compression\n * levels >= 4.\n */\n // That's alias to max_lazy_match, don't use directly\n //this.max_insert_length = 0;\n /* Insert new strings in the hash table only if the match length is not\n * greater than this length. This saves time but degrades compression.\n * max_insert_length is used only for compression levels <= 3.\n */\n\n this.level = 0; /* compression level (1..9) */\n this.strategy = 0; /* favor or force Huffman coding*/\n\n this.good_match = 0;\n /* Use a faster search when the previous match is longer than this */\n\n this.nice_match = 0; /* Stop searching when current match exceeds this */\n\n /* used by trees.c: */\n\n /* Didn't use ct_data typedef below to suppress compiler warning */\n\n // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */\n // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */\n // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */\n\n // Use flat array of DOUBLE size, with interleaved fata,\n // because JS does not support effective\n this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);\n this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);\n this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);\n zero(this.dyn_ltree);\n zero(this.dyn_dtree);\n zero(this.bl_tree);\n\n this.l_desc = null; /* desc. for literal tree */\n this.d_desc = null; /* desc. for distance tree */\n this.bl_desc = null; /* desc. for bit length tree */\n\n //ush bl_count[MAX_BITS+1];\n this.bl_count = new utils.Buf16(MAX_BITS + 1);\n /* number of codes at each bit length for an optimal tree */\n\n //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */\n this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */\n zero(this.heap);\n\n this.heap_len = 0; /* number of elements in the heap */\n this.heap_max = 0; /* element of largest frequency */\n /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.\n * The same heap array is used to build all trees.\n */\n\n this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];\n zero(this.depth);\n /* Depth of each subtree used as tie breaker for trees of equal frequency\n */\n\n this.l_buf = 0; /* buffer index for literals or lengths */\n\n this.lit_bufsize = 0;\n /* Size of match buffer for literals/lengths. There are 4 reasons for\n * limiting lit_bufsize to 64K:\n * - frequencies can be kept in 16 bit counters\n * - if compression is not successful for the first block, all input\n * data is still in the window so we can still emit a stored block even\n * when input comes from standard input. (This can also be done for\n * all blocks if lit_bufsize is not greater than 32K.)\n * - if compression is not successful for a file smaller than 64K, we can\n * even emit a stored file instead of a stored block (saving 5 bytes).\n * This is applicable only for zip (not gzip or zlib).\n * - creating new Huffman trees less frequently may not provide fast\n * adaptation to changes in the input data statistics. (Take for\n * example a binary file with poorly compressible code followed by\n * a highly compressible string table.) Smaller buffer sizes give\n * fast adaptation but have of course the overhead of transmitting\n * trees more frequently.\n * - I can't count above 4\n */\n\n this.last_lit = 0; /* running index in l_buf */\n\n this.d_buf = 0;\n /* Buffer index for distances. To simplify the code, d_buf and l_buf have\n * the same number of elements. To use different lengths, an extra flag\n * array would be necessary.\n */\n\n this.opt_len = 0; /* bit length of current block with optimal trees */\n this.static_len = 0; /* bit length of current block with static trees */\n this.matches = 0; /* number of string matches in current block */\n this.insert = 0; /* bytes at end of window left to insert */\n\n\n this.bi_buf = 0;\n /* Output buffer. bits are inserted starting at the bottom (least\n * significant bits).\n */\n this.bi_valid = 0;\n /* Number of valid bits in bi_buf. All bits above the last valid bit\n * are always zero.\n */\n\n // Used for window memory init. We safely ignore it for JS. That makes\n // sense only for pointers and memory check tools.\n //this.high_water = 0;\n /* High water mark offset in window for initialized bytes -- bytes above\n * this are set to zero in order to avoid memory check warnings when\n * longest match routines access bytes past the input. This is then\n * updated to the new high water mark.\n */\n}\n\n\nfunction deflateResetKeep(strm) {\n var s;\n\n if (!strm || !strm.state) {\n return err(strm, Z_STREAM_ERROR);\n }\n\n strm.total_in = strm.total_out = 0;\n strm.data_type = Z_UNKNOWN;\n\n s = strm.state;\n s.pending = 0;\n s.pending_out = 0;\n\n if (s.wrap < 0) {\n s.wrap = -s.wrap;\n /* was made negative by deflate(..., Z_FINISH); */\n }\n s.status = (s.wrap ? INIT_STATE : BUSY_STATE);\n strm.adler = (s.wrap === 2) ?\n 0 // crc32(0, Z_NULL, 0)\n :\n 1; // adler32(0, Z_NULL, 0)\n s.last_flush = Z_NO_FLUSH;\n trees._tr_init(s);\n return Z_OK;\n}\n\n\nfunction deflateReset(strm) {\n var ret = deflateResetKeep(strm);\n if (ret === Z_OK) {\n lm_init(strm.state);\n }\n return ret;\n}\n\n\nfunction deflateSetHeader(strm, head) {\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }\n strm.state.gzhead = head;\n return Z_OK;\n}\n\n\nfunction deflateInit2(strm, level, method, windowBits, memLevel, strategy) {\n if (!strm) { // === Z_NULL\n return Z_STREAM_ERROR;\n }\n var wrap = 1;\n\n if (level === Z_DEFAULT_COMPRESSION) {\n level = 6;\n }\n\n if (windowBits < 0) { /* suppress zlib wrapper */\n wrap = 0;\n windowBits = -windowBits;\n }\n\n else if (windowBits > 15) {\n wrap = 2; /* write gzip wrapper instead */\n windowBits -= 16;\n }\n\n\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||\n windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||\n strategy < 0 || strategy > Z_FIXED) {\n return err(strm, Z_STREAM_ERROR);\n }\n\n\n if (windowBits === 8) {\n windowBits = 9;\n }\n /* until 256-byte window bug fixed */\n\n var s = new DeflateState();\n\n strm.state = s;\n s.strm = strm;\n\n s.wrap = wrap;\n s.gzhead = null;\n s.w_bits = windowBits;\n s.w_size = 1 << s.w_bits;\n s.w_mask = s.w_size - 1;\n\n s.hash_bits = memLevel + 7;\n s.hash_size = 1 << s.hash_bits;\n s.hash_mask = s.hash_size - 1;\n s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);\n\n s.window = new utils.Buf8(s.w_size * 2);\n s.head = new utils.Buf16(s.hash_size);\n s.prev = new utils.Buf16(s.w_size);\n\n // Don't need mem init magic for JS.\n //s.high_water = 0; /* nothing written to s->window yet */\n\n s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */\n\n s.pending_buf_size = s.lit_bufsize * 4;\n\n //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);\n //s->pending_buf = (uchf *) overlay;\n s.pending_buf = new utils.Buf8(s.pending_buf_size);\n\n // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)\n //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);\n s.d_buf = 1 * s.lit_bufsize;\n\n //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;\n s.l_buf = (1 + 2) * s.lit_bufsize;\n\n s.level = level;\n s.strategy = strategy;\n s.method = method;\n\n return deflateReset(strm);\n}\n\nfunction deflateInit(strm, level) {\n return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);\n}\n\n\nfunction deflate(strm, flush) {\n var old_flush, s;\n var beg, val; // for gzip header write only\n\n if (!strm || !strm.state ||\n flush > Z_BLOCK || flush < 0) {\n return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;\n }\n\n s = strm.state;\n\n if (!strm.output ||\n (!strm.input && strm.avail_in !== 0) ||\n (s.status === FINISH_STATE && flush !== Z_FINISH)) {\n return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);\n }\n\n s.strm = strm; /* just in case */\n old_flush = s.last_flush;\n s.last_flush = flush;\n\n /* Write the header */\n if (s.status === INIT_STATE) {\n\n if (s.wrap === 2) { // GZIP header\n strm.adler = 0; //crc32(0L, Z_NULL, 0);\n put_byte(s, 31);\n put_byte(s, 139);\n put_byte(s, 8);\n if (!s.gzhead) { // s->gzhead == Z_NULL\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, s.level === 9 ? 2 :\n (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?\n 4 : 0));\n put_byte(s, OS_CODE);\n s.status = BUSY_STATE;\n }\n else {\n put_byte(s, (s.gzhead.text ? 1 : 0) +\n (s.gzhead.hcrc ? 2 : 0) +\n (!s.gzhead.extra ? 0 : 4) +\n (!s.gzhead.name ? 0 : 8) +\n (!s.gzhead.comment ? 0 : 16)\n );\n put_byte(s, s.gzhead.time & 0xff);\n put_byte(s, (s.gzhead.time >> 8) & 0xff);\n put_byte(s, (s.gzhead.time >> 16) & 0xff);\n put_byte(s, (s.gzhead.time >> 24) & 0xff);\n put_byte(s, s.level === 9 ? 2 :\n (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?\n 4 : 0));\n put_byte(s, s.gzhead.os & 0xff);\n if (s.gzhead.extra && s.gzhead.extra.length) {\n put_byte(s, s.gzhead.extra.length & 0xff);\n put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);\n }\n if (s.gzhead.hcrc) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);\n }\n s.gzindex = 0;\n s.status = EXTRA_STATE;\n }\n }\n else // DEFLATE header\n {\n var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;\n var level_flags = -1;\n\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {\n level_flags = 0;\n } else if (s.level < 6) {\n level_flags = 1;\n } else if (s.level === 6) {\n level_flags = 2;\n } else {\n level_flags = 3;\n }\n header |= (level_flags << 6);\n if (s.strstart !== 0) { header |= PRESET_DICT; }\n header += 31 - (header % 31);\n\n s.status = BUSY_STATE;\n putShortMSB(s, header);\n\n /* Save the adler32 of the preset dictionary: */\n if (s.strstart !== 0) {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 0xffff);\n }\n strm.adler = 1; // adler32(0L, Z_NULL, 0);\n }\n }\n\n//#ifdef GZIP\n if (s.status === EXTRA_STATE) {\n if (s.gzhead.extra/* != Z_NULL*/) {\n beg = s.pending; /* start of bytes to update crc */\n\n while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n break;\n }\n }\n put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);\n s.gzindex++;\n }\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (s.gzindex === s.gzhead.extra.length) {\n s.gzindex = 0;\n s.status = NAME_STATE;\n }\n }\n else {\n s.status = NAME_STATE;\n }\n }\n if (s.status === NAME_STATE) {\n if (s.gzhead.name/* != Z_NULL*/) {\n beg = s.pending; /* start of bytes to update crc */\n //int val;\n\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n // JS specific: little magic to add zero terminator to end of string\n if (s.gzindex < s.gzhead.name.length) {\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.gzindex = 0;\n s.status = COMMENT_STATE;\n }\n }\n else {\n s.status = COMMENT_STATE;\n }\n }\n if (s.status === COMMENT_STATE) {\n if (s.gzhead.comment/* != Z_NULL*/) {\n beg = s.pending; /* start of bytes to update crc */\n //int val;\n\n do {\n if (s.pending === s.pending_buf_size) {\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n flush_pending(strm);\n beg = s.pending;\n if (s.pending === s.pending_buf_size) {\n val = 1;\n break;\n }\n }\n // JS specific: little magic to add zero terminator to end of string\n if (s.gzindex < s.gzhead.comment.length) {\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n if (val === 0) {\n s.status = HCRC_STATE;\n }\n }\n else {\n s.status = HCRC_STATE;\n }\n }\n if (s.status === HCRC_STATE) {\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size) {\n flush_pending(strm);\n }\n if (s.pending + 2 <= s.pending_buf_size) {\n put_byte(s, strm.adler & 0xff);\n put_byte(s, (strm.adler >> 8) & 0xff);\n strm.adler = 0; //crc32(0L, Z_NULL, 0);\n s.status = BUSY_STATE;\n }\n }\n else {\n s.status = BUSY_STATE;\n }\n }\n//#endif\n\n /* Flush as much pending output as possible */\n if (s.pending !== 0) {\n flush_pending(strm);\n if (strm.avail_out === 0) {\n /* Since avail_out is 0, deflate will be called again with\n * more output space, but possibly with both pending and\n * avail_in equal to zero. There won't be anything to do,\n * but this is not an error situation so make sure we\n * return OK instead of BUF_ERROR at next call of deflate:\n */\n s.last_flush = -1;\n return Z_OK;\n }\n\n /* Make sure there is something to do and avoid duplicate consecutive\n * flushes. For repeated and useless calls with Z_FINISH, we keep\n * returning Z_STREAM_END instead of Z_BUF_ERROR.\n */\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&\n flush !== Z_FINISH) {\n return err(strm, Z_BUF_ERROR);\n }\n\n /* User must not provide more input after the first FINISH: */\n if (s.status === FINISH_STATE && strm.avail_in !== 0) {\n return err(strm, Z_BUF_ERROR);\n }\n\n /* Start a new block or continue the current one.\n */\n if (strm.avail_in !== 0 || s.lookahead !== 0 ||\n (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {\n var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :\n (s.strategy === Z_RLE ? deflate_rle(s, flush) :\n configuration_table[s.level].func(s, flush));\n\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {\n s.status = FINISH_STATE;\n }\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n /* avoid BUF_ERROR next call, see above */\n }\n return Z_OK;\n /* If flush != Z_NO_FLUSH && avail_out == 0, the next call\n * of deflate should use the same flush parameter to make sure\n * that the flush is complete. So we don't have to output an\n * empty block here, this will be done at next call. This also\n * ensures that for a very small output buffer, we emit at most\n * one empty block.\n */\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH) {\n trees._tr_align(s);\n }\n else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */\n\n trees._tr_stored_block(s, 0, 0, false);\n /* For a full flush, this empty block will be recognized\n * as a special marker by inflate_sync().\n */\n if (flush === Z_FULL_FLUSH) {\n /*** CLEAR_HASH(s); ***/ /* forget history */\n zero(s.head); // Fill with NIL (= 0);\n\n if (s.lookahead === 0) {\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n }\n }\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */\n return Z_OK;\n }\n }\n }\n //Assert(strm->avail_out > 0, \"bug2\");\n //if (strm.avail_out <= 0) { throw new Error(\"bug2\");}\n\n if (flush !== Z_FINISH) { return Z_OK; }\n if (s.wrap <= 0) { return Z_STREAM_END; }\n\n /* Write the trailer */\n if (s.wrap === 2) {\n put_byte(s, strm.adler & 0xff);\n put_byte(s, (strm.adler >> 8) & 0xff);\n put_byte(s, (strm.adler >> 16) & 0xff);\n put_byte(s, (strm.adler >> 24) & 0xff);\n put_byte(s, strm.total_in & 0xff);\n put_byte(s, (strm.total_in >> 8) & 0xff);\n put_byte(s, (strm.total_in >> 16) & 0xff);\n put_byte(s, (strm.total_in >> 24) & 0xff);\n }\n else\n {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 0xffff);\n }\n\n flush_pending(strm);\n /* If avail_out is zero, the application will call deflate again\n * to flush the rest.\n */\n if (s.wrap > 0) { s.wrap = -s.wrap; }\n /* write the trailer only once! */\n return s.pending !== 0 ? Z_OK : Z_STREAM_END;\n}\n\nfunction deflateEnd(strm) {\n var status;\n\n if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {\n return Z_STREAM_ERROR;\n }\n\n status = strm.state.status;\n if (status !== INIT_STATE &&\n status !== EXTRA_STATE &&\n status !== NAME_STATE &&\n status !== COMMENT_STATE &&\n status !== HCRC_STATE &&\n status !== BUSY_STATE &&\n status !== FINISH_STATE\n ) {\n return err(strm, Z_STREAM_ERROR);\n }\n\n strm.state = null;\n\n return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;\n}\n\n\n/* =========================================================================\n * Initializes the compression dictionary from the given byte\n * sequence without producing any compressed output.\n */\nfunction deflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n\n var s;\n var str, n;\n var wrap;\n var avail;\n var next;\n var input;\n var tmpDict;\n\n if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {\n return Z_STREAM_ERROR;\n }\n\n s = strm.state;\n wrap = s.wrap;\n\n if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {\n return Z_STREAM_ERROR;\n }\n\n /* when using zlib wrappers, compute Adler-32 for provided dictionary */\n if (wrap === 1) {\n /* adler32(strm->adler, dictionary, dictLength); */\n strm.adler = adler32(strm.adler, dictionary, dictLength, 0);\n }\n\n s.wrap = 0; /* avoid computing Adler-32 in read_buf */\n\n /* if dictionary would fill window, just replace the history */\n if (dictLength >= s.w_size) {\n if (wrap === 0) { /* already empty otherwise */\n /*** CLEAR_HASH(s); ***/\n zero(s.head); // Fill with NIL (= 0);\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n /* use the tail */\n // dictionary = dictionary.slice(dictLength - s.w_size);\n tmpDict = new utils.Buf8(s.w_size);\n utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);\n dictionary = tmpDict;\n dictLength = s.w_size;\n }\n /* insert dictionary into window and hash */\n avail = strm.avail_in;\n next = strm.next_in;\n input = strm.input;\n strm.avail_in = dictLength;\n strm.next_in = 0;\n strm.input = dictionary;\n fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n str = s.strstart;\n n = s.lookahead - (MIN_MATCH - 1);\n do {\n /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */\n s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;\n\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n\n s.head[s.ins_h] = str;\n str++;\n } while (--n);\n s.strstart = str;\n s.lookahead = MIN_MATCH - 1;\n fill_window(s);\n }\n s.strstart += s.lookahead;\n s.block_start = s.strstart;\n s.insert = s.lookahead;\n s.lookahead = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n strm.next_in = next;\n strm.input = input;\n strm.avail_in = avail;\n s.wrap = wrap;\n return Z_OK;\n}\n\n\nexports.deflateInit = deflateInit;\nexports.deflateInit2 = deflateInit2;\nexports.deflateReset = deflateReset;\nexports.deflateResetKeep = deflateResetKeep;\nexports.deflateSetHeader = deflateSetHeader;\nexports.deflate = deflate;\nexports.deflateEnd = deflateEnd;\nexports.deflateSetDictionary = deflateSetDictionary;\nexports.deflateInfo = 'pako deflate (from Nodeca project)';\n\n/* Not implemented\nexports.deflateBound = deflateBound;\nexports.deflateCopy = deflateCopy;\nexports.deflateParams = deflateParams;\nexports.deflatePending = deflatePending;\nexports.deflatePrime = deflatePrime;\nexports.deflateTune = deflateTune;\n*/\n\n\n/***/ }),\n/* 155 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils = __webpack_require__(34);\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n//var Z_FILTERED = 1;\n//var Z_HUFFMAN_ONLY = 2;\n//var Z_RLE = 3;\nvar Z_FIXED = 4;\n//var Z_DEFAULT_STRATEGY = 0;\n\n/* Possible values of the data_type field (though see inflate()) */\nvar Z_BINARY = 0;\nvar Z_TEXT = 1;\n//var Z_ASCII = 1; // = Z_TEXT\nvar Z_UNKNOWN = 2;\n\n/*============================================================================*/\n\n\nfunction zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }\n\n// From zutil.h\n\nvar STORED_BLOCK = 0;\nvar STATIC_TREES = 1;\nvar DYN_TREES = 2;\n/* The three kinds of block type */\n\nvar MIN_MATCH = 3;\nvar MAX_MATCH = 258;\n/* The minimum and maximum match lengths */\n\n// From deflate.h\n/* ===========================================================================\n * Internal compression state.\n */\n\nvar LENGTH_CODES = 29;\n/* number of length codes, not counting the special END_BLOCK code */\n\nvar LITERALS = 256;\n/* number of literal bytes 0..255 */\n\nvar L_CODES = LITERALS + 1 + LENGTH_CODES;\n/* number of Literal or Length codes, including the END_BLOCK code */\n\nvar D_CODES = 30;\n/* number of distance codes */\n\nvar BL_CODES = 19;\n/* number of codes used to transfer the bit lengths */\n\nvar HEAP_SIZE = 2 * L_CODES + 1;\n/* maximum heap size */\n\nvar MAX_BITS = 15;\n/* All codes must not exceed MAX_BITS bits */\n\nvar Buf_size = 16;\n/* size of bit buffer in bi_buf */\n\n\n/* ===========================================================================\n * Constants\n */\n\nvar MAX_BL_BITS = 7;\n/* Bit length codes must not exceed MAX_BL_BITS bits */\n\nvar END_BLOCK = 256;\n/* end of block literal code */\n\nvar REP_3_6 = 16;\n/* repeat previous bit length 3-6 times (2 bits of repeat count) */\n\nvar REPZ_3_10 = 17;\n/* repeat a zero length 3-10 times (3 bits of repeat count) */\n\nvar REPZ_11_138 = 18;\n/* repeat a zero length 11-138 times (7 bits of repeat count) */\n\n/* eslint-disable comma-spacing,array-bracket-spacing */\nvar extra_lbits = /* extra bits for each length code */\n [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];\n\nvar extra_dbits = /* extra bits for each distance code */\n [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];\n\nvar extra_blbits = /* extra bits for each bit length code */\n [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];\n\nvar bl_order =\n [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];\n/* eslint-enable comma-spacing,array-bracket-spacing */\n\n/* The lengths of the bit length codes are sent in order of decreasing\n * probability, to avoid transmitting the lengths for unused bit length codes.\n */\n\n/* ===========================================================================\n * Local data. These are initialized only once.\n */\n\n// We pre-fill arrays with 0 to avoid uninitialized gaps\n\nvar DIST_CODE_LEN = 512; /* see definition of array dist_code below */\n\n// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1\nvar static_ltree = new Array((L_CODES + 2) * 2);\nzero(static_ltree);\n/* The static literal tree. Since the bit lengths are imposed, there is no\n * need for the L_CODES extra codes used during heap construction. However\n * The codes 286 and 287 are needed to build a canonical tree (see _tr_init\n * below).\n */\n\nvar static_dtree = new Array(D_CODES * 2);\nzero(static_dtree);\n/* The static distance tree. (Actually a trivial tree since all codes use\n * 5 bits.)\n */\n\nvar _dist_code = new Array(DIST_CODE_LEN);\nzero(_dist_code);\n/* Distance codes. The first 256 values correspond to the distances\n * 3 .. 258, the last 256 values correspond to the top 8 bits of\n * the 15 bit distances.\n */\n\nvar _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);\nzero(_length_code);\n/* length code for each normalized match length (0 == MIN_MATCH) */\n\nvar base_length = new Array(LENGTH_CODES);\nzero(base_length);\n/* First normalized length for each code (0 = MIN_MATCH) */\n\nvar base_dist = new Array(D_CODES);\nzero(base_dist);\n/* First normalized distance for each code (0 = distance of 1) */\n\n\nfunction StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n\n this.static_tree = static_tree; /* static tree or NULL */\n this.extra_bits = extra_bits; /* extra bits for each code or NULL */\n this.extra_base = extra_base; /* base index for extra_bits */\n this.elems = elems; /* max number of elements in the tree */\n this.max_length = max_length; /* max bit length for the codes */\n\n // show if `static_tree` has data or dummy - needed for monomorphic objects\n this.has_stree = static_tree && static_tree.length;\n}\n\n\nvar static_l_desc;\nvar static_d_desc;\nvar static_bl_desc;\n\n\nfunction TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree; /* the dynamic tree */\n this.max_code = 0; /* largest code with non zero frequency */\n this.stat_desc = stat_desc; /* the corresponding static tree */\n}\n\n\n\nfunction d_code(dist) {\n return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n}\n\n\n/* ===========================================================================\n * Output a short LSB first on the stream.\n * IN assertion: there is enough room in pendingBuf.\n */\nfunction put_short(s, w) {\n// put_byte(s, (uch)((w) & 0xff));\n// put_byte(s, (uch)((ush)(w) >> 8));\n s.pending_buf[s.pending++] = (w) & 0xff;\n s.pending_buf[s.pending++] = (w >>> 8) & 0xff;\n}\n\n\n/* ===========================================================================\n * Send a value on a given number of bits.\n * IN assertion: length <= 16 and value fits in length bits.\n */\nfunction send_bits(s, value, length) {\n if (s.bi_valid > (Buf_size - length)) {\n s.bi_buf |= (value << s.bi_valid) & 0xffff;\n put_short(s, s.bi_buf);\n s.bi_buf = value >> (Buf_size - s.bi_valid);\n s.bi_valid += length - Buf_size;\n } else {\n s.bi_buf |= (value << s.bi_valid) & 0xffff;\n s.bi_valid += length;\n }\n}\n\n\nfunction send_code(s, c, tree) {\n send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);\n}\n\n\n/* ===========================================================================\n * Reverse the first len bits of a code, using straightforward code (a faster\n * method would use a table)\n * IN assertion: 1 <= len <= 15\n */\nfunction bi_reverse(code, len) {\n var res = 0;\n do {\n res |= code & 1;\n code >>>= 1;\n res <<= 1;\n } while (--len > 0);\n return res >>> 1;\n}\n\n\n/* ===========================================================================\n * Flush the bit buffer, keeping at most 7 bits in it.\n */\nfunction bi_flush(s) {\n if (s.bi_valid === 16) {\n put_short(s, s.bi_buf);\n s.bi_buf = 0;\n s.bi_valid = 0;\n\n } else if (s.bi_valid >= 8) {\n s.pending_buf[s.pending++] = s.bi_buf & 0xff;\n s.bi_buf >>= 8;\n s.bi_valid -= 8;\n }\n}\n\n\n/* ===========================================================================\n * Compute the optimal bit lengths for a tree and update the total bit length\n * for the current block.\n * IN assertion: the fields freq and dad are set, heap[heap_max] and\n * above are the tree nodes sorted by increasing frequency.\n * OUT assertions: the field len is set to the optimal bit length, the\n * array bl_count contains the frequencies for each bit length.\n * The length opt_len is updated; static_len is also updated if stree is\n * not null.\n */\nfunction gen_bitlen(s, desc)\n// deflate_state *s;\n// tree_desc *desc; /* the tree descriptor */\n{\n var tree = desc.dyn_tree;\n var max_code = desc.max_code;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var extra = desc.stat_desc.extra_bits;\n var base = desc.stat_desc.extra_base;\n var max_length = desc.stat_desc.max_length;\n var h; /* heap index */\n var n, m; /* iterate over the tree elements */\n var bits; /* bit length */\n var xbits; /* extra bits */\n var f; /* frequency */\n var overflow = 0; /* number of elements with bit length too large */\n\n for (bits = 0; bits <= MAX_BITS; bits++) {\n s.bl_count[bits] = 0;\n }\n\n /* In a first pass, compute the optimal bit lengths (which may\n * overflow in the case of the bit length tree).\n */\n tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */\n\n for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {\n n = s.heap[h];\n bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;\n if (bits > max_length) {\n bits = max_length;\n overflow++;\n }\n tree[n * 2 + 1]/*.Len*/ = bits;\n /* We overwrite tree[n].Dad which is no longer needed */\n\n if (n > max_code) { continue; } /* not a leaf node */\n\n s.bl_count[bits]++;\n xbits = 0;\n if (n >= base) {\n xbits = extra[n - base];\n }\n f = tree[n * 2]/*.Freq*/;\n s.opt_len += f * (bits + xbits);\n if (has_stree) {\n s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);\n }\n }\n if (overflow === 0) { return; }\n\n // Trace((stderr,\"\\nbit length overflow\\n\"));\n /* This happens for example on obj2 and pic of the Calgary corpus */\n\n /* Find the first bit length which could increase: */\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0) { bits--; }\n s.bl_count[bits]--; /* move one leaf down the tree */\n s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */\n s.bl_count[max_length]--;\n /* The brother of the overflow item also moves one step up,\n * but this does not affect bl_count[max_length]\n */\n overflow -= 2;\n } while (overflow > 0);\n\n /* Now recompute all bit lengths, scanning in increasing frequency.\n * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all\n * lengths instead of fixing only the wrong ones. This idea is taken\n * from 'ar' written by Haruhiko Okumura.)\n */\n for (bits = max_length; bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n m = s.heap[--h];\n if (m > max_code) { continue; }\n if (tree[m * 2 + 1]/*.Len*/ !== bits) {\n // Trace((stderr,\"code %d bits %d->%d\\n\", m, tree[m].Len, bits));\n s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;\n tree[m * 2 + 1]/*.Len*/ = bits;\n }\n n--;\n }\n }\n}\n\n\n/* ===========================================================================\n * Generate the codes for a given tree and bit counts (which need not be\n * optimal).\n * IN assertion: the array bl_count contains the bit length statistics for\n * the given tree and the field len is set for all tree elements.\n * OUT assertion: the field code is set for all tree elements of non\n * zero code length.\n */\nfunction gen_codes(tree, max_code, bl_count)\n// ct_data *tree; /* the tree to decorate */\n// int max_code; /* largest code with non zero frequency */\n// ushf *bl_count; /* number of codes at each bit length */\n{\n var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */\n var code = 0; /* running code value */\n var bits; /* bit index */\n var n; /* code index */\n\n /* The distribution counts are first used to generate the code values\n * without bit reversal.\n */\n for (bits = 1; bits <= MAX_BITS; bits++) {\n next_code[bits] = code = (code + bl_count[bits - 1]) << 1;\n }\n /* Check that the bit counts in bl_count are consistent. The last code\n * must be all ones.\n */\n //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,\n // \"inconsistent bit counts\");\n //Tracev((stderr,\"\\ngen_codes: max_code %d \", max_code));\n\n for (n = 0; n <= max_code; n++) {\n var len = tree[n * 2 + 1]/*.Len*/;\n if (len === 0) { continue; }\n /* Now reverse the bits */\n tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);\n\n //Tracecv(tree != static_ltree, (stderr,\"\\nn %3d %c l %2d c %4x (%x) \",\n // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));\n }\n}\n\n\n/* ===========================================================================\n * Initialize the various 'constant' tables.\n */\nfunction tr_static_init() {\n var n; /* iterates over tree elements */\n var bits; /* bit counter */\n var length; /* length value */\n var code; /* code value */\n var dist; /* distance index */\n var bl_count = new Array(MAX_BITS + 1);\n /* number of codes at each bit length for an optimal tree */\n\n // do check in _tr_init()\n //if (static_init_done) return;\n\n /* For some embedded targets, global variables are not initialized: */\n/*#ifdef NO_INIT_GLOBAL_POINTERS\n static_l_desc.static_tree = static_ltree;\n static_l_desc.extra_bits = extra_lbits;\n static_d_desc.static_tree = static_dtree;\n static_d_desc.extra_bits = extra_dbits;\n static_bl_desc.extra_bits = extra_blbits;\n#endif*/\n\n /* Initialize the mapping length (0..255) -> length code (0..28) */\n length = 0;\n for (code = 0; code < LENGTH_CODES - 1; code++) {\n base_length[code] = length;\n for (n = 0; n < (1 << extra_lbits[code]); n++) {\n _length_code[length++] = code;\n }\n }\n //Assert (length == 256, \"tr_static_init: length != 256\");\n /* Note that the length 255 (match length 258) can be represented\n * in two different ways: code 284 + 5 bits or code 285, so we\n * overwrite length_code[255] to use the best encoding:\n */\n _length_code[length - 1] = code;\n\n /* Initialize the mapping dist (0..32K) -> dist code (0..29) */\n dist = 0;\n for (code = 0; code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0; n < (1 << extra_dbits[code]); n++) {\n _dist_code[dist++] = code;\n }\n }\n //Assert (dist == 256, \"tr_static_init: dist != 256\");\n dist >>= 7; /* from now on, all distances are divided by 128 */\n for (; code < D_CODES; code++) {\n base_dist[code] = dist << 7;\n for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {\n _dist_code[256 + dist++] = code;\n }\n }\n //Assert (dist == 256, \"tr_static_init: 256+dist != 512\");\n\n /* Construct the codes of the static literal tree */\n for (bits = 0; bits <= MAX_BITS; bits++) {\n bl_count[bits] = 0;\n }\n\n n = 0;\n while (n <= 143) {\n static_ltree[n * 2 + 1]/*.Len*/ = 8;\n n++;\n bl_count[8]++;\n }\n while (n <= 255) {\n static_ltree[n * 2 + 1]/*.Len*/ = 9;\n n++;\n bl_count[9]++;\n }\n while (n <= 279) {\n static_ltree[n * 2 + 1]/*.Len*/ = 7;\n n++;\n bl_count[7]++;\n }\n while (n <= 287) {\n static_ltree[n * 2 + 1]/*.Len*/ = 8;\n n++;\n bl_count[8]++;\n }\n /* Codes 286 and 287 do not exist, but we must include them in the\n * tree construction to get a canonical Huffman tree (longest code\n * all ones)\n */\n gen_codes(static_ltree, L_CODES + 1, bl_count);\n\n /* The static distance tree is trivial: */\n for (n = 0; n < D_CODES; n++) {\n static_dtree[n * 2 + 1]/*.Len*/ = 5;\n static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);\n }\n\n // Now data ready and we can init static trees\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);\n static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);\n static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);\n\n //static_init_done = true;\n}\n\n\n/* ===========================================================================\n * Initialize a new block.\n */\nfunction init_block(s) {\n var n; /* iterates over tree elements */\n\n /* Initialize the trees. */\n for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }\n for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }\n for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }\n\n s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;\n s.opt_len = s.static_len = 0;\n s.last_lit = s.matches = 0;\n}\n\n\n/* ===========================================================================\n * Flush the bit buffer and align the output on a byte boundary\n */\nfunction bi_windup(s)\n{\n if (s.bi_valid > 8) {\n put_short(s, s.bi_buf);\n } else if (s.bi_valid > 0) {\n //put_byte(s, (Byte)s->bi_buf);\n s.pending_buf[s.pending++] = s.bi_buf;\n }\n s.bi_buf = 0;\n s.bi_valid = 0;\n}\n\n/* ===========================================================================\n * Copy a stored block, storing first the length and its\n * one's complement if requested.\n */\nfunction copy_block(s, buf, len, header)\n//DeflateState *s;\n//charf *buf; /* the input data */\n//unsigned len; /* its length */\n//int header; /* true if block header must be written */\n{\n bi_windup(s); /* align on byte boundary */\n\n if (header) {\n put_short(s, len);\n put_short(s, ~len);\n }\n// while (len--) {\n// put_byte(s, *buf++);\n// }\n utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);\n s.pending += len;\n}\n\n/* ===========================================================================\n * Compares to subtrees, using the tree depth as tie breaker when\n * the subtrees have equal frequency. This minimizes the worst case length.\n */\nfunction smaller(tree, n, m, depth) {\n var _n2 = n * 2;\n var _m2 = m * 2;\n return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||\n (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));\n}\n\n/* ===========================================================================\n * Restore the heap property by moving down the tree starting at node k,\n * exchanging a node with the smallest of its two sons if necessary, stopping\n * when the heap property is re-established (each father smaller than its\n * two sons).\n */\nfunction pqdownheap(s, tree, k)\n// deflate_state *s;\n// ct_data *tree; /* the tree to restore */\n// int k; /* node to move down */\n{\n var v = s.heap[k];\n var j = k << 1; /* left son of k */\n while (j <= s.heap_len) {\n /* Set j to the smallest of the two sons: */\n if (j < s.heap_len &&\n smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {\n j++;\n }\n /* Exit if v is smaller than both sons */\n if (smaller(tree, v, s.heap[j], s.depth)) { break; }\n\n /* Exchange v with the smallest son */\n s.heap[k] = s.heap[j];\n k = j;\n\n /* And continue down the tree, setting j to the left son of k */\n j <<= 1;\n }\n s.heap[k] = v;\n}\n\n\n// inlined manually\n// var SMALLEST = 1;\n\n/* ===========================================================================\n * Send the block data compressed using the given Huffman trees\n */\nfunction compress_block(s, ltree, dtree)\n// deflate_state *s;\n// const ct_data *ltree; /* literal tree */\n// const ct_data *dtree; /* distance tree */\n{\n var dist; /* distance of matched string */\n var lc; /* match length or unmatched char (if dist == 0) */\n var lx = 0; /* running index in l_buf */\n var code; /* the code to send */\n var extra; /* number of extra bits to send */\n\n if (s.last_lit !== 0) {\n do {\n dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);\n lc = s.pending_buf[s.l_buf + lx];\n lx++;\n\n if (dist === 0) {\n send_code(s, lc, ltree); /* send a literal byte */\n //Tracecv(isgraph(lc), (stderr,\" '%c' \", lc));\n } else {\n /* Here, lc is the match length - MIN_MATCH */\n code = _length_code[lc];\n send_code(s, code + LITERALS + 1, ltree); /* send the length code */\n extra = extra_lbits[code];\n if (extra !== 0) {\n lc -= base_length[code];\n send_bits(s, lc, extra); /* send the extra length bits */\n }\n dist--; /* dist is now the match distance - 1 */\n code = d_code(dist);\n //Assert (code < D_CODES, \"bad d_code\");\n\n send_code(s, code, dtree); /* send the distance code */\n extra = extra_dbits[code];\n if (extra !== 0) {\n dist -= base_dist[code];\n send_bits(s, dist, extra); /* send the extra distance bits */\n }\n } /* literal or match pair ? */\n\n /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */\n //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,\n // \"pendingBuf overflow\");\n\n } while (lx < s.last_lit);\n }\n\n send_code(s, END_BLOCK, ltree);\n}\n\n\n/* ===========================================================================\n * Construct one Huffman tree and assigns the code bit strings and lengths.\n * Update the total bit length for the current block.\n * IN assertion: the field freq is set for all tree elements.\n * OUT assertions: the fields len and code are set to the optimal bit length\n * and corresponding code. The length opt_len is updated; static_len is\n * also updated if stree is not null. The field max_code is set.\n */\nfunction build_tree(s, desc)\n// deflate_state *s;\n// tree_desc *desc; /* the tree descriptor */\n{\n var tree = desc.dyn_tree;\n var stree = desc.stat_desc.static_tree;\n var has_stree = desc.stat_desc.has_stree;\n var elems = desc.stat_desc.elems;\n var n, m; /* iterate over heap elements */\n var max_code = -1; /* largest code with non zero frequency */\n var node; /* new node being created */\n\n /* Construct the initial heap, with least frequent element in\n * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].\n * heap[0] is not used.\n */\n s.heap_len = 0;\n s.heap_max = HEAP_SIZE;\n\n for (n = 0; n < elems; n++) {\n if (tree[n * 2]/*.Freq*/ !== 0) {\n s.heap[++s.heap_len] = max_code = n;\n s.depth[n] = 0;\n\n } else {\n tree[n * 2 + 1]/*.Len*/ = 0;\n }\n }\n\n /* The pkzip format requires that at least one distance code exists,\n * and that at least one bit should be sent even if there is only one\n * possible code. So to avoid special checks later on we force at least\n * two codes of non zero frequency.\n */\n while (s.heap_len < 2) {\n node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);\n tree[node * 2]/*.Freq*/ = 1;\n s.depth[node] = 0;\n s.opt_len--;\n\n if (has_stree) {\n s.static_len -= stree[node * 2 + 1]/*.Len*/;\n }\n /* node is 0 or 1 so it does not have extra bits */\n }\n desc.max_code = max_code;\n\n /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,\n * establish sub-heaps of increasing lengths:\n */\n for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }\n\n /* Construct the Huffman tree by repeatedly combining the least two\n * frequent nodes.\n */\n node = elems; /* next internal node of the tree */\n do {\n //pqremove(s, tree, n); /* n = node of least frequency */\n /*** pqremove ***/\n n = s.heap[1/*SMALLEST*/];\n s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];\n pqdownheap(s, tree, 1/*SMALLEST*/);\n /***/\n\n m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */\n\n s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */\n s.heap[--s.heap_max] = m;\n\n /* Create a new node father of n and m */\n tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;\n s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;\n tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;\n\n /* and insert the new node in the heap */\n s.heap[1/*SMALLEST*/] = node++;\n pqdownheap(s, tree, 1/*SMALLEST*/);\n\n } while (s.heap_len >= 2);\n\n s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];\n\n /* At this point, the fields freq and dad are set. We can now\n * generate the bit lengths.\n */\n gen_bitlen(s, desc);\n\n /* The field len is now set, we can generate the bit codes */\n gen_codes(tree, max_code, s.bl_count);\n}\n\n\n/* ===========================================================================\n * Scan a literal or distance tree to determine the frequencies of the codes\n * in the bit length tree.\n */\nfunction scan_tree(s, tree, max_code)\n// deflate_state *s;\n// ct_data *tree; /* the tree to be scanned */\n// int max_code; /* and its largest code of non zero frequency */\n{\n var n; /* iterates over all tree elements */\n var prevlen = -1; /* last emitted length */\n var curlen; /* length of current code */\n\n var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */\n\n var count = 0; /* repeat count of the current code */\n var max_count = 7; /* max repeat count */\n var min_count = 4; /* min repeat count */\n\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */\n\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;\n\n if (++count < max_count && curlen === nextlen) {\n continue;\n\n } else if (count < min_count) {\n s.bl_tree[curlen * 2]/*.Freq*/ += count;\n\n } else if (curlen !== 0) {\n\n if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }\n s.bl_tree[REP_3_6 * 2]/*.Freq*/++;\n\n } else if (count <= 10) {\n s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;\n\n } else {\n s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;\n }\n\n count = 0;\n prevlen = curlen;\n\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n}\n\n\n/* ===========================================================================\n * Send a literal or distance tree in compressed form, using the codes in\n * bl_tree.\n */\nfunction send_tree(s, tree, max_code)\n// deflate_state *s;\n// ct_data *tree; /* the tree to be scanned */\n// int max_code; /* and its largest code of non zero frequency */\n{\n var n; /* iterates over all tree elements */\n var prevlen = -1; /* last emitted length */\n var curlen; /* length of current code */\n\n var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */\n\n var count = 0; /* repeat count of the current code */\n var max_count = 7; /* max repeat count */\n var min_count = 4; /* min repeat count */\n\n /* tree[max_code+1].Len = -1; */ /* guard already set */\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;\n\n if (++count < max_count && curlen === nextlen) {\n continue;\n\n } else if (count < min_count) {\n do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);\n\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n send_code(s, curlen, s.bl_tree);\n count--;\n }\n //Assert(count >= 3 && count <= 6, \" 3_6?\");\n send_code(s, REP_3_6, s.bl_tree);\n send_bits(s, count - 3, 2);\n\n } else if (count <= 10) {\n send_code(s, REPZ_3_10, s.bl_tree);\n send_bits(s, count - 3, 3);\n\n } else {\n send_code(s, REPZ_11_138, s.bl_tree);\n send_bits(s, count - 11, 7);\n }\n\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n}\n\n\n/* ===========================================================================\n * Construct the Huffman tree for the bit lengths and return the index in\n * bl_order of the last bit length code to send.\n */\nfunction build_bl_tree(s) {\n var max_blindex; /* index of last bit length code of non zero freq */\n\n /* Determine the bit length frequencies for literal and distance trees */\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code);\n scan_tree(s, s.dyn_dtree, s.d_desc.max_code);\n\n /* Build the bit length tree: */\n build_tree(s, s.bl_desc);\n /* opt_len now includes the length of the tree representations, except\n * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.\n */\n\n /* Determine the number of bit length codes to send. The pkzip format\n * requires that at least 4 bit length codes be sent. (appnote.txt says\n * 3 but the actual value used is 4.)\n */\n for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {\n break;\n }\n }\n /* Update opt_len to include the bit length tree and counts */\n s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;\n //Tracev((stderr, \"\\ndyn trees: dyn %ld, stat %ld\",\n // s->opt_len, s->static_len));\n\n return max_blindex;\n}\n\n\n/* ===========================================================================\n * Send the header for a block using dynamic Huffman trees: the counts, the\n * lengths of the bit length codes, the literal tree and the distance tree.\n * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.\n */\nfunction send_all_trees(s, lcodes, dcodes, blcodes)\n// deflate_state *s;\n// int lcodes, dcodes, blcodes; /* number of codes for each tree */\n{\n var rank; /* index in bl_order */\n\n //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, \"not enough codes\");\n //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,\n // \"too many codes\");\n //Tracev((stderr, \"\\nbl counts: \"));\n send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */\n send_bits(s, dcodes - 1, 5);\n send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */\n for (rank = 0; rank < blcodes; rank++) {\n //Tracev((stderr, \"\\nbl code %2d \", bl_order[rank]));\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);\n }\n //Tracev((stderr, \"\\nbl tree: sent %ld\", s->bits_sent));\n\n send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */\n //Tracev((stderr, \"\\nlit tree: sent %ld\", s->bits_sent));\n\n send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */\n //Tracev((stderr, \"\\ndist tree: sent %ld\", s->bits_sent));\n}\n\n\n/* ===========================================================================\n * Check if the data type is TEXT or BINARY, using the following algorithm:\n * - TEXT if the two conditions below are satisfied:\n * a) There are no non-portable control characters belonging to the\n * \"black list\" (0..6, 14..25, 28..31).\n * b) There is at least one printable character belonging to the\n * \"white list\" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).\n * - BINARY otherwise.\n * - The following partially-portable control characters form a\n * \"gray list\" that is ignored in this detection algorithm:\n * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).\n * IN assertion: the fields Freq of dyn_ltree are set.\n */\nfunction detect_data_type(s) {\n /* black_mask is the bit mask of black-listed bytes\n * set bits 0..6, 14..25, and 28..31\n * 0xf3ffc07f = binary 11110011111111111100000001111111\n */\n var black_mask = 0xf3ffc07f;\n var n;\n\n /* Check for non-textual (\"black-listed\") bytes. */\n for (n = 0; n <= 31; n++, black_mask >>>= 1) {\n if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {\n return Z_BINARY;\n }\n }\n\n /* Check for textual (\"white-listed\") bytes. */\n if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||\n s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {\n return Z_TEXT;\n }\n for (n = 32; n < LITERALS; n++) {\n if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {\n return Z_TEXT;\n }\n }\n\n /* There are no \"black-listed\" or \"white-listed\" bytes:\n * this stream either is empty or has tolerated (\"gray-listed\") bytes only.\n */\n return Z_BINARY;\n}\n\n\nvar static_init_done = false;\n\n/* ===========================================================================\n * Initialize the tree data structures for a new zlib stream.\n */\nfunction _tr_init(s)\n{\n\n if (!static_init_done) {\n tr_static_init();\n static_init_done = true;\n }\n\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);\n s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);\n s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);\n\n s.bi_buf = 0;\n s.bi_valid = 0;\n\n /* Initialize the first block of the first file: */\n init_block(s);\n}\n\n\n/* ===========================================================================\n * Send a stored block\n */\nfunction _tr_stored_block(s, buf, stored_len, last)\n//DeflateState *s;\n//charf *buf; /* input block */\n//ulg stored_len; /* length of input block */\n//int last; /* one if this is the last block for a file */\n{\n send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */\n copy_block(s, buf, stored_len, true); /* with header */\n}\n\n\n/* ===========================================================================\n * Send one empty static block to give enough lookahead for inflate.\n * This takes 10 bits, of which 7 may remain in the bit buffer.\n */\nfunction _tr_align(s) {\n send_bits(s, STATIC_TREES << 1, 3);\n send_code(s, END_BLOCK, static_ltree);\n bi_flush(s);\n}\n\n\n/* ===========================================================================\n * Determine the best encoding for the current block: dynamic trees, static\n * trees or store, and output the encoded block to the zip file.\n */\nfunction _tr_flush_block(s, buf, stored_len, last)\n//DeflateState *s;\n//charf *buf; /* input block, or NULL if too old */\n//ulg stored_len; /* length of input block */\n//int last; /* one if this is the last block for a file */\n{\n var opt_lenb, static_lenb; /* opt_len and static_len in bytes */\n var max_blindex = 0; /* index of last bit length code of non zero freq */\n\n /* Build the Huffman trees unless a stored block is forced */\n if (s.level > 0) {\n\n /* Check if the file is binary or text */\n if (s.strm.data_type === Z_UNKNOWN) {\n s.strm.data_type = detect_data_type(s);\n }\n\n /* Construct the literal and distance trees */\n build_tree(s, s.l_desc);\n // Tracev((stderr, \"\\nlit data: dyn %ld, stat %ld\", s->opt_len,\n // s->static_len));\n\n build_tree(s, s.d_desc);\n // Tracev((stderr, \"\\ndist data: dyn %ld, stat %ld\", s->opt_len,\n // s->static_len));\n /* At this point, opt_len and static_len are the total bit lengths of\n * the compressed block data, excluding the tree representations.\n */\n\n /* Build the bit length tree for the above two trees, and get the index\n * in bl_order of the last bit length code to send.\n */\n max_blindex = build_bl_tree(s);\n\n /* Determine the best encoding. Compute the block lengths in bytes. */\n opt_lenb = (s.opt_len + 3 + 7) >>> 3;\n static_lenb = (s.static_len + 3 + 7) >>> 3;\n\n // Tracev((stderr, \"\\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u \",\n // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,\n // s->last_lit));\n\n if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }\n\n } else {\n // Assert(buf != (char*)0, \"lost buf\");\n opt_lenb = static_lenb = stored_len + 5; /* force a stored block */\n }\n\n if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {\n /* 4: two words for the lengths */\n\n /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.\n * Otherwise we can't have processed more than WSIZE input bytes since\n * the last block flush, because compression would have been\n * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to\n * transform a block into a stored block.\n */\n _tr_stored_block(s, buf, stored_len, last);\n\n } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {\n\n send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);\n compress_block(s, static_ltree, static_dtree);\n\n } else {\n send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);\n send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);\n compress_block(s, s.dyn_ltree, s.dyn_dtree);\n }\n // Assert (s->compressed_len == s->bits_sent, \"bad compressed size\");\n /* The above check is made mod 2^32, for files larger than 512 MB\n * and uLong implemented on 32 bits.\n */\n init_block(s);\n\n if (last) {\n bi_windup(s);\n }\n // Tracev((stderr,\"\\ncomprlen %lu(%lu) \", s->compressed_len>>3,\n // s->compressed_len-7*last));\n}\n\n/* ===========================================================================\n * Save the match info and tally the frequency counts. Return true if\n * the current block must be flushed.\n */\nfunction _tr_tally(s, dist, lc)\n// deflate_state *s;\n// unsigned dist; /* distance of matched string */\n// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */\n{\n //var out_length, in_length, dcode;\n\n s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;\n s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;\n\n s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;\n s.last_lit++;\n\n if (dist === 0) {\n /* lc is the unmatched char */\n s.dyn_ltree[lc * 2]/*.Freq*/++;\n } else {\n s.matches++;\n /* Here, lc is the match length - MIN_MATCH */\n dist--; /* dist = match distance - 1 */\n //Assert((ush)dist < (ush)MAX_DIST(s) &&\n // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&\n // (ush)d_code(dist) < (ush)D_CODES, \"_tr_tally: bad match\");\n\n s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;\n s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;\n }\n\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n\n//#ifdef TRUNCATE_BLOCK\n// /* Try to guess if it is profitable to stop the current block here */\n// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {\n// /* Compute an upper bound for the compressed length */\n// out_length = s.last_lit*8;\n// in_length = s.strstart - s.block_start;\n//\n// for (dcode = 0; dcode < D_CODES; dcode++) {\n// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);\n// }\n// out_length >>>= 3;\n// //Tracev((stderr,\"\\nlast_lit %u, in %ld, out ~%ld(%ld%%) \",\n// // s->last_lit, in_length, out_length,\n// // 100L - out_length*100L/in_length));\n// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {\n// return true;\n// }\n// }\n//#endif\n\n return (s.last_lit === s.lit_bufsize - 1);\n /* We avoid equality with lit_bufsize because of wraparound at 64K\n * on 16 bit machines and because stored blocks are restricted to\n * 64K-1 bytes.\n */\n}\n\nexports._tr_init = _tr_init;\nexports._tr_stored_block = _tr_stored_block;\nexports._tr_flush_block = _tr_flush_block;\nexports._tr_tally = _tr_tally;\nexports._tr_align = _tr_align;\n\n\n/***/ }),\n/* 156 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nmodule.exports = {\n 2: 'need dictionary', /* Z_NEED_DICT 2 */\n 1: 'stream end', /* Z_STREAM_END 1 */\n 0: '', /* Z_OK 0 */\n '-1': 'file error', /* Z_ERRNO (-1) */\n '-2': 'stream error', /* Z_STREAM_ERROR (-2) */\n '-3': 'data error', /* Z_DATA_ERROR (-3) */\n '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */\n '-5': 'buffer error', /* Z_BUF_ERROR (-5) */\n '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */\n};\n\n\n/***/ }),\n/* 157 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils = __webpack_require__(34);\nvar adler32 = __webpack_require__(89);\nvar crc32 = __webpack_require__(90);\nvar inflate_fast = __webpack_require__(158);\nvar inflate_table = __webpack_require__(159);\n\nvar CODES = 0;\nvar LENS = 1;\nvar DISTS = 2;\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n/* Allowed flush values; see deflate() and inflate() below for details */\n//var Z_NO_FLUSH = 0;\n//var Z_PARTIAL_FLUSH = 1;\n//var Z_SYNC_FLUSH = 2;\n//var Z_FULL_FLUSH = 3;\nvar Z_FINISH = 4;\nvar Z_BLOCK = 5;\nvar Z_TREES = 6;\n\n\n/* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\nvar Z_OK = 0;\nvar Z_STREAM_END = 1;\nvar Z_NEED_DICT = 2;\n//var Z_ERRNO = -1;\nvar Z_STREAM_ERROR = -2;\nvar Z_DATA_ERROR = -3;\nvar Z_MEM_ERROR = -4;\nvar Z_BUF_ERROR = -5;\n//var Z_VERSION_ERROR = -6;\n\n/* The deflate compression method */\nvar Z_DEFLATED = 8;\n\n\n/* STATES ====================================================================*/\n/* ===========================================================================*/\n\n\nvar HEAD = 1; /* i: waiting for magic header */\nvar FLAGS = 2; /* i: waiting for method and flags (gzip) */\nvar TIME = 3; /* i: waiting for modification time (gzip) */\nvar OS = 4; /* i: waiting for extra flags and operating system (gzip) */\nvar EXLEN = 5; /* i: waiting for extra length (gzip) */\nvar EXTRA = 6; /* i: waiting for extra bytes (gzip) */\nvar NAME = 7; /* i: waiting for end of file name (gzip) */\nvar COMMENT = 8; /* i: waiting for end of comment (gzip) */\nvar HCRC = 9; /* i: waiting for header crc (gzip) */\nvar DICTID = 10; /* i: waiting for dictionary check value */\nvar DICT = 11; /* waiting for inflateSetDictionary() call */\nvar TYPE = 12; /* i: waiting for type bits, including last-flag bit */\nvar TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */\nvar STORED = 14; /* i: waiting for stored size (length and complement) */\nvar COPY_ = 15; /* i/o: same as COPY below, but only first time in */\nvar COPY = 16; /* i/o: waiting for input or output to copy stored block */\nvar TABLE = 17; /* i: waiting for dynamic block table lengths */\nvar LENLENS = 18; /* i: waiting for code length code lengths */\nvar CODELENS = 19; /* i: waiting for length/lit and distance code lengths */\nvar LEN_ = 20; /* i: same as LEN below, but only first time in */\nvar LEN = 21; /* i: waiting for length/lit/eob code */\nvar LENEXT = 22; /* i: waiting for length extra bits */\nvar DIST = 23; /* i: waiting for distance code */\nvar DISTEXT = 24; /* i: waiting for distance extra bits */\nvar MATCH = 25; /* o: waiting for output space to copy string */\nvar LIT = 26; /* o: waiting for output space to write literal */\nvar CHECK = 27; /* i: waiting for 32-bit check value */\nvar LENGTH = 28; /* i: waiting for 32-bit length (gzip) */\nvar DONE = 29; /* finished check, done -- remain here until reset */\nvar BAD = 30; /* got a data error -- remain here until reset */\nvar MEM = 31; /* got an inflate() memory error -- remain here until reset */\nvar SYNC = 32; /* looking for synchronization bytes to restart inflate() */\n\n/* ===========================================================================*/\n\n\n\nvar ENOUGH_LENS = 852;\nvar ENOUGH_DISTS = 592;\n//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);\n\nvar MAX_WBITS = 15;\n/* 32K LZ77 window */\nvar DEF_WBITS = MAX_WBITS;\n\n\nfunction zswap32(q) {\n return (((q >>> 24) & 0xff) +\n ((q >>> 8) & 0xff00) +\n ((q & 0xff00) << 8) +\n ((q & 0xff) << 24));\n}\n\n\nfunction InflateState() {\n this.mode = 0; /* current inflate mode */\n this.last = false; /* true if processing last block */\n this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */\n this.havedict = false; /* true if dictionary provided */\n this.flags = 0; /* gzip header method and flags (0 if zlib) */\n this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */\n this.check = 0; /* protected copy of check value */\n this.total = 0; /* protected copy of output count */\n // TODO: may be {}\n this.head = null; /* where to save gzip header information */\n\n /* sliding window */\n this.wbits = 0; /* log base 2 of requested window size */\n this.wsize = 0; /* window size or zero if not using window */\n this.whave = 0; /* valid bytes in the window */\n this.wnext = 0; /* window write index */\n this.window = null; /* allocated sliding window, if needed */\n\n /* bit accumulator */\n this.hold = 0; /* input bit accumulator */\n this.bits = 0; /* number of bits in \"in\" */\n\n /* for string and stored block copying */\n this.length = 0; /* literal or length of data to copy */\n this.offset = 0; /* distance back to copy string from */\n\n /* for table and code decoding */\n this.extra = 0; /* extra bits needed */\n\n /* fixed and dynamic code tables */\n this.lencode = null; /* starting table for length/literal codes */\n this.distcode = null; /* starting table for distance codes */\n this.lenbits = 0; /* index bits for lencode */\n this.distbits = 0; /* index bits for distcode */\n\n /* dynamic table building */\n this.ncode = 0; /* number of code length code lengths */\n this.nlen = 0; /* number of length code lengths */\n this.ndist = 0; /* number of distance code lengths */\n this.have = 0; /* number of code lengths in lens[] */\n this.next = null; /* next available space in codes[] */\n\n this.lens = new utils.Buf16(320); /* temporary storage for code lengths */\n this.work = new utils.Buf16(288); /* work area for code table building */\n\n /*\n because we don't have pointers in js, we use lencode and distcode directly\n as buffers so we don't need codes\n */\n //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */\n this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */\n this.distdyn = null; /* dynamic table for distance codes (JS specific) */\n this.sane = 0; /* if false, allow invalid distance too far */\n this.back = 0; /* bits back of last unprocessed length/lit */\n this.was = 0; /* initial length of match */\n}\n\nfunction inflateResetKeep(strm) {\n var state;\n\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n state = strm.state;\n strm.total_in = strm.total_out = state.total = 0;\n strm.msg = ''; /*Z_NULL*/\n if (state.wrap) { /* to support ill-conceived Java test suite */\n strm.adler = state.wrap & 1;\n }\n state.mode = HEAD;\n state.last = 0;\n state.havedict = 0;\n state.dmax = 32768;\n state.head = null/*Z_NULL*/;\n state.hold = 0;\n state.bits = 0;\n //state.lencode = state.distcode = state.next = state.codes;\n state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);\n state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);\n\n state.sane = 1;\n state.back = -1;\n //Tracev((stderr, \"inflate: reset\\n\"));\n return Z_OK;\n}\n\nfunction inflateReset(strm) {\n var state;\n\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n state = strm.state;\n state.wsize = 0;\n state.whave = 0;\n state.wnext = 0;\n return inflateResetKeep(strm);\n\n}\n\nfunction inflateReset2(strm, windowBits) {\n var wrap;\n var state;\n\n /* get the state */\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n state = strm.state;\n\n /* extract wrap request from windowBits parameter */\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n }\n else {\n wrap = (windowBits >> 4) + 1;\n if (windowBits < 48) {\n windowBits &= 15;\n }\n }\n\n /* set number of window bits, free window if different */\n if (windowBits && (windowBits < 8 || windowBits > 15)) {\n return Z_STREAM_ERROR;\n }\n if (state.window !== null && state.wbits !== windowBits) {\n state.window = null;\n }\n\n /* update state and reset the rest of it */\n state.wrap = wrap;\n state.wbits = windowBits;\n return inflateReset(strm);\n}\n\nfunction inflateInit2(strm, windowBits) {\n var ret;\n var state;\n\n if (!strm) { return Z_STREAM_ERROR; }\n //strm.msg = Z_NULL; /* in case we return an error */\n\n state = new InflateState();\n\n //if (state === Z_NULL) return Z_MEM_ERROR;\n //Tracev((stderr, \"inflate: allocated\\n\"));\n strm.state = state;\n state.window = null/*Z_NULL*/;\n ret = inflateReset2(strm, windowBits);\n if (ret !== Z_OK) {\n strm.state = null/*Z_NULL*/;\n }\n return ret;\n}\n\nfunction inflateInit(strm) {\n return inflateInit2(strm, DEF_WBITS);\n}\n\n\n/*\n Return state with length and distance decoding tables and index sizes set to\n fixed code decoding. Normally this returns fixed tables from inffixed.h.\n If BUILDFIXED is defined, then instead this routine builds the tables the\n first time it's called, and returns those tables the first time and\n thereafter. This reduces the size of the code by about 2K bytes, in\n exchange for a little execution time. However, BUILDFIXED should not be\n used for threaded applications, since the rewriting of the tables and virgin\n may not be thread-safe.\n */\nvar virgin = true;\n\nvar lenfix, distfix; // We have no pointers in JS, so keep tables separate\n\nfunction fixedtables(state) {\n /* build fixed huffman tables if first call (may not be thread safe) */\n if (virgin) {\n var sym;\n\n lenfix = new utils.Buf32(512);\n distfix = new utils.Buf32(32);\n\n /* literal/length table */\n sym = 0;\n while (sym < 144) { state.lens[sym++] = 8; }\n while (sym < 256) { state.lens[sym++] = 9; }\n while (sym < 280) { state.lens[sym++] = 7; }\n while (sym < 288) { state.lens[sym++] = 8; }\n\n inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });\n\n /* distance table */\n sym = 0;\n while (sym < 32) { state.lens[sym++] = 5; }\n\n inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });\n\n /* do this just once */\n virgin = false;\n }\n\n state.lencode = lenfix;\n state.lenbits = 9;\n state.distcode = distfix;\n state.distbits = 5;\n}\n\n\n/*\n Update the window with the last wsize (normally 32K) bytes written before\n returning. If window does not exist yet, create it. This is only called\n when a window is already in use, or when output has been written during this\n inflate call, but the end of the deflate stream has not been reached yet.\n It is also called to create a window for dictionary data when a dictionary\n is loaded.\n\n Providing output buffers larger than 32K to inflate() should provide a speed\n advantage, since only the last 32K of output is copied to the sliding window\n upon return from inflate(), and since all distances after the first 32K of\n output will fall in the output data, making match copies simpler and faster.\n The advantage may be dependent on the size of the processor's data caches.\n */\nfunction updatewindow(strm, src, end, copy) {\n var dist;\n var state = strm.state;\n\n /* if it hasn't been done already, allocate space for the window */\n if (state.window === null) {\n state.wsize = 1 << state.wbits;\n state.wnext = 0;\n state.whave = 0;\n\n state.window = new utils.Buf8(state.wsize);\n }\n\n /* copy state->wsize or less output bytes into the circular window */\n if (copy >= state.wsize) {\n utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);\n state.wnext = 0;\n state.whave = state.wsize;\n }\n else {\n dist = state.wsize - state.wnext;\n if (dist > copy) {\n dist = copy;\n }\n //zmemcpy(state->window + state->wnext, end - copy, dist);\n utils.arraySet(state.window, src, end - copy, dist, state.wnext);\n copy -= dist;\n if (copy) {\n //zmemcpy(state->window, end - copy, copy);\n utils.arraySet(state.window, src, end - copy, copy, 0);\n state.wnext = copy;\n state.whave = state.wsize;\n }\n else {\n state.wnext += dist;\n if (state.wnext === state.wsize) { state.wnext = 0; }\n if (state.whave < state.wsize) { state.whave += dist; }\n }\n }\n return 0;\n}\n\nfunction inflate(strm, flush) {\n var state;\n var input, output; // input/output buffers\n var next; /* next input INDEX */\n var put; /* next output INDEX */\n var have, left; /* available input and output */\n var hold; /* bit buffer */\n var bits; /* bits in bit buffer */\n var _in, _out; /* save starting available input and output */\n var copy; /* number of stored or match bytes to copy */\n var from; /* where to copy match bytes from */\n var from_source;\n var here = 0; /* current decoding table entry */\n var here_bits, here_op, here_val; // paked \"here\" denormalized (JS specific)\n //var last; /* parent table entry */\n var last_bits, last_op, last_val; // paked \"last\" denormalized (JS specific)\n var len; /* length to copy for repeats, bits to drop */\n var ret; /* return code */\n var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */\n var opts;\n\n var n; // temporary var for NEED_BITS\n\n var order = /* permutation of code lengths */\n [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];\n\n\n if (!strm || !strm.state || !strm.output ||\n (!strm.input && strm.avail_in !== 0)) {\n return Z_STREAM_ERROR;\n }\n\n state = strm.state;\n if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */\n\n\n //--- LOAD() ---\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n //---\n\n _in = have;\n _out = left;\n ret = Z_OK;\n\n inf_leave: // goto emulation\n for (;;) {\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n //=== NEEDBITS(16);\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */\n state.check = 0/*crc32(0L, Z_NULL, 0)*/;\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32(state.check, hbuf, 2, 0);\n //===//\n\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = FLAGS;\n break;\n }\n state.flags = 0; /* expect zlib header */\n if (state.head) {\n state.head.done = false;\n }\n if (!(state.wrap & 1) || /* check if zlib header allowed */\n (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {\n strm.msg = 'incorrect header check';\n state.mode = BAD;\n break;\n }\n if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {\n strm.msg = 'unknown compression method';\n state.mode = BAD;\n break;\n }\n //--- DROPBITS(4) ---//\n hold >>>= 4;\n bits -= 4;\n //---//\n len = (hold & 0x0f)/*BITS(4)*/ + 8;\n if (state.wbits === 0) {\n state.wbits = len;\n }\n else if (len > state.wbits) {\n strm.msg = 'invalid window size';\n state.mode = BAD;\n break;\n }\n state.dmax = 1 << len;\n //Tracev((stderr, \"inflate: zlib header ok\\n\"));\n strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;\n state.mode = hold & 0x200 ? DICTID : TYPE;\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n break;\n case FLAGS:\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.flags = hold;\n if ((state.flags & 0xff) !== Z_DEFLATED) {\n strm.msg = 'unknown compression method';\n state.mode = BAD;\n break;\n }\n if (state.flags & 0xe000) {\n strm.msg = 'unknown header flags set';\n state.mode = BAD;\n break;\n }\n if (state.head) {\n state.head.text = ((hold >> 8) & 1);\n }\n if (state.flags & 0x0200) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = TIME;\n /* falls through */\n case TIME:\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (state.head) {\n state.head.time = hold;\n }\n if (state.flags & 0x0200) {\n //=== CRC4(state.check, hold)\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n hbuf[2] = (hold >>> 16) & 0xff;\n hbuf[3] = (hold >>> 24) & 0xff;\n state.check = crc32(state.check, hbuf, 4, 0);\n //===\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = OS;\n /* falls through */\n case OS:\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (state.head) {\n state.head.xflags = (hold & 0xff);\n state.head.os = (hold >> 8);\n }\n if (state.flags & 0x0200) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = EXLEN;\n /* falls through */\n case EXLEN:\n if (state.flags & 0x0400) {\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.length = hold;\n if (state.head) {\n state.head.extra_len = hold;\n }\n if (state.flags & 0x0200) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n }\n else if (state.head) {\n state.head.extra = null/*Z_NULL*/;\n }\n state.mode = EXTRA;\n /* falls through */\n case EXTRA:\n if (state.flags & 0x0400) {\n copy = state.length;\n if (copy > have) { copy = have; }\n if (copy) {\n if (state.head) {\n len = state.head.extra_len - state.length;\n if (!state.head.extra) {\n // Use untyped array for more convenient processing later\n state.head.extra = new Array(state.head.extra_len);\n }\n utils.arraySet(\n state.head.extra,\n input,\n next,\n // extra field is limited to 65536 bytes\n // - no need for additional size check\n copy,\n /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/\n len\n );\n //zmemcpy(state.head.extra + len, next,\n // len + copy > state.head.extra_max ?\n // state.head.extra_max - len : copy);\n }\n if (state.flags & 0x0200) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n state.length -= copy;\n }\n if (state.length) { break inf_leave; }\n }\n state.length = 0;\n state.mode = NAME;\n /* falls through */\n case NAME:\n if (state.flags & 0x0800) {\n if (have === 0) { break inf_leave; }\n copy = 0;\n do {\n // TODO: 2 or 1 bytes?\n len = input[next + copy++];\n /* use constant limit because in js we should not preallocate memory */\n if (state.head && len &&\n (state.length < 65536 /*state.head.name_max*/)) {\n state.head.name += String.fromCharCode(len);\n }\n } while (len && copy < have);\n\n if (state.flags & 0x0200) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) { break inf_leave; }\n }\n else if (state.head) {\n state.head.name = null;\n }\n state.length = 0;\n state.mode = COMMENT;\n /* falls through */\n case COMMENT:\n if (state.flags & 0x1000) {\n if (have === 0) { break inf_leave; }\n copy = 0;\n do {\n len = input[next + copy++];\n /* use constant limit because in js we should not preallocate memory */\n if (state.head && len &&\n (state.length < 65536 /*state.head.comm_max*/)) {\n state.head.comment += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if (state.flags & 0x0200) {\n state.check = crc32(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) { break inf_leave; }\n }\n else if (state.head) {\n state.head.comment = null;\n }\n state.mode = HCRC;\n /* falls through */\n case HCRC:\n if (state.flags & 0x0200) {\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (hold !== (state.check & 0xffff)) {\n strm.msg = 'header crc mismatch';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n }\n if (state.head) {\n state.head.hcrc = ((state.flags >> 9) & 1);\n state.head.done = true;\n }\n strm.adler = state.check = 0;\n state.mode = TYPE;\n break;\n case DICTID:\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n strm.adler = state.check = zswap32(hold);\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = DICT;\n /* falls through */\n case DICT:\n if (state.havedict === 0) {\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n return Z_NEED_DICT;\n }\n strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;\n state.mode = TYPE;\n /* falls through */\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case TYPEDO:\n if (state.last) {\n //--- BYTEBITS() ---//\n hold >>>= bits & 7;\n bits -= bits & 7;\n //---//\n state.mode = CHECK;\n break;\n }\n //=== NEEDBITS(3); */\n while (bits < 3) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.last = (hold & 0x01)/*BITS(1)*/;\n //--- DROPBITS(1) ---//\n hold >>>= 1;\n bits -= 1;\n //---//\n\n switch ((hold & 0x03)/*BITS(2)*/) {\n case 0: /* stored block */\n //Tracev((stderr, \"inflate: stored block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = STORED;\n break;\n case 1: /* fixed block */\n fixedtables(state);\n //Tracev((stderr, \"inflate: fixed codes block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = LEN_; /* decode codes */\n if (flush === Z_TREES) {\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n break inf_leave;\n }\n break;\n case 2: /* dynamic block */\n //Tracev((stderr, \"inflate: dynamic codes block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = 'invalid block type';\n state.mode = BAD;\n }\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n break;\n case STORED:\n //--- BYTEBITS() ---// /* go to byte boundary */\n hold >>>= bits & 7;\n bits -= bits & 7;\n //---//\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {\n strm.msg = 'invalid stored block lengths';\n state.mode = BAD;\n break;\n }\n state.length = hold & 0xffff;\n //Tracev((stderr, \"inflate: stored length %u\\n\",\n // state.length));\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = COPY_;\n if (flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case COPY_:\n state.mode = COPY;\n /* falls through */\n case COPY:\n copy = state.length;\n if (copy) {\n if (copy > have) { copy = have; }\n if (copy > left) { copy = left; }\n if (copy === 0) { break inf_leave; }\n //--- zmemcpy(put, next, copy); ---\n utils.arraySet(output, input, next, copy, put);\n //---//\n have -= copy;\n next += copy;\n left -= copy;\n put += copy;\n state.length -= copy;\n break;\n }\n //Tracev((stderr, \"inflate: stored end\\n\"));\n state.mode = TYPE;\n break;\n case TABLE:\n //=== NEEDBITS(14); */\n while (bits < 14) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;\n //--- DROPBITS(5) ---//\n hold >>>= 5;\n bits -= 5;\n //---//\n state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;\n //--- DROPBITS(5) ---//\n hold >>>= 5;\n bits -= 5;\n //---//\n state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;\n //--- DROPBITS(4) ---//\n hold >>>= 4;\n bits -= 4;\n //---//\n//#ifndef PKZIP_BUG_WORKAROUND\n if (state.nlen > 286 || state.ndist > 30) {\n strm.msg = 'too many length or distance symbols';\n state.mode = BAD;\n break;\n }\n//#endif\n //Tracev((stderr, \"inflate: table sizes ok\\n\"));\n state.have = 0;\n state.mode = LENLENS;\n /* falls through */\n case LENLENS:\n while (state.have < state.ncode) {\n //=== NEEDBITS(3);\n while (bits < 3) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);\n //--- DROPBITS(3) ---//\n hold >>>= 3;\n bits -= 3;\n //---//\n }\n while (state.have < 19) {\n state.lens[order[state.have++]] = 0;\n }\n // We have separate tables & no pointers. 2 commented lines below not needed.\n //state.next = state.codes;\n //state.lencode = state.next;\n // Switch to use dynamic table\n state.lencode = state.lendyn;\n state.lenbits = 7;\n\n opts = { bits: state.lenbits };\n ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n\n if (ret) {\n strm.msg = 'invalid code lengths set';\n state.mode = BAD;\n break;\n }\n //Tracev((stderr, \"inflate: code lengths ok\\n\"));\n state.have = 0;\n state.mode = CODELENS;\n /* falls through */\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if (here_val < 16) {\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.lens[state.have++] = here_val;\n }\n else {\n if (here_val === 16) {\n //=== NEEDBITS(here.bits + 2);\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n if (state.have === 0) {\n strm.msg = 'invalid bit length repeat';\n state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1];\n copy = 3 + (hold & 0x03);//BITS(2);\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n }\n else if (here_val === 17) {\n //=== NEEDBITS(here.bits + 3);\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n len = 0;\n copy = 3 + (hold & 0x07);//BITS(3);\n //--- DROPBITS(3) ---//\n hold >>>= 3;\n bits -= 3;\n //---//\n }\n else {\n //=== NEEDBITS(here.bits + 7);\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n len = 0;\n copy = 11 + (hold & 0x7f);//BITS(7);\n //--- DROPBITS(7) ---//\n hold >>>= 7;\n bits -= 7;\n //---//\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = 'invalid bit length repeat';\n state.mode = BAD;\n break;\n }\n while (copy--) {\n state.lens[state.have++] = len;\n }\n }\n }\n\n /* handle error breaks in while */\n if (state.mode === BAD) { break; }\n\n /* check for end-of-block code (better have one) */\n if (state.lens[256] === 0) {\n strm.msg = 'invalid code -- missing end-of-block';\n state.mode = BAD;\n break;\n }\n\n /* build code tables -- note: do not change the lenbits or distbits\n values here (9 and 6) without reading the comments in inftrees.h\n concerning the ENOUGH constants, which depend on those values */\n state.lenbits = 9;\n\n opts = { bits: state.lenbits };\n ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);\n // We have separate tables & no pointers. 2 commented lines below not needed.\n // state.next_index = opts.table_index;\n state.lenbits = opts.bits;\n // state.lencode = state.next;\n\n if (ret) {\n strm.msg = 'invalid literal/lengths set';\n state.mode = BAD;\n break;\n }\n\n state.distbits = 6;\n //state.distcode.copy(state.codes);\n // Switch to use dynamic table\n state.distcode = state.distdyn;\n opts = { bits: state.distbits };\n ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);\n // We have separate tables & no pointers. 2 commented lines below not needed.\n // state.next_index = opts.table_index;\n state.distbits = opts.bits;\n // state.distcode = state.next;\n\n if (ret) {\n strm.msg = 'invalid distances set';\n state.mode = BAD;\n break;\n }\n //Tracev((stderr, 'inflate: codes ok\\n'));\n state.mode = LEN_;\n if (flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case LEN_:\n state.mode = LEN;\n /* falls through */\n case LEN:\n if (have >= 6 && left >= 258) {\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n inflate_fast(strm, _out);\n //--- LOAD() ---\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n //---\n\n if (state.mode === TYPE) {\n state.back = -1;\n }\n break;\n }\n state.back = 0;\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if (here_bits <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if (here_op && (here_op & 0xf0) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.lencode[last_val +\n ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((last_bits + here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n //--- DROPBITS(last.bits) ---//\n hold >>>= last_bits;\n bits -= last_bits;\n //---//\n state.back += last_bits;\n }\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.back += here_bits;\n state.length = here_val;\n if (here_op === 0) {\n //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?\n // \"inflate: literal '%c'\\n\" :\n // \"inflate: literal 0x%02x\\n\", here.val));\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n //Tracevv((stderr, \"inflate: end of block\\n\"));\n state.back = -1;\n state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = 'invalid literal/length code';\n state.mode = BAD;\n break;\n }\n state.extra = here_op & 15;\n state.mode = LENEXT;\n /* falls through */\n case LENEXT:\n if (state.extra) {\n //=== NEEDBITS(state.extra);\n n = state.extra;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;\n //--- DROPBITS(state.extra) ---//\n hold >>>= state.extra;\n bits -= state.extra;\n //---//\n state.back += state.extra;\n }\n //Tracevv((stderr, \"inflate: length %u\\n\", state.length));\n state.was = state.length;\n state.mode = DIST;\n /* falls through */\n case DIST:\n for (;;) {\n here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if ((here_op & 0xf0) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.distcode[last_val +\n ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((last_bits + here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n //--- DROPBITS(last.bits) ---//\n hold >>>= last_bits;\n bits -= last_bits;\n //---//\n state.back += last_bits;\n }\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.back += here_bits;\n if (here_op & 64) {\n strm.msg = 'invalid distance code';\n state.mode = BAD;\n break;\n }\n state.offset = here_val;\n state.extra = (here_op) & 15;\n state.mode = DISTEXT;\n /* falls through */\n case DISTEXT:\n if (state.extra) {\n //=== NEEDBITS(state.extra);\n n = state.extra;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;\n //--- DROPBITS(state.extra) ---//\n hold >>>= state.extra;\n bits -= state.extra;\n //---//\n state.back += state.extra;\n }\n//#ifdef INFLATE_STRICT\n if (state.offset > state.dmax) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break;\n }\n//#endif\n //Tracevv((stderr, \"inflate: distance %u\\n\", state.offset));\n state.mode = MATCH;\n /* falls through */\n case MATCH:\n if (left === 0) { break inf_leave; }\n copy = _out - left;\n if (state.offset > copy) { /* copy from window */\n copy = state.offset - copy;\n if (copy > state.whave) {\n if (state.sane) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break;\n }\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR\n// Trace((stderr, \"inflate.c too far\\n\"));\n// copy -= state.whave;\n// if (copy > state.length) { copy = state.length; }\n// if (copy > left) { copy = left; }\n// left -= copy;\n// state.length -= copy;\n// do {\n// output[put++] = 0;\n// } while (--copy);\n// if (state.length === 0) { state.mode = LEN; }\n// break;\n//#endif\n }\n if (copy > state.wnext) {\n copy -= state.wnext;\n from = state.wsize - copy;\n }\n else {\n from = state.wnext - copy;\n }\n if (copy > state.length) { copy = state.length; }\n from_source = state.window;\n }\n else { /* copy from output */\n from_source = output;\n from = put - state.offset;\n copy = state.length;\n }\n if (copy > left) { copy = left; }\n left -= copy;\n state.length -= copy;\n do {\n output[put++] = from_source[from++];\n } while (--copy);\n if (state.length === 0) { state.mode = LEN; }\n break;\n case LIT:\n if (left === 0) { break inf_leave; }\n output[put++] = state.length;\n left--;\n state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n //=== NEEDBITS(32);\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n // Use '|' instead of '+' to make sure that result is signed\n hold |= input[next++] << bits;\n bits += 8;\n }\n //===//\n _out -= left;\n strm.total_out += _out;\n state.total += _out;\n if (_out) {\n strm.adler = state.check =\n /*UPDATE(state.check, put - _out, _out);*/\n (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));\n\n }\n _out = left;\n // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too\n if ((state.flags ? hold : zswap32(hold)) !== state.check) {\n strm.msg = 'incorrect data check';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n //Tracev((stderr, \"inflate: check matches trailer\\n\"));\n }\n state.mode = LENGTH;\n /* falls through */\n case LENGTH:\n if (state.wrap && state.flags) {\n //=== NEEDBITS(32);\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (hold !== (state.total & 0xffffffff)) {\n strm.msg = 'incorrect length check';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n //Tracev((stderr, \"inflate: length matches trailer\\n\"));\n }\n state.mode = DONE;\n /* falls through */\n case DONE:\n ret = Z_STREAM_END;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR;\n case SYNC:\n /* falls through */\n default:\n return Z_STREAM_ERROR;\n }\n }\n\n // inf_leave <- here is real place for \"goto inf_leave\", emulated via \"break inf_leave\"\n\n /*\n Return from inflate(), updating the total counts and the check value.\n If there was no progress during the inflate() call, return a buffer\n error. Call updatewindow() to create and/or update the window state.\n Note: a memory error from inflate() is non-recoverable.\n */\n\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n\n if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&\n (state.mode < CHECK || flush !== Z_FINISH))) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n }\n _in -= strm.avail_in;\n _out -= strm.avail_out;\n strm.total_in += _in;\n strm.total_out += _out;\n state.total += _out;\n if (state.wrap && _out) {\n strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/\n (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));\n }\n strm.data_type = state.bits + (state.last ? 64 : 0) +\n (state.mode === TYPE ? 128 : 0) +\n (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);\n if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {\n ret = Z_BUF_ERROR;\n }\n return ret;\n}\n\nfunction inflateEnd(strm) {\n\n if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {\n return Z_STREAM_ERROR;\n }\n\n var state = strm.state;\n if (state.window) {\n state.window = null;\n }\n strm.state = null;\n return Z_OK;\n}\n\nfunction inflateGetHeader(strm, head) {\n var state;\n\n /* check state */\n if (!strm || !strm.state) { return Z_STREAM_ERROR; }\n state = strm.state;\n if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }\n\n /* save header structure */\n state.head = head;\n head.done = false;\n return Z_OK;\n}\n\nfunction inflateSetDictionary(strm, dictionary) {\n var dictLength = dictionary.length;\n\n var state;\n var dictid;\n var ret;\n\n /* check state */\n if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }\n state = strm.state;\n\n if (state.wrap !== 0 && state.mode !== DICT) {\n return Z_STREAM_ERROR;\n }\n\n /* check for correct dictionary identifier */\n if (state.mode === DICT) {\n dictid = 1; /* adler32(0, null, 0)*/\n /* dictid = adler32(dictid, dictionary, dictLength); */\n dictid = adler32(dictid, dictionary, dictLength, 0);\n if (dictid !== state.check) {\n return Z_DATA_ERROR;\n }\n }\n /* copy dictionary to window using updatewindow(), which will amend the\n existing dictionary if appropriate */\n ret = updatewindow(strm, dictionary, dictLength, dictLength);\n if (ret) {\n state.mode = MEM;\n return Z_MEM_ERROR;\n }\n state.havedict = 1;\n // Tracev((stderr, \"inflate: dictionary set\\n\"));\n return Z_OK;\n}\n\nexports.inflateReset = inflateReset;\nexports.inflateReset2 = inflateReset2;\nexports.inflateResetKeep = inflateResetKeep;\nexports.inflateInit = inflateInit;\nexports.inflateInit2 = inflateInit2;\nexports.inflate = inflate;\nexports.inflateEnd = inflateEnd;\nexports.inflateGetHeader = inflateGetHeader;\nexports.inflateSetDictionary = inflateSetDictionary;\nexports.inflateInfo = 'pako inflate (from Nodeca project)';\n\n/* Not implemented\nexports.inflateCopy = inflateCopy;\nexports.inflateGetDictionary = inflateGetDictionary;\nexports.inflateMark = inflateMark;\nexports.inflatePrime = inflatePrime;\nexports.inflateSync = inflateSync;\nexports.inflateSyncPoint = inflateSyncPoint;\nexports.inflateUndermine = inflateUndermine;\n*/\n\n\n/***/ }),\n/* 158 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// See state defs from inflate.js\nvar BAD = 30; /* got a data error -- remain here until reset */\nvar TYPE = 12; /* i: waiting for type bits, including last-flag bit */\n\n/*\n Decode literal, length, and distance codes and write out the resulting\n literal and match bytes until either not enough input or output is\n available, an end-of-block is encountered, or a data error is encountered.\n When large enough input and output buffers are supplied to inflate(), for\n example, a 16K input buffer and a 64K output buffer, more than 95% of the\n inflate execution time is spent in this routine.\n\n Entry assumptions:\n\n state.mode === LEN\n strm.avail_in >= 6\n strm.avail_out >= 258\n start >= strm.avail_out\n state.bits < 8\n\n On return, state.mode is one of:\n\n LEN -- ran out of enough output space or enough available input\n TYPE -- reached end of block code, inflate() to interpret next block\n BAD -- error in block data\n\n Notes:\n\n - The maximum input bits used by a length/distance pair is 15 bits for the\n length code, 5 bits for the length extra, 15 bits for the distance code,\n and 13 bits for the distance extra. This totals 48 bits, or six bytes.\n Therefore if strm.avail_in >= 6, then there is enough input to avoid\n checking for available input while decoding.\n\n - The maximum bytes that a single length/distance pair can output is 258\n bytes, which is the maximum length that can be coded. inflate_fast()\n requires strm.avail_out >= 258 for each loop to avoid checking for\n output space.\n */\nmodule.exports = function inflate_fast(strm, start) {\n var state;\n var _in; /* local strm.input */\n var last; /* have enough input while in < last */\n var _out; /* local strm.output */\n var beg; /* inflate()'s initial strm.output */\n var end; /* while out < end, enough space available */\n//#ifdef INFLATE_STRICT\n var dmax; /* maximum distance from zlib header */\n//#endif\n var wsize; /* window size or zero if not using window */\n var whave; /* valid bytes in the window */\n var wnext; /* window write index */\n // Use `s_window` instead `window`, avoid conflict with instrumentation tools\n var s_window; /* allocated sliding window, if wsize != 0 */\n var hold; /* local strm.hold */\n var bits; /* local strm.bits */\n var lcode; /* local strm.lencode */\n var dcode; /* local strm.distcode */\n var lmask; /* mask for first level of length codes */\n var dmask; /* mask for first level of distance codes */\n var here; /* retrieved table entry */\n var op; /* code bits, operation, extra bits, or */\n /* window position, window bytes to copy */\n var len; /* match length, unused bytes */\n var dist; /* match distance */\n var from; /* where to copy match from */\n var from_source;\n\n\n var input, output; // JS specific, because we have no pointers\n\n /* copy state to local variables */\n state = strm.state;\n //here = state.here;\n _in = strm.next_in;\n input = strm.input;\n last = _in + (strm.avail_in - 5);\n _out = strm.next_out;\n output = strm.output;\n beg = _out - (start - strm.avail_out);\n end = _out + (strm.avail_out - 257);\n//#ifdef INFLATE_STRICT\n dmax = state.dmax;\n//#endif\n wsize = state.wsize;\n whave = state.whave;\n wnext = state.wnext;\n s_window = state.window;\n hold = state.hold;\n bits = state.bits;\n lcode = state.lencode;\n dcode = state.distcode;\n lmask = (1 << state.lenbits) - 1;\n dmask = (1 << state.distbits) - 1;\n\n\n /* decode literals and length/distances until end-of-block or not enough\n input data or output space */\n\n top:\n do {\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n\n here = lcode[hold & lmask];\n\n dolen:\n for (;;) { // Goto emulation\n op = here >>> 24/*here.bits*/;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 0xff/*here.op*/;\n if (op === 0) { /* literal */\n //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?\n // \"inflate: literal '%c'\\n\" :\n // \"inflate: literal 0x%02x\\n\", here.val));\n output[_out++] = here & 0xffff/*here.val*/;\n }\n else if (op & 16) { /* length base */\n len = here & 0xffff/*here.val*/;\n op &= 15; /* number of extra bits */\n if (op) {\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n len += hold & ((1 << op) - 1);\n hold >>>= op;\n bits -= op;\n }\n //Tracevv((stderr, \"inflate: length %u\\n\", len));\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = dcode[hold & dmask];\n\n dodist:\n for (;;) { // goto emulation\n op = here >>> 24/*here.bits*/;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 0xff/*here.op*/;\n\n if (op & 16) { /* distance base */\n dist = here & 0xffff/*here.val*/;\n op &= 15; /* number of extra bits */\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n }\n dist += hold & ((1 << op) - 1);\n//#ifdef INFLATE_STRICT\n if (dist > dmax) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break top;\n }\n//#endif\n hold >>>= op;\n bits -= op;\n //Tracevv((stderr, \"inflate: distance %u\\n\", dist));\n op = _out - beg; /* max distance in output */\n if (dist > op) { /* see if copy from window */\n op = dist - op; /* distance back in window */\n if (op > whave) {\n if (state.sane) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break top;\n }\n\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR\n// if (len <= op - whave) {\n// do {\n// output[_out++] = 0;\n// } while (--len);\n// continue top;\n// }\n// len -= op - whave;\n// do {\n// output[_out++] = 0;\n// } while (--op > whave);\n// if (op === 0) {\n// from = _out - dist;\n// do {\n// output[_out++] = output[from++];\n// } while (--len);\n// continue top;\n// }\n//#endif\n }\n from = 0; // window index\n from_source = s_window;\n if (wnext === 0) { /* very common case */\n from += wsize - op;\n if (op < len) { /* some from window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n else if (wnext < op) { /* wrap around window */\n from += wsize + wnext - op;\n op -= wnext;\n if (op < len) { /* some from end of window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = 0;\n if (wnext < len) { /* some from start of window */\n op = wnext;\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n }\n else { /* contiguous in window */\n from += wnext - op;\n if (op < len) { /* some from window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n while (len > 2) {\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n len -= 3;\n }\n if (len) {\n output[_out++] = from_source[from++];\n if (len > 1) {\n output[_out++] = from_source[from++];\n }\n }\n }\n else {\n from = _out - dist; /* copy direct from output */\n do { /* minimum length is three */\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n len -= 3;\n } while (len > 2);\n if (len) {\n output[_out++] = output[from++];\n if (len > 1) {\n output[_out++] = output[from++];\n }\n }\n }\n }\n else if ((op & 64) === 0) { /* 2nd level distance code */\n here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];\n continue dodist;\n }\n else {\n strm.msg = 'invalid distance code';\n state.mode = BAD;\n break top;\n }\n\n break; // need to emulate goto via \"continue\"\n }\n }\n else if ((op & 64) === 0) { /* 2nd level length code */\n here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];\n continue dolen;\n }\n else if (op & 32) { /* end-of-block */\n //Tracevv((stderr, \"inflate: end of block\\n\"));\n state.mode = TYPE;\n break top;\n }\n else {\n strm.msg = 'invalid literal/length code';\n state.mode = BAD;\n break top;\n }\n\n break; // need to emulate goto via \"continue\"\n }\n } while (_in < last && _out < end);\n\n /* return unused bytes (on entry, bits < 8, so in won't go too far back) */\n len = bits >> 3;\n _in -= len;\n bits -= len << 3;\n hold &= (1 << bits) - 1;\n\n /* update state and return */\n strm.next_in = _in;\n strm.next_out = _out;\n strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));\n strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));\n state.hold = hold;\n state.bits = bits;\n return;\n};\n\n\n/***/ }),\n/* 159 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar utils = __webpack_require__(34);\n\nvar MAXBITS = 15;\nvar ENOUGH_LENS = 852;\nvar ENOUGH_DISTS = 592;\n//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);\n\nvar CODES = 0;\nvar LENS = 1;\nvar DISTS = 2;\n\nvar lbase = [ /* Length codes 257..285 base */\n 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,\n 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0\n];\n\nvar lext = [ /* Length codes 257..285 extra */\n 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,\n 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78\n];\n\nvar dbase = [ /* Distance codes 0..29 base */\n 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,\n 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,\n 8193, 12289, 16385, 24577, 0, 0\n];\n\nvar dext = [ /* Distance codes 0..29 extra */\n 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,\n 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,\n 28, 28, 29, 29, 64, 64\n];\n\nmodule.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)\n{\n var bits = opts.bits;\n //here = opts.here; /* table entry for duplication */\n\n var len = 0; /* a code's length in bits */\n var sym = 0; /* index of code symbols */\n var min = 0, max = 0; /* minimum and maximum code lengths */\n var root = 0; /* number of index bits for root table */\n var curr = 0; /* number of index bits for current table */\n var drop = 0; /* code bits to drop for sub-table */\n var left = 0; /* number of prefix codes available */\n var used = 0; /* code entries in table used */\n var huff = 0; /* Huffman code */\n var incr; /* for incrementing code, index */\n var fill; /* index for replicating entries */\n var low; /* low bits for current root entry */\n var mask; /* mask for low root bits */\n var next; /* next available space in table */\n var base = null; /* base value table to use */\n var base_index = 0;\n// var shoextra; /* extra bits table to use */\n var end; /* use base and extra for symbol > end */\n var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */\n var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */\n var extra = null;\n var extra_index = 0;\n\n var here_bits, here_op, here_val;\n\n /*\n Process a set of code lengths to create a canonical Huffman code. The\n code lengths are lens[0..codes-1]. Each length corresponds to the\n symbols 0..codes-1. The Huffman code is generated by first sorting the\n symbols by length from short to long, and retaining the symbol order\n for codes with equal lengths. Then the code starts with all zero bits\n for the first code of the shortest length, and the codes are integer\n increments for the same length, and zeros are appended as the length\n increases. For the deflate format, these bits are stored backwards\n from their more natural integer increment ordering, and so when the\n decoding tables are built in the large loop below, the integer codes\n are incremented backwards.\n\n This routine assumes, but does not check, that all of the entries in\n lens[] are in the range 0..MAXBITS. The caller must assure this.\n 1..MAXBITS is interpreted as that code length. zero means that that\n symbol does not occur in this code.\n\n The codes are sorted by computing a count of codes for each length,\n creating from that a table of starting indices for each length in the\n sorted table, and then entering the symbols in order in the sorted\n table. The sorted table is work[], with that space being provided by\n the caller.\n\n The length counts are used for other purposes as well, i.e. finding\n the minimum and maximum length codes, determining if there are any\n codes at all, checking for a valid set of lengths, and looking ahead\n at length counts to determine sub-table sizes when building the\n decoding tables.\n */\n\n /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */\n for (len = 0; len <= MAXBITS; len++) {\n count[len] = 0;\n }\n for (sym = 0; sym < codes; sym++) {\n count[lens[lens_index + sym]]++;\n }\n\n /* bound code lengths, force root to be within code lengths */\n root = bits;\n for (max = MAXBITS; max >= 1; max--) {\n if (count[max] !== 0) { break; }\n }\n if (root > max) {\n root = max;\n }\n if (max === 0) { /* no symbols to code at all */\n //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */\n //table.bits[opts.table_index] = 1; //here.bits = (var char)1;\n //table.val[opts.table_index++] = 0; //here.val = (var short)0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n\n\n //table.op[opts.table_index] = 64;\n //table.bits[opts.table_index] = 1;\n //table.val[opts.table_index++] = 0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n\n opts.bits = 1;\n return 0; /* no symbols, but wait for decoding to report error */\n }\n for (min = 1; min < max; min++) {\n if (count[min] !== 0) { break; }\n }\n if (root < min) {\n root = min;\n }\n\n /* check for an over-subscribed or incomplete set of lengths */\n left = 1;\n for (len = 1; len <= MAXBITS; len++) {\n left <<= 1;\n left -= count[len];\n if (left < 0) {\n return -1;\n } /* over-subscribed */\n }\n if (left > 0 && (type === CODES || max !== 1)) {\n return -1; /* incomplete set */\n }\n\n /* generate offsets into symbol table for each length for sorting */\n offs[1] = 0;\n for (len = 1; len < MAXBITS; len++) {\n offs[len + 1] = offs[len] + count[len];\n }\n\n /* sort symbols by length, by symbol order within each length */\n for (sym = 0; sym < codes; sym++) {\n if (lens[lens_index + sym] !== 0) {\n work[offs[lens[lens_index + sym]]++] = sym;\n }\n }\n\n /*\n Create and fill in decoding tables. In this loop, the table being\n filled is at next and has curr index bits. The code being used is huff\n with length len. That code is converted to an index by dropping drop\n bits off of the bottom. For codes where len is less than drop + curr,\n those top drop + curr - len bits are incremented through all values to\n fill the table with replicated entries.\n\n root is the number of index bits for the root table. When len exceeds\n root, sub-tables are created pointed to by the root entry with an index\n of the low root bits of huff. This is saved in low to check for when a\n new sub-table should be started. drop is zero when the root table is\n being filled, and drop is root when sub-tables are being filled.\n\n When a new sub-table is needed, it is necessary to look ahead in the\n code lengths to determine what size sub-table is needed. The length\n counts are used for this, and so count[] is decremented as codes are\n entered in the tables.\n\n used keeps track of how many table entries have been allocated from the\n provided *table space. It is checked for LENS and DIST tables against\n the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in\n the initial root table size constants. See the comments in inftrees.h\n for more information.\n\n sym increments through all symbols, and the loop terminates when\n all codes of length max, i.e. all codes, have been processed. This\n routine permits incomplete codes, so another loop after this one fills\n in the rest of the decoding tables with invalid code markers.\n */\n\n /* set up for code type */\n // poor man optimization - use if-else instead of switch,\n // to avoid deopts in old v8\n if (type === CODES) {\n base = extra = work; /* dummy value--not used */\n end = 19;\n\n } else if (type === LENS) {\n base = lbase;\n base_index -= 257;\n extra = lext;\n extra_index -= 257;\n end = 256;\n\n } else { /* DISTS */\n base = dbase;\n extra = dext;\n end = -1;\n }\n\n /* initialize opts for loop */\n huff = 0; /* starting code */\n sym = 0; /* starting code symbol */\n len = min; /* starting code length */\n next = table_index; /* current table to fill in */\n curr = root; /* current table index bits */\n drop = 0; /* current bits to drop from code for index */\n low = -1; /* trigger new sub-table when len > root */\n used = 1 << root; /* use root table entries */\n mask = used - 1; /* mask for comparing low */\n\n /* check available table space */\n if ((type === LENS && used > ENOUGH_LENS) ||\n (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n\n /* process all codes and make table entries */\n for (;;) {\n /* create table entry */\n here_bits = len - drop;\n if (work[sym] < end) {\n here_op = 0;\n here_val = work[sym];\n }\n else if (work[sym] > end) {\n here_op = extra[extra_index + work[sym]];\n here_val = base[base_index + work[sym]];\n }\n else {\n here_op = 32 + 64; /* end of block */\n here_val = 0;\n }\n\n /* replicate for those indices with low len bits equal to huff */\n incr = 1 << (len - drop);\n fill = 1 << curr;\n min = fill; /* save offset to next table */\n do {\n fill -= incr;\n table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;\n } while (fill !== 0);\n\n /* backwards increment the len-bit code huff */\n incr = 1 << (len - 1);\n while (huff & incr) {\n incr >>= 1;\n }\n if (incr !== 0) {\n huff &= incr - 1;\n huff += incr;\n } else {\n huff = 0;\n }\n\n /* go to next symbol, update count, len */\n sym++;\n if (--count[len] === 0) {\n if (len === max) { break; }\n len = lens[lens_index + work[sym]];\n }\n\n /* create new sub-table if needed */\n if (len > root && (huff & mask) !== low) {\n /* if first time, transition to sub-tables */\n if (drop === 0) {\n drop = root;\n }\n\n /* increment past last table */\n next += min; /* here min is 1 << curr */\n\n /* determine length of next table */\n curr = len - drop;\n left = 1 << curr;\n while (curr + drop < max) {\n left -= count[curr + drop];\n if (left <= 0) { break; }\n curr++;\n left <<= 1;\n }\n\n /* check for enough space */\n used += 1 << curr;\n if ((type === LENS && used > ENOUGH_LENS) ||\n (type === DISTS && used > ENOUGH_DISTS)) {\n return 1;\n }\n\n /* point entry in root table to sub-table */\n low = huff & mask;\n /*table.op[low] = curr;\n table.bits[low] = root;\n table.val[low] = next - opts.table_index;*/\n table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;\n }\n }\n\n /* fill in remaining table entry if code is incomplete (guaranteed to have\n at most one remaining entry, since if the code is incomplete, the\n maximum code length that was allowed to get this far is one bit) */\n if (huff !== 0) {\n //table.op[next + huff] = 64; /* invalid code marker */\n //table.bits[next + huff] = len - drop;\n //table.val[next + huff] = 0;\n table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;\n }\n\n /* set return parameters */\n //opts.table_index += used;\n opts.bits = root;\n return 0;\n};\n\n\n/***/ }),\n/* 160 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nmodule.exports = {\n\n /* Allowed flush values; see deflate() and inflate() below for details */\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n\n /* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n //Z_MEM_ERROR: -4,\n Z_BUF_ERROR: -5,\n //Z_VERSION_ERROR: -6,\n\n /* compression levels */\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n\n\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n\n /* Possible values of the data_type field (though see inflate()) */\n Z_BINARY: 0,\n Z_TEXT: 1,\n //Z_ASCII: 1, // = Z_TEXT (deprecated)\n Z_UNKNOWN: 2,\n\n /* The deflate compression method */\n Z_DEFLATED: 8\n //Z_NULL: null // Use -1 or null inline, depending on var type\n};\n\n\n/***/ }),\n/* 161 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.12.6\n\n/*\nPDFPage - represents a single page in the PDF document\nBy Devon Govett\n */\n\n(function() {\n var PDFPage;\n\n PDFPage = (function() {\n var DEFAULT_MARGINS, SIZES;\n\n function PDFPage(document, options) {\n var dimensions;\n this.document = document;\n if (options == null) {\n options = {};\n }\n this.size = options.size || 'letter';\n this.layout = options.layout || 'portrait';\n if (typeof options.margin === 'number') {\n this.margins = {\n top: options.margin,\n left: options.margin,\n bottom: options.margin,\n right: options.margin\n };\n } else {\n this.margins = options.margins || DEFAULT_MARGINS;\n }\n dimensions = Array.isArray(this.size) ? this.size : SIZES[this.size.toUpperCase()];\n this.width = dimensions[this.layout === 'portrait' ? 0 : 1];\n this.height = dimensions[this.layout === 'portrait' ? 1 : 0];\n this.content = this.document.ref();\n this.resources = this.document.ref({\n ProcSet: ['PDF', 'Text', 'ImageB', 'ImageC', 'ImageI']\n });\n Object.defineProperties(this, {\n fonts: {\n get: (function(_this) {\n return function() {\n var base;\n return (base = _this.resources.data).Font != null ? base.Font : base.Font = {};\n };\n })(this)\n },\n xobjects: {\n get: (function(_this) {\n return function() {\n var base;\n return (base = _this.resources.data).XObject != null ? base.XObject : base.XObject = {};\n };\n })(this)\n },\n ext_gstates: {\n get: (function(_this) {\n return function() {\n var base;\n return (base = _this.resources.data).ExtGState != null ? base.ExtGState : base.ExtGState = {};\n };\n })(this)\n },\n patterns: {\n get: (function(_this) {\n return function() {\n var base;\n return (base = _this.resources.data).Pattern != null ? base.Pattern : base.Pattern = {};\n };\n })(this)\n },\n annotations: {\n get: (function(_this) {\n return function() {\n var base;\n return (base = _this.dictionary.data).Annots != null ? base.Annots : base.Annots = [];\n };\n })(this)\n }\n });\n this.dictionary = this.document.ref({\n Type: 'Page',\n Parent: this.document._root.data.Pages,\n MediaBox: [0, 0, this.width, this.height],\n Contents: this.content,\n Resources: this.resources\n });\n }\n\n PDFPage.prototype.maxY = function() {\n return this.height - this.margins.bottom;\n };\n\n PDFPage.prototype.write = function(chunk) {\n return this.content.write(chunk);\n };\n\n PDFPage.prototype.end = function() {\n this.dictionary.end();\n this.resources.end();\n return this.content.end();\n };\n\n DEFAULT_MARGINS = {\n top: 72,\n left: 72,\n bottom: 72,\n right: 72\n };\n\n SIZES = {\n '4A0': [4767.87, 6740.79],\n '2A0': [3370.39, 4767.87],\n A0: [2383.94, 3370.39],\n A1: [1683.78, 2383.94],\n A2: [1190.55, 1683.78],\n A3: [841.89, 1190.55],\n A4: [595.28, 841.89],\n A5: [419.53, 595.28],\n A6: [297.64, 419.53],\n A7: [209.76, 297.64],\n A8: [147.40, 209.76],\n A9: [104.88, 147.40],\n A10: [73.70, 104.88],\n B0: [2834.65, 4008.19],\n B1: [2004.09, 2834.65],\n B2: [1417.32, 2004.09],\n B3: [1000.63, 1417.32],\n B4: [708.66, 1000.63],\n B5: [498.90, 708.66],\n B6: [354.33, 498.90],\n B7: [249.45, 354.33],\n B8: [175.75, 249.45],\n B9: [124.72, 175.75],\n B10: [87.87, 124.72],\n C0: [2599.37, 3676.54],\n C1: [1836.85, 2599.37],\n C2: [1298.27, 1836.85],\n C3: [918.43, 1298.27],\n C4: [649.13, 918.43],\n C5: [459.21, 649.13],\n C6: [323.15, 459.21],\n C7: [229.61, 323.15],\n C8: [161.57, 229.61],\n C9: [113.39, 161.57],\n C10: [79.37, 113.39],\n RA0: [2437.80, 3458.27],\n RA1: [1729.13, 2437.80],\n RA2: [1218.90, 1729.13],\n RA3: [864.57, 1218.90],\n RA4: [609.45, 864.57],\n SRA0: [2551.18, 3628.35],\n SRA1: [1814.17, 2551.18],\n SRA2: [1275.59, 1814.17],\n SRA3: [907.09, 1275.59],\n SRA4: [637.80, 907.09],\n EXECUTIVE: [521.86, 756.00],\n FOLIO: [612.00, 936.00],\n LEGAL: [612.00, 1008.00],\n LETTER: [612.00, 792.00],\n TABLOID: [792.00, 1224.00]\n };\n\n return PDFPage;\n\n })();\n\n module.exports = PDFPage;\n\n}).call(this);\n\n\n/***/ }),\n/* 162 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var PDFGradient, PDFLinearGradient, PDFRadialGradient, namedColors, ref;\n\n ref = __webpack_require__(163), PDFGradient = ref.PDFGradient, PDFLinearGradient = ref.PDFLinearGradient, PDFRadialGradient = ref.PDFRadialGradient;\n\n module.exports = {\n initColor: function() {\n this._opacityRegistry = {};\n this._opacityCount = 0;\n return this._gradCount = 0;\n },\n _normalizeColor: function(color) {\n var hex, part;\n if (color instanceof PDFGradient) {\n return color;\n }\n if (typeof color === 'string') {\n if (color.charAt(0) === '#') {\n if (color.length === 4) {\n color = color.replace(/#([0-9A-F])([0-9A-F])([0-9A-F])/i, \"#$1$1$2$2$3$3\");\n }\n hex = parseInt(color.slice(1), 16);\n color = [hex >> 16, hex >> 8 & 0xff, hex & 0xff];\n } else if (namedColors[color]) {\n color = namedColors[color];\n }\n }\n if (Array.isArray(color)) {\n if (color.length === 3) {\n color = (function() {\n var i, len, results;\n results = [];\n for (i = 0, len = color.length; i < len; i++) {\n part = color[i];\n results.push(part / 255);\n }\n return results;\n })();\n } else if (color.length === 4) {\n color = (function() {\n var i, len, results;\n results = [];\n for (i = 0, len = color.length; i < len; i++) {\n part = color[i];\n results.push(part / 100);\n }\n return results;\n })();\n }\n return color;\n }\n return null;\n },\n _setColor: function(color, stroke) {\n var op, space;\n color = this._normalizeColor(color);\n if (!color) {\n return false;\n }\n op = stroke ? 'SCN' : 'scn';\n if (color instanceof PDFGradient) {\n this._setColorSpace('Pattern', stroke);\n color.apply(op);\n } else {\n space = color.length === 4 ? 'DeviceCMYK' : 'DeviceRGB';\n this._setColorSpace(space, stroke);\n color = color.join(' ');\n this.addContent(color + \" \" + op);\n }\n return true;\n },\n _setColorSpace: function(space, stroke) {\n var op;\n op = stroke ? 'CS' : 'cs';\n return this.addContent(\"/\" + space + \" \" + op);\n },\n fillColor: function(color, opacity) {\n var set;\n set = this._setColor(color, false);\n if (set) {\n this.fillOpacity(opacity);\n }\n this._fillColor = [color, opacity];\n return this;\n },\n strokeColor: function(color, opacity) {\n var set;\n set = this._setColor(color, true);\n if (set) {\n this.strokeOpacity(opacity);\n }\n return this;\n },\n opacity: function(opacity) {\n this._doOpacity(opacity, opacity);\n return this;\n },\n fillOpacity: function(opacity) {\n this._doOpacity(opacity, null);\n return this;\n },\n strokeOpacity: function(opacity) {\n this._doOpacity(null, opacity);\n return this;\n },\n _doOpacity: function(fillOpacity, strokeOpacity) {\n var dictionary, id, key, name, ref1;\n if (!((fillOpacity != null) || (strokeOpacity != null))) {\n return;\n }\n if (fillOpacity != null) {\n fillOpacity = Math.max(0, Math.min(1, fillOpacity));\n }\n if (strokeOpacity != null) {\n strokeOpacity = Math.max(0, Math.min(1, strokeOpacity));\n }\n key = fillOpacity + \"_\" + strokeOpacity;\n if (this._opacityRegistry[key]) {\n ref1 = this._opacityRegistry[key], dictionary = ref1[0], name = ref1[1];\n } else {\n dictionary = {\n Type: 'ExtGState'\n };\n if (fillOpacity != null) {\n dictionary.ca = fillOpacity;\n }\n if (strokeOpacity != null) {\n dictionary.CA = strokeOpacity;\n }\n dictionary = this.ref(dictionary);\n dictionary.end();\n id = ++this._opacityCount;\n name = \"Gs\" + id;\n this._opacityRegistry[key] = [dictionary, name];\n }\n this.page.ext_gstates[name] = dictionary;\n return this.addContent(\"/\" + name + \" gs\");\n },\n linearGradient: function(x1, y1, x2, y2) {\n return new PDFLinearGradient(this, x1, y1, x2, y2);\n },\n radialGradient: function(x1, y1, r1, x2, y2, r2) {\n return new PDFRadialGradient(this, x1, y1, r1, x2, y2, r2);\n }\n };\n\n namedColors = {\n aliceblue: [240, 248, 255],\n antiquewhite: [250, 235, 215],\n aqua: [0, 255, 255],\n aquamarine: [127, 255, 212],\n azure: [240, 255, 255],\n beige: [245, 245, 220],\n bisque: [255, 228, 196],\n black: [0, 0, 0],\n blanchedalmond: [255, 235, 205],\n blue: [0, 0, 255],\n blueviolet: [138, 43, 226],\n brown: [165, 42, 42],\n burlywood: [222, 184, 135],\n cadetblue: [95, 158, 160],\n chartreuse: [127, 255, 0],\n chocolate: [210, 105, 30],\n coral: [255, 127, 80],\n cornflowerblue: [100, 149, 237],\n cornsilk: [255, 248, 220],\n crimson: [220, 20, 60],\n cyan: [0, 255, 255],\n darkblue: [0, 0, 139],\n darkcyan: [0, 139, 139],\n darkgoldenrod: [184, 134, 11],\n darkgray: [169, 169, 169],\n darkgreen: [0, 100, 0],\n darkgrey: [169, 169, 169],\n darkkhaki: [189, 183, 107],\n darkmagenta: [139, 0, 139],\n darkolivegreen: [85, 107, 47],\n darkorange: [255, 140, 0],\n darkorchid: [153, 50, 204],\n darkred: [139, 0, 0],\n darksalmon: [233, 150, 122],\n darkseagreen: [143, 188, 143],\n darkslateblue: [72, 61, 139],\n darkslategray: [47, 79, 79],\n darkslategrey: [47, 79, 79],\n darkturquoise: [0, 206, 209],\n darkviolet: [148, 0, 211],\n deeppink: [255, 20, 147],\n deepskyblue: [0, 191, 255],\n dimgray: [105, 105, 105],\n dimgrey: [105, 105, 105],\n dodgerblue: [30, 144, 255],\n firebrick: [178, 34, 34],\n floralwhite: [255, 250, 240],\n forestgreen: [34, 139, 34],\n fuchsia: [255, 0, 255],\n gainsboro: [220, 220, 220],\n ghostwhite: [248, 248, 255],\n gold: [255, 215, 0],\n goldenrod: [218, 165, 32],\n gray: [128, 128, 128],\n grey: [128, 128, 128],\n green: [0, 128, 0],\n greenyellow: [173, 255, 47],\n honeydew: [240, 255, 240],\n hotpink: [255, 105, 180],\n indianred: [205, 92, 92],\n indigo: [75, 0, 130],\n ivory: [255, 255, 240],\n khaki: [240, 230, 140],\n lavender: [230, 230, 250],\n lavenderblush: [255, 240, 245],\n lawngreen: [124, 252, 0],\n lemonchiffon: [255, 250, 205],\n lightblue: [173, 216, 230],\n lightcoral: [240, 128, 128],\n lightcyan: [224, 255, 255],\n lightgoldenrodyellow: [250, 250, 210],\n lightgray: [211, 211, 211],\n lightgreen: [144, 238, 144],\n lightgrey: [211, 211, 211],\n lightpink: [255, 182, 193],\n lightsalmon: [255, 160, 122],\n lightseagreen: [32, 178, 170],\n lightskyblue: [135, 206, 250],\n lightslategray: [119, 136, 153],\n lightslategrey: [119, 136, 153],\n lightsteelblue: [176, 196, 222],\n lightyellow: [255, 255, 224],\n lime: [0, 255, 0],\n limegreen: [50, 205, 50],\n linen: [250, 240, 230],\n magenta: [255, 0, 255],\n maroon: [128, 0, 0],\n mediumaquamarine: [102, 205, 170],\n mediumblue: [0, 0, 205],\n mediumorchid: [186, 85, 211],\n mediumpurple: [147, 112, 219],\n mediumseagreen: [60, 179, 113],\n mediumslateblue: [123, 104, 238],\n mediumspringgreen: [0, 250, 154],\n mediumturquoise: [72, 209, 204],\n mediumvioletred: [199, 21, 133],\n midnightblue: [25, 25, 112],\n mintcream: [245, 255, 250],\n mistyrose: [255, 228, 225],\n moccasin: [255, 228, 181],\n navajowhite: [255, 222, 173],\n navy: [0, 0, 128],\n oldlace: [253, 245, 230],\n olive: [128, 128, 0],\n olivedrab: [107, 142, 35],\n orange: [255, 165, 0],\n orangered: [255, 69, 0],\n orchid: [218, 112, 214],\n palegoldenrod: [238, 232, 170],\n palegreen: [152, 251, 152],\n paleturquoise: [175, 238, 238],\n palevioletred: [219, 112, 147],\n papayawhip: [255, 239, 213],\n peachpuff: [255, 218, 185],\n peru: [205, 133, 63],\n pink: [255, 192, 203],\n plum: [221, 160, 221],\n powderblue: [176, 224, 230],\n purple: [128, 0, 128],\n red: [255, 0, 0],\n rosybrown: [188, 143, 143],\n royalblue: [65, 105, 225],\n saddlebrown: [139, 69, 19],\n salmon: [250, 128, 114],\n sandybrown: [244, 164, 96],\n seagreen: [46, 139, 87],\n seashell: [255, 245, 238],\n sienna: [160, 82, 45],\n silver: [192, 192, 192],\n skyblue: [135, 206, 235],\n slateblue: [106, 90, 205],\n slategray: [112, 128, 144],\n slategrey: [112, 128, 144],\n snow: [255, 250, 250],\n springgreen: [0, 255, 127],\n steelblue: [70, 130, 180],\n tan: [210, 180, 140],\n teal: [0, 128, 128],\n thistle: [216, 191, 216],\n tomato: [255, 99, 71],\n turquoise: [64, 224, 208],\n violet: [238, 130, 238],\n wheat: [245, 222, 179],\n white: [255, 255, 255],\n whitesmoke: [245, 245, 245],\n yellow: [255, 255, 0],\n yellowgreen: [154, 205, 50]\n };\n\n}).call(this);\n\n\n/***/ }),\n/* 163 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var PDFGradient, PDFLinearGradient, PDFRadialGradient,\n extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },\n hasProp = {}.hasOwnProperty;\n\n PDFGradient = (function() {\n function PDFGradient(doc) {\n this.doc = doc;\n this.stops = [];\n this.embedded = false;\n this.transform = [1, 0, 0, 1, 0, 0];\n this._colorSpace = 'DeviceRGB';\n }\n\n PDFGradient.prototype.stop = function(pos, color, opacity) {\n if (opacity == null) {\n opacity = 1;\n }\n opacity = Math.max(0, Math.min(1, opacity));\n this.stops.push([pos, this.doc._normalizeColor(color), opacity]);\n return this;\n };\n\n PDFGradient.prototype.setTransform = function(m11, m12, m21, m22, dx, dy) {\n this.transform = [m11, m12, m21, m22, dx, dy];\n return this;\n };\n\n PDFGradient.prototype.embed = function(m) {\n var bounds, encode, fn, form, grad, gstate, i, j, k, last, len, opacityPattern, pageBBox, pattern, ref, ref1, shader, stop, stops, v;\n if (this.stops.length === 0) {\n return;\n }\n this.embedded = true;\n this.matrix = m;\n last = this.stops[this.stops.length - 1];\n if (last[0] < 1) {\n this.stops.push([1, last[1], last[2]]);\n }\n bounds = [];\n encode = [];\n stops = [];\n for (i = j = 0, ref = this.stops.length - 1; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {\n encode.push(0, 1);\n if (i + 2 !== this.stops.length) {\n bounds.push(this.stops[i + 1][0]);\n }\n fn = this.doc.ref({\n FunctionType: 2,\n Domain: [0, 1],\n C0: this.stops[i + 0][1],\n C1: this.stops[i + 1][1],\n N: 1\n });\n stops.push(fn);\n fn.end();\n }\n if (stops.length === 1) {\n fn = stops[0];\n } else {\n fn = this.doc.ref({\n FunctionType: 3,\n Domain: [0, 1],\n Functions: stops,\n Bounds: bounds,\n Encode: encode\n });\n fn.end();\n }\n this.id = 'Sh' + (++this.doc._gradCount);\n shader = this.shader(fn);\n shader.end();\n pattern = this.doc.ref({\n Type: 'Pattern',\n PatternType: 2,\n Shading: shader,\n Matrix: (function() {\n var k, len, ref1, results;\n ref1 = this.matrix;\n results = [];\n for (k = 0, len = ref1.length; k < len; k++) {\n v = ref1[k];\n results.push(+v.toFixed(5));\n }\n return results;\n }).call(this)\n });\n pattern.end();\n if (this.stops.some(function(stop) {\n return stop[2] < 1;\n })) {\n grad = this.opacityGradient();\n grad._colorSpace = 'DeviceGray';\n ref1 = this.stops;\n for (k = 0, len = ref1.length; k < len; k++) {\n stop = ref1[k];\n grad.stop(stop[0], [stop[2]]);\n }\n grad = grad.embed(this.matrix);\n pageBBox = [0, 0, this.doc.page.width, this.doc.page.height];\n form = this.doc.ref({\n Type: 'XObject',\n Subtype: 'Form',\n FormType: 1,\n BBox: pageBBox,\n Group: {\n Type: 'Group',\n S: 'Transparency',\n CS: 'DeviceGray'\n },\n Resources: {\n ProcSet: ['PDF', 'Text', 'ImageB', 'ImageC', 'ImageI'],\n Pattern: {\n Sh1: grad\n }\n }\n });\n form.write(\"/Pattern cs /Sh1 scn\");\n form.end((pageBBox.join(\" \")) + \" re f\");\n gstate = this.doc.ref({\n Type: 'ExtGState',\n SMask: {\n Type: 'Mask',\n S: 'Luminosity',\n G: form\n }\n });\n gstate.end();\n opacityPattern = this.doc.ref({\n Type: 'Pattern',\n PatternType: 1,\n PaintType: 1,\n TilingType: 2,\n BBox: pageBBox,\n XStep: pageBBox[2],\n YStep: pageBBox[3],\n Resources: {\n ProcSet: ['PDF', 'Text', 'ImageB', 'ImageC', 'ImageI'],\n Pattern: {\n Sh1: pattern\n },\n ExtGState: {\n Gs1: gstate\n }\n }\n });\n opacityPattern.write(\"/Gs1 gs /Pattern cs /Sh1 scn\");\n opacityPattern.end((pageBBox.join(\" \")) + \" re f\");\n this.doc.page.patterns[this.id] = opacityPattern;\n } else {\n this.doc.page.patterns[this.id] = pattern;\n }\n return pattern;\n };\n\n PDFGradient.prototype.apply = function(op) {\n var dx, dy, m, m0, m1, m11, m12, m2, m21, m22, m3, m4, m5, ref, ref1;\n ref = this.doc._ctm.slice(), m0 = ref[0], m1 = ref[1], m2 = ref[2], m3 = ref[3], m4 = ref[4], m5 = ref[5];\n ref1 = this.transform, m11 = ref1[0], m12 = ref1[1], m21 = ref1[2], m22 = ref1[3], dx = ref1[4], dy = ref1[5];\n m = [m0 * m11 + m2 * m12, m1 * m11 + m3 * m12, m0 * m21 + m2 * m22, m1 * m21 + m3 * m22, m0 * dx + m2 * dy + m4, m1 * dx + m3 * dy + m5];\n if (!(this.embedded && m.join(\" \") === this.matrix.join(\" \"))) {\n this.embed(m);\n }\n return this.doc.addContent(\"/\" + this.id + \" \" + op);\n };\n\n return PDFGradient;\n\n })();\n\n PDFLinearGradient = (function(superClass) {\n extend(PDFLinearGradient, superClass);\n\n function PDFLinearGradient(doc, x1, y1, x2, y2) {\n this.doc = doc;\n this.x1 = x1;\n this.y1 = y1;\n this.x2 = x2;\n this.y2 = y2;\n PDFLinearGradient.__super__.constructor.apply(this, arguments);\n }\n\n PDFLinearGradient.prototype.shader = function(fn) {\n return this.doc.ref({\n ShadingType: 2,\n ColorSpace: this._colorSpace,\n Coords: [this.x1, this.y1, this.x2, this.y2],\n Function: fn,\n Extend: [true, true]\n });\n };\n\n PDFLinearGradient.prototype.opacityGradient = function() {\n return new PDFLinearGradient(this.doc, this.x1, this.y1, this.x2, this.y2);\n };\n\n return PDFLinearGradient;\n\n })(PDFGradient);\n\n PDFRadialGradient = (function(superClass) {\n extend(PDFRadialGradient, superClass);\n\n function PDFRadialGradient(doc, x1, y1, r1, x2, y2, r2) {\n this.doc = doc;\n this.x1 = x1;\n this.y1 = y1;\n this.r1 = r1;\n this.x2 = x2;\n this.y2 = y2;\n this.r2 = r2;\n PDFRadialGradient.__super__.constructor.apply(this, arguments);\n }\n\n PDFRadialGradient.prototype.shader = function(fn) {\n return this.doc.ref({\n ShadingType: 3,\n ColorSpace: this._colorSpace,\n Coords: [this.x1, this.y1, this.r1, this.x2, this.y2, this.r2],\n Function: fn,\n Extend: [true, true]\n });\n };\n\n PDFRadialGradient.prototype.opacityGradient = function() {\n return new PDFRadialGradient(this.doc, this.x1, this.y1, this.r1, this.x2, this.y2, this.r2);\n };\n\n return PDFRadialGradient;\n\n })(PDFGradient);\n\n module.exports = {\n PDFGradient: PDFGradient,\n PDFLinearGradient: PDFLinearGradient,\n PDFRadialGradient: PDFRadialGradient\n };\n\n}).call(this);\n\n\n/***/ }),\n/* 164 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var KAPPA, SVGPath, number,\n slice = [].slice;\n\n SVGPath = __webpack_require__(165);\n\n number = __webpack_require__(26).number;\n\n KAPPA = 4.0 * ((Math.sqrt(2) - 1.0) / 3.0);\n\n module.exports = {\n initVector: function() {\n this._ctm = [1, 0, 0, 1, 0, 0];\n return this._ctmStack = [];\n },\n save: function() {\n this._ctmStack.push(this._ctm.slice());\n return this.addContent('q');\n },\n restore: function() {\n this._ctm = this._ctmStack.pop() || [1, 0, 0, 1, 0, 0];\n return this.addContent('Q');\n },\n closePath: function() {\n return this.addContent('h');\n },\n lineWidth: function(w) {\n return this.addContent((number(w)) + \" w\");\n },\n _CAP_STYLES: {\n BUTT: 0,\n ROUND: 1,\n SQUARE: 2\n },\n lineCap: function(c) {\n if (typeof c === 'string') {\n c = this._CAP_STYLES[c.toUpperCase()];\n }\n return this.addContent(c + \" J\");\n },\n _JOIN_STYLES: {\n MITER: 0,\n ROUND: 1,\n BEVEL: 2\n },\n lineJoin: function(j) {\n if (typeof j === 'string') {\n j = this._JOIN_STYLES[j.toUpperCase()];\n }\n return this.addContent(j + \" j\");\n },\n miterLimit: function(m) {\n return this.addContent((number(m)) + \" M\");\n },\n dash: function(length, options) {\n var phase, ref, space, v;\n if (options == null) {\n options = {};\n }\n if (length == null) {\n return this;\n }\n if (Array.isArray(length)) {\n length = ((function() {\n var i, len, results;\n results = [];\n for (i = 0, len = length.length; i < len; i++) {\n v = length[i];\n results.push(number(v));\n }\n return results;\n })()).join(' ');\n phase = options.phase || 0;\n return this.addContent(\"[\" + length + \"] \" + (number(phase)) + \" d\");\n } else {\n space = (ref = options.space) != null ? ref : length;\n phase = options.phase || 0;\n return this.addContent(\"[\" + (number(length)) + \" \" + (number(space)) + \"] \" + (number(phase)) + \" d\");\n }\n },\n undash: function() {\n return this.addContent(\"[] 0 d\");\n },\n moveTo: function(x, y) {\n return this.addContent((number(x)) + \" \" + (number(y)) + \" m\");\n },\n lineTo: function(x, y) {\n return this.addContent((number(x)) + \" \" + (number(y)) + \" l\");\n },\n bezierCurveTo: function(cp1x, cp1y, cp2x, cp2y, x, y) {\n return this.addContent((number(cp1x)) + \" \" + (number(cp1y)) + \" \" + (number(cp2x)) + \" \" + (number(cp2y)) + \" \" + (number(x)) + \" \" + (number(y)) + \" c\");\n },\n quadraticCurveTo: function(cpx, cpy, x, y) {\n return this.addContent((number(cpx)) + \" \" + (number(cpy)) + \" \" + (number(x)) + \" \" + (number(y)) + \" v\");\n },\n rect: function(x, y, w, h) {\n return this.addContent((number(x)) + \" \" + (number(y)) + \" \" + (number(w)) + \" \" + (number(h)) + \" re\");\n },\n roundedRect: function(x, y, w, h, r) {\n var c;\n if (r == null) {\n r = 0;\n }\n r = Math.min(r, 0.5 * w, 0.5 * h);\n c = r * (1.0 - KAPPA);\n this.moveTo(x + r, y);\n this.lineTo(x + w - r, y);\n this.bezierCurveTo(x + w - c, y, x + w, y + c, x + w, y + r);\n this.lineTo(x + w, y + h - r);\n this.bezierCurveTo(x + w, y + h - c, x + w - c, y + h, x + w - r, y + h);\n this.lineTo(x + r, y + h);\n this.bezierCurveTo(x + c, y + h, x, y + h - c, x, y + h - r);\n this.lineTo(x, y + r);\n this.bezierCurveTo(x, y + c, x + c, y, x + r, y);\n return this.closePath();\n },\n ellipse: function(x, y, r1, r2) {\n var ox, oy, xe, xm, ye, ym;\n if (r2 == null) {\n r2 = r1;\n }\n x -= r1;\n y -= r2;\n ox = r1 * KAPPA;\n oy = r2 * KAPPA;\n xe = x + r1 * 2;\n ye = y + r2 * 2;\n xm = x + r1;\n ym = y + r2;\n this.moveTo(x, ym);\n this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y);\n this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym);\n this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye);\n this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym);\n return this.closePath();\n },\n circle: function(x, y, radius) {\n return this.ellipse(x, y, radius);\n },\n arc: function(x, y, radius, startAngle, endAngle, anticlockwise) {\n var HALF_PI, TWO_PI, ax, ay, cp1x, cp1y, cp2x, cp2y, curAng, deltaAng, deltaCx, deltaCy, dir, handleLen, i, numSegs, ref, segAng, segIdx;\n if (anticlockwise == null) {\n anticlockwise = false;\n }\n TWO_PI = 2.0 * Math.PI;\n HALF_PI = 0.5 * Math.PI;\n deltaAng = endAngle - startAngle;\n if (Math.abs(deltaAng) > TWO_PI) {\n deltaAng = TWO_PI;\n } else if (deltaAng !== 0 && anticlockwise !== (deltaAng < 0)) {\n dir = anticlockwise ? -1 : 1;\n deltaAng = dir * TWO_PI + deltaAng;\n }\n numSegs = Math.ceil(Math.abs(deltaAng) / HALF_PI);\n segAng = deltaAng / numSegs;\n handleLen = (segAng / HALF_PI) * KAPPA * radius;\n curAng = startAngle;\n deltaCx = -Math.sin(curAng) * handleLen;\n deltaCy = Math.cos(curAng) * handleLen;\n ax = x + Math.cos(curAng) * radius;\n ay = y + Math.sin(curAng) * radius;\n this.moveTo(ax, ay);\n for (segIdx = i = 0, ref = numSegs; 0 <= ref ? i < ref : i > ref; segIdx = 0 <= ref ? ++i : --i) {\n cp1x = ax + deltaCx;\n cp1y = ay + deltaCy;\n curAng += segAng;\n ax = x + Math.cos(curAng) * radius;\n ay = y + Math.sin(curAng) * radius;\n deltaCx = -Math.sin(curAng) * handleLen;\n deltaCy = Math.cos(curAng) * handleLen;\n cp2x = ax - deltaCx;\n cp2y = ay - deltaCy;\n this.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, ax, ay);\n }\n return this;\n },\n polygon: function() {\n var i, len, point, points;\n points = 1 <= arguments.length ? slice.call(arguments, 0) : [];\n this.moveTo.apply(this, points.shift());\n for (i = 0, len = points.length; i < len; i++) {\n point = points[i];\n this.lineTo.apply(this, point);\n }\n return this.closePath();\n },\n path: function(path) {\n SVGPath.apply(this, path);\n return this;\n },\n _windingRule: function(rule) {\n if (/even-?odd/.test(rule)) {\n return '*';\n }\n return '';\n },\n fill: function(color, rule) {\n if (/(even-?odd)|(non-?zero)/.test(color)) {\n rule = color;\n color = null;\n }\n if (color) {\n this.fillColor(color);\n }\n return this.addContent('f' + this._windingRule(rule));\n },\n stroke: function(color) {\n if (color) {\n this.strokeColor(color);\n }\n return this.addContent('S');\n },\n fillAndStroke: function(fillColor, strokeColor, rule) {\n var isFillRule;\n if (strokeColor == null) {\n strokeColor = fillColor;\n }\n isFillRule = /(even-?odd)|(non-?zero)/;\n if (isFillRule.test(fillColor)) {\n rule = fillColor;\n fillColor = null;\n }\n if (isFillRule.test(strokeColor)) {\n rule = strokeColor;\n strokeColor = fillColor;\n }\n if (fillColor) {\n this.fillColor(fillColor);\n this.strokeColor(strokeColor);\n }\n return this.addContent('B' + this._windingRule(rule));\n },\n clip: function(rule) {\n return this.addContent('W' + this._windingRule(rule) + ' n');\n },\n transform: function(m11, m12, m21, m22, dx, dy) {\n var m, m0, m1, m2, m3, m4, m5, v, values;\n m = this._ctm;\n m0 = m[0], m1 = m[1], m2 = m[2], m3 = m[3], m4 = m[4], m5 = m[5];\n m[0] = m0 * m11 + m2 * m12;\n m[1] = m1 * m11 + m3 * m12;\n m[2] = m0 * m21 + m2 * m22;\n m[3] = m1 * m21 + m3 * m22;\n m[4] = m0 * dx + m2 * dy + m4;\n m[5] = m1 * dx + m3 * dy + m5;\n values = ((function() {\n var i, len, ref, results;\n ref = [m11, m12, m21, m22, dx, dy];\n results = [];\n for (i = 0, len = ref.length; i < len; i++) {\n v = ref[i];\n results.push(number(v));\n }\n return results;\n })()).join(' ');\n return this.addContent(values + \" cm\");\n },\n translate: function(x, y) {\n return this.transform(1, 0, 0, 1, x, y);\n },\n rotate: function(angle, options) {\n var cos, rad, ref, sin, x, x1, y, y1;\n if (options == null) {\n options = {};\n }\n rad = angle * Math.PI / 180;\n cos = Math.cos(rad);\n sin = Math.sin(rad);\n x = y = 0;\n if (options.origin != null) {\n ref = options.origin, x = ref[0], y = ref[1];\n x1 = x * cos - y * sin;\n y1 = x * sin + y * cos;\n x -= x1;\n y -= y1;\n }\n return this.transform(cos, sin, -sin, cos, x, y);\n },\n scale: function(xFactor, yFactor, options) {\n var ref, x, y;\n if (yFactor == null) {\n yFactor = xFactor;\n }\n if (options == null) {\n options = {};\n }\n if (typeof yFactor === \"object\") {\n options = yFactor;\n yFactor = xFactor;\n }\n x = y = 0;\n if (options.origin != null) {\n ref = options.origin, x = ref[0], y = ref[1];\n x -= xFactor * x;\n y -= yFactor * y;\n }\n return this.transform(xFactor, 0, 0, yFactor, x, y);\n }\n };\n\n}).call(this);\n\n\n/***/ }),\n/* 165 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var SVGPath;\n\n SVGPath = (function() {\n var apply, arcToSegments, cx, cy, parameters, parse, px, py, runners, segmentToBezier, solveArc, sx, sy;\n\n function SVGPath() {}\n\n SVGPath.apply = function(doc, path) {\n var commands;\n commands = parse(path);\n return apply(commands, doc);\n };\n\n parameters = {\n A: 7,\n a: 7,\n C: 6,\n c: 6,\n H: 1,\n h: 1,\n L: 2,\n l: 2,\n M: 2,\n m: 2,\n Q: 4,\n q: 4,\n S: 4,\n s: 4,\n T: 2,\n t: 2,\n V: 1,\n v: 1,\n Z: 0,\n z: 0\n };\n\n parse = function(path) {\n var args, c, cmd, curArg, foundDecimal, j, len, params, ret;\n ret = [];\n args = [];\n curArg = \"\";\n foundDecimal = false;\n params = 0;\n for (j = 0, len = path.length; j < len; j++) {\n c = path[j];\n if (parameters[c] != null) {\n params = parameters[c];\n if (cmd) {\n if (curArg.length > 0) {\n args[args.length] = +curArg;\n }\n ret[ret.length] = {\n cmd: cmd,\n args: args\n };\n args = [];\n curArg = \"\";\n foundDecimal = false;\n }\n cmd = c;\n } else if ((c === \" \" || c === \",\") || (c === \"-\" && curArg.length > 0 && curArg[curArg.length - 1] !== 'e') || (c === \".\" && foundDecimal)) {\n if (curArg.length === 0) {\n continue;\n }\n if (args.length === params) {\n ret[ret.length] = {\n cmd: cmd,\n args: args\n };\n args = [+curArg];\n if (cmd === \"M\") {\n cmd = \"L\";\n }\n if (cmd === \"m\") {\n cmd = \"l\";\n }\n } else {\n args[args.length] = +curArg;\n }\n foundDecimal = c === \".\";\n curArg = c === '-' || c === '.' ? c : '';\n } else {\n curArg += c;\n if (c === '.') {\n foundDecimal = true;\n }\n }\n }\n if (curArg.length > 0) {\n if (args.length === params) {\n ret[ret.length] = {\n cmd: cmd,\n args: args\n };\n args = [+curArg];\n if (cmd === \"M\") {\n cmd = \"L\";\n }\n if (cmd === \"m\") {\n cmd = \"l\";\n }\n } else {\n args[args.length] = +curArg;\n }\n }\n ret[ret.length] = {\n cmd: cmd,\n args: args\n };\n return ret;\n };\n\n cx = cy = px = py = sx = sy = 0;\n\n apply = function(commands, doc) {\n var c, i, j, len, name;\n cx = cy = px = py = sx = sy = 0;\n for (i = j = 0, len = commands.length; j < len; i = ++j) {\n c = commands[i];\n if (typeof runners[name = c.cmd] === \"function\") {\n runners[name](doc, c.args);\n }\n }\n return cx = cy = px = py = 0;\n };\n\n runners = {\n M: function(doc, a) {\n cx = a[0];\n cy = a[1];\n px = py = null;\n sx = cx;\n sy = cy;\n return doc.moveTo(cx, cy);\n },\n m: function(doc, a) {\n cx += a[0];\n cy += a[1];\n px = py = null;\n sx = cx;\n sy = cy;\n return doc.moveTo(cx, cy);\n },\n C: function(doc, a) {\n cx = a[4];\n cy = a[5];\n px = a[2];\n py = a[3];\n return doc.bezierCurveTo.apply(doc, a);\n },\n c: function(doc, a) {\n doc.bezierCurveTo(a[0] + cx, a[1] + cy, a[2] + cx, a[3] + cy, a[4] + cx, a[5] + cy);\n px = cx + a[2];\n py = cy + a[3];\n cx += a[4];\n return cy += a[5];\n },\n S: function(doc, a) {\n if (px === null) {\n px = cx;\n py = cy;\n }\n doc.bezierCurveTo(cx - (px - cx), cy - (py - cy), a[0], a[1], a[2], a[3]);\n px = a[0];\n py = a[1];\n cx = a[2];\n return cy = a[3];\n },\n s: function(doc, a) {\n if (px === null) {\n px = cx;\n py = cy;\n }\n doc.bezierCurveTo(cx - (px - cx), cy - (py - cy), cx + a[0], cy + a[1], cx + a[2], cy + a[3]);\n px = cx + a[0];\n py = cy + a[1];\n cx += a[2];\n return cy += a[3];\n },\n Q: function(doc, a) {\n px = a[0];\n py = a[1];\n cx = a[2];\n cy = a[3];\n return doc.quadraticCurveTo(a[0], a[1], cx, cy);\n },\n q: function(doc, a) {\n doc.quadraticCurveTo(a[0] + cx, a[1] + cy, a[2] + cx, a[3] + cy);\n px = cx + a[0];\n py = cy + a[1];\n cx += a[2];\n return cy += a[3];\n },\n T: function(doc, a) {\n if (px === null) {\n px = cx;\n py = cy;\n } else {\n px = cx - (px - cx);\n py = cy - (py - cy);\n }\n doc.quadraticCurveTo(px, py, a[0], a[1]);\n px = cx - (px - cx);\n py = cy - (py - cy);\n cx = a[0];\n return cy = a[1];\n },\n t: function(doc, a) {\n if (px === null) {\n px = cx;\n py = cy;\n } else {\n px = cx - (px - cx);\n py = cy - (py - cy);\n }\n doc.quadraticCurveTo(px, py, cx + a[0], cy + a[1]);\n cx += a[0];\n return cy += a[1];\n },\n A: function(doc, a) {\n solveArc(doc, cx, cy, a);\n cx = a[5];\n return cy = a[6];\n },\n a: function(doc, a) {\n a[5] += cx;\n a[6] += cy;\n solveArc(doc, cx, cy, a);\n cx = a[5];\n return cy = a[6];\n },\n L: function(doc, a) {\n cx = a[0];\n cy = a[1];\n px = py = null;\n return doc.lineTo(cx, cy);\n },\n l: function(doc, a) {\n cx += a[0];\n cy += a[1];\n px = py = null;\n return doc.lineTo(cx, cy);\n },\n H: function(doc, a) {\n cx = a[0];\n px = py = null;\n return doc.lineTo(cx, cy);\n },\n h: function(doc, a) {\n cx += a[0];\n px = py = null;\n return doc.lineTo(cx, cy);\n },\n V: function(doc, a) {\n cy = a[0];\n px = py = null;\n return doc.lineTo(cx, cy);\n },\n v: function(doc, a) {\n cy += a[0];\n px = py = null;\n return doc.lineTo(cx, cy);\n },\n Z: function(doc) {\n doc.closePath();\n cx = sx;\n return cy = sy;\n },\n z: function(doc) {\n doc.closePath();\n cx = sx;\n return cy = sy;\n }\n };\n\n solveArc = function(doc, x, y, coords) {\n var bez, ex, ey, j, large, len, results, rot, rx, ry, seg, segs, sweep;\n rx = coords[0], ry = coords[1], rot = coords[2], large = coords[3], sweep = coords[4], ex = coords[5], ey = coords[6];\n segs = arcToSegments(ex, ey, rx, ry, large, sweep, rot, x, y);\n results = [];\n for (j = 0, len = segs.length; j < len; j++) {\n seg = segs[j];\n bez = segmentToBezier.apply(null, seg);\n results.push(doc.bezierCurveTo.apply(doc, bez));\n }\n return results;\n };\n\n arcToSegments = function(x, y, rx, ry, large, sweep, rotateX, ox, oy) {\n var a00, a01, a10, a11, cos_th, d, i, j, pl, ref, result, segments, sfactor, sfactor_sq, sin_th, th, th0, th1, th2, th3, th_arc, x0, x1, xc, y0, y1, yc;\n th = rotateX * (Math.PI / 180);\n sin_th = Math.sin(th);\n cos_th = Math.cos(th);\n rx = Math.abs(rx);\n ry = Math.abs(ry);\n px = cos_th * (ox - x) * 0.5 + sin_th * (oy - y) * 0.5;\n py = cos_th * (oy - y) * 0.5 - sin_th * (ox - x) * 0.5;\n pl = (px * px) / (rx * rx) + (py * py) / (ry * ry);\n if (pl > 1) {\n pl = Math.sqrt(pl);\n rx *= pl;\n ry *= pl;\n }\n a00 = cos_th / rx;\n a01 = sin_th / rx;\n a10 = (-sin_th) / ry;\n a11 = cos_th / ry;\n x0 = a00 * ox + a01 * oy;\n y0 = a10 * ox + a11 * oy;\n x1 = a00 * x + a01 * y;\n y1 = a10 * x + a11 * y;\n d = (x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0);\n sfactor_sq = 1 / d - 0.25;\n if (sfactor_sq < 0) {\n sfactor_sq = 0;\n }\n sfactor = Math.sqrt(sfactor_sq);\n if (sweep === large) {\n sfactor = -sfactor;\n }\n xc = 0.5 * (x0 + x1) - sfactor * (y1 - y0);\n yc = 0.5 * (y0 + y1) + sfactor * (x1 - x0);\n th0 = Math.atan2(y0 - yc, x0 - xc);\n th1 = Math.atan2(y1 - yc, x1 - xc);\n th_arc = th1 - th0;\n if (th_arc < 0 && sweep === 1) {\n th_arc += 2 * Math.PI;\n } else if (th_arc > 0 && sweep === 0) {\n th_arc -= 2 * Math.PI;\n }\n segments = Math.ceil(Math.abs(th_arc / (Math.PI * 0.5 + 0.001)));\n result = [];\n for (i = j = 0, ref = segments; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {\n th2 = th0 + i * th_arc / segments;\n th3 = th0 + (i + 1) * th_arc / segments;\n result[i] = [xc, yc, th2, th3, rx, ry, sin_th, cos_th];\n }\n return result;\n };\n\n segmentToBezier = function(cx, cy, th0, th1, rx, ry, sin_th, cos_th) {\n var a00, a01, a10, a11, t, th_half, x1, x2, x3, y1, y2, y3;\n a00 = cos_th * rx;\n a01 = -sin_th * ry;\n a10 = sin_th * rx;\n a11 = cos_th * ry;\n th_half = 0.5 * (th1 - th0);\n t = (8 / 3) * Math.sin(th_half * 0.5) * Math.sin(th_half * 0.5) / Math.sin(th_half);\n x1 = cx + Math.cos(th0) - t * Math.sin(th0);\n y1 = cy + Math.sin(th0) + t * Math.cos(th0);\n x3 = cx + Math.cos(th1);\n y3 = cy + Math.sin(th1);\n x2 = x3 + t * Math.sin(th1);\n y2 = y3 - t * Math.cos(th1);\n return [a00 * x1 + a01 * y1, a10 * x1 + a11 * y1, a00 * x2 + a01 * y2, a10 * x2 + a11 * y2, a00 * x3 + a01 * y3, a10 * x3 + a11 * y3];\n };\n\n return SVGPath;\n\n })();\n\n module.exports = SVGPath;\n\n}).call(this);\n\n\n/***/ }),\n/* 166 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var PDFFont;\n\n PDFFont = __webpack_require__(50);\n\n module.exports = {\n initFonts: function() {\n this._fontFamilies = {};\n this._fontCount = 0;\n this._fontSize = 12;\n this._font = null;\n this._registeredFonts = {};\n \n },\n font: function(src, family, size) {\n var cacheKey, font, id, ref;\n if (typeof family === 'number') {\n size = family;\n family = null;\n }\n if (typeof src === 'string' && this._registeredFonts[src]) {\n cacheKey = src;\n ref = this._registeredFonts[src], src = ref.src, family = ref.family;\n } else {\n cacheKey = family || src;\n if (typeof cacheKey !== 'string') {\n cacheKey = null;\n }\n }\n if (size != null) {\n this.fontSize(size);\n }\n if (font = this._fontFamilies[cacheKey]) {\n this._font = font;\n return this;\n }\n id = 'F' + (++this._fontCount);\n this._font = PDFFont.open(this, src, family, id);\n if (font = this._fontFamilies[this._font.name]) {\n this._font = font;\n return this;\n }\n if (cacheKey) {\n this._fontFamilies[cacheKey] = this._font;\n }\n if (this._font.name) {\n this._fontFamilies[this._font.name] = this._font;\n }\n return this;\n },\n fontSize: function(_fontSize) {\n this._fontSize = _fontSize;\n return this;\n },\n currentLineHeight: function(includeGap) {\n if (includeGap == null) {\n includeGap = false;\n }\n return this._font.lineHeight(this._fontSize, includeGap);\n },\n registerFont: function(name, src, family) {\n this._registeredFonts[name] = {\n src: src,\n family: family\n };\n return this;\n }\n };\n\n}).call(this);\n\n\n/***/ }),\n/* 167 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(Buffer, process) {\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar r = _interopDefault(__webpack_require__(168));\nvar _Object$getOwnPropertyDescriptor = _interopDefault(__webpack_require__(197));\nvar _getIterator = _interopDefault(__webpack_require__(60));\nvar _Object$freeze = _interopDefault(__webpack_require__(209));\nvar _Object$keys = _interopDefault(__webpack_require__(212));\nvar _typeof = _interopDefault(__webpack_require__(69));\nvar _Object$defineProperty = _interopDefault(__webpack_require__(74));\nvar _classCallCheck = _interopDefault(__webpack_require__(106));\nvar _createClass = _interopDefault(__webpack_require__(107));\nvar _Map = _interopDefault(__webpack_require__(225));\nvar _possibleConstructorReturn = _interopDefault(__webpack_require__(236));\nvar _inherits = _interopDefault(__webpack_require__(237));\nvar restructure_src_utils = __webpack_require__(12);\nvar _Object$defineProperties = _interopDefault(__webpack_require__(245));\nvar isEqual = _interopDefault(__webpack_require__(248));\nvar _Object$assign = _interopDefault(__webpack_require__(251));\nvar _String$fromCodePoint = _interopDefault(__webpack_require__(255));\nvar _Array$from = _interopDefault(__webpack_require__(258));\nvar _Set = _interopDefault(__webpack_require__(263));\nvar unicode = _interopDefault(__webpack_require__(269));\nvar UnicodeTrie = _interopDefault(__webpack_require__(43));\nvar StateMachine = _interopDefault(__webpack_require__(271));\nvar _Number$EPSILON = _interopDefault(__webpack_require__(280));\nvar cloneDeep = _interopDefault(__webpack_require__(283));\nvar inflate = _interopDefault(__webpack_require__(79));\nvar brotli = _interopDefault(__webpack_require__(284));\n\n\n\nvar fontkit = {};\nfontkit.logErrors = false;\n\nvar formats = [];\nfontkit.registerFormat = function (format) {\n formats.push(format);\n};\n\nfontkit.openSync = function (filename, postscriptName) {\n var buffer = __webpack_require__(8).readFileSync(filename);\n return fontkit.create(buffer, postscriptName);\n};\n\nfontkit.open = function (filename, postscriptName, callback) {\n if (typeof postscriptName === 'function') {\n callback = postscriptName;\n postscriptName = null;\n }\n\n __webpack_require__(8).readFile(filename, function (err, buffer) {\n if (err) {\n return callback(err);\n }\n\n try {\n var font = fontkit.create(buffer, postscriptName);\n } catch (e) {\n return callback(e);\n }\n\n return callback(null, font);\n });\n\n return;\n};\n\nfontkit.create = function (buffer, postscriptName) {\n for (var i = 0; i < formats.length; i++) {\n var format = formats[i];\n if (format.probe(buffer)) {\n var font = new format(new r.DecodeStream(buffer));\n if (postscriptName) {\n return font.getFont(postscriptName);\n }\n\n return font;\n }\n }\n\n throw new Error('Unknown font format');\n};\n\n/**\n * This decorator caches the results of a getter or method such that\n * the results are lazily computed once, and then cached.\n * @private\n */\nfunction cache(target, key, descriptor) {\n if (descriptor.get) {\n var get = descriptor.get;\n descriptor.get = function () {\n var value = get.call(this);\n _Object$defineProperty(this, key, { value: value });\n return value;\n };\n } else if (typeof descriptor.value === 'function') {\n var fn = descriptor.value;\n\n return {\n get: function get() {\n var cache = new _Map();\n function memoized() {\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n var key = args.length > 0 ? args[0] : 'value';\n if (cache.has(key)) {\n return cache.get(key);\n }\n\n var result = fn.apply(this, args);\n cache.set(key, result);\n return result;\n };\n\n _Object$defineProperty(this, key, { value: memoized });\n return memoized;\n }\n };\n }\n}\n\nvar SubHeader = new r.Struct({\n firstCode: r.uint16,\n entryCount: r.uint16,\n idDelta: r.int16,\n idRangeOffset: r.uint16\n});\n\nvar CmapGroup = new r.Struct({\n startCharCode: r.uint32,\n endCharCode: r.uint32,\n glyphID: r.uint32\n});\n\nvar UnicodeValueRange = new r.Struct({\n startUnicodeValue: r.uint24,\n additionalCount: r.uint8\n});\n\nvar UVSMapping = new r.Struct({\n unicodeValue: r.uint24,\n glyphID: r.uint16\n});\n\nvar DefaultUVS = new r.Array(UnicodeValueRange, r.uint32);\nvar NonDefaultUVS = new r.Array(UVSMapping, r.uint32);\n\nvar VarSelectorRecord = new r.Struct({\n varSelector: r.uint24,\n defaultUVS: new r.Pointer(r.uint32, DefaultUVS, { type: 'parent' }),\n nonDefaultUVS: new r.Pointer(r.uint32, NonDefaultUVS, { type: 'parent' })\n});\n\nvar CmapSubtable = new r.VersionedStruct(r.uint16, {\n 0: { // Byte encoding\n length: r.uint16, // Total table length in bytes (set to 262 for format 0)\n language: r.uint16, // Language code for this encoding subtable, or zero if language-independent\n codeMap: new r.LazyArray(r.uint8, 256)\n },\n\n 2: { // High-byte mapping (CJK)\n length: r.uint16,\n language: r.uint16,\n subHeaderKeys: new r.Array(r.uint16, 256),\n subHeaderCount: function subHeaderCount(t) {\n return Math.max.apply(Math, t.subHeaderKeys);\n },\n subHeaders: new r.LazyArray(SubHeader, 'subHeaderCount'),\n glyphIndexArray: new r.LazyArray(r.uint16, 'subHeaderCount')\n },\n\n 4: { // Segment mapping to delta values\n length: r.uint16, // Total table length in bytes\n language: r.uint16, // Language code\n segCountX2: r.uint16,\n segCount: function segCount(t) {\n return t.segCountX2 >> 1;\n },\n searchRange: r.uint16,\n entrySelector: r.uint16,\n rangeShift: r.uint16,\n endCode: new r.LazyArray(r.uint16, 'segCount'),\n reservedPad: new r.Reserved(r.uint16), // This value should be zero\n startCode: new r.LazyArray(r.uint16, 'segCount'),\n idDelta: new r.LazyArray(r.int16, 'segCount'),\n idRangeOffset: new r.LazyArray(r.uint16, 'segCount'),\n glyphIndexArray: new r.LazyArray(r.uint16, function (t) {\n return (t.length - t._currentOffset) / 2;\n })\n },\n\n 6: { // Trimmed table\n length: r.uint16,\n language: r.uint16,\n firstCode: r.uint16,\n entryCount: r.uint16,\n glyphIndices: new r.LazyArray(r.uint16, 'entryCount')\n },\n\n 8: { // mixed 16-bit and 32-bit coverage\n reserved: new r.Reserved(r.uint16),\n length: r.uint32,\n language: r.uint16,\n is32: new r.LazyArray(r.uint8, 8192),\n nGroups: r.uint32,\n groups: new r.LazyArray(CmapGroup, 'nGroups')\n },\n\n 10: { // Trimmed Array\n reserved: new r.Reserved(r.uint16),\n length: r.uint32,\n language: r.uint32,\n firstCode: r.uint32,\n entryCount: r.uint32,\n glyphIndices: new r.LazyArray(r.uint16, 'numChars')\n },\n\n 12: { // Segmented coverage\n reserved: new r.Reserved(r.uint16),\n length: r.uint32,\n language: r.uint32,\n nGroups: r.uint32,\n groups: new r.LazyArray(CmapGroup, 'nGroups')\n },\n\n 13: { // Many-to-one range mappings (same as 12 except for group.startGlyphID)\n reserved: new r.Reserved(r.uint16),\n length: r.uint32,\n language: r.uint32,\n nGroups: r.uint32,\n groups: new r.LazyArray(CmapGroup, 'nGroups')\n },\n\n 14: { // Unicode Variation Sequences\n length: r.uint32,\n numRecords: r.uint32,\n varSelectors: new r.LazyArray(VarSelectorRecord, 'numRecords')\n }\n});\n\nvar CmapEntry = new r.Struct({\n platformID: r.uint16, // Platform identifier\n encodingID: r.uint16, // Platform-specific encoding identifier\n table: new r.Pointer(r.uint32, CmapSubtable, { type: 'parent', lazy: true })\n});\n\n// character to glyph mapping\nvar cmap = new r.Struct({\n version: r.uint16,\n numSubtables: r.uint16,\n tables: new r.Array(CmapEntry, 'numSubtables')\n});\n\n// font header\nvar head = new r.Struct({\n version: r.int32, // 0x00010000 (version 1.0)\n revision: r.int32, // set by font manufacturer\n checkSumAdjustment: r.uint32,\n magicNumber: r.uint32, // set to 0x5F0F3CF5\n flags: r.uint16,\n unitsPerEm: r.uint16, // range from 64 to 16384\n created: new r.Array(r.int32, 2),\n modified: new r.Array(r.int32, 2),\n xMin: r.int16, // for all glyph bounding boxes\n yMin: r.int16, // for all glyph bounding boxes\n xMax: r.int16, // for all glyph bounding boxes\n yMax: r.int16, // for all glyph bounding boxes\n macStyle: new r.Bitfield(r.uint16, ['bold', 'italic', 'underline', 'outline', 'shadow', 'condensed', 'extended']),\n lowestRecPPEM: r.uint16, // smallest readable size in pixels\n fontDirectionHint: r.int16,\n indexToLocFormat: r.int16, // 0 for short offsets, 1 for long\n glyphDataFormat: r.int16 // 0 for current format\n});\n\n// horizontal header\nvar hhea = new r.Struct({\n version: r.int32,\n ascent: r.int16, // Distance from baseline of highest ascender\n descent: r.int16, // Distance from baseline of lowest descender\n lineGap: r.int16, // Typographic line gap\n advanceWidthMax: r.uint16, // Maximum advance width value in 'hmtx' table\n minLeftSideBearing: r.int16, // Maximum advance width value in 'hmtx' table\n minRightSideBearing: r.int16, // Minimum right sidebearing value\n xMaxExtent: r.int16,\n caretSlopeRise: r.int16, // Used to calculate the slope of the cursor (rise/run); 1 for vertical\n caretSlopeRun: r.int16, // 0 for vertical\n caretOffset: r.int16, // Set to 0 for non-slanted fonts\n reserved: new r.Reserved(r.int16, 4),\n metricDataFormat: r.int16, // 0 for current format\n numberOfMetrics: r.uint16 // Number of advance widths in 'hmtx' table\n});\n\nvar HmtxEntry = new r.Struct({\n advance: r.uint16,\n bearing: r.int16\n});\n\nvar hmtx = new r.Struct({\n metrics: new r.LazyArray(HmtxEntry, function (t) {\n return t.parent.hhea.numberOfMetrics;\n }),\n bearings: new r.LazyArray(r.int16, function (t) {\n return t.parent.maxp.numGlyphs - t.parent.hhea.numberOfMetrics;\n })\n});\n\n// maxiumum profile\nvar maxp = new r.Struct({\n version: r.int32,\n numGlyphs: r.uint16, // The number of glyphs in the font\n maxPoints: r.uint16, // Maximum points in a non-composite glyph\n maxContours: r.uint16, // Maximum contours in a non-composite glyph\n maxComponentPoints: r.uint16, // Maximum points in a composite glyph\n maxComponentContours: r.uint16, // Maximum contours in a composite glyph\n maxZones: r.uint16, // 1 if instructions do not use the twilight zone, 2 otherwise\n maxTwilightPoints: r.uint16, // Maximum points used in Z0\n maxStorage: r.uint16, // Number of Storage Area locations\n maxFunctionDefs: r.uint16, // Number of FDEFs\n maxInstructionDefs: r.uint16, // Number of IDEFs\n maxStackElements: r.uint16, // Maximum stack depth\n maxSizeOfInstructions: r.uint16, // Maximum byte count for glyph instructions\n maxComponentElements: r.uint16, // Maximum number of components referenced at “top level” for any composite glyph\n maxComponentDepth: r.uint16 // Maximum levels of recursion; 1 for simple components\n});\n\n/**\n * Gets an encoding name from platform, encoding, and language ids.\n * Returned encoding names can be used in iconv-lite to decode text.\n */\nfunction getEncoding(platformID, encodingID) {\n var languageID = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n\n if (platformID === 1 && MAC_LANGUAGE_ENCODINGS[languageID]) {\n return MAC_LANGUAGE_ENCODINGS[languageID];\n }\n\n return ENCODINGS[platformID][encodingID];\n}\n\n// Map of platform ids to encoding ids.\nvar ENCODINGS = [\n// unicode\n['utf16be', 'utf16be', 'utf16be', 'utf16be', 'utf16be', 'utf16be'],\n\n// macintosh\n// Mappings available at http://unicode.org/Public/MAPPINGS/VENDORS/APPLE/\n// 0\tRoman 17\tMalayalam\n// 1\tJapanese\t 18\tSinhalese\n// 2\tTraditional Chinese\t 19\tBurmese\n// 3\tKorean\t 20\tKhmer\n// 4\tArabic\t 21\tThai\n// 5\tHebrew\t 22\tLaotian\n// 6\tGreek\t 23\tGeorgian\n// 7\tRussian\t 24\tArmenian\n// 8\tRSymbol\t 25\tSimplified Chinese\n// 9\tDevanagari\t 26\tTibetan\n// 10\tGurmukhi\t 27\tMongolian\n// 11\tGujarati\t 28\tGeez\n// 12\tOriya\t 29\tSlavic\n// 13\tBengali\t 30\tVietnamese\n// 14\tTamil\t 31\tSindhi\n// 15\tTelugu\t 32\t(Uninterpreted)\n// 16\tKannada\n['macroman', 'shift-jis', 'big5', 'euc-kr', 'iso-8859-6', 'iso-8859-8', 'macgreek', 'maccyrillic', 'symbol', 'Devanagari', 'Gurmukhi', 'Gujarati', 'Oriya', 'Bengali', 'Tamil', 'Telugu', 'Kannada', 'Malayalam', 'Sinhalese', 'Burmese', 'Khmer', 'macthai', 'Laotian', 'Georgian', 'Armenian', 'gb-2312-80', 'Tibetan', 'Mongolian', 'Geez', 'maccenteuro', 'Vietnamese', 'Sindhi'],\n\n// ISO (deprecated)\n['ascii'],\n\n// windows\n// Docs here: http://msdn.microsoft.com/en-us/library/system.text.encoding(v=vs.110).aspx\n['symbol', 'utf16be', 'shift-jis', 'gb18030', 'big5', 'wansung', 'johab', null, null, null, 'utf16be']];\n\n// Overrides for Mac scripts by language id.\n// See http://unicode.org/Public/MAPPINGS/VENDORS/APPLE/Readme.txt\nvar MAC_LANGUAGE_ENCODINGS = {\n 15: 'maciceland',\n 17: 'macturkish',\n 18: 'maccroatian',\n 24: 'maccenteuro',\n 25: 'maccenteuro',\n 26: 'maccenteuro',\n 27: 'maccenteuro',\n 28: 'maccenteuro',\n 30: 'maciceland',\n 37: 'macromania',\n 38: 'maccenteuro',\n 39: 'maccenteuro',\n 40: 'maccenteuro',\n 143: 'macinuit', // Unsupported by iconv-lite\n 146: 'macgaelic' // Unsupported by iconv-lite\n};\n\n// Map of platform ids to BCP-47 language codes.\nvar LANGUAGES = [\n// unicode\n[], { // macintosh\n 0: 'en', 30: 'fo', 60: 'ks', 90: 'rw',\n 1: 'fr', 31: 'fa', 61: 'ku', 91: 'rn',\n 2: 'de', 32: 'ru', 62: 'sd', 92: 'ny',\n 3: 'it', 33: 'zh', 63: 'bo', 93: 'mg',\n 4: 'nl', 34: 'nl-BE', 64: 'ne', 94: 'eo',\n 5: 'sv', 35: 'ga', 65: 'sa', 128: 'cy',\n 6: 'es', 36: 'sq', 66: 'mr', 129: 'eu',\n 7: 'da', 37: 'ro', 67: 'bn', 130: 'ca',\n 8: 'pt', 38: 'cz', 68: 'as', 131: 'la',\n 9: 'no', 39: 'sk', 69: 'gu', 132: 'qu',\n 10: 'he', 40: 'si', 70: 'pa', 133: 'gn',\n 11: 'ja', 41: 'yi', 71: 'or', 134: 'ay',\n 12: 'ar', 42: 'sr', 72: 'ml', 135: 'tt',\n 13: 'fi', 43: 'mk', 73: 'kn', 136: 'ug',\n 14: 'el', 44: 'bg', 74: 'ta', 137: 'dz',\n 15: 'is', 45: 'uk', 75: 'te', 138: 'jv',\n 16: 'mt', 46: 'be', 76: 'si', 139: 'su',\n 17: 'tr', 47: 'uz', 77: 'my', 140: 'gl',\n 18: 'hr', 48: 'kk', 78: 'km', 141: 'af',\n 19: 'zh-Hant', 49: 'az-Cyrl', 79: 'lo', 142: 'br',\n 20: 'ur', 50: 'az-Arab', 80: 'vi', 143: 'iu',\n 21: 'hi', 51: 'hy', 81: 'id', 144: 'gd',\n 22: 'th', 52: 'ka', 82: 'tl', 145: 'gv',\n 23: 'ko', 53: 'mo', 83: 'ms', 146: 'ga',\n 24: 'lt', 54: 'ky', 84: 'ms-Arab', 147: 'to',\n 25: 'pl', 55: 'tg', 85: 'am', 148: 'el-polyton',\n 26: 'hu', 56: 'tk', 86: 'ti', 149: 'kl',\n 27: 'es', 57: 'mn-CN', 87: 'om', 150: 'az',\n 28: 'lv', 58: 'mn', 88: 'so', 151: 'nn',\n 29: 'se', 59: 'ps', 89: 'sw'\n},\n\n// ISO (deprecated)\n[], { // windows \n 0x0436: 'af', 0x4009: 'en-IN', 0x0487: 'rw', 0x0432: 'tn',\n 0x041C: 'sq', 0x1809: 'en-IE', 0x0441: 'sw', 0x045B: 'si',\n 0x0484: 'gsw', 0x2009: 'en-JM', 0x0457: 'kok', 0x041B: 'sk',\n 0x045E: 'am', 0x4409: 'en-MY', 0x0412: 'ko', 0x0424: 'sl',\n 0x1401: 'ar-DZ', 0x1409: 'en-NZ', 0x0440: 'ky', 0x2C0A: 'es-AR',\n 0x3C01: 'ar-BH', 0x3409: 'en-PH', 0x0454: 'lo', 0x400A: 'es-BO',\n 0x0C01: 'ar', 0x4809: 'en-SG', 0x0426: 'lv', 0x340A: 'es-CL',\n 0x0801: 'ar-IQ', 0x1C09: 'en-ZA', 0x0427: 'lt', 0x240A: 'es-CO',\n 0x2C01: 'ar-JO', 0x2C09: 'en-TT', 0x082E: 'dsb', 0x140A: 'es-CR',\n 0x3401: 'ar-KW', 0x0809: 'en-GB', 0x046E: 'lb', 0x1C0A: 'es-DO',\n 0x3001: 'ar-LB', 0x0409: 'en', 0x042F: 'mk', 0x300A: 'es-EC',\n 0x1001: 'ar-LY', 0x3009: 'en-ZW', 0x083E: 'ms-BN', 0x440A: 'es-SV',\n 0x1801: 'ary', 0x0425: 'et', 0x043E: 'ms', 0x100A: 'es-GT',\n 0x2001: 'ar-OM', 0x0438: 'fo', 0x044C: 'ml', 0x480A: 'es-HN',\n 0x4001: 'ar-QA', 0x0464: 'fil', 0x043A: 'mt', 0x080A: 'es-MX',\n 0x0401: 'ar-SA', 0x040B: 'fi', 0x0481: 'mi', 0x4C0A: 'es-NI',\n 0x2801: 'ar-SY', 0x080C: 'fr-BE', 0x047A: 'arn', 0x180A: 'es-PA',\n 0x1C01: 'aeb', 0x0C0C: 'fr-CA', 0x044E: 'mr', 0x3C0A: 'es-PY',\n 0x3801: 'ar-AE', 0x040C: 'fr', 0x047C: 'moh', 0x280A: 'es-PE',\n 0x2401: 'ar-YE', 0x140C: 'fr-LU', 0x0450: 'mn', 0x500A: 'es-PR',\n 0x042B: 'hy', 0x180C: 'fr-MC', 0x0850: 'mn-CN', 0x0C0A: 'es',\n 0x044D: 'as', 0x100C: 'fr-CH', 0x0461: 'ne', 0x040A: 'es',\n 0x082C: 'az-Cyrl', 0x0462: 'fy', 0x0414: 'nb', 0x540A: 'es-US',\n 0x042C: 'az', 0x0456: 'gl', 0x0814: 'nn', 0x380A: 'es-UY',\n 0x046D: 'ba', 0x0437: 'ka', 0x0482: 'oc', 0x200A: 'es-VE',\n 0x042D: 'eu', 0x0C07: 'de-AT', 0x0448: 'or', 0x081D: 'sv-FI',\n 0x0423: 'be', 0x0407: 'de', 0x0463: 'ps', 0x041D: 'sv',\n 0x0845: 'bn', 0x1407: 'de-LI', 0x0415: 'pl', 0x045A: 'syr',\n 0x0445: 'bn-IN', 0x1007: 'de-LU', 0x0416: 'pt', 0x0428: 'tg',\n 0x201A: 'bs-Cyrl', 0x0807: 'de-CH', 0x0816: 'pt-PT', 0x085F: 'tzm',\n 0x141A: 'bs', 0x0408: 'el', 0x0446: 'pa', 0x0449: 'ta',\n 0x047E: 'br', 0x046F: 'kl', 0x046B: 'qu-BO', 0x0444: 'tt',\n 0x0402: 'bg', 0x0447: 'gu', 0x086B: 'qu-EC', 0x044A: 'te',\n 0x0403: 'ca', 0x0468: 'ha', 0x0C6B: 'qu', 0x041E: 'th',\n 0x0C04: 'zh-HK', 0x040D: 'he', 0x0418: 'ro', 0x0451: 'bo',\n 0x1404: 'zh-MO', 0x0439: 'hi', 0x0417: 'rm', 0x041F: 'tr',\n 0x0804: 'zh', 0x040E: 'hu', 0x0419: 'ru', 0x0442: 'tk',\n 0x1004: 'zh-SG', 0x040F: 'is', 0x243B: 'smn', 0x0480: 'ug',\n 0x0404: 'zh-TW', 0x0470: 'ig', 0x103B: 'smj-NO', 0x0422: 'uk',\n 0x0483: 'co', 0x0421: 'id', 0x143B: 'smj', 0x042E: 'hsb',\n 0x041A: 'hr', 0x045D: 'iu', 0x0C3B: 'se-FI', 0x0420: 'ur',\n 0x101A: 'hr-BA', 0x085D: 'iu-Latn', 0x043B: 'se', 0x0843: 'uz-Cyrl',\n 0x0405: 'cs', 0x083C: 'ga', 0x083B: 'se-SE', 0x0443: 'uz',\n 0x0406: 'da', 0x0434: 'xh', 0x203B: 'sms', 0x042A: 'vi',\n 0x048C: 'prs', 0x0435: 'zu', 0x183B: 'sma-NO', 0x0452: 'cy',\n 0x0465: 'dv', 0x0410: 'it', 0x1C3B: 'sms', 0x0488: 'wo',\n 0x0813: 'nl-BE', 0x0810: 'it-CH', 0x044F: 'sa', 0x0485: 'sah',\n 0x0413: 'nl', 0x0411: 'ja', 0x1C1A: 'sr-Cyrl-BA', 0x0478: 'ii',\n 0x0C09: 'en-AU', 0x044B: 'kn', 0x0C1A: 'sr', 0x046A: 'yo',\n 0x2809: 'en-BZ', 0x043F: 'kk', 0x181A: 'sr-Latn-BA',\n 0x1009: 'en-CA', 0x0453: 'km', 0x081A: 'sr-Latn',\n 0x2409: 'en-029', 0x0486: 'quc', 0x046C: 'nso'\n}];\n\nvar NameRecord = new r.Struct({\n platformID: r.uint16,\n encodingID: r.uint16,\n languageID: r.uint16,\n nameID: r.uint16,\n length: r.uint16,\n string: new r.Pointer(r.uint16, new r.String('length', function (t) {\n return getEncoding(t.platformID, t.encodingID, t.languageID);\n }), { type: 'parent', relativeTo: 'parent.stringOffset', allowNull: false })\n});\n\nvar LangTagRecord = new r.Struct({\n length: r.uint16,\n tag: new r.Pointer(r.uint16, new r.String('length', 'utf16be'), { type: 'parent', relativeTo: 'stringOffset' })\n});\n\nvar NameTable = new r.VersionedStruct(r.uint16, {\n 0: {\n count: r.uint16,\n stringOffset: r.uint16,\n records: new r.Array(NameRecord, 'count')\n },\n 1: {\n count: r.uint16,\n stringOffset: r.uint16,\n records: new r.Array(NameRecord, 'count'),\n langTagCount: r.uint16,\n langTags: new r.Array(LangTagRecord, 'langTagCount')\n }\n});\n\nvar NAMES = ['copyright', 'fontFamily', 'fontSubfamily', 'uniqueSubfamily', 'fullName', 'version', 'postscriptName', // Note: A font may have only one PostScript name and that name must be ASCII.\n'trademark', 'manufacturer', 'designer', 'description', 'vendorURL', 'designerURL', 'license', 'licenseURL', null, // reserved\n'preferredFamily', 'preferredSubfamily', 'compatibleFull', 'sampleText', 'postscriptCIDFontName', 'wwsFamilyName', 'wwsSubfamilyName'];\n\nNameTable.process = function (stream) {\n var records = {};\n for (var _iterator = this.records, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var record = _ref;\n\n // find out what language this is for\n var language = LANGUAGES[record.platformID][record.languageID];\n\n if (language == null && this.langTags != null && record.languageID >= 0x8000) {\n language = this.langTags[record.languageID - 0x8000].tag;\n }\n\n if (language == null) {\n language = record.platformID + '-' + record.languageID;\n }\n\n // if the nameID is >= 256, it is a font feature record (AAT)\n var key = record.nameID >= 256 ? 'fontFeatures' : NAMES[record.nameID] || record.nameID;\n if (records[key] == null) {\n records[key] = {};\n }\n\n var obj = records[key];\n if (record.nameID >= 256) {\n obj = obj[record.nameID] || (obj[record.nameID] = {});\n }\n\n if (typeof record.string === 'string' || typeof obj[language] !== 'string') {\n obj[language] = record.string;\n }\n }\n\n this.records = records;\n};\n\nNameTable.preEncode = function () {\n if (Array.isArray(this.records)) return;\n this.version = 0;\n\n var records = [];\n for (var key in this.records) {\n var val = this.records[key];\n if (key === 'fontFeatures') continue;\n\n records.push({\n platformID: 3,\n encodingID: 1,\n languageID: 0x409,\n nameID: NAMES.indexOf(key),\n length: Buffer.byteLength(val.en, 'utf16le'),\n string: val.en\n });\n\n if (key === 'postscriptName') {\n records.push({\n platformID: 1,\n encodingID: 0,\n languageID: 0,\n nameID: NAMES.indexOf(key),\n length: val.en.length,\n string: val.en\n });\n }\n }\n\n this.records = records;\n this.count = records.length;\n this.stringOffset = NameTable.size(this, null, false);\n};\n\nvar OS2 = new r.VersionedStruct(r.uint16, {\n header: {\n xAvgCharWidth: r.int16, // average weighted advance width of lower case letters and space\n usWeightClass: r.uint16, // visual weight of stroke in glyphs\n usWidthClass: r.uint16, // relative change from the normal aspect ratio (width to height ratio)\n fsType: new r.Bitfield(r.uint16, [// Indicates font embedding licensing rights\n null, 'noEmbedding', 'viewOnly', 'editable', null, null, null, null, 'noSubsetting', 'bitmapOnly']),\n ySubscriptXSize: r.int16, // recommended horizontal size in pixels for subscripts\n ySubscriptYSize: r.int16, // recommended vertical size in pixels for subscripts\n ySubscriptXOffset: r.int16, // recommended horizontal offset for subscripts\n ySubscriptYOffset: r.int16, // recommended vertical offset form the baseline for subscripts\n ySuperscriptXSize: r.int16, // recommended horizontal size in pixels for superscripts\n ySuperscriptYSize: r.int16, // recommended vertical size in pixels for superscripts\n ySuperscriptXOffset: r.int16, // recommended horizontal offset for superscripts\n ySuperscriptYOffset: r.int16, // recommended vertical offset from the baseline for superscripts\n yStrikeoutSize: r.int16, // width of the strikeout stroke\n yStrikeoutPosition: r.int16, // position of the strikeout stroke relative to the baseline\n sFamilyClass: r.int16, // classification of font-family design\n panose: new r.Array(r.uint8, 10), // describe the visual characteristics of a given typeface\n ulCharRange: new r.Array(r.uint32, 4),\n vendorID: new r.String(4), // four character identifier for the font vendor\n fsSelection: new r.Bitfield(r.uint16, [// bit field containing information about the font\n 'italic', 'underscore', 'negative', 'outlined', 'strikeout', 'bold', 'regular', 'useTypoMetrics', 'wws', 'oblique']),\n usFirstCharIndex: r.uint16, // The minimum Unicode index in this font\n usLastCharIndex: r.uint16 // The maximum Unicode index in this font\n },\n\n // The Apple version of this table ends here, but the Microsoft one continues on...\n 0: {},\n\n 1: {\n typoAscender: r.int16,\n typoDescender: r.int16,\n typoLineGap: r.int16,\n winAscent: r.uint16,\n winDescent: r.uint16,\n codePageRange: new r.Array(r.uint32, 2)\n },\n\n 2: {\n // these should be common with version 1 somehow\n typoAscender: r.int16,\n typoDescender: r.int16,\n typoLineGap: r.int16,\n winAscent: r.uint16,\n winDescent: r.uint16,\n codePageRange: new r.Array(r.uint32, 2),\n\n xHeight: r.int16,\n capHeight: r.int16,\n defaultChar: r.uint16,\n breakChar: r.uint16,\n maxContent: r.uint16\n },\n\n 5: {\n typoAscender: r.int16,\n typoDescender: r.int16,\n typoLineGap: r.int16,\n winAscent: r.uint16,\n winDescent: r.uint16,\n codePageRange: new r.Array(r.uint32, 2),\n\n xHeight: r.int16,\n capHeight: r.int16,\n defaultChar: r.uint16,\n breakChar: r.uint16,\n maxContent: r.uint16,\n\n usLowerOpticalPointSize: r.uint16,\n usUpperOpticalPointSize: r.uint16\n }\n});\n\nvar versions = OS2.versions;\nversions[3] = versions[4] = versions[2];\n\n// PostScript information\nvar post = new r.VersionedStruct(r.fixed32, {\n header: { // these fields exist at the top of all versions\n italicAngle: r.fixed32, // Italic angle in counter-clockwise degrees from the vertical.\n underlinePosition: r.int16, // Suggested distance of the top of the underline from the baseline\n underlineThickness: r.int16, // Suggested values for the underline thickness\n isFixedPitch: r.uint32, // Whether the font is monospaced\n minMemType42: r.uint32, // Minimum memory usage when a TrueType font is downloaded as a Type 42 font\n maxMemType42: r.uint32, // Maximum memory usage when a TrueType font is downloaded as a Type 42 font\n minMemType1: r.uint32, // Minimum memory usage when a TrueType font is downloaded as a Type 1 font\n maxMemType1: r.uint32 // Maximum memory usage when a TrueType font is downloaded as a Type 1 font\n },\n\n 1: {}, // version 1 has no additional fields\n\n 2: {\n numberOfGlyphs: r.uint16,\n glyphNameIndex: new r.Array(r.uint16, 'numberOfGlyphs'),\n names: new r.Array(new r.String(r.uint8))\n },\n\n 2.5: {\n numberOfGlyphs: r.uint16,\n offsets: new r.Array(r.uint8, 'numberOfGlyphs')\n },\n\n 3: {}, // version 3 has no additional fields\n\n 4: {\n map: new r.Array(r.uint32, function (t) {\n return t.parent.maxp.numGlyphs;\n })\n }\n});\n\n// An array of predefined values accessible by instructions\nvar cvt = new r.Struct({\n controlValues: new r.Array(r.int16)\n});\n\n// A list of instructions that are executed once when a font is first used.\n// These instructions are known as the font program. The main use of this table\n// is for the definition of functions that are used in many different glyph programs.\nvar fpgm = new r.Struct({\n instructions: new r.Array(r.uint8)\n});\n\nvar loca = new r.VersionedStruct('head.indexToLocFormat', {\n 0: {\n offsets: new r.Array(r.uint16)\n },\n 1: {\n offsets: new r.Array(r.uint32)\n }\n});\n\nloca.process = function () {\n if (this.version === 0) {\n for (var i = 0; i < this.offsets.length; i++) {\n this.offsets[i] <<= 1;\n }\n }\n};\n\nloca.preEncode = function () {\n if (this.version != null) return;\n\n // assume this.offsets is a sorted array\n this.version = this.offsets[this.offsets.length - 1] > 0xffff ? 1 : 0;\n\n if (this.version === 0) {\n for (var i = 0; i < this.offsets.length; i++) {\n this.offsets[i] >>>= 1;\n }\n }\n};\n\n// Set of instructions executed whenever the point size or font transformation change\nvar prep = new r.Struct({\n controlValueProgram: new r.Array(r.uint8)\n});\n\n// only used for encoding\nvar glyf = new r.Array(new r.Buffer());\n\nvar CFFIndex = function () {\n function CFFIndex(type) {\n _classCallCheck(this, CFFIndex);\n\n this.type = type;\n }\n\n CFFIndex.prototype.getCFFVersion = function getCFFVersion(ctx) {\n while (ctx && !ctx.hdrSize) {\n ctx = ctx.parent;\n }\n\n return ctx ? ctx.version : -1;\n };\n\n CFFIndex.prototype.decode = function decode(stream, parent) {\n var version = this.getCFFVersion(parent);\n var count = version >= 2 ? stream.readUInt32BE() : stream.readUInt16BE();\n\n if (count === 0) {\n return [];\n }\n\n var offSize = stream.readUInt8();\n var offsetType = void 0;\n if (offSize === 1) {\n offsetType = r.uint8;\n } else if (offSize === 2) {\n offsetType = r.uint16;\n } else if (offSize === 3) {\n offsetType = r.uint24;\n } else if (offSize === 4) {\n offsetType = r.uint32;\n } else {\n throw new Error(\"Bad offset size in CFFIndex: \" + offSize + \" \" + stream.pos);\n }\n\n var ret = [];\n var startPos = stream.pos + (count + 1) * offSize - 1;\n\n var start = offsetType.decode(stream);\n for (var i = 0; i < count; i++) {\n var end = offsetType.decode(stream);\n\n if (this.type != null) {\n var pos = stream.pos;\n stream.pos = startPos + start;\n\n parent.length = end - start;\n ret.push(this.type.decode(stream, parent));\n stream.pos = pos;\n } else {\n ret.push({\n offset: startPos + start,\n length: end - start\n });\n }\n\n start = end;\n }\n\n stream.pos = startPos + start;\n return ret;\n };\n\n CFFIndex.prototype.size = function size(arr, parent) {\n var size = 2;\n if (arr.length === 0) {\n return size;\n }\n\n var type = this.type || new r.Buffer();\n\n // find maximum offset to detminine offset type\n var offset = 1;\n for (var i = 0; i < arr.length; i++) {\n var item = arr[i];\n offset += type.size(item, parent);\n }\n\n var offsetType = void 0;\n if (offset <= 0xff) {\n offsetType = r.uint8;\n } else if (offset <= 0xffff) {\n offsetType = r.uint16;\n } else if (offset <= 0xffffff) {\n offsetType = r.uint24;\n } else if (offset <= 0xffffffff) {\n offsetType = r.uint32;\n } else {\n throw new Error(\"Bad offset in CFFIndex\");\n }\n\n size += 1 + offsetType.size() * (arr.length + 1);\n size += offset - 1;\n\n return size;\n };\n\n CFFIndex.prototype.encode = function encode(stream, arr, parent) {\n stream.writeUInt16BE(arr.length);\n if (arr.length === 0) {\n return;\n }\n\n var type = this.type || new r.Buffer();\n\n // find maximum offset to detminine offset type\n var sizes = [];\n var offset = 1;\n for (var _iterator = arr, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var item = _ref;\n\n var s = type.size(item, parent);\n sizes.push(s);\n offset += s;\n }\n\n var offsetType = void 0;\n if (offset <= 0xff) {\n offsetType = r.uint8;\n } else if (offset <= 0xffff) {\n offsetType = r.uint16;\n } else if (offset <= 0xffffff) {\n offsetType = r.uint24;\n } else if (offset <= 0xffffffff) {\n offsetType = r.uint32;\n } else {\n throw new Error(\"Bad offset in CFFIndex\");\n }\n\n // write offset size\n stream.writeUInt8(offsetType.size());\n\n // write elements\n offset = 1;\n offsetType.encode(stream, offset);\n\n for (var _iterator2 = sizes, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var size = _ref2;\n\n offset += size;\n offsetType.encode(stream, offset);\n }\n\n for (var _iterator3 = arr, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var _item = _ref3;\n\n type.encode(stream, _item, parent);\n }\n\n return;\n };\n\n return CFFIndex;\n}();\n\nvar FLOAT_EOF = 0xf;\nvar FLOAT_LOOKUP = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '.', 'E', 'E-', null, '-'];\n\nvar FLOAT_ENCODE_LOOKUP = {\n '.': 10,\n 'E': 11,\n 'E-': 12,\n '-': 14\n};\n\nvar CFFOperand = function () {\n function CFFOperand() {\n _classCallCheck(this, CFFOperand);\n }\n\n CFFOperand.decode = function decode(stream, value) {\n if (32 <= value && value <= 246) {\n return value - 139;\n }\n\n if (247 <= value && value <= 250) {\n return (value - 247) * 256 + stream.readUInt8() + 108;\n }\n\n if (251 <= value && value <= 254) {\n return -(value - 251) * 256 - stream.readUInt8() - 108;\n }\n\n if (value === 28) {\n return stream.readInt16BE();\n }\n\n if (value === 29) {\n return stream.readInt32BE();\n }\n\n if (value === 30) {\n var str = '';\n while (true) {\n var b = stream.readUInt8();\n\n var n1 = b >> 4;\n if (n1 === FLOAT_EOF) {\n break;\n }\n str += FLOAT_LOOKUP[n1];\n\n var n2 = b & 15;\n if (n2 === FLOAT_EOF) {\n break;\n }\n str += FLOAT_LOOKUP[n2];\n }\n\n return parseFloat(str);\n }\n\n return null;\n };\n\n CFFOperand.size = function size(value) {\n // if the value needs to be forced to the largest size (32 bit)\n // e.g. for unknown pointers, set to 32768\n if (value.forceLarge) {\n value = 32768;\n }\n\n if ((value | 0) !== value) {\n // floating point\n var str = '' + value;\n return 1 + Math.ceil((str.length + 1) / 2);\n } else if (-107 <= value && value <= 107) {\n return 1;\n } else if (108 <= value && value <= 1131 || -1131 <= value && value <= -108) {\n return 2;\n } else if (-32768 <= value && value <= 32767) {\n return 3;\n } else {\n return 5;\n }\n };\n\n CFFOperand.encode = function encode(stream, value) {\n // if the value needs to be forced to the largest size (32 bit)\n // e.g. for unknown pointers, save the old value and set to 32768\n var val = Number(value);\n\n if (value.forceLarge) {\n stream.writeUInt8(29);\n return stream.writeInt32BE(val);\n } else if ((val | 0) !== val) {\n // floating point\n stream.writeUInt8(30);\n\n var str = '' + val;\n for (var i = 0; i < str.length; i += 2) {\n var c1 = str[i];\n var n1 = FLOAT_ENCODE_LOOKUP[c1] || +c1;\n\n if (i === str.length - 1) {\n var n2 = FLOAT_EOF;\n } else {\n var c2 = str[i + 1];\n var n2 = FLOAT_ENCODE_LOOKUP[c2] || +c2;\n }\n\n stream.writeUInt8(n1 << 4 | n2 & 15);\n }\n\n if (n2 !== FLOAT_EOF) {\n return stream.writeUInt8(FLOAT_EOF << 4);\n }\n } else if (-107 <= val && val <= 107) {\n return stream.writeUInt8(val + 139);\n } else if (108 <= val && val <= 1131) {\n val -= 108;\n stream.writeUInt8((val >> 8) + 247);\n return stream.writeUInt8(val & 0xff);\n } else if (-1131 <= val && val <= -108) {\n val = -val - 108;\n stream.writeUInt8((val >> 8) + 251);\n return stream.writeUInt8(val & 0xff);\n } else if (-32768 <= val && val <= 32767) {\n stream.writeUInt8(28);\n return stream.writeInt16BE(val);\n } else {\n stream.writeUInt8(29);\n return stream.writeInt32BE(val);\n }\n };\n\n return CFFOperand;\n}();\n\nvar CFFDict = function () {\n function CFFDict() {\n var ops = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];\n\n _classCallCheck(this, CFFDict);\n\n this.ops = ops;\n this.fields = {};\n for (var _iterator = ops, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var field = _ref;\n\n var key = Array.isArray(field[0]) ? field[0][0] << 8 | field[0][1] : field[0];\n this.fields[key] = field;\n }\n }\n\n CFFDict.prototype.decodeOperands = function decodeOperands(type, stream, ret, operands) {\n var _this = this;\n\n if (Array.isArray(type)) {\n return operands.map(function (op, i) {\n return _this.decodeOperands(type[i], stream, ret, [op]);\n });\n } else if (type.decode != null) {\n return type.decode(stream, ret, operands);\n } else {\n switch (type) {\n case 'number':\n case 'offset':\n case 'sid':\n return operands[0];\n case 'boolean':\n return !!operands[0];\n default:\n return operands;\n }\n }\n };\n\n CFFDict.prototype.encodeOperands = function encodeOperands(type, stream, ctx, operands) {\n var _this2 = this;\n\n if (Array.isArray(type)) {\n return operands.map(function (op, i) {\n return _this2.encodeOperands(type[i], stream, ctx, op)[0];\n });\n } else if (type.encode != null) {\n return type.encode(stream, operands, ctx);\n } else if (typeof operands === 'number') {\n return [operands];\n } else if (typeof operands === 'boolean') {\n return [+operands];\n } else if (Array.isArray(operands)) {\n return operands;\n } else {\n return [operands];\n }\n };\n\n CFFDict.prototype.decode = function decode(stream, parent) {\n var end = stream.pos + parent.length;\n var ret = {};\n var operands = [];\n\n // define hidden properties\n _Object$defineProperties(ret, {\n parent: { value: parent },\n _startOffset: { value: stream.pos }\n });\n\n // fill in defaults\n for (var key in this.fields) {\n var field = this.fields[key];\n ret[field[1]] = field[3];\n }\n\n while (stream.pos < end) {\n var b = stream.readUInt8();\n if (b < 28) {\n if (b === 12) {\n b = b << 8 | stream.readUInt8();\n }\n\n var _field = this.fields[b];\n if (!_field) {\n throw new Error('Unknown operator ' + b);\n }\n\n var val = this.decodeOperands(_field[2], stream, ret, operands);\n if (val != null) {\n if (val instanceof restructure_src_utils.PropertyDescriptor) {\n _Object$defineProperty(ret, _field[1], val);\n } else {\n ret[_field[1]] = val;\n }\n }\n\n operands = [];\n } else {\n operands.push(CFFOperand.decode(stream, b));\n }\n }\n\n return ret;\n };\n\n CFFDict.prototype.size = function size(dict, parent) {\n var includePointers = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;\n\n var ctx = {\n parent: parent,\n val: dict,\n pointerSize: 0,\n startOffset: parent.startOffset || 0\n };\n\n var len = 0;\n\n for (var k in this.fields) {\n var field = this.fields[k];\n var val = dict[field[1]];\n if (val == null || isEqual(val, field[3])) {\n continue;\n }\n\n var operands = this.encodeOperands(field[2], null, ctx, val);\n for (var _iterator2 = operands, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var op = _ref2;\n\n len += CFFOperand.size(op);\n }\n\n var key = Array.isArray(field[0]) ? field[0] : [field[0]];\n len += key.length;\n }\n\n if (includePointers) {\n len += ctx.pointerSize;\n }\n\n return len;\n };\n\n CFFDict.prototype.encode = function encode(stream, dict, parent) {\n var ctx = {\n pointers: [],\n startOffset: stream.pos,\n parent: parent,\n val: dict,\n pointerSize: 0\n };\n\n ctx.pointerOffset = stream.pos + this.size(dict, ctx, false);\n\n for (var _iterator3 = this.ops, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var field = _ref3;\n\n var val = dict[field[1]];\n if (val == null || isEqual(val, field[3])) {\n continue;\n }\n\n var operands = this.encodeOperands(field[2], stream, ctx, val);\n for (var _iterator4 = operands, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n var _ref4;\n\n if (_isArray4) {\n if (_i4 >= _iterator4.length) break;\n _ref4 = _iterator4[_i4++];\n } else {\n _i4 = _iterator4.next();\n if (_i4.done) break;\n _ref4 = _i4.value;\n }\n\n var op = _ref4;\n\n CFFOperand.encode(stream, op);\n }\n\n var key = Array.isArray(field[0]) ? field[0] : [field[0]];\n for (var _iterator5 = key, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n var _ref5;\n\n if (_isArray5) {\n if (_i5 >= _iterator5.length) break;\n _ref5 = _iterator5[_i5++];\n } else {\n _i5 = _iterator5.next();\n if (_i5.done) break;\n _ref5 = _i5.value;\n }\n\n var _op = _ref5;\n\n stream.writeUInt8(_op);\n }\n }\n\n var i = 0;\n while (i < ctx.pointers.length) {\n var ptr = ctx.pointers[i++];\n ptr.type.encode(stream, ptr.val, ptr.parent);\n }\n\n return;\n };\n\n return CFFDict;\n}();\n\nvar CFFPointer = function (_r$Pointer) {\n _inherits(CFFPointer, _r$Pointer);\n\n function CFFPointer(type) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n _classCallCheck(this, CFFPointer);\n\n if (options.type == null) {\n options.type = 'global';\n }\n\n return _possibleConstructorReturn(this, _r$Pointer.call(this, null, type, options));\n }\n\n CFFPointer.prototype.decode = function decode(stream, parent, operands) {\n this.offsetType = {\n decode: function decode() {\n return operands[0];\n }\n };\n\n return _r$Pointer.prototype.decode.call(this, stream, parent, operands);\n };\n\n CFFPointer.prototype.encode = function encode(stream, value, ctx) {\n if (!stream) {\n // compute the size (so ctx.pointerSize is correct)\n this.offsetType = {\n size: function size() {\n return 0;\n }\n };\n\n this.size(value, ctx);\n return [new Ptr(0)];\n }\n\n var ptr = null;\n this.offsetType = {\n encode: function encode(stream, val) {\n return ptr = val;\n }\n };\n\n _r$Pointer.prototype.encode.call(this, stream, value, ctx);\n return [new Ptr(ptr)];\n };\n\n return CFFPointer;\n}(r.Pointer);\n\nvar Ptr = function () {\n function Ptr(val) {\n _classCallCheck(this, Ptr);\n\n this.val = val;\n this.forceLarge = true;\n }\n\n Ptr.prototype.valueOf = function valueOf() {\n return this.val;\n };\n\n return Ptr;\n}();\n\nvar CFFBlendOp = function () {\n function CFFBlendOp() {\n _classCallCheck(this, CFFBlendOp);\n }\n\n CFFBlendOp.decode = function decode(stream, parent, operands) {\n var numBlends = operands.pop();\n\n // TODO: actually blend. For now just consume the deltas\n // since we don't use any of the values anyway.\n while (operands.length > numBlends) {\n operands.pop();\n }\n };\n\n return CFFBlendOp;\n}();\n\nvar CFFPrivateDict = new CFFDict([\n// key name type default\n[6, 'BlueValues', 'delta', null], [7, 'OtherBlues', 'delta', null], [8, 'FamilyBlues', 'delta', null], [9, 'FamilyOtherBlues', 'delta', null], [[12, 9], 'BlueScale', 'number', 0.039625], [[12, 10], 'BlueShift', 'number', 7], [[12, 11], 'BlueFuzz', 'number', 1], [10, 'StdHW', 'number', null], [11, 'StdVW', 'number', null], [[12, 12], 'StemSnapH', 'delta', null], [[12, 13], 'StemSnapV', 'delta', null], [[12, 14], 'ForceBold', 'boolean', false], [[12, 17], 'LanguageGroup', 'number', 0], [[12, 18], 'ExpansionFactor', 'number', 0.06], [[12, 19], 'initialRandomSeed', 'number', 0], [20, 'defaultWidthX', 'number', 0], [21, 'nominalWidthX', 'number', 0], [22, 'vsindex', 'number', 0], [23, 'blend', CFFBlendOp, null], [19, 'Subrs', new CFFPointer(new CFFIndex(), { type: 'local' }), null]]);\n\n// Automatically generated from Appendix A of the CFF specification; do\n// not edit. Length should be 391.\nvar standardStrings = [\".notdef\", \"space\", \"exclam\", \"quotedbl\", \"numbersign\", \"dollar\", \"percent\", \"ampersand\", \"quoteright\", \"parenleft\", \"parenright\", \"asterisk\", \"plus\", \"comma\", \"hyphen\", \"period\", \"slash\", \"zero\", \"one\", \"two\", \"three\", \"four\", \"five\", \"six\", \"seven\", \"eight\", \"nine\", \"colon\", \"semicolon\", \"less\", \"equal\", \"greater\", \"question\", \"at\", \"A\", \"B\", \"C\", \"D\", \"E\", \"F\", \"G\", \"H\", \"I\", \"J\", \"K\", \"L\", \"M\", \"N\", \"O\", \"P\", \"Q\", \"R\", \"S\", \"T\", \"U\", \"V\", \"W\", \"X\", \"Y\", \"Z\", \"bracketleft\", \"backslash\", \"bracketright\", \"asciicircum\", \"underscore\", \"quoteleft\", \"a\", \"b\", \"c\", \"d\", \"e\", \"f\", \"g\", \"h\", \"i\", \"j\", \"k\", \"l\", \"m\", \"n\", \"o\", \"p\", \"q\", \"r\", \"s\", \"t\", \"u\", \"v\", \"w\", \"x\", \"y\", \"z\", \"braceleft\", \"bar\", \"braceright\", \"asciitilde\", \"exclamdown\", \"cent\", \"sterling\", \"fraction\", \"yen\", \"florin\", \"section\", \"currency\", \"quotesingle\", \"quotedblleft\", \"guillemotleft\", \"guilsinglleft\", \"guilsinglright\", \"fi\", \"fl\", \"endash\", \"dagger\", \"daggerdbl\", \"periodcentered\", \"paragraph\", \"bullet\", \"quotesinglbase\", \"quotedblbase\", \"quotedblright\", \"guillemotright\", \"ellipsis\", \"perthousand\", \"questiondown\", \"grave\", \"acute\", \"circumflex\", \"tilde\", \"macron\", \"breve\", \"dotaccent\", \"dieresis\", \"ring\", \"cedilla\", \"hungarumlaut\", \"ogonek\", \"caron\", \"emdash\", \"AE\", \"ordfeminine\", \"Lslash\", \"Oslash\", \"OE\", \"ordmasculine\", \"ae\", \"dotlessi\", \"lslash\", \"oslash\", \"oe\", \"germandbls\", \"onesuperior\", \"logicalnot\", \"mu\", \"trademark\", \"Eth\", \"onehalf\", \"plusminus\", \"Thorn\", \"onequarter\", \"divide\", \"brokenbar\", \"degree\", \"thorn\", \"threequarters\", \"twosuperior\", \"registered\", \"minus\", \"eth\", \"multiply\", \"threesuperior\", \"copyright\", \"Aacute\", \"Acircumflex\", \"Adieresis\", \"Agrave\", \"Aring\", \"Atilde\", \"Ccedilla\", \"Eacute\", \"Ecircumflex\", \"Edieresis\", \"Egrave\", \"Iacute\", \"Icircumflex\", \"Idieresis\", \"Igrave\", \"Ntilde\", \"Oacute\", \"Ocircumflex\", \"Odieresis\", \"Ograve\", \"Otilde\", \"Scaron\", \"Uacute\", \"Ucircumflex\", \"Udieresis\", \"Ugrave\", \"Yacute\", \"Ydieresis\", \"Zcaron\", \"aacute\", \"acircumflex\", \"adieresis\", \"agrave\", \"aring\", \"atilde\", \"ccedilla\", \"eacute\", \"ecircumflex\", \"edieresis\", \"egrave\", \"iacute\", \"icircumflex\", \"idieresis\", \"igrave\", \"ntilde\", \"oacute\", \"ocircumflex\", \"odieresis\", \"ograve\", \"otilde\", \"scaron\", \"uacute\", \"ucircumflex\", \"udieresis\", \"ugrave\", \"yacute\", \"ydieresis\", \"zcaron\", \"exclamsmall\", \"Hungarumlautsmall\", \"dollaroldstyle\", \"dollarsuperior\", \"ampersandsmall\", \"Acutesmall\", \"parenleftsuperior\", \"parenrightsuperior\", \"twodotenleader\", \"onedotenleader\", \"zerooldstyle\", \"oneoldstyle\", \"twooldstyle\", \"threeoldstyle\", \"fouroldstyle\", \"fiveoldstyle\", \"sixoldstyle\", \"sevenoldstyle\", \"eightoldstyle\", \"nineoldstyle\", \"commasuperior\", \"threequartersemdash\", \"periodsuperior\", \"questionsmall\", \"asuperior\", \"bsuperior\", \"centsuperior\", \"dsuperior\", \"esuperior\", \"isuperior\", \"lsuperior\", \"msuperior\", \"nsuperior\", \"osuperior\", \"rsuperior\", \"ssuperior\", \"tsuperior\", \"ff\", \"ffi\", \"ffl\", \"parenleftinferior\", \"parenrightinferior\", \"Circumflexsmall\", \"hyphensuperior\", \"Gravesmall\", \"Asmall\", \"Bsmall\", \"Csmall\", \"Dsmall\", \"Esmall\", \"Fsmall\", \"Gsmall\", \"Hsmall\", \"Ismall\", \"Jsmall\", \"Ksmall\", \"Lsmall\", \"Msmall\", \"Nsmall\", \"Osmall\", \"Psmall\", \"Qsmall\", \"Rsmall\", \"Ssmall\", \"Tsmall\", \"Usmall\", \"Vsmall\", \"Wsmall\", \"Xsmall\", \"Ysmall\", \"Zsmall\", \"colonmonetary\", \"onefitted\", \"rupiah\", \"Tildesmall\", \"exclamdownsmall\", \"centoldstyle\", \"Lslashsmall\", \"Scaronsmall\", \"Zcaronsmall\", \"Dieresissmall\", \"Brevesmall\", \"Caronsmall\", \"Dotaccentsmall\", \"Macronsmall\", \"figuredash\", \"hypheninferior\", \"Ogoneksmall\", \"Ringsmall\", \"Cedillasmall\", \"questiondownsmall\", \"oneeighth\", \"threeeighths\", \"fiveeighths\", \"seveneighths\", \"onethird\", \"twothirds\", \"zerosuperior\", \"foursuperior\", \"fivesuperior\", \"sixsuperior\", \"sevensuperior\", \"eightsuperior\", \"ninesuperior\", \"zeroinferior\", \"oneinferior\", \"twoinferior\", \"threeinferior\", \"fourinferior\", \"fiveinferior\", \"sixinferior\", \"seveninferior\", \"eightinferior\", \"nineinferior\", \"centinferior\", \"dollarinferior\", \"periodinferior\", \"commainferior\", \"Agravesmall\", \"Aacutesmall\", \"Acircumflexsmall\", \"Atildesmall\", \"Adieresissmall\", \"Aringsmall\", \"AEsmall\", \"Ccedillasmall\", \"Egravesmall\", \"Eacutesmall\", \"Ecircumflexsmall\", \"Edieresissmall\", \"Igravesmall\", \"Iacutesmall\", \"Icircumflexsmall\", \"Idieresissmall\", \"Ethsmall\", \"Ntildesmall\", \"Ogravesmall\", \"Oacutesmall\", \"Ocircumflexsmall\", \"Otildesmall\", \"Odieresissmall\", \"OEsmall\", \"Oslashsmall\", \"Ugravesmall\", \"Uacutesmall\", \"Ucircumflexsmall\", \"Udieresissmall\", \"Yacutesmall\", \"Thornsmall\", \"Ydieresissmall\", \"001.000\", \"001.001\", \"001.002\", \"001.003\", \"Black\", \"Bold\", \"Book\", \"Light\", \"Medium\", \"Regular\", \"Roman\", \"Semibold\"];\n\nvar StandardEncoding = ['', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'space', 'exclam', 'quotedbl', 'numbersign', 'dollar', 'percent', 'ampersand', 'quoteright', 'parenleft', 'parenright', 'asterisk', 'plus', 'comma', 'hyphen', 'period', 'slash', 'zero', 'one', 'two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'colon', 'semicolon', 'less', 'equal', 'greater', 'question', 'at', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'bracketleft', 'backslash', 'bracketright', 'asciicircum', 'underscore', 'quoteleft', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'braceleft', 'bar', 'braceright', 'asciitilde', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'exclamdown', 'cent', 'sterling', 'fraction', 'yen', 'florin', 'section', 'currency', 'quotesingle', 'quotedblleft', 'guillemotleft', 'guilsinglleft', 'guilsinglright', 'fi', 'fl', '', 'endash', 'dagger', 'daggerdbl', 'periodcentered', '', 'paragraph', 'bullet', 'quotesinglbase', 'quotedblbase', 'quotedblright', 'guillemotright', 'ellipsis', 'perthousand', '', 'questiondown', '', 'grave', 'acute', 'circumflex', 'tilde', 'macron', 'breve', 'dotaccent', 'dieresis', '', 'ring', 'cedilla', '', 'hungarumlaut', 'ogonek', 'caron', 'emdash', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'AE', '', 'ordfeminine', '', '', '', '', 'Lslash', 'Oslash', 'OE', 'ordmasculine', '', '', '', '', '', 'ae', '', '', '', 'dotlessi', '', '', 'lslash', 'oslash', 'oe', 'germandbls'];\n\nvar ExpertEncoding = ['', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'space', 'exclamsmall', 'Hungarumlautsmall', '', 'dollaroldstyle', 'dollarsuperior', 'ampersandsmall', 'Acutesmall', 'parenleftsuperior', 'parenrightsuperior', 'twodotenleader', 'onedotenleader', 'comma', 'hyphen', 'period', 'fraction', 'zerooldstyle', 'oneoldstyle', 'twooldstyle', 'threeoldstyle', 'fouroldstyle', 'fiveoldstyle', 'sixoldstyle', 'sevenoldstyle', 'eightoldstyle', 'nineoldstyle', 'colon', 'semicolon', 'commasuperior', 'threequartersemdash', 'periodsuperior', 'questionsmall', '', 'asuperior', 'bsuperior', 'centsuperior', 'dsuperior', 'esuperior', '', '', 'isuperior', '', '', 'lsuperior', 'msuperior', 'nsuperior', 'osuperior', '', '', 'rsuperior', 'ssuperior', 'tsuperior', '', 'ff', 'fi', 'fl', 'ffi', 'ffl', 'parenleftinferior', '', 'parenrightinferior', 'Circumflexsmall', 'hyphensuperior', 'Gravesmall', 'Asmall', 'Bsmall', 'Csmall', 'Dsmall', 'Esmall', 'Fsmall', 'Gsmall', 'Hsmall', 'Ismall', 'Jsmall', 'Ksmall', 'Lsmall', 'Msmall', 'Nsmall', 'Osmall', 'Psmall', 'Qsmall', 'Rsmall', 'Ssmall', 'Tsmall', 'Usmall', 'Vsmall', 'Wsmall', 'Xsmall', 'Ysmall', 'Zsmall', 'colonmonetary', 'onefitted', 'rupiah', 'Tildesmall', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'exclamdownsmall', 'centoldstyle', 'Lslashsmall', '', '', 'Scaronsmall', 'Zcaronsmall', 'Dieresissmall', 'Brevesmall', 'Caronsmall', '', 'Dotaccentsmall', '', '', 'Macronsmall', '', '', 'figuredash', 'hypheninferior', '', '', 'Ogoneksmall', 'Ringsmall', 'Cedillasmall', '', '', '', 'onequarter', 'onehalf', 'threequarters', 'questiondownsmall', 'oneeighth', 'threeeighths', 'fiveeighths', 'seveneighths', 'onethird', 'twothirds', '', '', 'zerosuperior', 'onesuperior', 'twosuperior', 'threesuperior', 'foursuperior', 'fivesuperior', 'sixsuperior', 'sevensuperior', 'eightsuperior', 'ninesuperior', 'zeroinferior', 'oneinferior', 'twoinferior', 'threeinferior', 'fourinferior', 'fiveinferior', 'sixinferior', 'seveninferior', 'eightinferior', 'nineinferior', 'centinferior', 'dollarinferior', 'periodinferior', 'commainferior', 'Agravesmall', 'Aacutesmall', 'Acircumflexsmall', 'Atildesmall', 'Adieresissmall', 'Aringsmall', 'AEsmall', 'Ccedillasmall', 'Egravesmall', 'Eacutesmall', 'Ecircumflexsmall', 'Edieresissmall', 'Igravesmall', 'Iacutesmall', 'Icircumflexsmall', 'Idieresissmall', 'Ethsmall', 'Ntildesmall', 'Ogravesmall', 'Oacutesmall', 'Ocircumflexsmall', 'Otildesmall', 'Odieresissmall', 'OEsmall', 'Oslashsmall', 'Ugravesmall', 'Uacutesmall', 'Ucircumflexsmall', 'Udieresissmall', 'Yacutesmall', 'Thornsmall', 'Ydieresissmall'];\n\nvar ISOAdobeCharset = ['.notdef', 'space', 'exclam', 'quotedbl', 'numbersign', 'dollar', 'percent', 'ampersand', 'quoteright', 'parenleft', 'parenright', 'asterisk', 'plus', 'comma', 'hyphen', 'period', 'slash', 'zero', 'one', 'two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'colon', 'semicolon', 'less', 'equal', 'greater', 'question', 'at', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'bracketleft', 'backslash', 'bracketright', 'asciicircum', 'underscore', 'quoteleft', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'braceleft', 'bar', 'braceright', 'asciitilde', 'exclamdown', 'cent', 'sterling', 'fraction', 'yen', 'florin', 'section', 'currency', 'quotesingle', 'quotedblleft', 'guillemotleft', 'guilsinglleft', 'guilsinglright', 'fi', 'fl', 'endash', 'dagger', 'daggerdbl', 'periodcentered', 'paragraph', 'bullet', 'quotesinglbase', 'quotedblbase', 'quotedblright', 'guillemotright', 'ellipsis', 'perthousand', 'questiondown', 'grave', 'acute', 'circumflex', 'tilde', 'macron', 'breve', 'dotaccent', 'dieresis', 'ring', 'cedilla', 'hungarumlaut', 'ogonek', 'caron', 'emdash', 'AE', 'ordfeminine', 'Lslash', 'Oslash', 'OE', 'ordmasculine', 'ae', 'dotlessi', 'lslash', 'oslash', 'oe', 'germandbls', 'onesuperior', 'logicalnot', 'mu', 'trademark', 'Eth', 'onehalf', 'plusminus', 'Thorn', 'onequarter', 'divide', 'brokenbar', 'degree', 'thorn', 'threequarters', 'twosuperior', 'registered', 'minus', 'eth', 'multiply', 'threesuperior', 'copyright', 'Aacute', 'Acircumflex', 'Adieresis', 'Agrave', 'Aring', 'Atilde', 'Ccedilla', 'Eacute', 'Ecircumflex', 'Edieresis', 'Egrave', 'Iacute', 'Icircumflex', 'Idieresis', 'Igrave', 'Ntilde', 'Oacute', 'Ocircumflex', 'Odieresis', 'Ograve', 'Otilde', 'Scaron', 'Uacute', 'Ucircumflex', 'Udieresis', 'Ugrave', 'Yacute', 'Ydieresis', 'Zcaron', 'aacute', 'acircumflex', 'adieresis', 'agrave', 'aring', 'atilde', 'ccedilla', 'eacute', 'ecircumflex', 'edieresis', 'egrave', 'iacute', 'icircumflex', 'idieresis', 'igrave', 'ntilde', 'oacute', 'ocircumflex', 'odieresis', 'ograve', 'otilde', 'scaron', 'uacute', 'ucircumflex', 'udieresis', 'ugrave', 'yacute', 'ydieresis', 'zcaron'];\n\nvar ExpertCharset = ['.notdef', 'space', 'exclamsmall', 'Hungarumlautsmall', 'dollaroldstyle', 'dollarsuperior', 'ampersandsmall', 'Acutesmall', 'parenleftsuperior', 'parenrightsuperior', 'twodotenleader', 'onedotenleader', 'comma', 'hyphen', 'period', 'fraction', 'zerooldstyle', 'oneoldstyle', 'twooldstyle', 'threeoldstyle', 'fouroldstyle', 'fiveoldstyle', 'sixoldstyle', 'sevenoldstyle', 'eightoldstyle', 'nineoldstyle', 'colon', 'semicolon', 'commasuperior', 'threequartersemdash', 'periodsuperior', 'questionsmall', 'asuperior', 'bsuperior', 'centsuperior', 'dsuperior', 'esuperior', 'isuperior', 'lsuperior', 'msuperior', 'nsuperior', 'osuperior', 'rsuperior', 'ssuperior', 'tsuperior', 'ff', 'fi', 'fl', 'ffi', 'ffl', 'parenleftinferior', 'parenrightinferior', 'Circumflexsmall', 'hyphensuperior', 'Gravesmall', 'Asmall', 'Bsmall', 'Csmall', 'Dsmall', 'Esmall', 'Fsmall', 'Gsmall', 'Hsmall', 'Ismall', 'Jsmall', 'Ksmall', 'Lsmall', 'Msmall', 'Nsmall', 'Osmall', 'Psmall', 'Qsmall', 'Rsmall', 'Ssmall', 'Tsmall', 'Usmall', 'Vsmall', 'Wsmall', 'Xsmall', 'Ysmall', 'Zsmall', 'colonmonetary', 'onefitted', 'rupiah', 'Tildesmall', 'exclamdownsmall', 'centoldstyle', 'Lslashsmall', 'Scaronsmall', 'Zcaronsmall', 'Dieresissmall', 'Brevesmall', 'Caronsmall', 'Dotaccentsmall', 'Macronsmall', 'figuredash', 'hypheninferior', 'Ogoneksmall', 'Ringsmall', 'Cedillasmall', 'onequarter', 'onehalf', 'threequarters', 'questiondownsmall', 'oneeighth', 'threeeighths', 'fiveeighths', 'seveneighths', 'onethird', 'twothirds', 'zerosuperior', 'onesuperior', 'twosuperior', 'threesuperior', 'foursuperior', 'fivesuperior', 'sixsuperior', 'sevensuperior', 'eightsuperior', 'ninesuperior', 'zeroinferior', 'oneinferior', 'twoinferior', 'threeinferior', 'fourinferior', 'fiveinferior', 'sixinferior', 'seveninferior', 'eightinferior', 'nineinferior', 'centinferior', 'dollarinferior', 'periodinferior', 'commainferior', 'Agravesmall', 'Aacutesmall', 'Acircumflexsmall', 'Atildesmall', 'Adieresissmall', 'Aringsmall', 'AEsmall', 'Ccedillasmall', 'Egravesmall', 'Eacutesmall', 'Ecircumflexsmall', 'Edieresissmall', 'Igravesmall', 'Iacutesmall', 'Icircumflexsmall', 'Idieresissmall', 'Ethsmall', 'Ntildesmall', 'Ogravesmall', 'Oacutesmall', 'Ocircumflexsmall', 'Otildesmall', 'Odieresissmall', 'OEsmall', 'Oslashsmall', 'Ugravesmall', 'Uacutesmall', 'Ucircumflexsmall', 'Udieresissmall', 'Yacutesmall', 'Thornsmall', 'Ydieresissmall'];\n\nvar ExpertSubsetCharset = ['.notdef', 'space', 'dollaroldstyle', 'dollarsuperior', 'parenleftsuperior', 'parenrightsuperior', 'twodotenleader', 'onedotenleader', 'comma', 'hyphen', 'period', 'fraction', 'zerooldstyle', 'oneoldstyle', 'twooldstyle', 'threeoldstyle', 'fouroldstyle', 'fiveoldstyle', 'sixoldstyle', 'sevenoldstyle', 'eightoldstyle', 'nineoldstyle', 'colon', 'semicolon', 'commasuperior', 'threequartersemdash', 'periodsuperior', 'asuperior', 'bsuperior', 'centsuperior', 'dsuperior', 'esuperior', 'isuperior', 'lsuperior', 'msuperior', 'nsuperior', 'osuperior', 'rsuperior', 'ssuperior', 'tsuperior', 'ff', 'fi', 'fl', 'ffi', 'ffl', 'parenleftinferior', 'parenrightinferior', 'hyphensuperior', 'colonmonetary', 'onefitted', 'rupiah', 'centoldstyle', 'figuredash', 'hypheninferior', 'onequarter', 'onehalf', 'threequarters', 'oneeighth', 'threeeighths', 'fiveeighths', 'seveneighths', 'onethird', 'twothirds', 'zerosuperior', 'onesuperior', 'twosuperior', 'threesuperior', 'foursuperior', 'fivesuperior', 'sixsuperior', 'sevensuperior', 'eightsuperior', 'ninesuperior', 'zeroinferior', 'oneinferior', 'twoinferior', 'threeinferior', 'fourinferior', 'fiveinferior', 'sixinferior', 'seveninferior', 'eightinferior', 'nineinferior', 'centinferior', 'dollarinferior', 'periodinferior', 'commainferior'];\n\n//########################\n// Scripts and Languages #\n//########################\n\nvar LangSysTable = new r.Struct({\n reserved: new r.Reserved(r.uint16),\n reqFeatureIndex: r.uint16,\n featureCount: r.uint16,\n featureIndexes: new r.Array(r.uint16, 'featureCount')\n});\n\nvar LangSysRecord = new r.Struct({\n tag: new r.String(4),\n langSys: new r.Pointer(r.uint16, LangSysTable, { type: 'parent' })\n});\n\nvar Script = new r.Struct({\n defaultLangSys: new r.Pointer(r.uint16, LangSysTable),\n count: r.uint16,\n langSysRecords: new r.Array(LangSysRecord, 'count')\n});\n\nvar ScriptRecord = new r.Struct({\n tag: new r.String(4),\n script: new r.Pointer(r.uint16, Script, { type: 'parent' })\n});\n\nvar ScriptList = new r.Array(ScriptRecord, r.uint16);\n\n//#######################\n// Features and Lookups #\n//#######################\n\nvar Feature = new r.Struct({\n featureParams: r.uint16, // pointer\n lookupCount: r.uint16,\n lookupListIndexes: new r.Array(r.uint16, 'lookupCount')\n});\n\nvar FeatureRecord = new r.Struct({\n tag: new r.String(4),\n feature: new r.Pointer(r.uint16, Feature, { type: 'parent' })\n});\n\nvar FeatureList = new r.Array(FeatureRecord, r.uint16);\n\nvar LookupFlags = new r.Struct({\n markAttachmentType: r.uint8,\n flags: new r.Bitfield(r.uint8, ['rightToLeft', 'ignoreBaseGlyphs', 'ignoreLigatures', 'ignoreMarks', 'useMarkFilteringSet'])\n});\n\nfunction LookupList(SubTable) {\n var Lookup = new r.Struct({\n lookupType: r.uint16,\n flags: LookupFlags,\n subTableCount: r.uint16,\n subTables: new r.Array(new r.Pointer(r.uint16, SubTable), 'subTableCount'),\n markFilteringSet: new r.Optional(r.uint16, function (t) {\n return t.flags.flags.useMarkFilteringSet;\n })\n });\n\n return new r.LazyArray(new r.Pointer(r.uint16, Lookup), r.uint16);\n}\n\n//#################\n// Coverage Table #\n//#################\n\nvar RangeRecord = new r.Struct({\n start: r.uint16,\n end: r.uint16,\n startCoverageIndex: r.uint16\n});\n\nvar Coverage = new r.VersionedStruct(r.uint16, {\n 1: {\n glyphCount: r.uint16,\n glyphs: new r.Array(r.uint16, 'glyphCount')\n },\n 2: {\n rangeCount: r.uint16,\n rangeRecords: new r.Array(RangeRecord, 'rangeCount')\n }\n});\n\n//#########################\n// Class Definition Table #\n//#########################\n\nvar ClassRangeRecord = new r.Struct({\n start: r.uint16,\n end: r.uint16,\n class: r.uint16\n});\n\nvar ClassDef = new r.VersionedStruct(r.uint16, {\n 1: { // Class array\n startGlyph: r.uint16,\n glyphCount: r.uint16,\n classValueArray: new r.Array(r.uint16, 'glyphCount')\n },\n 2: { // Class ranges\n classRangeCount: r.uint16,\n classRangeRecord: new r.Array(ClassRangeRecord, 'classRangeCount')\n }\n});\n\n//###############\n// Device Table #\n//###############\n\nvar Device = new r.Struct({\n a: r.uint16, // startSize for hinting Device, outerIndex for VariationIndex\n b: r.uint16, // endSize for Device, innerIndex for VariationIndex\n deltaFormat: r.uint16\n});\n\n//#############################################\n// Contextual Substitution/Positioning Tables #\n//#############################################\n\nvar LookupRecord = new r.Struct({\n sequenceIndex: r.uint16,\n lookupListIndex: r.uint16\n});\n\nvar Rule = new r.Struct({\n glyphCount: r.uint16,\n lookupCount: r.uint16,\n input: new r.Array(r.uint16, function (t) {\n return t.glyphCount - 1;\n }),\n lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n});\n\nvar RuleSet = new r.Array(new r.Pointer(r.uint16, Rule), r.uint16);\n\nvar ClassRule = new r.Struct({\n glyphCount: r.uint16,\n lookupCount: r.uint16,\n classes: new r.Array(r.uint16, function (t) {\n return t.glyphCount - 1;\n }),\n lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n});\n\nvar ClassSet = new r.Array(new r.Pointer(r.uint16, ClassRule), r.uint16);\n\nvar Context = new r.VersionedStruct(r.uint16, {\n 1: { // Simple context\n coverage: new r.Pointer(r.uint16, Coverage),\n ruleSetCount: r.uint16,\n ruleSets: new r.Array(new r.Pointer(r.uint16, RuleSet), 'ruleSetCount')\n },\n 2: { // Class-based context\n coverage: new r.Pointer(r.uint16, Coverage),\n classDef: new r.Pointer(r.uint16, ClassDef),\n classSetCnt: r.uint16,\n classSet: new r.Array(new r.Pointer(r.uint16, ClassSet), 'classSetCnt')\n },\n 3: {\n glyphCount: r.uint16,\n lookupCount: r.uint16,\n coverages: new r.Array(new r.Pointer(r.uint16, Coverage), 'glyphCount'),\n lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n }\n});\n\n//######################################################\n// Chaining Contextual Substitution/Positioning Tables #\n//######################################################\n\nvar ChainRule = new r.Struct({\n backtrackGlyphCount: r.uint16,\n backtrack: new r.Array(r.uint16, 'backtrackGlyphCount'),\n inputGlyphCount: r.uint16,\n input: new r.Array(r.uint16, function (t) {\n return t.inputGlyphCount - 1;\n }),\n lookaheadGlyphCount: r.uint16,\n lookahead: new r.Array(r.uint16, 'lookaheadGlyphCount'),\n lookupCount: r.uint16,\n lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n});\n\nvar ChainRuleSet = new r.Array(new r.Pointer(r.uint16, ChainRule), r.uint16);\n\nvar ChainingContext = new r.VersionedStruct(r.uint16, {\n 1: { // Simple context glyph substitution\n coverage: new r.Pointer(r.uint16, Coverage),\n chainCount: r.uint16,\n chainRuleSets: new r.Array(new r.Pointer(r.uint16, ChainRuleSet), 'chainCount')\n },\n\n 2: { // Class-based chaining context\n coverage: new r.Pointer(r.uint16, Coverage),\n backtrackClassDef: new r.Pointer(r.uint16, ClassDef),\n inputClassDef: new r.Pointer(r.uint16, ClassDef),\n lookaheadClassDef: new r.Pointer(r.uint16, ClassDef),\n chainCount: r.uint16,\n chainClassSet: new r.Array(new r.Pointer(r.uint16, ChainRuleSet), 'chainCount')\n },\n\n 3: { // Coverage-based chaining context\n backtrackGlyphCount: r.uint16,\n backtrackCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'backtrackGlyphCount'),\n inputGlyphCount: r.uint16,\n inputCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'inputGlyphCount'),\n lookaheadGlyphCount: r.uint16,\n lookaheadCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'lookaheadGlyphCount'),\n lookupCount: r.uint16,\n lookupRecords: new r.Array(LookupRecord, 'lookupCount')\n }\n});\n\nvar _;\n\n/*******************\n * Variation Store *\n *******************/\n\nvar F2DOT14 = new r.Fixed(16, 'BE', 14);\nvar RegionAxisCoordinates = new r.Struct({\n startCoord: F2DOT14,\n peakCoord: F2DOT14,\n endCoord: F2DOT14\n});\n\nvar VariationRegionList = new r.Struct({\n axisCount: r.uint16,\n regionCount: r.uint16,\n variationRegions: new r.Array(new r.Array(RegionAxisCoordinates, 'axisCount'), 'regionCount')\n});\n\nvar DeltaSet = new r.Struct({\n shortDeltas: new r.Array(r.int16, function (t) {\n return t.parent.shortDeltaCount;\n }),\n regionDeltas: new r.Array(r.int8, function (t) {\n return t.parent.regionIndexCount - t.parent.shortDeltaCount;\n }),\n deltas: function deltas(t) {\n return t.shortDeltas.concat(t.regionDeltas);\n }\n});\n\nvar ItemVariationData = new r.Struct({\n itemCount: r.uint16,\n shortDeltaCount: r.uint16,\n regionIndexCount: r.uint16,\n regionIndexes: new r.Array(r.uint16, 'regionIndexCount'),\n deltaSets: new r.Array(DeltaSet, 'itemCount')\n});\n\nvar ItemVariationStore = new r.Struct({\n format: r.uint16,\n variationRegionList: new r.Pointer(r.uint32, VariationRegionList),\n variationDataCount: r.uint16,\n itemVariationData: new r.Array(new r.Pointer(r.uint32, ItemVariationData), 'variationDataCount')\n});\n\n/**********************\n * Feature Variations *\n **********************/\n\nvar ConditionTable = new r.VersionedStruct(r.uint16, {\n 1: (_ = {\n axisIndex: r.uint16\n }, _['axisIndex'] = r.uint16, _.filterRangeMinValue = F2DOT14, _.filterRangeMaxValue = F2DOT14, _)\n});\n\nvar ConditionSet = new r.Struct({\n conditionCount: r.uint16,\n conditionTable: new r.Array(new r.Pointer(r.uint32, ConditionTable), 'conditionCount')\n});\n\nvar FeatureTableSubstitutionRecord = new r.Struct({\n featureIndex: r.uint16,\n alternateFeatureTable: new r.Pointer(r.uint32, Feature, { type: 'parent' })\n});\n\nvar FeatureTableSubstitution = new r.Struct({\n version: r.fixed32,\n substitutionCount: r.uint16,\n substitutions: new r.Array(FeatureTableSubstitutionRecord, 'substitutionCount')\n});\n\nvar FeatureVariationRecord = new r.Struct({\n conditionSet: new r.Pointer(r.uint32, ConditionSet, { type: 'parent' }),\n featureTableSubstitution: new r.Pointer(r.uint32, FeatureTableSubstitution, { type: 'parent' })\n});\n\nvar FeatureVariations = new r.Struct({\n majorVersion: r.uint16,\n minorVersion: r.uint16,\n featureVariationRecordCount: r.uint32,\n featureVariationRecords: new r.Array(FeatureVariationRecord, 'featureVariationRecordCount')\n});\n\n// Checks if an operand is an index of a predefined value,\n// otherwise delegates to the provided type.\n\nvar PredefinedOp = function () {\n function PredefinedOp(predefinedOps, type) {\n _classCallCheck(this, PredefinedOp);\n\n this.predefinedOps = predefinedOps;\n this.type = type;\n }\n\n PredefinedOp.prototype.decode = function decode(stream, parent, operands) {\n if (this.predefinedOps[operands[0]]) {\n return this.predefinedOps[operands[0]];\n }\n\n return this.type.decode(stream, parent, operands);\n };\n\n PredefinedOp.prototype.size = function size(value, ctx) {\n return this.type.size(value, ctx);\n };\n\n PredefinedOp.prototype.encode = function encode(stream, value, ctx) {\n var index = this.predefinedOps.indexOf(value);\n if (index !== -1) {\n return index;\n }\n\n return this.type.encode(stream, value, ctx);\n };\n\n return PredefinedOp;\n}();\n\nvar CFFEncodingVersion = function (_r$Number) {\n _inherits(CFFEncodingVersion, _r$Number);\n\n function CFFEncodingVersion() {\n _classCallCheck(this, CFFEncodingVersion);\n\n return _possibleConstructorReturn(this, _r$Number.call(this, 'UInt8'));\n }\n\n CFFEncodingVersion.prototype.decode = function decode(stream) {\n return r.uint8.decode(stream) & 0x7f;\n };\n\n return CFFEncodingVersion;\n}(r.Number);\n\nvar Range1 = new r.Struct({\n first: r.uint16,\n nLeft: r.uint8\n});\n\nvar Range2 = new r.Struct({\n first: r.uint16,\n nLeft: r.uint16\n});\n\nvar CFFCustomEncoding = new r.VersionedStruct(new CFFEncodingVersion(), {\n 0: {\n nCodes: r.uint8,\n codes: new r.Array(r.uint8, 'nCodes')\n },\n\n 1: {\n nRanges: r.uint8,\n ranges: new r.Array(Range1, 'nRanges')\n }\n\n // TODO: supplement?\n});\n\nvar CFFEncoding = new PredefinedOp([StandardEncoding, ExpertEncoding], new CFFPointer(CFFCustomEncoding, { lazy: true }));\n\n// Decodes an array of ranges until the total\n// length is equal to the provided length.\n\nvar RangeArray = function (_r$Array) {\n _inherits(RangeArray, _r$Array);\n\n function RangeArray() {\n _classCallCheck(this, RangeArray);\n\n return _possibleConstructorReturn(this, _r$Array.apply(this, arguments));\n }\n\n RangeArray.prototype.decode = function decode(stream, parent) {\n var length = restructure_src_utils.resolveLength(this.length, stream, parent);\n var count = 0;\n var res = [];\n while (count < length) {\n var range = this.type.decode(stream, parent);\n range.offset = count;\n count += range.nLeft + 1;\n res.push(range);\n }\n\n return res;\n };\n\n return RangeArray;\n}(r.Array);\n\nvar CFFCustomCharset = new r.VersionedStruct(r.uint8, {\n 0: {\n glyphs: new r.Array(r.uint16, function (t) {\n return t.parent.CharStrings.length - 1;\n })\n },\n\n 1: {\n ranges: new RangeArray(Range1, function (t) {\n return t.parent.CharStrings.length - 1;\n })\n },\n\n 2: {\n ranges: new RangeArray(Range2, function (t) {\n return t.parent.CharStrings.length - 1;\n })\n }\n});\n\nvar CFFCharset = new PredefinedOp([ISOAdobeCharset, ExpertCharset, ExpertSubsetCharset], new CFFPointer(CFFCustomCharset, { lazy: true }));\n\nvar FDRange3 = new r.Struct({\n first: r.uint16,\n fd: r.uint8\n});\n\nvar FDRange4 = new r.Struct({\n first: r.uint32,\n fd: r.uint16\n});\n\nvar FDSelect = new r.VersionedStruct(r.uint8, {\n 0: {\n fds: new r.Array(r.uint8, function (t) {\n return t.parent.CharStrings.length;\n })\n },\n\n 3: {\n nRanges: r.uint16,\n ranges: new r.Array(FDRange3, 'nRanges'),\n sentinel: r.uint16\n },\n\n 4: {\n nRanges: r.uint32,\n ranges: new r.Array(FDRange4, 'nRanges'),\n sentinel: r.uint32\n }\n});\n\nvar ptr = new CFFPointer(CFFPrivateDict);\n\nvar CFFPrivateOp = function () {\n function CFFPrivateOp() {\n _classCallCheck(this, CFFPrivateOp);\n }\n\n CFFPrivateOp.prototype.decode = function decode(stream, parent, operands) {\n parent.length = operands[0];\n return ptr.decode(stream, parent, [operands[1]]);\n };\n\n CFFPrivateOp.prototype.size = function size(dict, ctx) {\n return [CFFPrivateDict.size(dict, ctx, false), ptr.size(dict, ctx)[0]];\n };\n\n CFFPrivateOp.prototype.encode = function encode(stream, dict, ctx) {\n return [CFFPrivateDict.size(dict, ctx, false), ptr.encode(stream, dict, ctx)[0]];\n };\n\n return CFFPrivateOp;\n}();\n\nvar FontDict = new CFFDict([\n// key name type(s) default\n[18, 'Private', new CFFPrivateOp(), null], [[12, 38], 'FontName', 'sid', null]]);\n\nvar CFFTopDict = new CFFDict([\n// key name type(s) default\n[[12, 30], 'ROS', ['sid', 'sid', 'number'], null], [0, 'version', 'sid', null], [1, 'Notice', 'sid', null], [[12, 0], 'Copyright', 'sid', null], [2, 'FullName', 'sid', null], [3, 'FamilyName', 'sid', null], [4, 'Weight', 'sid', null], [[12, 1], 'isFixedPitch', 'boolean', false], [[12, 2], 'ItalicAngle', 'number', 0], [[12, 3], 'UnderlinePosition', 'number', -100], [[12, 4], 'UnderlineThickness', 'number', 50], [[12, 5], 'PaintType', 'number', 0], [[12, 6], 'CharstringType', 'number', 2], [[12, 7], 'FontMatrix', 'array', [0.001, 0, 0, 0.001, 0, 0]], [13, 'UniqueID', 'number', null], [5, 'FontBBox', 'array', [0, 0, 0, 0]], [[12, 8], 'StrokeWidth', 'number', 0], [14, 'XUID', 'array', null], [15, 'charset', CFFCharset, ISOAdobeCharset], [16, 'Encoding', CFFEncoding, StandardEncoding], [17, 'CharStrings', new CFFPointer(new CFFIndex()), null], [18, 'Private', new CFFPrivateOp(), null], [[12, 20], 'SyntheticBase', 'number', null], [[12, 21], 'PostScript', 'sid', null], [[12, 22], 'BaseFontName', 'sid', null], [[12, 23], 'BaseFontBlend', 'delta', null],\n\n// CID font specific\n[[12, 31], 'CIDFontVersion', 'number', 0], [[12, 32], 'CIDFontRevision', 'number', 0], [[12, 33], 'CIDFontType', 'number', 0], [[12, 34], 'CIDCount', 'number', 8720], [[12, 35], 'UIDBase', 'number', null], [[12, 37], 'FDSelect', new CFFPointer(FDSelect), null], [[12, 36], 'FDArray', new CFFPointer(new CFFIndex(FontDict)), null], [[12, 38], 'FontName', 'sid', null]]);\n\nvar VariationStore = new r.Struct({\n length: r.uint16,\n itemVariationStore: ItemVariationStore\n});\n\nvar CFF2TopDict = new CFFDict([[[12, 7], 'FontMatrix', 'array', [0.001, 0, 0, 0.001, 0, 0]], [17, 'CharStrings', new CFFPointer(new CFFIndex()), null], [[12, 37], 'FDSelect', new CFFPointer(FDSelect), null], [[12, 36], 'FDArray', new CFFPointer(new CFFIndex(FontDict)), null], [24, 'vstore', new CFFPointer(VariationStore), null], [25, 'maxstack', 'number', 193]]);\n\nvar CFFTop = new r.VersionedStruct(r.fixed16, {\n 1: {\n hdrSize: r.uint8,\n offSize: r.uint8,\n nameIndex: new CFFIndex(new r.String('length')),\n topDictIndex: new CFFIndex(CFFTopDict),\n stringIndex: new CFFIndex(new r.String('length')),\n globalSubrIndex: new CFFIndex()\n },\n\n 2: {\n hdrSize: r.uint8,\n length: r.uint16,\n topDict: CFF2TopDict,\n globalSubrIndex: new CFFIndex()\n }\n});\n\nvar CFFFont = function () {\n function CFFFont(stream) {\n _classCallCheck(this, CFFFont);\n\n this.stream = stream;\n this.decode();\n }\n\n CFFFont.decode = function decode(stream) {\n return new CFFFont(stream);\n };\n\n CFFFont.prototype.decode = function decode() {\n var start = this.stream.pos;\n var top = CFFTop.decode(this.stream);\n for (var key in top) {\n var val = top[key];\n this[key] = val;\n }\n\n if (this.version < 2) {\n if (this.topDictIndex.length !== 1) {\n throw new Error(\"Only a single font is allowed in CFF\");\n }\n\n this.topDict = this.topDictIndex[0];\n }\n\n this.isCIDFont = this.topDict.ROS != null;\n return this;\n };\n\n CFFFont.prototype.string = function string(sid) {\n if (this.version >= 2) {\n return null;\n }\n\n if (sid < standardStrings.length) {\n return standardStrings[sid];\n }\n\n return this.stringIndex[sid - standardStrings.length];\n };\n\n CFFFont.prototype.getCharString = function getCharString(glyph) {\n this.stream.pos = this.topDict.CharStrings[glyph].offset;\n return this.stream.readBuffer(this.topDict.CharStrings[glyph].length);\n };\n\n CFFFont.prototype.getGlyphName = function getGlyphName(gid) {\n // CFF2 glyph names are in the post table.\n if (this.version >= 2) {\n return null;\n }\n\n // CID-keyed fonts don't have glyph names\n if (this.isCIDFont) {\n return null;\n }\n\n var charset = this.topDict.charset;\n\n if (Array.isArray(charset)) {\n return charset[gid];\n }\n\n if (gid === 0) {\n return '.notdef';\n }\n\n gid -= 1;\n\n switch (charset.version) {\n case 0:\n return this.string(charset.glyphs[gid]);\n\n case 1:\n case 2:\n for (var i = 0; i < charset.ranges.length; i++) {\n var range = charset.ranges[i];\n if (range.offset <= gid && gid <= range.offset + range.nLeft) {\n return this.string(range.first + (gid - range.offset));\n }\n }\n break;\n }\n\n return null;\n };\n\n CFFFont.prototype.fdForGlyph = function fdForGlyph(gid) {\n if (!this.topDict.FDSelect) {\n return null;\n }\n\n switch (this.topDict.FDSelect.version) {\n case 0:\n return this.topDict.FDSelect.fds[gid];\n\n case 3:\n case 4:\n var ranges = this.topDict.FDSelect.ranges;\n\n var low = 0;\n var high = ranges.length - 1;\n\n while (low <= high) {\n var mid = low + high >> 1;\n\n if (gid < ranges[mid].first) {\n high = mid - 1;\n } else if (mid < high && gid > ranges[mid + 1].first) {\n low = mid + 1;\n } else {\n return ranges[mid].fd;\n }\n }\n default:\n throw new Error('Unknown FDSelect version: ' + this.topDict.FDSelect.version);\n }\n };\n\n CFFFont.prototype.privateDictForGlyph = function privateDictForGlyph(gid) {\n if (this.topDict.FDSelect) {\n var fd = this.fdForGlyph(gid);\n if (this.topDict.FDArray[fd]) {\n return this.topDict.FDArray[fd].Private;\n }\n\n return null;\n }\n\n if (this.version < 2) {\n return this.topDict.Private;\n }\n\n return this.topDict.FDArray[0].Private;\n };\n\n _createClass(CFFFont, [{\n key: 'postscriptName',\n get: function get() {\n if (this.version < 2) {\n return this.nameIndex[0];\n }\n\n return null;\n }\n }, {\n key: 'fullName',\n get: function get() {\n return this.string(this.topDict.FullName);\n }\n }, {\n key: 'familyName',\n get: function get() {\n return this.string(this.topDict.FamilyName);\n }\n }]);\n\n return CFFFont;\n}();\n\nvar VerticalOrigin = new r.Struct({\n glyphIndex: r.uint16,\n vertOriginY: r.int16\n});\n\nvar VORG = new r.Struct({\n majorVersion: r.uint16,\n minorVersion: r.uint16,\n defaultVertOriginY: r.int16,\n numVertOriginYMetrics: r.uint16,\n metrics: new r.Array(VerticalOrigin, 'numVertOriginYMetrics')\n});\n\nvar BigMetrics = new r.Struct({\n height: r.uint8,\n width: r.uint8,\n horiBearingX: r.int8,\n horiBearingY: r.int8,\n horiAdvance: r.uint8,\n vertBearingX: r.int8,\n vertBearingY: r.int8,\n vertAdvance: r.uint8\n});\n\nvar SmallMetrics = new r.Struct({\n height: r.uint8,\n width: r.uint8,\n bearingX: r.int8,\n bearingY: r.int8,\n advance: r.uint8\n});\n\nvar EBDTComponent = new r.Struct({\n glyph: r.uint16,\n xOffset: r.int8,\n yOffset: r.int8\n});\n\nvar ByteAligned = function ByteAligned() {\n _classCallCheck(this, ByteAligned);\n};\n\nvar BitAligned = function BitAligned() {\n _classCallCheck(this, BitAligned);\n};\n\nvar glyph = new r.VersionedStruct('version', {\n 1: {\n metrics: SmallMetrics,\n data: ByteAligned\n },\n\n 2: {\n metrics: SmallMetrics,\n data: BitAligned\n },\n\n // format 3 is deprecated\n // format 4 is not supported by Microsoft\n\n 5: {\n data: BitAligned\n },\n\n 6: {\n metrics: BigMetrics,\n data: ByteAligned\n },\n\n 7: {\n metrics: BigMetrics,\n data: BitAligned\n },\n\n 8: {\n metrics: SmallMetrics,\n pad: new r.Reserved(r.uint8),\n numComponents: r.uint16,\n components: new r.Array(EBDTComponent, 'numComponents')\n },\n\n 9: {\n metrics: BigMetrics,\n pad: new r.Reserved(r.uint8),\n numComponents: r.uint16,\n components: new r.Array(EBDTComponent, 'numComponents')\n },\n\n 17: {\n metrics: SmallMetrics,\n dataLen: r.uint32,\n data: new r.Buffer('dataLen')\n },\n\n 18: {\n metrics: BigMetrics,\n dataLen: r.uint32,\n data: new r.Buffer('dataLen')\n },\n\n 19: {\n dataLen: r.uint32,\n data: new r.Buffer('dataLen')\n }\n});\n\nvar SBitLineMetrics = new r.Struct({\n ascender: r.int8,\n descender: r.int8,\n widthMax: r.uint8,\n caretSlopeNumerator: r.int8,\n caretSlopeDenominator: r.int8,\n caretOffset: r.int8,\n minOriginSB: r.int8,\n minAdvanceSB: r.int8,\n maxBeforeBL: r.int8,\n minAfterBL: r.int8,\n pad: new r.Reserved(r.int8, 2)\n});\n\nvar CodeOffsetPair = new r.Struct({\n glyphCode: r.uint16,\n offset: r.uint16\n});\n\nvar IndexSubtable = new r.VersionedStruct(r.uint16, {\n header: {\n imageFormat: r.uint16,\n imageDataOffset: r.uint32\n },\n\n 1: {\n offsetArray: new r.Array(r.uint32, function (t) {\n return t.parent.lastGlyphIndex - t.parent.firstGlyphIndex + 1;\n })\n },\n\n 2: {\n imageSize: r.uint32,\n bigMetrics: BigMetrics\n },\n\n 3: {\n offsetArray: new r.Array(r.uint16, function (t) {\n return t.parent.lastGlyphIndex - t.parent.firstGlyphIndex + 1;\n })\n },\n\n 4: {\n numGlyphs: r.uint32,\n glyphArray: new r.Array(CodeOffsetPair, function (t) {\n return t.numGlyphs + 1;\n })\n },\n\n 5: {\n imageSize: r.uint32,\n bigMetrics: BigMetrics,\n numGlyphs: r.uint32,\n glyphCodeArray: new r.Array(r.uint16, 'numGlyphs')\n }\n});\n\nvar IndexSubtableArray = new r.Struct({\n firstGlyphIndex: r.uint16,\n lastGlyphIndex: r.uint16,\n subtable: new r.Pointer(r.uint32, IndexSubtable)\n});\n\nvar BitmapSizeTable = new r.Struct({\n indexSubTableArray: new r.Pointer(r.uint32, new r.Array(IndexSubtableArray, 1), { type: 'parent' }),\n indexTablesSize: r.uint32,\n numberOfIndexSubTables: r.uint32,\n colorRef: r.uint32,\n hori: SBitLineMetrics,\n vert: SBitLineMetrics,\n startGlyphIndex: r.uint16,\n endGlyphIndex: r.uint16,\n ppemX: r.uint8,\n ppemY: r.uint8,\n bitDepth: r.uint8,\n flags: new r.Bitfield(r.uint8, ['horizontal', 'vertical'])\n});\n\nvar EBLC = new r.Struct({\n version: r.uint32, // 0x00020000\n numSizes: r.uint32,\n sizes: new r.Array(BitmapSizeTable, 'numSizes')\n});\n\nvar ImageTable = new r.Struct({\n ppem: r.uint16,\n resolution: r.uint16,\n imageOffsets: new r.Array(new r.Pointer(r.uint32, 'void'), function (t) {\n return t.parent.parent.maxp.numGlyphs + 1;\n })\n});\n\n// This is the Apple sbix table, used by the \"Apple Color Emoji\" font.\n// It includes several image tables with images for each bitmap glyph\n// of several different sizes.\nvar sbix = new r.Struct({\n version: r.uint16,\n flags: new r.Bitfield(r.uint16, ['renderOutlines']),\n numImgTables: r.uint32,\n imageTables: new r.Array(new r.Pointer(r.uint32, ImageTable), 'numImgTables')\n});\n\nvar LayerRecord = new r.Struct({\n gid: r.uint16, // Glyph ID of layer glyph (must be in z-order from bottom to top).\n paletteIndex: r.uint16 // Index value to use in the appropriate palette. This value must\n}); // be less than numPaletteEntries in the CPAL table, except for\n// the special case noted below. Each palette entry is 16 bits.\n// A palette index of 0xFFFF is a special case indicating that\n// the text foreground color should be used.\n\nvar BaseGlyphRecord = new r.Struct({\n gid: r.uint16, // Glyph ID of reference glyph. This glyph is for reference only\n // and is not rendered for color.\n firstLayerIndex: r.uint16, // Index (from beginning of the Layer Records) to the layer record.\n // There will be numLayers consecutive entries for this base glyph.\n numLayers: r.uint16\n});\n\nvar COLR = new r.Struct({\n version: r.uint16,\n numBaseGlyphRecords: r.uint16,\n baseGlyphRecord: new r.Pointer(r.uint32, new r.Array(BaseGlyphRecord, 'numBaseGlyphRecords')),\n layerRecords: new r.Pointer(r.uint32, new r.Array(LayerRecord, 'numLayerRecords'), { lazy: true }),\n numLayerRecords: r.uint16\n});\n\nvar ColorRecord = new r.Struct({\n blue: r.uint8,\n green: r.uint8,\n red: r.uint8,\n alpha: r.uint8\n});\n\nvar CPAL = new r.VersionedStruct(r.uint16, {\n header: {\n numPaletteEntries: r.uint16,\n numPalettes: r.uint16,\n numColorRecords: r.uint16,\n colorRecords: new r.Pointer(r.uint32, new r.Array(ColorRecord, 'numColorRecords')),\n colorRecordIndices: new r.Array(r.uint16, 'numPalettes')\n },\n 0: {},\n 1: {\n offsetPaletteTypeArray: new r.Pointer(r.uint32, new r.Array(r.uint32, 'numPalettes')),\n offsetPaletteLabelArray: new r.Pointer(r.uint32, new r.Array(r.uint16, 'numPalettes')),\n offsetPaletteEntryLabelArray: new r.Pointer(r.uint32, new r.Array(r.uint16, 'numPaletteEntries'))\n }\n});\n\nvar BaseCoord = new r.VersionedStruct(r.uint16, {\n 1: { // Design units only\n coordinate: r.int16 // X or Y value, in design units\n },\n\n 2: { // Design units plus contour point\n coordinate: r.int16, // X or Y value, in design units\n referenceGlyph: r.uint16, // GlyphID of control glyph\n baseCoordPoint: r.uint16 // Index of contour point on the referenceGlyph\n },\n\n 3: { // Design units plus Device table\n coordinate: r.int16, // X or Y value, in design units\n deviceTable: new r.Pointer(r.uint16, Device) // Device table for X or Y value\n }\n});\n\nvar BaseValues = new r.Struct({\n defaultIndex: r.uint16, // Index of default baseline for this script-same index in the BaseTagList\n baseCoordCount: r.uint16,\n baseCoords: new r.Array(new r.Pointer(r.uint16, BaseCoord), 'baseCoordCount')\n});\n\nvar FeatMinMaxRecord = new r.Struct({\n tag: new r.String(4), // 4-byte feature identification tag-must match FeatureTag in FeatureList\n minCoord: new r.Pointer(r.uint16, BaseCoord, { type: 'parent' }), // May be NULL\n maxCoord: new r.Pointer(r.uint16, BaseCoord, { type: 'parent' }) // May be NULL\n});\n\nvar MinMax = new r.Struct({\n minCoord: new r.Pointer(r.uint16, BaseCoord), // May be NULL\n maxCoord: new r.Pointer(r.uint16, BaseCoord), // May be NULL\n featMinMaxCount: r.uint16, // May be 0\n featMinMaxRecords: new r.Array(FeatMinMaxRecord, 'featMinMaxCount') // In alphabetical order\n});\n\nvar BaseLangSysRecord = new r.Struct({\n tag: new r.String(4), // 4-byte language system identification tag\n minMax: new r.Pointer(r.uint16, MinMax, { type: 'parent' })\n});\n\nvar BaseScript = new r.Struct({\n baseValues: new r.Pointer(r.uint16, BaseValues), // May be NULL\n defaultMinMax: new r.Pointer(r.uint16, MinMax), // May be NULL\n baseLangSysCount: r.uint16, // May be 0\n baseLangSysRecords: new r.Array(BaseLangSysRecord, 'baseLangSysCount') // in alphabetical order by BaseLangSysTag\n});\n\nvar BaseScriptRecord = new r.Struct({\n tag: new r.String(4), // 4-byte script identification tag\n script: new r.Pointer(r.uint16, BaseScript, { type: 'parent' })\n});\n\nvar BaseScriptList = new r.Array(BaseScriptRecord, r.uint16);\n\n// Array of 4-byte baseline identification tags-must be in alphabetical order\nvar BaseTagList = new r.Array(new r.String(4), r.uint16);\n\nvar Axis = new r.Struct({\n baseTagList: new r.Pointer(r.uint16, BaseTagList), // May be NULL\n baseScriptList: new r.Pointer(r.uint16, BaseScriptList)\n});\n\nvar BASE = new r.VersionedStruct(r.uint32, {\n header: {\n horizAxis: new r.Pointer(r.uint16, Axis), // May be NULL\n vertAxis: new r.Pointer(r.uint16, Axis) // May be NULL\n },\n\n 0x00010000: {},\n 0x00010001: {\n itemVariationStore: new r.Pointer(r.uint32, ItemVariationStore)\n }\n});\n\nvar AttachPoint = new r.Array(r.uint16, r.uint16);\nvar AttachList = new r.Struct({\n coverage: new r.Pointer(r.uint16, Coverage),\n glyphCount: r.uint16,\n attachPoints: new r.Array(new r.Pointer(r.uint16, AttachPoint), 'glyphCount')\n});\n\nvar CaretValue = new r.VersionedStruct(r.uint16, {\n 1: { // Design units only\n coordinate: r.int16\n },\n\n 2: { // Contour point\n caretValuePoint: r.uint16\n },\n\n 3: { // Design units plus Device table\n coordinate: r.int16,\n deviceTable: new r.Pointer(r.uint16, Device)\n }\n});\n\nvar LigGlyph = new r.Array(new r.Pointer(r.uint16, CaretValue), r.uint16);\n\nvar LigCaretList = new r.Struct({\n coverage: new r.Pointer(r.uint16, Coverage),\n ligGlyphCount: r.uint16,\n ligGlyphs: new r.Array(new r.Pointer(r.uint16, LigGlyph), 'ligGlyphCount')\n});\n\nvar MarkGlyphSetsDef = new r.Struct({\n markSetTableFormat: r.uint16,\n markSetCount: r.uint16,\n coverage: new r.Array(new r.Pointer(r.uint32, Coverage), 'markSetCount')\n});\n\nvar GDEF = new r.VersionedStruct(r.uint32, {\n header: {\n glyphClassDef: new r.Pointer(r.uint16, ClassDef),\n attachList: new r.Pointer(r.uint16, AttachList),\n ligCaretList: new r.Pointer(r.uint16, LigCaretList),\n markAttachClassDef: new r.Pointer(r.uint16, ClassDef)\n },\n\n 0x00010000: {},\n 0x00010002: {\n markGlyphSetsDef: new r.Pointer(r.uint16, MarkGlyphSetsDef)\n },\n 0x00010003: {\n markGlyphSetsDef: new r.Pointer(r.uint16, MarkGlyphSetsDef),\n itemVariationStore: new r.Pointer(r.uint32, ItemVariationStore)\n }\n});\n\nvar ValueFormat = new r.Bitfield(r.uint16, ['xPlacement', 'yPlacement', 'xAdvance', 'yAdvance', 'xPlaDevice', 'yPlaDevice', 'xAdvDevice', 'yAdvDevice']);\n\nvar types = {\n xPlacement: r.int16,\n yPlacement: r.int16,\n xAdvance: r.int16,\n yAdvance: r.int16,\n xPlaDevice: new r.Pointer(r.uint16, Device, { type: 'global', relativeTo: 'rel' }),\n yPlaDevice: new r.Pointer(r.uint16, Device, { type: 'global', relativeTo: 'rel' }),\n xAdvDevice: new r.Pointer(r.uint16, Device, { type: 'global', relativeTo: 'rel' }),\n yAdvDevice: new r.Pointer(r.uint16, Device, { type: 'global', relativeTo: 'rel' })\n};\n\nvar ValueRecord = function () {\n function ValueRecord() {\n var key = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'valueFormat';\n\n _classCallCheck(this, ValueRecord);\n\n this.key = key;\n }\n\n ValueRecord.prototype.buildStruct = function buildStruct(parent) {\n var struct = parent;\n while (!struct[this.key] && struct.parent) {\n struct = struct.parent;\n }\n\n if (!struct[this.key]) return;\n\n var fields = {};\n fields.rel = function () {\n return struct._startOffset;\n };\n\n var format = struct[this.key];\n for (var key in format) {\n if (format[key]) {\n fields[key] = types[key];\n }\n }\n\n return new r.Struct(fields);\n };\n\n ValueRecord.prototype.size = function size(val, ctx) {\n return this.buildStruct(ctx).size(val, ctx);\n };\n\n ValueRecord.prototype.decode = function decode(stream, parent) {\n var res = this.buildStruct(parent).decode(stream, parent);\n delete res.rel;\n return res;\n };\n\n return ValueRecord;\n}();\n\nvar PairValueRecord = new r.Struct({\n secondGlyph: r.uint16,\n value1: new ValueRecord('valueFormat1'),\n value2: new ValueRecord('valueFormat2')\n});\n\nvar PairSet = new r.Array(PairValueRecord, r.uint16);\n\nvar Class2Record = new r.Struct({\n value1: new ValueRecord('valueFormat1'),\n value2: new ValueRecord('valueFormat2')\n});\n\nvar Anchor = new r.VersionedStruct(r.uint16, {\n 1: { // Design units only\n xCoordinate: r.int16,\n yCoordinate: r.int16\n },\n\n 2: { // Design units plus contour point\n xCoordinate: r.int16,\n yCoordinate: r.int16,\n anchorPoint: r.uint16\n },\n\n 3: { // Design units plus Device tables\n xCoordinate: r.int16,\n yCoordinate: r.int16,\n xDeviceTable: new r.Pointer(r.uint16, Device),\n yDeviceTable: new r.Pointer(r.uint16, Device)\n }\n});\n\nvar EntryExitRecord = new r.Struct({\n entryAnchor: new r.Pointer(r.uint16, Anchor, { type: 'parent' }),\n exitAnchor: new r.Pointer(r.uint16, Anchor, { type: 'parent' })\n});\n\nvar MarkRecord = new r.Struct({\n class: r.uint16,\n markAnchor: new r.Pointer(r.uint16, Anchor, { type: 'parent' })\n});\n\nvar MarkArray = new r.Array(MarkRecord, r.uint16);\n\nvar BaseRecord = new r.Array(new r.Pointer(r.uint16, Anchor), function (t) {\n return t.parent.classCount;\n});\nvar BaseArray = new r.Array(BaseRecord, r.uint16);\n\nvar ComponentRecord = new r.Array(new r.Pointer(r.uint16, Anchor), function (t) {\n return t.parent.parent.classCount;\n});\nvar LigatureAttach = new r.Array(ComponentRecord, r.uint16);\nvar LigatureArray = new r.Array(new r.Pointer(r.uint16, LigatureAttach), r.uint16);\n\nvar GPOSLookup = new r.VersionedStruct('lookupType', {\n 1: new r.VersionedStruct(r.uint16, { // Single Adjustment\n 1: { // Single positioning value\n coverage: new r.Pointer(r.uint16, Coverage),\n valueFormat: ValueFormat,\n value: new ValueRecord()\n },\n 2: {\n coverage: new r.Pointer(r.uint16, Coverage),\n valueFormat: ValueFormat,\n valueCount: r.uint16,\n values: new r.LazyArray(new ValueRecord(), 'valueCount')\n }\n }),\n\n 2: new r.VersionedStruct(r.uint16, { // Pair Adjustment Positioning\n 1: { // Adjustments for glyph pairs\n coverage: new r.Pointer(r.uint16, Coverage),\n valueFormat1: ValueFormat,\n valueFormat2: ValueFormat,\n pairSetCount: r.uint16,\n pairSets: new r.LazyArray(new r.Pointer(r.uint16, PairSet), 'pairSetCount')\n },\n\n 2: { // Class pair adjustment\n coverage: new r.Pointer(r.uint16, Coverage),\n valueFormat1: ValueFormat,\n valueFormat2: ValueFormat,\n classDef1: new r.Pointer(r.uint16, ClassDef),\n classDef2: new r.Pointer(r.uint16, ClassDef),\n class1Count: r.uint16,\n class2Count: r.uint16,\n classRecords: new r.LazyArray(new r.LazyArray(Class2Record, 'class2Count'), 'class1Count')\n }\n }),\n\n 3: { // Cursive Attachment Positioning\n format: r.uint16,\n coverage: new r.Pointer(r.uint16, Coverage),\n entryExitCount: r.uint16,\n entryExitRecords: new r.Array(EntryExitRecord, 'entryExitCount')\n },\n\n 4: { // MarkToBase Attachment Positioning\n format: r.uint16,\n markCoverage: new r.Pointer(r.uint16, Coverage),\n baseCoverage: new r.Pointer(r.uint16, Coverage),\n classCount: r.uint16,\n markArray: new r.Pointer(r.uint16, MarkArray),\n baseArray: new r.Pointer(r.uint16, BaseArray)\n },\n\n 5: { // MarkToLigature Attachment Positioning\n format: r.uint16,\n markCoverage: new r.Pointer(r.uint16, Coverage),\n ligatureCoverage: new r.Pointer(r.uint16, Coverage),\n classCount: r.uint16,\n markArray: new r.Pointer(r.uint16, MarkArray),\n ligatureArray: new r.Pointer(r.uint16, LigatureArray)\n },\n\n 6: { // MarkToMark Attachment Positioning\n format: r.uint16,\n mark1Coverage: new r.Pointer(r.uint16, Coverage),\n mark2Coverage: new r.Pointer(r.uint16, Coverage),\n classCount: r.uint16,\n mark1Array: new r.Pointer(r.uint16, MarkArray),\n mark2Array: new r.Pointer(r.uint16, BaseArray)\n },\n\n 7: Context, // Contextual positioning\n 8: ChainingContext, // Chaining contextual positioning\n\n 9: { // Extension Positioning\n posFormat: r.uint16,\n lookupType: r.uint16, // cannot also be 9\n extension: new r.Pointer(r.uint32, GPOSLookup)\n }\n});\n\n// Fix circular reference\nGPOSLookup.versions[9].extension.type = GPOSLookup;\n\nvar GPOS = new r.VersionedStruct(r.uint32, {\n header: {\n scriptList: new r.Pointer(r.uint16, ScriptList),\n featureList: new r.Pointer(r.uint16, FeatureList),\n lookupList: new r.Pointer(r.uint16, new LookupList(GPOSLookup))\n },\n\n 0x00010000: {},\n 0x00010001: {\n featureVariations: new r.Pointer(r.uint32, FeatureVariations)\n }\n});\n\nvar Sequence = new r.Array(r.uint16, r.uint16);\nvar AlternateSet = Sequence;\n\nvar Ligature = new r.Struct({\n glyph: r.uint16,\n compCount: r.uint16,\n components: new r.Array(r.uint16, function (t) {\n return t.compCount - 1;\n })\n});\n\nvar LigatureSet = new r.Array(new r.Pointer(r.uint16, Ligature), r.uint16);\n\nvar GSUBLookup = new r.VersionedStruct('lookupType', {\n 1: new r.VersionedStruct(r.uint16, { // Single Substitution\n 1: {\n coverage: new r.Pointer(r.uint16, Coverage),\n deltaGlyphID: r.int16\n },\n 2: {\n coverage: new r.Pointer(r.uint16, Coverage),\n glyphCount: r.uint16,\n substitute: new r.LazyArray(r.uint16, 'glyphCount')\n }\n }),\n\n 2: { // Multiple Substitution\n substFormat: r.uint16,\n coverage: new r.Pointer(r.uint16, Coverage),\n count: r.uint16,\n sequences: new r.LazyArray(new r.Pointer(r.uint16, Sequence), 'count')\n },\n\n 3: { // Alternate Substitution\n substFormat: r.uint16,\n coverage: new r.Pointer(r.uint16, Coverage),\n count: r.uint16,\n alternateSet: new r.LazyArray(new r.Pointer(r.uint16, AlternateSet), 'count')\n },\n\n 4: { // Ligature Substitution\n substFormat: r.uint16,\n coverage: new r.Pointer(r.uint16, Coverage),\n count: r.uint16,\n ligatureSets: new r.LazyArray(new r.Pointer(r.uint16, LigatureSet), 'count')\n },\n\n 5: Context, // Contextual Substitution\n 6: ChainingContext, // Chaining Contextual Substitution\n\n 7: { // Extension Substitution\n substFormat: r.uint16,\n lookupType: r.uint16, // cannot also be 7\n extension: new r.Pointer(r.uint32, GSUBLookup)\n },\n\n 8: { // Reverse Chaining Contextual Single Substitution\n substFormat: r.uint16,\n coverage: new r.Pointer(r.uint16, Coverage),\n backtrackCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'backtrackGlyphCount'),\n lookaheadGlyphCount: r.uint16,\n lookaheadCoverage: new r.Array(new r.Pointer(r.uint16, Coverage), 'lookaheadGlyphCount'),\n glyphCount: r.uint16,\n substitutes: new r.Array(r.uint16, 'glyphCount')\n }\n});\n\n// Fix circular reference\nGSUBLookup.versions[7].extension.type = GSUBLookup;\n\nvar GSUB = new r.VersionedStruct(r.uint32, {\n header: {\n scriptList: new r.Pointer(r.uint16, ScriptList),\n featureList: new r.Pointer(r.uint16, FeatureList),\n lookupList: new r.Pointer(r.uint16, new LookupList(GSUBLookup))\n },\n\n 0x00010000: {},\n 0x00010001: {\n featureVariations: new r.Pointer(r.uint32, FeatureVariations)\n }\n});\n\nvar JstfGSUBModList = new r.Array(r.uint16, r.uint16);\n\nvar JstfPriority = new r.Struct({\n shrinkageEnableGSUB: new r.Pointer(r.uint16, JstfGSUBModList),\n shrinkageDisableGSUB: new r.Pointer(r.uint16, JstfGSUBModList),\n shrinkageEnableGPOS: new r.Pointer(r.uint16, JstfGSUBModList),\n shrinkageDisableGPOS: new r.Pointer(r.uint16, JstfGSUBModList),\n shrinkageJstfMax: new r.Pointer(r.uint16, new LookupList(GPOSLookup)),\n extensionEnableGSUB: new r.Pointer(r.uint16, JstfGSUBModList),\n extensionDisableGSUB: new r.Pointer(r.uint16, JstfGSUBModList),\n extensionEnableGPOS: new r.Pointer(r.uint16, JstfGSUBModList),\n extensionDisableGPOS: new r.Pointer(r.uint16, JstfGSUBModList),\n extensionJstfMax: new r.Pointer(r.uint16, new LookupList(GPOSLookup))\n});\n\nvar JstfLangSys = new r.Array(new r.Pointer(r.uint16, JstfPriority), r.uint16);\n\nvar JstfLangSysRecord = new r.Struct({\n tag: new r.String(4),\n jstfLangSys: new r.Pointer(r.uint16, JstfLangSys)\n});\n\nvar JstfScript = new r.Struct({\n extenderGlyphs: new r.Pointer(r.uint16, new r.Array(r.uint16, r.uint16)), // array of glyphs to extend line length\n defaultLangSys: new r.Pointer(r.uint16, JstfLangSys),\n langSysCount: r.uint16,\n langSysRecords: new r.Array(JstfLangSysRecord, 'langSysCount')\n});\n\nvar JstfScriptRecord = new r.Struct({\n tag: new r.String(4),\n script: new r.Pointer(r.uint16, JstfScript, { type: 'parent' })\n});\n\nvar JSTF = new r.Struct({\n version: r.uint32, // should be 0x00010000\n scriptCount: r.uint16,\n scriptList: new r.Array(JstfScriptRecord, 'scriptCount')\n});\n\n// TODO: add this to restructure\n\nvar VariableSizeNumber = function () {\n function VariableSizeNumber(size) {\n _classCallCheck(this, VariableSizeNumber);\n\n this._size = size;\n }\n\n VariableSizeNumber.prototype.decode = function decode(stream, parent) {\n switch (this.size(0, parent)) {\n case 1:\n return stream.readUInt8();\n case 2:\n return stream.readUInt16BE();\n case 3:\n return stream.readUInt24BE();\n case 4:\n return stream.readUInt32BE();\n }\n };\n\n VariableSizeNumber.prototype.size = function size(val, parent) {\n return restructure_src_utils.resolveLength(this._size, null, parent);\n };\n\n return VariableSizeNumber;\n}();\n\nvar MapDataEntry = new r.Struct({\n entry: new VariableSizeNumber(function (t) {\n return ((t.parent.entryFormat & 0x0030) >> 4) + 1;\n }),\n outerIndex: function outerIndex(t) {\n return t.entry >> (t.parent.entryFormat & 0x000F) + 1;\n },\n innerIndex: function innerIndex(t) {\n return t.entry & (1 << (t.parent.entryFormat & 0x000F) + 1) - 1;\n }\n});\n\nvar DeltaSetIndexMap = new r.Struct({\n entryFormat: r.uint16,\n mapCount: r.uint16,\n mapData: new r.Array(MapDataEntry, 'mapCount')\n});\n\nvar HVAR = new r.Struct({\n majorVersion: r.uint16,\n minorVersion: r.uint16,\n itemVariationStore: new r.Pointer(r.uint32, ItemVariationStore),\n advanceWidthMapping: new r.Pointer(r.uint32, DeltaSetIndexMap),\n LSBMapping: new r.Pointer(r.uint32, DeltaSetIndexMap),\n RSBMapping: new r.Pointer(r.uint32, DeltaSetIndexMap)\n});\n\nvar Signature = new r.Struct({\n format: r.uint32,\n length: r.uint32,\n offset: r.uint32\n});\n\nvar SignatureBlock = new r.Struct({\n reserved: new r.Reserved(r.uint16, 2),\n cbSignature: r.uint32, // Length (in bytes) of the PKCS#7 packet in pbSignature\n signature: new r.Buffer('cbSignature')\n});\n\nvar DSIG = new r.Struct({\n ulVersion: r.uint32, // Version number of the DSIG table (0x00000001)\n usNumSigs: r.uint16, // Number of signatures in the table\n usFlag: r.uint16, // Permission flags\n signatures: new r.Array(Signature, 'usNumSigs'),\n signatureBlocks: new r.Array(SignatureBlock, 'usNumSigs')\n});\n\nvar GaspRange = new r.Struct({\n rangeMaxPPEM: r.uint16, // Upper limit of range, in ppem\n rangeGaspBehavior: new r.Bitfield(r.uint16, [// Flags describing desired rasterizer behavior\n 'grayscale', 'gridfit', 'symmetricSmoothing', 'symmetricGridfit' // only in version 1, for ClearType\n ])\n});\n\nvar gasp = new r.Struct({\n version: r.uint16, // set to 0\n numRanges: r.uint16,\n gaspRanges: new r.Array(GaspRange, 'numRanges') // Sorted by ppem\n});\n\nvar DeviceRecord = new r.Struct({\n pixelSize: r.uint8,\n maximumWidth: r.uint8,\n widths: new r.Array(r.uint8, function (t) {\n return t.parent.parent.maxp.numGlyphs;\n })\n});\n\n// The Horizontal Device Metrics table stores integer advance widths scaled to particular pixel sizes\nvar hdmx = new r.Struct({\n version: r.uint16,\n numRecords: r.int16,\n sizeDeviceRecord: r.int32,\n records: new r.Array(DeviceRecord, 'numRecords')\n});\n\nvar KernPair = new r.Struct({\n left: r.uint16,\n right: r.uint16,\n value: r.int16\n});\n\nvar ClassTable = new r.Struct({\n firstGlyph: r.uint16,\n nGlyphs: r.uint16,\n offsets: new r.Array(r.uint16, 'nGlyphs'),\n max: function max(t) {\n return t.offsets.length && Math.max.apply(Math, t.offsets);\n }\n});\n\nvar Kern2Array = new r.Struct({\n off: function off(t) {\n return t._startOffset - t.parent.parent._startOffset;\n },\n len: function len(t) {\n return ((t.parent.leftTable.max - t.off) / t.parent.rowWidth + 1) * (t.parent.rowWidth / 2);\n },\n values: new r.LazyArray(r.int16, 'len')\n});\n\nvar KernSubtable = new r.VersionedStruct('format', {\n 0: {\n nPairs: r.uint16,\n searchRange: r.uint16,\n entrySelector: r.uint16,\n rangeShift: r.uint16,\n pairs: new r.Array(KernPair, 'nPairs')\n },\n\n 2: {\n rowWidth: r.uint16,\n leftTable: new r.Pointer(r.uint16, ClassTable, { type: 'parent' }),\n rightTable: new r.Pointer(r.uint16, ClassTable, { type: 'parent' }),\n array: new r.Pointer(r.uint16, Kern2Array, { type: 'parent' })\n },\n\n 3: {\n glyphCount: r.uint16,\n kernValueCount: r.uint8,\n leftClassCount: r.uint8,\n rightClassCount: r.uint8,\n flags: r.uint8,\n kernValue: new r.Array(r.int16, 'kernValueCount'),\n leftClass: new r.Array(r.uint8, 'glyphCount'),\n rightClass: new r.Array(r.uint8, 'glyphCount'),\n kernIndex: new r.Array(r.uint8, function (t) {\n return t.leftClassCount * t.rightClassCount;\n })\n }\n});\n\nvar KernTable = new r.VersionedStruct('version', {\n 0: { // Microsoft uses this format\n subVersion: r.uint16, // Microsoft has an extra sub-table version number\n length: r.uint16, // Length of the subtable, in bytes\n format: r.uint8, // Format of subtable\n coverage: new r.Bitfield(r.uint8, ['horizontal', // 1 if table has horizontal data, 0 if vertical\n 'minimum', // If set to 1, the table has minimum values. If set to 0, the table has kerning values.\n 'crossStream', // If set to 1, kerning is perpendicular to the flow of the text\n 'override' // If set to 1 the value in this table replaces the accumulated value\n ]),\n subtable: KernSubtable,\n padding: new r.Reserved(r.uint8, function (t) {\n return t.length - t._currentOffset;\n })\n },\n 1: { // Apple uses this format\n length: r.uint32,\n coverage: new r.Bitfield(r.uint8, [null, null, null, null, null, 'variation', // Set if table has variation kerning values\n 'crossStream', // Set if table has cross-stream kerning values\n 'vertical' // Set if table has vertical kerning values\n ]),\n format: r.uint8,\n tupleIndex: r.uint16,\n subtable: KernSubtable,\n padding: new r.Reserved(r.uint8, function (t) {\n return t.length - t._currentOffset;\n })\n }\n});\n\nvar kern = new r.VersionedStruct(r.uint16, {\n 0: { // Microsoft Version\n nTables: r.uint16,\n tables: new r.Array(KernTable, 'nTables')\n },\n\n 1: { // Apple Version\n reserved: new r.Reserved(r.uint16), // the other half of the version number\n nTables: r.uint32,\n tables: new r.Array(KernTable, 'nTables')\n }\n});\n\n// Linear Threshold table\n// Records the ppem for each glyph at which the scaling becomes linear again,\n// despite instructions effecting the advance width\nvar LTSH = new r.Struct({\n version: r.uint16,\n numGlyphs: r.uint16,\n yPels: new r.Array(r.uint8, 'numGlyphs')\n});\n\n// PCL 5 Table\n// NOTE: The PCLT table is strongly discouraged for OpenType fonts with TrueType outlines\nvar PCLT = new r.Struct({\n version: r.uint16,\n fontNumber: r.uint32,\n pitch: r.uint16,\n xHeight: r.uint16,\n style: r.uint16,\n typeFamily: r.uint16,\n capHeight: r.uint16,\n symbolSet: r.uint16,\n typeface: new r.String(16),\n characterComplement: new r.String(8),\n fileName: new r.String(6),\n strokeWeight: new r.String(1),\n widthType: new r.String(1),\n serifStyle: r.uint8,\n reserved: new r.Reserved(r.uint8)\n});\n\n// VDMX tables contain ascender/descender overrides for certain (usually small)\n// sizes. This is needed in order to match font metrics on Windows.\n\nvar Ratio = new r.Struct({\n bCharSet: r.uint8, // Character set\n xRatio: r.uint8, // Value to use for x-Ratio\n yStartRatio: r.uint8, // Starting y-Ratio value\n yEndRatio: r.uint8 // Ending y-Ratio value\n});\n\nvar vTable = new r.Struct({\n yPelHeight: r.uint16, // yPelHeight to which values apply\n yMax: r.int16, // Maximum value (in pels) for this yPelHeight\n yMin: r.int16 // Minimum value (in pels) for this yPelHeight\n});\n\nvar VdmxGroup = new r.Struct({\n recs: r.uint16, // Number of height records in this group\n startsz: r.uint8, // Starting yPelHeight\n endsz: r.uint8, // Ending yPelHeight\n entries: new r.Array(vTable, 'recs') // The VDMX records\n});\n\nvar VDMX = new r.Struct({\n version: r.uint16, // Version number (0 or 1)\n numRecs: r.uint16, // Number of VDMX groups present\n numRatios: r.uint16, // Number of aspect ratio groupings\n ratioRanges: new r.Array(Ratio, 'numRatios'), // Ratio ranges\n offsets: new r.Array(r.uint16, 'numRatios'), // Offset to the VDMX group for this ratio range\n groups: new r.Array(VdmxGroup, 'numRecs') // The actual VDMX groupings\n});\n\n// Vertical Header Table\nvar vhea = new r.Struct({\n version: r.uint16, // Version number of the Vertical Header Table\n ascent: r.int16, // The vertical typographic ascender for this font\n descent: r.int16, // The vertical typographic descender for this font\n lineGap: r.int16, // The vertical typographic line gap for this font\n advanceHeightMax: r.int16, // The maximum advance height measurement found in the font\n minTopSideBearing: r.int16, // The minimum top side bearing measurement found in the font\n minBottomSideBearing: r.int16, // The minimum bottom side bearing measurement found in the font\n yMaxExtent: r.int16,\n caretSlopeRise: r.int16, // Caret slope (rise/run)\n caretSlopeRun: r.int16,\n caretOffset: r.int16, // Set value equal to 0 for nonslanted fonts\n reserved: new r.Reserved(r.int16, 4),\n metricDataFormat: r.int16, // Set to 0\n numberOfMetrics: r.uint16 // Number of advance heights in the Vertical Metrics table\n});\n\nvar VmtxEntry = new r.Struct({\n advance: r.uint16, // The advance height of the glyph\n bearing: r.int16 // The top sidebearing of the glyph\n});\n\n// Vertical Metrics Table\nvar vmtx = new r.Struct({\n metrics: new r.LazyArray(VmtxEntry, function (t) {\n return t.parent.vhea.numberOfMetrics;\n }),\n bearings: new r.LazyArray(r.int16, function (t) {\n return t.parent.maxp.numGlyphs - t.parent.vhea.numberOfMetrics;\n })\n});\n\nvar shortFrac = new r.Fixed(16, 'BE', 14);\n\nvar Correspondence = new r.Struct({\n fromCoord: shortFrac,\n toCoord: shortFrac\n});\n\nvar Segment = new r.Struct({\n pairCount: r.uint16,\n correspondence: new r.Array(Correspondence, 'pairCount')\n});\n\nvar avar = new r.Struct({\n version: r.fixed32,\n axisCount: r.uint32,\n segment: new r.Array(Segment, 'axisCount')\n});\n\nvar UnboundedArrayAccessor = function () {\n function UnboundedArrayAccessor(type, stream, parent) {\n _classCallCheck(this, UnboundedArrayAccessor);\n\n this.type = type;\n this.stream = stream;\n this.parent = parent;\n this.base = this.stream.pos;\n this._items = [];\n }\n\n UnboundedArrayAccessor.prototype.getItem = function getItem(index) {\n if (this._items[index] == null) {\n var pos = this.stream.pos;\n this.stream.pos = this.base + this.type.size(null, this.parent) * index;\n this._items[index] = this.type.decode(this.stream, this.parent);\n this.stream.pos = pos;\n }\n\n return this._items[index];\n };\n\n UnboundedArrayAccessor.prototype.inspect = function inspect() {\n return '[UnboundedArray ' + this.type.constructor.name + ']';\n };\n\n return UnboundedArrayAccessor;\n}();\n\nvar UnboundedArray = function (_r$Array) {\n _inherits(UnboundedArray, _r$Array);\n\n function UnboundedArray(type) {\n _classCallCheck(this, UnboundedArray);\n\n return _possibleConstructorReturn(this, _r$Array.call(this, type, 0));\n }\n\n UnboundedArray.prototype.decode = function decode(stream, parent) {\n return new UnboundedArrayAccessor(this.type, stream, parent);\n };\n\n return UnboundedArray;\n}(r.Array);\n\nvar LookupTable = function LookupTable() {\n var ValueType = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : r.uint16;\n\n // Helper class that makes internal structures invisible to pointers\n var Shadow = function () {\n function Shadow(type) {\n _classCallCheck(this, Shadow);\n\n this.type = type;\n }\n\n Shadow.prototype.decode = function decode(stream, ctx) {\n ctx = ctx.parent.parent;\n return this.type.decode(stream, ctx);\n };\n\n Shadow.prototype.size = function size(val, ctx) {\n ctx = ctx.parent.parent;\n return this.type.size(val, ctx);\n };\n\n Shadow.prototype.encode = function encode(stream, val, ctx) {\n ctx = ctx.parent.parent;\n return this.type.encode(stream, val, ctx);\n };\n\n return Shadow;\n }();\n\n ValueType = new Shadow(ValueType);\n\n var BinarySearchHeader = new r.Struct({\n unitSize: r.uint16,\n nUnits: r.uint16,\n searchRange: r.uint16,\n entrySelector: r.uint16,\n rangeShift: r.uint16\n });\n\n var LookupSegmentSingle = new r.Struct({\n lastGlyph: r.uint16,\n firstGlyph: r.uint16,\n value: ValueType\n });\n\n var LookupSegmentArray = new r.Struct({\n lastGlyph: r.uint16,\n firstGlyph: r.uint16,\n values: new r.Pointer(r.uint16, new r.Array(ValueType, function (t) {\n return t.lastGlyph - t.firstGlyph + 1;\n }), { type: 'parent' })\n });\n\n var LookupSingle = new r.Struct({\n glyph: r.uint16,\n value: ValueType\n });\n\n return new r.VersionedStruct(r.uint16, {\n 0: {\n values: new UnboundedArray(ValueType) // length == number of glyphs maybe?\n },\n 2: {\n binarySearchHeader: BinarySearchHeader,\n segments: new r.Array(LookupSegmentSingle, function (t) {\n return t.binarySearchHeader.nUnits;\n })\n },\n 4: {\n binarySearchHeader: BinarySearchHeader,\n segments: new r.Array(LookupSegmentArray, function (t) {\n return t.binarySearchHeader.nUnits;\n })\n },\n 6: {\n binarySearchHeader: BinarySearchHeader,\n segments: new r.Array(LookupSingle, function (t) {\n return t.binarySearchHeader.nUnits;\n })\n },\n 8: {\n firstGlyph: r.uint16,\n count: r.uint16,\n values: new r.Array(ValueType, 'count')\n }\n });\n};\n\nfunction StateTable() {\n var entryData = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var lookupType = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : r.uint16;\n\n var entry = _Object$assign({\n newState: r.uint16,\n flags: r.uint16\n }, entryData);\n\n var Entry = new r.Struct(entry);\n var StateArray = new UnboundedArray(new r.Array(r.uint16, function (t) {\n return t.nClasses;\n }));\n\n var StateHeader = new r.Struct({\n nClasses: r.uint32,\n classTable: new r.Pointer(r.uint32, new LookupTable(lookupType)),\n stateArray: new r.Pointer(r.uint32, StateArray),\n entryTable: new r.Pointer(r.uint32, new UnboundedArray(Entry))\n });\n\n return StateHeader;\n}\n\n// This is the old version of the StateTable structure\nfunction StateTable1() {\n var entryData = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var lookupType = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : r.uint16;\n\n var ClassLookupTable = new r.Struct({\n version: function version() {\n return 8;\n },\n // simulate LookupTable\n firstGlyph: r.uint16,\n values: new r.Array(r.uint8, r.uint16)\n });\n\n var entry = _Object$assign({\n newStateOffset: r.uint16,\n // convert offset to stateArray index\n newState: function newState(t) {\n return (t.newStateOffset - (t.parent.stateArray.base - t.parent._startOffset)) / t.parent.nClasses;\n },\n flags: r.uint16\n }, entryData);\n\n var Entry = new r.Struct(entry);\n var StateArray = new UnboundedArray(new r.Array(r.uint8, function (t) {\n return t.nClasses;\n }));\n\n var StateHeader1 = new r.Struct({\n nClasses: r.uint16,\n classTable: new r.Pointer(r.uint16, ClassLookupTable),\n stateArray: new r.Pointer(r.uint16, StateArray),\n entryTable: new r.Pointer(r.uint16, new UnboundedArray(Entry))\n });\n\n return StateHeader1;\n}\n\nvar BslnSubtable = new r.VersionedStruct('format', {\n 0: { // Distance-based, no mapping\n deltas: new r.Array(r.int16, 32)\n },\n\n 1: { // Distance-based, with mapping\n deltas: new r.Array(r.int16, 32),\n mappingData: new LookupTable(r.uint16)\n },\n\n 2: { // Control point-based, no mapping\n standardGlyph: r.uint16,\n controlPoints: new r.Array(r.uint16, 32)\n },\n\n 3: { // Control point-based, with mapping\n standardGlyph: r.uint16,\n controlPoints: new r.Array(r.uint16, 32),\n mappingData: new LookupTable(r.uint16)\n }\n});\n\nvar bsln = new r.Struct({\n version: r.fixed32,\n format: r.uint16,\n defaultBaseline: r.uint16,\n subtable: BslnSubtable\n});\n\nvar Setting = new r.Struct({\n setting: r.uint16,\n nameIndex: r.int16,\n name: function name(t) {\n return t.parent.parent.parent.name.records.fontFeatures[t.nameIndex];\n }\n});\n\nvar FeatureName = new r.Struct({\n feature: r.uint16,\n nSettings: r.uint16,\n settingTable: new r.Pointer(r.uint32, new r.Array(Setting, 'nSettings'), { type: 'parent' }),\n featureFlags: new r.Bitfield(r.uint8, [null, null, null, null, null, null, 'hasDefault', 'exclusive']),\n defaultSetting: r.uint8,\n nameIndex: r.int16,\n name: function name(t) {\n return t.parent.parent.name.records.fontFeatures[t.nameIndex];\n }\n});\n\nvar feat = new r.Struct({\n version: r.fixed32,\n featureNameCount: r.uint16,\n reserved1: new r.Reserved(r.uint16),\n reserved2: new r.Reserved(r.uint32),\n featureNames: new r.Array(FeatureName, 'featureNameCount')\n});\n\nvar Axis$1 = new r.Struct({\n axisTag: new r.String(4),\n minValue: r.fixed32,\n defaultValue: r.fixed32,\n maxValue: r.fixed32,\n flags: r.uint16,\n nameID: r.uint16,\n name: function name(t) {\n return t.parent.parent.name.records.fontFeatures[t.nameID];\n }\n});\n\nvar Instance = new r.Struct({\n nameID: r.uint16,\n name: function name(t) {\n return t.parent.parent.name.records.fontFeatures[t.nameID];\n },\n flags: r.uint16,\n coord: new r.Array(r.fixed32, function (t) {\n return t.parent.axisCount;\n }),\n postscriptNameID: new r.Optional(r.uint16, function (t) {\n return t.parent.instanceSize - t._currentOffset > 0;\n })\n});\n\nvar fvar = new r.Struct({\n version: r.fixed32,\n offsetToData: r.uint16,\n countSizePairs: r.uint16,\n axisCount: r.uint16,\n axisSize: r.uint16,\n instanceCount: r.uint16,\n instanceSize: r.uint16,\n axis: new r.Array(Axis$1, 'axisCount'),\n instance: new r.Array(Instance, 'instanceCount')\n});\n\nvar shortFrac$1 = new r.Fixed(16, 'BE', 14);\n\nvar Offset = function () {\n function Offset() {\n _classCallCheck(this, Offset);\n }\n\n Offset.decode = function decode(stream, parent) {\n // In short format, offsets are multiplied by 2.\n // This doesn't seem to be documented by Apple, but it\n // is implemented this way in Freetype.\n return parent.flags ? stream.readUInt32BE() : stream.readUInt16BE() * 2;\n };\n\n return Offset;\n}();\n\nvar gvar = new r.Struct({\n version: r.uint16,\n reserved: new r.Reserved(r.uint16),\n axisCount: r.uint16,\n globalCoordCount: r.uint16,\n globalCoords: new r.Pointer(r.uint32, new r.Array(new r.Array(shortFrac$1, 'axisCount'), 'globalCoordCount')),\n glyphCount: r.uint16,\n flags: r.uint16,\n offsetToData: r.uint32,\n offsets: new r.Array(new r.Pointer(Offset, 'void', { relativeTo: 'offsetToData', allowNull: false }), function (t) {\n return t.glyphCount + 1;\n })\n});\n\nvar ClassTable$1 = new r.Struct({\n length: r.uint16,\n coverage: r.uint16,\n subFeatureFlags: r.uint32,\n stateTable: new StateTable1()\n});\n\nvar WidthDeltaRecord = new r.Struct({\n justClass: r.uint32,\n beforeGrowLimit: r.fixed32,\n beforeShrinkLimit: r.fixed32,\n afterGrowLimit: r.fixed32,\n afterShrinkLimit: r.fixed32,\n growFlags: r.uint16,\n shrinkFlags: r.uint16\n});\n\nvar WidthDeltaCluster = new r.Array(WidthDeltaRecord, r.uint32);\n\nvar ActionData = new r.VersionedStruct('actionType', {\n 0: { // Decomposition action\n lowerLimit: r.fixed32,\n upperLimit: r.fixed32,\n order: r.uint16,\n glyphs: new r.Array(r.uint16, r.uint16)\n },\n\n 1: { // Unconditional add glyph action\n addGlyph: r.uint16\n },\n\n 2: { // Conditional add glyph action\n substThreshold: r.fixed32,\n addGlyph: r.uint16,\n substGlyph: r.uint16\n },\n\n 3: {}, // Stretch glyph action (no data, not supported by CoreText)\n\n 4: { // Ductile glyph action (not supported by CoreText)\n variationAxis: r.uint32,\n minimumLimit: r.fixed32,\n noStretchValue: r.fixed32,\n maximumLimit: r.fixed32\n },\n\n 5: { // Repeated add glyph action\n flags: r.uint16,\n glyph: r.uint16\n }\n});\n\nvar Action = new r.Struct({\n actionClass: r.uint16,\n actionType: r.uint16,\n actionLength: r.uint32,\n actionData: ActionData,\n padding: new r.Reserved(r.uint8, function (t) {\n return t.actionLength - t._currentOffset;\n })\n});\n\nvar PostcompensationAction = new r.Array(Action, r.uint32);\nvar PostCompensationTable = new r.Struct({\n lookupTable: new LookupTable(new r.Pointer(r.uint16, PostcompensationAction))\n});\n\nvar JustificationTable = new r.Struct({\n classTable: new r.Pointer(r.uint16, ClassTable$1, { type: 'parent' }),\n wdcOffset: r.uint16,\n postCompensationTable: new r.Pointer(r.uint16, PostCompensationTable, { type: 'parent' }),\n widthDeltaClusters: new LookupTable(new r.Pointer(r.uint16, WidthDeltaCluster, { type: 'parent', relativeTo: 'wdcOffset' }))\n});\n\nvar just = new r.Struct({\n version: r.uint32,\n format: r.uint16,\n horizontal: new r.Pointer(r.uint16, JustificationTable),\n vertical: new r.Pointer(r.uint16, JustificationTable)\n});\n\nvar LigatureData = {\n action: r.uint16\n};\n\nvar ContextualData = {\n markIndex: r.uint16,\n currentIndex: r.uint16\n};\n\nvar InsertionData = {\n currentInsertIndex: r.uint16,\n markedInsertIndex: r.uint16\n};\n\nvar SubstitutionTable = new r.Struct({\n items: new UnboundedArray(new r.Pointer(r.uint32, new LookupTable()))\n});\n\nvar SubtableData = new r.VersionedStruct('type', {\n 0: { // Indic Rearrangement Subtable\n stateTable: new StateTable()\n },\n\n 1: { // Contextual Glyph Substitution Subtable\n stateTable: new StateTable(ContextualData),\n substitutionTable: new r.Pointer(r.uint32, SubstitutionTable)\n },\n\n 2: { // Ligature subtable\n stateTable: new StateTable(LigatureData),\n ligatureActions: new r.Pointer(r.uint32, new UnboundedArray(r.uint32)),\n components: new r.Pointer(r.uint32, new UnboundedArray(r.uint16)),\n ligatureList: new r.Pointer(r.uint32, new UnboundedArray(r.uint16))\n },\n\n 4: { // Non-contextual Glyph Substitution Subtable\n lookupTable: new LookupTable()\n },\n\n 5: { // Glyph Insertion Subtable\n stateTable: new StateTable(InsertionData),\n insertionActions: new r.Pointer(r.uint32, new UnboundedArray(r.uint16))\n }\n});\n\nvar Subtable = new r.Struct({\n length: r.uint32,\n coverage: r.uint24,\n type: r.uint8,\n subFeatureFlags: r.uint32,\n table: SubtableData,\n padding: new r.Reserved(r.uint8, function (t) {\n return t.length - t._currentOffset;\n })\n});\n\nvar FeatureEntry = new r.Struct({\n featureType: r.uint16,\n featureSetting: r.uint16,\n enableFlags: r.uint32,\n disableFlags: r.uint32\n});\n\nvar MorxChain = new r.Struct({\n defaultFlags: r.uint32,\n chainLength: r.uint32,\n nFeatureEntries: r.uint32,\n nSubtables: r.uint32,\n features: new r.Array(FeatureEntry, 'nFeatureEntries'),\n subtables: new r.Array(Subtable, 'nSubtables')\n});\n\nvar morx = new r.Struct({\n version: r.uint16,\n unused: new r.Reserved(r.uint16),\n nChains: r.uint32,\n chains: new r.Array(MorxChain, 'nChains')\n});\n\nvar OpticalBounds = new r.Struct({\n left: r.int16,\n top: r.int16,\n right: r.int16,\n bottom: r.int16\n});\n\nvar opbd = new r.Struct({\n version: r.fixed32,\n format: r.uint16,\n lookupTable: new LookupTable(OpticalBounds)\n});\n\nvar tables = {};\n// Required Tables\ntables.cmap = cmap;\ntables.head = head;\ntables.hhea = hhea;\ntables.hmtx = hmtx;\ntables.maxp = maxp;\ntables.name = NameTable;\ntables['OS/2'] = OS2;\ntables.post = post;\n\n// TrueType Outlines\ntables.fpgm = fpgm;\ntables.loca = loca;\ntables.prep = prep;\ntables['cvt '] = cvt;\ntables.glyf = glyf;\n\n// PostScript Outlines\ntables['CFF '] = CFFFont;\ntables['CFF2'] = CFFFont;\ntables.VORG = VORG;\n\n// Bitmap Glyphs\ntables.EBLC = EBLC;\ntables.CBLC = tables.EBLC;\ntables.sbix = sbix;\ntables.COLR = COLR;\ntables.CPAL = CPAL;\n\n// Advanced OpenType Tables\ntables.BASE = BASE;\ntables.GDEF = GDEF;\ntables.GPOS = GPOS;\ntables.GSUB = GSUB;\ntables.JSTF = JSTF;\n\n// OpenType variations tables\ntables.HVAR = HVAR;\n\n// Other OpenType Tables\ntables.DSIG = DSIG;\ntables.gasp = gasp;\ntables.hdmx = hdmx;\ntables.kern = kern;\ntables.LTSH = LTSH;\ntables.PCLT = PCLT;\ntables.VDMX = VDMX;\ntables.vhea = vhea;\ntables.vmtx = vmtx;\n\n// Apple Advanced Typography Tables\ntables.avar = avar;\ntables.bsln = bsln;\ntables.feat = feat;\ntables.fvar = fvar;\ntables.gvar = gvar;\ntables.just = just;\ntables.morx = morx;\ntables.opbd = opbd;\n\nvar TableEntry = new r.Struct({\n tag: new r.String(4),\n checkSum: r.uint32,\n offset: new r.Pointer(r.uint32, 'void', { type: 'global' }),\n length: r.uint32\n});\n\nvar Directory = new r.Struct({\n tag: new r.String(4),\n numTables: r.uint16,\n searchRange: r.uint16,\n entrySelector: r.uint16,\n rangeShift: r.uint16,\n tables: new r.Array(TableEntry, 'numTables')\n});\n\nDirectory.process = function () {\n var tables = {};\n for (var _iterator = this.tables, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var table = _ref;\n\n tables[table.tag] = table;\n }\n\n this.tables = tables;\n};\n\nDirectory.preEncode = function (stream) {\n var tables$$ = [];\n for (var tag in this.tables) {\n var table = this.tables[tag];\n if (table) {\n tables$$.push({\n tag: tag,\n checkSum: 0,\n offset: new r.VoidPointer(tables[tag], table),\n length: tables[tag].size(table)\n });\n }\n }\n\n this.tag = 'true';\n this.numTables = tables$$.length;\n this.tables = tables$$;\n\n this.searchRange = Math.floor(Math.log(this.numTables) / Math.LN2) * 16;\n this.entrySelector = Math.floor(this.searchRange / Math.LN2);\n this.rangeShift = this.numTables * 16 - this.searchRange;\n};\n\nfunction binarySearch(arr, cmp) {\n var min = 0;\n var max = arr.length - 1;\n while (min <= max) {\n var mid = min + max >> 1;\n var res = cmp(arr[mid]);\n\n if (res < 0) {\n max = mid - 1;\n } else if (res > 0) {\n min = mid + 1;\n } else {\n return mid;\n }\n }\n\n return -1;\n}\n\nfunction range(index, end) {\n var range = [];\n while (index < end) {\n range.push(index++);\n }\n return range;\n}\n\nvar _class$1;\nfunction _applyDecoratedDescriptor$1(target, property, decorators, descriptor, context) {\n var desc = {};\n Object['ke' + 'ys'](descriptor).forEach(function (key) {\n desc[key] = descriptor[key];\n });\n desc.enumerable = !!desc.enumerable;\n desc.configurable = !!desc.configurable;\n\n if ('value' in desc || desc.initializer) {\n desc.writable = true;\n }\n\n desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n return decorator(target, property, desc) || desc;\n }, desc);\n\n if (context && desc.initializer !== void 0) {\n desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n desc.initializer = undefined;\n }\n\n if (desc.initializer === void 0) {\n Object['define' + 'Property'](target, property, desc);\n desc = null;\n }\n\n return desc;\n}\n\n// iconv-lite is an optional dependency.\ntry {\n var iconv = __webpack_require__(52);\n} catch (err) {}\n\nvar CmapProcessor = (_class$1 = function () {\n function CmapProcessor(cmapTable) {\n _classCallCheck(this, CmapProcessor);\n\n // Attempt to find a Unicode cmap first\n this.encoding = null;\n this.cmap = this.findSubtable(cmapTable, [\n // 32-bit subtables\n [3, 10], [0, 6], [0, 4],\n\n // 16-bit subtables\n [3, 1], [0, 3], [0, 2], [0, 1], [0, 0]]);\n\n // If not unicode cmap was found, and iconv-lite is installed,\n // take the first table with a supported encoding.\n if (!this.cmap && iconv) {\n for (var _iterator = cmapTable.tables, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var cmap = _ref;\n\n var encoding = getEncoding(cmap.platformID, cmap.encodingID, cmap.table.language - 1);\n if (iconv.encodingExists(encoding)) {\n this.cmap = cmap.table;\n this.encoding = encoding;\n }\n }\n }\n\n if (!this.cmap) {\n throw new Error(\"Could not find a supported cmap table\");\n }\n\n this.uvs = this.findSubtable(cmapTable, [[0, 5]]);\n if (this.uvs && this.uvs.version !== 14) {\n this.uvs = null;\n }\n }\n\n CmapProcessor.prototype.findSubtable = function findSubtable(cmapTable, pairs) {\n for (var _iterator2 = pairs, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var _ref3 = _ref2,\n platformID = _ref3[0],\n encodingID = _ref3[1];\n\n for (var _iterator3 = cmapTable.tables, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref4;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref4 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref4 = _i3.value;\n }\n\n var cmap = _ref4;\n\n if (cmap.platformID === platformID && cmap.encodingID === encodingID) {\n return cmap.table;\n }\n }\n }\n\n return null;\n };\n\n CmapProcessor.prototype.lookup = function lookup(codepoint, variationSelector) {\n // If there is no Unicode cmap in this font, we need to re-encode\n // the codepoint in the encoding that the cmap supports.\n if (this.encoding) {\n var buf = iconv.encode(_String$fromCodePoint(codepoint), this.encoding);\n codepoint = 0;\n for (var i = 0; i < buf.length; i++) {\n codepoint = codepoint << 8 | buf[i];\n }\n\n // Otherwise, try to get a Unicode variation selector for this codepoint if one is provided.\n } else if (variationSelector) {\n var gid = this.getVariationSelector(codepoint, variationSelector);\n if (gid) {\n return gid;\n }\n }\n\n var cmap = this.cmap;\n switch (cmap.version) {\n case 0:\n return cmap.codeMap.get(codepoint) || 0;\n\n case 4:\n {\n var min = 0;\n var max = cmap.segCount - 1;\n while (min <= max) {\n var mid = min + max >> 1;\n\n if (codepoint < cmap.startCode.get(mid)) {\n max = mid - 1;\n } else if (codepoint > cmap.endCode.get(mid)) {\n min = mid + 1;\n } else {\n var rangeOffset = cmap.idRangeOffset.get(mid);\n var _gid = void 0;\n\n if (rangeOffset === 0) {\n _gid = codepoint + cmap.idDelta.get(mid);\n } else {\n var index = rangeOffset / 2 + (codepoint - cmap.startCode.get(mid)) - (cmap.segCount - mid);\n _gid = cmap.glyphIndexArray.get(index) || 0;\n if (_gid !== 0) {\n _gid += cmap.idDelta.get(mid);\n }\n }\n\n return _gid & 0xffff;\n }\n }\n\n return 0;\n }\n\n case 8:\n throw new Error('TODO: cmap format 8');\n\n case 6:\n case 10:\n return cmap.glyphIndices.get(codepoint - cmap.firstCode) || 0;\n\n case 12:\n case 13:\n {\n var _min = 0;\n var _max = cmap.nGroups - 1;\n while (_min <= _max) {\n var _mid = _min + _max >> 1;\n var group = cmap.groups.get(_mid);\n\n if (codepoint < group.startCharCode) {\n _max = _mid - 1;\n } else if (codepoint > group.endCharCode) {\n _min = _mid + 1;\n } else {\n if (cmap.version === 12) {\n return group.glyphID + (codepoint - group.startCharCode);\n } else {\n return group.glyphID;\n }\n }\n }\n\n return 0;\n }\n\n case 14:\n throw new Error('TODO: cmap format 14');\n\n default:\n throw new Error('Unknown cmap format ' + cmap.version);\n }\n };\n\n CmapProcessor.prototype.getVariationSelector = function getVariationSelector(codepoint, variationSelector) {\n if (!this.uvs) {\n return 0;\n }\n\n var selectors = this.uvs.varSelectors.toArray();\n var i = binarySearch(selectors, function (x) {\n return variationSelector - x.varSelector;\n });\n var sel = selectors[i];\n\n if (i !== -1 && sel.defaultUVS) {\n i = binarySearch(sel.defaultUVS, function (x) {\n return codepoint < x.startUnicodeValue ? -1 : codepoint > x.startUnicodeValue + x.additionalCount ? +1 : 0;\n });\n }\n\n if (i !== -1 && sel.nonDefaultUVS) {\n i = binarySearch(sel.nonDefaultUVS, function (x) {\n return codepoint - x.unicodeValue;\n });\n if (i !== -1) {\n return sel.nonDefaultUVS[i].glyphID;\n }\n }\n\n return 0;\n };\n\n CmapProcessor.prototype.getCharacterSet = function getCharacterSet() {\n var cmap = this.cmap;\n switch (cmap.version) {\n case 0:\n return range(0, cmap.codeMap.length);\n\n case 4:\n {\n var res = [];\n var endCodes = cmap.endCode.toArray();\n for (var i = 0; i < endCodes.length; i++) {\n var tail = endCodes[i] + 1;\n var start = cmap.startCode.get(i);\n res.push.apply(res, range(start, tail));\n }\n\n return res;\n }\n\n case 8:\n throw new Error('TODO: cmap format 8');\n\n case 6:\n case 10:\n return range(cmap.firstCode, cmap.firstCode + cmap.glyphIndices.length);\n\n case 12:\n case 13:\n {\n var _res = [];\n for (var _iterator4 = cmap.groups.toArray(), _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n var _ref5;\n\n if (_isArray4) {\n if (_i4 >= _iterator4.length) break;\n _ref5 = _iterator4[_i4++];\n } else {\n _i4 = _iterator4.next();\n if (_i4.done) break;\n _ref5 = _i4.value;\n }\n\n var group = _ref5;\n\n _res.push.apply(_res, range(group.startCharCode, group.endCharCode + 1));\n }\n\n return _res;\n }\n\n case 14:\n throw new Error('TODO: cmap format 14');\n\n default:\n throw new Error('Unknown cmap format ' + cmap.version);\n }\n };\n\n CmapProcessor.prototype.codePointsForGlyph = function codePointsForGlyph(gid) {\n var cmap = this.cmap;\n switch (cmap.version) {\n case 0:\n {\n var res = [];\n for (var i = 0; i < 256; i++) {\n if (cmap.codeMap.get(i) === gid) {\n res.push(i);\n }\n }\n\n return res;\n }\n\n case 4:\n {\n var _res2 = [];\n for (var _i5 = 0; _i5 < cmap.segCount; _i5++) {\n var end = cmap.endCode.get(_i5);\n var start = cmap.startCode.get(_i5);\n var rangeOffset = cmap.idRangeOffset.get(_i5);\n var delta = cmap.idDelta.get(_i5);\n\n for (var c = start; c <= end; c++) {\n var g = 0;\n if (rangeOffset === 0) {\n g = c + delta;\n } else {\n var index = rangeOffset / 2 + (c - start) - (cmap.segCount - _i5);\n g = cmap.glyphIndexArray.get(index) || 0;\n if (g !== 0) {\n g += delta;\n }\n }\n\n if (g === gid) {\n _res2.push(c);\n }\n }\n }\n\n return _res2;\n }\n\n case 12:\n {\n var _res3 = [];\n for (var _iterator5 = cmap.groups.toArray(), _isArray5 = Array.isArray(_iterator5), _i6 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n var _ref6;\n\n if (_isArray5) {\n if (_i6 >= _iterator5.length) break;\n _ref6 = _iterator5[_i6++];\n } else {\n _i6 = _iterator5.next();\n if (_i6.done) break;\n _ref6 = _i6.value;\n }\n\n var group = _ref6;\n\n if (gid >= group.glyphID && gid <= group.glyphID + (group.endCharCode - group.startCharCode)) {\n _res3.push(group.startCharCode + (gid - group.glyphID));\n }\n }\n\n return _res3;\n }\n\n case 13:\n {\n var _res4 = [];\n for (var _iterator6 = cmap.groups.toArray(), _isArray6 = Array.isArray(_iterator6), _i7 = 0, _iterator6 = _isArray6 ? _iterator6 : _getIterator(_iterator6);;) {\n var _ref7;\n\n if (_isArray6) {\n if (_i7 >= _iterator6.length) break;\n _ref7 = _iterator6[_i7++];\n } else {\n _i7 = _iterator6.next();\n if (_i7.done) break;\n _ref7 = _i7.value;\n }\n\n var _group = _ref7;\n\n if (gid === _group.glyphID) {\n _res4.push.apply(_res4, range(_group.startCharCode, _group.endCharCode + 1));\n }\n }\n\n return _res4;\n }\n\n default:\n throw new Error('Unknown cmap format ' + cmap.version);\n }\n };\n\n return CmapProcessor;\n}(), (_applyDecoratedDescriptor$1(_class$1.prototype, 'getCharacterSet', [cache], _Object$getOwnPropertyDescriptor(_class$1.prototype, 'getCharacterSet'), _class$1.prototype), _applyDecoratedDescriptor$1(_class$1.prototype, 'codePointsForGlyph', [cache], _Object$getOwnPropertyDescriptor(_class$1.prototype, 'codePointsForGlyph'), _class$1.prototype)), _class$1);\n\nvar KernProcessor = function () {\n function KernProcessor(font) {\n _classCallCheck(this, KernProcessor);\n\n this.kern = font.kern;\n }\n\n KernProcessor.prototype.process = function process(glyphs, positions) {\n for (var glyphIndex = 0; glyphIndex < glyphs.length - 1; glyphIndex++) {\n var left = glyphs[glyphIndex].id;\n var right = glyphs[glyphIndex + 1].id;\n positions[glyphIndex].xAdvance += this.getKerning(left, right);\n }\n };\n\n KernProcessor.prototype.getKerning = function getKerning(left, right) {\n var res = 0;\n\n for (var _iterator = this.kern.tables, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var table = _ref;\n\n if (table.coverage.crossStream) {\n continue;\n }\n\n switch (table.version) {\n case 0:\n if (!table.coverage.horizontal) {\n continue;\n }\n\n break;\n case 1:\n if (table.coverage.vertical || table.coverage.variation) {\n continue;\n }\n\n break;\n default:\n throw new Error('Unsupported kerning table version ' + table.version);\n }\n\n var val = 0;\n var s = table.subtable;\n switch (table.format) {\n case 0:\n var pairIdx = binarySearch(s.pairs, function (pair) {\n return left - pair.left || right - pair.right;\n });\n\n if (pairIdx >= 0) {\n val = s.pairs[pairIdx].value;\n }\n\n break;\n\n case 2:\n var leftOffset = 0,\n rightOffset = 0;\n if (left >= s.leftTable.firstGlyph && left < s.leftTable.firstGlyph + s.leftTable.nGlyphs) {\n leftOffset = s.leftTable.offsets[left - s.leftTable.firstGlyph];\n } else {\n leftOffset = s.array.off;\n }\n\n if (right >= s.rightTable.firstGlyph && right < s.rightTable.firstGlyph + s.rightTable.nGlyphs) {\n rightOffset = s.rightTable.offsets[right - s.rightTable.firstGlyph];\n }\n\n var index = (leftOffset + rightOffset - s.array.off) / 2;\n val = s.array.values.get(index);\n break;\n\n case 3:\n if (left >= s.glyphCount || right >= s.glyphCount) {\n return 0;\n }\n\n val = s.kernValue[s.kernIndex[s.leftClass[left] * s.rightClassCount + s.rightClass[right]]];\n break;\n\n default:\n throw new Error('Unsupported kerning sub-table format ' + table.format);\n }\n\n // Microsoft supports the override flag, which resets the result\n // Otherwise, the sum of the results from all subtables is returned\n if (table.coverage.override) {\n res = val;\n } else {\n res += val;\n }\n }\n\n return res;\n };\n\n return KernProcessor;\n}();\n\n/**\n * This class is used when GPOS does not define 'mark' or 'mkmk' features\n * for positioning marks relative to base glyphs. It uses the unicode\n * combining class property to position marks.\n *\n * Based on code from Harfbuzz, thanks!\n * https://github.com/behdad/harfbuzz/blob/master/src/hb-ot-shape-fallback.cc\n */\n\nvar UnicodeLayoutEngine = function () {\n function UnicodeLayoutEngine(font) {\n _classCallCheck(this, UnicodeLayoutEngine);\n\n this.font = font;\n }\n\n UnicodeLayoutEngine.prototype.positionGlyphs = function positionGlyphs(glyphs, positions) {\n // find each base + mark cluster, and position the marks relative to the base\n var clusterStart = 0;\n var clusterEnd = 0;\n for (var index = 0; index < glyphs.length; index++) {\n var glyph = glyphs[index];\n if (glyph.isMark) {\n // TODO: handle ligatures\n clusterEnd = index;\n } else {\n if (clusterStart !== clusterEnd) {\n this.positionCluster(glyphs, positions, clusterStart, clusterEnd);\n }\n\n clusterStart = clusterEnd = index;\n }\n }\n\n if (clusterStart !== clusterEnd) {\n this.positionCluster(glyphs, positions, clusterStart, clusterEnd);\n }\n\n return positions;\n };\n\n UnicodeLayoutEngine.prototype.positionCluster = function positionCluster(glyphs, positions, clusterStart, clusterEnd) {\n var base = glyphs[clusterStart];\n var baseBox = base.cbox.copy();\n\n // adjust bounding box for ligature glyphs\n if (base.codePoints.length > 1) {\n // LTR. TODO: RTL support.\n baseBox.minX += (base.codePoints.length - 1) * baseBox.width / base.codePoints.length;\n }\n\n var xOffset = -positions[clusterStart].xAdvance;\n var yOffset = 0;\n var yGap = this.font.unitsPerEm / 16;\n\n // position each of the mark glyphs relative to the base glyph\n for (var index = clusterStart + 1; index <= clusterEnd; index++) {\n var mark = glyphs[index];\n var markBox = mark.cbox;\n var position = positions[index];\n\n var combiningClass = this.getCombiningClass(mark.codePoints[0]);\n\n if (combiningClass !== 'Not_Reordered') {\n position.xOffset = position.yOffset = 0;\n\n // x positioning\n switch (combiningClass) {\n case 'Double_Above':\n case 'Double_Below':\n // LTR. TODO: RTL support.\n position.xOffset += baseBox.minX - markBox.width / 2 - markBox.minX;\n break;\n\n case 'Attached_Below_Left':\n case 'Below_Left':\n case 'Above_Left':\n // left align\n position.xOffset += baseBox.minX - markBox.minX;\n break;\n\n case 'Attached_Above_Right':\n case 'Below_Right':\n case 'Above_Right':\n // right align\n position.xOffset += baseBox.maxX - markBox.width - markBox.minX;\n break;\n\n default:\n // Attached_Below, Attached_Above, Below, Above, other\n // center align\n position.xOffset += baseBox.minX + (baseBox.width - markBox.width) / 2 - markBox.minX;\n }\n\n // y positioning\n switch (combiningClass) {\n case 'Double_Below':\n case 'Below_Left':\n case 'Below':\n case 'Below_Right':\n case 'Attached_Below_Left':\n case 'Attached_Below':\n // add a small gap between the glyphs if they are not attached\n if (combiningClass === 'Attached_Below_Left' || combiningClass === 'Attached_Below') {\n baseBox.minY += yGap;\n }\n\n position.yOffset = -baseBox.minY - markBox.maxY;\n baseBox.minY += markBox.height;\n break;\n\n case 'Double_Above':\n case 'Above_Left':\n case 'Above':\n case 'Above_Right':\n case 'Attached_Above':\n case 'Attached_Above_Right':\n // add a small gap between the glyphs if they are not attached\n if (combiningClass === 'Attached_Above' || combiningClass === 'Attached_Above_Right') {\n baseBox.maxY += yGap;\n }\n\n position.yOffset = baseBox.maxY - markBox.minY;\n baseBox.maxY += markBox.height;\n break;\n }\n\n position.xAdvance = position.yAdvance = 0;\n position.xOffset += xOffset;\n position.yOffset += yOffset;\n } else {\n xOffset -= position.xAdvance;\n yOffset -= position.yAdvance;\n }\n }\n\n return;\n };\n\n UnicodeLayoutEngine.prototype.getCombiningClass = function getCombiningClass(codePoint) {\n var combiningClass = unicode.getCombiningClass(codePoint);\n\n // Thai / Lao need some per-character work\n if ((codePoint & ~0xff) === 0x0e00) {\n if (combiningClass === 'Not_Reordered') {\n switch (codePoint) {\n case 0x0e31:\n case 0x0e34:\n case 0x0e35:\n case 0x0e36:\n case 0x0e37:\n case 0x0e47:\n case 0x0e4c:\n case 0x0e3d:\n case 0x0e4e:\n return 'Above_Right';\n\n case 0x0eb1:\n case 0x0eb4:\n case 0x0eb5:\n case 0x0eb6:\n case 0x0eb7:\n case 0x0ebb:\n case 0x0ecc:\n case 0x0ecd:\n return 'Above';\n\n case 0x0ebc:\n return 'Below';\n }\n } else if (codePoint === 0x0e3a) {\n // virama\n return 'Below_Right';\n }\n }\n\n switch (combiningClass) {\n // Hebrew\n\n case 'CCC10': // sheva\n case 'CCC11': // hataf segol\n case 'CCC12': // hataf patah\n case 'CCC13': // hataf qamats\n case 'CCC14': // hiriq\n case 'CCC15': // tsere\n case 'CCC16': // segol\n case 'CCC17': // patah\n case 'CCC18': // qamats\n case 'CCC20': // qubuts\n case 'CCC22':\n // meteg\n return 'Below';\n\n case 'CCC23':\n // rafe\n return 'Attached_Above';\n\n case 'CCC24':\n // shin dot\n return 'Above_Right';\n\n case 'CCC25': // sin dot\n case 'CCC19':\n // holam\n return 'Above_Left';\n\n case 'CCC26':\n // point varika\n return 'Above';\n\n case 'CCC21':\n // dagesh\n break;\n\n // Arabic and Syriac\n\n case 'CCC27': // fathatan\n case 'CCC28': // dammatan\n case 'CCC30': // fatha\n case 'CCC31': // damma\n case 'CCC33': // shadda\n case 'CCC34': // sukun\n case 'CCC35': // superscript alef\n case 'CCC36':\n // superscript alaph\n return 'Above';\n\n case 'CCC29': // kasratan\n case 'CCC32':\n // kasra\n return 'Below';\n\n // Thai\n\n case 'CCC103':\n // sara u / sara uu\n return 'Below_Right';\n\n case 'CCC107':\n // mai\n return 'Above_Right';\n\n // Lao\n\n case 'CCC118':\n // sign u / sign uu\n return 'Below';\n\n case 'CCC122':\n // mai\n return 'Above';\n\n // Tibetan\n\n case 'CCC129': // sign aa\n case 'CCC132':\n // sign u\n return 'Below';\n\n case 'CCC130':\n // sign i\n return 'Above';\n }\n\n return combiningClass;\n };\n\n return UnicodeLayoutEngine;\n}();\n\n/**\n * Represents a glyph bounding box\n */\nvar BBox = function () {\n function BBox() {\n var minX = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : Infinity;\n var minY = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : Infinity;\n var maxX = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : -Infinity;\n var maxY = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : -Infinity;\n\n _classCallCheck(this, BBox);\n\n /**\n * The minimum X position in the bounding box\n * @type {number}\n */\n this.minX = minX;\n\n /**\n * The minimum Y position in the bounding box\n * @type {number}\n */\n this.minY = minY;\n\n /**\n * The maxmimum X position in the bounding box\n * @type {number}\n */\n this.maxX = maxX;\n\n /**\n * The maxmimum Y position in the bounding box\n * @type {number}\n */\n this.maxY = maxY;\n }\n\n /**\n * The width of the bounding box\n * @type {number}\n */\n\n\n BBox.prototype.addPoint = function addPoint(x, y) {\n if (Math.abs(x) !== Infinity) {\n if (x < this.minX) {\n this.minX = x;\n }\n\n if (x > this.maxX) {\n this.maxX = x;\n }\n }\n\n if (Math.abs(y) !== Infinity) {\n if (y < this.minY) {\n this.minY = y;\n }\n\n if (y > this.maxY) {\n this.maxY = y;\n }\n }\n };\n\n BBox.prototype.copy = function copy() {\n return new BBox(this.minX, this.minY, this.maxX, this.maxY);\n };\n\n _createClass(BBox, [{\n key: \"width\",\n get: function get() {\n return this.maxX - this.minX;\n }\n\n /**\n * The height of the bounding box\n * @type {number}\n */\n\n }, {\n key: \"height\",\n get: function get() {\n return this.maxY - this.minY;\n }\n }]);\n\n return BBox;\n}();\n\n// This maps the Unicode Script property to an OpenType script tag\n// Data from http://www.microsoft.com/typography/otspec/scripttags.htm\n// and http://www.unicode.org/Public/UNIDATA/PropertyValueAliases.txt.\nvar UNICODE_SCRIPTS = {\n Caucasian_Albanian: 'aghb',\n Arabic: 'arab',\n Imperial_Aramaic: 'armi',\n Armenian: 'armn',\n Avestan: 'avst',\n Balinese: 'bali',\n Bamum: 'bamu',\n Bassa_Vah: 'bass',\n Batak: 'batk',\n Bengali: ['bng2', 'beng'],\n Bopomofo: 'bopo',\n Brahmi: 'brah',\n Braille: 'brai',\n Buginese: 'bugi',\n Buhid: 'buhd',\n Chakma: 'cakm',\n Canadian_Aboriginal: 'cans',\n Carian: 'cari',\n Cham: 'cham',\n Cherokee: 'cher',\n Coptic: 'copt',\n Cypriot: 'cprt',\n Cyrillic: 'cyrl',\n Devanagari: ['dev2', 'deva'],\n Deseret: 'dsrt',\n Duployan: 'dupl',\n Egyptian_Hieroglyphs: 'egyp',\n Elbasan: 'elba',\n Ethiopic: 'ethi',\n Georgian: 'geor',\n Glagolitic: 'glag',\n Gothic: 'goth',\n Grantha: 'gran',\n Greek: 'grek',\n Gujarati: ['gjr2', 'gujr'],\n Gurmukhi: ['gur2', 'guru'],\n Hangul: 'hang',\n Han: 'hani',\n Hanunoo: 'hano',\n Hebrew: 'hebr',\n Hiragana: 'hira',\n Pahawh_Hmong: 'hmng',\n Katakana_Or_Hiragana: 'hrkt',\n Old_Italic: 'ital',\n Javanese: 'java',\n Kayah_Li: 'kali',\n Katakana: 'kana',\n Kharoshthi: 'khar',\n Khmer: 'khmr',\n Khojki: 'khoj',\n Kannada: ['knd2', 'knda'],\n Kaithi: 'kthi',\n Tai_Tham: 'lana',\n Lao: 'lao ',\n Latin: 'latn',\n Lepcha: 'lepc',\n Limbu: 'limb',\n Linear_A: 'lina',\n Linear_B: 'linb',\n Lisu: 'lisu',\n Lycian: 'lyci',\n Lydian: 'lydi',\n Mahajani: 'mahj',\n Mandaic: 'mand',\n Manichaean: 'mani',\n Mende_Kikakui: 'mend',\n Meroitic_Cursive: 'merc',\n Meroitic_Hieroglyphs: 'mero',\n Malayalam: ['mlm2', 'mlym'],\n Modi: 'modi',\n Mongolian: 'mong',\n Mro: 'mroo',\n Meetei_Mayek: 'mtei',\n Myanmar: ['mym2', 'mymr'],\n Old_North_Arabian: 'narb',\n Nabataean: 'nbat',\n Nko: 'nko ',\n Ogham: 'ogam',\n Ol_Chiki: 'olck',\n Old_Turkic: 'orkh',\n Oriya: ['ory2', 'orya'],\n Osmanya: 'osma',\n Palmyrene: 'palm',\n Pau_Cin_Hau: 'pauc',\n Old_Permic: 'perm',\n Phags_Pa: 'phag',\n Inscriptional_Pahlavi: 'phli',\n Psalter_Pahlavi: 'phlp',\n Phoenician: 'phnx',\n Miao: 'plrd',\n Inscriptional_Parthian: 'prti',\n Rejang: 'rjng',\n Runic: 'runr',\n Samaritan: 'samr',\n Old_South_Arabian: 'sarb',\n Saurashtra: 'saur',\n Shavian: 'shaw',\n Sharada: 'shrd',\n Siddham: 'sidd',\n Khudawadi: 'sind',\n Sinhala: 'sinh',\n Sora_Sompeng: 'sora',\n Sundanese: 'sund',\n Syloti_Nagri: 'sylo',\n Syriac: 'syrc',\n Tagbanwa: 'tagb',\n Takri: 'takr',\n Tai_Le: 'tale',\n New_Tai_Lue: 'talu',\n Tamil: ['tml2', 'taml'],\n Tai_Viet: 'tavt',\n Telugu: ['tel2', 'telu'],\n Tifinagh: 'tfng',\n Tagalog: 'tglg',\n Thaana: 'thaa',\n Thai: 'thai',\n Tibetan: 'tibt',\n Tirhuta: 'tirh',\n Ugaritic: 'ugar',\n Vai: 'vai ',\n Warang_Citi: 'wara',\n Old_Persian: 'xpeo',\n Cuneiform: 'xsux',\n Yi: 'yi ',\n Inherited: 'zinh',\n Common: 'zyyy',\n Unknown: 'zzzz'\n};\n\nvar OPENTYPE_SCRIPTS = {};\nfor (var script in UNICODE_SCRIPTS) {\n var tag = UNICODE_SCRIPTS[script];\n if (Array.isArray(tag)) {\n for (var _iterator = tag, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var t = _ref;\n\n OPENTYPE_SCRIPTS[t] = script;\n }\n } else {\n OPENTYPE_SCRIPTS[tag] = script;\n }\n}\n\nfunction fromOpenType(tag) {\n return OPENTYPE_SCRIPTS[tag];\n}\n\nfunction forString(string) {\n var len = string.length;\n var idx = 0;\n while (idx < len) {\n var code = string.charCodeAt(idx++);\n\n // Check if this is a high surrogate\n if (0xd800 <= code && code <= 0xdbff && idx < len) {\n var next = string.charCodeAt(idx);\n\n // Check if this is a low surrogate\n if (0xdc00 <= next && next <= 0xdfff) {\n idx++;\n code = ((code & 0x3FF) << 10) + (next & 0x3FF) + 0x10000;\n }\n }\n\n var _script = unicode.getScript(code);\n if (_script !== 'Common' && _script !== 'Inherited' && _script !== 'Unknown') {\n return UNICODE_SCRIPTS[_script];\n }\n }\n\n return UNICODE_SCRIPTS.Unknown;\n}\n\nfunction forCodePoints(codePoints) {\n for (var i = 0; i < codePoints.length; i++) {\n var codePoint = codePoints[i];\n var _script2 = unicode.getScript(codePoint);\n if (_script2 !== 'Common' && _script2 !== 'Inherited' && _script2 !== 'Unknown') {\n return UNICODE_SCRIPTS[_script2];\n }\n }\n\n return UNICODE_SCRIPTS.Unknown;\n}\n\n// The scripts in this map are written from right to left\nvar RTL = {\n arab: true, // Arabic\n hebr: true, // Hebrew\n syrc: true, // Syriac\n thaa: true, // Thaana\n cprt: true, // Cypriot Syllabary\n khar: true, // Kharosthi\n phnx: true, // Phoenician\n 'nko ': true, // N'Ko\n lydi: true, // Lydian\n avst: true, // Avestan\n armi: true, // Imperial Aramaic\n phli: true, // Inscriptional Pahlavi\n prti: true, // Inscriptional Parthian\n sarb: true, // Old South Arabian\n orkh: true, // Old Turkic, Orkhon Runic\n samr: true, // Samaritan\n mand: true, // Mandaic, Mandaean\n merc: true, // Meroitic Cursive\n mero: true, // Meroitic Hieroglyphs\n\n // Unicode 7.0 (not listed on http://www.microsoft.com/typography/otspec/scripttags.htm)\n mani: true, // Manichaean\n mend: true, // Mende Kikakui\n nbat: true, // Nabataean\n narb: true, // Old North Arabian\n palm: true, // Palmyrene\n phlp: true // Psalter Pahlavi\n};\n\nfunction direction(script) {\n if (RTL[script]) {\n return 'rtl';\n }\n\n return 'ltr';\n}\n\n/**\n * Represents a run of Glyph and GlyphPosition objects.\n * Returned by the font layout method.\n */\n\nvar GlyphRun = function () {\n function GlyphRun(glyphs, features, script, language, direction$$) {\n _classCallCheck(this, GlyphRun);\n\n /**\n * An array of Glyph objects in the run\n * @type {Glyph[]}\n */\n this.glyphs = glyphs;\n\n /**\n * An array of GlyphPosition objects for each glyph in the run\n * @type {GlyphPosition[]}\n */\n this.positions = null;\n\n /**\n * The script that was requested for shaping. This was either passed in or detected automatically.\n * @type {string}\n */\n this.script = script;\n\n /**\n * The language requested for shaping, as passed in. If `null`, the default language for the\n * script was used.\n * @type {string}\n */\n this.language = language || null;\n\n /**\n * The direction requested for shaping, as passed in (either ltr or rtl).\n * If `null`, the default direction of the script is used.\n * @type {string}\n */\n this.direction = direction$$ || direction(script);\n\n /**\n * The features requested during shaping. This is a combination of user\n * specified features and features chosen by the shaper.\n * @type {object}\n */\n this.features = {};\n\n // Convert features to an object\n if (Array.isArray(features)) {\n for (var _iterator = features, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var tag = _ref;\n\n this.features[tag] = true;\n }\n } else if ((typeof features === 'undefined' ? 'undefined' : _typeof(features)) === 'object') {\n this.features = features;\n }\n }\n\n /**\n * The total advance width of the run.\n * @type {number}\n */\n\n\n _createClass(GlyphRun, [{\n key: 'advanceWidth',\n get: function get() {\n var width = 0;\n for (var _iterator2 = this.positions, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var position = _ref2;\n\n width += position.xAdvance;\n }\n\n return width;\n }\n\n /**\n * The total advance height of the run.\n * @type {number}\n */\n\n }, {\n key: 'advanceHeight',\n get: function get() {\n var height = 0;\n for (var _iterator3 = this.positions, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var position = _ref3;\n\n height += position.yAdvance;\n }\n\n return height;\n }\n\n /**\n * The bounding box containing all glyphs in the run.\n * @type {BBox}\n */\n\n }, {\n key: 'bbox',\n get: function get() {\n var bbox = new BBox();\n\n var x = 0;\n var y = 0;\n for (var index = 0; index < this.glyphs.length; index++) {\n var glyph = this.glyphs[index];\n var p = this.positions[index];\n var b = glyph.bbox;\n\n bbox.addPoint(b.minX + x + p.xOffset, b.minY + y + p.yOffset);\n bbox.addPoint(b.maxX + x + p.xOffset, b.maxY + y + p.yOffset);\n\n x += p.xAdvance;\n y += p.yAdvance;\n }\n\n return bbox;\n }\n }]);\n\n return GlyphRun;\n}();\n\n/**\n * Represents positioning information for a glyph in a GlyphRun.\n */\nvar GlyphPosition = function GlyphPosition() {\n var xAdvance = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;\n var yAdvance = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n var xOffset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n var yOffset = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;\n\n _classCallCheck(this, GlyphPosition);\n\n /**\n * The amount to move the virtual pen in the X direction after rendering this glyph.\n * @type {number}\n */\n this.xAdvance = xAdvance;\n\n /**\n * The amount to move the virtual pen in the Y direction after rendering this glyph.\n * @type {number}\n */\n this.yAdvance = yAdvance;\n\n /**\n * The offset from the pen position in the X direction at which to render this glyph.\n * @type {number}\n */\n this.xOffset = xOffset;\n\n /**\n * The offset from the pen position in the Y direction at which to render this glyph.\n * @type {number}\n */\n this.yOffset = yOffset;\n};\n\n// see https://developer.apple.com/fonts/TrueType-Reference-Manual/RM09/AppendixF.html\n// and /System/Library/Frameworks/CoreText.framework/Versions/A/Headers/SFNTLayoutTypes.h on a Mac\nvar features = {\n allTypographicFeatures: {\n code: 0,\n exclusive: false,\n allTypeFeatures: 0\n },\n ligatures: {\n code: 1,\n exclusive: false,\n requiredLigatures: 0,\n commonLigatures: 2,\n rareLigatures: 4,\n // logos: 6\n rebusPictures: 8,\n diphthongLigatures: 10,\n squaredLigatures: 12,\n abbrevSquaredLigatures: 14,\n symbolLigatures: 16,\n contextualLigatures: 18,\n historicalLigatures: 20\n },\n cursiveConnection: {\n code: 2,\n exclusive: true,\n unconnected: 0,\n partiallyConnected: 1,\n cursive: 2\n },\n letterCase: {\n code: 3,\n exclusive: true\n },\n // upperAndLowerCase: 0 # deprecated\n // allCaps: 1 # deprecated\n // allLowerCase: 2 # deprecated\n // smallCaps: 3 # deprecated\n // initialCaps: 4 # deprecated\n // initialCapsAndSmallCaps: 5 # deprecated\n verticalSubstitution: {\n code: 4,\n exclusive: false,\n substituteVerticalForms: 0\n },\n linguisticRearrangement: {\n code: 5,\n exclusive: false,\n linguisticRearrangement: 0\n },\n numberSpacing: {\n code: 6,\n exclusive: true,\n monospacedNumbers: 0,\n proportionalNumbers: 1,\n thirdWidthNumbers: 2,\n quarterWidthNumbers: 3\n },\n smartSwash: {\n code: 8,\n exclusive: false,\n wordInitialSwashes: 0,\n wordFinalSwashes: 2,\n // lineInitialSwashes: 4\n // lineFinalSwashes: 6\n nonFinalSwashes: 8\n },\n diacritics: {\n code: 9,\n exclusive: true,\n showDiacritics: 0,\n hideDiacritics: 1,\n decomposeDiacritics: 2\n },\n verticalPosition: {\n code: 10,\n exclusive: true,\n normalPosition: 0,\n superiors: 1,\n inferiors: 2,\n ordinals: 3,\n scientificInferiors: 4\n },\n fractions: {\n code: 11,\n exclusive: true,\n noFractions: 0,\n verticalFractions: 1,\n diagonalFractions: 2\n },\n overlappingCharacters: {\n code: 13,\n exclusive: false,\n preventOverlap: 0\n },\n typographicExtras: {\n code: 14,\n exclusive: false,\n // hyphensToEmDash: 0\n // hyphenToEnDash: 2\n slashedZero: 4\n },\n // formInterrobang: 6\n // smartQuotes: 8\n // periodsToEllipsis: 10\n mathematicalExtras: {\n code: 15,\n exclusive: false,\n // hyphenToMinus: 0\n // asteristoMultiply: 2\n // slashToDivide: 4\n // inequalityLigatures: 6\n // exponents: 8\n mathematicalGreek: 10\n },\n ornamentSets: {\n code: 16,\n exclusive: true,\n noOrnaments: 0,\n dingbats: 1,\n piCharacters: 2,\n fleurons: 3,\n decorativeBorders: 4,\n internationalSymbols: 5,\n mathSymbols: 6\n },\n characterAlternatives: {\n code: 17,\n exclusive: true,\n noAlternates: 0\n },\n // user defined options\n designComplexity: {\n code: 18,\n exclusive: true,\n designLevel1: 0,\n designLevel2: 1,\n designLevel3: 2,\n designLevel4: 3,\n designLevel5: 4\n },\n styleOptions: {\n code: 19,\n exclusive: true,\n noStyleOptions: 0,\n displayText: 1,\n engravedText: 2,\n illuminatedCaps: 3,\n titlingCaps: 4,\n tallCaps: 5\n },\n characterShape: {\n code: 20,\n exclusive: true,\n traditionalCharacters: 0,\n simplifiedCharacters: 1,\n JIS1978Characters: 2,\n JIS1983Characters: 3,\n JIS1990Characters: 4,\n traditionalAltOne: 5,\n traditionalAltTwo: 6,\n traditionalAltThree: 7,\n traditionalAltFour: 8,\n traditionalAltFive: 9,\n expertCharacters: 10,\n JIS2004Characters: 11,\n hojoCharacters: 12,\n NLCCharacters: 13,\n traditionalNamesCharacters: 14\n },\n numberCase: {\n code: 21,\n exclusive: true,\n lowerCaseNumbers: 0,\n upperCaseNumbers: 1\n },\n textSpacing: {\n code: 22,\n exclusive: true,\n proportionalText: 0,\n monospacedText: 1,\n halfWidthText: 2,\n thirdWidthText: 3,\n quarterWidthText: 4,\n altProportionalText: 5,\n altHalfWidthText: 6\n },\n transliteration: {\n code: 23,\n exclusive: true,\n noTransliteration: 0\n },\n // hanjaToHangul: 1\n // hiraganaToKatakana: 2\n // katakanaToHiragana: 3\n // kanaToRomanization: 4\n // romanizationToHiragana: 5\n // romanizationToKatakana: 6\n // hanjaToHangulAltOne: 7\n // hanjaToHangulAltTwo: 8\n // hanjaToHangulAltThree: 9\n annotation: {\n code: 24,\n exclusive: true,\n noAnnotation: 0,\n boxAnnotation: 1,\n roundedBoxAnnotation: 2,\n circleAnnotation: 3,\n invertedCircleAnnotation: 4,\n parenthesisAnnotation: 5,\n periodAnnotation: 6,\n romanNumeralAnnotation: 7,\n diamondAnnotation: 8,\n invertedBoxAnnotation: 9,\n invertedRoundedBoxAnnotation: 10\n },\n kanaSpacing: {\n code: 25,\n exclusive: true,\n fullWidthKana: 0,\n proportionalKana: 1\n },\n ideographicSpacing: {\n code: 26,\n exclusive: true,\n fullWidthIdeographs: 0,\n proportionalIdeographs: 1,\n halfWidthIdeographs: 2\n },\n unicodeDecomposition: {\n code: 27,\n exclusive: false,\n canonicalComposition: 0,\n compatibilityComposition: 2,\n transcodingComposition: 4\n },\n rubyKana: {\n code: 28,\n exclusive: false,\n // noRubyKana: 0 # deprecated - use rubyKanaOff instead\n // rubyKana: 1 # deprecated - use rubyKanaOn instead\n rubyKana: 2\n },\n CJKSymbolAlternatives: {\n code: 29,\n exclusive: true,\n noCJKSymbolAlternatives: 0,\n CJKSymbolAltOne: 1,\n CJKSymbolAltTwo: 2,\n CJKSymbolAltThree: 3,\n CJKSymbolAltFour: 4,\n CJKSymbolAltFive: 5\n },\n ideographicAlternatives: {\n code: 30,\n exclusive: true,\n noIdeographicAlternatives: 0,\n ideographicAltOne: 1,\n ideographicAltTwo: 2,\n ideographicAltThree: 3,\n ideographicAltFour: 4,\n ideographicAltFive: 5\n },\n CJKVerticalRomanPlacement: {\n code: 31,\n exclusive: true,\n CJKVerticalRomanCentered: 0,\n CJKVerticalRomanHBaseline: 1\n },\n italicCJKRoman: {\n code: 32,\n exclusive: false,\n // noCJKItalicRoman: 0 # deprecated - use CJKItalicRomanOff instead\n // CJKItalicRoman: 1 # deprecated - use CJKItalicRomanOn instead\n CJKItalicRoman: 2\n },\n caseSensitiveLayout: {\n code: 33,\n exclusive: false,\n caseSensitiveLayout: 0,\n caseSensitiveSpacing: 2\n },\n alternateKana: {\n code: 34,\n exclusive: false,\n alternateHorizKana: 0,\n alternateVertKana: 2\n },\n stylisticAlternatives: {\n code: 35,\n exclusive: false,\n noStylisticAlternates: 0,\n stylisticAltOne: 2,\n stylisticAltTwo: 4,\n stylisticAltThree: 6,\n stylisticAltFour: 8,\n stylisticAltFive: 10,\n stylisticAltSix: 12,\n stylisticAltSeven: 14,\n stylisticAltEight: 16,\n stylisticAltNine: 18,\n stylisticAltTen: 20,\n stylisticAltEleven: 22,\n stylisticAltTwelve: 24,\n stylisticAltThirteen: 26,\n stylisticAltFourteen: 28,\n stylisticAltFifteen: 30,\n stylisticAltSixteen: 32,\n stylisticAltSeventeen: 34,\n stylisticAltEighteen: 36,\n stylisticAltNineteen: 38,\n stylisticAltTwenty: 40\n },\n contextualAlternates: {\n code: 36,\n exclusive: false,\n contextualAlternates: 0,\n swashAlternates: 2,\n contextualSwashAlternates: 4\n },\n lowerCase: {\n code: 37,\n exclusive: true,\n defaultLowerCase: 0,\n lowerCaseSmallCaps: 1,\n lowerCasePetiteCaps: 2\n },\n upperCase: {\n code: 38,\n exclusive: true,\n defaultUpperCase: 0,\n upperCaseSmallCaps: 1,\n upperCasePetiteCaps: 2\n },\n languageTag: { // indices into ltag table\n code: 39,\n exclusive: true\n },\n CJKRomanSpacing: {\n code: 103,\n exclusive: true,\n halfWidthCJKRoman: 0,\n proportionalCJKRoman: 1,\n defaultCJKRoman: 2,\n fullWidthCJKRoman: 3\n }\n};\n\nvar feature = function feature(name, selector) {\n return [features[name].code, features[name][selector]];\n};\n\nvar OTMapping = {\n rlig: feature('ligatures', 'requiredLigatures'),\n clig: feature('ligatures', 'contextualLigatures'),\n dlig: feature('ligatures', 'rareLigatures'),\n hlig: feature('ligatures', 'historicalLigatures'),\n liga: feature('ligatures', 'commonLigatures'),\n hist: feature('ligatures', 'historicalLigatures'), // ??\n\n smcp: feature('lowerCase', 'lowerCaseSmallCaps'),\n pcap: feature('lowerCase', 'lowerCasePetiteCaps'),\n\n frac: feature('fractions', 'diagonalFractions'),\n dnom: feature('fractions', 'diagonalFractions'), // ??\n numr: feature('fractions', 'diagonalFractions'), // ??\n afrc: feature('fractions', 'verticalFractions'),\n // aalt\n // abvf, abvm, abvs, akhn, blwf, blwm, blws, cfar, cjct, cpsp, falt, isol, jalt, ljmo, mset?\n // ltra, ltrm, nukt, pref, pres, pstf, psts, rand, rkrf, rphf, rtla, rtlm, size, tjmo, tnum?\n // unic, vatu, vhal, vjmo, vpal, vrt2\n // dist -> trak table?\n // kern, vkrn -> kern table\n // lfbd + opbd + rtbd -> opbd table?\n // mark, mkmk -> acnt table?\n // locl -> languageTag + ltag table\n\n case: feature('caseSensitiveLayout', 'caseSensitiveLayout'), // also caseSensitiveSpacing\n ccmp: feature('unicodeDecomposition', 'canonicalComposition'), // compatibilityComposition?\n cpct: feature('CJKVerticalRomanPlacement', 'CJKVerticalRomanCentered'), // guess..., probably not given below\n valt: feature('CJKVerticalRomanPlacement', 'CJKVerticalRomanCentered'),\n swsh: feature('contextualAlternates', 'swashAlternates'),\n cswh: feature('contextualAlternates', 'contextualSwashAlternates'),\n curs: feature('cursiveConnection', 'cursive'), // ??\n c2pc: feature('upperCase', 'upperCasePetiteCaps'),\n c2sc: feature('upperCase', 'upperCaseSmallCaps'),\n\n init: feature('smartSwash', 'wordInitialSwashes'), // ??\n fin2: feature('smartSwash', 'wordFinalSwashes'), // ??\n medi: feature('smartSwash', 'nonFinalSwashes'), // ??\n med2: feature('smartSwash', 'nonFinalSwashes'), // ??\n fin3: feature('smartSwash', 'wordFinalSwashes'), // ??\n fina: feature('smartSwash', 'wordFinalSwashes'), // ??\n\n pkna: feature('kanaSpacing', 'proportionalKana'),\n half: feature('textSpacing', 'halfWidthText'), // also HalfWidthCJKRoman, HalfWidthIdeographs?\n halt: feature('textSpacing', 'altHalfWidthText'),\n\n hkna: feature('alternateKana', 'alternateHorizKana'),\n vkna: feature('alternateKana', 'alternateVertKana'),\n // hngl: feature 'transliteration', 'hanjaToHangulSelector' # deprecated\n\n ital: feature('italicCJKRoman', 'CJKItalicRoman'),\n lnum: feature('numberCase', 'upperCaseNumbers'),\n onum: feature('numberCase', 'lowerCaseNumbers'),\n mgrk: feature('mathematicalExtras', 'mathematicalGreek'),\n\n // nalt: not enough info. what type of annotation?\n // ornm: ditto, which ornament style?\n\n calt: feature('contextualAlternates', 'contextualAlternates'), // or more?\n vrt2: feature('verticalSubstitution', 'substituteVerticalForms'), // oh... below?\n vert: feature('verticalSubstitution', 'substituteVerticalForms'),\n tnum: feature('numberSpacing', 'monospacedNumbers'),\n pnum: feature('numberSpacing', 'proportionalNumbers'),\n sups: feature('verticalPosition', 'superiors'),\n subs: feature('verticalPosition', 'inferiors'),\n ordn: feature('verticalPosition', 'ordinals'),\n pwid: feature('textSpacing', 'proportionalText'),\n hwid: feature('textSpacing', 'halfWidthText'),\n qwid: feature('textSpacing', 'quarterWidthText'), // also QuarterWidthNumbers?\n twid: feature('textSpacing', 'thirdWidthText'), // also ThirdWidthNumbers?\n fwid: feature('textSpacing', 'proportionalText'), //??\n palt: feature('textSpacing', 'altProportionalText'),\n trad: feature('characterShape', 'traditionalCharacters'),\n smpl: feature('characterShape', 'simplifiedCharacters'),\n jp78: feature('characterShape', 'JIS1978Characters'),\n jp83: feature('characterShape', 'JIS1983Characters'),\n jp90: feature('characterShape', 'JIS1990Characters'),\n jp04: feature('characterShape', 'JIS2004Characters'),\n expt: feature('characterShape', 'expertCharacters'),\n hojo: feature('characterShape', 'hojoCharacters'),\n nlck: feature('characterShape', 'NLCCharacters'),\n tnam: feature('characterShape', 'traditionalNamesCharacters'),\n ruby: feature('rubyKana', 'rubyKana'),\n titl: feature('styleOptions', 'titlingCaps'),\n zero: feature('typographicExtras', 'slashedZero'),\n\n ss01: feature('stylisticAlternatives', 'stylisticAltOne'),\n ss02: feature('stylisticAlternatives', 'stylisticAltTwo'),\n ss03: feature('stylisticAlternatives', 'stylisticAltThree'),\n ss04: feature('stylisticAlternatives', 'stylisticAltFour'),\n ss05: feature('stylisticAlternatives', 'stylisticAltFive'),\n ss06: feature('stylisticAlternatives', 'stylisticAltSix'),\n ss07: feature('stylisticAlternatives', 'stylisticAltSeven'),\n ss08: feature('stylisticAlternatives', 'stylisticAltEight'),\n ss09: feature('stylisticAlternatives', 'stylisticAltNine'),\n ss10: feature('stylisticAlternatives', 'stylisticAltTen'),\n ss11: feature('stylisticAlternatives', 'stylisticAltEleven'),\n ss12: feature('stylisticAlternatives', 'stylisticAltTwelve'),\n ss13: feature('stylisticAlternatives', 'stylisticAltThirteen'),\n ss14: feature('stylisticAlternatives', 'stylisticAltFourteen'),\n ss15: feature('stylisticAlternatives', 'stylisticAltFifteen'),\n ss16: feature('stylisticAlternatives', 'stylisticAltSixteen'),\n ss17: feature('stylisticAlternatives', 'stylisticAltSeventeen'),\n ss18: feature('stylisticAlternatives', 'stylisticAltEighteen'),\n ss19: feature('stylisticAlternatives', 'stylisticAltNineteen'),\n ss20: feature('stylisticAlternatives', 'stylisticAltTwenty')\n};\n\n// salt: feature 'stylisticAlternatives', 'stylisticAltOne' # hmm, which one to choose\n\n// Add cv01-cv99 features\nfor (var i = 1; i <= 99; i++) {\n OTMapping['cv' + ('00' + i).slice(-2)] = [features.characterAlternatives.code, i];\n}\n\n// create inverse mapping\nvar AATMapping = {};\nfor (var ot in OTMapping) {\n var aat = OTMapping[ot];\n if (AATMapping[aat[0]] == null) {\n AATMapping[aat[0]] = {};\n }\n\n AATMapping[aat[0]][aat[1]] = ot;\n}\n\n// Maps an array of OpenType features to AAT features\n// in the form of {featureType:{featureSetting:true}}\nfunction mapOTToAAT(features) {\n var res = {};\n for (var k in features) {\n var r = void 0;\n if (r = OTMapping[k]) {\n if (res[r[0]] == null) {\n res[r[0]] = {};\n }\n\n res[r[0]][r[1]] = features[k];\n }\n }\n\n return res;\n}\n\n// Maps strings in a [featureType, featureSetting]\n// to their equivalent number codes\nfunction mapFeatureStrings(f) {\n var type = f[0],\n setting = f[1];\n\n if (isNaN(type)) {\n var typeCode = features[type] && features[type].code;\n } else {\n var typeCode = type;\n }\n\n if (isNaN(setting)) {\n var settingCode = features[type] && features[type][setting];\n } else {\n var settingCode = setting;\n }\n\n return [typeCode, settingCode];\n}\n\n// Maps AAT features to an array of OpenType features\n// Supports both arrays in the form of [[featureType, featureSetting]]\n// and objects in the form of {featureType:{featureSetting:true}}\n// featureTypes and featureSettings can be either strings or number codes\nfunction mapAATToOT(features) {\n var res = {};\n if (Array.isArray(features)) {\n for (var k = 0; k < features.length; k++) {\n var r = void 0;\n var f = mapFeatureStrings(features[k]);\n if (r = AATMapping[f[0]] && AATMapping[f[0]][f[1]]) {\n res[r] = true;\n }\n }\n } else if ((typeof features === 'undefined' ? 'undefined' : _typeof(features)) === 'object') {\n for (var type in features) {\n var _feature = features[type];\n for (var setting in _feature) {\n var _r = void 0;\n var _f = mapFeatureStrings([type, setting]);\n if (_feature[setting] && (_r = AATMapping[_f[0]] && AATMapping[_f[0]][_f[1]])) {\n res[_r] = true;\n }\n }\n }\n }\n\n return _Object$keys(res);\n}\n\nvar _class$3;\nfunction _applyDecoratedDescriptor$3(target, property, decorators, descriptor, context) {\n var desc = {};\n Object['ke' + 'ys'](descriptor).forEach(function (key) {\n desc[key] = descriptor[key];\n });\n desc.enumerable = !!desc.enumerable;\n desc.configurable = !!desc.configurable;\n\n if ('value' in desc || desc.initializer) {\n desc.writable = true;\n }\n\n desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n return decorator(target, property, desc) || desc;\n }, desc);\n\n if (context && desc.initializer !== void 0) {\n desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n desc.initializer = undefined;\n }\n\n if (desc.initializer === void 0) {\n Object['define' + 'Property'](target, property, desc);\n desc = null;\n }\n\n return desc;\n}\n\nvar AATLookupTable = (_class$3 = function () {\n function AATLookupTable(table) {\n _classCallCheck(this, AATLookupTable);\n\n this.table = table;\n }\n\n AATLookupTable.prototype.lookup = function lookup(glyph) {\n switch (this.table.version) {\n case 0:\n // simple array format\n return this.table.values.getItem(glyph);\n\n case 2: // segment format\n case 4:\n {\n var min = 0;\n var max = this.table.binarySearchHeader.nUnits - 1;\n\n while (min <= max) {\n var mid = min + max >> 1;\n var seg = this.table.segments[mid];\n\n // special end of search value\n if (seg.firstGlyph === 0xffff) {\n return null;\n }\n\n if (glyph < seg.firstGlyph) {\n max = mid - 1;\n } else if (glyph > seg.lastGlyph) {\n min = mid + 1;\n } else {\n if (this.table.version === 2) {\n return seg.value;\n } else {\n return seg.values[glyph - seg.firstGlyph];\n }\n }\n }\n\n return null;\n }\n\n case 6:\n {\n // lookup single\n var _min = 0;\n var _max = this.table.binarySearchHeader.nUnits - 1;\n\n while (_min <= _max) {\n var mid = _min + _max >> 1;\n var seg = this.table.segments[mid];\n\n // special end of search value\n if (seg.glyph === 0xffff) {\n return null;\n }\n\n if (glyph < seg.glyph) {\n _max = mid - 1;\n } else if (glyph > seg.glyph) {\n _min = mid + 1;\n } else {\n return seg.value;\n }\n }\n\n return null;\n }\n\n case 8:\n // lookup trimmed\n return this.table.values[glyph - this.table.firstGlyph];\n\n default:\n throw new Error('Unknown lookup table format: ' + this.table.version);\n }\n };\n\n AATLookupTable.prototype.glyphsForValue = function glyphsForValue(classValue) {\n var res = [];\n\n switch (this.table.version) {\n case 2: // segment format\n case 4:\n {\n for (var _iterator = this.table.segments, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var segment = _ref;\n\n if (this.table.version === 2 && segment.value === classValue) {\n res.push.apply(res, range(segment.firstGlyph, segment.lastGlyph + 1));\n } else {\n for (var index = 0; index < segment.values.length; index++) {\n if (segment.values[index] === classValue) {\n res.push(segment.firstGlyph + index);\n }\n }\n }\n }\n\n break;\n }\n\n case 6:\n {\n // lookup single\n for (var _iterator2 = this.table.segments, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var _segment = _ref2;\n\n if (_segment.value === classValue) {\n res.push(_segment.glyph);\n }\n }\n\n break;\n }\n\n case 8:\n {\n // lookup trimmed\n for (var i = 0; i < this.table.values.length; i++) {\n if (this.table.values[i] === classValue) {\n res.push(this.table.firstGlyph + i);\n }\n }\n\n break;\n }\n\n default:\n throw new Error('Unknown lookup table format: ' + this.table.version);\n }\n\n return res;\n };\n\n return AATLookupTable;\n}(), (_applyDecoratedDescriptor$3(_class$3.prototype, 'glyphsForValue', [cache], _Object$getOwnPropertyDescriptor(_class$3.prototype, 'glyphsForValue'), _class$3.prototype)), _class$3);\n\nvar START_OF_TEXT_STATE = 0;\nvar END_OF_TEXT_CLASS = 0;\nvar OUT_OF_BOUNDS_CLASS = 1;\nvar DELETED_GLYPH_CLASS = 2;\nvar DONT_ADVANCE = 0x4000;\n\nvar AATStateMachine = function () {\n function AATStateMachine(stateTable) {\n _classCallCheck(this, AATStateMachine);\n\n this.stateTable = stateTable;\n this.lookupTable = new AATLookupTable(stateTable.classTable);\n }\n\n AATStateMachine.prototype.process = function process(glyphs, reverse, processEntry) {\n var currentState = START_OF_TEXT_STATE; // START_OF_LINE_STATE is used for kashida glyph insertions sometimes I think?\n var index = reverse ? glyphs.length - 1 : 0;\n var dir = reverse ? -1 : 1;\n\n while (dir === 1 && index <= glyphs.length || dir === -1 && index >= -1) {\n var glyph = null;\n var classCode = OUT_OF_BOUNDS_CLASS;\n var shouldAdvance = true;\n\n if (index === glyphs.length || index === -1) {\n classCode = END_OF_TEXT_CLASS;\n } else {\n glyph = glyphs[index];\n if (glyph.id === 0xffff) {\n // deleted glyph\n classCode = DELETED_GLYPH_CLASS;\n } else {\n classCode = this.lookupTable.lookup(glyph.id);\n if (classCode == null) {\n classCode = OUT_OF_BOUNDS_CLASS;\n }\n }\n }\n\n var row = this.stateTable.stateArray.getItem(currentState);\n var entryIndex = row[classCode];\n var entry = this.stateTable.entryTable.getItem(entryIndex);\n\n if (classCode !== END_OF_TEXT_CLASS && classCode !== DELETED_GLYPH_CLASS) {\n processEntry(glyph, entry, index);\n shouldAdvance = !(entry.flags & DONT_ADVANCE);\n }\n\n currentState = entry.newState;\n if (shouldAdvance) {\n index += dir;\n }\n }\n\n return glyphs;\n };\n\n /**\n * Performs a depth-first traversal of the glyph strings\n * represented by the state machine.\n */\n\n\n AATStateMachine.prototype.traverse = function traverse(opts) {\n var state = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n var visited = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : new _Set();\n\n if (visited.has(state)) {\n return;\n }\n\n visited.add(state);\n\n var _stateTable = this.stateTable,\n nClasses = _stateTable.nClasses,\n stateArray = _stateTable.stateArray,\n entryTable = _stateTable.entryTable;\n\n var row = stateArray.getItem(state);\n\n // Skip predefined classes\n for (var classCode = 4; classCode < nClasses; classCode++) {\n var entryIndex = row[classCode];\n var entry = entryTable.getItem(entryIndex);\n\n // Try all glyphs in the class\n for (var _iterator = this.lookupTable.glyphsForValue(classCode), _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var glyph = _ref;\n\n if (opts.enter) {\n opts.enter(glyph, entry);\n }\n\n if (entry.newState !== 0) {\n this.traverse(opts, entry.newState, visited);\n }\n\n if (opts.exit) {\n opts.exit(glyph, entry);\n }\n }\n }\n };\n\n return AATStateMachine;\n}();\n\nvar _class$2;\nfunction _applyDecoratedDescriptor$2(target, property, decorators, descriptor, context) {\n var desc = {};\n Object['ke' + 'ys'](descriptor).forEach(function (key) {\n desc[key] = descriptor[key];\n });\n desc.enumerable = !!desc.enumerable;\n desc.configurable = !!desc.configurable;\n\n if ('value' in desc || desc.initializer) {\n desc.writable = true;\n }\n\n desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n return decorator(target, property, desc) || desc;\n }, desc);\n\n if (context && desc.initializer !== void 0) {\n desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n desc.initializer = undefined;\n }\n\n if (desc.initializer === void 0) {\n Object['define' + 'Property'](target, property, desc);\n desc = null;\n }\n\n return desc;\n}\n\n// indic replacement flags\nvar MARK_FIRST = 0x8000;\nvar MARK_LAST = 0x2000;\nvar VERB = 0x000F;\n\n// contextual substitution and glyph insertion flag\nvar SET_MARK = 0x8000;\n\n// ligature entry flags\nvar SET_COMPONENT = 0x8000;\nvar PERFORM_ACTION = 0x2000;\n\n// ligature action masks\nvar LAST_MASK = 0x80000000;\nvar STORE_MASK = 0x40000000;\nvar OFFSET_MASK = 0x3FFFFFFF;\n\nvar REVERSE_DIRECTION = 0x400000;\nvar CURRENT_INSERT_BEFORE = 0x0800;\nvar MARKED_INSERT_BEFORE = 0x0400;\nvar CURRENT_INSERT_COUNT = 0x03E0;\nvar MARKED_INSERT_COUNT = 0x001F;\n\nvar AATMorxProcessor = (_class$2 = function () {\n function AATMorxProcessor(font) {\n _classCallCheck(this, AATMorxProcessor);\n\n this.processIndicRearragement = this.processIndicRearragement.bind(this);\n this.processContextualSubstitution = this.processContextualSubstitution.bind(this);\n this.processLigature = this.processLigature.bind(this);\n this.processNoncontextualSubstitutions = this.processNoncontextualSubstitutions.bind(this);\n this.processGlyphInsertion = this.processGlyphInsertion.bind(this);\n this.font = font;\n this.morx = font.morx;\n this.inputCache = null;\n }\n\n // Processes an array of glyphs and applies the specified features\n // Features should be in the form of {featureType:{featureSetting:true}}\n\n\n AATMorxProcessor.prototype.process = function process(glyphs) {\n var features = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n for (var _iterator = this.morx.chains, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var chain = _ref;\n\n var flags = chain.defaultFlags;\n\n // enable/disable the requested features\n for (var _iterator2 = chain.features, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var feature = _ref2;\n\n var f = void 0;\n if ((f = features[feature.featureType]) && f[feature.featureSetting]) {\n flags &= feature.disableFlags;\n flags |= feature.enableFlags;\n }\n }\n\n for (var _iterator3 = chain.subtables, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var subtable = _ref3;\n\n if (subtable.subFeatureFlags & flags) {\n this.processSubtable(subtable, glyphs);\n }\n }\n }\n\n // remove deleted glyphs\n var index = glyphs.length - 1;\n while (index >= 0) {\n if (glyphs[index].id === 0xffff) {\n glyphs.splice(index, 1);\n }\n\n index--;\n }\n\n return glyphs;\n };\n\n AATMorxProcessor.prototype.processSubtable = function processSubtable(subtable, glyphs) {\n this.subtable = subtable;\n this.glyphs = glyphs;\n if (this.subtable.type === 4) {\n this.processNoncontextualSubstitutions(this.subtable, this.glyphs);\n return;\n }\n\n this.ligatureStack = [];\n this.markedGlyph = null;\n this.firstGlyph = null;\n this.lastGlyph = null;\n this.markedIndex = null;\n\n var stateMachine = this.getStateMachine(subtable);\n var process = this.getProcessor();\n\n var reverse = !!(this.subtable.coverage & REVERSE_DIRECTION);\n return stateMachine.process(this.glyphs, reverse, process);\n };\n\n AATMorxProcessor.prototype.getStateMachine = function getStateMachine(subtable) {\n return new AATStateMachine(subtable.table.stateTable);\n };\n\n AATMorxProcessor.prototype.getProcessor = function getProcessor() {\n switch (this.subtable.type) {\n case 0:\n return this.processIndicRearragement;\n case 1:\n return this.processContextualSubstitution;\n case 2:\n return this.processLigature;\n case 4:\n return this.processNoncontextualSubstitutions;\n case 5:\n return this.processGlyphInsertion;\n default:\n throw new Error('Invalid morx subtable type: ' + this.subtable.type);\n }\n };\n\n AATMorxProcessor.prototype.processIndicRearragement = function processIndicRearragement(glyph, entry, index) {\n if (entry.flags & MARK_FIRST) {\n this.firstGlyph = index;\n }\n\n if (entry.flags & MARK_LAST) {\n this.lastGlyph = index;\n }\n\n reorderGlyphs(this.glyphs, entry.flags & VERB, this.firstGlyph, this.lastGlyph);\n };\n\n AATMorxProcessor.prototype.processContextualSubstitution = function processContextualSubstitution(glyph, entry, index) {\n var subsitutions = this.subtable.table.substitutionTable.items;\n if (entry.markIndex !== 0xffff) {\n var lookup = subsitutions.getItem(entry.markIndex);\n var lookupTable = new AATLookupTable(lookup);\n glyph = this.glyphs[this.markedGlyph];\n var gid = lookupTable.lookup(glyph.id);\n if (gid) {\n this.glyphs[this.markedGlyph] = this.font.getGlyph(gid, glyph.codePoints);\n }\n }\n\n if (entry.currentIndex !== 0xffff) {\n var _lookup = subsitutions.getItem(entry.currentIndex);\n var _lookupTable = new AATLookupTable(_lookup);\n glyph = this.glyphs[index];\n var gid = _lookupTable.lookup(glyph.id);\n if (gid) {\n this.glyphs[index] = this.font.getGlyph(gid, glyph.codePoints);\n }\n }\n\n if (entry.flags & SET_MARK) {\n this.markedGlyph = index;\n }\n };\n\n AATMorxProcessor.prototype.processLigature = function processLigature(glyph, entry, index) {\n if (entry.flags & SET_COMPONENT) {\n this.ligatureStack.push(index);\n }\n\n if (entry.flags & PERFORM_ACTION) {\n var _ligatureStack;\n\n var actions = this.subtable.table.ligatureActions;\n var components = this.subtable.table.components;\n var ligatureList = this.subtable.table.ligatureList;\n\n var actionIndex = entry.action;\n var last = false;\n var ligatureIndex = 0;\n var codePoints = [];\n var ligatureGlyphs = [];\n\n while (!last) {\n var _codePoints;\n\n var componentGlyph = this.ligatureStack.pop();\n (_codePoints = codePoints).unshift.apply(_codePoints, this.glyphs[componentGlyph].codePoints);\n\n var action = actions.getItem(actionIndex++);\n last = !!(action & LAST_MASK);\n var store = !!(action & STORE_MASK);\n var offset = (action & OFFSET_MASK) << 2 >> 2; // sign extend 30 to 32 bits\n offset += this.glyphs[componentGlyph].id;\n\n var component = components.getItem(offset);\n ligatureIndex += component;\n\n if (last || store) {\n var ligatureEntry = ligatureList.getItem(ligatureIndex);\n this.glyphs[componentGlyph] = this.font.getGlyph(ligatureEntry, codePoints);\n ligatureGlyphs.push(componentGlyph);\n ligatureIndex = 0;\n codePoints = [];\n } else {\n this.glyphs[componentGlyph] = this.font.getGlyph(0xffff);\n }\n }\n\n // Put ligature glyph indexes back on the stack\n (_ligatureStack = this.ligatureStack).push.apply(_ligatureStack, ligatureGlyphs);\n }\n };\n\n AATMorxProcessor.prototype.processNoncontextualSubstitutions = function processNoncontextualSubstitutions(subtable, glyphs, index) {\n var lookupTable = new AATLookupTable(subtable.table.lookupTable);\n\n for (index = 0; index < glyphs.length; index++) {\n var glyph = glyphs[index];\n if (glyph.id !== 0xffff) {\n var gid = lookupTable.lookup(glyph.id);\n if (gid) {\n // 0 means do nothing\n glyphs[index] = this.font.getGlyph(gid, glyph.codePoints);\n }\n }\n }\n };\n\n AATMorxProcessor.prototype._insertGlyphs = function _insertGlyphs(glyphIndex, insertionActionIndex, count, isBefore) {\n var _glyphs;\n\n var insertions = [];\n while (count--) {\n var gid = this.subtable.table.insertionActions.getItem(insertionActionIndex++);\n insertions.push(this.font.getGlyph(gid));\n }\n\n if (!isBefore) {\n glyphIndex++;\n }\n\n (_glyphs = this.glyphs).splice.apply(_glyphs, [glyphIndex, 0].concat(insertions));\n };\n\n AATMorxProcessor.prototype.processGlyphInsertion = function processGlyphInsertion(glyph, entry, index) {\n if (entry.flags & SET_MARK) {\n this.markedIndex = index;\n }\n\n if (entry.markedInsertIndex !== 0xffff) {\n var count = (entry.flags & MARKED_INSERT_COUNT) >>> 5;\n var isBefore = !!(entry.flags & MARKED_INSERT_BEFORE);\n this._insertGlyphs(this.markedIndex, entry.markedInsertIndex, count, isBefore);\n }\n\n if (entry.currentInsertIndex !== 0xffff) {\n var _count = (entry.flags & CURRENT_INSERT_COUNT) >>> 5;\n var _isBefore = !!(entry.flags & CURRENT_INSERT_BEFORE);\n this._insertGlyphs(index, entry.currentInsertIndex, _count, _isBefore);\n }\n };\n\n AATMorxProcessor.prototype.getSupportedFeatures = function getSupportedFeatures() {\n var features = [];\n for (var _iterator4 = this.morx.chains, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n var _ref4;\n\n if (_isArray4) {\n if (_i4 >= _iterator4.length) break;\n _ref4 = _iterator4[_i4++];\n } else {\n _i4 = _iterator4.next();\n if (_i4.done) break;\n _ref4 = _i4.value;\n }\n\n var chain = _ref4;\n\n for (var _iterator5 = chain.features, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n var _ref5;\n\n if (_isArray5) {\n if (_i5 >= _iterator5.length) break;\n _ref5 = _iterator5[_i5++];\n } else {\n _i5 = _iterator5.next();\n if (_i5.done) break;\n _ref5 = _i5.value;\n }\n\n var feature = _ref5;\n\n features.push([feature.featureType, feature.featureSetting]);\n }\n }\n\n return features;\n };\n\n AATMorxProcessor.prototype.generateInputs = function generateInputs(gid) {\n if (!this.inputCache) {\n this.generateInputCache();\n }\n\n return this.inputCache[gid] || [];\n };\n\n AATMorxProcessor.prototype.generateInputCache = function generateInputCache() {\n this.inputCache = {};\n\n for (var _iterator6 = this.morx.chains, _isArray6 = Array.isArray(_iterator6), _i6 = 0, _iterator6 = _isArray6 ? _iterator6 : _getIterator(_iterator6);;) {\n var _ref6;\n\n if (_isArray6) {\n if (_i6 >= _iterator6.length) break;\n _ref6 = _iterator6[_i6++];\n } else {\n _i6 = _iterator6.next();\n if (_i6.done) break;\n _ref6 = _i6.value;\n }\n\n var chain = _ref6;\n\n var flags = chain.defaultFlags;\n\n for (var _iterator7 = chain.subtables, _isArray7 = Array.isArray(_iterator7), _i7 = 0, _iterator7 = _isArray7 ? _iterator7 : _getIterator(_iterator7);;) {\n var _ref7;\n\n if (_isArray7) {\n if (_i7 >= _iterator7.length) break;\n _ref7 = _iterator7[_i7++];\n } else {\n _i7 = _iterator7.next();\n if (_i7.done) break;\n _ref7 = _i7.value;\n }\n\n var subtable = _ref7;\n\n if (subtable.subFeatureFlags & flags) {\n this.generateInputsForSubtable(subtable);\n }\n }\n }\n };\n\n AATMorxProcessor.prototype.generateInputsForSubtable = function generateInputsForSubtable(subtable) {\n var _this = this;\n\n // Currently, only supporting ligature subtables.\n if (subtable.type !== 2) {\n return;\n }\n\n var reverse = !!(subtable.coverage & REVERSE_DIRECTION);\n if (reverse) {\n throw new Error('Reverse subtable, not supported.');\n }\n\n this.subtable = subtable;\n this.ligatureStack = [];\n\n var stateMachine = this.getStateMachine(subtable);\n var process = this.getProcessor();\n\n var input = [];\n var stack = [];\n this.glyphs = [];\n\n stateMachine.traverse({\n enter: function enter(glyph, entry) {\n var glyphs = _this.glyphs;\n stack.push({\n glyphs: glyphs.slice(),\n ligatureStack: _this.ligatureStack.slice()\n });\n\n // Add glyph to input and glyphs to process.\n var g = _this.font.getGlyph(glyph);\n input.push(g);\n glyphs.push(input[input.length - 1]);\n\n // Process ligature substitution\n process(glyphs[glyphs.length - 1], entry, glyphs.length - 1);\n\n // Add input to result if only one matching (non-deleted) glyph remains.\n var count = 0;\n var found = 0;\n for (var i = 0; i < glyphs.length && count <= 1; i++) {\n if (glyphs[i].id !== 0xffff) {\n count++;\n found = glyphs[i].id;\n }\n }\n\n if (count === 1) {\n var result = input.map(function (g) {\n return g.id;\n });\n var _cache = _this.inputCache[found];\n if (_cache) {\n _cache.push(result);\n } else {\n _this.inputCache[found] = [result];\n }\n }\n },\n\n exit: function exit() {\n var _stack$pop = stack.pop();\n\n _this.glyphs = _stack$pop.glyphs;\n _this.ligatureStack = _stack$pop.ligatureStack;\n\n input.pop();\n }\n });\n };\n\n return AATMorxProcessor;\n}(), (_applyDecoratedDescriptor$2(_class$2.prototype, 'getStateMachine', [cache], _Object$getOwnPropertyDescriptor(_class$2.prototype, 'getStateMachine'), _class$2.prototype)), _class$2);\n\nfunction swap(glyphs, rangeA, rangeB) {\n var reverseA = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : false;\n var reverseB = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;\n\n var end = glyphs.splice(rangeB[0] - (rangeB[1] - 1), rangeB[1]);\n if (reverseB) {\n end.reverse();\n }\n\n var start = glyphs.splice.apply(glyphs, [rangeA[0], rangeA[1]].concat(end));\n if (reverseA) {\n start.reverse();\n }\n\n glyphs.splice.apply(glyphs, [rangeB[0] - (rangeA[1] - 1), 0].concat(start));\n return glyphs;\n}\n\nfunction reorderGlyphs(glyphs, verb, firstGlyph, lastGlyph) {\n var length = lastGlyph - firstGlyph + 1;\n switch (verb) {\n case 0:\n // no change\n return glyphs;\n\n case 1:\n // Ax => xA\n return swap(glyphs, [firstGlyph, 1], [lastGlyph, 0]);\n\n case 2:\n // xD => Dx\n return swap(glyphs, [firstGlyph, 0], [lastGlyph, 1]);\n\n case 3:\n // AxD => DxA\n return swap(glyphs, [firstGlyph, 1], [lastGlyph, 1]);\n\n case 4:\n // ABx => xAB\n return swap(glyphs, [firstGlyph, 2], [lastGlyph, 0]);\n\n case 5:\n // ABx => xBA\n return swap(glyphs, [firstGlyph, 2], [lastGlyph, 0], true, false);\n\n case 6:\n // xCD => CDx\n return swap(glyphs, [firstGlyph, 0], [lastGlyph, 2]);\n\n case 7:\n // xCD => DCx\n return swap(glyphs, [firstGlyph, 0], [lastGlyph, 2], false, true);\n\n case 8:\n // AxCD => CDxA\n return swap(glyphs, [firstGlyph, 1], [lastGlyph, 2]);\n\n case 9:\n // AxCD => DCxA\n return swap(glyphs, [firstGlyph, 1], [lastGlyph, 2], false, true);\n\n case 10:\n // ABxD => DxAB\n return swap(glyphs, [firstGlyph, 2], [lastGlyph, 1]);\n\n case 11:\n // ABxD => DxBA\n return swap(glyphs, [firstGlyph, 2], [lastGlyph, 1], true, false);\n\n case 12:\n // ABxCD => CDxAB\n return swap(glyphs, [firstGlyph, 2], [lastGlyph, 2]);\n\n case 13:\n // ABxCD => CDxBA\n return swap(glyphs, [firstGlyph, 2], [lastGlyph, 2], true, false);\n\n case 14:\n // ABxCD => DCxAB\n return swap(glyphs, [firstGlyph, 2], [lastGlyph, 2], false, true);\n\n case 15:\n // ABxCD => DCxBA\n return swap(glyphs, [firstGlyph, 2], [lastGlyph, 2], true, true);\n\n default:\n throw new Error('Unknown verb: ' + verb);\n }\n}\n\nvar AATLayoutEngine = function () {\n function AATLayoutEngine(font) {\n _classCallCheck(this, AATLayoutEngine);\n\n this.font = font;\n this.morxProcessor = new AATMorxProcessor(font);\n this.fallbackPosition = false;\n }\n\n AATLayoutEngine.prototype.substitute = function substitute(glyphRun) {\n // AAT expects the glyphs to be in visual order prior to morx processing,\n // so reverse the glyphs if the script is right-to-left.\n if (glyphRun.direction === 'rtl') {\n glyphRun.glyphs.reverse();\n }\n\n this.morxProcessor.process(glyphRun.glyphs, mapOTToAAT(glyphRun.features));\n };\n\n AATLayoutEngine.prototype.getAvailableFeatures = function getAvailableFeatures(script, language) {\n return mapAATToOT(this.morxProcessor.getSupportedFeatures());\n };\n\n AATLayoutEngine.prototype.stringsForGlyph = function stringsForGlyph(gid) {\n var glyphStrings = this.morxProcessor.generateInputs(gid);\n var result = new _Set();\n\n for (var _iterator = glyphStrings, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var glyphs = _ref;\n\n this._addStrings(glyphs, 0, result, '');\n }\n\n return result;\n };\n\n AATLayoutEngine.prototype._addStrings = function _addStrings(glyphs, index, strings, string) {\n var codePoints = this.font._cmapProcessor.codePointsForGlyph(glyphs[index]);\n\n for (var _iterator2 = codePoints, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var codePoint = _ref2;\n\n var s = string + _String$fromCodePoint(codePoint);\n if (index < glyphs.length - 1) {\n this._addStrings(glyphs, index + 1, strings, s);\n } else {\n strings.add(s);\n }\n }\n };\n\n return AATLayoutEngine;\n}();\n\n/**\n * ShapingPlans are used by the OpenType shapers to store which\n * features should by applied, and in what order to apply them.\n * The features are applied in groups called stages. A feature\n * can be applied globally to all glyphs, or locally to only\n * specific glyphs.\n *\n * @private\n */\n\nvar ShapingPlan = function () {\n function ShapingPlan(font, script, direction) {\n _classCallCheck(this, ShapingPlan);\n\n this.font = font;\n this.script = script;\n this.direction = direction;\n this.stages = [];\n this.globalFeatures = {};\n this.allFeatures = {};\n }\n\n /**\n * Adds the given features to the last stage.\n * Ignores features that have already been applied.\n */\n\n\n ShapingPlan.prototype._addFeatures = function _addFeatures(features, global) {\n var stageIndex = this.stages.length - 1;\n var stage = this.stages[stageIndex];\n for (var _iterator = features, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var feature = _ref;\n\n if (this.allFeatures[feature] == null) {\n stage.push(feature);\n this.allFeatures[feature] = stageIndex;\n\n if (global) {\n this.globalFeatures[feature] = true;\n }\n }\n }\n };\n\n /**\n * Add features to the last stage\n */\n\n\n ShapingPlan.prototype.add = function add(arg) {\n var global = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;\n\n if (this.stages.length === 0) {\n this.stages.push([]);\n }\n\n if (typeof arg === 'string') {\n arg = [arg];\n }\n\n if (Array.isArray(arg)) {\n this._addFeatures(arg, global);\n } else if ((typeof arg === 'undefined' ? 'undefined' : _typeof(arg)) === 'object') {\n this._addFeatures(arg.global || [], true);\n this._addFeatures(arg.local || [], false);\n } else {\n throw new Error(\"Unsupported argument to ShapingPlan#add\");\n }\n };\n\n /**\n * Add a new stage\n */\n\n\n ShapingPlan.prototype.addStage = function addStage(arg, global) {\n if (typeof arg === 'function') {\n this.stages.push(arg, []);\n } else {\n this.stages.push([]);\n this.add(arg, global);\n }\n };\n\n ShapingPlan.prototype.setFeatureOverrides = function setFeatureOverrides(features) {\n if (Array.isArray(features)) {\n this.add(features);\n } else if ((typeof features === 'undefined' ? 'undefined' : _typeof(features)) === 'object') {\n for (var tag in features) {\n if (features[tag]) {\n this.add(tag);\n } else if (this.allFeatures[tag] != null) {\n var stage = this.stages[this.allFeatures[tag]];\n stage.splice(stage.indexOf(tag), 1);\n delete this.allFeatures[tag];\n delete this.globalFeatures[tag];\n }\n }\n }\n };\n\n /**\n * Assigns the global features to the given glyphs\n */\n\n\n ShapingPlan.prototype.assignGlobalFeatures = function assignGlobalFeatures(glyphs) {\n for (var _iterator2 = glyphs, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var glyph = _ref2;\n\n for (var feature in this.globalFeatures) {\n glyph.features[feature] = true;\n }\n }\n };\n\n /**\n * Executes the planned stages using the given OTProcessor\n */\n\n\n ShapingPlan.prototype.process = function process(processor, glyphs, positions) {\n for (var _iterator3 = this.stages, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var stage = _ref3;\n\n if (typeof stage === 'function') {\n if (!positions) {\n stage(this.font, glyphs, this);\n }\n } else if (stage.length > 0) {\n processor.applyFeatures(stage, glyphs, positions);\n }\n }\n };\n\n return ShapingPlan;\n}();\n\nvar _class$4;\nvar _temp;\nvar VARIATION_FEATURES = ['rvrn'];\nvar COMMON_FEATURES = ['ccmp', 'locl', 'rlig', 'mark', 'mkmk'];\nvar FRACTIONAL_FEATURES = ['frac', 'numr', 'dnom'];\nvar HORIZONTAL_FEATURES = ['calt', 'clig', 'liga', 'rclt', 'curs', 'kern'];\nvar DIRECTIONAL_FEATURES = {\n ltr: ['ltra', 'ltrm'],\n rtl: ['rtla', 'rtlm']\n};\n\nvar DefaultShaper = (_temp = _class$4 = function () {\n function DefaultShaper() {\n _classCallCheck(this, DefaultShaper);\n }\n\n DefaultShaper.plan = function plan(_plan, glyphs, features) {\n // Plan the features we want to apply\n this.planPreprocessing(_plan);\n this.planFeatures(_plan);\n this.planPostprocessing(_plan, features);\n\n // Assign the global features to all the glyphs\n _plan.assignGlobalFeatures(glyphs);\n\n // Assign local features to glyphs\n this.assignFeatures(_plan, glyphs);\n };\n\n DefaultShaper.planPreprocessing = function planPreprocessing(plan) {\n plan.add({\n global: [].concat(VARIATION_FEATURES, DIRECTIONAL_FEATURES[plan.direction]),\n local: FRACTIONAL_FEATURES\n });\n };\n\n DefaultShaper.planFeatures = function planFeatures(plan) {\n // Do nothing by default. Let subclasses override this.\n };\n\n DefaultShaper.planPostprocessing = function planPostprocessing(plan, userFeatures) {\n plan.add([].concat(COMMON_FEATURES, HORIZONTAL_FEATURES));\n plan.setFeatureOverrides(userFeatures);\n };\n\n DefaultShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n // Enable contextual fractions\n for (var i = 0; i < glyphs.length; i++) {\n var glyph = glyphs[i];\n if (glyph.codePoints[0] === 0x2044) {\n // fraction slash\n var start = i;\n var end = i + 1;\n\n // Apply numerator\n while (start > 0 && unicode.isDigit(glyphs[start - 1].codePoints[0])) {\n glyphs[start - 1].features.numr = true;\n glyphs[start - 1].features.frac = true;\n start--;\n }\n\n // Apply denominator\n while (end < glyphs.length && unicode.isDigit(glyphs[end].codePoints[0])) {\n glyphs[end].features.dnom = true;\n glyphs[end].features.frac = true;\n end++;\n }\n\n // Apply fraction slash\n glyph.features.frac = true;\n i = end - 1;\n }\n }\n };\n\n return DefaultShaper;\n}(), _class$4.zeroMarkWidths = 'AFTER_GPOS', _temp);\n\nvar trie = new UnicodeTrie(Buffer(\"AAEQAAAAAAAAADGgAZUBav7t2CtPA0EUBeDZB00pin9AJZIEgyUEj0QhweDAgQOJxCBRBElQSBwSicLgkOAwnNKZ5GaY2c7uzj4o5yZfZrrbefbuIx2nSq3CGmzAWH/+K+UO7MIe7MMhHMMpnMMFXMIVXIt2t3CnP088iPqjqNN8e4Ij7Rle4LUH82rLm6i/92A+RERERERERERNmfz/89GDeRARERERzbN8ceps2Iwt9H0C9/AJ6yOlDkbTczcot5VSm8Pm1vcFWfb7+BKOLTuOd2UlTX4wGP85Eg953lWPFbnuN7PkjtLmalOWbNenkHOSa7T3KmR9MVTZ2zZkVj1kHa68MueVKH0R4zqQ44WEXLM8VjcWHP0PtKLfPzQnMtGn3W4QYf6qxFxceVI394r2xnV+1rih0fV1Vzf3fO1n3evL5J78ruvZ5ptX2Rwy92Tfb1wlEqut3U+sZ3HXOeJ7/zDrbyuP6+Zz0fqa6Nv3vhY7Yu1xWnGevmsvsUpTT/RYIe8waUH/rvHMWKFzLfN8L+rTfp645mfX7ftlnfDtYxN59w0=\",\"base64\"));\nvar FEATURES = ['isol', 'fina', 'fin2', 'fin3', 'medi', 'med2', 'init'];\n\nvar ShapingClasses = {\n Non_Joining: 0,\n Left_Joining: 1,\n Right_Joining: 2,\n Dual_Joining: 3,\n Join_Causing: 3,\n ALAPH: 4,\n 'DALATH RISH': 5,\n Transparent: 6\n};\n\nvar ISOL = 'isol';\nvar FINA = 'fina';\nvar FIN2 = 'fin2';\nvar FIN3 = 'fin3';\nvar MEDI = 'medi';\nvar MED2 = 'med2';\nvar INIT = 'init';\nvar NONE = null;\n\n// Each entry is [prevAction, curAction, nextState]\nvar STATE_TABLE = [\n// Non_Joining, Left_Joining, Right_Joining, Dual_Joining, ALAPH, DALATH RISH\n// State 0: prev was U, not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [NONE, ISOL, 1], [NONE, ISOL, 2], [NONE, ISOL, 1], [NONE, ISOL, 6]],\n\n// State 1: prev was R or ISOL/ALAPH, not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [NONE, ISOL, 1], [NONE, ISOL, 2], [NONE, FIN2, 5], [NONE, ISOL, 6]],\n\n// State 2: prev was D/L in ISOL form, willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [INIT, FINA, 1], [INIT, FINA, 3], [INIT, FINA, 4], [INIT, FINA, 6]],\n\n// State 3: prev was D in FINA form, willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [MEDI, FINA, 1], [MEDI, FINA, 3], [MEDI, FINA, 4], [MEDI, FINA, 6]],\n\n// State 4: prev was FINA ALAPH, not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [MED2, ISOL, 1], [MED2, ISOL, 2], [MED2, FIN2, 5], [MED2, ISOL, 6]],\n\n// State 5: prev was FIN2/FIN3 ALAPH, not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [ISOL, ISOL, 1], [ISOL, ISOL, 2], [ISOL, FIN2, 5], [ISOL, ISOL, 6]],\n\n// State 6: prev was DALATH/RISH, not willing to join.\n[[NONE, NONE, 0], [NONE, ISOL, 2], [NONE, ISOL, 1], [NONE, ISOL, 2], [NONE, FIN3, 5], [NONE, ISOL, 6]]];\n\n/**\n * This is a shaper for Arabic, and other cursive scripts.\n * It uses data from ArabicShaping.txt in the Unicode database,\n * compiled to a UnicodeTrie by generate-data.coffee.\n *\n * The shaping state machine was ported from Harfbuzz.\n * https://github.com/behdad/harfbuzz/blob/master/src/hb-ot-shape-complex-arabic.cc\n */\n\nvar ArabicShaper = function (_DefaultShaper) {\n _inherits(ArabicShaper, _DefaultShaper);\n\n function ArabicShaper() {\n _classCallCheck(this, ArabicShaper);\n\n return _possibleConstructorReturn(this, _DefaultShaper.apply(this, arguments));\n }\n\n ArabicShaper.planFeatures = function planFeatures(plan) {\n plan.add(['ccmp', 'locl']);\n for (var i = 0; i < FEATURES.length; i++) {\n var feature = FEATURES[i];\n plan.addStage(feature, false);\n }\n\n plan.addStage('mset');\n };\n\n ArabicShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n _DefaultShaper.assignFeatures.call(this, plan, glyphs);\n\n var prev = -1;\n var state = 0;\n var actions = [];\n\n // Apply the state machine to map glyphs to features\n for (var i = 0; i < glyphs.length; i++) {\n var curAction = void 0,\n prevAction = void 0;\n var glyph = glyphs[i];\n var type = getShapingClass(glyph.codePoints[0]);\n if (type === ShapingClasses.Transparent) {\n actions[i] = NONE;\n continue;\n }\n\n var _STATE_TABLE$state$ty = STATE_TABLE[state][type];\n prevAction = _STATE_TABLE$state$ty[0];\n curAction = _STATE_TABLE$state$ty[1];\n state = _STATE_TABLE$state$ty[2];\n\n\n if (prevAction !== NONE && prev !== -1) {\n actions[prev] = prevAction;\n }\n\n actions[i] = curAction;\n prev = i;\n }\n\n // Apply the chosen features to their respective glyphs\n for (var index = 0; index < glyphs.length; index++) {\n var feature = void 0;\n var glyph = glyphs[index];\n if (feature = actions[index]) {\n glyph.features[feature] = true;\n }\n }\n };\n\n return ArabicShaper;\n}(DefaultShaper);\n\nfunction getShapingClass(codePoint) {\n var res = trie.get(codePoint);\n if (res) {\n return res - 1;\n }\n\n var category = unicode.getCategory(codePoint);\n if (category === 'Mn' || category === 'Me' || category === 'Cf') {\n return ShapingClasses.Transparent;\n }\n\n return ShapingClasses.Non_Joining;\n}\n\nvar GlyphIterator = function () {\n function GlyphIterator(glyphs, options) {\n _classCallCheck(this, GlyphIterator);\n\n this.glyphs = glyphs;\n this.reset(options);\n }\n\n GlyphIterator.prototype.reset = function reset() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var index = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;\n\n this.options = options;\n this.flags = options.flags || {};\n this.markAttachmentType = options.markAttachmentType || 0;\n this.index = index;\n };\n\n GlyphIterator.prototype.shouldIgnore = function shouldIgnore(glyph) {\n return this.flags.ignoreMarks && glyph.isMark || this.flags.ignoreBaseGlyphs && glyph.isBase || this.flags.ignoreLigatures && glyph.isLigature || this.markAttachmentType && glyph.isMark && glyph.markAttachmentType !== this.markAttachmentType;\n };\n\n GlyphIterator.prototype.move = function move(dir) {\n this.index += dir;\n while (0 <= this.index && this.index < this.glyphs.length && this.shouldIgnore(this.glyphs[this.index])) {\n this.index += dir;\n }\n\n if (0 > this.index || this.index >= this.glyphs.length) {\n return null;\n }\n\n return this.glyphs[this.index];\n };\n\n GlyphIterator.prototype.next = function next() {\n return this.move(+1);\n };\n\n GlyphIterator.prototype.prev = function prev() {\n return this.move(-1);\n };\n\n GlyphIterator.prototype.peek = function peek() {\n var count = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;\n\n var idx = this.index;\n var res = this.increment(count);\n this.index = idx;\n return res;\n };\n\n GlyphIterator.prototype.peekIndex = function peekIndex() {\n var count = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;\n\n var idx = this.index;\n this.increment(count);\n var res = this.index;\n this.index = idx;\n return res;\n };\n\n GlyphIterator.prototype.increment = function increment() {\n var count = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;\n\n var dir = count < 0 ? -1 : 1;\n count = Math.abs(count);\n while (count--) {\n this.move(dir);\n }\n\n return this.glyphs[this.index];\n };\n\n _createClass(GlyphIterator, [{\n key: \"cur\",\n get: function get() {\n return this.glyphs[this.index] || null;\n }\n }]);\n\n return GlyphIterator;\n}();\n\nvar DEFAULT_SCRIPTS = ['DFLT', 'dflt', 'latn'];\n\nvar OTProcessor = function () {\n function OTProcessor(font, table) {\n _classCallCheck(this, OTProcessor);\n\n this.font = font;\n this.table = table;\n\n this.script = null;\n this.scriptTag = null;\n\n this.language = null;\n this.languageTag = null;\n\n this.features = {};\n this.lookups = {};\n\n // Setup variation substitutions\n this.variationsIndex = font._variationProcessor ? this.findVariationsIndex(font._variationProcessor.normalizedCoords) : -1;\n\n // initialize to default script + language\n this.selectScript();\n\n // current context (set by applyFeatures)\n this.glyphs = [];\n this.positions = []; // only used by GPOS\n this.ligatureID = 1;\n this.currentFeature = null;\n }\n\n OTProcessor.prototype.findScript = function findScript(script) {\n if (this.table.scriptList == null) {\n return null;\n }\n\n if (!Array.isArray(script)) {\n script = [script];\n }\n\n for (var _iterator = script, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var s = _ref;\n\n for (var _iterator2 = this.table.scriptList, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var entry = _ref2;\n\n if (entry.tag === s) {\n return entry;\n }\n }\n }\n\n return null;\n };\n\n OTProcessor.prototype.selectScript = function selectScript(script, language, direction$$) {\n var changed = false;\n var entry = void 0;\n if (!this.script || script !== this.scriptTag) {\n entry = this.findScript(script);\n if (!entry) {\n entry = this.findScript(DEFAULT_SCRIPTS);\n }\n\n if (!entry) {\n return this.scriptTag;\n }\n\n this.scriptTag = entry.tag;\n this.script = entry.script;\n this.language = null;\n this.languageTag = null;\n changed = true;\n }\n\n if (!direction$$ || direction$$ !== this.direction) {\n this.direction = direction$$ || direction(script);\n }\n\n if (language && language.length < 4) {\n language += ' '.repeat(4 - language.length);\n }\n\n if (!language || language !== this.languageTag) {\n this.language = null;\n\n for (var _iterator3 = this.script.langSysRecords, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var lang = _ref3;\n\n if (lang.tag === language) {\n this.language = lang.langSys;\n this.languageTag = lang.tag;\n break;\n }\n }\n\n if (!this.language) {\n this.language = this.script.defaultLangSys;\n this.languageTag = null;\n }\n\n changed = true;\n }\n\n // Build a feature lookup table\n if (changed) {\n this.features = {};\n if (this.language) {\n for (var _iterator4 = this.language.featureIndexes, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n var _ref4;\n\n if (_isArray4) {\n if (_i4 >= _iterator4.length) break;\n _ref4 = _iterator4[_i4++];\n } else {\n _i4 = _iterator4.next();\n if (_i4.done) break;\n _ref4 = _i4.value;\n }\n\n var featureIndex = _ref4;\n\n var record = this.table.featureList[featureIndex];\n var substituteFeature = this.substituteFeatureForVariations(featureIndex);\n this.features[record.tag] = substituteFeature || record.feature;\n }\n }\n }\n\n return this.scriptTag;\n };\n\n OTProcessor.prototype.lookupsForFeatures = function lookupsForFeatures() {\n var userFeatures = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];\n var exclude = arguments[1];\n\n var lookups = [];\n for (var _iterator5 = userFeatures, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n var _ref5;\n\n if (_isArray5) {\n if (_i5 >= _iterator5.length) break;\n _ref5 = _iterator5[_i5++];\n } else {\n _i5 = _iterator5.next();\n if (_i5.done) break;\n _ref5 = _i5.value;\n }\n\n var tag = _ref5;\n\n var feature = this.features[tag];\n if (!feature) {\n continue;\n }\n\n for (var _iterator6 = feature.lookupListIndexes, _isArray6 = Array.isArray(_iterator6), _i6 = 0, _iterator6 = _isArray6 ? _iterator6 : _getIterator(_iterator6);;) {\n var _ref6;\n\n if (_isArray6) {\n if (_i6 >= _iterator6.length) break;\n _ref6 = _iterator6[_i6++];\n } else {\n _i6 = _iterator6.next();\n if (_i6.done) break;\n _ref6 = _i6.value;\n }\n\n var lookupIndex = _ref6;\n\n if (exclude && exclude.indexOf(lookupIndex) !== -1) {\n continue;\n }\n\n lookups.push({\n feature: tag,\n index: lookupIndex,\n lookup: this.table.lookupList.get(lookupIndex)\n });\n }\n }\n\n lookups.sort(function (a, b) {\n return a.index - b.index;\n });\n return lookups;\n };\n\n OTProcessor.prototype.substituteFeatureForVariations = function substituteFeatureForVariations(featureIndex) {\n if (this.variationsIndex === -1) {\n return null;\n }\n\n var record = this.table.featureVariations.featureVariationRecords[this.variationsIndex];\n var substitutions = record.featureTableSubstitution.substitutions;\n for (var _iterator7 = substitutions, _isArray7 = Array.isArray(_iterator7), _i7 = 0, _iterator7 = _isArray7 ? _iterator7 : _getIterator(_iterator7);;) {\n var _ref7;\n\n if (_isArray7) {\n if (_i7 >= _iterator7.length) break;\n _ref7 = _iterator7[_i7++];\n } else {\n _i7 = _iterator7.next();\n if (_i7.done) break;\n _ref7 = _i7.value;\n }\n\n var substitution = _ref7;\n\n if (substitution.featureIndex === featureIndex) {\n return substitution.alternateFeatureTable;\n }\n }\n\n return null;\n };\n\n OTProcessor.prototype.findVariationsIndex = function findVariationsIndex(coords) {\n var variations = this.table.featureVariations;\n if (!variations) {\n return -1;\n }\n\n var records = variations.featureVariationRecords;\n for (var i = 0; i < records.length; i++) {\n var conditions = records[i].conditionSet.conditionTable;\n if (this.variationConditionsMatch(conditions, coords)) {\n return i;\n }\n }\n\n return -1;\n };\n\n OTProcessor.prototype.variationConditionsMatch = function variationConditionsMatch(conditions, coords) {\n return conditions.every(function (condition) {\n var coord = condition.axisIndex < coords.length ? coords[condition.axisIndex] : 0;\n return condition.filterRangeMinValue <= coord && coord <= condition.filterRangeMaxValue;\n });\n };\n\n OTProcessor.prototype.applyFeatures = function applyFeatures(userFeatures, glyphs, advances) {\n var lookups = this.lookupsForFeatures(userFeatures);\n this.applyLookups(lookups, glyphs, advances);\n };\n\n OTProcessor.prototype.applyLookups = function applyLookups(lookups, glyphs, positions) {\n this.glyphs = glyphs;\n this.positions = positions;\n this.glyphIterator = new GlyphIterator(glyphs);\n\n for (var _iterator8 = lookups, _isArray8 = Array.isArray(_iterator8), _i8 = 0, _iterator8 = _isArray8 ? _iterator8 : _getIterator(_iterator8);;) {\n var _ref8;\n\n if (_isArray8) {\n if (_i8 >= _iterator8.length) break;\n _ref8 = _iterator8[_i8++];\n } else {\n _i8 = _iterator8.next();\n if (_i8.done) break;\n _ref8 = _i8.value;\n }\n\n var _ref9 = _ref8,\n feature = _ref9.feature,\n lookup = _ref9.lookup;\n\n this.currentFeature = feature;\n this.glyphIterator.reset(lookup.flags);\n\n while (this.glyphIterator.index < glyphs.length) {\n if (!(feature in this.glyphIterator.cur.features)) {\n this.glyphIterator.next();\n continue;\n }\n\n for (var _iterator9 = lookup.subTables, _isArray9 = Array.isArray(_iterator9), _i9 = 0, _iterator9 = _isArray9 ? _iterator9 : _getIterator(_iterator9);;) {\n var _ref10;\n\n if (_isArray9) {\n if (_i9 >= _iterator9.length) break;\n _ref10 = _iterator9[_i9++];\n } else {\n _i9 = _iterator9.next();\n if (_i9.done) break;\n _ref10 = _i9.value;\n }\n\n var table = _ref10;\n\n var res = this.applyLookup(lookup.lookupType, table);\n if (res) {\n break;\n }\n }\n\n this.glyphIterator.next();\n }\n }\n };\n\n OTProcessor.prototype.applyLookup = function applyLookup(lookup, table) {\n throw new Error(\"applyLookup must be implemented by subclasses\");\n };\n\n OTProcessor.prototype.applyLookupList = function applyLookupList(lookupRecords) {\n var options = this.glyphIterator.options;\n var glyphIndex = this.glyphIterator.index;\n\n for (var _iterator10 = lookupRecords, _isArray10 = Array.isArray(_iterator10), _i10 = 0, _iterator10 = _isArray10 ? _iterator10 : _getIterator(_iterator10);;) {\n var _ref11;\n\n if (_isArray10) {\n if (_i10 >= _iterator10.length) break;\n _ref11 = _iterator10[_i10++];\n } else {\n _i10 = _iterator10.next();\n if (_i10.done) break;\n _ref11 = _i10.value;\n }\n\n var lookupRecord = _ref11;\n\n // Reset flags and find glyph index for this lookup record\n this.glyphIterator.reset(options, glyphIndex);\n this.glyphIterator.increment(lookupRecord.sequenceIndex);\n\n // Get the lookup and setup flags for subtables\n var lookup = this.table.lookupList.get(lookupRecord.lookupListIndex);\n this.glyphIterator.reset(lookup.flags, this.glyphIterator.index);\n\n // Apply lookup subtables until one matches\n for (var _iterator11 = lookup.subTables, _isArray11 = Array.isArray(_iterator11), _i11 = 0, _iterator11 = _isArray11 ? _iterator11 : _getIterator(_iterator11);;) {\n var _ref12;\n\n if (_isArray11) {\n if (_i11 >= _iterator11.length) break;\n _ref12 = _iterator11[_i11++];\n } else {\n _i11 = _iterator11.next();\n if (_i11.done) break;\n _ref12 = _i11.value;\n }\n\n var table = _ref12;\n\n if (this.applyLookup(lookup.lookupType, table)) {\n break;\n }\n }\n }\n\n this.glyphIterator.reset(options, glyphIndex);\n return true;\n };\n\n OTProcessor.prototype.coverageIndex = function coverageIndex(coverage, glyph) {\n if (glyph == null) {\n glyph = this.glyphIterator.cur.id;\n }\n\n switch (coverage.version) {\n case 1:\n return coverage.glyphs.indexOf(glyph);\n\n case 2:\n for (var _iterator12 = coverage.rangeRecords, _isArray12 = Array.isArray(_iterator12), _i12 = 0, _iterator12 = _isArray12 ? _iterator12 : _getIterator(_iterator12);;) {\n var _ref13;\n\n if (_isArray12) {\n if (_i12 >= _iterator12.length) break;\n _ref13 = _iterator12[_i12++];\n } else {\n _i12 = _iterator12.next();\n if (_i12.done) break;\n _ref13 = _i12.value;\n }\n\n var range = _ref13;\n\n if (range.start <= glyph && glyph <= range.end) {\n return range.startCoverageIndex + glyph - range.start;\n }\n }\n\n break;\n }\n\n return -1;\n };\n\n OTProcessor.prototype.match = function match(sequenceIndex, sequence, fn, matched) {\n var pos = this.glyphIterator.index;\n var glyph = this.glyphIterator.increment(sequenceIndex);\n var idx = 0;\n\n while (idx < sequence.length && glyph && fn(sequence[idx], glyph)) {\n if (matched) {\n matched.push(this.glyphIterator.index);\n }\n\n idx++;\n glyph = this.glyphIterator.next();\n }\n\n this.glyphIterator.index = pos;\n if (idx < sequence.length) {\n return false;\n }\n\n return matched || true;\n };\n\n OTProcessor.prototype.sequenceMatches = function sequenceMatches(sequenceIndex, sequence) {\n return this.match(sequenceIndex, sequence, function (component, glyph) {\n return component === glyph.id;\n });\n };\n\n OTProcessor.prototype.sequenceMatchIndices = function sequenceMatchIndices(sequenceIndex, sequence) {\n var _this = this;\n\n return this.match(sequenceIndex, sequence, function (component, glyph) {\n // If the current feature doesn't apply to this glyph,\n if (!(_this.currentFeature in glyph.features)) {\n return false;\n }\n\n return component === glyph.id;\n }, []);\n };\n\n OTProcessor.prototype.coverageSequenceMatches = function coverageSequenceMatches(sequenceIndex, sequence) {\n var _this2 = this;\n\n return this.match(sequenceIndex, sequence, function (coverage, glyph) {\n return _this2.coverageIndex(coverage, glyph.id) >= 0;\n });\n };\n\n OTProcessor.prototype.getClassID = function getClassID(glyph, classDef) {\n switch (classDef.version) {\n case 1:\n // Class array\n var i = glyph - classDef.startGlyph;\n if (i >= 0 && i < classDef.classValueArray.length) {\n return classDef.classValueArray[i];\n }\n\n break;\n\n case 2:\n for (var _iterator13 = classDef.classRangeRecord, _isArray13 = Array.isArray(_iterator13), _i13 = 0, _iterator13 = _isArray13 ? _iterator13 : _getIterator(_iterator13);;) {\n var _ref14;\n\n if (_isArray13) {\n if (_i13 >= _iterator13.length) break;\n _ref14 = _iterator13[_i13++];\n } else {\n _i13 = _iterator13.next();\n if (_i13.done) break;\n _ref14 = _i13.value;\n }\n\n var range = _ref14;\n\n if (range.start <= glyph && glyph <= range.end) {\n return range.class;\n }\n }\n\n break;\n }\n\n return 0;\n };\n\n OTProcessor.prototype.classSequenceMatches = function classSequenceMatches(sequenceIndex, sequence, classDef) {\n var _this3 = this;\n\n return this.match(sequenceIndex, sequence, function (classID, glyph) {\n return classID === _this3.getClassID(glyph.id, classDef);\n });\n };\n\n OTProcessor.prototype.applyContext = function applyContext(table) {\n switch (table.version) {\n case 1:\n var index = this.coverageIndex(table.coverage);\n if (index === -1) {\n return false;\n }\n\n var set = table.ruleSets[index];\n for (var _iterator14 = set, _isArray14 = Array.isArray(_iterator14), _i14 = 0, _iterator14 = _isArray14 ? _iterator14 : _getIterator(_iterator14);;) {\n var _ref15;\n\n if (_isArray14) {\n if (_i14 >= _iterator14.length) break;\n _ref15 = _iterator14[_i14++];\n } else {\n _i14 = _iterator14.next();\n if (_i14.done) break;\n _ref15 = _i14.value;\n }\n\n var rule = _ref15;\n\n if (this.sequenceMatches(1, rule.input)) {\n return this.applyLookupList(rule.lookupRecords);\n }\n }\n\n break;\n\n case 2:\n if (this.coverageIndex(table.coverage) === -1) {\n return false;\n }\n\n index = this.getClassID(this.glyphIterator.cur.id, table.classDef);\n if (index === -1) {\n return false;\n }\n\n set = table.classSet[index];\n for (var _iterator15 = set, _isArray15 = Array.isArray(_iterator15), _i15 = 0, _iterator15 = _isArray15 ? _iterator15 : _getIterator(_iterator15);;) {\n var _ref16;\n\n if (_isArray15) {\n if (_i15 >= _iterator15.length) break;\n _ref16 = _iterator15[_i15++];\n } else {\n _i15 = _iterator15.next();\n if (_i15.done) break;\n _ref16 = _i15.value;\n }\n\n var _rule = _ref16;\n\n if (this.classSequenceMatches(1, _rule.classes, table.classDef)) {\n return this.applyLookupList(_rule.lookupRecords);\n }\n }\n\n break;\n\n case 3:\n if (this.coverageSequenceMatches(0, table.coverages)) {\n return this.applyLookupList(table.lookupRecords);\n }\n\n break;\n }\n\n return false;\n };\n\n OTProcessor.prototype.applyChainingContext = function applyChainingContext(table) {\n switch (table.version) {\n case 1:\n var index = this.coverageIndex(table.coverage);\n if (index === -1) {\n return false;\n }\n\n var set = table.chainRuleSets[index];\n for (var _iterator16 = set, _isArray16 = Array.isArray(_iterator16), _i16 = 0, _iterator16 = _isArray16 ? _iterator16 : _getIterator(_iterator16);;) {\n var _ref17;\n\n if (_isArray16) {\n if (_i16 >= _iterator16.length) break;\n _ref17 = _iterator16[_i16++];\n } else {\n _i16 = _iterator16.next();\n if (_i16.done) break;\n _ref17 = _i16.value;\n }\n\n var rule = _ref17;\n\n if (this.sequenceMatches(-rule.backtrack.length, rule.backtrack) && this.sequenceMatches(1, rule.input) && this.sequenceMatches(1 + rule.input.length, rule.lookahead)) {\n return this.applyLookupList(rule.lookupRecords);\n }\n }\n\n break;\n\n case 2:\n if (this.coverageIndex(table.coverage) === -1) {\n return false;\n }\n\n index = this.getClassID(this.glyphIterator.cur.id, table.inputClassDef);\n var rules = table.chainClassSet[index];\n if (!rules) {\n return false;\n }\n\n for (var _iterator17 = rules, _isArray17 = Array.isArray(_iterator17), _i17 = 0, _iterator17 = _isArray17 ? _iterator17 : _getIterator(_iterator17);;) {\n var _ref18;\n\n if (_isArray17) {\n if (_i17 >= _iterator17.length) break;\n _ref18 = _iterator17[_i17++];\n } else {\n _i17 = _iterator17.next();\n if (_i17.done) break;\n _ref18 = _i17.value;\n }\n\n var _rule2 = _ref18;\n\n if (this.classSequenceMatches(-_rule2.backtrack.length, _rule2.backtrack, table.backtrackClassDef) && this.classSequenceMatches(1, _rule2.input, table.inputClassDef) && this.classSequenceMatches(1 + _rule2.input.length, _rule2.lookahead, table.lookaheadClassDef)) {\n return this.applyLookupList(_rule2.lookupRecords);\n }\n }\n\n break;\n\n case 3:\n if (this.coverageSequenceMatches(-table.backtrackGlyphCount, table.backtrackCoverage) && this.coverageSequenceMatches(0, table.inputCoverage) && this.coverageSequenceMatches(table.inputGlyphCount, table.lookaheadCoverage)) {\n return this.applyLookupList(table.lookupRecords);\n }\n\n break;\n }\n\n return false;\n };\n\n return OTProcessor;\n}();\n\nvar GlyphInfo = function () {\n function GlyphInfo(font, id) {\n var codePoints = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : [];\n var features = arguments[3];\n\n _classCallCheck(this, GlyphInfo);\n\n this._font = font;\n this.codePoints = codePoints;\n this.id = id;\n\n this.features = {};\n if (Array.isArray(features)) {\n for (var i = 0; i < features.length; i++) {\n var feature = features[i];\n this.features[feature] = true;\n }\n } else if ((typeof features === 'undefined' ? 'undefined' : _typeof(features)) === 'object') {\n _Object$assign(this.features, features);\n }\n\n this.ligatureID = null;\n this.ligatureComponent = null;\n this.isLigated = false;\n this.cursiveAttachment = null;\n this.markAttachment = null;\n this.shaperInfo = null;\n this.substituted = false;\n this.isMultiplied = false;\n }\n\n GlyphInfo.prototype.copy = function copy() {\n return new GlyphInfo(this._font, this.id, this.codePoints, this.features);\n };\n\n _createClass(GlyphInfo, [{\n key: 'id',\n get: function get() {\n return this._id;\n },\n set: function set(id) {\n this._id = id;\n this.substituted = true;\n\n var GDEF = this._font.GDEF;\n if (GDEF && GDEF.glyphClassDef) {\n // TODO: clean this up\n var classID = OTProcessor.prototype.getClassID(id, GDEF.glyphClassDef);\n this.isBase = classID === 1;\n this.isLigature = classID === 2;\n this.isMark = classID === 3;\n this.markAttachmentType = GDEF.markAttachClassDef ? OTProcessor.prototype.getClassID(id, GDEF.markAttachClassDef) : 0;\n } else {\n this.isMark = this.codePoints.every(unicode.isMark);\n this.isBase = !this.isMark;\n this.isLigature = this.codePoints.length > 1;\n this.markAttachmentType = 0;\n }\n }\n }]);\n\n return GlyphInfo;\n}();\n\nvar _class$5;\nvar _temp$1;\n/**\n * This is a shaper for the Hangul script, used by the Korean language.\n * It does the following:\n * - decompose if unsupported by the font:\n * <LV> -> <L,V>\n * <LVT> -> <L,V,T>\n * <LV,T> -> <L,V,T>\n *\n * - compose if supported by the font:\n * <L,V> -> <LV>\n * <L,V,T> -> <LVT>\n * <LV,T> -> <LVT>\n *\n * - reorder tone marks (S is any valid syllable):\n * <S, M> -> <M, S>\n *\n * - apply ljmo, vjmo, and tjmo OpenType features to decomposed Jamo sequences.\n *\n * This logic is based on the following documents:\n * - http://www.microsoft.com/typography/OpenTypeDev/hangul/intro.htm\n * - http://ktug.org/~nomos/harfbuzz-hangul/hangulshaper.pdf\n */\nvar HangulShaper = (_temp$1 = _class$5 = function (_DefaultShaper) {\n _inherits(HangulShaper, _DefaultShaper);\n\n function HangulShaper() {\n _classCallCheck(this, HangulShaper);\n\n return _possibleConstructorReturn(this, _DefaultShaper.apply(this, arguments));\n }\n\n HangulShaper.planFeatures = function planFeatures(plan) {\n plan.add(['ljmo', 'vjmo', 'tjmo'], false);\n };\n\n HangulShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n var state = 0;\n var i = 0;\n while (i < glyphs.length) {\n var action = void 0;\n var glyph = glyphs[i];\n var code = glyph.codePoints[0];\n var type = getType(code);\n\n var _STATE_TABLE$state$ty = STATE_TABLE$1[state][type];\n action = _STATE_TABLE$state$ty[0];\n state = _STATE_TABLE$state$ty[1];\n\n\n switch (action) {\n case DECOMPOSE:\n // Decompose the composed syllable if it is not supported by the font.\n if (!plan.font.hasGlyphForCodePoint(code)) {\n i = decompose(glyphs, i, plan.font);\n }\n break;\n\n case COMPOSE:\n // Found a decomposed syllable. Try to compose if supported by the font.\n i = compose(glyphs, i, plan.font);\n break;\n\n case TONE_MARK:\n // Got a valid syllable, followed by a tone mark. Move the tone mark to the beginning of the syllable.\n reorderToneMark(glyphs, i, plan.font);\n break;\n\n case INVALID:\n // Tone mark has no valid syllable to attach to, so insert a dotted circle\n i = insertDottedCircle(glyphs, i, plan.font);\n break;\n }\n\n i++;\n }\n };\n\n return HangulShaper;\n}(DefaultShaper), _class$5.zeroMarkWidths = 'NONE', _temp$1);\nvar HANGUL_BASE = 0xac00;\nvar HANGUL_END = 0xd7a4;\nvar HANGUL_COUNT = HANGUL_END - HANGUL_BASE + 1;\nvar L_BASE = 0x1100; // lead\nvar V_BASE = 0x1161; // vowel\nvar T_BASE = 0x11a7; // trail\nvar L_COUNT = 19;\nvar V_COUNT = 21;\nvar T_COUNT = 28;\nvar L_END = L_BASE + L_COUNT - 1;\nvar V_END = V_BASE + V_COUNT - 1;\nvar T_END = T_BASE + T_COUNT - 1;\nvar DOTTED_CIRCLE = 0x25cc;\n\nvar isL = function isL(code) {\n return 0x1100 <= code && code <= 0x115f || 0xa960 <= code && code <= 0xa97c;\n};\nvar isV = function isV(code) {\n return 0x1160 <= code && code <= 0x11a7 || 0xd7b0 <= code && code <= 0xd7c6;\n};\nvar isT = function isT(code) {\n return 0x11a8 <= code && code <= 0x11ff || 0xd7cb <= code && code <= 0xd7fb;\n};\nvar isTone = function isTone(code) {\n return 0x302e <= code && code <= 0x302f;\n};\nvar isLVT = function isLVT(code) {\n return HANGUL_BASE <= code && code <= HANGUL_END;\n};\nvar isLV = function isLV(code) {\n return code - HANGUL_BASE < HANGUL_COUNT && (code - HANGUL_BASE) % T_COUNT === 0;\n};\nvar isCombiningL = function isCombiningL(code) {\n return L_BASE <= code && code <= L_END;\n};\nvar isCombiningV = function isCombiningV(code) {\n return V_BASE <= code && code <= V_END;\n};\nvar isCombiningT = function isCombiningT(code) {\n return T_BASE + 1 && 1 <= code && code <= T_END;\n};\n\n// Character categories\nvar X = 0; // Other character\nvar L = 1; // Leading consonant\nvar V = 2; // Medial vowel\nvar T = 3; // Trailing consonant\nvar LV = 4; // Composed <LV> syllable\nvar LVT = 5; // Composed <LVT> syllable\nvar M = 6; // Tone mark\n\n// This function classifies a character using the above categories.\nfunction getType(code) {\n if (isL(code)) {\n return L;\n }\n if (isV(code)) {\n return V;\n }\n if (isT(code)) {\n return T;\n }\n if (isLV(code)) {\n return LV;\n }\n if (isLVT(code)) {\n return LVT;\n }\n if (isTone(code)) {\n return M;\n }\n return X;\n}\n\n// State machine actions\nvar NO_ACTION = 0;\nvar DECOMPOSE = 1;\nvar COMPOSE = 2;\nvar TONE_MARK = 4;\nvar INVALID = 5;\n\n// Build a state machine that accepts valid syllables, and applies actions along the way.\n// The logic this is implementing is documented at the top of the file.\nvar STATE_TABLE$1 = [\n// X L V T LV LVT M\n// State 0: start state\n[[NO_ACTION, 0], [NO_ACTION, 1], [NO_ACTION, 0], [NO_ACTION, 0], [DECOMPOSE, 2], [DECOMPOSE, 3], [INVALID, 0]],\n\n// State 1: <L>\n[[NO_ACTION, 0], [NO_ACTION, 1], [COMPOSE, 2], [NO_ACTION, 0], [DECOMPOSE, 2], [DECOMPOSE, 3], [INVALID, 0]],\n\n// State 2: <L,V> or <LV>\n[[NO_ACTION, 0], [NO_ACTION, 1], [NO_ACTION, 0], [COMPOSE, 3], [DECOMPOSE, 2], [DECOMPOSE, 3], [TONE_MARK, 0]],\n\n// State 3: <L,V,T> or <LVT>\n[[NO_ACTION, 0], [NO_ACTION, 1], [NO_ACTION, 0], [NO_ACTION, 0], [DECOMPOSE, 2], [DECOMPOSE, 3], [TONE_MARK, 0]]];\n\nfunction getGlyph(font, code, features) {\n return new GlyphInfo(font, font.glyphForCodePoint(code).id, [code], features);\n}\n\nfunction decompose(glyphs, i, font) {\n var glyph = glyphs[i];\n var code = glyph.codePoints[0];\n\n var s = code - HANGUL_BASE;\n var t = T_BASE + s % T_COUNT;\n s = s / T_COUNT | 0;\n var l = L_BASE + s / V_COUNT | 0;\n var v = V_BASE + s % V_COUNT;\n\n // Don't decompose if all of the components are not available\n if (!font.hasGlyphForCodePoint(l) || !font.hasGlyphForCodePoint(v) || t !== T_BASE && !font.hasGlyphForCodePoint(t)) {\n return i;\n }\n\n // Replace the current glyph with decomposed L, V, and T glyphs,\n // and apply the proper OpenType features to each component.\n var ljmo = getGlyph(font, l, glyph.features);\n ljmo.features.ljmo = true;\n\n var vjmo = getGlyph(font, v, glyph.features);\n vjmo.features.vjmo = true;\n\n var insert = [ljmo, vjmo];\n\n if (t > T_BASE) {\n var tjmo = getGlyph(font, t, glyph.features);\n tjmo.features.tjmo = true;\n insert.push(tjmo);\n }\n\n glyphs.splice.apply(glyphs, [i, 1].concat(insert));\n return i + insert.length - 1;\n}\n\nfunction compose(glyphs, i, font) {\n var glyph = glyphs[i];\n var code = glyphs[i].codePoints[0];\n var type = getType(code);\n\n var prev = glyphs[i - 1].codePoints[0];\n var prevType = getType(prev);\n\n // Figure out what type of syllable we're dealing with\n var lv = void 0,\n ljmo = void 0,\n vjmo = void 0,\n tjmo = void 0;\n if (prevType === LV && type === T) {\n // <LV,T>\n lv = prev;\n tjmo = glyph;\n } else {\n if (type === V) {\n // <L,V>\n ljmo = glyphs[i - 1];\n vjmo = glyph;\n } else {\n // <L,V,T>\n ljmo = glyphs[i - 2];\n vjmo = glyphs[i - 1];\n tjmo = glyph;\n }\n\n var l = ljmo.codePoints[0];\n var v = vjmo.codePoints[0];\n\n // Make sure L and V are combining characters\n if (isCombiningL(l) && isCombiningV(v)) {\n lv = HANGUL_BASE + ((l - L_BASE) * V_COUNT + (v - V_BASE)) * T_COUNT;\n }\n }\n\n var t = tjmo && tjmo.codePoints[0] || T_BASE;\n if (lv != null && (t === T_BASE || isCombiningT(t))) {\n var s = lv + (t - T_BASE);\n\n // Replace with a composed glyph if supported by the font,\n // otherwise apply the proper OpenType features to each component.\n if (font.hasGlyphForCodePoint(s)) {\n var del = prevType === V ? 3 : 2;\n glyphs.splice(i - del + 1, del, getGlyph(font, s, glyph.features));\n return i - del + 1;\n }\n }\n\n // Didn't compose (either a non-combining component or unsupported by font).\n if (ljmo) {\n ljmo.features.ljmo = true;\n }\n if (vjmo) {\n vjmo.features.vjmo = true;\n }\n if (tjmo) {\n tjmo.features.tjmo = true;\n }\n\n if (prevType === LV) {\n // Sequence was originally <L,V>, which got combined earlier.\n // Either the T was non-combining, or the LVT glyph wasn't supported.\n // Decompose the glyph again and apply OT features.\n decompose(glyphs, i - 1, font);\n return i + 1;\n }\n\n return i;\n}\n\nfunction getLength(code) {\n switch (getType(code)) {\n case LV:\n case LVT:\n return 1;\n case V:\n return 2;\n case T:\n return 3;\n }\n}\n\nfunction reorderToneMark(glyphs, i, font) {\n var glyph = glyphs[i];\n var code = glyphs[i].codePoints[0];\n\n // Move tone mark to the beginning of the previous syllable, unless it is zero width\n if (font.glyphForCodePoint(code).advanceWidth === 0) {\n return;\n }\n\n var prev = glyphs[i - 1].codePoints[0];\n var len = getLength(prev);\n\n glyphs.splice(i, 1);\n return glyphs.splice(i - len, 0, glyph);\n}\n\nfunction insertDottedCircle(glyphs, i, font) {\n var glyph = glyphs[i];\n var code = glyphs[i].codePoints[0];\n\n if (font.hasGlyphForCodePoint(DOTTED_CIRCLE)) {\n var dottedCircle = getGlyph(font, DOTTED_CIRCLE, glyph.features);\n\n // If the tone mark is zero width, insert the dotted circle before, otherwise after\n var idx = font.glyphForCodePoint(code).advanceWidth === 0 ? i : i + 1;\n glyphs.splice(idx, 0, dottedCircle);\n i++;\n }\n\n return i;\n}\n\nvar stateTable = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 3, 4, 5, 6, 7, 8, 9, 0, 10, 11, 11, 12, 13, 14, 15, 16, 17], [0, 0, 0, 18, 19, 20, 21, 22, 23, 0, 24, 0, 0, 25, 26, 0, 0, 27, 0], [0, 0, 0, 28, 29, 30, 31, 32, 33, 0, 34, 0, 0, 35, 36, 0, 0, 37, 0], [0, 0, 0, 38, 5, 7, 7, 8, 9, 0, 10, 0, 0, 0, 13, 0, 0, 16, 0], [0, 39, 0, 0, 0, 40, 41, 0, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 0, 0, 0, 43, 44, 44, 8, 9, 0, 0, 0, 0, 12, 43, 0, 0, 0, 0], [0, 0, 0, 0, 43, 44, 44, 8, 9, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0], [0, 0, 0, 45, 46, 47, 48, 49, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 50, 0, 0, 51, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 53, 54, 55, 56, 57, 58, 0, 59, 0, 0, 60, 61, 0, 0, 62, 0], [0, 0, 0, 4, 5, 7, 7, 8, 9, 0, 10, 0, 0, 0, 13, 0, 0, 16, 0], [0, 63, 64, 0, 0, 40, 41, 0, 9, 0, 10, 0, 0, 0, 42, 0, 63, 0, 0], [0, 2, 3, 4, 5, 6, 7, 8, 9, 0, 10, 11, 11, 12, 13, 0, 2, 16, 0], [0, 0, 0, 18, 65, 20, 21, 22, 23, 0, 24, 0, 0, 25, 26, 0, 0, 27, 0], [0, 0, 0, 0, 66, 67, 67, 8, 9, 0, 10, 0, 0, 0, 68, 0, 0, 0, 0], [0, 0, 0, 69, 0, 70, 70, 0, 71, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 73, 19, 74, 74, 22, 23, 0, 24, 0, 0, 0, 26, 0, 0, 27, 0], [0, 75, 0, 0, 0, 76, 77, 0, 23, 0, 24, 0, 0, 0, 78, 0, 75, 0, 0], [0, 0, 0, 0, 79, 80, 80, 22, 23, 0, 0, 0, 0, 25, 79, 0, 0, 0, 0], [0, 0, 0, 18, 19, 20, 74, 22, 23, 0, 24, 0, 0, 25, 26, 0, 0, 27, 0], [0, 0, 0, 81, 82, 83, 84, 85, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 0, 86, 0, 0, 87, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 18, 19, 74, 74, 22, 23, 0, 24, 0, 0, 0, 26, 0, 0, 27, 0], [0, 89, 90, 0, 0, 76, 77, 0, 23, 0, 24, 0, 0, 0, 78, 0, 89, 0, 0], [0, 0, 0, 0, 91, 92, 92, 22, 23, 0, 24, 0, 0, 0, 93, 0, 0, 0, 0], [0, 0, 0, 94, 29, 95, 31, 32, 33, 0, 34, 0, 0, 0, 36, 0, 0, 37, 0], [0, 96, 0, 0, 0, 97, 98, 0, 33, 0, 34, 0, 0, 0, 99, 0, 96, 0, 0], [0, 0, 0, 0, 100, 101, 101, 32, 33, 0, 0, 0, 0, 35, 100, 0, 0, 0, 0], [0, 0, 0, 0, 100, 101, 101, 32, 33, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0], [0, 0, 0, 102, 103, 104, 105, 106, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 107, 0, 0, 108, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 109, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 28, 29, 95, 31, 32, 33, 0, 34, 0, 0, 0, 36, 0, 0, 37, 0], [0, 110, 111, 0, 0, 97, 98, 0, 33, 0, 34, 0, 0, 0, 99, 0, 110, 0, 0], [0, 0, 0, 0, 112, 113, 113, 32, 33, 0, 34, 0, 0, 0, 114, 0, 0, 0, 0], [0, 0, 0, 0, 5, 7, 7, 8, 9, 0, 10, 0, 0, 0, 13, 0, 0, 16, 0], [0, 0, 0, 115, 116, 117, 118, 8, 9, 0, 10, 0, 0, 119, 120, 0, 0, 16, 0], [0, 0, 0, 0, 0, 121, 121, 0, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 39, 0, 122, 0, 123, 123, 8, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 124, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 124, 0, 0], [0, 39, 0, 0, 0, 121, 125, 0, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 0, 0, 0, 0, 126, 126, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 46, 47, 48, 49, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 47, 47, 49, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 127, 127, 49, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 128, 127, 127, 49, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 129, 130, 131, 132, 133, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 135, 54, 56, 56, 57, 58, 0, 59, 0, 0, 0, 61, 0, 0, 62, 0], [0, 136, 0, 0, 0, 137, 138, 0, 58, 0, 59, 0, 0, 0, 139, 0, 136, 0, 0], [0, 0, 0, 0, 140, 141, 141, 57, 58, 0, 0, 0, 0, 60, 140, 0, 0, 0, 0], [0, 0, 0, 0, 140, 141, 141, 57, 58, 0, 0, 0, 0, 0, 140, 0, 0, 0, 0], [0, 0, 0, 142, 143, 144, 145, 146, 58, 0, 59, 0, 0, 0, 139, 0, 0, 0, 0], [0, 0, 0, 0, 0, 147, 0, 0, 148, 0, 59, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 149, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 53, 54, 56, 56, 57, 58, 0, 59, 0, 0, 0, 61, 0, 0, 62, 0], [0, 150, 151, 0, 0, 137, 138, 0, 58, 0, 59, 0, 0, 0, 139, 0, 150, 0, 0], [0, 0, 0, 0, 152, 153, 153, 57, 58, 0, 59, 0, 0, 0, 154, 0, 0, 0, 0], [0, 0, 0, 155, 116, 156, 157, 8, 9, 0, 10, 0, 0, 158, 120, 0, 0, 16, 0], [0, 0, 0, 0, 0, 121, 121, 0, 9, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 75, 3, 4, 5, 159, 160, 8, 161, 0, 162, 0, 11, 12, 163, 0, 75, 16, 0], [0, 0, 0, 0, 0, 40, 164, 0, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 165, 44, 44, 8, 9, 0, 0, 0, 0, 0, 165, 0, 0, 0, 0], [0, 124, 64, 0, 0, 40, 164, 0, 9, 0, 10, 0, 0, 0, 42, 0, 124, 0, 0], [0, 0, 0, 0, 0, 70, 70, 0, 71, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 166, 0, 0, 167, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 19, 74, 74, 22, 23, 0, 24, 0, 0, 0, 26, 0, 0, 27, 0], [0, 0, 0, 0, 79, 80, 80, 22, 23, 0, 0, 0, 0, 0, 79, 0, 0, 0, 0], [0, 0, 0, 169, 170, 171, 172, 22, 23, 0, 24, 0, 0, 173, 174, 0, 0, 27, 0], [0, 0, 0, 0, 0, 175, 175, 0, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 75, 0, 176, 0, 177, 177, 22, 23, 0, 24, 0, 0, 0, 78, 0, 75, 0, 0], [0, 178, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 178, 0, 0], [0, 75, 0, 0, 0, 175, 179, 0, 23, 0, 24, 0, 0, 0, 78, 0, 75, 0, 0], [0, 0, 0, 0, 0, 180, 180, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 82, 83, 84, 85, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 0, 83, 83, 85, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 0, 181, 181, 85, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 182, 181, 181, 85, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 183, 184, 185, 186, 187, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 86, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 188, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 189, 170, 190, 191, 22, 23, 0, 24, 0, 0, 192, 174, 0, 0, 27, 0], [0, 0, 0, 0, 0, 175, 175, 0, 23, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 76, 193, 0, 23, 0, 24, 0, 0, 0, 78, 0, 0, 0, 0], [0, 0, 0, 0, 194, 80, 80, 22, 23, 0, 0, 0, 0, 0, 194, 0, 0, 0, 0], [0, 178, 90, 0, 0, 76, 193, 0, 23, 0, 24, 0, 0, 0, 78, 0, 178, 0, 0], [0, 0, 0, 0, 29, 95, 31, 32, 33, 0, 34, 0, 0, 0, 36, 0, 0, 37, 0], [0, 0, 0, 0, 100, 101, 101, 32, 33, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0], [0, 0, 0, 195, 196, 197, 198, 32, 33, 0, 34, 0, 0, 199, 200, 0, 0, 37, 0], [0, 0, 0, 0, 0, 201, 201, 0, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 96, 0, 202, 0, 203, 203, 32, 33, 0, 34, 0, 0, 0, 99, 0, 96, 0, 0], [0, 204, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 204, 0, 0], [0, 96, 0, 0, 0, 201, 205, 0, 33, 0, 34, 0, 0, 0, 99, 0, 96, 0, 0], [0, 0, 0, 0, 0, 206, 206, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 103, 104, 105, 106, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 104, 104, 106, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 207, 207, 106, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 208, 207, 207, 106, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 209, 210, 211, 212, 213, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 107, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 214, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 215, 196, 216, 217, 32, 33, 0, 34, 0, 0, 218, 200, 0, 0, 37, 0], [0, 0, 0, 0, 0, 201, 201, 0, 33, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 97, 219, 0, 33, 0, 34, 0, 0, 0, 99, 0, 0, 0, 0], [0, 0, 0, 0, 220, 101, 101, 32, 33, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0], [0, 204, 111, 0, 0, 97, 219, 0, 33, 0, 34, 0, 0, 0, 99, 0, 204, 0, 0], [0, 0, 0, 221, 116, 222, 222, 8, 9, 0, 10, 0, 0, 0, 120, 0, 0, 16, 0], [0, 223, 0, 0, 0, 40, 224, 0, 9, 0, 10, 0, 0, 0, 42, 0, 223, 0, 0], [0, 0, 0, 0, 225, 44, 44, 8, 9, 0, 0, 0, 0, 119, 225, 0, 0, 0, 0], [0, 0, 0, 115, 116, 117, 222, 8, 9, 0, 10, 0, 0, 119, 120, 0, 0, 16, 0], [0, 0, 0, 115, 116, 222, 222, 8, 9, 0, 10, 0, 0, 0, 120, 0, 0, 16, 0], [0, 226, 64, 0, 0, 40, 224, 0, 9, 0, 10, 0, 0, 0, 42, 0, 226, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 39, 0, 0, 0, 121, 121, 0, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 0, 0, 0, 0, 44, 44, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 227, 0, 228, 229, 0, 9, 0, 10, 0, 0, 230, 0, 0, 0, 0, 0], [0, 39, 0, 122, 0, 121, 121, 0, 9, 0, 10, 0, 0, 0, 42, 0, 39, 0, 0], [0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 231, 231, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 232, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 130, 131, 132, 133, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 131, 131, 133, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 233, 233, 133, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 234, 233, 233, 133, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 235, 236, 237, 238, 239, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 54, 56, 56, 57, 58, 0, 59, 0, 0, 0, 61, 0, 0, 62, 0], [0, 0, 0, 240, 241, 242, 243, 57, 58, 0, 59, 0, 0, 244, 245, 0, 0, 62, 0], [0, 0, 0, 0, 0, 246, 246, 0, 58, 0, 59, 0, 0, 0, 139, 0, 0, 0, 0], [0, 136, 0, 247, 0, 248, 248, 57, 58, 0, 59, 0, 0, 0, 139, 0, 136, 0, 0], [0, 249, 151, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 249, 0, 0], [0, 136, 0, 0, 0, 246, 250, 0, 58, 0, 59, 0, 0, 0, 139, 0, 136, 0, 0], [0, 0, 0, 0, 0, 251, 251, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 143, 144, 145, 146, 58, 0, 59, 0, 0, 0, 139, 0, 0, 0, 0], [0, 0, 0, 0, 0, 144, 144, 146, 58, 0, 59, 0, 0, 0, 139, 0, 0, 0, 0], [0, 0, 0, 0, 0, 252, 252, 146, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 253, 252, 252, 146, 58, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 254, 255, 256, 257, 258, 58, 0, 59, 0, 0, 0, 139, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 0, 0, 0, 0, 0, 0, 0, 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272, 0, 0, 0, 0, 0, 0, 0, 0], [0, 273, 274, 0, 0, 40, 41, 0, 9, 0, 10, 0, 0, 0, 42, 0, 273, 0, 0], [0, 0, 0, 40, 0, 123, 123, 8, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 121, 275, 0, 9, 0, 10, 0, 0, 0, 42, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 166, 0, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 276, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 277, 170, 278, 278, 22, 23, 0, 24, 0, 0, 0, 174, 0, 0, 27, 0], [0, 279, 0, 0, 0, 76, 280, 0, 23, 0, 24, 0, 0, 0, 78, 0, 279, 0, 0], [0, 0, 0, 0, 281, 80, 80, 22, 23, 0, 0, 0, 0, 173, 281, 0, 0, 0, 0], [0, 0, 0, 169, 170, 171, 278, 22, 23, 0, 24, 0, 0, 173, 174, 0, 0, 27, 0], [0, 0, 0, 169, 170, 278, 278, 22, 23, 0, 24, 0, 0, 0, 174, 0, 0, 27, 0], [0, 282, 90, 0, 0, 76, 280, 0, 23, 0, 24, 0, 0, 0, 78, 0, 282, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 75, 0, 0, 0, 175, 175, 0, 23, 0, 24, 0, 0, 0, 78, 0, 75, 0, 0], [0, 0, 0, 0, 0, 80, 80, 22, 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[\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [], [], [], [\"standalone_cluster\"], [], [\"consonant_syllable\", \"broken_cluster\"], [], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\", \"broken_cluster\"], [], [], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\", \"broken_cluster\"], [], [], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\", \"broken_cluster\"], [], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [], [], [], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [], [], [], [\"broken_cluster\"], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [], [], [], [], [], [], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\", \"broken_cluster\"], [], [], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\", \"broken_cluster\"], [], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [], [], [], [], [\"consonant_syllable\", \"broken_cluster\"], [\"consonant_syllable\", \"broken_cluster\"], [], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [], [], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"consonant_syllable\"], [], [\"consonant_syllable\"], [\"consonant_syllable\"], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"vowel_syllable\"], [], [\"vowel_syllable\"], [\"vowel_syllable\"], [\"broken_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [\"standalone_cluster\"], [\"standalone_cluster\"], [], [\"consonant_syllable\"], [\"vowel_syllable\"], [\"standalone_cluster\"]];\nvar indicMachine = {\n\tstateTable: stateTable,\n\taccepting: accepting,\n\ttags: tags\n};\n\nvar categories = [\"O\", \"IND\", \"S\", \"GB\", \"B\", \"FM\", \"CGJ\", \"VMAbv\", \"VMPst\", \"VAbv\", \"VPst\", \"CMBlw\", \"VPre\", \"VBlw\", \"H\", \"VMBlw\", \"CMAbv\", \"MBlw\", \"CS\", \"R\", \"SUB\", \"MPst\", \"MPre\", \"FAbv\", \"FPst\", \"FBlw\", \"SMAbv\", \"SMBlw\", \"VMPre\", \"ZWNJ\", \"ZWJ\", \"WJ\", \"VS\", \"N\", \"HN\", \"MAbv\"];\nvar decompositions$1 = { \"2507\": [2503, 2494], \"2508\": [2503, 2519], \"2888\": [2887, 2902], \"2891\": [2887, 2878], \"2892\": [2887, 2903], \"3018\": [3014, 3006], \"3019\": [3015, 3006], \"3020\": [3014, 3031], \"3144\": [3142, 3158], \"3264\": [3263, 3285], \"3271\": [3270, 3285], \"3272\": [3270, 3286], \"3274\": [3270, 3266], \"3275\": [3270, 3266, 3285], \"3402\": [3398, 3390], \"3403\": [3399, 3390], \"3404\": [3398, 3415], \"3546\": [3545, 3530], \"3548\": [3545, 3535], \"3549\": [3545, 3535, 3530], \"3550\": [3545, 3551], \"3635\": [3661, 3634], \"3763\": [3789, 3762], \"3955\": [3953, 3954], \"3957\": [3953, 3956], \"3958\": [4018, 3968], \"3959\": [4018, 3953, 3968], \"3960\": [4019, 3968], \"3961\": [4019, 3953, 3968], \"3969\": [3953, 3968], \"6971\": [6970, 6965], \"6973\": [6972, 6965], \"6976\": [6974, 6965], \"6977\": [6975, 6965], \"6979\": [6978, 6965], \"69934\": [69937, 69927], \"69935\": [69938, 69927], \"70475\": [70471, 70462], \"70476\": [70471, 70487], \"70843\": [70841, 70842], \"70844\": [70841, 70832], \"70846\": [70841, 70845], \"71098\": [71096, 71087], \"71099\": [71097, 71087] };\nvar stateTable$1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 3, 4, 4, 5, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 0, 17, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 2, 0, 24, 0, 25], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 28, 0, 0, 0, 0, 27, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 39, 0, 0, 47], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 0, 12, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 0, 9, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 11, 12, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 0, 9, 0, 0, 12, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 7, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 11, 12, 0, 14, 0, 0, 0, 0, 0, 11, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 4, 5, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 48, 11, 12, 13, 14, 48, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 49, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 11, 12, 0, 14, 0, 16, 0, 0, 0, 11, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 51, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 0, 11, 12, 0, 14, 0, 16, 0, 0, 0, 11, 0, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 28, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 0, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 0, 36, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 0, 33, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 34, 35, 36, 37, 38, 0, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 35, 36, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 0, 33, 0, 0, 36, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 0, 31, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 35, 36, 0, 38, 0, 0, 0, 0, 0, 35, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 52, 35, 36, 37, 38, 52, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 53, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 35, 36, 0, 38, 0, 40, 0, 0, 0, 35, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 0, 0, 0, 0, 0, 0, 38, 0, 0, 0, 0, 0, 0, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 0, 35, 36, 0, 38, 0, 40, 0, 0, 0, 35, 0, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 48, 11, 12, 13, 14, 0, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 5, 0, 6, 7, 8, 9, 48, 11, 12, 13, 14, 48, 16, 0, 0, 18, 11, 19, 20, 21, 22, 0, 0, 23, 0, 0, 0, 0, 0, 0, 25], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 52, 35, 36, 37, 38, 0, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 29, 0, 30, 31, 32, 33, 52, 35, 36, 37, 38, 52, 40, 0, 0, 41, 35, 42, 43, 44, 45, 0, 0, 46, 0, 0, 0, 0, 0, 0, 47], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 51, 0]];\nvar accepting$1 = [false, true, true, true, true, true, true, true, true, true, true, true, true, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true];\nvar tags$1 = [[], [\"broken_cluster\"], [\"independent_cluster\"], [\"symbol_cluster\"], [\"standard_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"numeral_cluster\"], [\"broken_cluster\"], [\"independent_cluster\"], [\"symbol_cluster\"], [\"symbol_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"virama_terminated_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"broken_cluster\"], [\"broken_cluster\"], [\"numeral_cluster\"], [\"number_joiner_terminated_cluster\"], [\"standard_cluster\"], [\"standard_cluster\"], [\"numeral_cluster\"]];\nvar useData = {\n\tcategories: categories,\n\tdecompositions: decompositions$1,\n\tstateTable: stateTable$1,\n\taccepting: accepting$1,\n\ttags: tags$1\n};\n\n// Cateories used in the OpenType spec:\n// https://www.microsoft.com/typography/otfntdev/devanot/shaping.aspx\nvar CATEGORIES = {\n X: 1 << 0,\n C: 1 << 1,\n V: 1 << 2,\n N: 1 << 3,\n H: 1 << 4,\n ZWNJ: 1 << 5,\n ZWJ: 1 << 6,\n M: 1 << 7,\n SM: 1 << 8,\n VD: 1 << 9,\n A: 1 << 10,\n Placeholder: 1 << 11,\n Dotted_Circle: 1 << 12,\n RS: 1 << 13, // Register Shifter, used in Khmer OT spec.\n Coeng: 1 << 14, // Khmer-style Virama.\n Repha: 1 << 15, // Atomically-encoded logical or visual repha.\n Ra: 1 << 16,\n CM: 1 << 17, // Consonant-Medial.\n Symbol: 1 << 18 // Avagraha, etc that take marks (SM,A,VD).\n};\n\n// Visual positions in a syllable from left to right.\nvar POSITIONS = {\n Start: 1 << 0,\n\n Ra_To_Become_Reph: 1 << 1,\n Pre_M: 1 << 2,\n Pre_C: 1 << 3,\n\n Base_C: 1 << 4,\n After_Main: 1 << 5,\n\n Above_C: 1 << 6,\n\n Before_Sub: 1 << 7,\n Below_C: 1 << 8,\n After_Sub: 1 << 9,\n\n Before_Post: 1 << 10,\n Post_C: 1 << 11,\n After_Post: 1 << 12,\n\n Final_C: 1 << 13,\n SMVD: 1 << 14,\n\n End: 1 << 15\n};\n\nvar CONSONANT_FLAGS = CATEGORIES.C | CATEGORIES.Ra | CATEGORIES.CM | CATEGORIES.V | CATEGORIES.Placeholder | CATEGORIES.Dotted_Circle;\nvar JOINER_FLAGS = CATEGORIES.ZWJ | CATEGORIES.ZWNJ;\nvar HALANT_OR_COENG_FLAGS = CATEGORIES.H | CATEGORIES.Coeng;\n\nvar INDIC_CONFIGS = {\n Default: {\n hasOldSpec: false,\n virama: 0,\n basePos: 'Last',\n rephPos: POSITIONS.Before_Post,\n rephMode: 'Implicit',\n blwfMode: 'Pre_And_Post'\n },\n\n Devanagari: {\n hasOldSpec: true,\n virama: 0x094D,\n basePos: 'Last',\n rephPos: POSITIONS.Before_Post,\n rephMode: 'Implicit',\n blwfMode: 'Pre_And_Post'\n },\n\n Bengali: {\n hasOldSpec: true,\n virama: 0x09CD,\n basePos: 'Last',\n rephPos: POSITIONS.After_Sub,\n rephMode: 'Implicit',\n blwfMode: 'Pre_And_Post'\n },\n\n Gurmukhi: {\n hasOldSpec: true,\n virama: 0x0A4D,\n basePos: 'Last',\n rephPos: POSITIONS.Before_Sub,\n rephMode: 'Implicit',\n blwfMode: 'Pre_And_Post'\n },\n\n Gujarati: {\n hasOldSpec: true,\n virama: 0x0ACD,\n basePos: 'Last',\n rephPos: POSITIONS.Before_Post,\n rephMode: 'Implicit',\n blwfMode: 'Pre_And_Post'\n },\n\n Oriya: {\n hasOldSpec: true,\n virama: 0x0B4D,\n basePos: 'Last',\n rephPos: POSITIONS.After_Main,\n rephMode: 'Implicit',\n blwfMode: 'Pre_And_Post'\n },\n\n Tamil: {\n hasOldSpec: true,\n virama: 0x0BCD,\n basePos: 'Last',\n rephPos: POSITIONS.After_Post,\n rephMode: 'Implicit',\n blwfMode: 'Pre_And_Post'\n },\n\n Telugu: {\n hasOldSpec: true,\n virama: 0x0C4D,\n basePos: 'Last',\n rephPos: POSITIONS.After_Post,\n rephMode: 'Explicit',\n blwfMode: 'Post_Only'\n },\n\n Kannada: {\n hasOldSpec: true,\n virama: 0x0CCD,\n basePos: 'Last',\n rephPos: POSITIONS.After_Post,\n rephMode: 'Implicit',\n blwfMode: 'Post_Only'\n },\n\n Malayalam: {\n hasOldSpec: true,\n virama: 0x0D4D,\n basePos: 'Last',\n rephPos: POSITIONS.After_Main,\n rephMode: 'Log_Repha',\n blwfMode: 'Pre_And_Post'\n },\n\n // Handled by UniversalShaper\n // Sinhala: {\n // hasOldSpec: false,\n // virama: 0x0DCA,\n // basePos: 'Last_Sinhala',\n // rephPos: POSITIONS.After_Main,\n // rephMode: 'Explicit',\n // blwfMode: 'Pre_And_Post'\n // },\n\n Khmer: {\n hasOldSpec: false,\n virama: 0x17D2,\n basePos: 'First',\n rephPos: POSITIONS.Ra_To_Become_Reph,\n rephMode: 'Vis_Repha',\n blwfMode: 'Pre_And_Post'\n }\n};\n\n// Additional decompositions that aren't in Unicode\nvar INDIC_DECOMPOSITIONS = {\n // Khmer\n 0x17BE: [0x17C1, 0x17BE],\n 0x17BF: [0x17C1, 0x17BF],\n 0x17C0: [0x17C1, 0x17C0],\n 0x17C4: [0x17C1, 0x17C4],\n 0x17C5: [0x17C1, 0x17C5]\n};\n\nvar _class$6;\nvar _temp$2;\nvar decompositions = useData.decompositions;\n\nvar trie$1 = new UnicodeTrie(Buffer(\"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\",\"base64\"));\nvar stateMachine = new StateMachine(indicMachine);\n\n/**\n * The IndicShaper supports indic scripts e.g. Devanagari, Kannada, etc.\n * Based on code from Harfbuzz: https://github.com/behdad/harfbuzz/blob/master/src/hb-ot-shape-complex-indic.cc\n */\nvar IndicShaper = (_temp$2 = _class$6 = function (_DefaultShaper) {\n _inherits(IndicShaper, _DefaultShaper);\n\n function IndicShaper() {\n _classCallCheck(this, IndicShaper);\n\n return _possibleConstructorReturn(this, _DefaultShaper.apply(this, arguments));\n }\n\n IndicShaper.planFeatures = function planFeatures(plan) {\n plan.addStage(setupSyllables);\n\n plan.addStage(['locl', 'ccmp']);\n\n plan.addStage(initialReordering);\n\n plan.addStage('nukt');\n plan.addStage('akhn');\n plan.addStage('rphf', false);\n plan.addStage('rkrf');\n plan.addStage('pref', false);\n plan.addStage('blwf', false);\n plan.addStage('abvf', false);\n plan.addStage('half', false);\n plan.addStage('pstf', false);\n plan.addStage('vatu');\n plan.addStage('cjct');\n plan.addStage('cfar', false);\n\n plan.addStage(finalReordering);\n\n plan.addStage({\n local: ['init'],\n global: ['pres', 'abvs', 'blws', 'psts', 'haln', 'dist', 'abvm', 'blwm', 'calt', 'clig']\n });\n\n // Setup the indic config for the selected script\n plan.unicodeScript = fromOpenType(plan.script);\n plan.indicConfig = INDIC_CONFIGS[plan.unicodeScript] || INDIC_CONFIGS.Default;\n plan.isOldSpec = plan.indicConfig.hasOldSpec && plan.script[plan.script.length - 1] !== '2';\n\n // TODO: turn off kern (Khmer) and liga features.\n };\n\n IndicShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n var _loop = function _loop(i) {\n var codepoint = glyphs[i].codePoints[0];\n var d = INDIC_DECOMPOSITIONS[codepoint] || decompositions[codepoint];\n if (d) {\n var decomposed = d.map(function (c) {\n var g = plan.font.glyphForCodePoint(c);\n return new GlyphInfo(plan.font, g.id, [c], glyphs[i].features);\n });\n\n glyphs.splice.apply(glyphs, [i, 1].concat(decomposed));\n }\n };\n\n // Decompose split matras\n // TODO: do this in a more general unicode normalizer\n for (var i = glyphs.length - 1; i >= 0; i--) {\n _loop(i);\n }\n };\n\n return IndicShaper;\n}(DefaultShaper), _class$6.zeroMarkWidths = 'NONE', _temp$2);\nfunction indicCategory(glyph) {\n return trie$1.get(glyph.codePoints[0]) >> 8;\n}\n\nfunction indicPosition(glyph) {\n return 1 << (trie$1.get(glyph.codePoints[0]) & 0xff);\n}\n\nvar IndicInfo = function IndicInfo(category, position, syllableType, syllable) {\n _classCallCheck(this, IndicInfo);\n\n this.category = category;\n this.position = position;\n this.syllableType = syllableType;\n this.syllable = syllable;\n};\n\nfunction setupSyllables(font, glyphs) {\n var syllable = 0;\n var last = 0;\n for (var _iterator = stateMachine.match(glyphs.map(indicCategory)), _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var _ref2 = _ref,\n start = _ref2[0],\n end = _ref2[1],\n tags = _ref2[2];\n\n if (start > last) {\n ++syllable;\n for (var _i2 = last; _i2 < start; _i2++) {\n glyphs[_i2].shaperInfo = new IndicInfo(CATEGORIES.X, POSITIONS.End, 'non_indic_cluster', syllable);\n }\n }\n\n ++syllable;\n\n // Create shaper info\n for (var _i3 = start; _i3 <= end; _i3++) {\n glyphs[_i3].shaperInfo = new IndicInfo(1 << indicCategory(glyphs[_i3]), indicPosition(glyphs[_i3]), tags[0], syllable);\n }\n\n last = end + 1;\n }\n\n if (last < glyphs.length) {\n ++syllable;\n for (var i = last; i < glyphs.length; i++) {\n glyphs[i].shaperInfo = new IndicInfo(CATEGORIES.X, POSITIONS.End, 'non_indic_cluster', syllable);\n }\n }\n}\n\nfunction isConsonant(glyph) {\n return glyph.shaperInfo.category & CONSONANT_FLAGS;\n}\n\nfunction isJoiner(glyph) {\n return glyph.shaperInfo.category & JOINER_FLAGS;\n}\n\nfunction isHalantOrCoeng(glyph) {\n return glyph.shaperInfo.category & HALANT_OR_COENG_FLAGS;\n}\n\nfunction wouldSubstitute(glyphs, feature) {\n for (var _iterator2 = glyphs, _isArray2 = Array.isArray(_iterator2), _i4 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _glyph$features;\n\n var _ref3;\n\n if (_isArray2) {\n if (_i4 >= _iterator2.length) break;\n _ref3 = _iterator2[_i4++];\n } else {\n _i4 = _iterator2.next();\n if (_i4.done) break;\n _ref3 = _i4.value;\n }\n\n var glyph = _ref3;\n\n glyph.features = (_glyph$features = {}, _glyph$features[feature] = true, _glyph$features);\n }\n\n var GSUB = glyphs[0]._font._layoutEngine.engine.GSUBProcessor;\n GSUB.applyFeatures([feature], glyphs);\n\n return glyphs.length === 1;\n}\n\nfunction consonantPosition(font, consonant, virama) {\n var glyphs = [virama, consonant, virama];\n if (wouldSubstitute(glyphs.slice(0, 2), 'blwf') || wouldSubstitute(glyphs.slice(1, 3), 'blwf')) {\n return POSITIONS.Below_C;\n } else if (wouldSubstitute(glyphs.slice(0, 2), 'pstf') || wouldSubstitute(glyphs.slice(1, 3), 'pstf')) {\n return POSITIONS.Post_C;\n } else if (wouldSubstitute(glyphs.slice(0, 2), 'pref') || wouldSubstitute(glyphs.slice(1, 3), 'pref')) {\n return POSITIONS.Post_C;\n }\n\n return POSITIONS.Base_C;\n}\n\nfunction initialReordering(font, glyphs, plan) {\n var indicConfig = plan.indicConfig;\n var features = font._layoutEngine.engine.GSUBProcessor.features;\n\n var dottedCircle = font.glyphForCodePoint(0x25cc).id;\n var virama = font.glyphForCodePoint(indicConfig.virama).id;\n if (virama) {\n var info = new GlyphInfo(font, virama, [indicConfig.virama]);\n for (var i = 0; i < glyphs.length; i++) {\n if (glyphs[i].shaperInfo.position === POSITIONS.Base_C) {\n glyphs[i].shaperInfo.position = consonantPosition(font, glyphs[i].copy(), info);\n }\n }\n }\n\n for (var start = 0, end = nextSyllable(glyphs, 0); start < glyphs.length; start = end, end = nextSyllable(glyphs, start)) {\n var _glyphs$start$shaperI = glyphs[start].shaperInfo,\n category = _glyphs$start$shaperI.category,\n syllableType = _glyphs$start$shaperI.syllableType;\n\n\n if (syllableType === 'symbol_cluster' || syllableType === 'non_indic_cluster') {\n continue;\n }\n\n if (syllableType === 'broken_cluster' && dottedCircle) {\n var g = new GlyphInfo(font, dottedCircle, [0x25cc]);\n g.shaperInfo = new IndicInfo(1 << indicCategory(g), indicPosition(g), glyphs[start].shaperInfo.syllableType, glyphs[start].shaperInfo.syllable);\n\n // Insert after possible Repha.\n var _i5 = start;\n while (_i5 < end && glyphs[_i5].shaperInfo.category === CATEGORIES.Repha) {\n _i5++;\n }\n\n glyphs.splice(_i5++, 0, g);\n end++;\n }\n\n // 1. Find base consonant:\n //\n // The shaping engine finds the base consonant of the syllable, using the\n // following algorithm: starting from the end of the syllable, move backwards\n // until a consonant is found that does not have a below-base or post-base\n // form (post-base forms have to follow below-base forms), or that is not a\n // pre-base reordering Ra, or arrive at the first consonant. The consonant\n // stopped at will be the base.\n\n var base = end;\n var limit = start;\n var hasReph = false;\n\n // If the syllable starts with Ra + Halant (in a script that has Reph)\n // and has more than one consonant, Ra is excluded from candidates for\n // base consonants.\n if (indicConfig.rephPos !== POSITIONS.Ra_To_Become_Reph && features.rphf && start + 3 <= end && (indicConfig.rephMode === 'Implicit' && !isJoiner(glyphs[start + 2]) || indicConfig.rephMode === 'Explicit' && glyphs[start + 2].shaperInfo.category === CATEGORIES.ZWJ)) {\n // See if it matches the 'rphf' feature.\n var _g = [glyphs[start].copy(), glyphs[start + 1].copy(), glyphs[start + 2].copy()];\n if (wouldSubstitute(_g.slice(0, 2), 'rphf') || indicConfig.rephMode === 'Explicit' && wouldSubstitute(_g, 'rphf')) {\n limit += 2;\n while (limit < end && isJoiner(glyphs[limit])) {\n limit++;\n }\n base = start;\n hasReph = true;\n }\n } else if (indicConfig.rephMode === 'Log_Repha' && glyphs[start].shaperInfo.category === CATEGORIES.Repha) {\n limit++;\n while (limit < end && isJoiner(glyphs[limit])) {\n limit++;\n }\n base = start;\n hasReph = true;\n }\n\n switch (indicConfig.basePos) {\n case 'Last':\n {\n // starting from the end of the syllable, move backwards\n var _i6 = end;\n var seenBelow = false;\n\n do {\n var _info = glyphs[--_i6].shaperInfo;\n\n // until a consonant is found\n if (isConsonant(glyphs[_i6])) {\n // that does not have a below-base or post-base form\n // (post-base forms have to follow below-base forms),\n if (_info.position !== POSITIONS.Below_C && (_info.position !== POSITIONS.Post_C || seenBelow)) {\n base = _i6;\n break;\n }\n\n // or that is not a pre-base reordering Ra,\n //\n // IMPLEMENTATION NOTES:\n //\n // Our pre-base reordering Ra's are marked POS_POST_C, so will be skipped\n // by the logic above already.\n //\n\n // or arrive at the first consonant. The consonant stopped at will\n // be the base.\n if (_info.position === POSITIONS.Below_C) {\n seenBelow = true;\n }\n\n base = _i6;\n } else if (start < _i6 && _info.category === CATEGORIES.ZWJ && glyphs[_i6 - 1].shaperInfo.category === CATEGORIES.H) {\n // A ZWJ after a Halant stops the base search, and requests an explicit\n // half form.\n // A ZWJ before a Halant, requests a subjoined form instead, and hence\n // search continues. This is particularly important for Bengali\n // sequence Ra,H,Ya that should form Ya-Phalaa by subjoining Ya.\n break;\n }\n } while (_i6 > limit);\n break;\n }\n\n case 'First':\n {\n // The first consonant is always the base.\n base = start;\n\n // Mark all subsequent consonants as below.\n for (var _i7 = base + 1; _i7 < end; _i7++) {\n if (isConsonant(glyphs[_i7])) {\n glyphs[_i7].shaperInfo.position = POSITIONS.Below_C;\n }\n }\n }\n }\n\n // If the syllable starts with Ra + Halant (in a script that has Reph)\n // and has more than one consonant, Ra is excluded from candidates for\n // base consonants.\n //\n // Only do this for unforced Reph. (ie. not for Ra,H,ZWJ)\n if (hasReph && base === start && limit - base <= 2) {\n hasReph = false;\n }\n\n // 2. Decompose and reorder Matras:\n //\n // Each matra and any syllable modifier sign in the cluster are moved to the\n // appropriate position relative to the consonant(s) in the cluster. The\n // shaping engine decomposes two- or three-part matras into their constituent\n // parts before any repositioning. Matra characters are classified by which\n // consonant in a conjunct they have affinity for and are reordered to the\n // following positions:\n //\n // o Before first half form in the syllable\n // o After subjoined consonants\n // o After post-form consonant\n // o After main consonant (for above marks)\n //\n // IMPLEMENTATION NOTES:\n //\n // The normalize() routine has already decomposed matras for us, so we don't\n // need to worry about that.\n\n // 3. Reorder marks to canonical order:\n //\n // Adjacent nukta and halant or nukta and vedic sign are always repositioned\n // if necessary, so that the nukta is first.\n //\n // IMPLEMENTATION NOTES:\n //\n // We don't need to do this: the normalize() routine already did this for us.\n\n // Reorder characters\n\n for (var _i8 = start; _i8 < base; _i8++) {\n var _info2 = glyphs[_i8].shaperInfo;\n _info2.position = Math.min(POSITIONS.Pre_C, _info2.position);\n }\n\n if (base < end) {\n glyphs[base].shaperInfo.position = POSITIONS.Base_C;\n }\n\n // Mark final consonants. A final consonant is one appearing after a matra,\n // like in Khmer.\n for (var _i9 = base + 1; _i9 < end; _i9++) {\n if (glyphs[_i9].shaperInfo.category === CATEGORIES.M) {\n for (var j = _i9 + 1; j < end; j++) {\n if (isConsonant(glyphs[j])) {\n glyphs[j].shaperInfo.position = POSITIONS.Final_C;\n break;\n }\n }\n break;\n }\n }\n\n // Handle beginning Ra\n if (hasReph) {\n glyphs[start].shaperInfo.position = POSITIONS.Ra_To_Become_Reph;\n }\n\n // For old-style Indic script tags, move the first post-base Halant after\n // last consonant.\n //\n // Reports suggest that in some scripts Uniscribe does this only if there\n // is *not* a Halant after last consonant already (eg. Kannada), while it\n // does it unconditionally in other scripts (eg. Malayalam). We don't\n // currently know about other scripts, so we single out Malayalam for now.\n //\n // Kannada test case:\n // U+0C9A,U+0CCD,U+0C9A,U+0CCD\n // With some versions of Lohit Kannada.\n // https://bugs.freedesktop.org/show_bug.cgi?id=59118\n //\n // Malayalam test case:\n // U+0D38,U+0D4D,U+0D31,U+0D4D,U+0D31,U+0D4D\n // With lohit-ttf-20121122/Lohit-Malayalam.ttf\n if (plan.isOldSpec) {\n var disallowDoubleHalants = plan.unicodeScript !== 'Malayalam';\n for (var _i10 = base + 1; _i10 < end; _i10++) {\n if (glyphs[_i10].shaperInfo.category === CATEGORIES.H) {\n var _j = void 0;\n for (_j = end - 1; _j > _i10; _j--) {\n if (isConsonant(glyphs[_j]) || disallowDoubleHalants && glyphs[_j].shaperInfo.category === CATEGORIES.H) {\n break;\n }\n }\n\n if (glyphs[_j].shaperInfo.category !== CATEGORIES.H && _j > _i10) {\n // Move Halant to after last consonant.\n var t = glyphs[_i10];\n glyphs.splice.apply(glyphs, [_i10, 0].concat(glyphs.splice(_i10 + 1, _j - _i10)));\n glyphs[_j] = t;\n }\n\n break;\n }\n }\n }\n\n // Attach misc marks to previous char to move with them.\n var lastPos = POSITIONS.Start;\n for (var _i11 = start; _i11 < end; _i11++) {\n var _info3 = glyphs[_i11].shaperInfo;\n if (_info3.category & (JOINER_FLAGS | CATEGORIES.N | CATEGORIES.RS | CATEGORIES.CM | HALANT_OR_COENG_FLAGS & _info3.category)) {\n _info3.position = lastPos;\n if (_info3.category === CATEGORIES.H && _info3.position === POSITIONS.Pre_M) {\n // Uniscribe doesn't move the Halant with Left Matra.\n // TEST: U+092B,U+093F,U+094DE\n // We follow. This is important for the Sinhala\n // U+0DDA split matra since it decomposes to U+0DD9,U+0DCA\n // where U+0DD9 is a left matra and U+0DCA is the virama.\n // We don't want to move the virama with the left matra.\n // TEST: U+0D9A,U+0DDA\n for (var _j2 = _i11; _j2 > start; _j2--) {\n if (glyphs[_j2 - 1].shaperInfo.position !== POSITIONS.Pre_M) {\n _info3.position = glyphs[_j2 - 1].shaperInfo.position;\n break;\n }\n }\n }\n } else if (_info3.position !== POSITIONS.SMVD) {\n lastPos = _info3.position;\n }\n }\n\n // For post-base consonants let them own anything before them\n // since the last consonant or matra.\n var last = base;\n for (var _i12 = base + 1; _i12 < end; _i12++) {\n if (isConsonant(glyphs[_i12])) {\n for (var _j3 = last + 1; _j3 < _i12; _j3++) {\n if (glyphs[_j3].shaperInfo.position < POSITIONS.SMVD) {\n glyphs[_j3].shaperInfo.position = glyphs[_i12].shaperInfo.position;\n }\n }\n last = _i12;\n } else if (glyphs[_i12].shaperInfo.category === CATEGORIES.M) {\n last = _i12;\n }\n }\n\n var arr = glyphs.slice(start, end);\n arr.sort(function (a, b) {\n return a.shaperInfo.position - b.shaperInfo.position;\n });\n glyphs.splice.apply(glyphs, [start, arr.length].concat(arr));\n\n // Find base again\n for (var _i13 = start; _i13 < end; _i13++) {\n if (glyphs[_i13].shaperInfo.position === POSITIONS.Base_C) {\n base = _i13;\n break;\n }\n }\n\n // Setup features now\n\n // Reph\n for (var _i14 = start; _i14 < end && glyphs[_i14].shaperInfo.position === POSITIONS.Ra_To_Become_Reph; _i14++) {\n glyphs[_i14].features.rphf = true;\n }\n\n // Pre-base\n var blwf = !plan.isOldSpec && indicConfig.blwfMode === 'Pre_And_Post';\n for (var _i15 = start; _i15 < base; _i15++) {\n glyphs[_i15].features.half = true;\n if (blwf) {\n glyphs[_i15].features.blwf = true;\n }\n }\n\n // Post-base\n for (var _i16 = base + 1; _i16 < end; _i16++) {\n glyphs[_i16].features.abvf = true;\n glyphs[_i16].features.pstf = true;\n glyphs[_i16].features.blwf = true;\n }\n\n if (plan.isOldSpec && plan.unicodeScript === 'Devanagari') {\n // Old-spec eye-lash Ra needs special handling. From the\n // spec:\n //\n // \"The feature 'below-base form' is applied to consonants\n // having below-base forms and following the base consonant.\n // The exception is vattu, which may appear below half forms\n // as well as below the base glyph. The feature 'below-base\n // form' will be applied to all such occurrences of Ra as well.\"\n //\n // Test case: U+0924,U+094D,U+0930,U+094d,U+0915\n // with Sanskrit 2003 font.\n //\n // However, note that Ra,Halant,ZWJ is the correct way to\n // request eyelash form of Ra, so we wouldbn't inhibit it\n // in that sequence.\n //\n // Test case: U+0924,U+094D,U+0930,U+094d,U+200D,U+0915\n for (var _i17 = start; _i17 + 1 < base; _i17++) {\n if (glyphs[_i17].shaperInfo.category === CATEGORIES.Ra && glyphs[_i17 + 1].shaperInfo.category === CATEGORIES.H && (_i17 + 1 === base || glyphs[_i17 + 2].shaperInfo.category === CATEGORIES.ZWJ)) {\n glyphs[_i17].features.blwf = true;\n glyphs[_i17 + 1].features.blwf = true;\n }\n }\n }\n\n var prefLen = 2;\n if (features.pref && base + prefLen < end) {\n // Find a Halant,Ra sequence and mark it for pre-base reordering processing.\n for (var _i18 = base + 1; _i18 + prefLen - 1 < end; _i18++) {\n var _g2 = [glyphs[_i18].copy(), glyphs[_i18 + 1].copy()];\n if (wouldSubstitute(_g2, 'pref')) {\n for (var _j4 = 0; _j4 < prefLen; _j4++) {\n glyphs[_i18++].features.pref = true;\n }\n\n // Mark the subsequent stuff with 'cfar'. Used in Khmer.\n // Read the feature spec.\n // This allows distinguishing the following cases with MS Khmer fonts:\n // U+1784,U+17D2,U+179A,U+17D2,U+1782\n // U+1784,U+17D2,U+1782,U+17D2,U+179A\n if (features.cfar) {\n for (; _i18 < end; _i18++) {\n glyphs[_i18].features.cfar = true;\n }\n }\n\n break;\n }\n }\n }\n\n // Apply ZWJ/ZWNJ effects\n for (var _i19 = start + 1; _i19 < end; _i19++) {\n if (isJoiner(glyphs[_i19])) {\n var nonJoiner = glyphs[_i19].shaperInfo.category === CATEGORIES.ZWNJ;\n var _j5 = _i19;\n\n do {\n _j5--;\n\n // ZWJ/ZWNJ should disable CJCT. They do that by simply\n // being there, since we don't skip them for the CJCT\n // feature (ie. F_MANUAL_ZWJ)\n\n // A ZWNJ disables HALF.\n if (nonJoiner) {\n delete glyphs[_j5].features.half;\n }\n } while (_j5 > start && !isConsonant(glyphs[_j5]));\n }\n }\n }\n}\n\nfunction finalReordering(font, glyphs, plan) {\n var indicConfig = plan.indicConfig;\n var features = font._layoutEngine.engine.GSUBProcessor.features;\n\n for (var start = 0, end = nextSyllable(glyphs, 0); start < glyphs.length; start = end, end = nextSyllable(glyphs, start)) {\n // 4. Final reordering:\n //\n // After the localized forms and basic shaping forms GSUB features have been\n // applied (see below), the shaping engine performs some final glyph\n // reordering before applying all the remaining font features to the entire\n // cluster.\n\n var tryPref = !!features.pref;\n\n // Find base again\n var base = start;\n for (; base < end; base++) {\n if (glyphs[base].shaperInfo.position >= POSITIONS.Base_C) {\n if (tryPref && base + 1 < end) {\n for (var i = base + 1; i < end; i++) {\n if (glyphs[i].features.pref) {\n if (!(glyphs[i].substituted && glyphs[i].isLigated && !glyphs[i].isMultiplied)) {\n // Ok, this was a 'pref' candidate but didn't form any.\n // Base is around here...\n base = i;\n while (base < end && isHalantOrCoeng(glyphs[base])) {\n base++;\n }\n glyphs[base].shaperInfo.position = POSITIONS.BASE_C;\n tryPref = false;\n }\n break;\n }\n }\n }\n\n // For Malayalam, skip over unformed below- (but NOT post-) forms.\n if (plan.unicodeScript === 'Malayalam') {\n for (var _i20 = base + 1; _i20 < end; _i20++) {\n while (_i20 < end && isJoiner(glyphs[_i20])) {\n _i20++;\n }\n\n if (_i20 === end || !isHalantOrCoeng(glyphs[_i20])) {\n break;\n }\n\n _i20++; // Skip halant.\n while (_i20 < end && isJoiner(glyphs[_i20])) {\n _i20++;\n }\n\n if (_i20 < end && isConsonant(glyphs[_i20]) && glyphs[_i20].shaperInfo.position === POSITIONS.Below_C) {\n base = _i20;\n glyphs[base].shaperInfo.position = POSITIONS.Base_C;\n }\n }\n }\n\n if (start < base && glyphs[base].shaperInfo.position > POSITIONS.Base_C) {\n base--;\n }\n break;\n }\n }\n\n if (base === end && start < base && glyphs[base - 1].shaperInfo.category === CATEGORIES.ZWJ) {\n base--;\n }\n\n if (base < end) {\n while (start < base && glyphs[base].shaperInfo.category & (CATEGORIES.N | HALANT_OR_COENG_FLAGS)) {\n base--;\n }\n }\n\n // o Reorder matras:\n //\n // If a pre-base matra character had been reordered before applying basic\n // features, the glyph can be moved closer to the main consonant based on\n // whether half-forms had been formed. Actual position for the matra is\n // defined as “after last standalone halant glyph, after initial matra\n // position and before the main consonant”. If ZWJ or ZWNJ follow this\n // halant, position is moved after it.\n //\n\n if (start + 1 < end && start < base) {\n // Otherwise there can't be any pre-base matra characters.\n // If we lost track of base, alas, position before last thingy.\n var newPos = base === end ? base - 2 : base - 1;\n\n // Malayalam / Tamil do not have \"half\" forms or explicit virama forms.\n // The glyphs formed by 'half' are Chillus or ligated explicit viramas.\n // We want to position matra after them.\n if (plan.unicodeScript !== 'Malayalam' && plan.unicodeScript !== 'Tamil') {\n while (newPos > start && !(glyphs[newPos].shaperInfo.category & (CATEGORIES.M | HALANT_OR_COENG_FLAGS))) {\n newPos--;\n }\n\n // If we found no Halant we are done.\n // Otherwise only proceed if the Halant does\n // not belong to the Matra itself!\n if (isHalantOrCoeng(glyphs[newPos]) && glyphs[newPos].shaperInfo.position !== POSITIONS.Pre_M) {\n // If ZWJ or ZWNJ follow this halant, position is moved after it.\n if (newPos + 1 < end && isJoiner(glyphs[newPos + 1])) {\n newPos++;\n }\n } else {\n newPos = start; // No move.\n }\n }\n\n if (start < newPos && glyphs[newPos].shaperInfo.position !== POSITIONS.Pre_M) {\n // Now go see if there's actually any matras...\n for (var _i21 = newPos; _i21 > start; _i21--) {\n if (glyphs[_i21 - 1].shaperInfo.position === POSITIONS.Pre_M) {\n var oldPos = _i21 - 1;\n if (oldPos < base && base <= newPos) {\n // Shouldn't actually happen.\n base--;\n }\n\n var tmp = glyphs[oldPos];\n glyphs.splice.apply(glyphs, [oldPos, 0].concat(glyphs.splice(oldPos + 1, newPos - oldPos)));\n glyphs[newPos] = tmp;\n\n newPos--;\n }\n }\n }\n }\n\n // o Reorder reph:\n //\n // Rephs original position is always at the beginning of the syllable,\n // (i.e. it is not reordered at the character reordering stage). However,\n // it will be reordered according to the basic-forms shaping results.\n // Possible positions for reph, depending on the script, are; after main,\n // before post-base consonant forms, and after post-base consonant forms.\n\n // Two cases:\n //\n // - If repha is encoded as a sequence of characters (Ra,H or Ra,H,ZWJ), then\n // we should only move it if the sequence ligated to the repha form.\n //\n // - If repha is encoded separately and in the logical position, we should only\n // move it if it did NOT ligate. If it ligated, it's probably the font trying\n // to make it work without the reordering.\n if (start + 1 < end && glyphs[start].shaperInfo.position === POSITIONS.Ra_To_Become_Reph && glyphs[start].shaperInfo.category === CATEGORIES.Repha !== (glyphs[start].isLigated && !glyphs[start].isMultiplied)) {\n var newRephPos = void 0;\n var rephPos = indicConfig.rephPos;\n var found = false;\n\n // 1. If reph should be positioned after post-base consonant forms,\n // proceed to step 5.\n if (rephPos !== POSITIONS.After_Post) {\n // 2. If the reph repositioning class is not after post-base: target\n // position is after the first explicit halant glyph between the\n // first post-reph consonant and last main consonant. If ZWJ or ZWNJ\n // are following this halant, position is moved after it. If such\n // position is found, this is the target position. Otherwise,\n // proceed to the next step.\n //\n // Note: in old-implementation fonts, where classifications were\n // fixed in shaping engine, there was no case where reph position\n // will be found on this step.\n newRephPos = start + 1;\n while (newRephPos < base && !isHalantOrCoeng(glyphs[newRephPos])) {\n newRephPos++;\n }\n\n if (newRephPos < base && isHalantOrCoeng(glyphs[newRephPos])) {\n // ->If ZWJ or ZWNJ are following this halant, position is moved after it.\n if (newRephPos + 1 < base && isJoiner(glyphs[newRephPos + 1])) {\n newRephPos++;\n }\n\n found = true;\n }\n\n // 3. If reph should be repositioned after the main consonant: find the\n // first consonant not ligated with main, or find the first\n // consonant that is not a potential pre-base reordering Ra.\n if (!found && rephPos === POSITIONS.After_Main) {\n newRephPos = base;\n while (newRephPos + 1 < end && glyphs[newRephPos + 1].shaperInfo.position <= POSITIONS.After_Main) {\n newRephPos++;\n }\n\n found = newRephPos < end;\n }\n\n // 4. If reph should be positioned before post-base consonant, find\n // first post-base classified consonant not ligated with main. If no\n // consonant is found, the target position should be before the\n // first matra, syllable modifier sign or vedic sign.\n //\n // This is our take on what step 4 is trying to say (and failing, BADLY).\n if (!found && rephPos === POSITIONS.After_Sub) {\n newRephPos = base;\n while (newRephPos + 1 < end && !(glyphs[newRephPos + 1].shaperInfo.position & (POSITIONS.Post_C | POSITIONS.After_Post | POSITIONS.SMVD))) {\n newRephPos++;\n }\n\n found = newRephPos < end;\n }\n }\n\n // 5. If no consonant is found in steps 3 or 4, move reph to a position\n // immediately before the first post-base matra, syllable modifier\n // sign or vedic sign that has a reordering class after the intended\n // reph position. For example, if the reordering position for reph\n // is post-main, it will skip above-base matras that also have a\n // post-main position.\n if (!found) {\n // Copied from step 2.\n newRephPos = start + 1;\n while (newRephPos < base && !isHalantOrCoeng(glyphs[newRephPos])) {\n newRephPos++;\n }\n\n if (newRephPos < base && isHalantOrCoeng(glyphs[newRephPos])) {\n // ->If ZWJ or ZWNJ are following this halant, position is moved after it.\n if (newRephPos + 1 < base && isJoiner(glyphs[newRephPos + 1])) {\n newRephPos++;\n }\n\n found = true;\n }\n }\n\n // 6. Otherwise, reorder reph to the end of the syllable.\n if (!found) {\n newRephPos = end - 1;\n while (newRephPos > start && glyphs[newRephPos].shaperInfo.position === POSITIONS.SMVD) {\n newRephPos--;\n }\n\n // If the Reph is to be ending up after a Matra,Halant sequence,\n // position it before that Halant so it can interact with the Matra.\n // However, if it's a plain Consonant,Halant we shouldn't do that.\n // Uniscribe doesn't do this.\n // TEST: U+0930,U+094D,U+0915,U+094B,U+094D\n if (isHalantOrCoeng(glyphs[newRephPos])) {\n for (var _i22 = base + 1; _i22 < newRephPos; _i22++) {\n if (glyphs[_i22].shaperInfo.category === CATEGORIES.M) {\n newRephPos--;\n }\n }\n }\n }\n\n var reph = glyphs[start];\n glyphs.splice.apply(glyphs, [start, 0].concat(glyphs.splice(start + 1, newRephPos - start)));\n glyphs[newRephPos] = reph;\n\n if (start < base && base <= newRephPos) {\n base--;\n }\n }\n\n // o Reorder pre-base reordering consonants:\n //\n // If a pre-base reordering consonant is found, reorder it according to\n // the following rules:\n if (tryPref && base + 1 < end) {\n for (var _i23 = base + 1; _i23 < end; _i23++) {\n if (glyphs[_i23].features.pref) {\n // 1. Only reorder a glyph produced by substitution during application\n // of the <pref> feature. (Note that a font may shape a Ra consonant with\n // the feature generally but block it in certain contexts.)\n\n // Note: We just check that something got substituted. We don't check that\n // the <pref> feature actually did it...\n //\n // Reorder pref only if it ligated.\n if (glyphs[_i23].isLigated && !glyphs[_i23].isMultiplied) {\n // 2. Try to find a target position the same way as for pre-base matra.\n // If it is found, reorder pre-base consonant glyph.\n //\n // 3. If position is not found, reorder immediately before main\n // consonant.\n var _newPos = base;\n\n // Malayalam / Tamil do not have \"half\" forms or explicit virama forms.\n // The glyphs formed by 'half' are Chillus or ligated explicit viramas.\n // We want to position matra after them.\n if (plan.unicodeScript !== 'Malayalam' && plan.unicodeScript !== 'Tamil') {\n while (_newPos > start && !(glyphs[_newPos - 1].shaperInfo.category & (CATEGORIES.M | HALANT_OR_COENG_FLAGS))) {\n _newPos--;\n }\n\n // In Khmer coeng model, a H,Ra can go *after* matras. If it goes after a\n // split matra, it should be reordered to *before* the left part of such matra.\n if (_newPos > start && glyphs[_newPos - 1].shaperInfo.category === CATEGORIES.M) {\n var _oldPos2 = _i23;\n for (var j = base + 1; j < _oldPos2; j++) {\n if (glyphs[j].shaperInfo.category === CATEGORIES.M) {\n _newPos--;\n break;\n }\n }\n }\n }\n\n if (_newPos > start && isHalantOrCoeng(glyphs[_newPos - 1])) {\n // -> If ZWJ or ZWNJ follow this halant, position is moved after it.\n if (_newPos < end && isJoiner(glyphs[_newPos])) {\n _newPos++;\n }\n }\n\n var _oldPos = _i23;\n var _tmp = glyphs[_oldPos];\n glyphs.splice.apply(glyphs, [_newPos + 1, 0].concat(glyphs.splice(_newPos, _oldPos - _newPos)));\n glyphs[_newPos] = _tmp;\n\n if (_newPos <= base && base < _oldPos) {\n base++;\n }\n }\n\n break;\n }\n }\n }\n\n // Apply 'init' to the Left Matra if it's a word start.\n if (glyphs[start].shaperInfo.position === POSITIONS.Pre_M && (!start || !/Cf|Mn/.test(unicode.getCategory(glyphs[start - 1].codePoints[0])))) {\n glyphs[start].features.init = true;\n }\n }\n}\n\nfunction nextSyllable(glyphs, start) {\n if (start >= glyphs.length) return start;\n var syllable = glyphs[start].shaperInfo.syllable;\n while (++start < glyphs.length && glyphs[start].shaperInfo.syllable === syllable) {}\n return start;\n}\n\nvar _class$7;\nvar _temp$3;\nvar categories$1 = useData.categories;\nvar decompositions$2 = useData.decompositions;\nvar trie$2 = new UnicodeTrie(Buffer(\"AAIAAAAAAAAAAKnQAVEMrvPtnH+oHUcVx+fd99799W5e8mx+9NkYm7YUI2KtimkVDG3FWgVTFY1Fqa2VJirYB0IaUFLBaKGJViXir6oxKCSBoi0UTKtg2yA26h+milYNtMH+0WK1VQyvtBS/487hnncyMzuzu7N7n7kHPszu7OzMmTNzdmdmfzzfUmpiUqkemAMbwSZwKbjcxM1XEL4VvB28G3zAk+56cLMlfgdYADvBbvBF8GWwH9xl+CFLfwj8BPwU/MKS38/AMfA86v9ro9ucQcdR+CjCP4CT4EnwDPg3eAFMTik1A+bAPNgINoFLwGawZSpLfzXCrWAb+AjYDm4BO8FusAfsA/vBXeAgOALuNfv3g4fAcXACPAaeAE+B58Bp8NJUpnN7WqlZsHY629+A8GLwWvAG8BZwJXinOf5ehB8EN4AdYGE6q7dmF9uugs8hvz0V58nZK/L+Kva/BX4ADoN7prP6HgUPgkfA73L0eQzHnwBPgX+Y80+DF8FUW6lBO4tbjXA9uAi8pj3sS2/E9mawBVwNtoJt5pzrTXgzwk+B7awP7sT+7nY6WxFfQBlfAl8H3wU/Anezcu/D9s/BMRN3HOEJ8EdwMkC/J5HmmXZmq2fBIjgEVEepbieLX4Fw0MnSrzRxmrVsm7MB8ReDV4vjr3ekJy7rZGVPMb196Xm6oug83oRyt4CrwDVgK9gGPtzxn3uTOD6YPDPNJ5Hm0+AznazffJ7Z4KSnXncg3VfAN8EBhx42/z/UGdbrx52sr9yH8AFTrt5+2GzfnWPbKuw7ZszZyNh/xowZM2bMmDFjxsQyZ5lPNs3h9nBNYHuAfr9ic9ffiHnsJzznU91/j3P+2snWYf6G8O/gn+A0eMnEt7vQp5ulX4NwHmwEm7rZ8UsRXg6uMPvXIHwPuK7rLl+nu9FzfMyYMWPGpGVuslmarv+YMWPSkNq/d2D8uNDNngvdivA2y3jy9m72bF9v3ymOf2MExp8fG2TsAcfA2wJYBJetWBq3i+0fwPafwLmzSl0LFmZNPMLHZ4fpnsX2AdjgcXB+T6kPge+AG7D/vXYW/tLsc9r9M+MkVyLNR1m6g9g+ZfYvmMExcHCm+ftP0+T5y/e17Uw/PYLwHnC0m80TH+zG30/3mjSDnPS2/B4pUJ4rX3n+b5H3o92l6UjfvZ7y/oJzToGnu8O66XTPYf8/Jr8XWL6TPXf9bPnHtmVs+89AnxVgDVgPLgKvAg+Y/F6H7c1gC7jKHH8XeJ/x15vAjt4wvwVs7wKfBXvAPvA18G1wsJevj36f5gjS3etIq+ft9+PYQ73h/nFsn2D7f+5l75bo/VPYftpTblFb2/Jo2pdjfL0uXOX/qxfnp8vZVk2Xv9hbmu+LxvYt3A/7/WZsPoptPkr9bdCv1ya+d4TuMO8Tre5n4XkILwSbzP4l/WHazX1//r2O/z7cFHnvSYW8R/Vm02ZXIHxHze1Xdf9bbn7p0z2kDroNr2X9WL+7937sX9fP+v9h9n6jTrfI3jG9EfsfN3G35PR/G4uRfY3eMTwdkFa/C3hrf2kcfy/xYTOmprrfZsLbEe7rDPW/U9Rrv9k/ahmTL0cWWxP/YxRkgtES+zwNhZPs+FQgMj/liEsto2HxsZBQX2pZoLZqWc5riXDaQBLSt1L3hcnE+Vct7aYVKCEhbXk2+b7NZ84mmXAwCiL14Ne85S62MYPcXi5StM/YxlJF2lfabznZsC6/C807xvZV+yFve9d1KY//d3HNO8pKUXuTDh0Gpp7B852q6QFMgdWM2dfbAxOuEPQEfcEsO5fquJLZrMfyCtWP0heZF6oSdiH9u4aQvJRIJ/eL6BBynItLp5D2JRkY5L5u3xAf6lviXHWSZcfaKO/+5zvO/c9Xtq8uRXSObd+8bS0zJrS1rxTyX7k/a0nrk5D+mHeOC90uq1Q216X57lykfqHt62uTGJ2rat+i/kttyq/RSi29PlclZf2Xxq55ZeSV34T96d5X5PqZJ9I3ZX2lnkXt3xL1Kyrav/LutbZ6uGxuS6ss6V3pXOXY4kP7EBfyJT7+4TJQS9uf74f6n+3+6ZIi9bCtieatFfCxUMx4KMYfy/pzrB30vm88q9SZ11K+n9eeNN612UFKWX8uI9TmRca7TbWvKy2JvF6naF+b/0uRupZp35cZikhZvyniY2R/CbdB3vXynIC6hbRBHf4l1xps6w4x/lVEtxRtGZMuRA8uNh/jfYV8kdpsBUszcODrD7E2JT2KrB3V6XMhbdNjcXItxzaOJWkpf976/I5glQn1sbLP86U9FQvz4l0S28/lcWUJbbrE2l+Z/TlHvi4/kvZXLMyrmy1PW7x8hl6UFgvlmNM1Jq3aJ3Se0yJcpdwS6mOp/ZgLX5N1rdFKaIzH9ztquMbqq+/qCFRk+hRoyZvrTHuO8fNd/djmEzZJ3TdisN1bNQNl7y96DV/3mVkTtwasVdk1ai6ybGlDek8nT1fXc4M5tVSPvhqOsWQeXQs8L1n3IradU8OxCeVjK7dr7Dpl0cMHnUvt18TzfVsfb/pZY56fV2GnVPVIYaOi9xcZJ8cmKcu3wcuPsVHV5cdKFfZXNZefp5sWft+wzR1cczKCxh99NRx76HvwOpWNv6YZtAajt6WPyPswtVVs/VOJ7xpYx3VR31er7gMxNuV9Q443CDlW43KuYSXblsybfKYt58trfez7A1X7Tdm+V7TcoudL+LpVGf2khN63U5OyD5Af0NoUv06l7Jc0Rte+so4xL9Ayy3Rz+SufY5Jf267xcm7J4dd3kumIOrmk7Pl549bUY1puI91Gdb8Tpu+9tjmhXFdwtfVsTv5SQvXKW0cK4eXgPBO6iJ07NNVOHH7/tF1jyJdnWbrU/Uau3VNI156QZ2ZaZFu76i6vQXy9YJ2H9QZ97aF3p1xlx1yfuYRcd0Kl7NyaX190+pUOKI0tvus5j7/nSWKLo3FER8R3LHEx8gqwge1POgi1l1yfirV3zHpISHxs3vLeFXOellcG1DFGbGP00PPkeKEOaXIsqhzbruOh9Qk5L08nW2grJ0avsvWocv0zRh/fGCG0TV35hB4v0rds5Vddjm/sFCKx+aXSt2yalPZsolxXW46CDnXp0YQ0rdso9OUYPSYT6+yzuxxzlrVfFfavQ/LKqsP+dbVzE/0qRb8pKin6V9U6Fnn24pqHufLMWy90nV+0DkXmcrb0Uq+6pU7/qcs/67SHTeTaaBk9ipyXQvLqW1U7uPKpux/ESlP9umydR8H3UjzHoXxj0/J1Yr5ubHsPrWOJqxK+hk5r+EVtH3pe1XWIXa+1vQ9YJ/oZre1bGReh3xKWeX7BxfYstwh5errGJi59be8482cSsfUPQT4Xlc9K+XMmatcY0fo2+SxYQs/4XO8M03Ng/TxujYH+FRELSdH+6mtveu8itb1Cy7C9X8GfsVOcfN86RHg56wJ0ob5qOz/E/rIdq7YhF34/0cfoeWKVftJjIbWDbDfXeXR/prBOKWJ/3dd43+sr+32TvgEIEZ6/7Zt5/l7ghMm77u+ey4gcz5xfktA5vE9C5vy2Y3lpXeX40tHcLMX42qZHS/ltZluXiSlDxillt3VdIvufbc0j75wy5aWaOxWRUZmfl5nDSh3LzoWbXJOg8uumKkndp1PnH2IPfe+U33z7vjWhdPQuWMh4raqxWMh9X89RZtSZ7/JpyXs3NWQcETN3CZHU/lmVnstZB1+ZfM5A/1VJ2V9t8wTXN1S+f27mzaulbCxJHePwC1Tz/0K1/VdPvtOsba+vL7ZxM1/jakJ/V9/yfdtNx+i7bhVRRll/rrK+sk3qLt/3T0afH+tzz1HDfxzZ/HlGDduK1y/GL21zvKptQGWFSpVlFm0z+ZxD/vdAt9EqQ971NkRHW7qytog53+cfVfeFGLStfddfYka5x6dl+yi//4z6/559aUn4/+/k2pv8BqfM/0qVCnu+If2OJPRZUcyzJF/5RQm5xtM9ln+LRN+8U9+iMQS1Veg9q2z/TlV3Ett3/rLOIXOookidy/5X3GYD+S8a1z2e0vH695T9vhEqdbY//0dU3jWZ2rYq/cvCRT8r08/NLlT5/zySdSurv1ybLiup5tAp5+NNzfPJ5r61warapajItfTQNeK610/rWEMPyb+uOo/ierRNbGU01Z+rqneIPWNsT9t1rD+OYr8rm0eKvp/Ch1P4Yepyy+hWVD/f+VWXX5X+TZdfZZ+KLb9J+S8=\",\"base64\"));\nvar stateMachine$1 = new StateMachine(useData);\n\n/**\n * This shaper is an implementation of the Universal Shaping Engine, which\n * uses Unicode data to shape a number of scripts without a dedicated shaping engine.\n * See https://www.microsoft.com/typography/OpenTypeDev/USE/intro.htm.\n */\nvar UniversalShaper = (_temp$3 = _class$7 = function (_DefaultShaper) {\n _inherits(UniversalShaper, _DefaultShaper);\n\n function UniversalShaper() {\n _classCallCheck(this, UniversalShaper);\n\n return _possibleConstructorReturn(this, _DefaultShaper.apply(this, arguments));\n }\n\n UniversalShaper.planFeatures = function planFeatures(plan) {\n plan.addStage(setupSyllables$1);\n\n // Default glyph pre-processing group\n plan.addStage(['locl', 'ccmp', 'nukt', 'akhn']);\n\n // Reordering group\n plan.addStage(clearSubstitutionFlags);\n plan.addStage(['rphf'], false);\n plan.addStage(recordRphf);\n plan.addStage(clearSubstitutionFlags);\n plan.addStage(['pref']);\n plan.addStage(recordPref);\n\n // Orthographic unit shaping group\n plan.addStage(['rkrf', 'abvf', 'blwf', 'half', 'pstf', 'vatu', 'cjct']);\n plan.addStage(reorder);\n\n // Topographical features\n // Scripts that need this are handled by the Arabic shaper, not implemented here for now.\n // plan.addStage(['isol', 'init', 'medi', 'fina', 'med2', 'fin2', 'fin3'], false);\n\n // Standard topographic presentation and positional feature application\n plan.addStage(['abvs', 'blws', 'pres', 'psts', 'dist', 'abvm', 'blwm']);\n };\n\n UniversalShaper.assignFeatures = function assignFeatures(plan, glyphs) {\n var _loop = function _loop(i) {\n var codepoint = glyphs[i].codePoints[0];\n if (decompositions$2[codepoint]) {\n var decomposed = decompositions$2[codepoint].map(function (c) {\n var g = plan.font.glyphForCodePoint(c);\n return new GlyphInfo(plan.font, g.id, [c], glyphs[i].features);\n });\n\n glyphs.splice.apply(glyphs, [i, 1].concat(decomposed));\n }\n };\n\n // Decompose split vowels\n // TODO: do this in a more general unicode normalizer\n for (var i = glyphs.length - 1; i >= 0; i--) {\n _loop(i);\n }\n };\n\n return UniversalShaper;\n}(DefaultShaper), _class$7.zeroMarkWidths = 'BEFORE_GPOS', _temp$3);\nfunction useCategory(glyph) {\n return trie$2.get(glyph.codePoints[0]);\n}\n\nvar USEInfo = function USEInfo(category, syllableType, syllable) {\n _classCallCheck(this, USEInfo);\n\n this.category = category;\n this.syllableType = syllableType;\n this.syllable = syllable;\n};\n\nfunction setupSyllables$1(font, glyphs) {\n var syllable = 0;\n for (var _iterator = stateMachine$1.match(glyphs.map(useCategory)), _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var _ref2 = _ref,\n start = _ref2[0],\n end = _ref2[1],\n tags = _ref2[2];\n\n ++syllable;\n\n // Create shaper info\n for (var i = start; i <= end; i++) {\n glyphs[i].shaperInfo = new USEInfo(categories$1[useCategory(glyphs[i])], tags[0], syllable);\n }\n\n // Assign rphf feature\n var limit = glyphs[start].shaperInfo.category === 'R' ? 1 : Math.min(3, end - start);\n for (var _i2 = start; _i2 < start + limit; _i2++) {\n glyphs[_i2].features.rphf = true;\n }\n }\n}\n\nfunction clearSubstitutionFlags(font, glyphs) {\n for (var _iterator2 = glyphs, _isArray2 = Array.isArray(_iterator2), _i3 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref3;\n\n if (_isArray2) {\n if (_i3 >= _iterator2.length) break;\n _ref3 = _iterator2[_i3++];\n } else {\n _i3 = _iterator2.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var glyph = _ref3;\n\n glyph.substituted = false;\n }\n}\n\nfunction recordRphf(font, glyphs) {\n for (var _iterator3 = glyphs, _isArray3 = Array.isArray(_iterator3), _i4 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref4;\n\n if (_isArray3) {\n if (_i4 >= _iterator3.length) break;\n _ref4 = _iterator3[_i4++];\n } else {\n _i4 = _iterator3.next();\n if (_i4.done) break;\n _ref4 = _i4.value;\n }\n\n var glyph = _ref4;\n\n if (glyph.substituted && glyph.features.rphf) {\n // Mark a substituted repha.\n glyph.shaperInfo.category = 'R';\n }\n }\n}\n\nfunction recordPref(font, glyphs) {\n for (var _iterator4 = glyphs, _isArray4 = Array.isArray(_iterator4), _i5 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n var _ref5;\n\n if (_isArray4) {\n if (_i5 >= _iterator4.length) break;\n _ref5 = _iterator4[_i5++];\n } else {\n _i5 = _iterator4.next();\n if (_i5.done) break;\n _ref5 = _i5.value;\n }\n\n var glyph = _ref5;\n\n if (glyph.substituted) {\n // Mark a substituted pref as VPre, as they behave the same way.\n glyph.shaperInfo.category = 'VPre';\n }\n }\n}\n\nfunction reorder(font, glyphs) {\n var dottedCircle = font.glyphForCodePoint(0x25cc).id;\n\n for (var start = 0, end = nextSyllable$1(glyphs, 0); start < glyphs.length; start = end, end = nextSyllable$1(glyphs, start)) {\n var i = void 0,\n j = void 0;\n var info = glyphs[start].shaperInfo;\n var type = info.syllableType;\n\n // Only a few syllable types need reordering.\n if (type !== 'virama_terminated_cluster' && type !== 'standard_cluster' && type !== 'broken_cluster') {\n continue;\n }\n\n // Insert a dotted circle glyph in broken clusters.\n if (type === 'broken_cluster' && dottedCircle) {\n var g = new GlyphInfo(font, dottedCircle, [0x25cc]);\n g.shaperInfo = info;\n\n // Insert after possible Repha.\n for (i = start; i < end && glyphs[i].shaperInfo.category === 'R'; i++) {}\n glyphs.splice(++i, 0, g);\n end++;\n }\n\n // Move things forward.\n if (info.category === 'R' && end - start > 1) {\n // Got a repha. Reorder it to after first base, before first halant.\n for (i = start + 1; i < end; i++) {\n info = glyphs[i].shaperInfo;\n if (isBase(info) || isHalant(glyphs[i])) {\n // If we hit a halant, move before it; otherwise it's a base: move to it's\n // place, and shift things in between backward.\n if (isHalant(glyphs[i])) {\n i--;\n }\n\n glyphs.splice.apply(glyphs, [start, 0].concat(glyphs.splice(start + 1, i - start), [glyphs[i]]));\n break;\n }\n }\n }\n\n // Move things back.\n for (i = start, j = end; i < end; i++) {\n info = glyphs[i].shaperInfo;\n if (isBase(info) || isHalant(glyphs[i])) {\n // If we hit a halant, move after it; otherwise it's a base: move to it's\n // place, and shift things in between backward.\n j = isHalant(glyphs[i]) ? i + 1 : i;\n } else if ((info.category === 'VPre' || info.category === 'VMPre') && j < i) {\n glyphs.splice.apply(glyphs, [j, 1, glyphs[i]].concat(glyphs.splice(j, i - j)));\n }\n }\n }\n}\n\nfunction nextSyllable$1(glyphs, start) {\n if (start >= glyphs.length) return start;\n var syllable = glyphs[start].shaperInfo.syllable;\n while (++start < glyphs.length && glyphs[start].shaperInfo.syllable === syllable) {}\n return start;\n}\n\nfunction isHalant(glyph) {\n return glyph.shaperInfo.category === 'H' && !glyph.isLigated;\n}\n\nfunction isBase(info) {\n return info.category === 'B' || info.category === 'GB';\n}\n\nvar SHAPERS = {\n arab: ArabicShaper, // Arabic\n mong: ArabicShaper, // Mongolian\n syrc: ArabicShaper, // Syriac\n 'nko ': ArabicShaper, // N'Ko\n phag: ArabicShaper, // Phags Pa\n mand: ArabicShaper, // Mandaic\n mani: ArabicShaper, // Manichaean\n phlp: ArabicShaper, // Psalter Pahlavi\n\n hang: HangulShaper, // Hangul\n\n bng2: IndicShaper, // Bengali\n beng: IndicShaper, // Bengali\n dev2: IndicShaper, // Devanagari\n deva: IndicShaper, // Devanagari\n gjr2: IndicShaper, // Gujarati\n gujr: IndicShaper, // Gujarati\n guru: IndicShaper, // Gurmukhi\n gur2: IndicShaper, // Gurmukhi\n knda: IndicShaper, // Kannada\n knd2: IndicShaper, // Kannada\n mlm2: IndicShaper, // Malayalam\n mlym: IndicShaper, // Malayalam\n ory2: IndicShaper, // Oriya\n orya: IndicShaper, // Oriya\n taml: IndicShaper, // Tamil\n tml2: IndicShaper, // Tamil\n telu: IndicShaper, // Telugu\n tel2: IndicShaper, // Telugu\n khmr: IndicShaper, // Khmer\n\n bali: UniversalShaper, // Balinese\n batk: UniversalShaper, // Batak\n brah: UniversalShaper, // Brahmi\n bugi: UniversalShaper, // Buginese\n buhd: UniversalShaper, // Buhid\n cakm: UniversalShaper, // Chakma\n cham: UniversalShaper, // Cham\n dupl: UniversalShaper, // Duployan\n egyp: UniversalShaper, // Egyptian Hieroglyphs\n gran: UniversalShaper, // Grantha\n hano: UniversalShaper, // Hanunoo\n java: UniversalShaper, // Javanese\n kthi: UniversalShaper, // Kaithi\n kali: UniversalShaper, // Kayah Li\n khar: UniversalShaper, // Kharoshthi\n khoj: UniversalShaper, // Khojki\n sind: UniversalShaper, // Khudawadi\n lepc: UniversalShaper, // Lepcha\n limb: UniversalShaper, // Limbu\n mahj: UniversalShaper, // Mahajani\n // mand: UniversalShaper, // Mandaic\n // mani: UniversalShaper, // Manichaean\n mtei: UniversalShaper, // Meitei Mayek\n modi: UniversalShaper, // Modi\n // mong: UniversalShaper, // Mongolian\n // 'nko ': UniversalShaper, // NKo\n hmng: UniversalShaper, // Pahawh Hmong\n // phag: UniversalShaper, // Phags-pa\n // phlp: UniversalShaper, // Psalter Pahlavi\n rjng: UniversalShaper, // Rejang\n saur: UniversalShaper, // Saurashtra\n shrd: UniversalShaper, // Sharada\n sidd: UniversalShaper, // Siddham\n sinh: UniversalShaper, // Sinhala\n sund: UniversalShaper, // Sundanese\n sylo: UniversalShaper, // Syloti Nagri\n tglg: UniversalShaper, // Tagalog\n tagb: UniversalShaper, // Tagbanwa\n tale: UniversalShaper, // Tai Le\n lana: UniversalShaper, // Tai Tham\n tavt: UniversalShaper, // Tai Viet\n takr: UniversalShaper, // Takri\n tibt: UniversalShaper, // Tibetan\n tfng: UniversalShaper, // Tifinagh\n tirh: UniversalShaper, // Tirhuta\n\n latn: DefaultShaper, // Latin\n DFLT: DefaultShaper // Default\n};\n\nfunction choose(script) {\n if (!Array.isArray(script)) {\n script = [script];\n }\n\n for (var _iterator = script, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var s = _ref;\n\n var shaper = SHAPERS[s];\n if (shaper) {\n return shaper;\n }\n }\n\n return DefaultShaper;\n}\n\nvar GSUBProcessor = function (_OTProcessor) {\n _inherits(GSUBProcessor, _OTProcessor);\n\n function GSUBProcessor() {\n _classCallCheck(this, GSUBProcessor);\n\n return _possibleConstructorReturn(this, _OTProcessor.apply(this, arguments));\n }\n\n GSUBProcessor.prototype.applyLookup = function applyLookup(lookupType, table) {\n var _this2 = this;\n\n switch (lookupType) {\n case 1:\n {\n // Single Substitution\n var index = this.coverageIndex(table.coverage);\n if (index === -1) {\n return false;\n }\n\n var glyph = this.glyphIterator.cur;\n switch (table.version) {\n case 1:\n glyph.id = glyph.id + table.deltaGlyphID & 0xffff;\n break;\n\n case 2:\n glyph.id = table.substitute.get(index);\n break;\n }\n\n return true;\n }\n\n case 2:\n {\n // Multiple Substitution\n var _index = this.coverageIndex(table.coverage);\n if (_index !== -1) {\n var _glyphs;\n\n var sequence = table.sequences.get(_index);\n this.glyphIterator.cur.id = sequence[0];\n this.glyphIterator.cur.ligatureComponent = 0;\n\n var features = this.glyphIterator.cur.features;\n var curGlyph = this.glyphIterator.cur;\n var replacement = sequence.slice(1).map(function (gid, i) {\n var glyph = new GlyphInfo(_this2.font, gid, undefined, features);\n glyph.shaperInfo = curGlyph.shaperInfo;\n glyph.isLigated = curGlyph.isLigated;\n glyph.ligatureComponent = i + 1;\n glyph.substituted = true;\n glyph.isMultiplied = true;\n return glyph;\n });\n\n (_glyphs = this.glyphs).splice.apply(_glyphs, [this.glyphIterator.index + 1, 0].concat(replacement));\n return true;\n }\n\n return false;\n }\n\n case 3:\n {\n // Alternate Substitution\n var _index2 = this.coverageIndex(table.coverage);\n if (_index2 !== -1) {\n var USER_INDEX = 0; // TODO\n this.glyphIterator.cur.id = table.alternateSet.get(_index2)[USER_INDEX];\n return true;\n }\n\n return false;\n }\n\n case 4:\n {\n // Ligature Substitution\n var _index3 = this.coverageIndex(table.coverage);\n if (_index3 === -1) {\n return false;\n }\n\n for (var _iterator = table.ligatureSets.get(_index3), _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var ligature = _ref;\n\n var matched = this.sequenceMatchIndices(1, ligature.components);\n if (!matched) {\n continue;\n }\n\n var _curGlyph = this.glyphIterator.cur;\n\n // Concatenate all of the characters the new ligature will represent\n var characters = _curGlyph.codePoints.slice();\n for (var _iterator2 = matched, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var _index4 = _ref2;\n\n characters.push.apply(characters, this.glyphs[_index4].codePoints);\n }\n\n // Create the replacement ligature glyph\n var ligatureGlyph = new GlyphInfo(this.font, ligature.glyph, characters, _curGlyph.features);\n ligatureGlyph.shaperInfo = _curGlyph.shaperInfo;\n ligatureGlyph.isLigated = true;\n ligatureGlyph.substituted = true;\n\n // From Harfbuzz:\n // - If it *is* a mark ligature, we don't allocate a new ligature id, and leave\n // the ligature to keep its old ligature id. This will allow it to attach to\n // a base ligature in GPOS. Eg. if the sequence is: LAM,LAM,SHADDA,FATHA,HEH,\n // and LAM,LAM,HEH for a ligature, they will leave SHADDA and FATHA with a\n // ligature id and component value of 2. Then if SHADDA,FATHA form a ligature\n // later, we don't want them to lose their ligature id/component, otherwise\n // GPOS will fail to correctly position the mark ligature on top of the\n // LAM,LAM,HEH ligature. See https://bugzilla.gnome.org/show_bug.cgi?id=676343\n //\n // - If a ligature is formed of components that some of which are also ligatures\n // themselves, and those ligature components had marks attached to *their*\n // components, we have to attach the marks to the new ligature component\n // positions! Now *that*'s tricky! And these marks may be following the\n // last component of the whole sequence, so we should loop forward looking\n // for them and update them.\n //\n // Eg. the sequence is LAM,LAM,SHADDA,FATHA,HEH, and the font first forms a\n // 'calt' ligature of LAM,HEH, leaving the SHADDA and FATHA with a ligature\n // id and component == 1. Now, during 'liga', the LAM and the LAM-HEH ligature\n // form a LAM-LAM-HEH ligature. We need to reassign the SHADDA and FATHA to\n // the new ligature with a component value of 2.\n //\n // This in fact happened to a font... See https://bugzilla.gnome.org/show_bug.cgi?id=437633\n var isMarkLigature = _curGlyph.isMark;\n for (var i = 0; i < matched.length && isMarkLigature; i++) {\n isMarkLigature = this.glyphs[matched[i]].isMark;\n }\n\n ligatureGlyph.ligatureID = isMarkLigature ? null : this.ligatureID++;\n\n var lastLigID = _curGlyph.ligatureID;\n var lastNumComps = _curGlyph.codePoints.length;\n var curComps = lastNumComps;\n var idx = this.glyphIterator.index + 1;\n\n // Set ligatureID and ligatureComponent on glyphs that were skipped in the matched sequence.\n // This allows GPOS to attach marks to the correct ligature components.\n for (var _iterator3 = matched, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var matchIndex = _ref3;\n\n // Don't assign new ligature components for mark ligatures (see above)\n if (isMarkLigature) {\n idx = matchIndex;\n } else {\n while (idx < matchIndex) {\n var ligatureComponent = curComps - lastNumComps + Math.min(this.glyphs[idx].ligatureComponent || 1, lastNumComps);\n this.glyphs[idx].ligatureID = ligatureGlyph.ligatureID;\n this.glyphs[idx].ligatureComponent = ligatureComponent;\n idx++;\n }\n }\n\n lastLigID = this.glyphs[idx].ligatureID;\n lastNumComps = this.glyphs[idx].codePoints.length;\n curComps += lastNumComps;\n idx++; // skip base glyph\n }\n\n // Adjust ligature components for any marks following\n if (lastLigID && !isMarkLigature) {\n for (var _i4 = idx; _i4 < this.glyphs.length; _i4++) {\n if (this.glyphs[_i4].ligatureID === lastLigID) {\n var ligatureComponent = curComps - lastNumComps + Math.min(this.glyphs[_i4].ligatureComponent || 1, lastNumComps);\n this.glyphs[_i4].ligatureComponent = ligatureComponent;\n } else {\n break;\n }\n }\n }\n\n // Delete the matched glyphs, and replace the current glyph with the ligature glyph\n for (var _i5 = matched.length - 1; _i5 >= 0; _i5--) {\n this.glyphs.splice(matched[_i5], 1);\n }\n\n this.glyphs[this.glyphIterator.index] = ligatureGlyph;\n return true;\n }\n\n return false;\n }\n\n case 5:\n // Contextual Substitution\n return this.applyContext(table);\n\n case 6:\n // Chaining Contextual Substitution\n return this.applyChainingContext(table);\n\n case 7:\n // Extension Substitution\n return this.applyLookup(table.lookupType, table.extension);\n\n default:\n throw new Error('GSUB lookupType ' + lookupType + ' is not supported');\n }\n };\n\n return GSUBProcessor;\n}(OTProcessor);\n\nvar GPOSProcessor = function (_OTProcessor) {\n _inherits(GPOSProcessor, _OTProcessor);\n\n function GPOSProcessor() {\n _classCallCheck(this, GPOSProcessor);\n\n return _possibleConstructorReturn(this, _OTProcessor.apply(this, arguments));\n }\n\n GPOSProcessor.prototype.applyPositionValue = function applyPositionValue(sequenceIndex, value) {\n var position = this.positions[this.glyphIterator.peekIndex(sequenceIndex)];\n if (value.xAdvance != null) {\n position.xAdvance += value.xAdvance;\n }\n\n if (value.yAdvance != null) {\n position.yAdvance += value.yAdvance;\n }\n\n if (value.xPlacement != null) {\n position.xOffset += value.xPlacement;\n }\n\n if (value.yPlacement != null) {\n position.yOffset += value.yPlacement;\n }\n\n // Adjustments for font variations\n var variationProcessor = this.font._variationProcessor;\n var variationStore = this.font.GDEF && this.font.GDEF.itemVariationStore;\n if (variationProcessor && variationStore) {\n if (value.xPlaDevice) {\n position.xOffset += variationProcessor.getDelta(variationStore, value.xPlaDevice.a, value.xPlaDevice.b);\n }\n\n if (value.yPlaDevice) {\n position.yOffset += variationProcessor.getDelta(variationStore, value.yPlaDevice.a, value.yPlaDevice.b);\n }\n\n if (value.xAdvDevice) {\n position.xAdvance += variationProcessor.getDelta(variationStore, value.xAdvDevice.a, value.xAdvDevice.b);\n }\n\n if (value.yAdvDevice) {\n position.yAdvance += variationProcessor.getDelta(variationStore, value.yAdvDevice.a, value.yAdvDevice.b);\n }\n }\n\n // TODO: device tables\n };\n\n GPOSProcessor.prototype.applyLookup = function applyLookup(lookupType, table) {\n switch (lookupType) {\n case 1:\n {\n // Single positioning value\n var index = this.coverageIndex(table.coverage);\n if (index === -1) {\n return false;\n }\n\n switch (table.version) {\n case 1:\n this.applyPositionValue(0, table.value);\n break;\n\n case 2:\n this.applyPositionValue(0, table.values.get(index));\n break;\n }\n\n return true;\n }\n\n case 2:\n {\n // Pair Adjustment Positioning\n var nextGlyph = this.glyphIterator.peek();\n if (!nextGlyph) {\n return false;\n }\n\n var _index = this.coverageIndex(table.coverage);\n if (_index === -1) {\n return false;\n }\n\n switch (table.version) {\n case 1:\n // Adjustments for glyph pairs\n var set = table.pairSets.get(_index);\n\n for (var _iterator = set, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var _pair = _ref;\n\n if (_pair.secondGlyph === nextGlyph.id) {\n this.applyPositionValue(0, _pair.value1);\n this.applyPositionValue(1, _pair.value2);\n return true;\n }\n }\n\n return false;\n\n case 2:\n // Class pair adjustment\n var class1 = this.getClassID(this.glyphIterator.cur.id, table.classDef1);\n var class2 = this.getClassID(nextGlyph.id, table.classDef2);\n if (class1 === -1 || class2 === -1) {\n return false;\n }\n\n var pair = table.classRecords.get(class1).get(class2);\n this.applyPositionValue(0, pair.value1);\n this.applyPositionValue(1, pair.value2);\n return true;\n }\n }\n\n case 3:\n {\n // Cursive Attachment Positioning\n var nextIndex = this.glyphIterator.peekIndex();\n var _nextGlyph = this.glyphs[nextIndex];\n if (!_nextGlyph) {\n return false;\n }\n\n var curRecord = table.entryExitRecords[this.coverageIndex(table.coverage)];\n if (!curRecord || !curRecord.exitAnchor) {\n return false;\n }\n\n var nextRecord = table.entryExitRecords[this.coverageIndex(table.coverage, _nextGlyph.id)];\n if (!nextRecord || !nextRecord.entryAnchor) {\n return false;\n }\n\n var entry = this.getAnchor(nextRecord.entryAnchor);\n var exit = this.getAnchor(curRecord.exitAnchor);\n\n var cur = this.positions[this.glyphIterator.index];\n var next = this.positions[nextIndex];\n\n switch (this.direction) {\n case 'ltr':\n cur.xAdvance = exit.x + cur.xOffset;\n\n var d = entry.x + next.xOffset;\n next.xAdvance -= d;\n next.xOffset -= d;\n break;\n\n case 'rtl':\n d = exit.x + cur.xOffset;\n cur.xAdvance -= d;\n cur.xOffset -= d;\n next.xAdvance = entry.x + next.xOffset;\n break;\n }\n\n if (this.glyphIterator.flags.rightToLeft) {\n this.glyphIterator.cur.cursiveAttachment = nextIndex;\n cur.yOffset = entry.y - exit.y;\n } else {\n _nextGlyph.cursiveAttachment = this.glyphIterator.index;\n cur.yOffset = exit.y - entry.y;\n }\n\n return true;\n }\n\n case 4:\n {\n // Mark to base positioning\n var markIndex = this.coverageIndex(table.markCoverage);\n if (markIndex === -1) {\n return false;\n }\n\n // search backward for a base glyph\n var baseGlyphIndex = this.glyphIterator.index;\n while (--baseGlyphIndex >= 0 && (this.glyphs[baseGlyphIndex].isMark || this.glyphs[baseGlyphIndex].ligatureComponent > 0)) {}\n\n if (baseGlyphIndex < 0) {\n return false;\n }\n\n var baseIndex = this.coverageIndex(table.baseCoverage, this.glyphs[baseGlyphIndex].id);\n if (baseIndex === -1) {\n return false;\n }\n\n var markRecord = table.markArray[markIndex];\n var baseAnchor = table.baseArray[baseIndex][markRecord.class];\n this.applyAnchor(markRecord, baseAnchor, baseGlyphIndex);\n return true;\n }\n\n case 5:\n {\n // Mark to ligature positioning\n var _markIndex = this.coverageIndex(table.markCoverage);\n if (_markIndex === -1) {\n return false;\n }\n\n // search backward for a base glyph\n var _baseGlyphIndex = this.glyphIterator.index;\n while (--_baseGlyphIndex >= 0 && this.glyphs[_baseGlyphIndex].isMark) {}\n\n if (_baseGlyphIndex < 0) {\n return false;\n }\n\n var ligIndex = this.coverageIndex(table.ligatureCoverage, this.glyphs[_baseGlyphIndex].id);\n if (ligIndex === -1) {\n return false;\n }\n\n var ligAttach = table.ligatureArray[ligIndex];\n var markGlyph = this.glyphIterator.cur;\n var ligGlyph = this.glyphs[_baseGlyphIndex];\n var compIndex = ligGlyph.ligatureID && ligGlyph.ligatureID === markGlyph.ligatureID && markGlyph.ligatureComponent > 0 ? Math.min(markGlyph.ligatureComponent, ligGlyph.codePoints.length) - 1 : ligGlyph.codePoints.length - 1;\n\n var _markRecord = table.markArray[_markIndex];\n var _baseAnchor = ligAttach[compIndex][_markRecord.class];\n this.applyAnchor(_markRecord, _baseAnchor, _baseGlyphIndex);\n return true;\n }\n\n case 6:\n {\n // Mark to mark positioning\n var mark1Index = this.coverageIndex(table.mark1Coverage);\n if (mark1Index === -1) {\n return false;\n }\n\n // get the previous mark to attach to\n var prevIndex = this.glyphIterator.peekIndex(-1);\n var prev = this.glyphs[prevIndex];\n if (!prev || !prev.isMark) {\n return false;\n }\n\n var _cur = this.glyphIterator.cur;\n\n // The following logic was borrowed from Harfbuzz\n var good = false;\n if (_cur.ligatureID === prev.ligatureID) {\n if (!_cur.ligatureID) {\n // Marks belonging to the same base\n good = true;\n } else if (_cur.ligatureComponent === prev.ligatureComponent) {\n // Marks belonging to the same ligature component\n good = true;\n }\n } else {\n // If ligature ids don't match, it may be the case that one of the marks\n // itself is a ligature, in which case match.\n if (_cur.ligatureID && !_cur.ligatureComponent || prev.ligatureID && !prev.ligatureComponent) {\n good = true;\n }\n }\n\n if (!good) {\n return false;\n }\n\n var mark2Index = this.coverageIndex(table.mark2Coverage, prev.id);\n if (mark2Index === -1) {\n return false;\n }\n\n var _markRecord2 = table.mark1Array[mark1Index];\n var _baseAnchor2 = table.mark2Array[mark2Index][_markRecord2.class];\n this.applyAnchor(_markRecord2, _baseAnchor2, prevIndex);\n return true;\n }\n\n case 7:\n // Contextual positioning\n return this.applyContext(table);\n\n case 8:\n // Chaining contextual positioning\n return this.applyChainingContext(table);\n\n case 9:\n // Extension positioning\n return this.applyLookup(table.lookupType, table.extension);\n\n default:\n throw new Error('Unsupported GPOS table: ' + lookupType);\n }\n };\n\n GPOSProcessor.prototype.applyAnchor = function applyAnchor(markRecord, baseAnchor, baseGlyphIndex) {\n var baseCoords = this.getAnchor(baseAnchor);\n var markCoords = this.getAnchor(markRecord.markAnchor);\n\n var basePos = this.positions[baseGlyphIndex];\n var markPos = this.positions[this.glyphIterator.index];\n\n markPos.xOffset = baseCoords.x - markCoords.x;\n markPos.yOffset = baseCoords.y - markCoords.y;\n this.glyphIterator.cur.markAttachment = baseGlyphIndex;\n };\n\n GPOSProcessor.prototype.getAnchor = function getAnchor(anchor) {\n // TODO: contour point, device tables\n var x = anchor.xCoordinate;\n var y = anchor.yCoordinate;\n\n // Adjustments for font variations\n var variationProcessor = this.font._variationProcessor;\n var variationStore = this.font.GDEF && this.font.GDEF.itemVariationStore;\n if (variationProcessor && variationStore) {\n if (anchor.xDeviceTable) {\n x += variationProcessor.getDelta(variationStore, anchor.xDeviceTable.a, anchor.xDeviceTable.b);\n }\n\n if (anchor.yDeviceTable) {\n y += variationProcessor.getDelta(variationStore, anchor.yDeviceTable.a, anchor.yDeviceTable.b);\n }\n }\n\n return { x: x, y: y };\n };\n\n GPOSProcessor.prototype.applyFeatures = function applyFeatures(userFeatures, glyphs, advances) {\n _OTProcessor.prototype.applyFeatures.call(this, userFeatures, glyphs, advances);\n\n for (var i = 0; i < this.glyphs.length; i++) {\n this.fixCursiveAttachment(i);\n }\n\n this.fixMarkAttachment();\n };\n\n GPOSProcessor.prototype.fixCursiveAttachment = function fixCursiveAttachment(i) {\n var glyph = this.glyphs[i];\n if (glyph.cursiveAttachment != null) {\n var j = glyph.cursiveAttachment;\n\n glyph.cursiveAttachment = null;\n this.fixCursiveAttachment(j);\n\n this.positions[i].yOffset += this.positions[j].yOffset;\n }\n };\n\n GPOSProcessor.prototype.fixMarkAttachment = function fixMarkAttachment() {\n for (var i = 0; i < this.glyphs.length; i++) {\n var glyph = this.glyphs[i];\n if (glyph.markAttachment != null) {\n var j = glyph.markAttachment;\n\n this.positions[i].xOffset += this.positions[j].xOffset;\n this.positions[i].yOffset += this.positions[j].yOffset;\n\n if (this.direction === 'ltr') {\n for (var k = j; k < i; k++) {\n this.positions[i].xOffset -= this.positions[k].xAdvance;\n this.positions[i].yOffset -= this.positions[k].yAdvance;\n }\n } else {\n for (var _k = j + 1; _k < i + 1; _k++) {\n this.positions[i].xOffset += this.positions[_k].xAdvance;\n this.positions[i].yOffset += this.positions[_k].yAdvance;\n }\n }\n }\n }\n };\n\n return GPOSProcessor;\n}(OTProcessor);\n\nvar OTLayoutEngine = function () {\n function OTLayoutEngine(font) {\n _classCallCheck(this, OTLayoutEngine);\n\n this.font = font;\n this.glyphInfos = null;\n this.plan = null;\n this.GSUBProcessor = null;\n this.GPOSProcessor = null;\n this.fallbackPosition = true;\n\n if (font.GSUB) {\n this.GSUBProcessor = new GSUBProcessor(font, font.GSUB);\n }\n\n if (font.GPOS) {\n this.GPOSProcessor = new GPOSProcessor(font, font.GPOS);\n }\n }\n\n OTLayoutEngine.prototype.setup = function setup(glyphRun) {\n var _this = this;\n\n // Map glyphs to GlyphInfo objects so data can be passed between\n // GSUB and GPOS without mutating the real (shared) Glyph objects.\n this.glyphInfos = glyphRun.glyphs.map(function (glyph) {\n return new GlyphInfo(_this.font, glyph.id, [].concat(glyph.codePoints));\n });\n\n // Select a script based on what is available in GSUB/GPOS.\n var script = null;\n if (this.GPOSProcessor) {\n script = this.GPOSProcessor.selectScript(glyphRun.script, glyphRun.language, glyphRun.direction);\n }\n\n if (this.GSUBProcessor) {\n script = this.GSUBProcessor.selectScript(glyphRun.script, glyphRun.language, glyphRun.direction);\n }\n\n // Choose a shaper based on the script, and setup a shaping plan.\n // This determines which features to apply to which glyphs.\n this.shaper = choose(script);\n this.plan = new ShapingPlan(this.font, script, glyphRun.direction);\n this.shaper.plan(this.plan, this.glyphInfos, glyphRun.features);\n\n // Assign chosen features to output glyph run\n for (var key in this.plan.allFeatures) {\n glyphRun.features[key] = true;\n }\n };\n\n OTLayoutEngine.prototype.substitute = function substitute(glyphRun) {\n var _this2 = this;\n\n if (this.GSUBProcessor) {\n this.plan.process(this.GSUBProcessor, this.glyphInfos);\n\n // Map glyph infos back to normal Glyph objects\n glyphRun.glyphs = this.glyphInfos.map(function (glyphInfo) {\n return _this2.font.getGlyph(glyphInfo.id, glyphInfo.codePoints);\n });\n }\n };\n\n OTLayoutEngine.prototype.position = function position(glyphRun) {\n if (this.shaper.zeroMarkWidths === 'BEFORE_GPOS') {\n this.zeroMarkAdvances(glyphRun.positions);\n }\n\n if (this.GPOSProcessor) {\n this.plan.process(this.GPOSProcessor, this.glyphInfos, glyphRun.positions);\n }\n\n if (this.shaper.zeroMarkWidths === 'AFTER_GPOS') {\n this.zeroMarkAdvances(glyphRun.positions);\n }\n\n // Reverse the glyphs and positions if the script is right-to-left\n if (glyphRun.direction === 'rtl') {\n glyphRun.glyphs.reverse();\n glyphRun.positions.reverse();\n }\n\n return this.GPOSProcessor && this.GPOSProcessor.features;\n };\n\n OTLayoutEngine.prototype.zeroMarkAdvances = function zeroMarkAdvances(positions) {\n for (var i = 0; i < this.glyphInfos.length; i++) {\n if (this.glyphInfos[i].isMark) {\n positions[i].xAdvance = 0;\n positions[i].yAdvance = 0;\n }\n }\n };\n\n OTLayoutEngine.prototype.cleanup = function cleanup() {\n this.glyphInfos = null;\n this.plan = null;\n this.shaper = null;\n };\n\n OTLayoutEngine.prototype.getAvailableFeatures = function getAvailableFeatures(script, language) {\n var features = [];\n\n if (this.GSUBProcessor) {\n this.GSUBProcessor.selectScript(script, language);\n features.push.apply(features, _Object$keys(this.GSUBProcessor.features));\n }\n\n if (this.GPOSProcessor) {\n this.GPOSProcessor.selectScript(script, language);\n features.push.apply(features, _Object$keys(this.GPOSProcessor.features));\n }\n\n return features;\n };\n\n return OTLayoutEngine;\n}();\n\nvar LayoutEngine = function () {\n function LayoutEngine(font) {\n _classCallCheck(this, LayoutEngine);\n\n this.font = font;\n this.unicodeLayoutEngine = null;\n this.kernProcessor = null;\n\n // Choose an advanced layout engine. We try the AAT morx table first since more\n // scripts are currently supported because the shaping logic is built into the font.\n if (this.font.morx) {\n this.engine = new AATLayoutEngine(this.font);\n } else if (this.font.GSUB || this.font.GPOS) {\n this.engine = new OTLayoutEngine(this.font);\n }\n }\n\n LayoutEngine.prototype.layout = function layout(string, features, script, language, direction) {\n // Make the features parameter optional\n if (typeof features === 'string') {\n direction = language;\n language = script;\n script = features;\n features = [];\n }\n\n // Map string to glyphs if needed\n if (typeof string === 'string') {\n // Attempt to detect the script from the string if not provided.\n if (script == null) {\n script = forString(string);\n }\n\n var glyphs = this.font.glyphsForString(string);\n } else {\n // Attempt to detect the script from the glyph code points if not provided.\n if (script == null) {\n var codePoints = [];\n for (var _iterator = string, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var glyph = _ref;\n\n codePoints.push.apply(codePoints, glyph.codePoints);\n }\n\n script = forCodePoints(codePoints);\n }\n\n var glyphs = string;\n }\n\n var glyphRun = new GlyphRun(glyphs, features, script, language, direction);\n\n // Return early if there are no glyphs\n if (glyphs.length === 0) {\n glyphRun.positions = [];\n return glyphRun;\n }\n\n // Setup the advanced layout engine\n if (this.engine && this.engine.setup) {\n this.engine.setup(glyphRun);\n }\n\n // Substitute and position the glyphs\n this.substitute(glyphRun);\n this.position(glyphRun);\n\n this.hideDefaultIgnorables(glyphRun.glyphs, glyphRun.positions);\n\n // Let the layout engine clean up any state it might have\n if (this.engine && this.engine.cleanup) {\n this.engine.cleanup();\n }\n\n return glyphRun;\n };\n\n LayoutEngine.prototype.substitute = function substitute(glyphRun) {\n // Call the advanced layout engine to make substitutions\n if (this.engine && this.engine.substitute) {\n this.engine.substitute(glyphRun);\n }\n };\n\n LayoutEngine.prototype.position = function position(glyphRun) {\n // Get initial glyph positions\n glyphRun.positions = glyphRun.glyphs.map(function (glyph) {\n return new GlyphPosition(glyph.advanceWidth);\n });\n var positioned = null;\n\n // Call the advanced layout engine. Returns the features applied.\n if (this.engine && this.engine.position) {\n positioned = this.engine.position(glyphRun);\n }\n\n // if there is no GPOS table, use unicode properties to position marks.\n if (!positioned && (!this.engine || this.engine.fallbackPosition)) {\n if (!this.unicodeLayoutEngine) {\n this.unicodeLayoutEngine = new UnicodeLayoutEngine(this.font);\n }\n\n this.unicodeLayoutEngine.positionGlyphs(glyphRun.glyphs, glyphRun.positions);\n }\n\n // if kerning is not supported by GPOS, do kerning with the TrueType/AAT kern table\n if ((!positioned || !positioned.kern) && glyphRun.features.kern !== false && this.font.kern) {\n if (!this.kernProcessor) {\n this.kernProcessor = new KernProcessor(this.font);\n }\n\n this.kernProcessor.process(glyphRun.glyphs, glyphRun.positions);\n glyphRun.features.kern = true;\n }\n };\n\n LayoutEngine.prototype.hideDefaultIgnorables = function hideDefaultIgnorables(glyphs, positions) {\n var space = this.font.glyphForCodePoint(0x20);\n for (var i = 0; i < glyphs.length; i++) {\n if (this.isDefaultIgnorable(glyphs[i].codePoints[0])) {\n glyphs[i] = space;\n positions[i].xAdvance = 0;\n positions[i].yAdvance = 0;\n }\n }\n };\n\n LayoutEngine.prototype.isDefaultIgnorable = function isDefaultIgnorable(ch) {\n // From DerivedCoreProperties.txt in the Unicode database,\n // minus U+115F, U+1160, U+3164 and U+FFA0, which is what\n // Harfbuzz and Uniscribe do.\n var plane = ch >> 16;\n if (plane === 0) {\n // BMP\n switch (ch >> 8) {\n case 0x00:\n return ch === 0x00AD;\n case 0x03:\n return ch === 0x034F;\n case 0x06:\n return ch === 0x061C;\n case 0x17:\n return 0x17B4 <= ch && ch <= 0x17B5;\n case 0x18:\n return 0x180B <= ch && ch <= 0x180E;\n case 0x20:\n return 0x200B <= ch && ch <= 0x200F || 0x202A <= ch && ch <= 0x202E || 0x2060 <= ch && ch <= 0x206F;\n case 0xFE:\n return 0xFE00 <= ch && ch <= 0xFE0F || ch === 0xFEFF;\n case 0xFF:\n return 0xFFF0 <= ch && ch <= 0xFFF8;\n default:\n return false;\n }\n } else {\n // Other planes\n switch (plane) {\n case 0x01:\n return 0x1BCA0 <= ch && ch <= 0x1BCA3 || 0x1D173 <= ch && ch <= 0x1D17A;\n case 0x0E:\n return 0xE0000 <= ch && ch <= 0xE0FFF;\n default:\n return false;\n }\n }\n };\n\n LayoutEngine.prototype.getAvailableFeatures = function getAvailableFeatures(script, language) {\n var features = [];\n\n if (this.engine) {\n features.push.apply(features, this.engine.getAvailableFeatures(script, language));\n }\n\n if (this.font.kern && features.indexOf('kern') === -1) {\n features.push('kern');\n }\n\n return features;\n };\n\n LayoutEngine.prototype.stringsForGlyph = function stringsForGlyph(gid) {\n var result = new _Set();\n\n var codePoints = this.font._cmapProcessor.codePointsForGlyph(gid);\n for (var _iterator2 = codePoints, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var codePoint = _ref2;\n\n result.add(_String$fromCodePoint(codePoint));\n }\n\n if (this.engine && this.engine.stringsForGlyph) {\n for (var _iterator3 = this.engine.stringsForGlyph(gid), _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var string = _ref3;\n\n result.add(string);\n }\n }\n\n return _Array$from(result);\n };\n\n return LayoutEngine;\n}();\n\nvar SVG_COMMANDS = {\n moveTo: 'M',\n lineTo: 'L',\n quadraticCurveTo: 'Q',\n bezierCurveTo: 'C',\n closePath: 'Z'\n};\n\n/**\n * Path objects are returned by glyphs and represent the actual\n * vector outlines for each glyph in the font. Paths can be converted\n * to SVG path data strings, or to functions that can be applied to\n * render the path to a graphics context.\n */\n\nvar Path = function () {\n function Path() {\n _classCallCheck(this, Path);\n\n this.commands = [];\n this._bbox = null;\n this._cbox = null;\n }\n\n /**\n * Compiles the path to a JavaScript function that can be applied with\n * a graphics context in order to render the path.\n * @return {string}\n */\n\n\n Path.prototype.toFunction = function toFunction() {\n var cmds = this.commands.map(function (c) {\n return ' ctx.' + c.command + '(' + c.args.join(', ') + ');';\n });\n return new Function('ctx', cmds.join('\\n'));\n };\n\n /**\n * Converts the path to an SVG path data string\n * @return {string}\n */\n\n\n Path.prototype.toSVG = function toSVG() {\n var cmds = this.commands.map(function (c) {\n var args = c.args.map(function (arg) {\n return Math.round(arg * 100) / 100;\n });\n return '' + SVG_COMMANDS[c.command] + args.join(' ');\n });\n\n return cmds.join('');\n };\n\n /**\n * Gets the \"control box\" of a path.\n * This is like the bounding box, but it includes all points including\n * control points of bezier segments and is much faster to compute than\n * the real bounding box.\n * @type {BBox}\n */\n\n\n /**\n * Applies a mapping function to each point in the path.\n * @param {function} fn\n * @return {Path}\n */\n Path.prototype.mapPoints = function mapPoints(fn) {\n var path = new Path();\n\n for (var _iterator = this.commands, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var c = _ref;\n\n var args = [];\n for (var _i2 = 0; _i2 < c.args.length; _i2 += 2) {\n var _fn = fn(c.args[_i2], c.args[_i2 + 1]),\n x = _fn[0],\n y = _fn[1];\n\n args.push(x, y);\n }\n\n path[c.command].apply(path, args);\n }\n\n return path;\n };\n\n /**\n * Transforms the path by the given matrix.\n */\n\n\n Path.prototype.transform = function transform(m0, m1, m2, m3, m4, m5) {\n return this.mapPoints(function (x, y) {\n x = m0 * x + m2 * y + m4;\n y = m1 * x + m3 * y + m5;\n return [x, y];\n });\n };\n\n /**\n * Translates the path by the given offset.\n */\n\n\n Path.prototype.translate = function translate(x, y) {\n return this.transform(1, 0, 0, 1, x, y);\n };\n\n /**\n * Rotates the path by the given angle (in radians).\n */\n\n\n Path.prototype.rotate = function rotate(angle) {\n var cos = Math.cos(angle);\n var sin = Math.sin(angle);\n return this.transform(cos, sin, -sin, cos, 0, 0);\n };\n\n /**\n * Scales the path.\n */\n\n\n Path.prototype.scale = function scale(scaleX) {\n var scaleY = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : scaleX;\n\n return this.transform(scaleX, 0, 0, scaleY, 0, 0);\n };\n\n _createClass(Path, [{\n key: 'cbox',\n get: function get() {\n if (!this._cbox) {\n var cbox = new BBox();\n for (var _iterator2 = this.commands, _isArray2 = Array.isArray(_iterator2), _i3 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i3 >= _iterator2.length) break;\n _ref2 = _iterator2[_i3++];\n } else {\n _i3 = _iterator2.next();\n if (_i3.done) break;\n _ref2 = _i3.value;\n }\n\n var command = _ref2;\n\n for (var _i4 = 0; _i4 < command.args.length; _i4 += 2) {\n cbox.addPoint(command.args[_i4], command.args[_i4 + 1]);\n }\n }\n\n this._cbox = _Object$freeze(cbox);\n }\n\n return this._cbox;\n }\n\n /**\n * Gets the exact bounding box of the path by evaluating curve segments.\n * Slower to compute than the control box, but more accurate.\n * @type {BBox}\n */\n\n }, {\n key: 'bbox',\n get: function get() {\n if (this._bbox) {\n return this._bbox;\n }\n\n var bbox = new BBox();\n var cx = 0,\n cy = 0;\n\n var f = function f(t) {\n return Math.pow(1 - t, 3) * p0[i] + 3 * Math.pow(1 - t, 2) * t * p1[i] + 3 * (1 - t) * Math.pow(t, 2) * p2[i] + Math.pow(t, 3) * p3[i];\n };\n\n for (var _iterator3 = this.commands, _isArray3 = Array.isArray(_iterator3), _i5 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i5 >= _iterator3.length) break;\n _ref3 = _iterator3[_i5++];\n } else {\n _i5 = _iterator3.next();\n if (_i5.done) break;\n _ref3 = _i5.value;\n }\n\n var c = _ref3;\n\n switch (c.command) {\n case 'moveTo':\n case 'lineTo':\n var _c$args = c.args,\n x = _c$args[0],\n y = _c$args[1];\n\n bbox.addPoint(x, y);\n cx = x;\n cy = y;\n break;\n\n case 'quadraticCurveTo':\n case 'bezierCurveTo':\n if (c.command === 'quadraticCurveTo') {\n // http://fontforge.org/bezier.html\n var _c$args2 = c.args,\n qp1x = _c$args2[0],\n qp1y = _c$args2[1],\n p3x = _c$args2[2],\n p3y = _c$args2[3];\n\n var cp1x = cx + 2 / 3 * (qp1x - cx); // CP1 = QP0 + 2/3 * (QP1-QP0)\n var cp1y = cy + 2 / 3 * (qp1y - cy);\n var cp2x = p3x + 2 / 3 * (qp1x - p3x); // CP2 = QP2 + 2/3 * (QP1-QP2)\n var cp2y = p3y + 2 / 3 * (qp1y - p3y);\n } else {\n var _c$args3 = c.args,\n cp1x = _c$args3[0],\n cp1y = _c$args3[1],\n cp2x = _c$args3[2],\n cp2y = _c$args3[3],\n p3x = _c$args3[4],\n p3y = _c$args3[5];\n }\n\n // http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html\n bbox.addPoint(p3x, p3y);\n\n var p0 = [cx, cy];\n var p1 = [cp1x, cp1y];\n var p2 = [cp2x, cp2y];\n var p3 = [p3x, p3y];\n\n for (var i = 0; i <= 1; i++) {\n var b = 6 * p0[i] - 12 * p1[i] + 6 * p2[i];\n var a = -3 * p0[i] + 9 * p1[i] - 9 * p2[i] + 3 * p3[i];\n c = 3 * p1[i] - 3 * p0[i];\n\n if (a === 0) {\n if (b === 0) {\n continue;\n }\n\n var t = -c / b;\n if (0 < t && t < 1) {\n if (i === 0) {\n bbox.addPoint(f(t), bbox.maxY);\n } else if (i === 1) {\n bbox.addPoint(bbox.maxX, f(t));\n }\n }\n\n continue;\n }\n\n var b2ac = Math.pow(b, 2) - 4 * c * a;\n if (b2ac < 0) {\n continue;\n }\n\n var t1 = (-b + Math.sqrt(b2ac)) / (2 * a);\n if (0 < t1 && t1 < 1) {\n if (i === 0) {\n bbox.addPoint(f(t1), bbox.maxY);\n } else if (i === 1) {\n bbox.addPoint(bbox.maxX, f(t1));\n }\n }\n\n var t2 = (-b - Math.sqrt(b2ac)) / (2 * a);\n if (0 < t2 && t2 < 1) {\n if (i === 0) {\n bbox.addPoint(f(t2), bbox.maxY);\n } else if (i === 1) {\n bbox.addPoint(bbox.maxX, f(t2));\n }\n }\n }\n\n cx = p3x;\n cy = p3y;\n break;\n }\n }\n\n return this._bbox = _Object$freeze(bbox);\n }\n }]);\n\n return Path;\n}();\n\nvar _arr = ['moveTo', 'lineTo', 'quadraticCurveTo', 'bezierCurveTo', 'closePath'];\n\nvar _loop = function _loop() {\n var command = _arr[_i6];\n Path.prototype[command] = function () {\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n this._bbox = this._cbox = null;\n this.commands.push({\n command: command,\n args: args\n });\n\n return this;\n };\n};\n\nfor (var _i6 = 0; _i6 < _arr.length; _i6++) {\n _loop();\n}\n\nvar StandardNames = ['.notdef', '.null', 'nonmarkingreturn', 'space', 'exclam', 'quotedbl', 'numbersign', 'dollar', 'percent', 'ampersand', 'quotesingle', 'parenleft', 'parenright', 'asterisk', 'plus', 'comma', 'hyphen', 'period', 'slash', 'zero', 'one', 'two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'colon', 'semicolon', 'less', 'equal', 'greater', 'question', 'at', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'bracketleft', 'backslash', 'bracketright', 'asciicircum', 'underscore', 'grave', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'braceleft', 'bar', 'braceright', 'asciitilde', 'Adieresis', 'Aring', 'Ccedilla', 'Eacute', 'Ntilde', 'Odieresis', 'Udieresis', 'aacute', 'agrave', 'acircumflex', 'adieresis', 'atilde', 'aring', 'ccedilla', 'eacute', 'egrave', 'ecircumflex', 'edieresis', 'iacute', 'igrave', 'icircumflex', 'idieresis', 'ntilde', 'oacute', 'ograve', 'ocircumflex', 'odieresis', 'otilde', 'uacute', 'ugrave', 'ucircumflex', 'udieresis', 'dagger', 'degree', 'cent', 'sterling', 'section', 'bullet', 'paragraph', 'germandbls', 'registered', 'copyright', 'trademark', 'acute', 'dieresis', 'notequal', 'AE', 'Oslash', 'infinity', 'plusminus', 'lessequal', 'greaterequal', 'yen', 'mu', 'partialdiff', 'summation', 'product', 'pi', 'integral', 'ordfeminine', 'ordmasculine', 'Omega', 'ae', 'oslash', 'questiondown', 'exclamdown', 'logicalnot', 'radical', 'florin', 'approxequal', 'Delta', 'guillemotleft', 'guillemotright', 'ellipsis', 'nonbreakingspace', 'Agrave', 'Atilde', 'Otilde', 'OE', 'oe', 'endash', 'emdash', 'quotedblleft', 'quotedblright', 'quoteleft', 'quoteright', 'divide', 'lozenge', 'ydieresis', 'Ydieresis', 'fraction', 'currency', 'guilsinglleft', 'guilsinglright', 'fi', 'fl', 'daggerdbl', 'periodcentered', 'quotesinglbase', 'quotedblbase', 'perthousand', 'Acircumflex', 'Ecircumflex', 'Aacute', 'Edieresis', 'Egrave', 'Iacute', 'Icircumflex', 'Idieresis', 'Igrave', 'Oacute', 'Ocircumflex', 'apple', 'Ograve', 'Uacute', 'Ucircumflex', 'Ugrave', 'dotlessi', 'circumflex', 'tilde', 'macron', 'breve', 'dotaccent', 'ring', 'cedilla', 'hungarumlaut', 'ogonek', 'caron', 'Lslash', 'lslash', 'Scaron', 'scaron', 'Zcaron', 'zcaron', 'brokenbar', 'Eth', 'eth', 'Yacute', 'yacute', 'Thorn', 'thorn', 'minus', 'multiply', 'onesuperior', 'twosuperior', 'threesuperior', 'onehalf', 'onequarter', 'threequarters', 'franc', 'Gbreve', 'gbreve', 'Idotaccent', 'Scedilla', 'scedilla', 'Cacute', 'cacute', 'Ccaron', 'ccaron', 'dcroat'];\n\nvar _class$8;\nfunction _applyDecoratedDescriptor$4(target, property, decorators, descriptor, context) {\n var desc = {};\n Object['ke' + 'ys'](descriptor).forEach(function (key) {\n desc[key] = descriptor[key];\n });\n desc.enumerable = !!desc.enumerable;\n desc.configurable = !!desc.configurable;\n\n if ('value' in desc || desc.initializer) {\n desc.writable = true;\n }\n\n desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n return decorator(target, property, desc) || desc;\n }, desc);\n\n if (context && desc.initializer !== void 0) {\n desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n desc.initializer = undefined;\n }\n\n if (desc.initializer === void 0) {\n Object['define' + 'Property'](target, property, desc);\n desc = null;\n }\n\n return desc;\n}\n\n/**\n * Glyph objects represent a glyph in the font. They have various properties for accessing metrics and\n * the actual vector path the glyph represents, and methods for rendering the glyph to a graphics context.\n *\n * You do not create glyph objects directly. They are created by various methods on the font object.\n * There are several subclasses of the base Glyph class internally that may be returned depending\n * on the font format, but they all inherit from this class.\n */\nvar Glyph = (_class$8 = function () {\n function Glyph(id, codePoints, font) {\n _classCallCheck(this, Glyph);\n\n /**\n * The glyph id in the font\n * @type {number}\n */\n this.id = id;\n\n /**\n * An array of unicode code points that are represented by this glyph.\n * There can be multiple code points in the case of ligatures and other glyphs\n * that represent multiple visual characters.\n * @type {number[]}\n */\n this.codePoints = codePoints;\n this._font = font;\n\n // TODO: get this info from GDEF if available\n this.isMark = this.codePoints.every(unicode.isMark);\n this.isLigature = this.codePoints.length > 1;\n }\n\n Glyph.prototype._getPath = function _getPath() {\n return new Path();\n };\n\n Glyph.prototype._getCBox = function _getCBox() {\n return this.path.cbox;\n };\n\n Glyph.prototype._getBBox = function _getBBox() {\n return this.path.bbox;\n };\n\n Glyph.prototype._getTableMetrics = function _getTableMetrics(table) {\n if (this.id < table.metrics.length) {\n return table.metrics.get(this.id);\n }\n\n var metric = table.metrics.get(table.metrics.length - 1);\n var res = {\n advance: metric ? metric.advance : 0,\n bearing: table.bearings.get(this.id - table.metrics.length) || 0\n };\n\n return res;\n };\n\n Glyph.prototype._getMetrics = function _getMetrics(cbox) {\n if (this._metrics) {\n return this._metrics;\n }\n\n var _getTableMetrics2 = this._getTableMetrics(this._font.hmtx),\n advanceWidth = _getTableMetrics2.advance,\n leftBearing = _getTableMetrics2.bearing;\n\n // For vertical metrics, use vmtx if available, or fall back to global data from OS/2 or hhea\n\n\n if (this._font.vmtx) {\n var _getTableMetrics3 = this._getTableMetrics(this._font.vmtx),\n advanceHeight = _getTableMetrics3.advance,\n topBearing = _getTableMetrics3.bearing;\n } else {\n var os2 = void 0;\n if (typeof cbox === 'undefined' || cbox === null) {\n cbox = this.cbox;\n }\n\n if ((os2 = this._font['OS/2']) && os2.version > 0) {\n var advanceHeight = Math.abs(os2.typoAscender - os2.typoDescender);\n var topBearing = os2.typoAscender - cbox.maxY;\n } else {\n var hhea = this._font.hhea;\n\n var advanceHeight = Math.abs(hhea.ascent - hhea.descent);\n var topBearing = hhea.ascent - cbox.maxY;\n }\n }\n\n if (this._font._variationProcessor && this._font.HVAR) {\n advanceWidth += this._font._variationProcessor.getAdvanceAdjustment(this.id, this._font.HVAR);\n }\n\n return this._metrics = { advanceWidth: advanceWidth, advanceHeight: advanceHeight, leftBearing: leftBearing, topBearing: topBearing };\n };\n\n /**\n * The glyphs control box.\n * This is often the same as the bounding box, but is faster to compute.\n * Because of the way bezier curves are defined, some of the control points\n * can be outside of the bounding box. Where `bbox` takes this into account,\n * `cbox` does not. Thus, cbox is less accurate, but faster to compute.\n * See [here](http://www.freetype.org/freetype2/docs/glyphs/glyphs-6.html#section-2)\n * for a more detailed description.\n *\n * @type {BBox}\n */\n\n\n /**\n * Returns a path scaled to the given font size.\n * @param {number} size\n * @return {Path}\n */\n Glyph.prototype.getScaledPath = function getScaledPath(size) {\n var scale = 1 / this._font.unitsPerEm * size;\n return this.path.scale(scale);\n };\n\n /**\n * The glyph's advance width.\n * @type {number}\n */\n\n\n Glyph.prototype._getName = function _getName() {\n var post = this._font.post;\n\n if (!post) {\n return null;\n }\n\n switch (post.version) {\n case 1:\n return StandardNames[this.id];\n\n case 2:\n var id = post.glyphNameIndex[this.id];\n if (id < StandardNames.length) {\n return StandardNames[id];\n }\n\n return post.names[id - StandardNames.length];\n\n case 2.5:\n return StandardNames[this.id + post.offsets[this.id]];\n\n case 4:\n return String.fromCharCode(post.map[this.id]);\n }\n };\n\n /**\n * The glyph's name\n * @type {string}\n */\n\n\n /**\n * Renders the glyph to the given graphics context, at the specified font size.\n * @param {CanvasRenderingContext2d} ctx\n * @param {number} size\n */\n Glyph.prototype.render = function render(ctx, size) {\n ctx.save();\n\n var scale = 1 / this._font.head.unitsPerEm * size;\n ctx.scale(scale, scale);\n\n var fn = this.path.toFunction();\n fn(ctx);\n ctx.fill();\n\n ctx.restore();\n };\n\n _createClass(Glyph, [{\n key: 'cbox',\n get: function get() {\n return this._getCBox();\n }\n\n /**\n * The glyphs bounding box, i.e. the rectangle that encloses the\n * glyph outline as tightly as possible.\n * @type {BBox}\n */\n\n }, {\n key: 'bbox',\n get: function get() {\n return this._getBBox();\n }\n\n /**\n * A vector Path object representing the glyph outline.\n * @type {Path}\n */\n\n }, {\n key: 'path',\n get: function get() {\n // Cache the path so we only decode it once\n // Decoding is actually performed by subclasses\n return this._getPath();\n }\n }, {\n key: 'advanceWidth',\n get: function get() {\n return this._getMetrics().advanceWidth;\n }\n\n /**\n * The glyph's advance height.\n * @type {number}\n */\n\n }, {\n key: 'advanceHeight',\n get: function get() {\n return this._getMetrics().advanceHeight;\n }\n }, {\n key: 'ligatureCaretPositions',\n get: function get() {}\n }, {\n key: 'name',\n get: function get() {\n return this._getName();\n }\n }]);\n\n return Glyph;\n}(), (_applyDecoratedDescriptor$4(_class$8.prototype, 'cbox', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'cbox'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'bbox', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'bbox'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'path', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'path'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'advanceWidth', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'advanceWidth'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'advanceHeight', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'advanceHeight'), _class$8.prototype), _applyDecoratedDescriptor$4(_class$8.prototype, 'name', [cache], _Object$getOwnPropertyDescriptor(_class$8.prototype, 'name'), _class$8.prototype)), _class$8);\n\n// The header for both simple and composite glyphs\nvar GlyfHeader = new r.Struct({\n numberOfContours: r.int16, // if negative, this is a composite glyph\n xMin: r.int16,\n yMin: r.int16,\n xMax: r.int16,\n yMax: r.int16\n});\n\n// Flags for simple glyphs\nvar ON_CURVE = 1 << 0;\nvar X_SHORT_VECTOR = 1 << 1;\nvar Y_SHORT_VECTOR = 1 << 2;\nvar REPEAT = 1 << 3;\nvar SAME_X = 1 << 4;\nvar SAME_Y = 1 << 5;\n\n// Flags for composite glyphs\nvar ARG_1_AND_2_ARE_WORDS = 1 << 0;\nvar WE_HAVE_A_SCALE = 1 << 3;\nvar MORE_COMPONENTS = 1 << 5;\nvar WE_HAVE_AN_X_AND_Y_SCALE = 1 << 6;\nvar WE_HAVE_A_TWO_BY_TWO = 1 << 7;\nvar WE_HAVE_INSTRUCTIONS = 1 << 8;\n// Represents a point in a simple glyph\nvar Point = function () {\n function Point(onCurve, endContour) {\n var x = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n var y = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;\n\n _classCallCheck(this, Point);\n\n this.onCurve = onCurve;\n this.endContour = endContour;\n this.x = x;\n this.y = y;\n }\n\n Point.prototype.copy = function copy() {\n return new Point(this.onCurve, this.endContour, this.x, this.y);\n };\n\n return Point;\n}();\n\n// Represents a component in a composite glyph\n\nvar Component = function Component(glyphID, dx, dy) {\n _classCallCheck(this, Component);\n\n this.glyphID = glyphID;\n this.dx = dx;\n this.dy = dy;\n this.pos = 0;\n this.scaleX = this.scaleY = 1;\n this.scale01 = this.scale10 = 0;\n};\n\n/**\n * Represents a TrueType glyph.\n */\n\n\nvar TTFGlyph = function (_Glyph) {\n _inherits(TTFGlyph, _Glyph);\n\n function TTFGlyph() {\n _classCallCheck(this, TTFGlyph);\n\n return _possibleConstructorReturn(this, _Glyph.apply(this, arguments));\n }\n\n // Parses just the glyph header and returns the bounding box\n TTFGlyph.prototype._getCBox = function _getCBox(internal) {\n // We need to decode the glyph if variation processing is requested,\n // so it's easier just to recompute the path's cbox after decoding.\n if (this._font._variationProcessor && !internal) {\n return this.path.cbox;\n }\n\n var stream = this._font._getTableStream('glyf');\n stream.pos += this._font.loca.offsets[this.id];\n var glyph = GlyfHeader.decode(stream);\n\n var cbox = new BBox(glyph.xMin, glyph.yMin, glyph.xMax, glyph.yMax);\n return _Object$freeze(cbox);\n };\n\n // Parses a single glyph coordinate\n\n\n TTFGlyph.prototype._parseGlyphCoord = function _parseGlyphCoord(stream, prev, short, same) {\n if (short) {\n var val = stream.readUInt8();\n if (!same) {\n val = -val;\n }\n\n val += prev;\n } else {\n if (same) {\n var val = prev;\n } else {\n var val = prev + stream.readInt16BE();\n }\n }\n\n return val;\n };\n\n // Decodes the glyph data into points for simple glyphs,\n // or components for composite glyphs\n\n\n TTFGlyph.prototype._decode = function _decode() {\n var glyfPos = this._font.loca.offsets[this.id];\n var nextPos = this._font.loca.offsets[this.id + 1];\n\n // Nothing to do if there is no data for this glyph\n if (glyfPos === nextPos) {\n return null;\n }\n\n var stream = this._font._getTableStream('glyf');\n stream.pos += glyfPos;\n var startPos = stream.pos;\n\n var glyph = GlyfHeader.decode(stream);\n\n if (glyph.numberOfContours > 0) {\n this._decodeSimple(glyph, stream);\n } else if (glyph.numberOfContours < 0) {\n this._decodeComposite(glyph, stream, startPos);\n }\n\n return glyph;\n };\n\n TTFGlyph.prototype._decodeSimple = function _decodeSimple(glyph, stream) {\n // this is a simple glyph\n glyph.points = [];\n\n var endPtsOfContours = new r.Array(r.uint16, glyph.numberOfContours).decode(stream);\n glyph.instructions = new r.Array(r.uint8, r.uint16).decode(stream);\n\n var flags = [];\n var numCoords = endPtsOfContours[endPtsOfContours.length - 1] + 1;\n\n while (flags.length < numCoords) {\n var flag = stream.readUInt8();\n flags.push(flag);\n\n // check for repeat flag\n if (flag & REPEAT) {\n var count = stream.readUInt8();\n for (var j = 0; j < count; j++) {\n flags.push(flag);\n }\n }\n }\n\n for (var i = 0; i < flags.length; i++) {\n var flag = flags[i];\n var point = new Point(!!(flag & ON_CURVE), endPtsOfContours.indexOf(i) >= 0, 0, 0);\n glyph.points.push(point);\n }\n\n var px = 0;\n for (var i = 0; i < flags.length; i++) {\n var flag = flags[i];\n glyph.points[i].x = px = this._parseGlyphCoord(stream, px, flag & X_SHORT_VECTOR, flag & SAME_X);\n }\n\n var py = 0;\n for (var i = 0; i < flags.length; i++) {\n var flag = flags[i];\n glyph.points[i].y = py = this._parseGlyphCoord(stream, py, flag & Y_SHORT_VECTOR, flag & SAME_Y);\n }\n\n if (this._font._variationProcessor) {\n var points = glyph.points.slice();\n points.push.apply(points, this._getPhantomPoints(glyph));\n\n this._font._variationProcessor.transformPoints(this.id, points);\n glyph.phantomPoints = points.slice(-4);\n }\n\n return;\n };\n\n TTFGlyph.prototype._decodeComposite = function _decodeComposite(glyph, stream) {\n var offset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;\n\n // this is a composite glyph\n glyph.components = [];\n var haveInstructions = false;\n var flags = MORE_COMPONENTS;\n\n while (flags & MORE_COMPONENTS) {\n flags = stream.readUInt16BE();\n var gPos = stream.pos - offset;\n var glyphID = stream.readUInt16BE();\n if (!haveInstructions) {\n haveInstructions = (flags & WE_HAVE_INSTRUCTIONS) !== 0;\n }\n\n if (flags & ARG_1_AND_2_ARE_WORDS) {\n var dx = stream.readInt16BE();\n var dy = stream.readInt16BE();\n } else {\n var dx = stream.readInt8();\n var dy = stream.readInt8();\n }\n\n var component = new Component(glyphID, dx, dy);\n component.pos = gPos;\n\n if (flags & WE_HAVE_A_SCALE) {\n // fixed number with 14 bits of fraction\n component.scaleX = component.scaleY = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n } else if (flags & WE_HAVE_AN_X_AND_Y_SCALE) {\n component.scaleX = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n component.scaleY = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n } else if (flags & WE_HAVE_A_TWO_BY_TWO) {\n component.scaleX = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n component.scale01 = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n component.scale10 = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n component.scaleY = (stream.readUInt8() << 24 | stream.readUInt8() << 16) / 1073741824;\n }\n\n glyph.components.push(component);\n }\n\n if (this._font._variationProcessor) {\n var points = [];\n for (var j = 0; j < glyph.components.length; j++) {\n var component = glyph.components[j];\n points.push(new Point(true, true, component.dx, component.dy));\n }\n\n points.push.apply(points, this._getPhantomPoints(glyph));\n\n this._font._variationProcessor.transformPoints(this.id, points);\n glyph.phantomPoints = points.splice(-4, 4);\n\n for (var i = 0; i < points.length; i++) {\n var point = points[i];\n glyph.components[i].dx = point.x;\n glyph.components[i].dy = point.y;\n }\n }\n\n return haveInstructions;\n };\n\n TTFGlyph.prototype._getPhantomPoints = function _getPhantomPoints(glyph) {\n var cbox = this._getCBox(true);\n if (this._metrics == null) {\n this._metrics = Glyph.prototype._getMetrics.call(this, cbox);\n }\n\n var _metrics = this._metrics,\n advanceWidth = _metrics.advanceWidth,\n advanceHeight = _metrics.advanceHeight,\n leftBearing = _metrics.leftBearing,\n topBearing = _metrics.topBearing;\n\n\n return [new Point(false, true, glyph.xMin - leftBearing, 0), new Point(false, true, glyph.xMin - leftBearing + advanceWidth, 0), new Point(false, true, 0, glyph.yMax + topBearing), new Point(false, true, 0, glyph.yMax + topBearing + advanceHeight)];\n };\n\n // Decodes font data, resolves composite glyphs, and returns an array of contours\n\n\n TTFGlyph.prototype._getContours = function _getContours() {\n var glyph = this._decode();\n if (!glyph) {\n return [];\n }\n\n var points = [];\n\n if (glyph.numberOfContours < 0) {\n // resolve composite glyphs\n for (var _iterator = glyph.components, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var component = _ref;\n\n var _contours = this._font.getGlyph(component.glyphID)._getContours();\n for (var i = 0; i < _contours.length; i++) {\n var contour = _contours[i];\n for (var j = 0; j < contour.length; j++) {\n var _point = contour[j];\n var x = _point.x * component.scaleX + _point.y * component.scale01 + component.dx;\n var y = _point.y * component.scaleY + _point.x * component.scale10 + component.dy;\n points.push(new Point(_point.onCurve, _point.endContour, x, y));\n }\n }\n }\n } else {\n points = glyph.points || [];\n }\n\n // Recompute and cache metrics if we performed variation processing, and don't have an HVAR table\n if (glyph.phantomPoints && !this._font.directory.tables.HVAR) {\n this._metrics.advanceWidth = glyph.phantomPoints[1].x - glyph.phantomPoints[0].x;\n this._metrics.advanceHeight = glyph.phantomPoints[3].y - glyph.phantomPoints[2].y;\n this._metrics.leftBearing = glyph.xMin - glyph.phantomPoints[0].x;\n this._metrics.topBearing = glyph.phantomPoints[2].y - glyph.yMax;\n }\n\n var contours = [];\n var cur = [];\n for (var k = 0; k < points.length; k++) {\n var point = points[k];\n cur.push(point);\n if (point.endContour) {\n contours.push(cur);\n cur = [];\n }\n }\n\n return contours;\n };\n\n TTFGlyph.prototype._getMetrics = function _getMetrics() {\n if (this._metrics) {\n return this._metrics;\n }\n\n var cbox = this._getCBox(true);\n _Glyph.prototype._getMetrics.call(this, cbox);\n\n if (this._font._variationProcessor && !this._font.HVAR) {\n // No HVAR table, decode the glyph. This triggers recomputation of metrics.\n this.path;\n }\n\n return this._metrics;\n };\n\n // Converts contours to a Path object that can be rendered\n\n\n TTFGlyph.prototype._getPath = function _getPath() {\n var contours = this._getContours();\n var path = new Path();\n\n for (var i = 0; i < contours.length; i++) {\n var contour = contours[i];\n var firstPt = contour[0];\n var lastPt = contour[contour.length - 1];\n var start = 0;\n\n if (firstPt.onCurve) {\n // The first point will be consumed by the moveTo command, so skip in the loop\n var curvePt = null;\n start = 1;\n } else {\n if (lastPt.onCurve) {\n // Start at the last point if the first point is off curve and the last point is on curve\n firstPt = lastPt;\n } else {\n // Start at the middle if both the first and last points are off curve\n firstPt = new Point(false, false, (firstPt.x + lastPt.x) / 2, (firstPt.y + lastPt.y) / 2);\n }\n\n var curvePt = firstPt;\n }\n\n path.moveTo(firstPt.x, firstPt.y);\n\n for (var j = start; j < contour.length; j++) {\n var pt = contour[j];\n var prevPt = j === 0 ? firstPt : contour[j - 1];\n\n if (prevPt.onCurve && pt.onCurve) {\n path.lineTo(pt.x, pt.y);\n } else if (prevPt.onCurve && !pt.onCurve) {\n var curvePt = pt;\n } else if (!prevPt.onCurve && !pt.onCurve) {\n var midX = (prevPt.x + pt.x) / 2;\n var midY = (prevPt.y + pt.y) / 2;\n path.quadraticCurveTo(prevPt.x, prevPt.y, midX, midY);\n var curvePt = pt;\n } else if (!prevPt.onCurve && pt.onCurve) {\n path.quadraticCurveTo(curvePt.x, curvePt.y, pt.x, pt.y);\n var curvePt = null;\n } else {\n throw new Error(\"Unknown TTF path state\");\n }\n }\n\n // Connect the first and last points\n if (curvePt) {\n path.quadraticCurveTo(curvePt.x, curvePt.y, firstPt.x, firstPt.y);\n }\n\n path.closePath();\n }\n\n return path;\n };\n\n return TTFGlyph;\n}(Glyph);\n\n/**\n * Represents an OpenType PostScript glyph, in the Compact Font Format.\n */\n\nvar CFFGlyph = function (_Glyph) {\n _inherits(CFFGlyph, _Glyph);\n\n function CFFGlyph() {\n _classCallCheck(this, CFFGlyph);\n\n return _possibleConstructorReturn(this, _Glyph.apply(this, arguments));\n }\n\n CFFGlyph.prototype._getName = function _getName() {\n if (this._font.CFF2) {\n return _Glyph.prototype._getName.call(this);\n }\n\n return this._font['CFF '].getGlyphName(this.id);\n };\n\n CFFGlyph.prototype.bias = function bias(s) {\n if (s.length < 1240) {\n return 107;\n } else if (s.length < 33900) {\n return 1131;\n } else {\n return 32768;\n }\n };\n\n CFFGlyph.prototype._getPath = function _getPath() {\n var stream = this._font.stream;\n var pos = stream.pos;\n\n\n var cff = this._font.CFF2 || this._font['CFF '];\n var str = cff.topDict.CharStrings[this.id];\n var end = str.offset + str.length;\n stream.pos = str.offset;\n\n var path = new Path();\n var stack = [];\n var trans = [];\n\n var width = null;\n var nStems = 0;\n var x = 0,\n y = 0;\n var usedGsubrs = void 0;\n var usedSubrs = void 0;\n var open = false;\n\n this._usedGsubrs = usedGsubrs = {};\n this._usedSubrs = usedSubrs = {};\n\n var gsubrs = cff.globalSubrIndex || [];\n var gsubrsBias = this.bias(gsubrs);\n\n var privateDict = cff.privateDictForGlyph(this.id);\n var subrs = privateDict.Subrs || [];\n var subrsBias = this.bias(subrs);\n\n var vstore = cff.topDict.vstore && cff.topDict.vstore.itemVariationStore;\n var vsindex = privateDict.vsindex;\n var variationProcessor = this._font._variationProcessor;\n\n function checkWidth() {\n if (width == null) {\n width = stack.shift() + privateDict.nominalWidthX;\n }\n }\n\n function parseStems() {\n if (stack.length % 2 !== 0) {\n checkWidth();\n }\n\n nStems += stack.length >> 1;\n return stack.length = 0;\n }\n\n function moveTo(x, y) {\n if (open) {\n path.closePath();\n }\n\n path.moveTo(x, y);\n open = true;\n }\n\n var parse = function parse() {\n while (stream.pos < end) {\n var op = stream.readUInt8();\n if (op < 32) {\n switch (op) {\n case 1: // hstem\n case 3: // vstem\n case 18: // hstemhm\n case 23:\n // vstemhm\n parseStems();\n break;\n\n case 4:\n // vmoveto\n if (stack.length > 1) {\n checkWidth();\n }\n\n y += stack.shift();\n moveTo(x, y);\n break;\n\n case 5:\n // rlineto\n while (stack.length >= 2) {\n x += stack.shift();\n y += stack.shift();\n path.lineTo(x, y);\n }\n break;\n\n case 6: // hlineto\n case 7:\n // vlineto\n var phase = op === 6;\n while (stack.length >= 1) {\n if (phase) {\n x += stack.shift();\n } else {\n y += stack.shift();\n }\n\n path.lineTo(x, y);\n phase = !phase;\n }\n break;\n\n case 8:\n // rrcurveto\n while (stack.length > 0) {\n var c1x = x + stack.shift();\n var c1y = y + stack.shift();\n var c2x = c1x + stack.shift();\n var c2y = c1y + stack.shift();\n x = c2x + stack.shift();\n y = c2y + stack.shift();\n path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n }\n break;\n\n case 10:\n // callsubr\n var index = stack.pop() + subrsBias;\n var subr = subrs[index];\n if (subr) {\n usedSubrs[index] = true;\n var p = stream.pos;\n var e = end;\n stream.pos = subr.offset;\n end = subr.offset + subr.length;\n parse();\n stream.pos = p;\n end = e;\n }\n break;\n\n case 11:\n // return\n if (cff.version >= 2) {\n break;\n }\n return;\n\n case 14:\n // endchar\n if (cff.version >= 2) {\n break;\n }\n\n if (stack.length > 0) {\n checkWidth();\n }\n\n if (open) {\n path.closePath();\n open = false;\n }\n break;\n\n case 15:\n {\n // vsindex\n if (cff.version < 2) {\n throw new Error('vsindex operator not supported in CFF v1');\n }\n\n vsindex = stack.pop();\n break;\n }\n\n case 16:\n {\n // blend\n if (cff.version < 2) {\n throw new Error('blend operator not supported in CFF v1');\n }\n\n if (!variationProcessor) {\n throw new Error('blend operator in non-variation font');\n }\n\n var blendVector = variationProcessor.getBlendVector(vstore, vsindex);\n var numBlends = stack.pop();\n var numOperands = numBlends * blendVector.length;\n var delta = stack.length - numOperands;\n var base = delta - numBlends;\n\n for (var i = 0; i < numBlends; i++) {\n var sum = stack[base + i];\n for (var j = 0; j < blendVector.length; j++) {\n sum += blendVector[j] * stack[delta++];\n }\n\n stack[base + i] = sum;\n }\n\n while (numOperands--) {\n stack.pop();\n }\n\n break;\n }\n\n case 19: // hintmask\n case 20:\n // cntrmask\n parseStems();\n stream.pos += nStems + 7 >> 3;\n break;\n\n case 21:\n // rmoveto\n if (stack.length > 2) {\n checkWidth();\n }\n\n x += stack.shift();\n y += stack.shift();\n moveTo(x, y);\n break;\n\n case 22:\n // hmoveto\n if (stack.length > 1) {\n checkWidth();\n }\n\n x += stack.shift();\n moveTo(x, y);\n break;\n\n case 24:\n // rcurveline\n while (stack.length >= 8) {\n var c1x = x + stack.shift();\n var c1y = y + stack.shift();\n var c2x = c1x + stack.shift();\n var c2y = c1y + stack.shift();\n x = c2x + stack.shift();\n y = c2y + stack.shift();\n path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n }\n\n x += stack.shift();\n y += stack.shift();\n path.lineTo(x, y);\n break;\n\n case 25:\n // rlinecurve\n while (stack.length >= 8) {\n x += stack.shift();\n y += stack.shift();\n path.lineTo(x, y);\n }\n\n var c1x = x + stack.shift();\n var c1y = y + stack.shift();\n var c2x = c1x + stack.shift();\n var c2y = c1y + stack.shift();\n x = c2x + stack.shift();\n y = c2y + stack.shift();\n path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n break;\n\n case 26:\n // vvcurveto\n if (stack.length % 2) {\n x += stack.shift();\n }\n\n while (stack.length >= 4) {\n c1x = x;\n c1y = y + stack.shift();\n c2x = c1x + stack.shift();\n c2y = c1y + stack.shift();\n x = c2x;\n y = c2y + stack.shift();\n path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n }\n break;\n\n case 27:\n // hhcurveto\n if (stack.length % 2) {\n y += stack.shift();\n }\n\n while (stack.length >= 4) {\n c1x = x + stack.shift();\n c1y = y;\n c2x = c1x + stack.shift();\n c2y = c1y + stack.shift();\n x = c2x + stack.shift();\n y = c2y;\n path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n }\n break;\n\n case 28:\n // shortint\n stack.push(stream.readInt16BE());\n break;\n\n case 29:\n // callgsubr\n index = stack.pop() + gsubrsBias;\n subr = gsubrs[index];\n if (subr) {\n usedGsubrs[index] = true;\n var p = stream.pos;\n var e = end;\n stream.pos = subr.offset;\n end = subr.offset + subr.length;\n parse();\n stream.pos = p;\n end = e;\n }\n break;\n\n case 30: // vhcurveto\n case 31:\n // hvcurveto\n phase = op === 31;\n while (stack.length >= 4) {\n if (phase) {\n c1x = x + stack.shift();\n c1y = y;\n c2x = c1x + stack.shift();\n c2y = c1y + stack.shift();\n y = c2y + stack.shift();\n x = c2x + (stack.length === 1 ? stack.shift() : 0);\n } else {\n c1x = x;\n c1y = y + stack.shift();\n c2x = c1x + stack.shift();\n c2y = c1y + stack.shift();\n x = c2x + stack.shift();\n y = c2y + (stack.length === 1 ? stack.shift() : 0);\n }\n\n path.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);\n phase = !phase;\n }\n break;\n\n case 12:\n op = stream.readUInt8();\n switch (op) {\n case 3:\n // and\n var a = stack.pop();\n var b = stack.pop();\n stack.push(a && b ? 1 : 0);\n break;\n\n case 4:\n // or\n a = stack.pop();\n b = stack.pop();\n stack.push(a || b ? 1 : 0);\n break;\n\n case 5:\n // not\n a = stack.pop();\n stack.push(a ? 0 : 1);\n break;\n\n case 9:\n // abs\n a = stack.pop();\n stack.push(Math.abs(a));\n break;\n\n case 10:\n // add\n a = stack.pop();\n b = stack.pop();\n stack.push(a + b);\n break;\n\n case 11:\n // sub\n a = stack.pop();\n b = stack.pop();\n stack.push(a - b);\n break;\n\n case 12:\n // div\n a = stack.pop();\n b = stack.pop();\n stack.push(a / b);\n break;\n\n case 14:\n // neg\n a = stack.pop();\n stack.push(-a);\n break;\n\n case 15:\n // eq\n a = stack.pop();\n b = stack.pop();\n stack.push(a === b ? 1 : 0);\n break;\n\n case 18:\n // drop\n stack.pop();\n break;\n\n case 20:\n // put\n var val = stack.pop();\n var idx = stack.pop();\n trans[idx] = val;\n break;\n\n case 21:\n // get\n idx = stack.pop();\n stack.push(trans[idx] || 0);\n break;\n\n case 22:\n // ifelse\n var s1 = stack.pop();\n var s2 = stack.pop();\n var v1 = stack.pop();\n var v2 = stack.pop();\n stack.push(v1 <= v2 ? s1 : s2);\n break;\n\n case 23:\n // random\n stack.push(Math.random());\n break;\n\n case 24:\n // mul\n a = stack.pop();\n b = stack.pop();\n stack.push(a * b);\n break;\n\n case 26:\n // sqrt\n a = stack.pop();\n stack.push(Math.sqrt(a));\n break;\n\n case 27:\n // dup\n a = stack.pop();\n stack.push(a, a);\n break;\n\n case 28:\n // exch\n a = stack.pop();\n b = stack.pop();\n stack.push(b, a);\n break;\n\n case 29:\n // index\n idx = stack.pop();\n if (idx < 0) {\n idx = 0;\n } else if (idx > stack.length - 1) {\n idx = stack.length - 1;\n }\n\n stack.push(stack[idx]);\n break;\n\n case 30:\n // roll\n var n = stack.pop();\n var _j = stack.pop();\n\n if (_j >= 0) {\n while (_j > 0) {\n var t = stack[n - 1];\n for (var _i = n - 2; _i >= 0; _i--) {\n stack[_i + 1] = stack[_i];\n }\n\n stack[0] = t;\n _j--;\n }\n } else {\n while (_j < 0) {\n var t = stack[0];\n for (var _i2 = 0; _i2 <= n; _i2++) {\n stack[_i2] = stack[_i2 + 1];\n }\n\n stack[n - 1] = t;\n _j++;\n }\n }\n break;\n\n case 34:\n // hflex\n c1x = x + stack.shift();\n c1y = y;\n c2x = c1x + stack.shift();\n c2y = c1y + stack.shift();\n var c3x = c2x + stack.shift();\n var c3y = c2y;\n var c4x = c3x + stack.shift();\n var c4y = c3y;\n var c5x = c4x + stack.shift();\n var c5y = c4y;\n var c6x = c5x + stack.shift();\n var c6y = c5y;\n x = c6x;\n y = c6y;\n\n path.bezierCurveTo(c1x, c1y, c2x, c2y, c3x, c3y);\n path.bezierCurveTo(c4x, c4y, c5x, c5y, c6x, c6y);\n break;\n\n case 35:\n // flex\n var pts = [];\n\n for (var _i3 = 0; _i3 <= 5; _i3++) {\n x += stack.shift();\n y += stack.shift();\n pts.push(x, y);\n }\n\n path.bezierCurveTo.apply(path, pts.slice(0, 6));\n path.bezierCurveTo.apply(path, pts.slice(6));\n stack.shift(); // fd\n break;\n\n case 36:\n // hflex1\n c1x = x + stack.shift();\n c1y = y + stack.shift();\n c2x = c1x + stack.shift();\n c2y = c1y + stack.shift();\n c3x = c2x + stack.shift();\n c3y = c2y;\n c4x = c3x + stack.shift();\n c4y = c3y;\n c5x = c4x + stack.shift();\n c5y = c4y + stack.shift();\n c6x = c5x + stack.shift();\n c6y = c5y;\n x = c6x;\n y = c6y;\n\n path.bezierCurveTo(c1x, c1y, c2x, c2y, c3x, c3y);\n path.bezierCurveTo(c4x, c4y, c5x, c5y, c6x, c6y);\n break;\n\n case 37:\n // flex1\n var startx = x;\n var starty = y;\n\n pts = [];\n for (var _i4 = 0; _i4 <= 4; _i4++) {\n x += stack.shift();\n y += stack.shift();\n pts.push(x, y);\n }\n\n if (Math.abs(x - startx) > Math.abs(y - starty)) {\n // horizontal\n x += stack.shift();\n y = starty;\n } else {\n x = startx;\n y += stack.shift();\n }\n\n pts.push(x, y);\n path.bezierCurveTo.apply(path, pts.slice(0, 6));\n path.bezierCurveTo.apply(path, pts.slice(6));\n break;\n\n default:\n throw new Error('Unknown op: 12 ' + op);\n }\n break;\n\n default:\n throw new Error('Unknown op: ' + op);\n }\n } else if (op < 247) {\n stack.push(op - 139);\n } else if (op < 251) {\n var b1 = stream.readUInt8();\n stack.push((op - 247) * 256 + b1 + 108);\n } else if (op < 255) {\n var b1 = stream.readUInt8();\n stack.push(-(op - 251) * 256 - b1 - 108);\n } else {\n stack.push(stream.readInt32BE() / 65536);\n }\n }\n };\n\n parse();\n\n if (open) {\n path.closePath();\n }\n\n return path;\n };\n\n return CFFGlyph;\n}(Glyph);\n\nvar SBIXImage = new r.Struct({\n originX: r.uint16,\n originY: r.uint16,\n type: new r.String(4),\n data: new r.Buffer(function (t) {\n return t.parent.buflen - t._currentOffset;\n })\n});\n\n/**\n * Represents a color (e.g. emoji) glyph in Apple's SBIX format.\n */\n\nvar SBIXGlyph = function (_TTFGlyph) {\n _inherits(SBIXGlyph, _TTFGlyph);\n\n function SBIXGlyph() {\n _classCallCheck(this, SBIXGlyph);\n\n return _possibleConstructorReturn(this, _TTFGlyph.apply(this, arguments));\n }\n\n /**\n * Returns an object representing a glyph image at the given point size.\n * The object has a data property with a Buffer containing the actual image data,\n * along with the image type, and origin.\n *\n * @param {number} size\n * @return {object}\n */\n SBIXGlyph.prototype.getImageForSize = function getImageForSize(size) {\n for (var i = 0; i < this._font.sbix.imageTables.length; i++) {\n var table = this._font.sbix.imageTables[i];\n if (table.ppem >= size) {\n break;\n }\n }\n\n var offsets = table.imageOffsets;\n var start = offsets[this.id];\n var end = offsets[this.id + 1];\n\n if (start === end) {\n return null;\n }\n\n this._font.stream.pos = start;\n return SBIXImage.decode(this._font.stream, { buflen: end - start });\n };\n\n SBIXGlyph.prototype.render = function render(ctx, size) {\n var img = this.getImageForSize(size);\n if (img != null) {\n var scale = size / this._font.unitsPerEm;\n ctx.image(img.data, { height: size, x: img.originX, y: (this.bbox.minY - img.originY) * scale });\n }\n\n if (this._font.sbix.flags.renderOutlines) {\n _TTFGlyph.prototype.render.call(this, ctx, size);\n }\n };\n\n return SBIXGlyph;\n}(TTFGlyph);\n\nvar COLRLayer = function COLRLayer(glyph, color) {\n _classCallCheck(this, COLRLayer);\n\n this.glyph = glyph;\n this.color = color;\n};\n\n/**\n * Represents a color (e.g. emoji) glyph in Microsoft's COLR format.\n * Each glyph in this format contain a list of colored layers, each\n * of which is another vector glyph.\n */\n\n\nvar COLRGlyph = function (_Glyph) {\n _inherits(COLRGlyph, _Glyph);\n\n function COLRGlyph() {\n _classCallCheck(this, COLRGlyph);\n\n return _possibleConstructorReturn(this, _Glyph.apply(this, arguments));\n }\n\n COLRGlyph.prototype._getBBox = function _getBBox() {\n var bbox = new BBox();\n for (var i = 0; i < this.layers.length; i++) {\n var layer = this.layers[i];\n var b = layer.glyph.bbox;\n bbox.addPoint(b.minX, b.minY);\n bbox.addPoint(b.maxX, b.maxY);\n }\n\n return bbox;\n };\n\n /**\n * Returns an array of objects containing the glyph and color for\n * each layer in the composite color glyph.\n * @type {object[]}\n */\n\n\n COLRGlyph.prototype.render = function render(ctx, size) {\n for (var _iterator = this.layers, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var _ref2 = _ref,\n glyph = _ref2.glyph,\n color = _ref2.color;\n\n ctx.fillColor([color.red, color.green, color.blue], color.alpha / 255 * 100);\n glyph.render(ctx, size);\n }\n\n return;\n };\n\n _createClass(COLRGlyph, [{\n key: 'layers',\n get: function get() {\n var cpal = this._font.CPAL;\n var colr = this._font.COLR;\n var low = 0;\n var high = colr.baseGlyphRecord.length - 1;\n\n while (low <= high) {\n var mid = low + high >> 1;\n var rec = colr.baseGlyphRecord[mid];\n\n if (this.id < rec.gid) {\n high = mid - 1;\n } else if (this.id > rec.gid) {\n low = mid + 1;\n } else {\n var baseLayer = rec;\n break;\n }\n }\n\n // if base glyph not found in COLR table,\n // default to normal glyph from glyf or CFF\n if (baseLayer == null) {\n var g = this._font._getBaseGlyph(this.id);\n var color = {\n red: 0,\n green: 0,\n blue: 0,\n alpha: 255\n };\n\n return [new COLRLayer(g, color)];\n }\n\n // otherwise, return an array of all the layers\n var layers = [];\n for (var i = baseLayer.firstLayerIndex; i < baseLayer.firstLayerIndex + baseLayer.numLayers; i++) {\n var rec = colr.layerRecords[i];\n var color = cpal.colorRecords[rec.paletteIndex];\n var g = this._font._getBaseGlyph(rec.gid);\n layers.push(new COLRLayer(g, color));\n }\n\n return layers;\n }\n }]);\n\n return COLRGlyph;\n}(Glyph);\n\nvar TUPLES_SHARE_POINT_NUMBERS = 0x8000;\nvar TUPLE_COUNT_MASK = 0x0fff;\nvar EMBEDDED_TUPLE_COORD = 0x8000;\nvar INTERMEDIATE_TUPLE = 0x4000;\nvar PRIVATE_POINT_NUMBERS = 0x2000;\nvar TUPLE_INDEX_MASK = 0x0fff;\nvar POINTS_ARE_WORDS = 0x80;\nvar POINT_RUN_COUNT_MASK = 0x7f;\nvar DELTAS_ARE_ZERO = 0x80;\nvar DELTAS_ARE_WORDS = 0x40;\nvar DELTA_RUN_COUNT_MASK = 0x3f;\n\n/**\n * This class is transforms TrueType glyphs according to the data from\n * the Apple Advanced Typography variation tables (fvar, gvar, and avar).\n * These tables allow infinite adjustments to glyph weight, width, slant,\n * and optical size without the designer needing to specify every exact style.\n *\n * Apple's documentation for these tables is not great, so thanks to the\n * Freetype project for figuring much of this out.\n *\n * @private\n */\n\nvar GlyphVariationProcessor = function () {\n function GlyphVariationProcessor(font, coords) {\n _classCallCheck(this, GlyphVariationProcessor);\n\n this.font = font;\n this.normalizedCoords = this.normalizeCoords(coords);\n this.blendVectors = new _Map();\n }\n\n GlyphVariationProcessor.prototype.normalizeCoords = function normalizeCoords(coords) {\n // the default mapping is linear along each axis, in two segments:\n // from the minValue to defaultValue, and from defaultValue to maxValue.\n var normalized = [];\n for (var i = 0; i < this.font.fvar.axis.length; i++) {\n var axis = this.font.fvar.axis[i];\n if (coords[i] < axis.defaultValue) {\n normalized.push((coords[i] - axis.defaultValue + _Number$EPSILON) / (axis.defaultValue - axis.minValue + _Number$EPSILON));\n } else {\n normalized.push((coords[i] - axis.defaultValue + _Number$EPSILON) / (axis.maxValue - axis.defaultValue + _Number$EPSILON));\n }\n }\n\n // if there is an avar table, the normalized value is calculated\n // by interpolating between the two nearest mapped values.\n if (this.font.avar) {\n for (var i = 0; i < this.font.avar.segment.length; i++) {\n var segment = this.font.avar.segment[i];\n for (var j = 0; j < segment.correspondence.length; j++) {\n var pair = segment.correspondence[j];\n if (j >= 1 && normalized[i] < pair.fromCoord) {\n var prev = segment.correspondence[j - 1];\n normalized[i] = ((normalized[i] - prev.fromCoord) * (pair.toCoord - prev.toCoord) + _Number$EPSILON) / (pair.fromCoord - prev.fromCoord + _Number$EPSILON) + prev.toCoord;\n\n break;\n }\n }\n }\n }\n\n return normalized;\n };\n\n GlyphVariationProcessor.prototype.transformPoints = function transformPoints(gid, glyphPoints) {\n if (!this.font.fvar || !this.font.gvar) {\n return;\n }\n\n var gvar = this.font.gvar;\n\n if (gid >= gvar.glyphCount) {\n return;\n }\n\n var offset = gvar.offsets[gid];\n if (offset === gvar.offsets[gid + 1]) {\n return;\n }\n\n // Read the gvar data for this glyph\n var stream = this.font.stream;\n\n stream.pos = offset;\n if (stream.pos >= stream.length) {\n return;\n }\n\n var tupleCount = stream.readUInt16BE();\n var offsetToData = offset + stream.readUInt16BE();\n\n if (tupleCount & TUPLES_SHARE_POINT_NUMBERS) {\n var here = stream.pos;\n stream.pos = offsetToData;\n var sharedPoints = this.decodePoints();\n offsetToData = stream.pos;\n stream.pos = here;\n }\n\n var origPoints = glyphPoints.map(function (pt) {\n return pt.copy();\n });\n\n tupleCount &= TUPLE_COUNT_MASK;\n for (var i = 0; i < tupleCount; i++) {\n var tupleDataSize = stream.readUInt16BE();\n var tupleIndex = stream.readUInt16BE();\n\n if (tupleIndex & EMBEDDED_TUPLE_COORD) {\n var tupleCoords = [];\n for (var a = 0; a < gvar.axisCount; a++) {\n tupleCoords.push(stream.readInt16BE() / 16384);\n }\n } else {\n if ((tupleIndex & TUPLE_INDEX_MASK) >= gvar.globalCoordCount) {\n throw new Error('Invalid gvar table');\n }\n\n var tupleCoords = gvar.globalCoords[tupleIndex & TUPLE_INDEX_MASK];\n }\n\n if (tupleIndex & INTERMEDIATE_TUPLE) {\n var startCoords = [];\n for (var _a = 0; _a < gvar.axisCount; _a++) {\n startCoords.push(stream.readInt16BE() / 16384);\n }\n\n var endCoords = [];\n for (var _a2 = 0; _a2 < gvar.axisCount; _a2++) {\n endCoords.push(stream.readInt16BE() / 16384);\n }\n }\n\n // Get the factor at which to apply this tuple\n var factor = this.tupleFactor(tupleIndex, tupleCoords, startCoords, endCoords);\n if (factor === 0) {\n offsetToData += tupleDataSize;\n continue;\n }\n\n var here = stream.pos;\n stream.pos = offsetToData;\n\n if (tupleIndex & PRIVATE_POINT_NUMBERS) {\n var points = this.decodePoints();\n } else {\n var points = sharedPoints;\n }\n\n // points.length = 0 means there are deltas for all points\n var nPoints = points.length === 0 ? glyphPoints.length : points.length;\n var xDeltas = this.decodeDeltas(nPoints);\n var yDeltas = this.decodeDeltas(nPoints);\n\n if (points.length === 0) {\n // all points\n for (var _i = 0; _i < glyphPoints.length; _i++) {\n var point = glyphPoints[_i];\n point.x += Math.round(xDeltas[_i] * factor);\n point.y += Math.round(yDeltas[_i] * factor);\n }\n } else {\n var outPoints = origPoints.map(function (pt) {\n return pt.copy();\n });\n var hasDelta = glyphPoints.map(function () {\n return false;\n });\n\n for (var _i2 = 0; _i2 < points.length; _i2++) {\n var idx = points[_i2];\n if (idx < glyphPoints.length) {\n var _point = outPoints[idx];\n hasDelta[idx] = true;\n\n _point.x += Math.round(xDeltas[_i2] * factor);\n _point.y += Math.round(yDeltas[_i2] * factor);\n }\n }\n\n this.interpolateMissingDeltas(outPoints, origPoints, hasDelta);\n\n for (var _i3 = 0; _i3 < glyphPoints.length; _i3++) {\n var deltaX = outPoints[_i3].x - origPoints[_i3].x;\n var deltaY = outPoints[_i3].y - origPoints[_i3].y;\n\n glyphPoints[_i3].x += deltaX;\n glyphPoints[_i3].y += deltaY;\n }\n }\n\n offsetToData += tupleDataSize;\n stream.pos = here;\n }\n };\n\n GlyphVariationProcessor.prototype.decodePoints = function decodePoints() {\n var stream = this.font.stream;\n var count = stream.readUInt8();\n\n if (count & POINTS_ARE_WORDS) {\n count = (count & POINT_RUN_COUNT_MASK) << 8 | stream.readUInt8();\n }\n\n var points = new Uint16Array(count);\n var i = 0;\n var point = 0;\n while (i < count) {\n var run = stream.readUInt8();\n var runCount = (run & POINT_RUN_COUNT_MASK) + 1;\n var fn = run & POINTS_ARE_WORDS ? stream.readUInt16 : stream.readUInt8;\n\n for (var j = 0; j < runCount && i < count; j++) {\n point += fn.call(stream);\n points[i++] = point;\n }\n }\n\n return points;\n };\n\n GlyphVariationProcessor.prototype.decodeDeltas = function decodeDeltas(count) {\n var stream = this.font.stream;\n var i = 0;\n var deltas = new Int16Array(count);\n\n while (i < count) {\n var run = stream.readUInt8();\n var runCount = (run & DELTA_RUN_COUNT_MASK) + 1;\n\n if (run & DELTAS_ARE_ZERO) {\n i += runCount;\n } else {\n var fn = run & DELTAS_ARE_WORDS ? stream.readInt16BE : stream.readInt8;\n for (var j = 0; j < runCount && i < count; j++) {\n deltas[i++] = fn.call(stream);\n }\n }\n }\n\n return deltas;\n };\n\n GlyphVariationProcessor.prototype.tupleFactor = function tupleFactor(tupleIndex, tupleCoords, startCoords, endCoords) {\n var normalized = this.normalizedCoords;\n var gvar = this.font.gvar;\n\n var factor = 1;\n\n for (var i = 0; i < gvar.axisCount; i++) {\n if (tupleCoords[i] === 0) {\n continue;\n }\n\n if (normalized[i] === 0) {\n return 0;\n }\n\n if ((tupleIndex & INTERMEDIATE_TUPLE) === 0) {\n if (normalized[i] < Math.min(0, tupleCoords[i]) || normalized[i] > Math.max(0, tupleCoords[i])) {\n return 0;\n }\n\n factor = (factor * normalized[i] + _Number$EPSILON) / (tupleCoords[i] + _Number$EPSILON);\n } else {\n if (normalized[i] < startCoords[i] || normalized[i] > endCoords[i]) {\n return 0;\n } else if (normalized[i] < tupleCoords[i]) {\n factor = factor * (normalized[i] - startCoords[i] + _Number$EPSILON) / (tupleCoords[i] - startCoords[i] + _Number$EPSILON);\n } else {\n factor = factor * (endCoords[i] - normalized[i] + _Number$EPSILON) / (endCoords[i] - tupleCoords[i] + _Number$EPSILON);\n }\n }\n }\n\n return factor;\n };\n\n // Interpolates points without delta values.\n // Needed for the Ø and Q glyphs in Skia.\n // Algorithm from Freetype.\n\n\n GlyphVariationProcessor.prototype.interpolateMissingDeltas = function interpolateMissingDeltas(points, inPoints, hasDelta) {\n if (points.length === 0) {\n return;\n }\n\n var point = 0;\n while (point < points.length) {\n var firstPoint = point;\n\n // find the end point of the contour\n var endPoint = point;\n var pt = points[endPoint];\n while (!pt.endContour) {\n pt = points[++endPoint];\n }\n\n // find the first point that has a delta\n while (point <= endPoint && !hasDelta[point]) {\n point++;\n }\n\n if (point > endPoint) {\n continue;\n }\n\n var firstDelta = point;\n var curDelta = point;\n point++;\n\n while (point <= endPoint) {\n // find the next point with a delta, and interpolate intermediate points\n if (hasDelta[point]) {\n this.deltaInterpolate(curDelta + 1, point - 1, curDelta, point, inPoints, points);\n curDelta = point;\n }\n\n point++;\n }\n\n // shift contour if we only have a single delta\n if (curDelta === firstDelta) {\n this.deltaShift(firstPoint, endPoint, curDelta, inPoints, points);\n } else {\n // otherwise, handle the remaining points at the end and beginning of the contour\n this.deltaInterpolate(curDelta + 1, endPoint, curDelta, firstDelta, inPoints, points);\n\n if (firstDelta > 0) {\n this.deltaInterpolate(firstPoint, firstDelta - 1, curDelta, firstDelta, inPoints, points);\n }\n }\n\n point = endPoint + 1;\n }\n };\n\n GlyphVariationProcessor.prototype.deltaInterpolate = function deltaInterpolate(p1, p2, ref1, ref2, inPoints, outPoints) {\n if (p1 > p2) {\n return;\n }\n\n var iterable = ['x', 'y'];\n for (var i = 0; i < iterable.length; i++) {\n var k = iterable[i];\n if (inPoints[ref1][k] > inPoints[ref2][k]) {\n var p = ref1;\n ref1 = ref2;\n ref2 = p;\n }\n\n var in1 = inPoints[ref1][k];\n var in2 = inPoints[ref2][k];\n var out1 = outPoints[ref1][k];\n var out2 = outPoints[ref2][k];\n\n // If the reference points have the same coordinate but different\n // delta, inferred delta is zero. Otherwise interpolate.\n if (in1 !== in2 || out1 === out2) {\n var scale = in1 === in2 ? 0 : (out2 - out1) / (in2 - in1);\n\n for (var _p = p1; _p <= p2; _p++) {\n var out = inPoints[_p][k];\n\n if (out <= in1) {\n out += out1 - in1;\n } else if (out >= in2) {\n out += out2 - in2;\n } else {\n out = out1 + (out - in1) * scale;\n }\n\n outPoints[_p][k] = out;\n }\n }\n }\n };\n\n GlyphVariationProcessor.prototype.deltaShift = function deltaShift(p1, p2, ref, inPoints, outPoints) {\n var deltaX = outPoints[ref].x - inPoints[ref].x;\n var deltaY = outPoints[ref].y - inPoints[ref].y;\n\n if (deltaX === 0 && deltaY === 0) {\n return;\n }\n\n for (var p = p1; p <= p2; p++) {\n if (p !== ref) {\n outPoints[p].x += deltaX;\n outPoints[p].y += deltaY;\n }\n }\n };\n\n GlyphVariationProcessor.prototype.getAdvanceAdjustment = function getAdvanceAdjustment(gid, table) {\n var outerIndex = void 0,\n innerIndex = void 0;\n\n if (table.advanceWidthMapping) {\n var idx = gid;\n if (idx >= table.advanceWidthMapping.mapCount) {\n idx = table.advanceWidthMapping.mapCount - 1;\n }\n\n var entryFormat = table.advanceWidthMapping.entryFormat;\n var _table$advanceWidthMa = table.advanceWidthMapping.mapData[idx];\n outerIndex = _table$advanceWidthMa.outerIndex;\n innerIndex = _table$advanceWidthMa.innerIndex;\n } else {\n outerIndex = 0;\n innerIndex = gid;\n }\n\n return this.getDelta(table.itemVariationStore, outerIndex, innerIndex);\n };\n\n // See pseudo code from `Font Variations Overview'\n // in the OpenType specification.\n\n\n GlyphVariationProcessor.prototype.getDelta = function getDelta(itemStore, outerIndex, innerIndex) {\n if (outerIndex >= itemStore.itemVariationData.length) {\n return 0;\n }\n\n var varData = itemStore.itemVariationData[outerIndex];\n if (innerIndex >= varData.deltaSets.length) {\n return 0;\n }\n\n var deltaSet = varData.deltaSets[innerIndex];\n var blendVector = this.getBlendVector(itemStore, outerIndex);\n var netAdjustment = 0;\n\n for (var master = 0; master < varData.regionIndexCount; master++) {\n netAdjustment += deltaSet.deltas[master] * blendVector[master];\n }\n\n return netAdjustment;\n };\n\n GlyphVariationProcessor.prototype.getBlendVector = function getBlendVector(itemStore, outerIndex) {\n var varData = itemStore.itemVariationData[outerIndex];\n if (this.blendVectors.has(varData)) {\n return this.blendVectors.get(varData);\n }\n\n var normalizedCoords = this.normalizedCoords;\n var blendVector = [];\n\n // outer loop steps through master designs to be blended\n for (var master = 0; master < varData.regionIndexCount; master++) {\n var scalar = 1;\n var regionIndex = varData.regionIndexes[master];\n var axes = itemStore.variationRegionList.variationRegions[regionIndex];\n\n // inner loop steps through axes in this region\n for (var j = 0; j < axes.length; j++) {\n var axis = axes[j];\n var axisScalar = void 0;\n\n // compute the scalar contribution of this axis\n // ignore invalid ranges\n if (axis.startCoord > axis.peakCoord || axis.peakCoord > axis.endCoord) {\n axisScalar = 1;\n } else if (axis.startCoord < 0 && axis.endCoord > 0 && axis.peakCoord !== 0) {\n axisScalar = 1;\n\n // peak of 0 means ignore this axis\n } else if (axis.peakCoord === 0) {\n axisScalar = 1;\n\n // ignore this region if coords are out of range\n } else if (normalizedCoords[j] < axis.startCoord || normalizedCoords[j] > axis.endCoord) {\n axisScalar = 0;\n\n // calculate a proportional factor\n } else {\n if (normalizedCoords[j] === axis.peakCoord) {\n axisScalar = 1;\n } else if (normalizedCoords[j] < axis.peakCoord) {\n axisScalar = (normalizedCoords[j] - axis.startCoord + _Number$EPSILON) / (axis.peakCoord - axis.startCoord + _Number$EPSILON);\n } else {\n axisScalar = (axis.endCoord - normalizedCoords[j] + _Number$EPSILON) / (axis.endCoord - axis.peakCoord + _Number$EPSILON);\n }\n }\n\n // take product of all the axis scalars\n scalar *= axisScalar;\n }\n\n blendVector[master] = scalar;\n }\n\n this.blendVectors.set(varData, blendVector);\n return blendVector;\n };\n\n return GlyphVariationProcessor;\n}();\n\nvar Subset = function () {\n function Subset(font) {\n _classCallCheck(this, Subset);\n\n this.font = font;\n this.glyphs = [];\n this.mapping = {};\n\n // always include the missing glyph\n this.includeGlyph(0);\n }\n\n Subset.prototype.includeGlyph = function includeGlyph(glyph) {\n if ((typeof glyph === 'undefined' ? 'undefined' : _typeof(glyph)) === 'object') {\n glyph = glyph.id;\n }\n\n if (this.mapping[glyph] == null) {\n this.glyphs.push(glyph);\n this.mapping[glyph] = this.glyphs.length - 1;\n }\n\n return this.mapping[glyph];\n };\n\n Subset.prototype.encodeStream = function encodeStream() {\n var _this = this;\n\n var s = new r.EncodeStream();\n\n process.nextTick(function () {\n _this.encode(s);\n return s.end();\n });\n\n return s;\n };\n\n return Subset;\n}();\n\n// Flags for simple glyphs\nvar ON_CURVE$1 = 1 << 0;\nvar X_SHORT_VECTOR$1 = 1 << 1;\nvar Y_SHORT_VECTOR$1 = 1 << 2;\nvar REPEAT$1 = 1 << 3;\nvar SAME_X$1 = 1 << 4;\nvar SAME_Y$1 = 1 << 5;\n\nvar Point$1 = function () {\n function Point() {\n _classCallCheck(this, Point);\n }\n\n Point.size = function size(val) {\n return val >= 0 && val <= 255 ? 1 : 2;\n };\n\n Point.encode = function encode(stream, value) {\n if (value >= 0 && value <= 255) {\n stream.writeUInt8(value);\n } else {\n stream.writeInt16BE(value);\n }\n };\n\n return Point;\n}();\n\nvar Glyf = new r.Struct({\n numberOfContours: r.int16, // if negative, this is a composite glyph\n xMin: r.int16,\n yMin: r.int16,\n xMax: r.int16,\n yMax: r.int16,\n endPtsOfContours: new r.Array(r.uint16, 'numberOfContours'),\n instructions: new r.Array(r.uint8, r.uint16),\n flags: new r.Array(r.uint8, 0),\n xPoints: new r.Array(Point$1, 0),\n yPoints: new r.Array(Point$1, 0)\n});\n\n/**\n * Encodes TrueType glyph outlines\n */\n\nvar TTFGlyphEncoder = function () {\n function TTFGlyphEncoder() {\n _classCallCheck(this, TTFGlyphEncoder);\n }\n\n TTFGlyphEncoder.prototype.encodeSimple = function encodeSimple(path) {\n var instructions = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n var endPtsOfContours = [];\n var xPoints = [];\n var yPoints = [];\n var flags = [];\n var same = 0;\n var lastX = 0,\n lastY = 0,\n lastFlag = 0;\n var pointCount = 0;\n\n for (var i = 0; i < path.commands.length; i++) {\n var c = path.commands[i];\n\n for (var j = 0; j < c.args.length; j += 2) {\n var x = c.args[j];\n var y = c.args[j + 1];\n var flag = 0;\n\n // If the ending point of a quadratic curve is the midpoint\n // between the control point and the control point of the next\n // quadratic curve, we can omit the ending point.\n if (c.command === 'quadraticCurveTo' && j === 2) {\n var next = path.commands[i + 1];\n if (next && next.command === 'quadraticCurveTo') {\n var midX = (lastX + next.args[0]) / 2;\n var midY = (lastY + next.args[1]) / 2;\n\n if (x === midX && y === midY) {\n continue;\n }\n }\n }\n\n // All points except control points are on curve.\n if (!(c.command === 'quadraticCurveTo' && j === 0)) {\n flag |= ON_CURVE$1;\n }\n\n flag = this._encodePoint(x, lastX, xPoints, flag, X_SHORT_VECTOR$1, SAME_X$1);\n flag = this._encodePoint(y, lastY, yPoints, flag, Y_SHORT_VECTOR$1, SAME_Y$1);\n\n if (flag === lastFlag && same < 255) {\n flags[flags.length - 1] |= REPEAT$1;\n same++;\n } else {\n if (same > 0) {\n flags.push(same);\n same = 0;\n }\n\n flags.push(flag);\n lastFlag = flag;\n }\n\n lastX = x;\n lastY = y;\n pointCount++;\n }\n\n if (c.command === 'closePath') {\n endPtsOfContours.push(pointCount - 1);\n }\n }\n\n // Close the path if the last command didn't already\n if (path.commands.length > 1 && path.commands[path.commands.length - 1].command !== 'closePath') {\n endPtsOfContours.push(pointCount - 1);\n }\n\n var bbox = path.bbox;\n var glyf = {\n numberOfContours: endPtsOfContours.length,\n xMin: bbox.minX,\n yMin: bbox.minY,\n xMax: bbox.maxX,\n yMax: bbox.maxY,\n endPtsOfContours: endPtsOfContours,\n instructions: instructions,\n flags: flags,\n xPoints: xPoints,\n yPoints: yPoints\n };\n\n var size = Glyf.size(glyf);\n var tail = 4 - size % 4;\n\n var stream = new r.EncodeStream(size + tail);\n Glyf.encode(stream, glyf);\n\n // Align to 4-byte length\n if (tail !== 0) {\n stream.fill(0, tail);\n }\n\n return stream.buffer;\n };\n\n TTFGlyphEncoder.prototype._encodePoint = function _encodePoint(value, last, points, flag, shortFlag, sameFlag) {\n var diff = value - last;\n\n if (value === last) {\n flag |= sameFlag;\n } else {\n if (-255 <= diff && diff <= 255) {\n flag |= shortFlag;\n if (diff < 0) {\n diff = -diff;\n } else {\n flag |= sameFlag;\n }\n }\n\n points.push(diff);\n }\n\n return flag;\n };\n\n return TTFGlyphEncoder;\n}();\n\nvar TTFSubset = function (_Subset) {\n _inherits(TTFSubset, _Subset);\n\n function TTFSubset(font) {\n _classCallCheck(this, TTFSubset);\n\n var _this = _possibleConstructorReturn(this, _Subset.call(this, font));\n\n _this.glyphEncoder = new TTFGlyphEncoder();\n return _this;\n }\n\n TTFSubset.prototype._addGlyph = function _addGlyph(gid) {\n var glyph = this.font.getGlyph(gid);\n var glyf = glyph._decode();\n\n // get the offset to the glyph from the loca table\n var curOffset = this.font.loca.offsets[gid];\n var nextOffset = this.font.loca.offsets[gid + 1];\n\n var stream = this.font._getTableStream('glyf');\n stream.pos += curOffset;\n\n var buffer = stream.readBuffer(nextOffset - curOffset);\n\n // if it is a compound glyph, include its components\n if (glyf && glyf.numberOfContours < 0) {\n buffer = new Buffer(buffer);\n for (var _iterator = glyf.components, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var component = _ref;\n\n gid = this.includeGlyph(component.glyphID);\n buffer.writeUInt16BE(gid, component.pos);\n }\n } else if (glyf && this.font._variationProcessor) {\n // If this is a TrueType variation glyph, re-encode the path\n buffer = this.glyphEncoder.encodeSimple(glyph.path, glyf.instructions);\n }\n\n this.glyf.push(buffer);\n this.loca.offsets.push(this.offset);\n\n this.hmtx.metrics.push({\n advance: glyph.advanceWidth,\n bearing: glyph._getMetrics().leftBearing\n });\n\n this.offset += buffer.length;\n return this.glyf.length - 1;\n };\n\n TTFSubset.prototype.encode = function encode(stream) {\n // tables required by PDF spec:\n // head, hhea, loca, maxp, cvt , prep, glyf, hmtx, fpgm\n //\n // additional tables required for standalone fonts:\n // name, cmap, OS/2, post\n\n this.glyf = [];\n this.offset = 0;\n this.loca = {\n offsets: []\n };\n\n this.hmtx = {\n metrics: [],\n bearings: []\n };\n\n // include all the glyphs\n // not using a for loop because we need to support adding more\n // glyphs to the array as we go, and CoffeeScript caches the length.\n var i = 0;\n while (i < this.glyphs.length) {\n this._addGlyph(this.glyphs[i++]);\n }\n\n var maxp = cloneDeep(this.font.maxp);\n maxp.numGlyphs = this.glyf.length;\n\n this.loca.offsets.push(this.offset);\n tables.loca.preEncode.call(this.loca);\n\n var head = cloneDeep(this.font.head);\n head.indexToLocFormat = this.loca.version;\n\n var hhea = cloneDeep(this.font.hhea);\n hhea.numberOfMetrics = this.hmtx.metrics.length;\n\n // map = []\n // for index in [0...256]\n // if index < @numGlyphs\n // map[index] = index\n // else\n // map[index] = 0\n //\n // cmapTable =\n // version: 0\n // length: 262\n // language: 0\n // codeMap: map\n //\n // cmap =\n // version: 0\n // numSubtables: 1\n // tables: [\n // platformID: 1\n // encodingID: 0\n // table: cmapTable\n // ]\n\n // TODO: subset prep, cvt, fpgm?\n Directory.encode(stream, {\n tables: {\n head: head,\n hhea: hhea,\n loca: this.loca,\n maxp: maxp,\n 'cvt ': this.font['cvt '],\n prep: this.font.prep,\n glyf: this.glyf,\n hmtx: this.hmtx,\n fpgm: this.font.fpgm\n\n // name: clone @font.name\n // 'OS/2': clone @font['OS/2']\n // post: clone @font.post\n // cmap: cmap\n }\n });\n };\n\n return TTFSubset;\n}(Subset);\n\nvar CFFSubset = function (_Subset) {\n _inherits(CFFSubset, _Subset);\n\n function CFFSubset(font) {\n _classCallCheck(this, CFFSubset);\n\n var _this = _possibleConstructorReturn(this, _Subset.call(this, font));\n\n _this.cff = _this.font['CFF '];\n if (!_this.cff) {\n throw new Error('Not a CFF Font');\n }\n return _this;\n }\n\n CFFSubset.prototype.subsetCharstrings = function subsetCharstrings() {\n this.charstrings = [];\n var gsubrs = {};\n\n for (var _iterator = this.glyphs, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var gid = _ref;\n\n this.charstrings.push(this.cff.getCharString(gid));\n\n var glyph = this.font.getGlyph(gid);\n var path = glyph.path; // this causes the glyph to be parsed\n\n for (var subr in glyph._usedGsubrs) {\n gsubrs[subr] = true;\n }\n }\n\n this.gsubrs = this.subsetSubrs(this.cff.globalSubrIndex, gsubrs);\n };\n\n CFFSubset.prototype.subsetSubrs = function subsetSubrs(subrs, used) {\n var res = [];\n for (var i = 0; i < subrs.length; i++) {\n var subr = subrs[i];\n if (used[i]) {\n this.cff.stream.pos = subr.offset;\n res.push(this.cff.stream.readBuffer(subr.length));\n } else {\n res.push(new Buffer([11])); // return\n }\n }\n\n return res;\n };\n\n CFFSubset.prototype.subsetFontdict = function subsetFontdict(topDict) {\n topDict.FDArray = [];\n topDict.FDSelect = {\n version: 0,\n fds: []\n };\n\n var used_fds = {};\n var used_subrs = [];\n for (var _iterator2 = this.glyphs, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var gid = _ref2;\n\n var fd = this.cff.fdForGlyph(gid);\n if (fd == null) {\n continue;\n }\n\n if (!used_fds[fd]) {\n topDict.FDArray.push(_Object$assign({}, this.cff.topDict.FDArray[fd]));\n used_subrs.push({});\n }\n\n used_fds[fd] = true;\n topDict.FDSelect.fds.push(topDict.FDArray.length - 1);\n\n var glyph = this.font.getGlyph(gid);\n var path = glyph.path; // this causes the glyph to be parsed\n for (var subr in glyph._usedSubrs) {\n used_subrs[used_subrs.length - 1][subr] = true;\n }\n }\n\n for (var i = 0; i < topDict.FDArray.length; i++) {\n var dict = topDict.FDArray[i];\n delete dict.FontName;\n if (dict.Private && dict.Private.Subrs) {\n dict.Private = _Object$assign({}, dict.Private);\n dict.Private.Subrs = this.subsetSubrs(dict.Private.Subrs, used_subrs[i]);\n }\n }\n\n return;\n };\n\n CFFSubset.prototype.createCIDFontdict = function createCIDFontdict(topDict) {\n var used_subrs = {};\n for (var _iterator3 = this.glyphs, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var gid = _ref3;\n\n var glyph = this.font.getGlyph(gid);\n var path = glyph.path; // this causes the glyph to be parsed\n\n for (var subr in glyph._usedSubrs) {\n used_subrs[subr] = true;\n }\n }\n\n var privateDict = _Object$assign({}, this.cff.topDict.Private);\n privateDict.Subrs = this.subsetSubrs(this.cff.topDict.Private.Subrs, used_subrs);\n\n topDict.FDArray = [{ Private: privateDict }];\n return topDict.FDSelect = {\n version: 3,\n nRanges: 1,\n ranges: [{ first: 0, fd: 0 }],\n sentinel: this.charstrings.length\n };\n };\n\n CFFSubset.prototype.addString = function addString(string) {\n if (!string) {\n return null;\n }\n\n if (!this.strings) {\n this.strings = [];\n }\n\n this.strings.push(string);\n return standardStrings.length + this.strings.length - 1;\n };\n\n CFFSubset.prototype.encode = function encode(stream) {\n this.subsetCharstrings();\n\n var charset = {\n version: this.charstrings.length > 255 ? 2 : 1,\n ranges: [{ first: 1, nLeft: this.charstrings.length - 2 }]\n };\n\n var topDict = _Object$assign({}, this.cff.topDict);\n topDict.Private = null;\n topDict.charset = charset;\n topDict.Encoding = null;\n topDict.CharStrings = this.charstrings;\n\n var _arr = ['version', 'Notice', 'Copyright', 'FullName', 'FamilyName', 'Weight', 'PostScript', 'BaseFontName', 'FontName'];\n for (var _i4 = 0; _i4 < _arr.length; _i4++) {\n var key = _arr[_i4];\n topDict[key] = this.addString(this.cff.string(topDict[key]));\n }\n\n topDict.ROS = [this.addString('Adobe'), this.addString('Identity'), 0];\n topDict.CIDCount = this.charstrings.length;\n\n if (this.cff.isCIDFont) {\n this.subsetFontdict(topDict);\n } else {\n this.createCIDFontdict(topDict);\n }\n\n var top = {\n version: 1,\n hdrSize: this.cff.hdrSize,\n offSize: this.cff.length,\n header: this.cff.header,\n nameIndex: [this.cff.postscriptName],\n topDictIndex: [topDict],\n stringIndex: this.strings,\n globalSubrIndex: this.gsubrs\n };\n\n CFFTop.encode(stream, top);\n };\n\n return CFFSubset;\n}(Subset);\n\nvar _class;\nfunction _applyDecoratedDescriptor(target, property, decorators, descriptor, context) {\n var desc = {};\n Object['ke' + 'ys'](descriptor).forEach(function (key) {\n desc[key] = descriptor[key];\n });\n desc.enumerable = !!desc.enumerable;\n desc.configurable = !!desc.configurable;\n\n if ('value' in desc || desc.initializer) {\n desc.writable = true;\n }\n\n desc = decorators.slice().reverse().reduce(function (desc, decorator) {\n return decorator(target, property, desc) || desc;\n }, desc);\n\n if (context && desc.initializer !== void 0) {\n desc.value = desc.initializer ? desc.initializer.call(context) : void 0;\n desc.initializer = undefined;\n }\n\n if (desc.initializer === void 0) {\n Object['define' + 'Property'](target, property, desc);\n desc = null;\n }\n\n return desc;\n}\n\n/**\n * This is the base class for all SFNT-based font formats in fontkit.\n * It supports TrueType, and PostScript glyphs, and several color glyph formats.\n */\nvar TTFFont = (_class = function () {\n TTFFont.probe = function probe(buffer) {\n var format = buffer.toString('ascii', 0, 4);\n return format === 'true' || format === 'OTTO' || format === String.fromCharCode(0, 1, 0, 0);\n };\n\n function TTFFont(stream) {\n var variationCoords = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n\n _classCallCheck(this, TTFFont);\n\n this.stream = stream;\n this.variationCoords = variationCoords;\n\n this._directoryPos = this.stream.pos;\n this._tables = {};\n this._glyphs = {};\n this._decodeDirectory();\n\n // define properties for each table to lazily parse\n for (var tag in this.directory.tables) {\n var table = this.directory.tables[tag];\n if (tables[tag] && table.length > 0) {\n _Object$defineProperty(this, tag, {\n get: this._getTable.bind(this, table)\n });\n }\n }\n }\n\n TTFFont.prototype._getTable = function _getTable(table) {\n if (!(table.tag in this._tables)) {\n try {\n this._tables[table.tag] = this._decodeTable(table);\n } catch (e) {\n if (fontkit.logErrors) {\n console.error('Error decoding table ' + table.tag);\n console.error(e.stack);\n }\n }\n }\n\n return this._tables[table.tag];\n };\n\n TTFFont.prototype._getTableStream = function _getTableStream(tag) {\n var table = this.directory.tables[tag];\n if (table) {\n this.stream.pos = table.offset;\n return this.stream;\n }\n\n return null;\n };\n\n TTFFont.prototype._decodeDirectory = function _decodeDirectory() {\n return this.directory = Directory.decode(this.stream, { _startOffset: 0 });\n };\n\n TTFFont.prototype._decodeTable = function _decodeTable(table) {\n var pos = this.stream.pos;\n\n var stream = this._getTableStream(table.tag);\n var result = tables[table.tag].decode(stream, this, table.length);\n\n this.stream.pos = pos;\n return result;\n };\n\n /**\n * The unique PostScript name for this font\n * @type {string}\n */\n\n\n /**\n * Gets a string from the font's `name` table\n * `lang` is a BCP-47 language code.\n * @return {string}\n */\n TTFFont.prototype.getName = function getName(key) {\n var lang = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'en';\n\n var record = this.name.records[key];\n if (record) {\n return record[lang];\n }\n\n return null;\n };\n\n /**\n * The font's full name, e.g. \"Helvetica Bold\"\n * @type {string}\n */\n\n\n /**\n * Returns whether there is glyph in the font for the given unicode code point.\n *\n * @param {number} codePoint\n * @return {boolean}\n */\n TTFFont.prototype.hasGlyphForCodePoint = function hasGlyphForCodePoint(codePoint) {\n return !!this._cmapProcessor.lookup(codePoint);\n };\n\n /**\n * Maps a single unicode code point to a Glyph object.\n * Does not perform any advanced substitutions (there is no context to do so).\n *\n * @param {number} codePoint\n * @return {Glyph}\n */\n\n\n TTFFont.prototype.glyphForCodePoint = function glyphForCodePoint(codePoint) {\n return this.getGlyph(this._cmapProcessor.lookup(codePoint), [codePoint]);\n };\n\n /**\n * Returns an array of Glyph objects for the given string.\n * This is only a one-to-one mapping from characters to glyphs.\n * For most uses, you should use font.layout (described below), which\n * provides a much more advanced mapping supporting AAT and OpenType shaping.\n *\n * @param {string} string\n * @return {Glyph[]}\n */\n\n\n TTFFont.prototype.glyphsForString = function glyphsForString(string) {\n var glyphs = [];\n var len = string.length;\n var idx = 0;\n var last = -1;\n var state = -1;\n\n while (idx <= len) {\n var code = 0;\n var nextState = 0;\n\n if (idx < len) {\n // Decode the next codepoint from UTF 16\n code = string.charCodeAt(idx++);\n if (0xd800 <= code && code <= 0xdbff && idx < len) {\n var next = string.charCodeAt(idx);\n if (0xdc00 <= next && next <= 0xdfff) {\n idx++;\n code = ((code & 0x3ff) << 10) + (next & 0x3ff) + 0x10000;\n }\n }\n\n // Compute the next state: 1 if the next codepoint is a variation selector, 0 otherwise.\n nextState = 0xfe00 <= code && code <= 0xfe0f || 0xe0100 <= code && code <= 0xe01ef ? 1 : 0;\n } else {\n idx++;\n }\n\n if (state === 0 && nextState === 1) {\n // Variation selector following normal codepoint.\n glyphs.push(this.getGlyph(this._cmapProcessor.lookup(last, code), [last, code]));\n } else if (state === 0 && nextState === 0) {\n // Normal codepoint following normal codepoint.\n glyphs.push(this.glyphForCodePoint(last));\n }\n\n last = code;\n state = nextState;\n }\n\n return glyphs;\n };\n\n /**\n * Returns a GlyphRun object, which includes an array of Glyphs and GlyphPositions for the given string.\n *\n * @param {string} string\n * @param {string[]} [userFeatures]\n * @param {string} [script]\n * @param {string} [language]\n * @param {string} [direction]\n * @return {GlyphRun}\n */\n TTFFont.prototype.layout = function layout(string, userFeatures, script, language, direction) {\n return this._layoutEngine.layout(string, userFeatures, script, language, direction);\n };\n\n /**\n * Returns an array of strings that map to the given glyph id.\n * @param {number} gid - glyph id\n */\n\n\n TTFFont.prototype.stringsForGlyph = function stringsForGlyph(gid) {\n return this._layoutEngine.stringsForGlyph(gid);\n };\n\n /**\n * An array of all [OpenType feature tags](https://www.microsoft.com/typography/otspec/featuretags.htm)\n * (or mapped AAT tags) supported by the font.\n * The features parameter is an array of OpenType feature tags to be applied in addition to the default set.\n * If this is an AAT font, the OpenType feature tags are mapped to AAT features.\n *\n * @type {string[]}\n */\n\n\n TTFFont.prototype.getAvailableFeatures = function getAvailableFeatures(script, language) {\n return this._layoutEngine.getAvailableFeatures(script, language);\n };\n\n TTFFont.prototype._getBaseGlyph = function _getBaseGlyph(glyph) {\n var characters = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n if (!this._glyphs[glyph]) {\n if (this.directory.tables.glyf) {\n this._glyphs[glyph] = new TTFGlyph(glyph, characters, this);\n } else if (this.directory.tables['CFF '] || this.directory.tables.CFF2) {\n this._glyphs[glyph] = new CFFGlyph(glyph, characters, this);\n }\n }\n\n return this._glyphs[glyph] || null;\n };\n\n /**\n * Returns a glyph object for the given glyph id.\n * You can pass the array of code points this glyph represents for\n * your use later, and it will be stored in the glyph object.\n *\n * @param {number} glyph\n * @param {number[]} characters\n * @return {Glyph}\n */\n\n\n TTFFont.prototype.getGlyph = function getGlyph(glyph) {\n var characters = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n if (!this._glyphs[glyph]) {\n if (this.directory.tables.sbix) {\n this._glyphs[glyph] = new SBIXGlyph(glyph, characters, this);\n } else if (this.directory.tables.COLR && this.directory.tables.CPAL) {\n this._glyphs[glyph] = new COLRGlyph(glyph, characters, this);\n } else {\n this._getBaseGlyph(glyph, characters);\n }\n }\n\n return this._glyphs[glyph] || null;\n };\n\n /**\n * Returns a Subset for this font.\n * @return {Subset}\n */\n\n\n TTFFont.prototype.createSubset = function createSubset() {\n if (this.directory.tables['CFF ']) {\n return new CFFSubset(this);\n }\n\n return new TTFSubset(this);\n };\n\n /**\n * Returns an object describing the available variation axes\n * that this font supports. Keys are setting tags, and values\n * contain the axis name, range, and default value.\n *\n * @type {object}\n */\n\n\n /**\n * Returns a new font with the given variation settings applied.\n * Settings can either be an instance name, or an object containing\n * variation tags as specified by the `variationAxes` property.\n *\n * @param {object} settings\n * @return {TTFFont}\n */\n TTFFont.prototype.getVariation = function getVariation(settings) {\n if (!(this.directory.tables.fvar && (this.directory.tables.gvar && this.directory.tables.glyf || this.directory.tables.CFF2))) {\n throw new Error('Variations require a font with the fvar, gvar and glyf, or CFF2 tables.');\n }\n\n if (typeof settings === 'string') {\n settings = this.namedVariations[settings];\n }\n\n if ((typeof settings === 'undefined' ? 'undefined' : _typeof(settings)) !== 'object') {\n throw new Error('Variation settings must be either a variation name or settings object.');\n }\n\n // normalize the coordinates\n var coords = this.fvar.axis.map(function (axis, i) {\n var axisTag = axis.axisTag.trim();\n if (axisTag in settings) {\n return Math.max(axis.minValue, Math.min(axis.maxValue, settings[axisTag]));\n } else {\n return axis.defaultValue;\n }\n });\n\n var stream = new r.DecodeStream(this.stream.buffer);\n stream.pos = this._directoryPos;\n\n var font = new TTFFont(stream, coords);\n font._tables = this._tables;\n\n return font;\n };\n\n // Standardized format plugin API\n TTFFont.prototype.getFont = function getFont(name) {\n return this.getVariation(name);\n };\n\n _createClass(TTFFont, [{\n key: 'postscriptName',\n get: function get() {\n var name = this.name.records.postscriptName;\n if (name) {\n var lang = _Object$keys(name)[0];\n return name[lang];\n }\n\n return null;\n }\n }, {\n key: 'fullName',\n get: function get() {\n return this.getName('fullName');\n }\n\n /**\n * The font's family name, e.g. \"Helvetica\"\n * @type {string}\n */\n\n }, {\n key: 'familyName',\n get: function get() {\n return this.getName('fontFamily');\n }\n\n /**\n * The font's sub-family, e.g. \"Bold\".\n * @type {string}\n */\n\n }, {\n key: 'subfamilyName',\n get: function get() {\n return this.getName('fontSubfamily');\n }\n\n /**\n * The font's copyright information\n * @type {string}\n */\n\n }, {\n key: 'copyright',\n get: function get() {\n return this.getName('copyright');\n }\n\n /**\n * The font's version number\n * @type {string}\n */\n\n }, {\n key: 'version',\n get: function get() {\n return this.getName('version');\n }\n\n /**\n * The fonts [ascender](https://en.wikipedia.org/wiki/Ascender_(typography))\n * @type {number}\n */\n\n }, {\n key: 'ascent',\n get: function get() {\n return this.hhea.ascent;\n }\n\n /**\n * The fonts [descender](https://en.wikipedia.org/wiki/Descender)\n * @type {number}\n */\n\n }, {\n key: 'descent',\n get: function get() {\n return this.hhea.descent;\n }\n\n /**\n * The amount of space that should be included between lines\n * @type {number}\n */\n\n }, {\n key: 'lineGap',\n get: function get() {\n return this.hhea.lineGap;\n }\n\n /**\n * The offset from the normal underline position that should be used\n * @type {number}\n */\n\n }, {\n key: 'underlinePosition',\n get: function get() {\n return this.post.underlinePosition;\n }\n\n /**\n * The weight of the underline that should be used\n * @type {number}\n */\n\n }, {\n key: 'underlineThickness',\n get: function get() {\n return this.post.underlineThickness;\n }\n\n /**\n * If this is an italic font, the angle the cursor should be drawn at to match the font design\n * @type {number}\n */\n\n }, {\n key: 'italicAngle',\n get: function get() {\n return this.post.italicAngle;\n }\n\n /**\n * The height of capital letters above the baseline.\n * See [here](https://en.wikipedia.org/wiki/Cap_height) for more details.\n * @type {number}\n */\n\n }, {\n key: 'capHeight',\n get: function get() {\n var os2 = this['OS/2'];\n return os2 ? os2.capHeight : this.ascent;\n }\n\n /**\n * The height of lower case letters in the font.\n * See [here](https://en.wikipedia.org/wiki/X-height) for more details.\n * @type {number}\n */\n\n }, {\n key: 'xHeight',\n get: function get() {\n var os2 = this['OS/2'];\n return os2 ? os2.xHeight : 0;\n }\n\n /**\n * The number of glyphs in the font.\n * @type {number}\n */\n\n }, {\n key: 'numGlyphs',\n get: function get() {\n return this.maxp.numGlyphs;\n }\n\n /**\n * The size of the fonts internal coordinate grid\n * @type {number}\n */\n\n }, {\n key: 'unitsPerEm',\n get: function get() {\n return this.head.unitsPerEm;\n }\n\n /**\n * The fonts bounding box, i.e. the box that encloses all glyphs in the font.\n * @type {BBox}\n */\n\n }, {\n key: 'bbox',\n get: function get() {\n return _Object$freeze(new BBox(this.head.xMin, this.head.yMin, this.head.xMax, this.head.yMax));\n }\n }, {\n key: '_cmapProcessor',\n get: function get() {\n return new CmapProcessor(this.cmap);\n }\n\n /**\n * An array of all of the unicode code points supported by the font.\n * @type {number[]}\n */\n\n }, {\n key: 'characterSet',\n get: function get() {\n return this._cmapProcessor.getCharacterSet();\n }\n }, {\n key: '_layoutEngine',\n get: function get() {\n return new LayoutEngine(this);\n }\n }, {\n key: 'availableFeatures',\n get: function get() {\n return this._layoutEngine.getAvailableFeatures();\n }\n }, {\n key: 'variationAxes',\n get: function get() {\n var res = {};\n if (!this.fvar) {\n return res;\n }\n\n for (var _iterator = this.fvar.axis, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var axis = _ref;\n\n res[axis.axisTag.trim()] = {\n name: axis.name.en,\n min: axis.minValue,\n default: axis.defaultValue,\n max: axis.maxValue\n };\n }\n\n return res;\n }\n\n /**\n * Returns an object describing the named variation instances\n * that the font designer has specified. Keys are variation names\n * and values are the variation settings for this instance.\n *\n * @type {object}\n */\n\n }, {\n key: 'namedVariations',\n get: function get() {\n var res = {};\n if (!this.fvar) {\n return res;\n }\n\n for (var _iterator2 = this.fvar.instance, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var instance = _ref2;\n\n var settings = {};\n for (var i = 0; i < this.fvar.axis.length; i++) {\n var axis = this.fvar.axis[i];\n settings[axis.axisTag.trim()] = instance.coord[i];\n }\n\n res[instance.name.en] = settings;\n }\n\n return res;\n }\n }, {\n key: '_variationProcessor',\n get: function get() {\n if (!this.fvar) {\n return null;\n }\n\n var variationCoords = this.variationCoords;\n\n // Ignore if no variation coords and not CFF2\n if (!variationCoords && !this.CFF2) {\n return null;\n }\n\n if (!variationCoords) {\n variationCoords = this.fvar.axis.map(function (axis) {\n return axis.defaultValue;\n });\n }\n\n return new GlyphVariationProcessor(this, variationCoords);\n }\n }]);\n\n return TTFFont;\n}(), (_applyDecoratedDescriptor(_class.prototype, 'bbox', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, 'bbox'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, '_cmapProcessor', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, '_cmapProcessor'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, 'characterSet', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, 'characterSet'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, '_layoutEngine', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, '_layoutEngine'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, 'variationAxes', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, 'variationAxes'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, 'namedVariations', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, 'namedVariations'), _class.prototype), _applyDecoratedDescriptor(_class.prototype, '_variationProcessor', [cache], _Object$getOwnPropertyDescriptor(_class.prototype, '_variationProcessor'), _class.prototype)), _class);\n\nvar WOFFDirectoryEntry = new r.Struct({\n tag: new r.String(4),\n offset: new r.Pointer(r.uint32, 'void', { type: 'global' }),\n compLength: r.uint32,\n length: r.uint32,\n origChecksum: r.uint32\n});\n\nvar WOFFDirectory = new r.Struct({\n tag: new r.String(4), // should be 'wOFF'\n flavor: r.uint32,\n length: r.uint32,\n numTables: r.uint16,\n reserved: new r.Reserved(r.uint16),\n totalSfntSize: r.uint32,\n majorVersion: r.uint16,\n minorVersion: r.uint16,\n metaOffset: r.uint32,\n metaLength: r.uint32,\n metaOrigLength: r.uint32,\n privOffset: r.uint32,\n privLength: r.uint32,\n tables: new r.Array(WOFFDirectoryEntry, 'numTables')\n});\n\nWOFFDirectory.process = function () {\n var tables = {};\n for (var _iterator = this.tables, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var table = _ref;\n\n tables[table.tag] = table;\n }\n\n this.tables = tables;\n};\n\nvar WOFFFont = function (_TTFFont) {\n _inherits(WOFFFont, _TTFFont);\n\n function WOFFFont() {\n _classCallCheck(this, WOFFFont);\n\n return _possibleConstructorReturn(this, _TTFFont.apply(this, arguments));\n }\n\n WOFFFont.probe = function probe(buffer) {\n return buffer.toString('ascii', 0, 4) === 'wOFF';\n };\n\n WOFFFont.prototype._decodeDirectory = function _decodeDirectory() {\n this.directory = WOFFDirectory.decode(this.stream, { _startOffset: 0 });\n };\n\n WOFFFont.prototype._getTableStream = function _getTableStream(tag) {\n var table = this.directory.tables[tag];\n if (table) {\n this.stream.pos = table.offset;\n\n if (table.compLength < table.length) {\n this.stream.pos += 2; // skip deflate header\n var outBuffer = new Buffer(table.length);\n var buf = inflate(this.stream.readBuffer(table.compLength - 2), outBuffer);\n return new r.DecodeStream(buf);\n } else {\n return this.stream;\n }\n }\n\n return null;\n };\n\n return WOFFFont;\n}(TTFFont);\n\n/**\n * Represents a TrueType glyph in the WOFF2 format, which compresses glyphs differently.\n */\n\nvar WOFF2Glyph = function (_TTFGlyph) {\n _inherits(WOFF2Glyph, _TTFGlyph);\n\n function WOFF2Glyph() {\n _classCallCheck(this, WOFF2Glyph);\n\n return _possibleConstructorReturn(this, _TTFGlyph.apply(this, arguments));\n }\n\n WOFF2Glyph.prototype._decode = function _decode() {\n // We have to decode in advance (in WOFF2Font), so just return the pre-decoded data.\n return this._font._transformedGlyphs[this.id];\n };\n\n WOFF2Glyph.prototype._getCBox = function _getCBox() {\n return this.path.bbox;\n };\n\n return WOFF2Glyph;\n}(TTFGlyph);\n\nvar Base128 = {\n decode: function decode(stream) {\n var result = 0;\n var iterable = [0, 1, 2, 3, 4];\n for (var j = 0; j < iterable.length; j++) {\n var i = iterable[j];\n var code = stream.readUInt8();\n\n // If any of the top seven bits are set then we're about to overflow.\n if (result & 0xe0000000) {\n throw new Error('Overflow');\n }\n\n result = result << 7 | code & 0x7f;\n if ((code & 0x80) === 0) {\n return result;\n }\n }\n\n throw new Error('Bad base 128 number');\n }\n};\n\nvar knownTags = ['cmap', 'head', 'hhea', 'hmtx', 'maxp', 'name', 'OS/2', 'post', 'cvt ', 'fpgm', 'glyf', 'loca', 'prep', 'CFF ', 'VORG', 'EBDT', 'EBLC', 'gasp', 'hdmx', 'kern', 'LTSH', 'PCLT', 'VDMX', 'vhea', 'vmtx', 'BASE', 'GDEF', 'GPOS', 'GSUB', 'EBSC', 'JSTF', 'MATH', 'CBDT', 'CBLC', 'COLR', 'CPAL', 'SVG ', 'sbix', 'acnt', 'avar', 'bdat', 'bloc', 'bsln', 'cvar', 'fdsc', 'feat', 'fmtx', 'fvar', 'gvar', 'hsty', 'just', 'lcar', 'mort', 'morx', 'opbd', 'prop', 'trak', 'Zapf', 'Silf', 'Glat', 'Gloc', 'Feat', 'Sill'];\n\nvar WOFF2DirectoryEntry = new r.Struct({\n flags: r.uint8,\n customTag: new r.Optional(new r.String(4), function (t) {\n return (t.flags & 0x3f) === 0x3f;\n }),\n tag: function tag(t) {\n return t.customTag || knownTags[t.flags & 0x3f];\n }, // || (() => { throw new Error(`Bad tag: ${flags & 0x3f}`); })(); },\n length: Base128,\n transformVersion: function transformVersion(t) {\n return t.flags >>> 6 & 0x03;\n },\n transformed: function transformed(t) {\n return t.tag === 'glyf' || t.tag === 'loca' ? t.transformVersion === 0 : t.transformVersion !== 0;\n },\n transformLength: new r.Optional(Base128, function (t) {\n return t.transformed;\n })\n});\n\nvar WOFF2Directory = new r.Struct({\n tag: new r.String(4), // should be 'wOF2'\n flavor: r.uint32,\n length: r.uint32,\n numTables: r.uint16,\n reserved: new r.Reserved(r.uint16),\n totalSfntSize: r.uint32,\n totalCompressedSize: r.uint32,\n majorVersion: r.uint16,\n minorVersion: r.uint16,\n metaOffset: r.uint32,\n metaLength: r.uint32,\n metaOrigLength: r.uint32,\n privOffset: r.uint32,\n privLength: r.uint32,\n tables: new r.Array(WOFF2DirectoryEntry, 'numTables')\n});\n\nWOFF2Directory.process = function () {\n var tables = {};\n for (var i = 0; i < this.tables.length; i++) {\n var table = this.tables[i];\n tables[table.tag] = table;\n }\n\n return this.tables = tables;\n};\n\n/**\n * Subclass of TTFFont that represents a TTF/OTF font compressed by WOFF2\n * See spec here: http://www.w3.org/TR/WOFF2/\n */\n\nvar WOFF2Font = function (_TTFFont) {\n _inherits(WOFF2Font, _TTFFont);\n\n function WOFF2Font() {\n _classCallCheck(this, WOFF2Font);\n\n return _possibleConstructorReturn(this, _TTFFont.apply(this, arguments));\n }\n\n WOFF2Font.probe = function probe(buffer) {\n return buffer.toString('ascii', 0, 4) === 'wOF2';\n };\n\n WOFF2Font.prototype._decodeDirectory = function _decodeDirectory() {\n this.directory = WOFF2Directory.decode(this.stream);\n this._dataPos = this.stream.pos;\n };\n\n WOFF2Font.prototype._decompress = function _decompress() {\n // decompress data and setup table offsets if we haven't already\n if (!this._decompressed) {\n this.stream.pos = this._dataPos;\n var buffer = this.stream.readBuffer(this.directory.totalCompressedSize);\n\n var decompressedSize = 0;\n for (var tag in this.directory.tables) {\n var entry = this.directory.tables[tag];\n entry.offset = decompressedSize;\n decompressedSize += entry.transformLength != null ? entry.transformLength : entry.length;\n }\n\n var decompressed = brotli(buffer, decompressedSize);\n if (!decompressed) {\n throw new Error('Error decoding compressed data in WOFF2');\n }\n\n this.stream = new r.DecodeStream(new Buffer(decompressed));\n this._decompressed = true;\n }\n };\n\n WOFF2Font.prototype._decodeTable = function _decodeTable(table) {\n this._decompress();\n return _TTFFont.prototype._decodeTable.call(this, table);\n };\n\n // Override this method to get a glyph and return our\n // custom subclass if there is a glyf table.\n\n\n WOFF2Font.prototype._getBaseGlyph = function _getBaseGlyph(glyph) {\n var characters = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n if (!this._glyphs[glyph]) {\n if (this.directory.tables.glyf && this.directory.tables.glyf.transformed) {\n if (!this._transformedGlyphs) {\n this._transformGlyfTable();\n }\n return this._glyphs[glyph] = new WOFF2Glyph(glyph, characters, this);\n } else {\n return _TTFFont.prototype._getBaseGlyph.call(this, glyph, characters);\n }\n }\n };\n\n WOFF2Font.prototype._transformGlyfTable = function _transformGlyfTable() {\n this._decompress();\n this.stream.pos = this.directory.tables.glyf.offset;\n var table = GlyfTable.decode(this.stream);\n var glyphs = [];\n\n for (var index = 0; index < table.numGlyphs; index++) {\n var glyph = {};\n var nContours = table.nContours.readInt16BE();\n glyph.numberOfContours = nContours;\n\n if (nContours > 0) {\n // simple glyph\n var nPoints = [];\n var totalPoints = 0;\n\n for (var i = 0; i < nContours; i++) {\n var _r = read255UInt16(table.nPoints);\n totalPoints += _r;\n nPoints.push(totalPoints);\n }\n\n glyph.points = decodeTriplet(table.flags, table.glyphs, totalPoints);\n for (var _i = 0; _i < nContours; _i++) {\n glyph.points[nPoints[_i] - 1].endContour = true;\n }\n\n var instructionSize = read255UInt16(table.glyphs);\n } else if (nContours < 0) {\n // composite glyph\n var haveInstructions = TTFGlyph.prototype._decodeComposite.call({ _font: this }, glyph, table.composites);\n if (haveInstructions) {\n var instructionSize = read255UInt16(table.glyphs);\n }\n }\n\n glyphs.push(glyph);\n }\n\n this._transformedGlyphs = glyphs;\n };\n\n return WOFF2Font;\n}(TTFFont);\n\nvar Substream = function () {\n function Substream(length) {\n _classCallCheck(this, Substream);\n\n this.length = length;\n this._buf = new r.Buffer(length);\n }\n\n Substream.prototype.decode = function decode(stream, parent) {\n return new r.DecodeStream(this._buf.decode(stream, parent));\n };\n\n return Substream;\n}();\n\n// This struct represents the entire glyf table\n\n\nvar GlyfTable = new r.Struct({\n version: r.uint32,\n numGlyphs: r.uint16,\n indexFormat: r.uint16,\n nContourStreamSize: r.uint32,\n nPointsStreamSize: r.uint32,\n flagStreamSize: r.uint32,\n glyphStreamSize: r.uint32,\n compositeStreamSize: r.uint32,\n bboxStreamSize: r.uint32,\n instructionStreamSize: r.uint32,\n nContours: new Substream('nContourStreamSize'),\n nPoints: new Substream('nPointsStreamSize'),\n flags: new Substream('flagStreamSize'),\n glyphs: new Substream('glyphStreamSize'),\n composites: new Substream('compositeStreamSize'),\n bboxes: new Substream('bboxStreamSize'),\n instructions: new Substream('instructionStreamSize')\n});\n\nvar WORD_CODE = 253;\nvar ONE_MORE_BYTE_CODE2 = 254;\nvar ONE_MORE_BYTE_CODE1 = 255;\nvar LOWEST_U_CODE = 253;\n\nfunction read255UInt16(stream) {\n var code = stream.readUInt8();\n\n if (code === WORD_CODE) {\n return stream.readUInt16BE();\n }\n\n if (code === ONE_MORE_BYTE_CODE1) {\n return stream.readUInt8() + LOWEST_U_CODE;\n }\n\n if (code === ONE_MORE_BYTE_CODE2) {\n return stream.readUInt8() + LOWEST_U_CODE * 2;\n }\n\n return code;\n}\n\nfunction withSign(flag, baseval) {\n return flag & 1 ? baseval : -baseval;\n}\n\nfunction decodeTriplet(flags, glyphs, nPoints) {\n var y = void 0;\n var x = y = 0;\n var res = [];\n\n for (var i = 0; i < nPoints; i++) {\n var dx = 0,\n dy = 0;\n var flag = flags.readUInt8();\n var onCurve = !(flag >> 7);\n flag &= 0x7f;\n\n if (flag < 10) {\n dx = 0;\n dy = withSign(flag, ((flag & 14) << 7) + glyphs.readUInt8());\n } else if (flag < 20) {\n dx = withSign(flag, ((flag - 10 & 14) << 7) + glyphs.readUInt8());\n dy = 0;\n } else if (flag < 84) {\n var b0 = flag - 20;\n var b1 = glyphs.readUInt8();\n dx = withSign(flag, 1 + (b0 & 0x30) + (b1 >> 4));\n dy = withSign(flag >> 1, 1 + ((b0 & 0x0c) << 2) + (b1 & 0x0f));\n } else if (flag < 120) {\n var b0 = flag - 84;\n dx = withSign(flag, 1 + (b0 / 12 << 8) + glyphs.readUInt8());\n dy = withSign(flag >> 1, 1 + (b0 % 12 >> 2 << 8) + glyphs.readUInt8());\n } else if (flag < 124) {\n var b1 = glyphs.readUInt8();\n var b2 = glyphs.readUInt8();\n dx = withSign(flag, (b1 << 4) + (b2 >> 4));\n dy = withSign(flag >> 1, ((b2 & 0x0f) << 8) + glyphs.readUInt8());\n } else {\n dx = withSign(flag, glyphs.readUInt16BE());\n dy = withSign(flag >> 1, glyphs.readUInt16BE());\n }\n\n x += dx;\n y += dy;\n res.push(new Point(onCurve, false, x, y));\n }\n\n return res;\n}\n\nvar TTCHeader = new r.VersionedStruct(r.uint32, {\n 0x00010000: {\n numFonts: r.uint32,\n offsets: new r.Array(r.uint32, 'numFonts')\n },\n 0x00020000: {\n numFonts: r.uint32,\n offsets: new r.Array(r.uint32, 'numFonts'),\n dsigTag: r.uint32,\n dsigLength: r.uint32,\n dsigOffset: r.uint32\n }\n});\n\nvar TrueTypeCollection = function () {\n TrueTypeCollection.probe = function probe(buffer) {\n return buffer.toString('ascii', 0, 4) === 'ttcf';\n };\n\n function TrueTypeCollection(stream) {\n _classCallCheck(this, TrueTypeCollection);\n\n this.stream = stream;\n if (stream.readString(4) !== 'ttcf') {\n throw new Error('Not a TrueType collection');\n }\n\n this.header = TTCHeader.decode(stream);\n }\n\n TrueTypeCollection.prototype.getFont = function getFont(name) {\n for (var _iterator = this.header.offsets, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var offset = _ref;\n\n var stream = new r.DecodeStream(this.stream.buffer);\n stream.pos = offset;\n var font = new TTFFont(stream);\n if (font.postscriptName === name) {\n return font;\n }\n }\n\n return null;\n };\n\n _createClass(TrueTypeCollection, [{\n key: 'fonts',\n get: function get() {\n var fonts = [];\n for (var _iterator2 = this.header.offsets, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var offset = _ref2;\n\n var stream = new r.DecodeStream(this.stream.buffer);\n stream.pos = offset;\n fonts.push(new TTFFont(stream));\n }\n\n return fonts;\n }\n }]);\n\n return TrueTypeCollection;\n}();\n\nvar DFontName = new r.String(r.uint8);\nvar DFontData = new r.Struct({\n len: r.uint32,\n buf: new r.Buffer('len')\n});\n\nvar Ref = new r.Struct({\n id: r.uint16,\n nameOffset: r.int16,\n attr: r.uint8,\n dataOffset: r.uint24,\n handle: r.uint32\n});\n\nvar Type = new r.Struct({\n name: new r.String(4),\n maxTypeIndex: r.uint16,\n refList: new r.Pointer(r.uint16, new r.Array(Ref, function (t) {\n return t.maxTypeIndex + 1;\n }), { type: 'parent' })\n});\n\nvar TypeList = new r.Struct({\n length: r.uint16,\n types: new r.Array(Type, function (t) {\n return t.length + 1;\n })\n});\n\nvar DFontMap = new r.Struct({\n reserved: new r.Reserved(r.uint8, 24),\n typeList: new r.Pointer(r.uint16, TypeList),\n nameListOffset: new r.Pointer(r.uint16, 'void')\n});\n\nvar DFontHeader = new r.Struct({\n dataOffset: r.uint32,\n map: new r.Pointer(r.uint32, DFontMap),\n dataLength: r.uint32,\n mapLength: r.uint32\n});\n\nvar DFont = function () {\n DFont.probe = function probe(buffer) {\n var stream = new r.DecodeStream(buffer);\n\n try {\n var header = DFontHeader.decode(stream);\n } catch (e) {\n return false;\n }\n\n for (var _iterator = header.map.typeList.types, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _getIterator(_iterator);;) {\n var _ref;\n\n if (_isArray) {\n if (_i >= _iterator.length) break;\n _ref = _iterator[_i++];\n } else {\n _i = _iterator.next();\n if (_i.done) break;\n _ref = _i.value;\n }\n\n var type = _ref;\n\n if (type.name === 'sfnt') {\n return true;\n }\n }\n\n return false;\n };\n\n function DFont(stream) {\n _classCallCheck(this, DFont);\n\n this.stream = stream;\n this.header = DFontHeader.decode(this.stream);\n\n for (var _iterator2 = this.header.map.typeList.types, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _getIterator(_iterator2);;) {\n var _ref2;\n\n if (_isArray2) {\n if (_i2 >= _iterator2.length) break;\n _ref2 = _iterator2[_i2++];\n } else {\n _i2 = _iterator2.next();\n if (_i2.done) break;\n _ref2 = _i2.value;\n }\n\n var type = _ref2;\n\n for (var _iterator3 = type.refList, _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _getIterator(_iterator3);;) {\n var _ref3;\n\n if (_isArray3) {\n if (_i3 >= _iterator3.length) break;\n _ref3 = _iterator3[_i3++];\n } else {\n _i3 = _iterator3.next();\n if (_i3.done) break;\n _ref3 = _i3.value;\n }\n\n var ref = _ref3;\n\n if (ref.nameOffset >= 0) {\n this.stream.pos = ref.nameOffset + this.header.map.nameListOffset;\n ref.name = DFontName.decode(this.stream);\n } else {\n ref.name = null;\n }\n }\n\n if (type.name === 'sfnt') {\n this.sfnt = type;\n }\n }\n }\n\n DFont.prototype.getFont = function getFont(name) {\n if (!this.sfnt) {\n return null;\n }\n\n for (var _iterator4 = this.sfnt.refList, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _getIterator(_iterator4);;) {\n var _ref4;\n\n if (_isArray4) {\n if (_i4 >= _iterator4.length) break;\n _ref4 = _iterator4[_i4++];\n } else {\n _i4 = _iterator4.next();\n if (_i4.done) break;\n _ref4 = _i4.value;\n }\n\n var ref = _ref4;\n\n var pos = this.header.dataOffset + ref.dataOffset + 4;\n var stream = new r.DecodeStream(this.stream.buffer.slice(pos));\n var font = new TTFFont(stream);\n if (font.postscriptName === name) {\n return font;\n }\n }\n\n return null;\n };\n\n _createClass(DFont, [{\n key: 'fonts',\n get: function get() {\n var fonts = [];\n for (var _iterator5 = this.sfnt.refList, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _getIterator(_iterator5);;) {\n var _ref5;\n\n if (_isArray5) {\n if (_i5 >= _iterator5.length) break;\n _ref5 = _iterator5[_i5++];\n } else {\n _i5 = _iterator5.next();\n if (_i5.done) break;\n _ref5 = _i5.value;\n }\n\n var ref = _ref5;\n\n var pos = this.header.dataOffset + ref.dataOffset + 4;\n var stream = new r.DecodeStream(this.stream.buffer.slice(pos));\n fonts.push(new TTFFont(stream));\n }\n\n return fonts;\n }\n }]);\n\n return DFont;\n}();\n\n// Register font formats\nfontkit.registerFormat(TTFFont);\nfontkit.registerFormat(WOFFFont);\nfontkit.registerFormat(WOFF2Font);\nfontkit.registerFormat(TrueTypeCollection);\nfontkit.registerFormat(DFont);\n\nmodule.exports = fontkit;\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer, __webpack_require__(11)))\n\n/***/ }),\n/* 168 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var key, val, _ref, _ref1;\n\n exports.EncodeStream = __webpack_require__(169);\n\n exports.DecodeStream = __webpack_require__(51);\n\n exports.Array = __webpack_require__(93);\n\n exports.LazyArray = __webpack_require__(187);\n\n exports.Bitfield = __webpack_require__(188);\n\n exports.Boolean = __webpack_require__(189);\n\n exports.Buffer = __webpack_require__(190);\n\n exports.Enum = __webpack_require__(191);\n\n exports.Optional = __webpack_require__(192);\n\n exports.Reserved = __webpack_require__(193);\n\n exports.String = __webpack_require__(194);\n\n exports.Struct = __webpack_require__(94);\n\n exports.VersionedStruct = __webpack_require__(195);\n\n _ref = __webpack_require__(22);\n for (key in _ref) {\n val = _ref[key];\n exports[key] = val;\n }\n\n _ref1 = __webpack_require__(196);\n for (key in _ref1) {\n val = _ref1[key];\n exports[key] = val;\n }\n\n}).call(this);\n\n\n/***/ }),\n/* 169 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1\n(function() {\n var DecodeStream, EncodeStream, iconv, stream,\n __hasProp = {}.hasOwnProperty,\n __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };\n\n stream = __webpack_require__(15);\n\n DecodeStream = __webpack_require__(51);\n\n try {\n iconv = __webpack_require__(52);\n } catch (_error) {}\n\n EncodeStream = (function(_super) {\n var key;\n\n __extends(EncodeStream, _super);\n\n function EncodeStream(bufferSize) {\n if (bufferSize == null) {\n bufferSize = 65536;\n }\n EncodeStream.__super__.constructor.apply(this, arguments);\n this.buffer = new Buffer(bufferSize);\n this.bufferOffset = 0;\n this.pos = 0;\n }\n\n for (key in Buffer.prototype) {\n if (key.slice(0, 5) === 'write') {\n (function(key) {\n var bytes;\n bytes = +DecodeStream.TYPES[key.replace(/write|[BL]E/g, '')];\n return EncodeStream.prototype[key] = function(value) {\n this.ensure(bytes);\n this.buffer[key](value, this.bufferOffset);\n this.bufferOffset += bytes;\n return this.pos += bytes;\n };\n })(key);\n }\n }\n\n EncodeStream.prototype._read = function() {};\n\n EncodeStream.prototype.ensure = function(bytes) {\n if (this.bufferOffset + bytes > this.buffer.length) {\n return this.flush();\n }\n };\n\n EncodeStream.prototype.flush = function() {\n if (this.bufferOffset > 0) {\n this.push(new Buffer(this.buffer.slice(0, this.bufferOffset)));\n return this.bufferOffset = 0;\n }\n };\n\n EncodeStream.prototype.writeBuffer = function(buffer) {\n this.flush();\n this.push(buffer);\n return this.pos += buffer.length;\n };\n\n EncodeStream.prototype.writeString = function(string, encoding) {\n var buf, byte, i, _i, _ref;\n if (encoding == null) {\n encoding = 'ascii';\n }\n switch (encoding) {\n case 'utf16le':\n case 'ucs2':\n case 'utf8':\n case 'ascii':\n return this.writeBuffer(new Buffer(string, encoding));\n case 'utf16be':\n buf = new Buffer(string, 'utf16le');\n for (i = _i = 0, _ref = buf.length - 1; _i < _ref; i = _i += 2) {\n byte = buf[i];\n buf[i] = buf[i + 1];\n buf[i + 1] = byte;\n }\n return this.writeBuffer(buf);\n default:\n if (iconv) {\n return this.writeBuffer(iconv.encode(string, encoding));\n } else {\n throw new Error('Install iconv-lite to enable additional string encodings.');\n }\n }\n };\n\n EncodeStream.prototype.writeUInt24BE = function(val) {\n this.ensure(3);\n this.buffer[this.bufferOffset++] = val >>> 16 & 0xff;\n this.buffer[this.bufferOffset++] = val >>> 8 & 0xff;\n this.buffer[this.bufferOffset++] = val & 0xff;\n return this.pos += 3;\n };\n\n EncodeStream.prototype.writeUInt24LE = function(val) {\n this.ensure(3);\n this.buffer[this.bufferOffset++] = val & 0xff;\n this.buffer[this.bufferOffset++] = val >>> 8 & 0xff;\n this.buffer[this.bufferOffset++] = val >>> 16 & 0xff;\n return this.pos += 3;\n };\n\n EncodeStream.prototype.writeInt24BE = function(val) {\n if (val >= 0) {\n return this.writeUInt24BE(val);\n } else {\n return this.writeUInt24BE(val + 0xffffff + 1);\n }\n };\n\n EncodeStream.prototype.writeInt24LE = function(val) {\n if (val >= 0) {\n return this.writeUInt24LE(val);\n } else {\n return this.writeUInt24LE(val + 0xffffff + 1);\n }\n };\n\n EncodeStream.prototype.fill = function(val, length) {\n var buf;\n if (length < this.buffer.length) {\n this.ensure(length);\n this.buffer.fill(val, this.bufferOffset, this.bufferOffset + length);\n this.bufferOffset += length;\n return this.pos += length;\n } else {\n buf = new Buffer(length);\n buf.fill(val);\n return this.writeBuffer(buf);\n }\n };\n\n EncodeStream.prototype.end = function() {\n this.flush();\n return this.push(null);\n };\n\n return EncodeStream;\n\n })(stream.Readable);\n\n module.exports = EncodeStream;\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 170 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar BOMChar = '\\uFEFF';\n\nexports.PrependBOM = PrependBOMWrapper\nfunction PrependBOMWrapper(encoder, options) {\n this.encoder = encoder;\n this.addBOM = true;\n}\n\nPrependBOMWrapper.prototype.write = function(str) {\n if (this.addBOM) {\n str = BOMChar + str;\n this.addBOM = false;\n }\n\n return this.encoder.write(str);\n}\n\nPrependBOMWrapper.prototype.end = function() {\n return this.encoder.end();\n}\n\n\n//------------------------------------------------------------------------------\n\nexports.StripBOM = StripBOMWrapper;\nfunction StripBOMWrapper(decoder, options) {\n this.decoder = decoder;\n this.pass = false;\n this.options = options || {};\n}\n\nStripBOMWrapper.prototype.write = function(buf) {\n var res = this.decoder.write(buf);\n if (this.pass || !res)\n return res;\n\n if (res[0] === BOMChar) {\n res = res.slice(1);\n if (typeof this.options.stripBOM === 'function')\n this.options.stripBOM();\n }\n\n this.pass = true;\n return res;\n}\n\nStripBOMWrapper.prototype.end = function() {\n return this.decoder.end();\n}\n\n\n\n/***/ }),\n/* 171 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// Update this array if you add/rename/remove files in this directory.\n// We support Browserify by skipping automatic module discovery and requiring modules directly.\nvar modules = [\n __webpack_require__(172),\n __webpack_require__(173),\n __webpack_require__(174),\n __webpack_require__(175),\n __webpack_require__(176),\n __webpack_require__(177),\n __webpack_require__(178),\n __webpack_require__(179),\n];\n\n// Put all encoding/alias/codec definitions to single object and export it. \nfor (var i = 0; i < modules.length; i++) {\n var module = modules[i];\n for (var enc in module)\n if (Object.prototype.hasOwnProperty.call(module, enc))\n exports[enc] = module[enc];\n}\n\n\n/***/ }),\n/* 172 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar Buffer = __webpack_require__(1).Buffer;\n\n// Export Node.js internal encodings.\n\nmodule.exports = {\n // Encodings\n utf8: { type: \"_internal\", bomAware: true},\n cesu8: { type: \"_internal\", bomAware: true},\n unicode11utf8: \"utf8\",\n\n ucs2: { type: \"_internal\", bomAware: true},\n utf16le: \"ucs2\",\n\n binary: { type: \"_internal\" },\n base64: { type: \"_internal\" },\n hex: { type: \"_internal\" },\n\n // Codec.\n _internal: InternalCodec,\n};\n\n//------------------------------------------------------------------------------\n\nfunction InternalCodec(codecOptions, iconv) {\n this.enc = codecOptions.encodingName;\n this.bomAware = codecOptions.bomAware;\n\n if (this.enc === \"base64\")\n this.encoder = InternalEncoderBase64;\n else if (this.enc === \"cesu8\") {\n this.enc = \"utf8\"; // Use utf8 for decoding.\n this.encoder = InternalEncoderCesu8;\n\n // Add decoder for versions of Node not supporting CESU-8\n if (new Buffer('eda0bdedb2a9', 'hex').toString() !== '💩') {\n this.decoder = InternalDecoderCesu8;\n this.defaultCharUnicode = iconv.defaultCharUnicode;\n }\n }\n}\n\nInternalCodec.prototype.encoder = InternalEncoder;\nInternalCodec.prototype.decoder = InternalDecoder;\n\n//------------------------------------------------------------------------------\n\n// We use node.js internal decoder. Its signature is the same as ours.\nvar StringDecoder = __webpack_require__(47).StringDecoder;\n\nif (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.\n StringDecoder.prototype.end = function() {};\n\n\nfunction InternalDecoder(options, codec) {\n StringDecoder.call(this, codec.enc);\n}\n\nInternalDecoder.prototype = StringDecoder.prototype;\n\n\n//------------------------------------------------------------------------------\n// Encoder is mostly trivial\n\nfunction InternalEncoder(options, codec) {\n this.enc = codec.enc;\n}\n\nInternalEncoder.prototype.write = function(str) {\n return new Buffer(str, this.enc);\n}\n\nInternalEncoder.prototype.end = function() {\n}\n\n\n//------------------------------------------------------------------------------\n// Except base64 encoder, which must keep its state.\n\nfunction InternalEncoderBase64(options, codec) {\n this.prevStr = '';\n}\n\nInternalEncoderBase64.prototype.write = function(str) {\n str = this.prevStr + str;\n var completeQuads = str.length - (str.length % 4);\n this.prevStr = str.slice(completeQuads);\n str = str.slice(0, completeQuads);\n\n return new Buffer(str, \"base64\");\n}\n\nInternalEncoderBase64.prototype.end = function() {\n return new Buffer(this.prevStr, \"base64\");\n}\n\n\n//------------------------------------------------------------------------------\n// CESU-8 encoder is also special.\n\nfunction InternalEncoderCesu8(options, codec) {\n}\n\nInternalEncoderCesu8.prototype.write = function(str) {\n var buf = new Buffer(str.length * 3), bufIdx = 0;\n for (var i = 0; i < str.length; i++) {\n var charCode = str.charCodeAt(i);\n // Naive implementation, but it works because CESU-8 is especially easy\n // to convert from UTF-16 (which all JS strings are encoded in).\n if (charCode < 0x80)\n buf[bufIdx++] = charCode;\n else if (charCode < 0x800) {\n buf[bufIdx++] = 0xC0 + (charCode >>> 6);\n buf[bufIdx++] = 0x80 + (charCode & 0x3f);\n }\n else { // charCode will always be < 0x10000 in javascript.\n buf[bufIdx++] = 0xE0 + (charCode >>> 12);\n buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f);\n buf[bufIdx++] = 0x80 + (charCode & 0x3f);\n }\n }\n return buf.slice(0, bufIdx);\n}\n\nInternalEncoderCesu8.prototype.end = function() {\n}\n\n//------------------------------------------------------------------------------\n// CESU-8 decoder is not implemented in Node v4.0+\n\nfunction InternalDecoderCesu8(options, codec) {\n this.acc = 0;\n this.contBytes = 0;\n this.accBytes = 0;\n this.defaultCharUnicode = codec.defaultCharUnicode;\n}\n\nInternalDecoderCesu8.prototype.write = function(buf) {\n var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, \n res = '';\n for (var i = 0; i < buf.length; i++) {\n var curByte = buf[i];\n if ((curByte & 0xC0) !== 0x80) { // Leading byte\n if (contBytes > 0) { // Previous code is invalid\n res += this.defaultCharUnicode;\n contBytes = 0;\n }\n\n if (curByte < 0x80) { // Single-byte code\n res += String.fromCharCode(curByte);\n } else if (curByte < 0xE0) { // Two-byte code\n acc = curByte & 0x1F;\n contBytes = 1; accBytes = 1;\n } else if (curByte < 0xF0) { // Three-byte code\n acc = curByte & 0x0F;\n contBytes = 2; accBytes = 1;\n } else { // Four or more are not supported for CESU-8.\n res += this.defaultCharUnicode;\n }\n } else { // Continuation byte\n if (contBytes > 0) { // We're waiting for it.\n acc = (acc << 6) | (curByte & 0x3f);\n contBytes--; accBytes++;\n if (contBytes === 0) {\n // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)\n if (accBytes === 2 && acc < 0x80 && acc > 0)\n res += this.defaultCharUnicode;\n else if (accBytes === 3 && acc < 0x800)\n res += this.defaultCharUnicode;\n else\n // Actually add character.\n res += String.fromCharCode(acc);\n }\n } else { // Unexpected continuation byte\n res += this.defaultCharUnicode;\n }\n }\n }\n this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes;\n return res;\n}\n\nInternalDecoderCesu8.prototype.end = function() {\n var res = 0;\n if (this.contBytes > 0)\n res += this.defaultCharUnicode;\n return res;\n}\n\n\n/***/ }),\n/* 173 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar Buffer = __webpack_require__(1).Buffer;\n\n// Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js\n\n// == UTF16-BE codec. ==========================================================\n\nexports.utf16be = Utf16BECodec;\nfunction Utf16BECodec() {\n}\n\nUtf16BECodec.prototype.encoder = Utf16BEEncoder;\nUtf16BECodec.prototype.decoder = Utf16BEDecoder;\nUtf16BECodec.prototype.bomAware = true;\n\n\n// -- Encoding\n\nfunction Utf16BEEncoder() {\n}\n\nUtf16BEEncoder.prototype.write = function(str) {\n var buf = new Buffer(str, 'ucs2');\n for (var i = 0; i < buf.length; i += 2) {\n var tmp = buf[i]; buf[i] = buf[i+1]; buf[i+1] = tmp;\n }\n return buf;\n}\n\nUtf16BEEncoder.prototype.end = function() {\n}\n\n\n// -- Decoding\n\nfunction Utf16BEDecoder() {\n this.overflowByte = -1;\n}\n\nUtf16BEDecoder.prototype.write = function(buf) {\n if (buf.length == 0)\n return '';\n\n var buf2 = new Buffer(buf.length + 1),\n i = 0, j = 0;\n\n if (this.overflowByte !== -1) {\n buf2[0] = buf[0];\n buf2[1] = this.overflowByte;\n i = 1; j = 2;\n }\n\n for (; i < buf.length-1; i += 2, j+= 2) {\n buf2[j] = buf[i+1];\n buf2[j+1] = buf[i];\n }\n\n this.overflowByte = (i == buf.length-1) ? buf[buf.length-1] : -1;\n\n return buf2.slice(0, j).toString('ucs2');\n}\n\nUtf16BEDecoder.prototype.end = function() {\n}\n\n\n// == UTF-16 codec =============================================================\n// Decoder chooses automatically from UTF-16LE and UTF-16BE using BOM and space-based heuristic.\n// Defaults to UTF-16LE, as it's prevalent and default in Node.\n// http://en.wikipedia.org/wiki/UTF-16 and http://encoding.spec.whatwg.org/#utf-16le\n// Decoder default can be changed: iconv.decode(buf, 'utf16', {defaultEncoding: 'utf-16be'});\n\n// Encoder uses UTF-16LE and prepends BOM (which can be overridden with addBOM: false).\n\nexports.utf16 = Utf16Codec;\nfunction Utf16Codec(codecOptions, iconv) {\n this.iconv = iconv;\n}\n\nUtf16Codec.prototype.encoder = Utf16Encoder;\nUtf16Codec.prototype.decoder = Utf16Decoder;\n\n\n// -- Encoding (pass-through)\n\nfunction Utf16Encoder(options, codec) {\n options = options || {};\n if (options.addBOM === undefined)\n options.addBOM = true;\n this.encoder = codec.iconv.getEncoder('utf-16le', options);\n}\n\nUtf16Encoder.prototype.write = function(str) {\n return this.encoder.write(str);\n}\n\nUtf16Encoder.prototype.end = function() {\n return this.encoder.end();\n}\n\n\n// -- Decoding\n\nfunction Utf16Decoder(options, codec) {\n this.decoder = null;\n this.initialBytes = [];\n this.initialBytesLen = 0;\n\n this.options = options || {};\n this.iconv = codec.iconv;\n}\n\nUtf16Decoder.prototype.write = function(buf) {\n if (!this.decoder) {\n // Codec is not chosen yet. Accumulate initial bytes.\n this.initialBytes.push(buf);\n this.initialBytesLen += buf.length;\n \n if (this.initialBytesLen < 16) // We need more bytes to use space heuristic (see below)\n return '';\n\n // We have enough bytes -> detect endianness.\n var buf = Buffer.concat(this.initialBytes),\n encoding = detectEncoding(buf, this.options.defaultEncoding);\n this.decoder = this.iconv.getDecoder(encoding, this.options);\n this.initialBytes.length = this.initialBytesLen = 0;\n }\n\n return this.decoder.write(buf);\n}\n\nUtf16Decoder.prototype.end = function() {\n if (!this.decoder) {\n var buf = Buffer.concat(this.initialBytes),\n encoding = detectEncoding(buf, this.options.defaultEncoding);\n this.decoder = this.iconv.getDecoder(encoding, this.options);\n\n var res = this.decoder.write(buf),\n trail = this.decoder.end();\n\n return trail ? (res + trail) : res;\n }\n return this.decoder.end();\n}\n\nfunction detectEncoding(buf, defaultEncoding) {\n var enc = defaultEncoding || 'utf-16le';\n\n if (buf.length >= 2) {\n // Check BOM.\n if (buf[0] == 0xFE && buf[1] == 0xFF) // UTF-16BE BOM\n enc = 'utf-16be';\n else if (buf[0] == 0xFF && buf[1] == 0xFE) // UTF-16LE BOM\n enc = 'utf-16le';\n else {\n // No BOM found. Try to deduce encoding from initial content.\n // Most of the time, the content has ASCII chars (U+00**), but the opposite (U+**00) is uncommon.\n // So, we count ASCII as if it was LE or BE, and decide from that.\n var asciiCharsLE = 0, asciiCharsBE = 0, // Counts of chars in both positions\n _len = Math.min(buf.length - (buf.length % 2), 64); // Len is always even.\n\n for (var i = 0; i < _len; i += 2) {\n if (buf[i] === 0 && buf[i+1] !== 0) asciiCharsBE++;\n if (buf[i] !== 0 && buf[i+1] === 0) asciiCharsLE++;\n }\n\n if (asciiCharsBE > asciiCharsLE)\n enc = 'utf-16be';\n else if (asciiCharsBE < asciiCharsLE)\n enc = 'utf-16le';\n }\n }\n\n return enc;\n}\n\n\n\n\n/***/ }),\n/* 174 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar Buffer = __webpack_require__(1).Buffer;\n\n// UTF-7 codec, according to https://tools.ietf.org/html/rfc2152\n// See also below a UTF-7-IMAP codec, according to http://tools.ietf.org/html/rfc3501#section-5.1.3\n\nexports.utf7 = Utf7Codec;\nexports.unicode11utf7 = 'utf7'; // Alias UNICODE-1-1-UTF-7\nfunction Utf7Codec(codecOptions, iconv) {\n this.iconv = iconv;\n};\n\nUtf7Codec.prototype.encoder = Utf7Encoder;\nUtf7Codec.prototype.decoder = Utf7Decoder;\nUtf7Codec.prototype.bomAware = true;\n\n\n// -- Encoding\n\nvar nonDirectChars = /[^A-Za-z0-9'\\(\\),-\\.\\/:\\? \\n\\r\\t]+/g;\n\nfunction Utf7Encoder(options, codec) {\n this.iconv = codec.iconv;\n}\n\nUtf7Encoder.prototype.write = function(str) {\n // Naive implementation.\n // Non-direct chars are encoded as \"+<base64>-\"; single \"+\" char is encoded as \"+-\".\n return new Buffer(str.replace(nonDirectChars, function(chunk) {\n return \"+\" + (chunk === '+' ? '' : \n this.iconv.encode(chunk, 'utf16-be').toString('base64').replace(/=+$/, '')) \n + \"-\";\n }.bind(this)));\n}\n\nUtf7Encoder.prototype.end = function() {\n}\n\n\n// -- Decoding\n\nfunction Utf7Decoder(options, codec) {\n this.iconv = codec.iconv;\n this.inBase64 = false;\n this.base64Accum = '';\n}\n\nvar base64Regex = /[A-Za-z0-9\\/+]/;\nvar base64Chars = [];\nfor (var i = 0; i < 256; i++)\n base64Chars[i] = base64Regex.test(String.fromCharCode(i));\n\nvar plusChar = '+'.charCodeAt(0), \n minusChar = '-'.charCodeAt(0),\n andChar = '&'.charCodeAt(0);\n\nUtf7Decoder.prototype.write = function(buf) {\n var res = \"\", lastI = 0,\n inBase64 = this.inBase64,\n base64Accum = this.base64Accum;\n\n // The decoder is more involved as we must handle chunks in stream.\n\n for (var i = 0; i < buf.length; i++) {\n if (!inBase64) { // We're in direct mode.\n // Write direct chars until '+'\n if (buf[i] == plusChar) {\n res += this.iconv.decode(buf.slice(lastI, i), \"ascii\"); // Write direct chars.\n lastI = i+1;\n inBase64 = true;\n }\n } else { // We decode base64.\n if (!base64Chars[buf[i]]) { // Base64 ended.\n if (i == lastI && buf[i] == minusChar) {// \"+-\" -> \"+\"\n res += \"+\";\n } else {\n var b64str = base64Accum + buf.slice(lastI, i).toString();\n res += this.iconv.decode(new Buffer(b64str, 'base64'), \"utf16-be\");\n }\n\n if (buf[i] != minusChar) // Minus is absorbed after base64.\n i--;\n\n lastI = i+1;\n inBase64 = false;\n base64Accum = '';\n }\n }\n }\n\n if (!inBase64) {\n res += this.iconv.decode(buf.slice(lastI), \"ascii\"); // Write direct chars.\n } else {\n var b64str = base64Accum + buf.slice(lastI).toString();\n\n var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars.\n base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future.\n b64str = b64str.slice(0, canBeDecoded);\n\n res += this.iconv.decode(new Buffer(b64str, 'base64'), \"utf16-be\");\n }\n\n this.inBase64 = inBase64;\n this.base64Accum = base64Accum;\n\n return res;\n}\n\nUtf7Decoder.prototype.end = function() {\n var res = \"\";\n if (this.inBase64 && this.base64Accum.length > 0)\n res = this.iconv.decode(new Buffer(this.base64Accum, 'base64'), \"utf16-be\");\n\n this.inBase64 = false;\n this.base64Accum = '';\n return res;\n}\n\n\n// UTF-7-IMAP codec.\n// RFC3501 Sec. 5.1.3 Modified UTF-7 (http://tools.ietf.org/html/rfc3501#section-5.1.3)\n// Differences:\n// * Base64 part is started by \"&\" instead of \"+\"\n// * Direct characters are 0x20-0x7E, except \"&\" (0x26)\n// * In Base64, \",\" is used instead of \"/\"\n// * Base64 must not be used to represent direct characters.\n// * No implicit shift back from Base64 (should always end with '-')\n// * String must end in non-shifted position.\n// * \"-&\" while in base64 is not allowed.\n\n\nexports.utf7imap = Utf7IMAPCodec;\nfunction Utf7IMAPCodec(codecOptions, iconv) {\n this.iconv = iconv;\n};\n\nUtf7IMAPCodec.prototype.encoder = Utf7IMAPEncoder;\nUtf7IMAPCodec.prototype.decoder = Utf7IMAPDecoder;\nUtf7IMAPCodec.prototype.bomAware = true;\n\n\n// -- Encoding\n\nfunction Utf7IMAPEncoder(options, codec) {\n this.iconv = codec.iconv;\n this.inBase64 = false;\n this.base64Accum = new Buffer(6);\n this.base64AccumIdx = 0;\n}\n\nUtf7IMAPEncoder.prototype.write = function(str) {\n var inBase64 = this.inBase64,\n base64Accum = this.base64Accum,\n base64AccumIdx = this.base64AccumIdx,\n buf = new Buffer(str.length*5 + 10), bufIdx = 0;\n\n for (var i = 0; i < str.length; i++) {\n var uChar = str.charCodeAt(i);\n if (0x20 <= uChar && uChar <= 0x7E) { // Direct character or '&'.\n if (inBase64) {\n if (base64AccumIdx > 0) {\n bufIdx += buf.write(base64Accum.slice(0, base64AccumIdx).toString('base64').replace(/\\//g, ',').replace(/=+$/, ''), bufIdx);\n base64AccumIdx = 0;\n }\n\n buf[bufIdx++] = minusChar; // Write '-', then go to direct mode.\n inBase64 = false;\n }\n\n if (!inBase64) {\n buf[bufIdx++] = uChar; // Write direct character\n\n if (uChar === andChar) // Ampersand -> '&-'\n buf[bufIdx++] = minusChar;\n }\n\n } else { // Non-direct character\n if (!inBase64) {\n buf[bufIdx++] = andChar; // Write '&', then go to base64 mode.\n inBase64 = true;\n }\n if (inBase64) {\n base64Accum[base64AccumIdx++] = uChar >> 8;\n base64Accum[base64AccumIdx++] = uChar & 0xFF;\n\n if (base64AccumIdx == base64Accum.length) {\n bufIdx += buf.write(base64Accum.toString('base64').replace(/\\//g, ','), bufIdx);\n base64AccumIdx = 0;\n }\n }\n }\n }\n\n this.inBase64 = inBase64;\n this.base64AccumIdx = base64AccumIdx;\n\n return buf.slice(0, bufIdx);\n}\n\nUtf7IMAPEncoder.prototype.end = function() {\n var buf = new Buffer(10), bufIdx = 0;\n if (this.inBase64) {\n if (this.base64AccumIdx > 0) {\n bufIdx += buf.write(this.base64Accum.slice(0, this.base64AccumIdx).toString('base64').replace(/\\//g, ',').replace(/=+$/, ''), bufIdx);\n this.base64AccumIdx = 0;\n }\n\n buf[bufIdx++] = minusChar; // Write '-', then go to direct mode.\n this.inBase64 = false;\n }\n\n return buf.slice(0, bufIdx);\n}\n\n\n// -- Decoding\n\nfunction Utf7IMAPDecoder(options, codec) {\n this.iconv = codec.iconv;\n this.inBase64 = false;\n this.base64Accum = '';\n}\n\nvar base64IMAPChars = base64Chars.slice();\nbase64IMAPChars[','.charCodeAt(0)] = true;\n\nUtf7IMAPDecoder.prototype.write = function(buf) {\n var res = \"\", lastI = 0,\n inBase64 = this.inBase64,\n base64Accum = this.base64Accum;\n\n // The decoder is more involved as we must handle chunks in stream.\n // It is forgiving, closer to standard UTF-7 (for example, '-' is optional at the end).\n\n for (var i = 0; i < buf.length; i++) {\n if (!inBase64) { // We're in direct mode.\n // Write direct chars until '&'\n if (buf[i] == andChar) {\n res += this.iconv.decode(buf.slice(lastI, i), \"ascii\"); // Write direct chars.\n lastI = i+1;\n inBase64 = true;\n }\n } else { // We decode base64.\n if (!base64IMAPChars[buf[i]]) { // Base64 ended.\n if (i == lastI && buf[i] == minusChar) { // \"&-\" -> \"&\"\n res += \"&\";\n } else {\n var b64str = base64Accum + buf.slice(lastI, i).toString().replace(/,/g, '/');\n res += this.iconv.decode(new Buffer(b64str, 'base64'), \"utf16-be\");\n }\n\n if (buf[i] != minusChar) // Minus may be absorbed after base64.\n i--;\n\n lastI = i+1;\n inBase64 = false;\n base64Accum = '';\n }\n }\n }\n\n if (!inBase64) {\n res += this.iconv.decode(buf.slice(lastI), \"ascii\"); // Write direct chars.\n } else {\n var b64str = base64Accum + buf.slice(lastI).toString().replace(/,/g, '/');\n\n var canBeDecoded = b64str.length - (b64str.length % 8); // Minimal chunk: 2 quads -> 2x3 bytes -> 3 chars.\n base64Accum = b64str.slice(canBeDecoded); // The rest will be decoded in future.\n b64str = b64str.slice(0, canBeDecoded);\n\n res += this.iconv.decode(new Buffer(b64str, 'base64'), \"utf16-be\");\n }\n\n this.inBase64 = inBase64;\n this.base64Accum = base64Accum;\n\n return res;\n}\n\nUtf7IMAPDecoder.prototype.end = function() {\n var res = \"\";\n if (this.inBase64 && this.base64Accum.length > 0)\n res = this.iconv.decode(new Buffer(this.base64Accum, 'base64'), \"utf16-be\");\n\n this.inBase64 = false;\n this.base64Accum = '';\n return res;\n}\n\n\n\n\n/***/ }),\n/* 175 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar Buffer = __webpack_require__(1).Buffer;\n\n// Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that\n// correspond to encoded bytes (if 128 - then lower half is ASCII). \n\nexports._sbcs = SBCSCodec;\nfunction SBCSCodec(codecOptions, iconv) {\n if (!codecOptions)\n throw new Error(\"SBCS codec is called without the data.\")\n \n // Prepare char buffer for decoding.\n if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256))\n throw new Error(\"Encoding '\"+codecOptions.type+\"' has incorrect 'chars' (must be of len 128 or 256)\");\n \n if (codecOptions.chars.length === 128) {\n var asciiString = \"\";\n for (var i = 0; i < 128; i++)\n asciiString += String.fromCharCode(i);\n codecOptions.chars = asciiString + codecOptions.chars;\n }\n\n this.decodeBuf = new Buffer(codecOptions.chars, 'ucs2');\n \n // Encoding buffer.\n var encodeBuf = new Buffer(65536);\n encodeBuf.fill(iconv.defaultCharSingleByte.charCodeAt(0));\n\n for (var i = 0; i < codecOptions.chars.length; i++)\n encodeBuf[codecOptions.chars.charCodeAt(i)] = i;\n\n this.encodeBuf = encodeBuf;\n}\n\nSBCSCodec.prototype.encoder = SBCSEncoder;\nSBCSCodec.prototype.decoder = SBCSDecoder;\n\n\nfunction SBCSEncoder(options, codec) {\n this.encodeBuf = codec.encodeBuf;\n}\n\nSBCSEncoder.prototype.write = function(str) {\n var buf = new Buffer(str.length);\n for (var i = 0; i < str.length; i++)\n buf[i] = this.encodeBuf[str.charCodeAt(i)];\n \n return buf;\n}\n\nSBCSEncoder.prototype.end = function() {\n}\n\n\nfunction SBCSDecoder(options, codec) {\n this.decodeBuf = codec.decodeBuf;\n}\n\nSBCSDecoder.prototype.write = function(buf) {\n // Strings are immutable in JS -> we use ucs2 buffer to speed up computations.\n var decodeBuf = this.decodeBuf;\n var newBuf = new Buffer(buf.length*2);\n var idx1 = 0, idx2 = 0;\n for (var i = 0; i < buf.length; i++) {\n idx1 = buf[i]*2; idx2 = i*2;\n newBuf[idx2] = decodeBuf[idx1];\n newBuf[idx2+1] = decodeBuf[idx1+1];\n }\n return newBuf.toString('ucs2');\n}\n\nSBCSDecoder.prototype.end = function() {\n}\n\n\n/***/ }),\n/* 176 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// Manually added data to be used by sbcs codec in addition to generated one.\n\nmodule.exports = {\n // Not supported by iconv, not sure why.\n \"10029\": \"maccenteuro\",\n \"maccenteuro\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÄĀāÉĄÖÜáąČäčĆć鏟ĎíďĒēĖóėôöõúĚěü†°Ę£§•¶ß®©™ę¨≠ģĮįĪ≤≥īĶ∂∑łĻļĽľĹĺŅņѬ√ńŇ∆«»… ňŐÕőŌ–—“”‘’÷◊ōŔŕŘ‹›řŖŗŠ‚„šŚśÁŤťÍŽžŪÓÔūŮÚůŰűŲųÝýķŻŁżĢˇ\"\n },\n\n \"808\": \"cp808\",\n \"ibm808\": \"cp808\",\n \"cp808\": {\n \"type\": \"_sbcs\",\n \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёЄєЇїЎў°∙·√№€■ \"\n },\n\n // Aliases of generated encodings.\n \"ascii8bit\": \"ascii\",\n \"usascii\": \"ascii\",\n \"ansix34\": \"ascii\",\n \"ansix341968\": \"ascii\",\n \"ansix341986\": \"ascii\",\n \"csascii\": \"ascii\",\n \"cp367\": \"ascii\",\n \"ibm367\": \"ascii\",\n \"isoir6\": \"ascii\",\n \"iso646us\": \"ascii\",\n \"iso646irv\": \"ascii\",\n \"us\": \"ascii\",\n\n \"latin1\": \"iso88591\",\n \"latin2\": \"iso88592\",\n \"latin3\": \"iso88593\",\n \"latin4\": \"iso88594\",\n \"latin5\": \"iso88599\",\n \"latin6\": \"iso885910\",\n \"latin7\": \"iso885913\",\n \"latin8\": \"iso885914\",\n \"latin9\": \"iso885915\",\n \"latin10\": \"iso885916\",\n\n \"csisolatin1\": \"iso88591\",\n \"csisolatin2\": \"iso88592\",\n \"csisolatin3\": \"iso88593\",\n \"csisolatin4\": \"iso88594\",\n \"csisolatincyrillic\": \"iso88595\",\n \"csisolatinarabic\": \"iso88596\",\n \"csisolatingreek\" : \"iso88597\",\n \"csisolatinhebrew\": \"iso88598\",\n \"csisolatin5\": \"iso88599\",\n \"csisolatin6\": \"iso885910\",\n\n \"l1\": \"iso88591\",\n \"l2\": \"iso88592\",\n \"l3\": \"iso88593\",\n \"l4\": \"iso88594\",\n \"l5\": \"iso88599\",\n \"l6\": \"iso885910\",\n \"l7\": \"iso885913\",\n \"l8\": \"iso885914\",\n \"l9\": \"iso885915\",\n \"l10\": \"iso885916\",\n\n \"isoir14\": \"iso646jp\",\n \"isoir57\": \"iso646cn\",\n \"isoir100\": \"iso88591\",\n \"isoir101\": \"iso88592\",\n \"isoir109\": \"iso88593\",\n \"isoir110\": \"iso88594\",\n \"isoir144\": \"iso88595\",\n \"isoir127\": \"iso88596\",\n \"isoir126\": \"iso88597\",\n \"isoir138\": \"iso88598\",\n \"isoir148\": \"iso88599\",\n \"isoir157\": \"iso885910\",\n \"isoir166\": \"tis620\",\n \"isoir179\": \"iso885913\",\n \"isoir199\": \"iso885914\",\n \"isoir203\": \"iso885915\",\n \"isoir226\": \"iso885916\",\n\n \"cp819\": \"iso88591\",\n \"ibm819\": \"iso88591\",\n\n \"cyrillic\": \"iso88595\",\n\n \"arabic\": \"iso88596\",\n \"arabic8\": \"iso88596\",\n \"ecma114\": \"iso88596\",\n \"asmo708\": \"iso88596\",\n\n \"greek\" : \"iso88597\",\n \"greek8\" : \"iso88597\",\n \"ecma118\" : \"iso88597\",\n \"elot928\" : \"iso88597\",\n\n \"hebrew\": \"iso88598\",\n \"hebrew8\": \"iso88598\",\n\n \"turkish\": \"iso88599\",\n \"turkish8\": \"iso88599\",\n\n \"thai\": \"iso885911\",\n \"thai8\": \"iso885911\",\n\n \"celtic\": \"iso885914\",\n \"celtic8\": \"iso885914\",\n \"isoceltic\": \"iso885914\",\n\n \"tis6200\": \"tis620\",\n \"tis62025291\": \"tis620\",\n \"tis62025330\": \"tis620\",\n\n \"10000\": \"macroman\",\n \"10006\": \"macgreek\",\n \"10007\": \"maccyrillic\",\n \"10079\": \"maciceland\",\n \"10081\": \"macturkish\",\n\n \"cspc8codepage437\": \"cp437\",\n \"cspc775baltic\": \"cp775\",\n \"cspc850multilingual\": \"cp850\",\n \"cspcp852\": \"cp852\",\n \"cspc862latinhebrew\": \"cp862\",\n \"cpgr\": \"cp869\",\n\n \"msee\": \"cp1250\",\n \"mscyrl\": \"cp1251\",\n \"msansi\": \"cp1252\",\n \"msgreek\": \"cp1253\",\n \"msturk\": \"cp1254\",\n \"mshebr\": \"cp1255\",\n \"msarab\": \"cp1256\",\n \"winbaltrim\": \"cp1257\",\n\n \"cp20866\": \"koi8r\",\n \"20866\": \"koi8r\",\n \"ibm878\": \"koi8r\",\n \"cskoi8r\": \"koi8r\",\n\n \"cp21866\": \"koi8u\",\n \"21866\": \"koi8u\",\n \"ibm1168\": \"koi8u\",\n\n \"strk10482002\": \"rk1048\",\n\n \"tcvn5712\": \"tcvn\",\n \"tcvn57121\": \"tcvn\",\n\n \"gb198880\": \"iso646cn\",\n \"cn\": \"iso646cn\",\n\n \"csiso14jisc6220ro\": \"iso646jp\",\n \"jisc62201969ro\": \"iso646jp\",\n \"jp\": \"iso646jp\",\n\n \"cshproman8\": \"hproman8\",\n \"r8\": \"hproman8\",\n \"roman8\": \"hproman8\",\n \"xroman8\": \"hproman8\",\n \"ibm1051\": \"hproman8\",\n\n \"mac\": \"macintosh\",\n \"csmacintosh\": \"macintosh\",\n};\n\n\n\n/***/ }),\n/* 177 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// Generated data for sbcs codec. Don't edit manually. Regenerate using generation/gen-sbcs.js script.\nmodule.exports = {\n \"437\": \"cp437\",\n \"737\": \"cp737\",\n \"775\": \"cp775\",\n \"850\": \"cp850\",\n \"852\": \"cp852\",\n \"855\": \"cp855\",\n \"856\": \"cp856\",\n \"857\": \"cp857\",\n \"858\": \"cp858\",\n \"860\": \"cp860\",\n \"861\": \"cp861\",\n \"862\": \"cp862\",\n \"863\": \"cp863\",\n \"864\": \"cp864\",\n \"865\": \"cp865\",\n \"866\": \"cp866\",\n \"869\": \"cp869\",\n \"874\": \"windows874\",\n \"922\": \"cp922\",\n \"1046\": \"cp1046\",\n \"1124\": \"cp1124\",\n \"1125\": \"cp1125\",\n \"1129\": \"cp1129\",\n \"1133\": \"cp1133\",\n \"1161\": \"cp1161\",\n \"1162\": \"cp1162\",\n \"1163\": \"cp1163\",\n \"1250\": \"windows1250\",\n \"1251\": \"windows1251\",\n \"1252\": \"windows1252\",\n \"1253\": \"windows1253\",\n \"1254\": \"windows1254\",\n \"1255\": \"windows1255\",\n \"1256\": \"windows1256\",\n \"1257\": \"windows1257\",\n \"1258\": \"windows1258\",\n \"28591\": \"iso88591\",\n \"28592\": \"iso88592\",\n \"28593\": \"iso88593\",\n \"28594\": \"iso88594\",\n \"28595\": \"iso88595\",\n \"28596\": \"iso88596\",\n \"28597\": \"iso88597\",\n \"28598\": \"iso88598\",\n \"28599\": \"iso88599\",\n \"28600\": \"iso885910\",\n \"28601\": \"iso885911\",\n \"28603\": \"iso885913\",\n \"28604\": \"iso885914\",\n \"28605\": \"iso885915\",\n \"28606\": \"iso885916\",\n \"windows874\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€<><E282AC><EFBFBD><EFBFBD><EFBFBD><E280A6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>“”•<E28093><E28094><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู<E0B8B9><E0B8BA><EFBFBD><EFBFBD>฿เแโใไๅๆ็่้๊๋์ํ๎๏๑๒๓๔๕๖๗๘๙๚๛<E0B99A><E0B99B><EFBFBD><EFBFBD>\"\n },\n \"win874\": \"windows874\",\n \"cp874\": \"windows874\",\n \"windows1250\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€<><EFBFBD>„…†‡<E280A0>‰ŠŚŤŽŹ<C5BD>“”•<E28093>™šśťžź ˇ˘Ł¤Ą¦§¨©Ş«¬­®Ż°±˛ł´µ¶·¸ąş»Ľ˝ľżŔÁÂĂÄĹĆÇČÉĘËĚÍÎĎĐŃŇÓÔŐÖ×ŘŮÚŰÜÝŢßŕáâăäĺćçčéęëěíîďđńňóôőö÷řůúűüýţ˙\"\n },\n \"win1250\": \"windows1250\",\n \"cp1250\": \"windows1250\",\n \"windows1251\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ЂЃѓ„…†‡€‰ЉЊЌЋЏђ“”•<E28093>™љњќћџ ЎўЈ¤Ґ¦§Ё©Є«¬­®Ї°±Ііґµ¶·ё№є»јЅѕїАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя\"\n },\n \"win1251\": \"windows1251\",\n \"cp1251\": \"windows1251\",\n \"windows1252\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€<>ƒ„…†‡ˆ‰ŠŒ<E280B9>Ž<EFBFBD><C5BD>“”•˜™šœ<E280BA>žŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n },\n \"win1252\": \"windows1252\",\n \"cp1252\": \"windows1252\",\n \"windows1253\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€<>ƒ„…†‡<E280A0><EFBFBD><EFBFBD><E280B9><EFBFBD><EFBFBD><EFBFBD>“”•<E28093><EFBFBD><EFBFBD><E280BA><EFBFBD><EFBFBD> ΅Ά£¤¥¦§¨©<C2A8>«¬­®―°±²³΄µ¶·ΈΉΊ»Ό½ΎΏΐΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡ<CEA0>ΣΤΥΦΧΨΩΪΫάέήίΰαβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ<CF8D>\"\n },\n \"win1253\": \"windows1253\",\n \"cp1253\": \"windows1253\",\n \"windows1254\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€<>ƒ„…†‡ˆ‰ŠŒ<E280B9><C592><EFBFBD><EFBFBD>“”•˜™šœ<E280BA><C593>Ÿ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏĞÑÒÓÔÕÖ×ØÙÚÛÜİŞßàáâãäåæçèéêëìíîïğñòóôõö÷øùúûüışÿ\"\n },\n \"win1254\": \"windows1254\",\n \"cp1254\": \"windows1254\",\n \"windows1255\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€<>ƒ„…†‡ˆ<CB86><EFBFBD><E280B9><EFBFBD><EFBFBD><EFBFBD>“”•˜<CB9C><EFBFBD><E280BA><EFBFBD><EFBFBD> ¡¢£₪¥¦§¨©×«¬­®¯°±²³´µ¶·¸¹÷»¼½¾¿ְֱֲֳִֵֶַָֹֺֻּֽ־ֿ׀ׁׂ׃װױײ׳״<D7B3><D7B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>אבגדהוזחטיךכלםמןנסעףפץצקרשת<D7A9><D7AA><E2808E>\"\n },\n \"win1255\": \"windows1255\",\n \"cp1255\": \"windows1255\",\n \"windows1256\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€پ‚ƒ„…†‡ˆ‰ٹ‹Œچژڈگ‘’“”•–—ک™ڑ›œ‌‍ں ،¢£¤¥¦§¨©ھ«¬­®¯°±²³´µ¶·¸¹؛»¼½¾؟ہءآأؤإئابةتثجحخدذرزسشصض×طظعغـفقكàلâمنهوçèéêëىيîïًٌٍَôُِ÷ّùْûü‎‏ے\"\n },\n \"win1256\": \"windows1256\",\n \"cp1256\": \"windows1256\",\n \"windows1257\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€<><EFBFBD>„…†‡<E280A0><EFBFBD><EFBFBD>¨ˇ¸<CB87>“”•<E28093><EFBFBD><EFBFBD>¯˛<C2AF> <EFBFBD>¢£¤<C2A3>¦§Ø©Ŗ«¬­®Æ°±²³´µ¶·ø¹ŗ»¼½¾æĄĮĀĆÄÅĘĒČÉŹĖĢĶĪĻŠŃŅÓŌÕÖ×ŲŁŚŪÜŻŽßąįāćäåęēčéźėģķīļšńņóōõö÷ųłśūüżž˙\"\n },\n \"win1257\": \"windows1257\",\n \"cp1257\": \"windows1257\",\n \"windows1258\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€<>ƒ„…†‡ˆ<CB86>Œ<E280B9><C592><EFBFBD><EFBFBD>“”•˜<CB9C>œ<E280BA><C593>Ÿ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖ×ØÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ\"\n },\n \"win1258\": \"windows1258\",\n \"cp1258\": \"windows1258\",\n \"iso88591\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n },\n \"cp28591\": \"iso88591\",\n \"iso88592\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ą˘Ł¤ĽŚ§¨ŠŞŤŹ­ŽŻ°ą˛ł´ľśˇ¸šşťź˝žżŔÁÂĂÄĹĆÇČÉĘËĚÍÎĎĐŃŇÓÔŐÖ×ŘŮÚŰÜÝŢßŕáâăäĺćçčéęëěíîďđńňóôőö÷řůúűüýţ˙\"\n },\n \"cp28592\": \"iso88592\",\n \"iso88593\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ħ˘£¤<C2A3>Ĥ§¨İŞĞĴ­<C4B4>Ż°ħ²³´µĥ·¸ışğĵ½<C4B5>żÀÁÂ<C381>ÄĊĈÇÈÉÊËÌÍÎÏ<C38E>ÑÒÓÔĠÖ×ĜÙÚÛÜŬŜßàáâ<C3A1>äċĉçèéêëìíîï<C3AE>ñòóôġö÷ĝùúûüŭŝ˙\"\n },\n \"cp28593\": \"iso88593\",\n \"iso88594\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄĸŖ¤ĨĻ§¨ŠĒĢŦ­Ž¯°ą˛ŗ´ĩļˇ¸šēģŧŊžŋĀÁÂÃÄÅÆĮČÉĘËĖÍÎĪĐŅŌĶÔÕÖ×ØŲÚÛÜŨŪßāáâãäåæįčéęëėíîīđņōķôõö÷øųúûüũū˙\"\n },\n \"cp28594\": \"iso88594\",\n \"iso88595\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ЁЂЃЄЅІЇЈЉЊЋЌ­ЎЏАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя№ёђѓєѕіїјљњћќ§ўџ\"\n },\n \"cp28595\": \"iso88595\",\n \"iso88596\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ <C29F><C2A0><EFBFBD>¤<EFBFBD><C2A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>،­<D88C><C2AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>؛<EFBFBD><D89B><EFBFBD>؟<EFBFBD>ءآأؤإئابةتثجحخدذرزسشصضطظعغ<D8B9><D8BA><EFBFBD><EFBFBD><EFBFBD>ـفقكلمنهوىيًٌٍَُِّْ<D991><D992><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\"\n },\n \"cp28596\": \"iso88596\",\n \"iso88597\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ £€₯¦§¨©ͺ«¬­<C2AC>―°±²³΄΅Ά·ΈΉΊ»Ό½ΎΏΐΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡ<CEA0>ΣΤΥΦΧΨΩΪΫάέήίΰαβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ<CF8D>\"\n },\n \"cp28597\": \"iso88597\",\n \"iso88598\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ <C29F>¢£¤¥¦§¨©×«¬­®¯°±²³´µ¶·¸¹÷»¼½¾<C2BD><C2BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>‗אבגדהוזחטיךכלםמןנסעףפץצקרשת<D7A9><D7AA><E2808E>\"\n },\n \"cp28598\": \"iso88598\",\n \"iso88599\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏĞÑÒÓÔÕÖ×ØÙÚÛÜİŞßàáâãäåæçèéêëìíîïğñòóôõö÷øùúûüışÿ\"\n },\n \"cp28599\": \"iso88599\",\n \"iso885910\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄĒĢĪĨĶ§ĻĐŠŦŽ­ŪŊ°ąēģīĩķ·ļđšŧž―ūŋĀÁÂÃÄÅÆĮČÉĘËĖÍÎÏÐŅŌÓÔÕÖŨØŲÚÛÜÝÞßāáâãäåæįčéęëėíîïðņōóôõöũøųúûüýþĸ\"\n },\n \"cp28600\": \"iso885910\",\n \"iso885911\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู<E0B8B9><E0B8BA><EFBFBD><EFBFBD>฿เแโใไๅๆ็่้๊๋์ํ๎๏๑๒๓๔๕๖๗๘๙๚๛<E0B99A><E0B99B><EFBFBD><EFBFBD>\"\n },\n \"cp28601\": \"iso885911\",\n \"iso885913\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ”¢£¤„¦§Ø©Ŗ«¬­®Æ°±²³“µ¶·ø¹ŗ»¼½¾æĄĮĀĆÄÅĘĒČÉŹĖĢĶĪĻŠŃŅÓŌÕÖ×ŲŁŚŪÜŻŽßąįāćäåęēčéźėģķīļšńņóōõö÷ųłśūüżž’\"\n },\n \"cp28603\": \"iso885913\",\n \"iso885914\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ Ḃḃ£ĊċḊ§Ẁ©ẂḋỲ­®ŸḞḟĠġṀṁ¶ṖẁṗẃṠỳẄẅṡÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏŴÑÒÓÔÕÖṪØÙÚÛÜÝŶßàáâãäåæçèéêëìíîïŵñòóôõöṫøùúûüýŷÿ\"\n },\n \"cp28604\": \"iso885914\",\n \"iso885915\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£€¥Š§š©ª«¬­®¯°±²³Žµ¶·ž¹º»ŒœŸ¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n },\n \"cp28605\": \"iso885915\",\n \"iso885916\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ĄąŁ€„Š§š©Ș«Ź­źŻ°±ČłŽ”¶·žčș»ŒœŸżÀÁÂĂÄĆÆÇÈÉÊËÌÍÎÏĐŃÒÓÔŐÖŚŰÙÚÛÜĘȚßàáâăäćæçèéêëìíîïđńòóôőöśűùúûüęțÿ\"\n },\n \"cp28606\": \"iso885916\",\n \"cp437\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜ¢£¥₧ƒáíóúñѪº¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n },\n \"ibm437\": \"cp437\",\n \"csibm437\": \"cp437\",\n \"cp737\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩαβγδεζηθικλμνξοπρσςτυφχψ░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀ωάέήϊίόύϋώΆΈΉΊΌΎΏ±≥≤ΪΫ÷≈°∙·√ⁿ²■ \"\n },\n \"ibm737\": \"cp737\",\n \"csibm737\": \"cp737\",\n \"cp775\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ĆüéāäģåćłēŖŗīŹÄÅÉæÆōöĢ¢ŚśÖÜø£ØפĀĪóŻżź”¦©®¬½¼Ł«»░▒▓│┤ĄČĘĖ╣║╗╝ĮŠ┐└┴┬├─┼ŲŪ╚╔╩╦╠═╬Žąčęėįšųūž┘┌█▄▌▐▀ÓßŌŃõÕµńĶķĻļņĒŅ’­±“¾¶§÷„°∙·¹³²■ \"\n },\n \"ibm775\": \"cp775\",\n \"csibm775\": \"cp775\",\n \"cp850\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø׃áíóúñѪº¿®¬½¼¡«»░▒▓│┤ÁÂÀ©╣║╗╝¢¥┐└┴┬├─┼ãÃ╚╔╩╦╠═╬¤ðÐÊËÈıÍÎÏ┘┌█▄¦Ì▀ÓßÔÒõÕµþÞÚÛÙýݯ´­±‗¾¶§÷¸°¨·¹³²■ \"\n },\n \"ibm850\": \"cp850\",\n \"csibm850\": \"cp850\",\n \"cp852\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâäůćçłëŐőîŹÄĆÉĹĺôöĽľŚśÖÜŤťŁ×čáíóúĄąŽžĘ꬟Ⱥ«»░▒▓│┤ÁÂĚŞ╣║╗╝Żż┐└┴┬├─┼Ăă╚╔╩╦╠═╬¤đĐĎËďŇÍÎě┘┌█▄ŢŮ▀ÓßÔŃńňŠšŔÚŕŰýÝţ´­˝˛ˇ˘§÷¸°¨˙űŘř■ \"\n },\n \"ibm852\": \"cp852\",\n \"csibm852\": \"cp852\",\n \"cp855\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ђЂѓЃёЁєЄѕЅіІїЇјЈљЉњЊћЋќЌўЎџЏюЮъЪаАбБцЦдДеЕфФгГ«»░▒▓│┤хХиИ╣║╗╝йЙ┐└┴┬├─┼кК╚╔╩╦╠═╬¤лЛмМнНоОп┘┌█▄Пя▀ЯрРсСтТуУжЖвВьЬ№­ыЫзЗшШэЭщЩчЧ§■ \"\n },\n \"ibm855\": \"cp855\",\n \"csibm855\": \"cp855\",\n \"cp856\": {\n \"type\": \"_sbcs\",\n \"chars\": \"אבגדהוזחטיךכלםמןנסעףפץצקרשת<D7A9>£<EFBFBD>×<EFBFBD><C397><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>®¬½¼<C2BD>«»░▒▓│┤<E29482><E294A4><EFBFBD>©╣║╗╝¢¥┐└┴┬├─┼<E29480><E294BC>╚╔╩╦╠═╬¤<E295AC><C2A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>┘┌█▄¦<E29684><EFBFBD><E29680><EFBFBD><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD><C2B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¯´­±‗¾¶§÷¸°¨·¹³²■ \"\n },\n \"ibm856\": \"cp856\",\n \"csibm856\": \"cp856\",\n \"cp857\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâäàåçêëèïîıÄÅÉæÆôöòûùİÖÜø£ØŞşáíóúñÑĞ𿮬½¼¡«»░▒▓│┤ÁÂÀ©╣║╗╝¢¥┐└┴┬├─┼ãÃ╚╔╩╦╠═╬¤ºªÊËÈ<C38B>ÍÎÏ┘┌█▄¦Ì▀ÓßÔÒõÕµ<C395>×ÚÛÙìÿ¯´­±<C2AD>¾¶§÷¸°¨·¹³²■ \"\n },\n \"ibm857\": \"cp857\",\n \"csibm857\": \"cp857\",\n \"cp858\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø׃áíóúñѪº¿®¬½¼¡«»░▒▓│┤ÁÂÀ©╣║╗╝¢¥┐└┴┬├─┼ãÃ╚╔╩╦╠═╬¤ðÐÊËÈ€ÍÎÏ┘┌█▄¦Ì▀ÓßÔÒõÕµþÞÚÛÙýݯ´­±‗¾¶§÷¸°¨·¹³²■ \"\n },\n \"ibm858\": \"cp858\",\n \"csibm858\": \"cp858\",\n \"cp860\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâãàÁçêÊèÍÔìÃÂÉÀÈôõòÚùÌÕÜ¢£Ù₧ÓáíóúñѪº¿Ò¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n },\n \"ibm860\": \"cp860\",\n \"csibm860\": \"cp860\",\n \"cp861\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâäàåçêëèÐðÞÄÅÉæÆôöþûÝýÖÜø£Ø₧ƒáíóúÁÍÓÚ¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n },\n \"ibm861\": \"cp861\",\n \"csibm861\": \"cp861\",\n \"cp862\": {\n \"type\": \"_sbcs\",\n \"chars\": \"אבגדהוזחטיךכלםמןנסעףפץצקרשת¢£¥₧ƒáíóúñѪº¿⌐¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n },\n \"ibm862\": \"cp862\",\n \"csibm862\": \"cp862\",\n \"cp863\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâÂà¶çêëèïî‗À§ÉÈÊôËÏûù¤ÔÜ¢£ÙÛƒ¦´óú¨¸³¯Î⌐¬½¼¾«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n },\n \"ibm863\": \"cp863\",\n \"csibm863\": \"cp863\",\n \"cp864\": {\n \"type\": \"_sbcs\",\n \"chars\": \"\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f !\\\"#$٪&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_`abcdefghijklmnopqrstuvwxyz{|}~°·∙√▒─│┼┤┬├┴┐┌└┘β∞φ±½¼≈«»ﻷﻸ<EFBBB7><EFBBB8>ﻻﻼ<EFBBBB> ­ﺂ£¤ﺄ<C2A4><EFBA84>ﺏﺕﺙ،ﺝﺡﺥ٠١٢٣٤٥٦٧٨٩ﻑ؛ﺱﺵﺹ؟¢ﺀﺁﺃﺅﻊﺋﺑﺓﺗﺛﺟﺣﺧﺩﺫﺭﺯﺳﺷﺻﺿﻁﻅﻋﻏ¦¬÷×ﻉـﻓﻗﻛﻟﻣﻧﻭﻯﻳﺽﻌﻎﻍﻡﹽّﻥﻰﻲﻐﻕﻵﻶﻝﻙﻱ■<EFBBB1>\"\n },\n \"ibm864\": \"cp864\",\n \"csibm864\": \"cp864\",\n \"cp865\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø₧ƒáíóúñѪº¿⌐¬½¼¡«¤░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αßΓπΣσµτΦΘΩδ∞φε∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■ \"\n },\n \"ibm865\": \"cp865\",\n \"csibm865\": \"cp865\",\n \"cp866\": {\n \"type\": \"_sbcs\",\n \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёЄєЇїЎў°∙·√№¤■ \"\n },\n \"ibm866\": \"cp866\",\n \"csibm866\": \"cp866\",\n \"cp869\": {\n \"type\": \"_sbcs\",\n \"chars\": \"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ά<EFBFBD>·¬¦Έ―ΉΊΪΌ<CEAA><CE8C>ΎΫ©Ώ²³ά£έήίϊΐόύΑΒΓΔΕΖΗ½ΘΙ«»░▒▓│┤ΚΛΜΝ╣║╗╝ΞΟ┐└┴┬├─┼ΠΡ╚╔╩╦╠═╬ΣΤΥΦΧΨΩαβγ┘┌█▄δε▀ζηθικλμνξοπρσςτ΄­±υφχ§ψ΅°¨ωϋΰώ■ \"\n },\n \"ibm869\": \"cp869\",\n \"csibm869\": \"cp869\",\n \"cp922\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®‾°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏŠÑÒÓÔÕÖ×ØÙÚÛÜÝŽßàáâãäåæçèéêëìíîïšñòóôõö÷øùúûüýžÿ\"\n },\n \"ibm922\": \"cp922\",\n \"csibm922\": \"cp922\",\n \"cp1046\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ﺈ×÷ﹱˆ■│─┐┌└┘ﹹﹻﹽﹿﹷﺊﻰﻳﻲﻎﻏﻐﻶﻸﻺﻼ ¤ﺋﺑﺗﺛﺟﺣ،­ﺧﺳ٠١٢٣٤٥٦٧٨٩ﺷ؛ﺻﺿﻊ؟ﻋءآأؤإئابةتثجحخدذرزسشصضطﻇعغﻌﺂﺄﻓـفقكلمنهوىيًٌٍَُِّْﻗﻛﻟﻵﻷﻹﻻﻣﻧ<EFBBAC>\"\n },\n \"ibm1046\": \"cp1046\",\n \"csibm1046\": \"cp1046\",\n \"cp1124\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ЁЂҐЄЅІЇЈЉЊЋЌ­ЎЏАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя№ёђґєѕіїјљњћќ§ўџ\"\n },\n \"ibm1124\": \"cp1124\",\n \"csibm1124\": \"cp1124\",\n \"cp1125\": {\n \"type\": \"_sbcs\",\n \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀рстуфхцчшщъыьэюяЁёҐґЄєІіЇї·√№¤■ \"\n },\n \"ibm1125\": \"cp1125\",\n \"csibm1125\": \"cp1125\",\n \"cp1129\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§œ©ª«¬­®¯°±²³Ÿµ¶·Œ¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖ×ØÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ\"\n },\n \"ibm1129\": \"cp1129\",\n \"csibm1129\": \"cp1129\",\n \"cp1133\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ກຂຄງຈສຊຍດຕຖທນບປຜຝພຟມຢຣລວຫອຮ<E0BAAD><E0BAAE><EFBFBD>ຯະາຳິີຶືຸູຼັົຽ<E0BABB><E0BABD><EFBFBD>ເແໂໃໄ່້໊໋໌ໍໆ<E0BB8D>ໜໝ₭<E0BB9D><E282AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>໑໒໓໔໕໖໗໘໙<E0BB98><E0BB99>¢¬¦<C2AC>\"\n },\n \"ibm1133\": \"cp1133\",\n \"csibm1133\": \"cp1133\",\n \"cp1161\": {\n \"type\": \"_sbcs\",\n \"chars\": \"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>่กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู้๊๋€฿เแโใไๅๆ็่้๊๋์ํ๎๏๑๒๓๔๕๖๗๘๙๚๛¢¬¦ \"\n },\n \"ibm1161\": \"cp1161\",\n \"csibm1161\": \"cp1161\",\n \"cp1162\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„†‡ˆ‰Š‹ŒŽ“”•˜™š›œžŸ กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู<E0B8B9><E0B8BA><EFBFBD><EFBFBD>฿เแโใไๅๆ็่้๊๋์ํ๎๏๑๒๓๔๕๖๗๘๙๚๛<E0B99A><E0B99B><EFBFBD><EFBFBD>\"\n },\n \"ibm1162\": \"cp1162\",\n \"csibm1162\": \"cp1162\",\n \"cp1163\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£€¥¦§œ©ª«¬­®¯°±²³Ÿµ¶·Œ¹º»¼½¾¿ÀÁÂĂÄÅÆÇÈÉÊË̀ÍÎÏĐÑ̉ÓÔƠÖ×ØÙÚÛÜỮßàáâăäåæçèéêë́íîïđṇ̃óôơö÷øùúûüư₫ÿ\"\n },\n \"ibm1163\": \"cp1163\",\n \"csibm1163\": \"cp1163\",\n \"maccroatian\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®Š™´¨≠ŽØ∞±≤≥∆µ∂∑∏š∫ªºΩžø¿¡¬√ƒ≈Ć«Č… ÀÃÕŒœĐ—“”÷◊<C3B7>©¤Æ»·„‰ÂćÁčÈÍÎÏÌÓÔđÒÚÛÙıˆ˜¯πË˚¸Êæˇ\"\n },\n \"maccyrillic\": {\n \"type\": \"_sbcs\",\n \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ†°¢£§•¶І®©™Ђђ≠Ѓѓ∞±≤≥іµ∂ЈЄєЇїЉљЊњјЅ¬√ƒ≈∆«»… ЋћЌќѕ–—“”‘’÷„ЎўЏџ№Ёёяабвгдежзийклмнопрстуфхцчшщъыьэю¤\"\n },\n \"macgreek\": {\n \"type\": \"_sbcs\",\n \"chars\": \"Ĺ²É³ÖÜ΅àâä΄¨çéèê룙î‰ôö¦­ùûü†ΓΔΘΛΞΠß®©ΣΪ§≠°·Α±≤≥¥ΒΕΖΗΙΚΜΦΫΨΩάΝ¬ΟΡΤ«»… ΥΧΆΈœ―“”÷ΉΊΌΎέήίόΏύαβψδεφγηιξκλμνοπώρστθωςχυζϊϋΐΰ<CE90>\"\n },\n \"maciceland\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûüÝ°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ—“”÷◊ÿŸ¤ÐðÞþý·„‰ÂÊÁËÈÍÎÏÌÓÔ<C393>ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ\"\n },\n \"macroman\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ—“”÷◊ÿŸ¤fifl‡·„‰ÂÊÁËÈÍÎÏÌÓÔ<C393>ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ\"\n },\n \"macromania\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ĂŞ∞±≤≥¥µ∂∑∏π∫ªºΩăş¿¡¬√ƒ≈∆«»… ÀÃÕŒœ—“”÷◊ÿŸ¤Ţţ‡·„‰ÂÊÁËÈÍÎÏÌÓÔ<C393>ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ\"\n },\n \"macthai\": {\n \"type\": \"_sbcs\",\n \"chars\": \"«»…“”<E2809D>•<E28098> กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู—฿เแโใไๅๆ็่้๊๋์ํ™๏๑๒๓๔๕๖๗๘๙®©<C2AE><C2A9><EFBFBD><EFBFBD>\"\n },\n \"macturkish\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ—“”÷◊ÿŸĞğİıŞş‡·„‰ÂÊÁËÈÍÎÏÌÓÔ<C393>ÒÚÛÙ<C39B>ˆ˜¯˘˙˚¸˝˛ˇ\"\n },\n \"macukraine\": {\n \"type\": \"_sbcs\",\n \"chars\": \"АБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ†°Ґ£§•¶І®©™Ђђ≠Ѓѓ∞±≤≥іµґЈЄєЇїЉљЊњјЅ¬√ƒ≈∆«»… ЋћЌќѕ–—“”‘’÷„ЎўЏџ№Ёёяабвгдежзийклмнопрстуфхцчшщъыьэю¤\"\n },\n \"koi8r\": {\n \"type\": \"_sbcs\",\n \"chars\": \"─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ё╓╔╕╖╗╘╙╚╛╜╝╞╟╠╡Ё╢╣╤╥╦╧╨╩╪╫╬©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ\"\n },\n \"koi8u\": {\n \"type\": \"_sbcs\",\n \"chars\": \"─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ёє╔ії╗╘╙╚╛ґ╝╞╟╠╡ЁЄ╣ІЇ╦╧╨╩╪Ґ╬©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ\"\n },\n \"koi8ru\": {\n \"type\": \"_sbcs\",\n \"chars\": \"─│┌┐└┘├┤┬┴┼▀▄█▌▐░▒▓⌠■∙√≈≤≥ ⌡°²·÷═║╒ёє╔ії╗╘╙╚╛ґў╞╟╠╡ЁЄ╣ІЇ╦╧╨╩╪ҐЎ©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ\"\n },\n \"koi8t\": {\n \"type\": \"_sbcs\",\n \"chars\": \"қғҒ„…†‡<E280A0>‰ҳҲҷҶ<D2B7>Қ“”•<E28093><EFBFBD><EFBFBD><E280BA><EFBFBD><EFBFBD><EFBFBD>ӯӮё¤ӣ¦§<C2A6><C2A7><EFBFBD>«¬­®<C2AD>°±²Ё<C2B2>Ӣ¶·<C2B6><EFBFBD>»<EFBFBD><C2BB><EFBFBD>©юабцдефгхийклмнопярстужвьызшэщчъЮАБЦДЕФГХИЙКЛМНОПЯРСТУЖВЬЫЗШЭЩЧЪ\"\n },\n \"armscii8\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ <C29F>և։)(»«—.՝,-֊…՜՛՞ԱաԲբԳգԴդԵեԶզԷէԸըԹթԺժԻիԼլԽխԾծԿկՀհՁձՂղՃճՄմՅյՆնՇշՈոՉչՊպՋջՌռՍսՎվՏտՐրՑցՒւՓփՔքՕօՖֆ՚<D686>\"\n },\n \"rk1048\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ЂЃѓ„…†‡€‰ЉЊҚҺЏђ“”•<E28093>™љњқһџ ҰұӘ¤Ө¦§Ё©Ғ«¬­®Ү°±Ііөµ¶·ё№ғ»әҢңүАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя\"\n },\n \"tcvn\": {\n \"type\": \"_sbcs\",\n \"chars\": \"\\u0000ÚỤ\\u0003ỪỬỮ\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010ỨỰỲỶỸÝỴ\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f !\\\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ÀẢÃÁẠẶẬÈẺẼÉẸỆÌỈĨÍỊÒỎÕÓỌỘỜỞỠỚỢÙỦŨ ĂÂÊÔƠƯĐăâêôơưđẶ̀̀̉̃́àảãáạẲằẳẵắẴẮẦẨẪẤỀặầẩẫấậèỂẻẽéẹềểễếệìỉỄẾỒĩíịòỔỏõóọồổỗốộờởỡớợùỖủũúụừửữứựỳỷỹýỵỐ\"\n },\n \"georgianacademy\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿აბგდევზთიკლმნოპჟრსტუფქღყშჩცძწჭხჯჰჱჲჳჴჵჶçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n },\n \"georgianps\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¡¢£¤¥¦§¨©ª«¬­®¯°±²³´µ¶·¸¹º»¼½¾¿აბგდევზჱთიკლმნჲოპჟრსტჳუფქღყშჩცძწჭხჴჯჰჵæçèéêëìíîïðñòóôõö÷øùúûüýþÿ\"\n },\n \"pt154\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ҖҒӮғ„…ҶҮҲүҠӢҢҚҺҸҗ‘’“”•–—ҳҷҡӣңқһҹ ЎўЈӨҘҰ§Ё©Ә«¬ӯ®Ҝ°ұІіҙө¶·ё№ә»јҪҫҝАБВГДЕЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмнопрстуфхцчшщъыьэюя\"\n },\n \"viscii\": {\n \"type\": \"_sbcs\",\n \"chars\": \"\\u0000\\u0001Ẳ\\u0003\\u0004ẴẪ\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010\\u0011\\u0012\\u0013Ỷ\\u0015\\u0016\\u0017\\u0018Ỹ\\u001a\\u001b\\u001c\\u001dỴ\\u001f !\\\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ẠẮẰẶẤẦẨẬẼẸẾỀỂỄỆỐỒỔỖỘỢỚỜỞỊỎỌỈỦŨỤỲÕắằặấầẩậẽẹếềểễệốồổỗỠƠộờởịỰỨỪỬơớƯÀÁÂÃẢĂẳẵÈÉÊẺÌÍĨỳĐứÒÓÔạỷừửÙÚỹỵÝỡưàáâãảăữẫèéêẻìíĩỉđựòóôõỏọụùúũủýợỮ\"\n },\n \"iso646cn\": {\n \"type\": \"_sbcs\",\n \"chars\": \"\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f !\\\"#¥%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_`abcdefghijklmnopqrstuvwxyz{|}‾<E280BE><7F><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\"\n },\n \"iso646jp\": {\n \"type\": \"_sbcs\",\n \"chars\": \"\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f !\\\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[¥]^_`abcdefghijklmnopqrstuvwxyz{|}‾<E280BE><7F><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\"\n },\n \"hproman8\": {\n \"type\": \"_sbcs\",\n \"chars\": \"€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ÀÂÈÊËÎÏ´ˋˆ¨˜ÙÛ₤¯Ýý°ÇçÑñ¡¿¤£¥§ƒ¢âêôûáéóúàèòùäëöüÅîØÆåíøæÄìÖÜÉïßÔÁÃãÐðÍÌÓÒÕõŠšÚŸÿÞþ·µ¶¾—¼½ªº«■»±<C2BB>\"\n },\n \"macintosh\": {\n \"type\": \"_sbcs\",\n \"chars\": \"ÄÅÇÉÑÖÜáàâäãåçéèêëíìîïñóòôöõúùûü†°¢£§•¶ß®©™´¨≠ÆØ∞±≤≥¥µ∂∑∏π∫ªºΩæø¿¡¬√ƒ≈∆«»… ÀÃÕŒœ—“”÷◊ÿŸ¤fifl‡·„‰ÂÊÁËÈÍÎÏÌÓÔ<C393>ÒÚÛÙıˆ˜¯˘˙˚¸˝˛ˇ\"\n },\n \"ascii\": {\n \"type\": \"_sbcs\",\n \"chars\": \"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\"\n },\n \"tis620\": {\n \"type\": \"_sbcs\",\n \"chars\": \"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>กขฃคฅฆงจฉชซฌญฎฏฐฑฒณดตถทธนบปผฝพฟภมยรฤลฦวศษสหฬอฮฯะัาำิีึืฺุู<E0B8B9><E0B8BA><EFBFBD><EFBFBD>฿เแโใไๅๆ็่้๊๋์ํ๎๏๑๒๓๔๕๖๗๘๙๚๛<E0B99A><E0B99B><EFBFBD><EFBFBD>\"\n }\n}\n\n/***/ }),\n/* 178 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar Buffer = __webpack_require__(1).Buffer;\n\n// Multibyte codec. In this scheme, a character is represented by 1 or more bytes.\n// Our codec supports UTF-16 surrogates, extensions for GB18030 and unicode sequences.\n// To save memory and loading time, we read table files only when requested.\n\nexports._dbcs = DBCSCodec;\n\nvar UNASSIGNED = -1,\n GB18030_CODE = -2,\n SEQ_START = -10,\n NODE_START = -1000,\n UNASSIGNED_NODE = new Array(0x100),\n DEF_CHAR = -1;\n\nfor (var i = 0; i < 0x100; i++)\n UNASSIGNED_NODE[i] = UNASSIGNED;\n\n\n// Class DBCSCodec reads and initializes mapping tables.\nfunction DBCSCodec(codecOptions, iconv) {\n this.encodingName = codecOptions.encodingName;\n if (!codecOptions)\n throw new Error(\"DBCS codec is called without the data.\")\n if (!codecOptions.table)\n throw new Error(\"Encoding '\" + this.encodingName + \"' has no data.\");\n\n // Load tables.\n var mappingTable = codecOptions.table();\n\n\n // Decode tables: MBCS -> Unicode.\n\n // decodeTables is a trie, encoded as an array of arrays of integers. Internal arrays are trie nodes and all have len = 256.\n // Trie root is decodeTables[0].\n // Values: >= 0 -> unicode character code. can be > 0xFFFF\n // == UNASSIGNED -> unknown/unassigned sequence.\n // == GB18030_CODE -> this is the end of a GB18030 4-byte sequence.\n // <= NODE_START -> index of the next node in our trie to process next byte.\n // <= SEQ_START -> index of the start of a character code sequence, in decodeTableSeq.\n this.decodeTables = [];\n this.decodeTables[0] = UNASSIGNED_NODE.slice(0); // Create root node.\n\n // Sometimes a MBCS char corresponds to a sequence of unicode chars. We store them as arrays of integers here. \n this.decodeTableSeq = [];\n\n // Actual mapping tables consist of chunks. Use them to fill up decode tables.\n for (var i = 0; i < mappingTable.length; i++)\n this._addDecodeChunk(mappingTable[i]);\n\n this.defaultCharUnicode = iconv.defaultCharUnicode;\n\n \n // Encode tables: Unicode -> DBCS.\n\n // `encodeTable` is array mapping from unicode char to encoded char. All its values are integers for performance.\n // Because it can be sparse, it is represented as array of buckets by 256 chars each. Bucket can be null.\n // Values: >= 0 -> it is a normal char. Write the value (if <=256 then 1 byte, if <=65536 then 2 bytes, etc.).\n // == UNASSIGNED -> no conversion found. Output a default char.\n // <= SEQ_START -> it's an index in encodeTableSeq, see below. The character starts a sequence.\n this.encodeTable = [];\n \n // `encodeTableSeq` is used when a sequence of unicode characters is encoded as a single code. We use a tree of\n // objects where keys correspond to characters in sequence and leafs are the encoded dbcs values. A special DEF_CHAR key\n // means end of sequence (needed when one sequence is a strict subsequence of another).\n // Objects are kept separately from encodeTable to increase performance.\n this.encodeTableSeq = [];\n\n // Some chars can be decoded, but need not be encoded.\n var skipEncodeChars = {};\n if (codecOptions.encodeSkipVals)\n for (var i = 0; i < codecOptions.encodeSkipVals.length; i++) {\n var val = codecOptions.encodeSkipVals[i];\n if (typeof val === 'number')\n skipEncodeChars[val] = true;\n else\n for (var j = val.from; j <= val.to; j++)\n skipEncodeChars[j] = true;\n }\n \n // Use decode trie to recursively fill out encode tables.\n this._fillEncodeTable(0, 0, skipEncodeChars);\n\n // Add more encoding pairs when needed.\n if (codecOptions.encodeAdd) {\n for (var uChar in codecOptions.encodeAdd)\n if (Object.prototype.hasOwnProperty.call(codecOptions.encodeAdd, uChar))\n this._setEncodeChar(uChar.charCodeAt(0), codecOptions.encodeAdd[uChar]);\n }\n\n this.defCharSB = this.encodeTable[0][iconv.defaultCharSingleByte.charCodeAt(0)];\n if (this.defCharSB === UNASSIGNED) this.defCharSB = this.encodeTable[0]['?'];\n if (this.defCharSB === UNASSIGNED) this.defCharSB = \"?\".charCodeAt(0);\n\n\n // Load & create GB18030 tables when needed.\n if (typeof codecOptions.gb18030 === 'function') {\n this.gb18030 = codecOptions.gb18030(); // Load GB18030 ranges.\n\n // Add GB18030 decode tables.\n var thirdByteNodeIdx = this.decodeTables.length;\n var thirdByteNode = this.decodeTables[thirdByteNodeIdx] = UNASSIGNED_NODE.slice(0);\n\n var fourthByteNodeIdx = this.decodeTables.length;\n var fourthByteNode = this.decodeTables[fourthByteNodeIdx] = UNASSIGNED_NODE.slice(0);\n\n for (var i = 0x81; i <= 0xFE; i++) {\n var secondByteNodeIdx = NODE_START - this.decodeTables[0][i];\n var secondByteNode = this.decodeTables[secondByteNodeIdx];\n for (var j = 0x30; j <= 0x39; j++)\n secondByteNode[j] = NODE_START - thirdByteNodeIdx;\n }\n for (var i = 0x81; i <= 0xFE; i++)\n thirdByteNode[i] = NODE_START - fourthByteNodeIdx;\n for (var i = 0x30; i <= 0x39; i++)\n fourthByteNode[i] = GB18030_CODE\n } \n}\n\nDBCSCodec.prototype.encoder = DBCSEncoder;\nDBCSCodec.prototype.decoder = DBCSDecoder;\n\n// Decoder helpers\nDBCSCodec.prototype._getDecodeTrieNode = function(addr) {\n var bytes = [];\n for (; addr > 0; addr >>= 8)\n bytes.push(addr & 0xFF);\n if (bytes.length == 0)\n bytes.push(0);\n\n var node = this.decodeTables[0];\n for (var i = bytes.length-1; i > 0; i--) { // Traverse nodes deeper into the trie.\n var val = node[bytes[i]];\n\n if (val == UNASSIGNED) { // Create new node.\n node[bytes[i]] = NODE_START - this.decodeTables.length;\n this.decodeTables.push(node = UNASSIGNED_NODE.slice(0));\n }\n else if (val <= NODE_START) { // Existing node.\n node = this.decodeTables[NODE_START - val];\n }\n else\n throw new Error(\"Overwrite byte in \" + this.encodingName + \", addr: \" + addr.toString(16));\n }\n return node;\n}\n\n\nDBCSCodec.prototype._addDecodeChunk = function(chunk) {\n // First element of chunk is the hex mbcs code where we start.\n var curAddr = parseInt(chunk[0], 16);\n\n // Choose the decoding node where we'll write our chars.\n var writeTable = this._getDecodeTrieNode(curAddr);\n curAddr = curAddr & 0xFF;\n\n // Write all other elements of the chunk to the table.\n for (var k = 1; k < chunk.length; k++) {\n var part = chunk[k];\n if (typeof part === \"string\") { // String, write as-is.\n for (var l = 0; l < part.length;) {\n var code = part.charCodeAt(l++);\n if (0xD800 <= code && code < 0xDC00) { // Decode surrogate\n var codeTrail = part.charCodeAt(l++);\n if (0xDC00 <= codeTrail && codeTrail < 0xE000)\n writeTable[curAddr++] = 0x10000 + (code - 0xD800) * 0x400 + (codeTrail - 0xDC00);\n else\n throw new Error(\"Incorrect surrogate pair in \" + this.encodingName + \" at chunk \" + chunk[0]);\n }\n else if (0x0FF0 < code && code <= 0x0FFF) { // Character sequence (our own encoding used)\n var len = 0xFFF - code + 2;\n var seq = [];\n for (var m = 0; m < len; m++)\n seq.push(part.charCodeAt(l++)); // Simple variation: don't support surrogates or subsequences in seq.\n\n writeTable[curAddr++] = SEQ_START - this.decodeTableSeq.length;\n this.decodeTableSeq.push(seq);\n }\n else\n writeTable[curAddr++] = code; // Basic char\n }\n } \n else if (typeof part === \"number\") { // Integer, meaning increasing sequence starting with prev character.\n var charCode = writeTable[curAddr - 1] + 1;\n for (var l = 0; l < part; l++)\n writeTable[curAddr++] = charCode++;\n }\n else\n throw new Error(\"Incorrect type '\" + typeof part + \"' given in \" + this.encodingName + \" at chunk \" + chunk[0]);\n }\n if (curAddr > 0xFF)\n throw new Error(\"Incorrect chunk in \" + this.encodingName + \" at addr \" + chunk[0] + \": too long\" + curAddr);\n}\n\n// Encoder helpers\nDBCSCodec.prototype._getEncodeBucket = function(uCode) {\n var high = uCode >> 8; // This could be > 0xFF because of astral characters.\n if (this.encodeTable[high] === undefined)\n this.encodeTable[high] = UNASSIGNED_NODE.slice(0); // Create bucket on demand.\n return this.encodeTable[high];\n}\n\nDBCSCodec.prototype._setEncodeChar = function(uCode, dbcsCode) {\n var bucket = this._getEncodeBucket(uCode);\n var low = uCode & 0xFF;\n if (bucket[low] <= SEQ_START)\n this.encodeTableSeq[SEQ_START-bucket[low]][DEF_CHAR] = dbcsCode; // There's already a sequence, set a single-char subsequence of it.\n else if (bucket[low] == UNASSIGNED)\n bucket[low] = dbcsCode;\n}\n\nDBCSCodec.prototype._setEncodeSequence = function(seq, dbcsCode) {\n \n // Get the root of character tree according to first character of the sequence.\n var uCode = seq[0];\n var bucket = this._getEncodeBucket(uCode);\n var low = uCode & 0xFF;\n\n var node;\n if (bucket[low] <= SEQ_START) {\n // There's already a sequence with - use it.\n node = this.encodeTableSeq[SEQ_START-bucket[low]];\n }\n else {\n // There was no sequence object - allocate a new one.\n node = {};\n if (bucket[low] !== UNASSIGNED) node[DEF_CHAR] = bucket[low]; // If a char was set before - make it a single-char subsequence.\n bucket[low] = SEQ_START - this.encodeTableSeq.length;\n this.encodeTableSeq.push(node);\n }\n\n // Traverse the character tree, allocating new nodes as needed.\n for (var j = 1; j < seq.length-1; j++) {\n var oldVal = node[uCode];\n if (typeof oldVal === 'object')\n node = oldVal;\n else {\n node = node[uCode] = {}\n if (oldVal !== undefined)\n node[DEF_CHAR] = oldVal\n }\n }\n\n // Set the leaf to given dbcsCode.\n uCode = seq[seq.length-1];\n node[uCode] = dbcsCode;\n}\n\nDBCSCodec.prototype._fillEncodeTable = function(nodeIdx, prefix, skipEncodeChars) {\n var node = this.decodeTables[nodeIdx];\n for (var i = 0; i < 0x100; i++) {\n var uCode = node[i];\n var mbCode = prefix + i;\n if (skipEncodeChars[mbCode])\n continue;\n\n if (uCode >= 0)\n this._setEncodeChar(uCode, mbCode);\n else if (uCode <= NODE_START)\n this._fillEncodeTable(NODE_START - uCode, mbCode << 8, skipEncodeChars);\n else if (uCode <= SEQ_START)\n this._setEncodeSequence(this.decodeTableSeq[SEQ_START - uCode], mbCode);\n }\n}\n\n\n\n// == Encoder ==================================================================\n\nfunction DBCSEncoder(options, codec) {\n // Encoder state\n this.leadSurrogate = -1;\n this.seqObj = undefined;\n \n // Static data\n this.encodeTable = codec.encodeTable;\n this.encodeTableSeq = codec.encodeTableSeq;\n this.defaultCharSingleByte = codec.defCharSB;\n this.gb18030 = codec.gb18030;\n}\n\nDBCSEncoder.prototype.write = function(str) {\n var newBuf = new Buffer(str.length * (this.gb18030 ? 4 : 3)), \n leadSurrogate = this.leadSurrogate,\n seqObj = this.seqObj, nextChar = -1,\n i = 0, j = 0;\n\n while (true) {\n // 0. Get next character.\n if (nextChar === -1) {\n if (i == str.length) break;\n var uCode = str.charCodeAt(i++);\n }\n else {\n var uCode = nextChar;\n nextChar = -1; \n }\n\n // 1. Handle surrogates.\n if (0xD800 <= uCode && uCode < 0xE000) { // Char is one of surrogates.\n if (uCode < 0xDC00) { // We've got lead surrogate.\n if (leadSurrogate === -1) {\n leadSurrogate = uCode;\n continue;\n } else {\n leadSurrogate = uCode;\n // Double lead surrogate found.\n uCode = UNASSIGNED;\n }\n } else { // We've got trail surrogate.\n if (leadSurrogate !== -1) {\n uCode = 0x10000 + (leadSurrogate - 0xD800) * 0x400 + (uCode - 0xDC00);\n leadSurrogate = -1;\n } else {\n // Incomplete surrogate pair - only trail surrogate found.\n uCode = UNASSIGNED;\n }\n \n }\n }\n else if (leadSurrogate !== -1) {\n // Incomplete surrogate pair - only lead surrogate found.\n nextChar = uCode; uCode = UNASSIGNED; // Write an error, then current char.\n leadSurrogate = -1;\n }\n\n // 2. Convert uCode character.\n var dbcsCode = UNASSIGNED;\n if (seqObj !== undefined && uCode != UNASSIGNED) { // We are in the middle of the sequence\n var resCode = seqObj[uCode];\n if (typeof resCode === 'object') { // Sequence continues.\n seqObj = resCode;\n continue;\n\n } else if (typeof resCode == 'number') { // Sequence finished. Write it.\n dbcsCode = resCode;\n\n } else if (resCode == undefined) { // Current character is not part of the sequence.\n\n // Try default character for this sequence\n resCode = seqObj[DEF_CHAR];\n if (resCode !== undefined) {\n dbcsCode = resCode; // Found. Write it.\n nextChar = uCode; // Current character will be written too in the next iteration.\n\n } else {\n // TODO: What if we have no default? (resCode == undefined)\n // Then, we should write first char of the sequence as-is and try the rest recursively.\n // Didn't do it for now because no encoding has this situation yet.\n // Currently, just skip the sequence and write current char.\n }\n }\n seqObj = undefined;\n }\n else if (uCode >= 0) { // Regular character\n var subtable = this.encodeTable[uCode >> 8];\n if (subtable !== undefined)\n dbcsCode = subtable[uCode & 0xFF];\n \n if (dbcsCode <= SEQ_START) { // Sequence start\n seqObj = this.encodeTableSeq[SEQ_START-dbcsCode];\n continue;\n }\n\n if (dbcsCode == UNASSIGNED && this.gb18030) {\n // Use GB18030 algorithm to find character(s) to write.\n var idx = findIdx(this.gb18030.uChars, uCode);\n if (idx != -1) {\n var dbcsCode = this.gb18030.gbChars[idx] + (uCode - this.gb18030.uChars[idx]);\n newBuf[j++] = 0x81 + Math.floor(dbcsCode / 12600); dbcsCode = dbcsCode % 12600;\n newBuf[j++] = 0x30 + Math.floor(dbcsCode / 1260); dbcsCode = dbcsCode % 1260;\n newBuf[j++] = 0x81 + Math.floor(dbcsCode / 10); dbcsCode = dbcsCode % 10;\n newBuf[j++] = 0x30 + dbcsCode;\n continue;\n }\n }\n }\n\n // 3. Write dbcsCode character.\n if (dbcsCode === UNASSIGNED)\n dbcsCode = this.defaultCharSingleByte;\n \n if (dbcsCode < 0x100) {\n newBuf[j++] = dbcsCode;\n }\n else if (dbcsCode < 0x10000) {\n newBuf[j++] = dbcsCode >> 8; // high byte\n newBuf[j++] = dbcsCode & 0xFF; // low byte\n }\n else {\n newBuf[j++] = dbcsCode >> 16;\n newBuf[j++] = (dbcsCode >> 8) & 0xFF;\n newBuf[j++] = dbcsCode & 0xFF;\n }\n }\n\n this.seqObj = seqObj;\n this.leadSurrogate = leadSurrogate;\n return newBuf.slice(0, j);\n}\n\nDBCSEncoder.prototype.end = function() {\n if (this.leadSurrogate === -1 && this.seqObj === undefined)\n return; // All clean. Most often case.\n\n var newBuf = new Buffer(10), j = 0;\n\n if (this.seqObj) { // We're in the sequence.\n var dbcsCode = this.seqObj[DEF_CHAR];\n if (dbcsCode !== undefined) { // Write beginning of the sequence.\n if (dbcsCode < 0x100) {\n newBuf[j++] = dbcsCode;\n }\n else {\n newBuf[j++] = dbcsCode >> 8; // high byte\n newBuf[j++] = dbcsCode & 0xFF; // low byte\n }\n } else {\n // See todo above.\n }\n this.seqObj = undefined;\n }\n\n if (this.leadSurrogate !== -1) {\n // Incomplete surrogate pair - only lead surrogate found.\n newBuf[j++] = this.defaultCharSingleByte;\n this.leadSurrogate = -1;\n }\n \n return newBuf.slice(0, j);\n}\n\n// Export for testing\nDBCSEncoder.prototype.findIdx = findIdx;\n\n\n// == Decoder ==================================================================\n\nfunction DBCSDecoder(options, codec) {\n // Decoder state\n this.nodeIdx = 0;\n this.prevBuf = new Buffer(0);\n\n // Static data\n this.decodeTables = codec.decodeTables;\n this.decodeTableSeq = codec.decodeTableSeq;\n this.defaultCharUnicode = codec.defaultCharUnicode;\n this.gb18030 = codec.gb18030;\n}\n\nDBCSDecoder.prototype.write = function(buf) {\n var newBuf = new Buffer(buf.length*2),\n nodeIdx = this.nodeIdx, \n prevBuf = this.prevBuf, prevBufOffset = this.prevBuf.length,\n seqStart = -this.prevBuf.length, // idx of the start of current parsed sequence.\n uCode;\n\n if (prevBufOffset > 0) // Make prev buf overlap a little to make it easier to slice later.\n prevBuf = Buffer.concat([prevBuf, buf.slice(0, 10)]);\n \n for (var i = 0, j = 0; i < buf.length; i++) {\n var curByte = (i >= 0) ? buf[i] : prevBuf[i + prevBufOffset];\n\n // Lookup in current trie node.\n var uCode = this.decodeTables[nodeIdx][curByte];\n\n if (uCode >= 0) { \n // Normal character, just use it.\n }\n else if (uCode === UNASSIGNED) { // Unknown char.\n // TODO: Callback with seq.\n //var curSeq = (seqStart >= 0) ? buf.slice(seqStart, i+1) : prevBuf.slice(seqStart + prevBufOffset, i+1 + prevBufOffset);\n i = seqStart; // Try to parse again, after skipping first byte of the sequence ('i' will be incremented by 'for' cycle).\n uCode = this.defaultCharUnicode.charCodeAt(0);\n }\n else if (uCode === GB18030_CODE) {\n var curSeq = (seqStart >= 0) ? buf.slice(seqStart, i+1) : prevBuf.slice(seqStart + prevBufOffset, i+1 + prevBufOffset);\n var ptr = (curSeq[0]-0x81)*12600 + (curSeq[1]-0x30)*1260 + (curSeq[2]-0x81)*10 + (curSeq[3]-0x30);\n var idx = findIdx(this.gb18030.gbChars, ptr);\n uCode = this.gb18030.uChars[idx] + ptr - this.gb18030.gbChars[idx];\n }\n else if (uCode <= NODE_START) { // Go to next trie node.\n nodeIdx = NODE_START - uCode;\n continue;\n }\n else if (uCode <= SEQ_START) { // Output a sequence of chars.\n var seq = this.decodeTableSeq[SEQ_START - uCode];\n for (var k = 0; k < seq.length - 1; k++) {\n uCode = seq[k];\n newBuf[j++] = uCode & 0xFF;\n newBuf[j++] = uCode >> 8;\n }\n uCode = seq[seq.length-1];\n }\n else\n throw new Error(\"iconv-lite internal error: invalid decoding table value \" + uCode + \" at \" + nodeIdx + \"/\" + curByte);\n\n // Write the character to buffer, handling higher planes using surrogate pair.\n if (uCode > 0xFFFF) { \n uCode -= 0x10000;\n var uCodeLead = 0xD800 + Math.floor(uCode / 0x400);\n newBuf[j++] = uCodeLead & 0xFF;\n newBuf[j++] = uCodeLead >> 8;\n\n uCode = 0xDC00 + uCode % 0x400;\n }\n newBuf[j++] = uCode & 0xFF;\n newBuf[j++] = uCode >> 8;\n\n // Reset trie node.\n nodeIdx = 0; seqStart = i+1;\n }\n\n this.nodeIdx = nodeIdx;\n this.prevBuf = (seqStart >= 0) ? buf.slice(seqStart) : prevBuf.slice(seqStart + prevBufOffset);\n return newBuf.slice(0, j).toString('ucs2');\n}\n\nDBCSDecoder.prototype.end = function() {\n var ret = '';\n\n // Try to parse all remaining chars.\n while (this.prevBuf.length > 0) {\n // Skip 1 character in the buffer.\n ret += this.defaultCharUnicode;\n var buf = this.prevBuf.slice(1);\n\n // Parse remaining as usual.\n this.prevBuf = new Buffer(0);\n this.nodeIdx = 0;\n if (buf.length > 0)\n ret += this.write(buf);\n }\n\n this.nodeIdx = 0;\n return ret;\n}\n\n// Binary search for GB18030. Returns largest i such that table[i] <= val.\nfunction findIdx(table, val) {\n if (table[0] > val)\n return -1;\n\n var l = 0, r = table.length;\n while (l < r-1) { // always table[l] <= val < table[r]\n var mid = l + Math.floor((r-l+1)/2);\n if (table[mid] <= val)\n l = mid;\n else\n r = mid;\n }\n return l;\n}\n\n\n\n/***/ }),\n/* 179 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\n// Description of supported double byte encodings and aliases.\n// Tables are not require()-d until they are needed to speed up library load.\n// require()-s are direct to support Browserify.\n\nmodule.exports = {\n \n // == Japanese/ShiftJIS ====================================================\n // All japanese encodings are based on JIS X set of standards:\n // JIS X 0201 - Single-byte encoding of ASCII + ¥ + Kana chars at 0xA1-0xDF.\n // JIS X 0208 - Main set of 6879 characters, placed in 94x94 plane, to be encoded by 2 bytes. \n // Has several variations in 1978, 1983, 1990 and 1997.\n // JIS X 0212 - Supplementary plane of 6067 chars in 94x94 plane. 1990. Effectively dead.\n // JIS X 0213 - Extension and modern replacement of 0208 and 0212. Total chars: 11233.\n // 2 planes, first is superset of 0208, second - revised 0212.\n // Introduced in 2000, revised 2004. Some characters are in Unicode Plane 2 (0x2xxxx)\n\n // Byte encodings are:\n // * Shift_JIS: Compatible with 0201, uses not defined chars in top half as lead bytes for double-byte\n // encoding of 0208. Lead byte ranges: 0x81-0x9F, 0xE0-0xEF; Trail byte ranges: 0x40-0x7E, 0x80-0x9E, 0x9F-0xFC.\n // Windows CP932 is a superset of Shift_JIS. Some companies added more chars, notably KDDI.\n // * EUC-JP: Up to 3 bytes per character. Used mostly on *nixes.\n // 0x00-0x7F - lower part of 0201\n // 0x8E, 0xA1-0xDF - upper part of 0201\n // (0xA1-0xFE)x2 - 0208 plane (94x94).\n // 0x8F, (0xA1-0xFE)x2 - 0212 plane (94x94).\n // * JIS X 208: 7-bit, direct encoding of 0208. Byte ranges: 0x21-0x7E (94 values). Uncommon.\n // Used as-is in ISO2022 family.\n // * ISO2022-JP: Stateful encoding, with escape sequences to switch between ASCII, \n // 0201-1976 Roman, 0208-1978, 0208-1983.\n // * ISO2022-JP-1: Adds esc seq for 0212-1990.\n // * ISO2022-JP-2: Adds esc seq for GB2313-1980, KSX1001-1992, ISO8859-1, ISO8859-7.\n // * ISO2022-JP-3: Adds esc seq for 0201-1976 Kana set, 0213-2000 Planes 1, 2.\n // * ISO2022-JP-2004: Adds 0213-2004 Plane 1.\n //\n // After JIS X 0213 appeared, Shift_JIS-2004, EUC-JISX0213 and ISO2022-JP-2004 followed, with just changing the planes.\n //\n // Overall, it seems that it's a mess :( http://www8.plala.or.jp/tkubota1/unicode-symbols-map2.html\n\n 'shiftjis': {\n type: '_dbcs',\n table: function() { return __webpack_require__(180) },\n encodeAdd: {'\\u00a5': 0x5C, '\\u203E': 0x7E},\n encodeSkipVals: [{from: 0xED40, to: 0xF940}],\n },\n 'csshiftjis': 'shiftjis',\n 'mskanji': 'shiftjis',\n 'sjis': 'shiftjis',\n 'windows31j': 'shiftjis',\n 'ms31j': 'shiftjis',\n 'xsjis': 'shiftjis',\n 'windows932': 'shiftjis',\n 'ms932': 'shiftjis',\n '932': 'shiftjis',\n 'cp932': 'shiftjis',\n\n 'eucjp': {\n type: '_dbcs',\n table: function() { return __webpack_require__(181) },\n encodeAdd: {'\\u00a5': 0x5C, '\\u203E': 0x7E},\n },\n\n // TODO: KDDI extension to Shift_JIS\n // TODO: IBM CCSID 942 = CP932, but F0-F9 custom chars and other char changes.\n // TODO: IBM CCSID 943 = Shift_JIS = CP932 with original Shift_JIS lower 128 chars.\n\n\n // == Chinese/GBK ==========================================================\n // http://en.wikipedia.org/wiki/GBK\n // We mostly implement W3C recommendation: https://www.w3.org/TR/encoding/#gbk-encoder\n\n // Oldest GB2312 (1981, ~7600 chars) is a subset of CP936\n 'gb2312': 'cp936',\n 'gb231280': 'cp936',\n 'gb23121980': 'cp936',\n 'csgb2312': 'cp936',\n 'csiso58gb231280': 'cp936',\n 'euccn': 'cp936',\n\n // Microsoft's CP936 is a subset and approximation of GBK.\n 'windows936': 'cp936',\n 'ms936': 'cp936',\n '936': 'cp936',\n 'cp936': {\n type: '_dbcs',\n table: function() { return __webpack_require__(53) },\n },\n\n // GBK (~22000 chars) is an extension of CP936 that added user-mapped chars and some other.\n 'gbk': {\n type: '_dbcs',\n table: function() { return __webpack_require__(53).concat(__webpack_require__(91)) },\n },\n 'xgbk': 'gbk',\n 'isoir58': 'gbk',\n\n // GB18030 is an algorithmic extension of GBK.\n // Main source: https://www.w3.org/TR/encoding/#gbk-encoder\n // http://icu-project.org/docs/papers/gb18030.html\n // http://source.icu-project.org/repos/icu/data/trunk/charset/data/xml/gb-18030-2000.xml\n // http://www.khngai.com/chinese/charmap/tblgbk.php?page=0\n 'gb18030': {\n type: '_dbcs',\n table: function() { return __webpack_require__(53).concat(__webpack_require__(91)) },\n gb18030: function() { return __webpack_require__(182) },\n encodeSkipVals: [0x80],\n encodeAdd: {'€': 0xA2E3},\n },\n\n 'chinese': 'gb18030',\n\n\n // == Korean ===============================================================\n // EUC-KR, KS_C_5601 and KS X 1001 are exactly the same.\n 'windows949': 'cp949',\n 'ms949': 'cp949',\n '949': 'cp949',\n 'cp949': {\n type: '_dbcs',\n table: function() { return __webpack_require__(183) },\n },\n\n 'cseuckr': 'cp949',\n 'csksc56011987': 'cp949',\n 'euckr': 'cp949',\n 'isoir149': 'cp949',\n 'korean': 'cp949',\n 'ksc56011987': 'cp949',\n 'ksc56011989': 'cp949',\n 'ksc5601': 'cp949',\n\n\n // == Big5/Taiwan/Hong Kong ================================================\n // There are lots of tables for Big5 and cp950. Please see the following links for history:\n // http://moztw.org/docs/big5/ http://www.haible.de/bruno/charsets/conversion-tables/Big5.html\n // Variations, in roughly number of defined chars:\n // * Windows CP 950: Microsoft variant of Big5. Canonical: http://www.unicode.org/Public/MAPPINGS/VENDORS/MICSFT/WINDOWS/CP950.TXT\n // * Windows CP 951: Microsoft variant of Big5-HKSCS-2001. Seems to be never public. http://me.abelcheung.org/articles/research/what-is-cp951/\n // * Big5-2003 (Taiwan standard) almost superset of cp950.\n // * Unicode-at-on (UAO) / Mozilla 1.8. Falling out of use on the Web. Not supported by other browsers.\n // * Big5-HKSCS (-2001, -2004, -2008). Hong Kong standard. \n // many unicode code points moved from PUA to Supplementary plane (U+2XXXX) over the years.\n // Plus, it has 4 combining sequences.\n // Seems that Mozilla refused to support it for 10 yrs. https://bugzilla.mozilla.org/show_bug.cgi?id=162431 https://bugzilla.mozilla.org/show_bug.cgi?id=310299\n // because big5-hkscs is the only encoding to include astral characters in non-algorithmic way.\n // Implementations are not consistent within browsers; sometimes labeled as just big5.\n // MS Internet Explorer switches from big5 to big5-hkscs when a patch applied.\n // Great discussion & recap of what's going on https://bugzilla.mozilla.org/show_bug.cgi?id=912470#c31\n // In the encoder, it might make sense to support encoding old PUA mappings to Big5 bytes seq-s.\n // Official spec: http://www.ogcio.gov.hk/en/business/tech_promotion/ccli/terms/doc/2003cmp_2008.txt\n // http://www.ogcio.gov.hk/tc/business/tech_promotion/ccli/terms/doc/hkscs-2008-big5-iso.txt\n // \n // Current understanding of how to deal with Big5(-HKSCS) is in the Encoding Standard, http://encoding.spec.whatwg.org/#big5-encoder\n // Unicode mapping (http://www.unicode.org/Public/MAPPINGS/OBSOLETE/EASTASIA/OTHER/BIG5.TXT) is said to be wrong.\n\n 'windows950': 'cp950',\n 'ms950': 'cp950',\n '950': 'cp950',\n 'cp950': {\n type: '_dbcs',\n table: function() { return __webpack_require__(92) },\n },\n\n // Big5 has many variations and is an extension of cp950. We use Encoding Standard's as a consensus.\n 'big5': 'big5hkscs',\n 'big5hkscs': {\n type: '_dbcs',\n table: function() { return __webpack_require__(92).concat(__webpack_require__(184)) },\n encodeSkipVals: [0xa2cc],\n },\n\n 'cnbig5': 'big5hkscs',\n 'csbig5': 'big5hkscs',\n 'xxbig5': 'big5hkscs',\n};\n\n\n/***/ }),\n/* 180 */\n/***/ (function(module, exports) {\n\nmodule.exports = [[\"0\",\"\\u0000\",128],[\"a1\",\"。\",62],[\"8140\",\" 、。,.・:;?!゛゜´`¨^ 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}),\n/* 181 */\n/***/ (function(module, exports) {\n\nmodule.exports = [[\"0\",\"\\u0000\",127],[\"8ea1\",\"。\",62],[\"a1a1\",\" 、。,.・:;?!゛゜´`¨^ 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圯圳圴圽圾圿坅坆坌坍坒坢坥坧坨坫坭\",4,\"坳坴坵坷坹坺坻坼坾垁垃垌垔垗垙垚垜垝垞垟垡垕垧垨垩垬垸垽埇埈埌埏埕埝埞埤埦埧埩埭埰埵埶埸埽埾埿堃堄堈堉埡\"],[\"8fb8a1\",\"堌堍堛堞堟堠堦堧堭堲堹堿塉塌塍塏塐塕塟塡塤塧塨塸塼塿墀墁墇墈墉墊墌墍墏墐墔墖墝墠墡墢墦墩墱墲壄墼壂壈壍壎壐壒壔壖壚壝壡壢壩壳夅夆夋夌夒夓夔虁夝夡夣夤夨夯夰夳夵夶夿奃奆奒奓奙奛奝奞奟奡奣奫奭\"],[\"8fb9a1\",\"奯奲奵奶她奻奼妋妌妎妒妕妗妟妤妧妭妮妯妰妳妷妺妼姁姃姄姈姊姍姒姝姞姟姣姤姧姮姯姱姲姴姷娀娄娌娍娎娒娓娞娣娤娧娨娪娭娰婄婅婇婈婌婐婕婞婣婥婧婭婷婺婻婾媋媐媓媖媙媜媞媟媠媢媧媬媱媲媳媵媸媺媻媿\"],[\"8fbaa1\",\"嫄嫆嫈嫏嫚嫜嫠嫥嫪嫮嫵嫶嫽嬀嬁嬈嬗嬴嬙嬛嬝嬡嬥嬭嬸孁孋孌孒孖孞孨孮孯孼孽孾孿宁宄宆宊宎宐宑宓宔宖宨宩宬宭宯宱宲宷宺宼寀寁寍寏寖\",4,\"寠寯寱寴寽尌尗尞尟尣尦尩尫尬尮尰尲尵尶屙屚屜屢屣屧屨屩\"],[\"8fbba1\",\"屭屰屴屵屺屻屼屽岇岈岊岏岒岝岟岠岢岣岦岪岲岴岵岺峉峋峒峝峗峮峱峲峴崁崆崍崒崫崣崤崦崧崱崴崹崽崿嵂嵃嵆嵈嵕嵑嵙嵊嵟嵠嵡嵢嵤嵪嵭嵰嵹嵺嵾嵿嶁嶃嶈嶊嶒嶓嶔嶕嶙嶛嶟嶠嶧嶫嶰嶴嶸嶹巃巇巋巐巎巘巙巠巤\"],[\"8fbca1\",\"巩巸巹帀帇帍帒帔帕帘帟帠帮帨帲帵帾幋幐幉幑幖幘幛幜幞幨幪\",4,\"幰庀庋庎庢庤庥庨庪庬庱庳庽庾庿廆廌廋廎廑廒廔廕廜廞廥廫异弆弇弈弎弙弜弝弡弢弣弤弨弫弬弮弰弴弶弻弽弿彀彄彅彇彍彐彔彘彛彠彣彤彧\"],[\"8fbda1\",\"彯彲彴彵彸彺彽彾徉徍徏徖徜徝徢徧徫徤徬徯徰徱徸忄忇忈忉忋忐\",4,\"忞忡忢忨忩忪忬忭忮忯忲忳忶忺忼怇怊怍怓怔怗怘怚怟怤怭怳怵恀恇恈恉恌恑恔恖恗恝恡恧恱恾恿悂悆悈悊悎悑悓悕悘悝悞悢悤悥您悰悱悷\"],[\"8fbea1\",\"悻悾惂惄惈惉惊惋惎惏惔惕惙惛惝惞惢惥惲惵惸惼惽愂愇愊愌愐\",4,\"愖愗愙愜愞愢愪愫愰愱愵愶愷愹慁慅慆慉慞慠慬慲慸慻慼慿憀憁憃憄憋憍憒憓憗憘憜憝憟憠憥憨憪憭憸憹憼懀懁懂懎懏懕懜懝懞懟懡懢懧懩懥\"],[\"8fbfa1\",\"懬懭懯戁戃戄戇戓戕戜戠戢戣戧戩戫戹戽扂扃扄扆扌扐扑扒扔扖扚扜扤扭扯扳扺扽抍抎抏抐抦抨抳抶抷抺抾抿拄拎拕拖拚拪拲拴拼拽挃挄挊挋挍挐挓挖挘挩挪挭挵挶挹挼捁捂捃捄捆捊捋捎捒捓捔捘捛捥捦捬捭捱捴捵\"],[\"8fc0a1\",\"捸捼捽捿掂掄掇掊掐掔掕掙掚掞掤掦掭掮掯掽揁揅揈揎揑揓揔揕揜揠揥揪揬揲揳揵揸揹搉搊搐搒搔搘搞搠搢搤搥搩搪搯搰搵搽搿摋摏摑摒摓摔摚摛摜摝摟摠摡摣摭摳摴摻摽撅撇撏撐撑撘撙撛撝撟撡撣撦撨撬撳撽撾撿\"],[\"8fc1a1\",\"擄擉擊擋擌擎擐擑擕擗擤擥擩擪擭擰擵擷擻擿攁攄攈攉攊攏攓攔攖攙攛攞攟攢攦攩攮攱攺攼攽敃敇敉敐敒敔敟敠敧敫敺敽斁斅斊斒斕斘斝斠斣斦斮斲斳斴斿旂旈旉旎旐旔旖旘旟旰旲旴旵旹旾旿昀昄昈昉昍昑昒昕昖昝\"],[\"8fc2a1\",\"昞昡昢昣昤昦昩昪昫昬昮昰昱昳昹昷晀晅晆晊晌晑晎晗晘晙晛晜晠晡曻晪晫晬晾晳晵晿晷晸晹晻暀晼暋暌暍暐暒暙暚暛暜暟暠暤暭暱暲暵暻暿曀曂曃曈曌曎曏曔曛曟曨曫曬曮曺朅朇朎朓朙朜朠朢朳朾杅杇杈杌杔杕杝\"],[\"8fc3a1\",\"杦杬杮杴杶杻极构枎枏枑枓枖枘枙枛枰枱枲枵枻枼枽柹柀柂柃柅柈柉柒柗柙柜柡柦柰柲柶柷桒栔栙栝栟栨栧栬栭栯栰栱栳栻栿桄桅桊桌桕桗桘桛桫桮\",4,\"桵桹桺桻桼梂梄梆梈梖梘梚梜梡梣梥梩梪梮梲梻棅棈棌棏\"],[\"8fc4a1\",\"棐棑棓棖棙棜棝棥棨棪棫棬棭棰棱棵棶棻棼棽椆椉椊椐椑椓椖椗椱椳椵椸椻楂楅楉楎楗楛楣楤楥楦楨楩楬楰楱楲楺楻楿榀榍榒榖榘榡榥榦榨榫榭榯榷榸榺榼槅槈槑槖槗槢槥槮槯槱槳槵槾樀樁樃樏樑樕樚樝樠樤樨樰樲\"],[\"8fc5a1\",\"樴樷樻樾樿橅橆橉橊橎橐橑橒橕橖橛橤橧橪橱橳橾檁檃檆檇檉檋檑檛檝檞檟檥檫檯檰檱檴檽檾檿櫆櫉櫈櫌櫐櫔櫕櫖櫜櫝櫤櫧櫬櫰櫱櫲櫼櫽欂欃欆欇欉欏欐欑欗欛欞欤欨欫欬欯欵欶欻欿歆歊歍歒歖歘歝歠歧歫歮歰歵歽\"],[\"8fc6a1\",\"歾殂殅殗殛殟殠殢殣殨殩殬殭殮殰殸殹殽殾毃毄毉毌毖毚毡毣毦毧毮毱毷毹毿氂氄氅氉氍氎氐氒氙氟氦氧氨氬氮氳氵氶氺氻氿汊汋汍汏汒汔汙汛汜汫汭汯汴汶汸汹汻沅沆沇沉沔沕沗沘沜沟沰沲沴泂泆泍泏泐泑泒泔泖\"],[\"8fc7a1\",\"泚泜泠泧泩泫泬泮泲泴洄洇洊洎洏洑洓洚洦洧洨汧洮洯洱洹洼洿浗浞浟浡浥浧浯浰浼涂涇涑涒涔涖涗涘涪涬涴涷涹涽涿淄淈淊淎淏淖淛淝淟淠淢淥淩淯淰淴淶淼渀渄渞渢渧渲渶渹渻渼湄湅湈湉湋湏湑湒湓湔湗湜湝湞\"],[\"8fc8a1\",\"湢湣湨湳湻湽溍溓溙溠溧溭溮溱溳溻溿滀滁滃滇滈滊滍滎滏滫滭滮滹滻滽漄漈漊漌漍漖漘漚漛漦漩漪漯漰漳漶漻漼漭潏潑潒潓潗潙潚潝潞潡潢潨潬潽潾澃澇澈澋澌澍澐澒澓澔澖澚澟澠澥澦澧澨澮澯澰澵澶澼濅濇濈濊\"],[\"8fc9a1\",\"濚濞濨濩濰濵濹濼濽瀀瀅瀆瀇瀍瀗瀠瀣瀯瀴瀷瀹瀼灃灄灈灉灊灋灔灕灝灞灎灤灥灬灮灵灶灾炁炅炆炔\",4,\"炛炤炫炰炱炴炷烊烑烓烔烕烖烘烜烤烺焃\",4,\"焋焌焏焞焠焫焭焯焰焱焸煁煅煆煇煊煋煐煒煗煚煜煞煠\"],[\"8fcaa1\",\"煨煹熀熅熇熌熒熚熛熠熢熯熰熲熳熺熿燀燁燄燋燌燓燖燙燚燜燸燾爀爇爈爉爓爗爚爝爟爤爫爯爴爸爹牁牂牃牅牎牏牐牓牕牖牚牜牞牠牣牨牫牮牯牱牷牸牻牼牿犄犉犍犎犓犛犨犭犮犱犴犾狁狇狉狌狕狖狘狟狥狳狴狺狻\"],[\"8fcba1\",\"狾猂猄猅猇猋猍猒猓猘猙猞猢猤猧猨猬猱猲猵猺猻猽獃獍獐獒獖獘獝獞獟獠獦獧獩獫獬獮獯獱獷獹獼玀玁玃玅玆玎玐玓玕玗玘玜玞玟玠玢玥玦玪玫玭玵玷玹玼玽玿珅珆珉珋珌珏珒珓珖珙珝珡珣珦珧珩珴珵珷珹珺珻珽\"],[\"8fcca1\",\"珿琀琁琄琇琊琑琚琛琤琦琨\",9,\"琹瑀瑃瑄瑆瑇瑋瑍瑑瑒瑗瑝瑢瑦瑧瑨瑫瑭瑮瑱瑲璀璁璅璆璇璉璏璐璑璒璘璙璚璜璟璠璡璣璦璨璩璪璫璮璯璱璲璵璹璻璿瓈瓉瓌瓐瓓瓘瓚瓛瓞瓟瓤瓨瓪瓫瓯瓴瓺瓻瓼瓿甆\"],[\"8fcda1\",\"甒甖甗甠甡甤甧甩甪甯甶甹甽甾甿畀畃畇畈畎畐畒畗畞畟畡畯畱畹\",5,\"疁疅疐疒疓疕疙疜疢疤疴疺疿痀痁痄痆痌痎痏痗痜痟痠痡痤痧痬痮痯痱痹瘀瘂瘃瘄瘇瘈瘊瘌瘏瘒瘓瘕瘖瘙瘛瘜瘝瘞瘣瘥瘦瘩瘭瘲瘳瘵瘸瘹\"],[\"8fcea1\",\"瘺瘼癊癀癁癃癄癅癉癋癕癙癟癤癥癭癮癯癱癴皁皅皌皍皕皛皜皝皟皠皢\",6,\"皪皭皽盁盅盉盋盌盎盔盙盠盦盨盬盰盱盶盹盼眀眆眊眎眒眔眕眗眙眚眜眢眨眭眮眯眴眵眶眹眽眾睂睅睆睊睍睎睏睒睖睗睜睞睟睠睢\"],[\"8fcfa1\",\"睤睧睪睬睰睲睳睴睺睽瞀瞄瞌瞍瞔瞕瞖瞚瞟瞢瞧瞪瞮瞯瞱瞵瞾矃矉矑矒矕矙矞矟矠矤矦矪矬矰矱矴矸矻砅砆砉砍砎砑砝砡砢砣砭砮砰砵砷硃硄硇硈硌硎硒硜硞硠硡硣硤硨硪确硺硾碊碏碔碘碡碝碞碟碤碨碬碭碰碱碲碳\"],[\"8fd0a1\",\"碻碽碿磇磈磉磌磎磒磓磕磖磤磛磟磠磡磦磪磲磳礀磶磷磺磻磿礆礌礐礚礜礞礟礠礥礧礩礭礱礴礵礻礽礿祄祅祆祊祋祏祑祔祘祛祜祧祩祫祲祹祻祼祾禋禌禑禓禔禕禖禘禛禜禡禨禩禫禯禱禴禸离秂秄秇秈秊秏秔秖秚秝秞\"],[\"8fd1a1\",\"秠秢秥秪秫秭秱秸秼稂稃稇稉稊稌稑稕稛稞稡稧稫稭稯稰稴稵稸稹稺穄穅穇穈穌穕穖穙穜穝穟穠穥穧穪穭穵穸穾窀窂窅窆窊窋窐窑窔窞窠窣窬窳窵窹窻窼竆竉竌竎竑竛竨竩竫竬竱竴竻竽竾笇笔笟笣笧笩笪笫笭笮笯笰\"],[\"8fd2a1\",\"笱笴笽笿筀筁筇筎筕筠筤筦筩筪筭筯筲筳筷箄箉箎箐箑箖箛箞箠箥箬箯箰箲箵箶箺箻箼箽篂篅篈篊篔篖篗篙篚篛篨篪篲篴篵篸篹篺篼篾簁簂簃簄簆簉簋簌簎簏簙簛簠簥簦簨簬簱簳簴簶簹簺籆籊籕籑籒籓籙\",5],[\"8fd3a1\",\"籡籣籧籩籭籮籰籲籹籼籽粆粇粏粔粞粠粦粰粶粷粺粻粼粿糄糇糈糉糍糏糓糔糕糗糙糚糝糦糩糫糵紃紇紈紉紏紑紒紓紖紝紞紣紦紪紭紱紼紽紾絀絁絇絈絍絑絓絗絙絚絜絝絥絧絪絰絸絺絻絿綁綂綃綅綆綈綋綌綍綑綖綗綝\"],[\"8fd4a1\",\"綞綦綧綪綳綶綷綹緂\",4,\"緌緍緎緗緙縀緢緥緦緪緫緭緱緵緶緹緺縈縐縑縕縗縜縝縠縧縨縬縭縯縳縶縿繄繅繇繎繐繒繘繟繡繢繥繫繮繯繳繸繾纁纆纇纊纍纑纕纘纚纝纞缼缻缽缾缿罃罄罇罏罒罓罛罜罝罡罣罤罥罦罭\"],[\"8fd5a1\",\"罱罽罾罿羀羋羍羏羐羑羖羗羜羡羢羦羪羭羴羼羿翀翃翈翎翏翛翟翣翥翨翬翮翯翲翺翽翾翿耇耈耊耍耎耏耑耓耔耖耝耞耟耠耤耦耬耮耰耴耵耷耹耺耼耾聀聄聠聤聦聭聱聵肁肈肎肜肞肦肧肫肸肹胈胍胏胒胔胕胗胘胠胭胮\"],[\"8fd6a1\",\"胰胲胳胶胹胺胾脃脋脖脗脘脜脞脠脤脧脬脰脵脺脼腅腇腊腌腒腗腠腡腧腨腩腭腯腷膁膐膄膅膆膋膎膖膘膛膞膢膮膲膴膻臋臃臅臊臎臏臕臗臛臝臞臡臤臫臬臰臱臲臵臶臸臹臽臿舀舃舏舓舔舙舚舝舡舢舨舲舴舺艃艄艅艆\"],[\"8fd7a1\",\"艋艎艏艑艖艜艠艣艧艭艴艻艽艿芀芁芃芄芇芉芊芎芑芔芖芘芚芛芠芡芣芤芧芨芩芪芮芰芲芴芷芺芼芾芿苆苐苕苚苠苢苤苨苪苭苯苶苷苽苾茀茁茇茈茊茋荔茛茝茞茟茡茢茬茭茮茰茳茷茺茼茽荂荃荄荇荍荎荑荕荖荗荰荸\"],[\"8fd8a1\",\"荽荿莀莂莄莆莍莒莔莕莘莙莛莜莝莦莧莩莬莾莿菀菇菉菏菐菑菔菝荓菨菪菶菸菹菼萁萆萊萏萑萕萙莭萯萹葅葇葈葊葍葏葑葒葖葘葙葚葜葠葤葥葧葪葰葳葴葶葸葼葽蒁蒅蒒蒓蒕蒞蒦蒨蒩蒪蒯蒱蒴蒺蒽蒾蓀蓂蓇蓈蓌蓏蓓\"],[\"8fd9a1\",\"蓜蓧蓪蓯蓰蓱蓲蓷蔲蓺蓻蓽蔂蔃蔇蔌蔎蔐蔜蔞蔢蔣蔤蔥蔧蔪蔫蔯蔳蔴蔶蔿蕆蕏\",4,\"蕖蕙蕜\",6,\"蕤蕫蕯蕹蕺蕻蕽蕿薁薅薆薉薋薌薏薓薘薝薟薠薢薥薧薴薶薷薸薼薽薾薿藂藇藊藋藎薭藘藚藟藠藦藨藭藳藶藼\"],[\"8fdaa1\",\"藿蘀蘄蘅蘍蘎蘐蘑蘒蘘蘙蘛蘞蘡蘧蘩蘶蘸蘺蘼蘽虀虂虆虒虓虖虗虘虙虝虠\",4,\"虩虬虯虵虶虷虺蚍蚑蚖蚘蚚蚜蚡蚦蚧蚨蚭蚱蚳蚴蚵蚷蚸蚹蚿蛀蛁蛃蛅蛑蛒蛕蛗蛚蛜蛠蛣蛥蛧蚈蛺蛼蛽蜄蜅蜇蜋蜎蜏蜐蜓蜔蜙蜞蜟蜡蜣\"],[\"8fdba1\",\"蜨蜮蜯蜱蜲蜹蜺蜼蜽蜾蝀蝃蝅蝍蝘蝝蝡蝤蝥蝯蝱蝲蝻螃\",6,\"螋螌螐螓螕螗螘螙螞螠螣螧螬螭螮螱螵螾螿蟁蟈蟉蟊蟎蟕蟖蟙蟚蟜蟟蟢蟣蟤蟪蟫蟭蟱蟳蟸蟺蟿蠁蠃蠆蠉蠊蠋蠐蠙蠒蠓蠔蠘蠚蠛蠜蠞蠟蠨蠭蠮蠰蠲蠵\"],[\"8fdca1\",\"蠺蠼衁衃衅衈衉衊衋衎衑衕衖衘衚衜衟衠衤衩衱衹衻袀袘袚袛袜袟袠袨袪袺袽袾裀裊\",4,\"裑裒裓裛裞裧裯裰裱裵裷褁褆褍褎褏褕褖褘褙褚褜褠褦褧褨褰褱褲褵褹褺褾襀襂襅襆襉襏襒襗襚襛襜襡襢襣襫襮襰襳襵襺\"],[\"8fdda1\",\"襻襼襽覉覍覐覔覕覛覜覟覠覥覰覴覵覶覷覼觔\",4,\"觥觩觫觭觱觳觶觹觽觿訄訅訇訏訑訒訔訕訞訠訢訤訦訫訬訯訵訷訽訾詀詃詅詇詉詍詎詓詖詗詘詜詝詡詥詧詵詶詷詹詺詻詾詿誀誃誆誋誏誐誒誖誗誙誟誧誩誮誯誳\"],[\"8fdea1\",\"誶誷誻誾諃諆諈諉諊諑諓諔諕諗諝諟諬諰諴諵諶諼諿謅謆謋謑謜謞謟謊謭謰謷謼譂\",4,\"譈譒譓譔譙譍譞譣譭譶譸譹譼譾讁讄讅讋讍讏讔讕讜讞讟谸谹谽谾豅豇豉豋豏豑豓豔豗豘豛豝豙豣豤豦豨豩豭豳豵豶豻豾貆\"],[\"8fdfa1\",\"貇貋貐貒貓貙貛貜貤貹貺賅賆賉賋賏賖賕賙賝賡賨賬賯賰賲賵賷賸賾賿贁贃贉贒贗贛赥赩赬赮赿趂趄趈趍趐趑趕趞趟趠趦趫趬趯趲趵趷趹趻跀跅跆跇跈跊跎跑跔跕跗跙跤跥跧跬跰趼跱跲跴跽踁踄踅踆踋踑踔踖踠踡踢\"],[\"8fe0a1\",\"踣踦踧踱踳踶踷踸踹踽蹀蹁蹋蹍蹎蹏蹔蹛蹜蹝蹞蹡蹢蹩蹬蹭蹯蹰蹱蹹蹺蹻躂躃躉躐躒躕躚躛躝躞躢躧躩躭躮躳躵躺躻軀軁軃軄軇軏軑軔軜軨軮軰軱軷軹軺軭輀輂輇輈輏輐輖輗輘輞輠輡輣輥輧輨輬輭輮輴輵輶輷輺轀轁\"],[\"8fe1a1\",\"轃轇轏轑\",4,\"轘轝轞轥辝辠辡辤辥辦辵辶辸达迀迁迆迊迋迍运迒迓迕迠迣迤迨迮迱迵迶迻迾适逄逈逌逘逛逨逩逯逪逬逭逳逴逷逿遃遄遌遛遝遢遦遧遬遰遴遹邅邈邋邌邎邐邕邗邘邙邛邠邡邢邥邰邲邳邴邶邽郌邾郃\"],[\"8fe2a1\",\"郄郅郇郈郕郗郘郙郜郝郟郥郒郶郫郯郰郴郾郿鄀鄄鄅鄆鄈鄍鄐鄔鄖鄗鄘鄚鄜鄞鄠鄥鄢鄣鄧鄩鄮鄯鄱鄴鄶鄷鄹鄺鄼鄽酃酇酈酏酓酗酙酚酛酡酤酧酭酴酹酺酻醁醃醅醆醊醎醑醓醔醕醘醞醡醦醨醬醭醮醰醱醲醳醶醻醼醽醿\"],[\"8fe3a1\",\"釂釃釅釓釔釗釙釚釞釤釥釩釪釬\",5,\"釷釹釻釽鈀鈁鈄鈅鈆鈇鈉鈊鈌鈐鈒鈓鈖鈘鈜鈝鈣鈤鈥鈦鈨鈮鈯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}),\n/* 183 */\n/***/ (function(module, exports) {\n\nmodule.exports = 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언얹얻얼얽얾엄\",6,\"엌엎\"],[\"bf41\",\"풞\",10,\"풪\",14],[\"bf61\",\"풹\",18,\"퓍퓎퓏퓑퓒퓓퓕\"],[\"bf81\",\"퓖\",5,\"퓝퓞퓠\",7,\"퓩퓪퓫퓭퓮퓯퓱\",6,\"퓹퓺퓼에엑엔엘엠엡엣엥여역엮연열엶엷염\",5,\"옅옆옇예옌옐옘옙옛옜오옥온올옭옮옰옳옴옵옷옹옻와왁완왈왐왑왓왔왕왜왝왠왬왯왱외왹왼욀욈욉욋욍요욕욘욜욤욥욧용우욱운울욹욺움웁웃웅워웍원월웜웝웠웡웨\"],[\"c041\",\"퓾\",5,\"픅픆픇픉픊픋픍\",6,\"픖픘\",5],[\"c061\",\"픞\",25],[\"c081\",\"픸픹픺픻픾픿핁핂핃핅\",6,\"핎핐핒\",5,\"핚핛핝핞핟핡핢핣웩웬웰웸웹웽위윅윈윌윔윕윗윙유육윤율윰윱윳융윷으윽은을읊음읍읏응\",7,\"읜읠읨읫이익인일읽읾잃임입잇있잉잊잎자작잔잖잗잘잚잠잡잣잤장잦재잭잰잴잼잽잿쟀쟁쟈쟉쟌쟎쟐쟘쟝쟤쟨쟬저적전절젊\"],[\"c141\",\"핤핦핧핪핬핮\",5,\"핶핷핹핺핻핽\",6,\"햆햊햋\"],[\"c161\",\"햌햍햎햏햑\",19,\"햦햧\"],[\"c181\",\"햨\",31,\"점접젓정젖제젝젠젤젬젭젯젱져젼졀졈졉졌졍졔조족존졸졺좀좁좃종좆좇좋좌좍좔좝좟좡좨좼좽죄죈죌죔죕죗죙죠죡죤죵주죽준줄줅줆줌줍줏중줘줬줴쥐쥑쥔쥘쥠쥡쥣쥬쥰쥴쥼즈즉즌즐즘즙즛증지직진짇질짊짐집짓\"],[\"c241\",\"헊헋헍헎헏헑헓\",4,\"헚헜헞\",5,\"헦헧헩헪헫헭헮\"],[\"c261\",\"헯\",4,\"헶헸헺\",5,\"혂혃혅혆혇혉\",6,\"혒\"],[\"c281\",\"혖\",5,\"혝혞혟혡혢혣혥\",7,\"혮\",9,\"혺혻징짖짙짚짜짝짠짢짤짧짬짭짯짰짱째짹짼쨀쨈쨉쨋쨌쨍쨔쨘쨩쩌쩍쩐쩔쩜쩝쩟쩠쩡쩨쩽쪄쪘쪼쪽쫀쫄쫌쫍쫏쫑쫓쫘쫙쫠쫬쫴쬈쬐쬔쬘쬠쬡쭁쭈쭉쭌쭐쭘쭙쭝쭤쭸쭹쮜쮸쯔쯤쯧쯩찌찍찐찔찜찝찡찢찧차착찬찮찰참찹찻\"],[\"c341\",\"혽혾혿홁홂홃홄홆홇홊홌홎홏홐홒홓홖홗홙홚홛홝\",4],[\"c361\",\"홢\",4,\"홨홪\",5,\"홲홳홵\",11],[\"c381\",\"횁횂횄횆\",5,\"횎횏횑횒횓횕\",7,\"횞횠횢\",5,\"횩횪찼창찾채책챈챌챔챕챗챘챙챠챤챦챨챰챵처척천철첨첩첫첬청체첵첸첼쳄쳅쳇쳉쳐쳔쳤쳬쳰촁초촉촌촐촘촙촛총촤촨촬촹최쵠쵤쵬쵭쵯쵱쵸춈추축춘출춤춥춧충춰췄췌췐취췬췰췸췹췻췽츄츈츌츔츙츠측츤츨츰츱츳층\"],[\"c441\",\"횫횭횮횯횱\",7,\"횺횼\",7,\"훆훇훉훊훋\"],[\"c461\",\"훍훎훏훐훒훓훕훖훘훚\",5,\"훡훢훣훥훦훧훩\",4],[\"c481\",\"훮훯훱훲훳훴훶\",5,\"훾훿휁휂휃휅\",11,\"휒휓휔치칙친칟칠칡침칩칫칭카칵칸칼캄캅캇캉캐캑캔캘캠캡캣캤캥캬캭컁커컥컨컫컬컴컵컷컸컹케켁켄켈켐켑켓켕켜켠켤켬켭켯켰켱켸코콕콘콜콤콥콧콩콰콱콴콸쾀쾅쾌쾡쾨쾰쿄쿠쿡쿤쿨쿰쿱쿳쿵쿼퀀퀄퀑퀘퀭퀴퀵퀸퀼\"],[\"c541\",\"휕휖휗휚휛휝휞휟휡\",6,\"휪휬휮\",5,\"휶휷휹\"],[\"c561\",\"휺휻휽\",6,\"흅흆흈흊\",5,\"흒흓흕흚\",4],[\"c581\",\"흟흢흤흦흧흨흪흫흭흮흯흱흲흳흵\",6,\"흾흿힀힂\",5,\"힊힋큄큅큇큉큐큔큘큠크큭큰클큼큽킁키킥킨킬킴킵킷킹타탁탄탈탉탐탑탓탔탕태택탠탤탬탭탯탰탱탸턍터턱턴털턺텀텁텃텄텅테텍텐텔템텝텟텡텨텬텼톄톈토톡톤톨톰톱톳통톺톼퇀퇘퇴퇸툇툉툐투툭툰툴툼툽툿퉁퉈퉜\"],[\"c641\",\"힍힎힏힑\",6,\"힚힜힞\",5],[\"c6a1\",\"퉤튀튁튄튈튐튑튕튜튠튤튬튱트특튼튿틀틂틈틉틋틔틘틜틤틥티틱틴틸팀팁팃팅파팍팎판팔팖팜팝팟팠팡팥패팩팬팰팸팹팻팼팽퍄퍅퍼퍽펀펄펌펍펏펐펑페펙펜펠펨펩펫펭펴편펼폄폅폈평폐폘폡폣포폭폰폴폼폽폿퐁\"],[\"c7a1\",\"퐈퐝푀푄표푠푤푭푯푸푹푼푿풀풂품풉풋풍풔풩퓌퓐퓔퓜퓟퓨퓬퓰퓸퓻퓽프픈플픔픕픗피픽핀필핌핍핏핑하학한할핥함합핫항해핵핸핼햄햅햇했행햐향허헉헌헐헒험헙헛헝헤헥헨헬헴헵헷헹혀혁현혈혐협혓혔형혜혠\"],[\"c8a1\",\"혤혭호혹혼홀홅홈홉홋홍홑화확환활홧황홰홱홴횃횅회획횐횔횝횟횡효횬횰횹횻후훅훈훌훑훔훗훙훠훤훨훰훵훼훽휀휄휑휘휙휜휠휨휩휫휭휴휵휸휼흄흇흉흐흑흔흖흗흘흙흠흡흣흥흩희흰흴흼흽힁히힉힌힐힘힙힛힝\"],[\"caa1\",\"伽佳假價加可呵哥嘉嫁家暇架枷柯歌珂痂稼苛茄街袈訶賈跏軻迦駕刻却各恪慤殼珏脚覺角閣侃刊墾奸姦干幹懇揀杆柬桿澗癎看磵稈竿簡肝艮艱諫間乫喝曷渴碣竭葛褐蝎鞨勘坎堪嵌感憾戡敢柑橄減甘疳監瞰紺邯鑑鑒龕\"],[\"cba1\",\"匣岬甲胛鉀閘剛堈姜岡崗康强彊慷江畺疆糠絳綱羌腔舡薑襁講鋼降鱇介价個凱塏愷愾慨改槪漑疥皆盖箇芥蓋豈鎧開喀客坑更粳羹醵倨去居巨拒据據擧渠炬祛距踞車遽鉅鋸乾件健巾建愆楗腱虔蹇鍵騫乞傑杰桀儉劍劒檢\"],[\"cca1\",\"瞼鈐黔劫怯迲偈憩揭擊格檄激膈覡隔堅牽犬甄絹繭肩見譴遣鵑抉決潔結缺訣兼慊箝謙鉗鎌京俓倞傾儆勁勍卿坰境庚徑慶憬擎敬景暻更梗涇炅烱璟璥瓊痙硬磬竟競絅經耕耿脛莖警輕逕鏡頃頸驚鯨係啓堺契季屆悸戒桂械\"],[\"cda1\",\"棨溪界癸磎稽系繫繼計誡谿階鷄古叩告呱固姑孤尻庫拷攷故敲暠枯槁沽痼皐睾稿羔考股膏苦苽菰藁蠱袴誥賈辜錮雇顧高鼓哭斛曲梏穀谷鵠困坤崑昆梱棍滾琨袞鯤汨滑骨供公共功孔工恐恭拱控攻珙空蚣貢鞏串寡戈果瓜\"],[\"cea1\",\"科菓誇課跨過鍋顆廓槨藿郭串冠官寬慣棺款灌琯瓘管罐菅觀貫關館刮恝括适侊光匡壙廣曠洸炚狂珖筐胱鑛卦掛罫乖傀塊壞怪愧拐槐魁宏紘肱轟交僑咬喬嬌嶠巧攪敎校橋狡皎矯絞翹膠蕎蛟較轎郊餃驕鮫丘久九仇俱具勾\"],[\"cfa1\",\"區口句咎嘔坵垢寇嶇廐懼拘救枸柩構歐毆毬求溝灸狗玖球瞿矩究絿耉臼舅舊苟衢謳購軀逑邱鉤銶駒驅鳩鷗龜國局菊鞠鞫麴君窘群裙軍郡堀屈掘窟宮弓穹窮芎躬倦券勸卷圈拳捲權淃眷厥獗蕨蹶闕机櫃潰詭軌饋句晷歸貴\"],[\"d0a1\",\"鬼龜叫圭奎揆槻珪硅窺竅糾葵規赳逵閨勻均畇筠菌鈞龜橘克剋劇戟棘極隙僅劤勤懃斤根槿瑾筋芹菫覲謹近饉契今妗擒昑檎琴禁禽芩衾衿襟金錦伋及急扱汲級給亘兢矜肯企伎其冀嗜器圻基埼夔奇妓寄岐崎己幾忌技旗旣\"],[\"d1a1\",\"朞期杞棋棄機欺氣汽沂淇玘琦琪璂璣畸畿碁磯祁祇祈祺箕紀綺羈耆耭肌記譏豈起錡錤飢饑騎騏驥麒緊佶吉拮桔金喫儺喇奈娜懦懶拏拿癩\",5,\"那樂\",4,\"諾酪駱亂卵暖欄煖爛蘭難鸞捏捺南嵐枏楠湳濫男藍襤拉\"],[\"d2a1\",\"納臘蠟衲囊娘廊\",4,\"乃來內奈柰耐冷女年撚秊念恬拈捻寧寗努勞奴弩怒擄櫓爐瑙盧\",5,\"駑魯\",10,\"濃籠聾膿農惱牢磊腦賂雷尿壘\",7,\"嫩訥杻紐勒\",5,\"能菱陵尼泥匿溺多茶\"],[\"d3a1\",\"丹亶但單團壇彖斷旦檀段湍短端簞緞蛋袒鄲鍛撻澾獺疸達啖坍憺擔曇淡湛潭澹痰聃膽蕁覃談譚錟沓畓答踏遝唐堂塘幢戇撞棠當糖螳黨代垈坮大對岱帶待戴擡玳臺袋貸隊黛宅德悳倒刀到圖堵塗導屠島嶋度徒悼挑掉搗桃\"],[\"d4a1\",\"棹櫂淘渡滔濤燾盜睹禱稻萄覩賭跳蹈逃途道都鍍陶韜毒瀆牘犢獨督禿篤纛讀墩惇敦旽暾沌焞燉豚頓乭突仝冬凍動同憧東桐棟洞潼疼瞳童胴董銅兜斗杜枓痘竇荳讀豆逗頭屯臀芚遁遯鈍得嶝橙燈登等藤謄鄧騰喇懶拏癩羅\"],[\"d5a1\",\"蘿螺裸邏樂洛烙珞絡落諾酪駱丹亂卵欄欒瀾爛蘭鸞剌辣嵐擥攬欖濫籃纜藍襤覽拉臘蠟廊朗浪狼琅瑯螂郞來崍徠萊冷掠略亮倆兩凉梁樑粮粱糧良諒輛量侶儷勵呂廬慮戾旅櫚濾礪藜蠣閭驢驪麗黎力曆歷瀝礫轢靂憐戀攣漣\"],[\"d6a1\",\"煉璉練聯蓮輦連鍊冽列劣洌烈裂廉斂殮濂簾獵令伶囹寧岺嶺怜玲笭羚翎聆逞鈴零靈領齡例澧禮醴隷勞怒撈擄櫓潞瀘爐盧老蘆虜路輅露魯鷺鹵碌祿綠菉錄鹿麓論壟弄朧瀧瓏籠聾儡瀨牢磊賂賚賴雷了僚寮廖料燎療瞭聊蓼\"],[\"d7a1\",\"遼鬧龍壘婁屢樓淚漏瘻累縷蔞褸鏤陋劉旒柳榴流溜瀏琉瑠留瘤硫謬類六戮陸侖倫崙淪綸輪律慄栗率隆勒肋凜凌楞稜綾菱陵俚利厘吏唎履悧李梨浬犁狸理璃異痢籬罹羸莉裏裡里釐離鯉吝潾燐璘藺躪隣鱗麟林淋琳臨霖砬\"],[\"d8a1\",\"立笠粒摩瑪痲碼磨馬魔麻寞幕漠膜莫邈万卍娩巒彎慢挽晩曼滿漫灣瞞萬蔓蠻輓饅鰻唜抹末沫茉襪靺亡妄忘忙望網罔芒茫莽輞邙埋妹媒寐昧枚梅每煤罵買賣邁魅脈貊陌驀麥孟氓猛盲盟萌冪覓免冕勉棉沔眄眠綿緬面麵滅\"],[\"d9a1\",\"蔑冥名命明暝椧溟皿瞑茗蓂螟酩銘鳴袂侮冒募姆帽慕摸摹暮某模母毛牟牡瑁眸矛耗芼茅謀謨貌木沐牧目睦穆鶩歿沒夢朦蒙卯墓妙廟描昴杳渺猫竗苗錨務巫憮懋戊拇撫无楙武毋無珷畝繆舞茂蕪誣貿霧鵡墨默們刎吻問文\"],[\"daa1\",\"汶紊紋聞蚊門雯勿沕物味媚尾嵋彌微未梶楣渼湄眉米美薇謎迷靡黴岷悶愍憫敏旻旼民泯玟珉緡閔密蜜謐剝博拍搏撲朴樸泊珀璞箔粕縛膊舶薄迫雹駁伴半反叛拌搬攀斑槃泮潘班畔瘢盤盼磐磻礬絆般蟠返頒飯勃拔撥渤潑\"],[\"dba1\",\"發跋醱鉢髮魃倣傍坊妨尨幇彷房放方旁昉枋榜滂磅紡肪膀舫芳蒡蚌訪謗邦防龐倍俳北培徘拜排杯湃焙盃背胚裴裵褙賠輩配陪伯佰帛柏栢白百魄幡樊煩燔番磻繁蕃藩飜伐筏罰閥凡帆梵氾汎泛犯範范法琺僻劈壁擘檗璧癖\"],[\"dca1\",\"碧蘗闢霹便卞弁變辨辯邊別瞥鱉鼈丙倂兵屛幷昞昺柄棅炳甁病秉竝輧餠騈保堡報寶普步洑湺潽珤甫菩補褓譜輔伏僕匐卜宓復服福腹茯蔔複覆輹輻馥鰒本乶俸奉封峯峰捧棒烽熢琫縫蓬蜂逢鋒鳳不付俯傅剖副否咐埠夫婦\"],[\"dda1\",\"孚孵富府復扶敷斧浮溥父符簿缶腐腑膚艀芙莩訃負賦賻赴趺部釜阜附駙鳧北分吩噴墳奔奮忿憤扮昐汾焚盆粉糞紛芬賁雰不佛弗彿拂崩朋棚硼繃鵬丕備匕匪卑妃婢庇悲憊扉批斐枇榧比毖毗毘沸泌琵痺砒碑秕秘粃緋翡肥\"],[\"dea1\",\"脾臂菲蜚裨誹譬費鄙非飛鼻嚬嬪彬斌檳殯浜濱瀕牝玭貧賓頻憑氷聘騁乍事些仕伺似使俟僿史司唆嗣四士奢娑寫寺射巳師徙思捨斜斯柶査梭死沙泗渣瀉獅砂社祀祠私篩紗絲肆舍莎蓑蛇裟詐詞謝賜赦辭邪飼駟麝削數朔索\"],[\"dfa1\",\"傘刪山散汕珊産疝算蒜酸霰乷撒殺煞薩三參杉森渗芟蔘衫揷澁鈒颯上傷像償商喪嘗孀尙峠常床庠廂想桑橡湘爽牀狀相祥箱翔裳觴詳象賞霜塞璽賽嗇塞穡索色牲生甥省笙墅壻嶼序庶徐恕抒捿敍暑曙書栖棲犀瑞筮絮緖署\"],[\"e0a1\",\"胥舒薯西誓逝鋤黍鼠夕奭席惜昔晳析汐淅潟石碩蓆釋錫仙僊先善嬋宣扇敾旋渲煽琁瑄璇璿癬禪線繕羨腺膳船蘚蟬詵跣選銑鐥饍鮮卨屑楔泄洩渫舌薛褻設說雪齧剡暹殲纖蟾贍閃陝攝涉燮葉城姓宬性惺成星晟猩珹盛省筬\"],[\"e1a1\",\"聖聲腥誠醒世勢歲洗稅笹細說貰召嘯塑宵小少巢所掃搔昭梳沼消溯瀟炤燒甦疏疎瘙笑篠簫素紹蔬蕭蘇訴逍遡邵銷韶騷俗屬束涑粟續謖贖速孫巽損蓀遜飡率宋悚松淞訟誦送頌刷殺灑碎鎖衰釗修受嗽囚垂壽嫂守岫峀帥愁\"],[\"e2a1\",\"戍手授搜收數樹殊水洙漱燧狩獸琇璲瘦睡秀穗竪粹綏綬繡羞脩茱蒐蓚藪袖誰讐輸遂邃酬銖銹隋隧隨雖需須首髓鬚叔塾夙孰宿淑潚熟琡璹肅菽巡徇循恂旬栒楯橓殉洵淳珣盾瞬筍純脣舜荀蓴蕣詢諄醇錞順馴戌術述鉥崇崧\"],[\"e3a1\",\"嵩瑟膝蝨濕拾習褶襲丞乘僧勝升承昇繩蠅陞侍匙嘶始媤尸屎屍市弑恃施是時枾柴猜矢示翅蒔蓍視試詩諡豕豺埴寔式息拭植殖湜熄篒蝕識軾食飾伸侁信呻娠宸愼新晨燼申神紳腎臣莘薪藎蜃訊身辛辰迅失室實悉審尋心沁\"],[\"e4a1\",\"沈深瀋甚芯諶什十拾雙氏亞俄兒啞娥峨我牙芽莪蛾衙訝阿雅餓鴉鵝堊岳嶽幄惡愕握樂渥鄂鍔顎鰐齷安岸按晏案眼雁鞍顔鮟斡謁軋閼唵岩巖庵暗癌菴闇壓押狎鴨仰央怏昻殃秧鴦厓哀埃崖愛曖涯碍艾隘靄厄扼掖液縊腋額\"],[\"e5a1\",\"櫻罌鶯鸚也倻冶夜惹揶椰爺耶若野弱掠略約若葯蒻藥躍亮佯兩凉壤孃恙揚攘敭暘梁楊樣洋瀁煬痒瘍禳穰糧羊良襄諒讓釀陽量養圄御於漁瘀禦語馭魚齬億憶抑檍臆偃堰彦焉言諺孼蘖俺儼嚴奄掩淹嶪業円予余勵呂女如廬\"],[\"e6a1\",\"旅歟汝濾璵礖礪與艅茹輿轝閭餘驪麗黎亦力域役易曆歷疫繹譯轢逆驛嚥堧姸娟宴年延憐戀捐挻撚椽沇沿涎涓淵演漣烟然煙煉燃燕璉硏硯秊筵緣練縯聯衍軟輦蓮連鉛鍊鳶列劣咽悅涅烈熱裂說閱厭廉念捻染殮炎焰琰艶苒\"],[\"e7a1\",\"簾閻髥鹽曄獵燁葉令囹塋寧嶺嶸影怜映暎楹榮永泳渶潁濚瀛瀯煐營獰玲瑛瑩瓔盈穎纓羚聆英詠迎鈴鍈零霙靈領乂倪例刈叡曳汭濊猊睿穢芮藝蘂禮裔詣譽豫醴銳隸霓預五伍俉傲午吾吳嗚塢墺奧娛寤悟惡懊敖旿晤梧汚澳\"],[\"e8a1\",\"烏熬獒筽蜈誤鰲鼇屋沃獄玉鈺溫瑥瘟穩縕蘊兀壅擁瓮甕癰翁邕雍饔渦瓦窩窪臥蛙蝸訛婉完宛梡椀浣玩琓琬碗緩翫脘腕莞豌阮頑曰往旺枉汪王倭娃歪矮外嵬巍猥畏了僚僥凹堯夭妖姚寥寮尿嶢拗搖撓擾料曜樂橈燎燿瑤療\"],[\"e9a1\",\"窈窯繇繞耀腰蓼蟯要謠遙遼邀饒慾欲浴縟褥辱俑傭冗勇埇墉容庸慂榕涌湧溶熔瑢用甬聳茸蓉踊鎔鏞龍于佑偶優又友右宇寓尤愚憂旴牛玗瑀盂祐禑禹紆羽芋藕虞迂遇郵釪隅雨雩勖彧旭昱栯煜稶郁頊云暈橒殞澐熉耘芸蕓\"],[\"eaa1\",\"運隕雲韻蔚鬱亐熊雄元原員圓園垣媛嫄寃怨愿援沅洹湲源爰猿瑗苑袁轅遠阮院願鴛月越鉞位偉僞危圍委威尉慰暐渭爲瑋緯胃萎葦蔿蝟衛褘謂違韋魏乳侑儒兪劉唯喩孺宥幼幽庾悠惟愈愉揄攸有杻柔柚柳楡楢油洧流游溜\"],[\"eba1\",\"濡猶猷琉瑜由留癒硫紐維臾萸裕誘諛諭踰蹂遊逾遺酉釉鍮類六堉戮毓肉育陸倫允奫尹崙淪潤玧胤贇輪鈗閏律慄栗率聿戎瀜絨融隆垠恩慇殷誾銀隱乙吟淫蔭陰音飮揖泣邑凝應膺鷹依倚儀宜意懿擬椅毅疑矣義艤薏蟻衣誼\"],[\"eca1\",\"議醫二以伊利吏夷姨履已弛彛怡易李梨泥爾珥理異痍痢移罹而耳肄苡荑裏裡貽貳邇里離飴餌匿溺瀷益翊翌翼謚人仁刃印吝咽因姻寅引忍湮燐璘絪茵藺蚓認隣靭靷鱗麟一佚佾壹日溢逸鎰馹任壬妊姙恁林淋稔臨荏賃入卄\"],[\"eda1\",\"立笠粒仍剩孕芿仔刺咨姉姿子字孜恣慈滋炙煮玆瓷疵磁紫者自茨蔗藉諮資雌作勺嚼斫昨灼炸爵綽芍酌雀鵲孱棧殘潺盞岑暫潛箴簪蠶雜丈仗匠場墻壯奬將帳庄張掌暲杖樟檣欌漿牆狀獐璋章粧腸臟臧莊葬蔣薔藏裝贓醬長\"],[\"eea1\",\"障再哉在宰才材栽梓渽滓災縡裁財載齋齎爭箏諍錚佇低儲咀姐底抵杵楮樗沮渚狙猪疽箸紵苧菹著藷詛貯躇這邸雎齟勣吊嫡寂摘敵滴狄炙的積笛籍績翟荻謫賊赤跡蹟迪迹適鏑佃佺傳全典前剪塡塼奠專展廛悛戰栓殿氈澱\"],[\"efa1\",\"煎琠田甸畑癲筌箋箭篆纏詮輾轉鈿銓錢鐫電顚顫餞切截折浙癤竊節絶占岾店漸点粘霑鮎點接摺蝶丁井亭停偵呈姃定幀庭廷征情挺政整旌晶晸柾楨檉正汀淀淨渟湞瀞炡玎珽町睛碇禎程穽精綎艇訂諪貞鄭酊釘鉦鋌錠霆靖\"],[\"f0a1\",\"靜頂鼎制劑啼堤帝弟悌提梯濟祭第臍薺製諸蹄醍除際霽題齊俎兆凋助嘲弔彫措操早晁曺曹朝條棗槽漕潮照燥爪璪眺祖祚租稠窕粗糟組繰肇藻蚤詔調趙躁造遭釣阻雕鳥族簇足鏃存尊卒拙猝倧宗從悰慫棕淙琮種終綜縱腫\"],[\"f1a1\",\"踪踵鍾鐘佐坐左座挫罪主住侏做姝胄呪周嗾奏宙州廚晝朱柱株注洲湊澍炷珠疇籌紂紬綢舟蛛註誅走躊輳週酎酒鑄駐竹粥俊儁准埈寯峻晙樽浚準濬焌畯竣蠢逡遵雋駿茁中仲衆重卽櫛楫汁葺增憎曾拯烝甑症繒蒸證贈之只\"],[\"f2a1\",\"咫地址志持指摯支旨智枝枳止池沚漬知砥祉祗紙肢脂至芝芷蜘誌識贄趾遲直稙稷織職唇嗔塵振搢晉晋桭榛殄津溱珍瑨璡畛疹盡眞瞋秦縉縝臻蔯袗診賑軫辰進鎭陣陳震侄叱姪嫉帙桎瓆疾秩窒膣蛭質跌迭斟朕什執潗緝輯\"],[\"f3a1\",\"鏶集徵懲澄且侘借叉嗟嵯差次此磋箚茶蹉車遮捉搾着窄錯鑿齪撰澯燦璨瓚竄簒纂粲纘讚贊鑽餐饌刹察擦札紮僭參塹慘慙懺斬站讒讖倉倡創唱娼廠彰愴敞昌昶暢槍滄漲猖瘡窓脹艙菖蒼債埰寀寨彩採砦綵菜蔡采釵冊柵策\"],[\"f4a1\",\"責凄妻悽處倜刺剔尺慽戚拓擲斥滌瘠脊蹠陟隻仟千喘天川擅泉淺玔穿舛薦賤踐遷釧闡阡韆凸哲喆徹撤澈綴輟轍鐵僉尖沾添甛瞻簽籤詹諂堞妾帖捷牒疊睫諜貼輒廳晴淸聽菁請靑鯖切剃替涕滯締諦逮遞體初剿哨憔抄招梢\"],[\"f5a1\",\"椒楚樵炒焦硝礁礎秒稍肖艸苕草蕉貂超酢醋醮促囑燭矗蜀觸寸忖村邨叢塚寵悤憁摠總聰蔥銃撮催崔最墜抽推椎楸樞湫皺秋芻萩諏趨追鄒酋醜錐錘鎚雛騶鰍丑畜祝竺筑築縮蓄蹙蹴軸逐春椿瑃出朮黜充忠沖蟲衝衷悴膵萃\"],[\"f6a1\",\"贅取吹嘴娶就炊翠聚脆臭趣醉驟鷲側仄厠惻測層侈値嗤峙幟恥梔治淄熾痔痴癡稚穉緇緻置致蚩輜雉馳齒則勅飭親七柒漆侵寢枕沈浸琛砧針鍼蟄秤稱快他咤唾墮妥惰打拖朶楕舵陀馱駝倬卓啄坼度托拓擢晫柝濁濯琢琸託\"],[\"f7a1\",\"鐸呑嘆坦彈憚歎灘炭綻誕奪脫探眈耽貪塔搭榻宕帑湯糖蕩兌台太怠態殆汰泰笞胎苔跆邰颱宅擇澤撑攄兎吐土討慟桶洞痛筒統通堆槌腿褪退頹偸套妬投透鬪慝特闖坡婆巴把播擺杷波派爬琶破罷芭跛頗判坂板版瓣販辦鈑\"],[\"f8a1\",\"阪八叭捌佩唄悖敗沛浿牌狽稗覇貝彭澎烹膨愎便偏扁片篇編翩遍鞭騙貶坪平枰萍評吠嬖幣廢弊斃肺蔽閉陛佈包匍匏咆哺圃布怖抛抱捕暴泡浦疱砲胞脯苞葡蒲袍褒逋鋪飽鮑幅暴曝瀑爆輻俵剽彪慓杓標漂瓢票表豹飇飄驃\"],[\"f9a1\",\"品稟楓諷豊風馮彼披疲皮被避陂匹弼必泌珌畢疋筆苾馝乏逼下何厦夏廈昰河瑕荷蝦賀遐霞鰕壑學虐謔鶴寒恨悍旱汗漢澣瀚罕翰閑閒限韓割轄函含咸啣喊檻涵緘艦銜陷鹹合哈盒蛤閤闔陜亢伉姮嫦巷恒抗杭桁沆港缸肛航\"],[\"faa1\",\"行降項亥偕咳垓奚孩害懈楷海瀣蟹解該諧邂駭骸劾核倖幸杏荇行享向嚮珦鄕響餉饗香噓墟虛許憲櫶獻軒歇險驗奕爀赫革俔峴弦懸晛泫炫玄玹現眩睍絃絢縣舷衒見賢鉉顯孑穴血頁嫌俠協夾峽挾浹狹脅脇莢鋏頰亨兄刑型\"],[\"fba1\",\"形泂滎瀅灐炯熒珩瑩荊螢衡逈邢鎣馨兮彗惠慧暳蕙蹊醯鞋乎互呼壕壺好岵弧戶扈昊晧毫浩淏湖滸澔濠濩灝狐琥瑚瓠皓祜糊縞胡芦葫蒿虎號蝴護豪鎬頀顥惑或酷婚昏混渾琿魂忽惚笏哄弘汞泓洪烘紅虹訌鴻化和嬅樺火畵\"],[\"fca1\",\"禍禾花華話譁貨靴廓擴攫確碻穫丸喚奐宦幻患換歡晥桓渙煥環紈還驩鰥活滑猾豁闊凰幌徨恍惶愰慌晃晄榥況湟滉潢煌璜皇篁簧荒蝗遑隍黃匯回廻徊恢悔懷晦會檜淮澮灰獪繪膾茴蛔誨賄劃獲宖橫鐄哮嚆孝效斅曉梟涍淆\"],[\"fda1\",\"爻肴酵驍侯候厚后吼喉嗅帿後朽煦珝逅勛勳塤壎焄熏燻薰訓暈薨喧暄煊萱卉喙毁彙徽揮暉煇諱輝麾休携烋畦虧恤譎鷸兇凶匈洶胸黑昕欣炘痕吃屹紇訖欠欽歆吸恰洽翕興僖凞喜噫囍姬嬉希憙憘戱晞曦熙熹熺犧禧稀羲詰\"]]\n\n/***/ }),\n/* 184 */\n/***/ (function(module, exports) {\n\nmodule.exports = [[\"8740\",\"䏰䰲䘃䖦䕸𧉧䵷䖳𧲱䳢𧳅㮕䜶䝄䱇䱀𤊿𣘗𧍒𦺋𧃒䱗𪍑䝏䗚䲅𧱬䴇䪤䚡𦬣爥𥩔𡩣𣸆𣽡晍囻\"],[\"8767\",\"綕夝𨮹㷴霴𧯯寛𡵞媤㘥𩺰嫑宷峼杮薓𩥅瑡璝㡵𡵓𣚞𦀡㻬\"],[\"87a1\",\"𥣞㫵竼龗𤅡𨤍𣇪𠪊𣉞䌊蒄龖鐯䤰蘓墖靊鈘秐稲晠権袝瑌篅枂稬剏遆㓦珄𥶹瓆鿇垳䤯呌䄱𣚎堘穲𧭥讏䚮𦺈䆁𥶙箮𢒼鿈𢓁𢓉𢓌鿉蔄𣖻䂴鿊䓡𪷿拁灮鿋\"],[\"8840\",\"㇀\",4,\"𠄌㇅𠃑𠃍㇆㇇𠃋𡿨㇈𠃊㇉㇊㇋㇌𠄎㇍㇎ĀÁǍÀĒÉĚÈŌÓǑÒ࿿Ê̄Ế࿿Ê̌ỀÊāáǎàɑēéěèīíǐìōóǒòūúǔùǖǘǚ\"],[\"88a1\",\"ǜü࿿ê̄ế࿿ê̌ềêɡ⏚⏛\"],[\"8940\",\"𪎩𡅅\"],[\"8943\",\"攊\"],[\"8946\",\"丽滝鵎釟\"],[\"894c\",\"𧜵撑会伨侨兖兴农凤务动医华发变团声处备夲头学实実岚庆总斉柾栄桥济炼电纤纬纺织经统缆缷艺苏药视设询车轧轮\"],[\"89a1\",\"琑糼緍楆竉刧\"],[\"89ab\",\"醌碸酞肼\"],[\"89b0\",\"贋胶𠧧\"],[\"89b5\",\"肟黇䳍鷉鸌䰾𩷶𧀎鸊𪄳㗁\"],[\"89c1\",\"溚舾甙\"],[\"89c5\",\"䤑马骏龙禇𨑬𡷊𠗐𢫦两亁亀亇亿仫伷㑌侽㹈倃傈㑽㒓㒥円夅凛凼刅争剹劐匧㗇厩㕑厰㕓参吣㕭㕲㚁咓咣咴咹哐哯唘唣唨㖘唿㖥㖿嗗㗅\"],[\"8a40\",\"𧶄唥\"],[\"8a43\",\"𠱂𠴕𥄫喐𢳆㧬𠍁蹆𤶸𩓥䁓𨂾睺𢰸㨴䟕𨅝𦧲𤷪擝𠵼𠾴𠳕𡃴撍蹾𠺖𠰋𠽤𢲩𨉖𤓓\"],[\"8a64\",\"𠵆𩩍𨃩䟴𤺧𢳂骲㩧𩗴㿭㔆𥋇𩟔𧣈𢵄鵮頕\"],[\"8a76\",\"䏙𦂥撴哣𢵌𢯊𡁷㧻𡁯\"],[\"8aa1\",\"𦛚𦜖𧦠擪𥁒𠱃蹨𢆡𨭌𠜱\"],[\"8aac\",\"䠋𠆩㿺塳𢶍\"],[\"8ab2\",\"𤗈𠓼𦂗𠽌𠶖啹䂻䎺\"],[\"8abb\",\"䪴𢩦𡂝膪飵𠶜捹㧾𢝵跀嚡摼㹃\"],[\"8ac9\",\"𪘁𠸉𢫏𢳉\"],[\"8ace\",\"𡃈𣧂㦒㨆𨊛㕸𥹉𢃇噒𠼱𢲲𩜠㒼氽𤸻\"],[\"8adf\",\"𧕴𢺋𢈈𪙛𨳍𠹺𠰴𦠜羓𡃏𢠃𢤹㗻𥇣𠺌𠾍𠺪㾓𠼰𠵇𡅏𠹌\"],[\"8af6\",\"𠺫𠮩𠵈𡃀𡄽㿹𢚖搲𠾭\"],[\"8b40\",\"𣏴𧘹𢯎𠵾𠵿𢱑𢱕㨘𠺘𡃇𠼮𪘲𦭐𨳒𨶙𨳊閪哌苄喹\"],[\"8b55\",\"𩻃鰦骶𧝞𢷮煀腭胬尜𦕲脴㞗卟𨂽醶𠻺𠸏𠹷𠻻㗝𤷫㘉𠳖嚯𢞵𡃉𠸐𠹸𡁸𡅈𨈇𡑕𠹹𤹐𢶤婔𡀝𡀞𡃵𡃶垜𠸑\"],[\"8ba1\",\"𧚔𨋍𠾵𠹻𥅾㜃𠾶𡆀𥋘𪊽𤧚𡠺𤅷𨉼墙剨㘚𥜽箲孨䠀䬬鼧䧧鰟鮍𥭴𣄽嗻㗲嚉丨夂𡯁屮靑𠂆乛亻㔾尣彑忄㣺扌攵歺氵氺灬爫丬犭𤣩罒礻糹罓𦉪㓁\"],[\"8bde\",\"𦍋耂肀𦘒𦥑卝衤见𧢲讠贝钅镸长门𨸏韦页风飞饣𩠐鱼鸟黄歯龜丷𠂇阝户钢\"],[\"8c40\",\"倻淾𩱳龦㷉袏𤅎灷峵䬠𥇍㕙𥴰愢𨨲辧釶熑朙玺𣊁𪄇㲋𡦀䬐磤琂冮𨜏䀉橣𪊺䈣蘏𠩯稪𩥇𨫪靕灍匤𢁾鏴盙𨧣龧矝亣俰傼丯众龨吴綋墒壐𡶶庒庙忂𢜒斋\"],[\"8ca1\",\"𣏹椙橃𣱣泿\"],[\"8ca7\",\"爀𤔅玌㻛𤨓嬕璹讃𥲤𥚕窓篬糃繬苸薗龩袐龪躹龫迏蕟駠鈡龬𨶹𡐿䁱䊢娚\"],[\"8cc9\",\"顨杫䉶圽\"],[\"8cce\",\"藖𤥻芿𧄍䲁𦵴嵻𦬕𦾾龭龮宖龯曧繛湗秊㶈䓃𣉖𢞖䎚䔶\"],[\"8ce6\",\"峕𣬚諹屸㴒𣕑嵸龲煗䕘𤃬𡸣䱷㥸㑊𠆤𦱁諌侴𠈹妿腬顖𩣺弻\"],[\"8d40\",\"𠮟\"],[\"8d42\",\"𢇁𨥭䄂䚻𩁹㼇龳𪆵䃸㟖䛷𦱆䅼𨚲𧏿䕭㣔𥒚䕡䔛䶉䱻䵶䗪㿈𤬏㙡䓞䒽䇭崾嵈嵖㷼㠏嶤嶹㠠㠸幂庽弥徃㤈㤔㤿㥍惗愽峥㦉憷憹懏㦸戬抐拥挘㧸嚱\"],[\"8da1\",\"㨃揢揻搇摚㩋擀崕嘡龟㪗斆㪽旿晓㫲暒㬢朖㭂枤栀㭘桊梄㭲㭱㭻椉楃牜楤榟榅㮼槖㯝橥橴橱檂㯬檙㯲檫檵櫔櫶殁毁毪汵沪㳋洂洆洦涁㳯涤涱渕渘温溆𨧀溻滢滚齿滨滩漤漴㵆𣽁澁澾㵪㵵熷岙㶊瀬㶑灐灔灯灿炉𠌥䏁㗱𠻘\"],[\"8e40\",\"𣻗垾𦻓焾𥟠㙎榢𨯩孴穉𥣡𩓙穥穽𥦬窻窰竂竃燑𦒍䇊竚竝竪䇯咲𥰁笋筕笩𥌎𥳾箢筯莜𥮴𦱿篐萡箒箸𥴠㶭𥱥蒒篺簆簵𥳁籄粃𤢂粦晽𤕸糉糇糦籴糳糵糎\"],[\"8ea1\",\"繧䔝𦹄絝𦻖璍綉綫焵綳緒𤁗𦀩緤㴓緵𡟹緥𨍭縝𦄡𦅚繮纒䌫鑬縧罀罁罇礶𦋐駡羗𦍑羣𡙡𠁨䕜𣝦䔃𨌺翺𦒉者耈耝耨耯𪂇𦳃耻耼聡𢜔䦉𦘦𣷣𦛨朥肧𨩈脇脚墰𢛶汿𦒘𤾸擧𡒊舘𡡞橓𤩥𤪕䑺舩𠬍𦩒𣵾俹𡓽蓢荢𦬊𤦧𣔰𡝳𣷸芪椛芳䇛\"],[\"8f40\",\"蕋苐茚𠸖𡞴㛁𣅽𣕚艻苢茘𣺋𦶣𦬅𦮗𣗎㶿茝嗬莅䔋𦶥莬菁菓㑾𦻔橗蕚㒖𦹂𢻯葘𥯤葱㷓䓤檧葊𣲵祘蒨𦮖𦹷𦹃蓞萏莑䒠蒓蓤𥲑䉀𥳀䕃蔴嫲𦺙䔧蕳䔖枿蘖\"],[\"8fa1\",\"𨘥𨘻藁𧂈蘂𡖂𧃍䕫䕪蘨㙈𡢢号𧎚虾蝱𪃸蟮𢰧螱蟚蠏噡虬桖䘏衅衆𧗠𣶹𧗤衞袜䙛袴袵揁装睷𧜏覇覊覦覩覧覼𨨥觧𧤤𧪽誜瞓釾誐𧩙竩𧬺𣾏䜓𧬸煼謌謟𥐰𥕥謿譌譍誩𤩺讐讛誯𡛟䘕衏貛𧵔𧶏貫㜥𧵓賖𧶘𧶽贒贃𡤐賛灜贑𤳉㻐起\"],[\"9040\",\"趩𨀂𡀔𤦊㭼𨆼𧄌竧躭躶軃鋔輙輭𨍥𨐒辥錃𪊟𠩐辳䤪𨧞𨔽𣶻廸𣉢迹𪀔𨚼𨔁𢌥㦀𦻗逷𨔼𧪾遡𨕬𨘋邨𨜓郄𨛦邮都酧㫰醩釄粬𨤳𡺉鈎沟鉁鉢𥖹銹𨫆𣲛𨬌𥗛\"],[\"90a1\",\"𠴱錬鍫𨫡𨯫炏嫃𨫢𨫥䥥鉄𨯬𨰹𨯿鍳鑛躼閅閦鐦閠濶䊹𢙺𨛘𡉼𣸮䧟氜陻隖䅬隣𦻕懚隶磵𨫠隽双䦡𦲸𠉴𦐐𩂯𩃥𤫑𡤕𣌊霱虂霶䨏䔽䖅𤫩灵孁霛靜𩇕靗孊𩇫靟鐥僐𣂷𣂼鞉鞟鞱鞾韀韒韠𥑬韮琜𩐳響韵𩐝𧥺䫑頴頳顋顦㬎𧅵㵑𠘰𤅜\"],[\"9140\",\"𥜆飊颷飈飇䫿𦴧𡛓喰飡飦飬鍸餹𤨩䭲𩡗𩤅駵騌騻騐驘𥜥㛄𩂱𩯕髠髢𩬅髴䰎鬔鬭𨘀倴鬴𦦨㣃𣁽魐魀𩴾婅𡡣鮎𤉋鰂鯿鰌𩹨鷔𩾷𪆒𪆫𪃡𪄣𪇟鵾鶃𪄴鸎梈\"],[\"91a1\",\"鷄𢅛𪆓𪈠𡤻𪈳鴹𪂹𪊴麐麕麞麢䴴麪麯𤍤黁㭠㧥㴝伲㞾𨰫鼂鼈䮖鐤𦶢鼗鼖鼹嚟嚊齅馸𩂋韲葿齢齩竜龎爖䮾𤥵𤦻煷𤧸𤍈𤩑玞𨯚𡣺禟𨥾𨸶鍩鏳𨩄鋬鎁鏋𨥬𤒹爗㻫睲穃烐𤑳𤏸煾𡟯炣𡢾𣖙㻇𡢅𥐯𡟸㜢𡛻𡠹㛡𡝴𡣑𥽋㜣𡛀坛𤨥𡏾𡊨\"],[\"9240\",\"𡏆𡒶蔃𣚦蔃葕𤦔𧅥𣸱𥕜𣻻𧁒䓴𣛮𩦝𦼦柹㜳㰕㷧塬𡤢栐䁗𣜿𤃡𤂋𤄏𦰡哋嚞𦚱嚒𠿟𠮨𠸍鏆𨬓鎜仸儫㠙𤐶亼𠑥𠍿佋侊𥙑婨𠆫𠏋㦙𠌊𠐔㐵伩𠋀𨺳𠉵諚𠈌亘\"],[\"92a1\",\"働儍侢伃𤨎𣺊佂倮偬傁俌俥偘僼兙兛兝兞湶𣖕𣸹𣺿浲𡢄𣺉冨凃𠗠䓝𠒣𠒒𠒑赺𨪜𠜎剙劤𠡳勡鍮䙺熌𤎌𠰠𤦬𡃤槑𠸝瑹㻞璙琔瑖玘䮎𤪼𤂍叐㖄爏𤃉喴𠍅响𠯆圝鉝雴鍦埝垍坿㘾壋媙𨩆𡛺𡝯𡜐娬妸銏婾嫏娒𥥆𡧳𡡡𤊕㛵洅瑃娡𥺃\"],[\"9340\",\"媁𨯗𠐓鏠璌𡌃焅䥲鐈𨧻鎽㞠尞岞幞幈𡦖𡥼𣫮廍孏𡤃𡤄㜁𡢠㛝𡛾㛓脪𨩇𡶺𣑲𨦨弌弎𡤧𡞫婫𡜻孄蘔𧗽衠恾𢡠𢘫忛㺸𢖯𢖾𩂈𦽳懀𠀾𠁆𢘛憙憘恵𢲛𢴇𤛔𩅍\"],[\"93a1\",\"摱𤙥𢭪㨩𢬢𣑐𩣪𢹸挷𪑛撶挱揑𤧣𢵧护𢲡搻敫楲㯴𣂎𣊭𤦉𣊫唍𣋠𡣙𩐿曎𣊉𣆳㫠䆐𥖄𨬢𥖏𡛼𥕛𥐥磮𣄃𡠪𣈴㑤𣈏𣆂𤋉暎𦴤晫䮓昰𧡰𡷫晣𣋒𣋡昞𥡲㣑𣠺𣞼㮙𣞢𣏾瓐㮖枏𤘪梶栞㯄檾㡣𣟕𤒇樳橒櫉欅𡤒攑梘橌㯗橺歗𣿀𣲚鎠鋲𨯪𨫋\"],[\"9440\",\"銉𨀞𨧜鑧涥漋𤧬浧𣽿㶏渄𤀼娽渊塇洤硂焻𤌚𤉶烱牐犇犔𤞏𤜥兹𤪤𠗫瑺𣻸𣙟𤩊𤤗𥿡㼆㺱𤫟𨰣𣼵悧㻳瓌琼鎇琷䒟𦷪䕑疃㽣𤳙𤴆㽘畕癳𪗆㬙瑨𨫌𤦫𤦎㫻\"],[\"94a1\",\"㷍𤩎㻿𤧅𤣳釺圲鍂𨫣𡡤僟𥈡𥇧睸𣈲眎眏睻𤚗𣞁㩞𤣰琸璛㺿𤪺𤫇䃈𤪖𦆮錇𥖁砞碍碈磒珐祙𧝁𥛣䄎禛蒖禥樭𣻺稺秴䅮𡛦䄲鈵秱𠵌𤦌𠊙𣶺𡝮㖗啫㕰㚪𠇔𠰍竢婙𢛵𥪯𥪜娍𠉛磰娪𥯆竾䇹籝籭䈑𥮳𥺼𥺦糍𤧹𡞰粎籼粮檲緜縇緓罎𦉡\"],[\"9540\",\"𦅜𧭈綗𥺂䉪𦭵𠤖柖𠁎𣗏埄𦐒𦏸𤥢翝笧𠠬𥫩𥵃笌𥸎駦虅驣樜𣐿㧢𤧷𦖭騟𦖠蒀𧄧𦳑䓪脷䐂胆脉腂𦞴飃𦩂艢艥𦩑葓𦶧蘐𧈛媆䅿𡡀嬫𡢡嫤𡣘蚠蜨𣶏蠭𧐢娂\"],[\"95a1\",\"衮佅袇袿裦襥襍𥚃襔𧞅𧞄𨯵𨯙𨮜𨧹㺭蒣䛵䛏㟲訽訜𩑈彍鈫𤊄旔焩烄𡡅鵭貟賩𧷜妚矃姰䍮㛔踪躧𤰉輰轊䋴汘澻𢌡䢛潹溋𡟚鯩㚵𤤯邻邗啱䤆醻鐄𨩋䁢𨫼鐧𨰝𨰻蓥訫閙閧閗閖𨴴瑅㻂𤣿𤩂𤏪㻧𣈥随𨻧𨹦𨹥㻌𤧭𤩸𣿮琒瑫㻼靁𩂰\"],[\"9640\",\"桇䨝𩂓𥟟靝鍨𨦉𨰦𨬯𦎾銺嬑譩䤼珹𤈛鞛靱餸𠼦巁𨯅𤪲頟𩓚鋶𩗗釥䓀𨭐𤩧𨭤飜𨩅㼀鈪䤥萔餻饍𧬆㷽馛䭯馪驜𨭥𥣈檏騡嫾騯𩣱䮐𩥈馼䮽䮗鍽塲𡌂堢𤦸\"],[\"96a1\",\"𡓨硄𢜟𣶸棅㵽鑘㤧慐𢞁𢥫愇鱏鱓鱻鰵鰐魿鯏𩸭鮟𪇵𪃾鴡䲮𤄄鸘䲰鴌𪆴𪃭𪃳𩤯鶥蒽𦸒𦿟𦮂藼䔳𦶤𦺄𦷰萠藮𦸀𣟗𦁤秢𣖜𣙀䤭𤧞㵢鏛銾鍈𠊿碹鉷鑍俤㑀遤𥕝砽硔碶硋𡝗𣇉𤥁㚚佲濚濙瀞瀞吔𤆵垻壳垊鴖埗焴㒯𤆬燫𦱀𤾗嬨𡞵𨩉\"],[\"9740\",\"愌嫎娋䊼𤒈㜬䭻𨧼鎻鎸𡣖𠼝葲𦳀𡐓𤋺𢰦𤏁妔𣶷𦝁綨𦅛𦂤𤦹𤦋𨧺鋥珢㻩璴𨭣𡢟㻡𤪳櫘珳珻㻖𤨾𤪔𡟙𤩦𠎧𡐤𤧥瑈𤤖炥𤥶銄珦鍟𠓾錱𨫎𨨖鎆𨯧𥗕䤵𨪂煫\"],[\"97a1\",\"𤥃𠳿嚤𠘚𠯫𠲸唂秄𡟺緾𡛂𤩐𡡒䔮鐁㜊𨫀𤦭妰𡢿𡢃𧒄媡㛢𣵛㚰鉟婹𨪁𡡢鍴㳍𠪴䪖㦊僴㵩㵌𡎜煵䋻𨈘渏𩃤䓫浗𧹏灧沯㳖𣿭𣸭渂漌㵯𠏵畑㚼㓈䚀㻚䡱姄鉮䤾轁𨰜𦯀堒埈㛖𡑒烾𤍢𤩱𢿣𡊰𢎽梹楧𡎘𣓥𧯴𣛟𨪃𣟖𣏺𤲟樚𣚭𦲷萾䓟䓎\"],[\"9840\",\"𦴦𦵑𦲂𦿞漗𧄉茽𡜺菭𦲀𧁓𡟛妉媂𡞳婡婱𡤅𤇼㜭姯𡜼㛇熎鎐暚𤊥婮娫𤊓樫𣻹𧜶𤑛𤋊焝𤉙𨧡侰𦴨峂𤓎𧹍𤎽樌𤉖𡌄炦焳𤏩㶥泟勇𤩏繥姫崯㷳彜𤩝𡟟綤萦\"],[\"98a1\",\"咅𣫺𣌀𠈔坾𠣕𠘙㿥𡾞𪊶瀃𩅛嵰玏糓𨩙𩐠俈翧狍猐𧫴猸猹𥛶獁獈㺩𧬘遬燵𤣲珡臶㻊県㻑沢国琙琞琟㻢㻰㻴㻺瓓㼎㽓畂畭畲疍㽼痈痜㿀癍㿗癴㿜発𤽜熈嘣覀塩䀝睃䀹条䁅㗛瞘䁪䁯属瞾矋売砘点砜䂨砹硇硑硦葈𥔵礳栃礲䄃\"],[\"9940\",\"䄉禑禙辻稆込䅧窑䆲窼艹䇄竏竛䇏両筢筬筻簒簛䉠䉺类粜䊌粸䊔糭输烀𠳏総緔緐緽羮羴犟䎗耠耥笹耮耱联㷌垴炠肷胩䏭脌猪脎脒畠脔䐁㬹腖腙腚\"],[\"99a1\",\"䐓堺腼膄䐥膓䐭膥埯臁臤艔䒏芦艶苊苘苿䒰荗险榊萅烵葤惣蒈䔄蒾蓡蓸蔐蔸蕒䔻蕯蕰藠䕷虲蚒蚲蛯际螋䘆䘗袮裿褤襇覑𧥧訩訸誔誴豑賔賲贜䞘塟跃䟭仮踺嗘坔蹱嗵躰䠷軎転軤軭軲辷迁迊迌逳駄䢭飠鈓䤞鈨鉘鉫銱銮銿\"],[\"9a40\",\"鋣鋫鋳鋴鋽鍃鎄鎭䥅䥑麿鐗匁鐝鐭鐾䥪鑔鑹锭関䦧间阳䧥枠䨤靀䨵鞲韂噔䫤惨颹䬙飱塄餎餙冴餜餷饂饝饢䭰駅䮝騼鬏窃魩鮁鯝鯱鯴䱭鰠㝯𡯂鵉鰺\"],[\"9aa1\",\"黾噐鶓鶽鷀鷼银辶鹻麬麱麽黆铜黢黱黸竈齄𠂔𠊷𠎠椚铃妬𠓗塀铁㞹𠗕𠘕𠙶𡚺块煳𠫂𠫍𠮿呪吆𠯋咞𠯻𠰻𠱓𠱥𠱼惧𠲍噺𠲵𠳝𠳭𠵯𠶲𠷈楕鰯螥𠸄𠸎𠻗𠾐𠼭𠹳尠𠾼帋𡁜𡁏𡁶朞𡁻𡂈𡂖㙇𡂿𡃓𡄯𡄻卤蒭𡋣𡍵𡌶讁𡕷𡘙𡟃𡟇乸炻𡠭𡥪\"],[\"9b40\",\"𡨭𡩅𡰪𡱰𡲬𡻈拃𡻕𡼕熘桕𢁅槩㛈𢉼𢏗𢏺𢜪𢡱𢥏苽𢥧𢦓𢫕覥𢫨辠𢬎鞸𢬿顇骽𢱌\"],[\"9b62\",\"𢲈𢲷𥯨𢴈𢴒𢶷𢶕𢹂𢽴𢿌𣀳𣁦𣌟𣏞徱晈暿𧩹𣕧𣗳爁𤦺矗𣘚𣜖纇𠍆墵朎\"],[\"9ba1\",\"椘𣪧𧙗𥿢𣸑𣺹𧗾𢂚䣐䪸𤄙𨪚𤋮𤌍𤀻𤌴𤎖𤩅𠗊凒𠘑妟𡺨㮾𣳿𤐄𤓖垈𤙴㦛𤜯𨗨𩧉㝢𢇃譞𨭎駖𤠒𤣻𤨕爉𤫀𠱸奥𤺥𤾆𠝹軚𥀬劏圿煱𥊙𥐙𣽊𤪧喼𥑆𥑮𦭒釔㑳𥔿𧘲𥕞䜘𥕢𥕦𥟇𤤿𥡝偦㓻𣏌惞𥤃䝼𨥈𥪮𥮉𥰆𡶐垡煑澶𦄂𧰒遖𦆲𤾚譢𦐂𦑊\"],[\"9c40\",\"嵛𦯷輶𦒄𡤜諪𤧶𦒈𣿯𦔒䯀𦖿𦚵𢜛鑥𥟡憕娧晉侻嚹𤔡𦛼乪𤤴陖涏𦲽㘘襷𦞙𦡮𦐑𦡞營𦣇筂𩃀𠨑𦤦鄄𦤹穅鷰𦧺騦𦨭㙟𦑩𠀡禃𦨴𦭛崬𣔙菏𦮝䛐𦲤画补𦶮墶\"],[\"9ca1\",\"㜜𢖍𧁋𧇍㱔𧊀𧊅銁𢅺𧊋錰𧋦𤧐氹钟𧑐𠻸蠧裵𢤦𨑳𡞱溸𤨪𡠠㦤㚹尐秣䔿暶𩲭𩢤襃𧟌𧡘囖䃟𡘊㦡𣜯𨃨𡏅熭荦𧧝𩆨婧䲷𧂯𨦫𧧽𧨊𧬋𧵦𤅺筃祾𨀉澵𪋟樃𨌘厢𦸇鎿栶靝𨅯𨀣𦦵𡏭𣈯𨁈嶅𨰰𨂃圕頣𨥉嶫𤦈斾槕叒𤪥𣾁㰑朶𨂐𨃴𨄮𡾡𨅏\"],[\"9d40\",\"𨆉𨆯𨈚𨌆𨌯𨎊㗊𨑨𨚪䣺揦𨥖砈鉕𨦸䏲𨧧䏟𨧨𨭆𨯔姸𨰉輋𨿅𩃬筑𩄐𩄼㷷𩅞𤫊运犏嚋𩓧𩗩𩖰𩖸𩜲𩣑𩥉𩥪𩧃𩨨𩬎𩵚𩶛纟𩻸𩼣䲤镇𪊓熢𪋿䶑递𪗋䶜𠲜达嗁\"],[\"9da1\",\"辺𢒰边𤪓䔉繿潖檱仪㓤𨬬𧢝㜺躀𡟵𨀤𨭬𨮙𧨾𦚯㷫𧙕𣲷𥘵𥥖亚𥺁𦉘嚿𠹭踎孭𣺈𤲞揞拐𡟶𡡻攰嘭𥱊吚𥌑㷆𩶘䱽嘢嘞罉𥻘奵𣵀蝰东𠿪𠵉𣚺脗鵞贘瘻鱅癎瞹鍅吲腈苷嘥脲萘肽嗪祢噃吖𠺝㗎嘅嗱曱𨋢㘭甴嗰喺咗啲𠱁𠲖廐𥅈𠹶𢱢\"],[\"9e40\",\"𠺢麫絚嗞𡁵抝靭咔賍燶酶揼掹揾啩𢭃鱲𢺳冚㓟𠶧冧呍唞唓癦踭𦢊疱肶蠄螆裇膶萜𡃁䓬猄𤜆宐茋𦢓噻𢛴𧴯𤆣𧵳𦻐𧊶酰𡇙鈈𣳼𪚩𠺬𠻹牦𡲢䝎𤿂𧿹𠿫䃺\"],[\"9ea1\",\"鱝攟𢶠䣳𤟠𩵼𠿬𠸊恢𧖣𠿭\"],[\"9ead\",\"𦁈𡆇熣纎鵐业丄㕷嬍沲卧㚬㧜卽㚥𤘘墚𤭮舭呋垪𥪕𠥹\"],[\"9ec5\",\"㩒𢑥獴𩺬䴉鯭𣳾𩼰䱛𤾩𩖞𩿞葜𣶶𧊲𦞳𣜠挮紥𣻷𣸬㨪逈勌㹴㙺䗩𠒎癀嫰𠺶硺𧼮墧䂿噼鮋嵴癔𪐴麅䳡痹㟻愙𣃚𤏲\"],[\"9ef5\",\"噝𡊩垧𤥣𩸆刴𧂮㖭汊鵼\"],[\"9f40\",\"籖鬹埞𡝬屓擓𩓐𦌵𧅤蚭𠴨𦴢𤫢𠵱\"],[\"9f4f\",\"凾𡼏嶎霃𡷑麁遌笟鬂峑箣扨挵髿篏鬪籾鬮籂粆鰕篼鬉鼗鰛𤤾齚啳寃俽麘俲剠㸆勑坧偖妷帒韈鶫轜呩鞴饀鞺匬愰\"],[\"9fa1\",\"椬叚鰊鴂䰻陁榀傦畆𡝭駚剳\"],[\"9fae\",\"酙隁酜\"],[\"9fb2\",\"酑𨺗捿𦴣櫊嘑醎畺抅𠏼獏籰𥰡𣳽\"],[\"9fc1\",\"𤤙盖鮝个𠳔莾衂\"],[\"9fc9\",\"届槀僭坺刟巵从氱𠇲伹咜哚劚趂㗾弌㗳\"],[\"9fdb\",\"歒酼龥鮗頮颴骺麨麄煺笔\"],[\"9fe7\",\"毺蠘罸\"],[\"9feb\",\"嘠𪙊蹷齓\"],[\"9ff0\",\"跔蹏鸜踁抂𨍽踨蹵竓𤩷稾磘泪詧瘇\"],[\"a040\",\"𨩚鼦泎蟖痃𪊲硓咢贌狢獱謭猂瓱賫𤪻蘯徺袠䒷\"],[\"a055\",\"𡠻𦸅\"],[\"a058\",\"詾𢔛\"],[\"a05b\",\"惽癧髗鵄鍮鮏蟵\"],[\"a063\",\"蠏賷猬霡鮰㗖犲䰇籑饊𦅙慙䰄麖慽\"],[\"a073\",\"坟慯抦戹拎㩜懢厪𣏵捤栂㗒\"],[\"a0a1\",\"嵗𨯂迚𨸹\"],[\"a0a6\",\"僙𡵆礆匲阸𠼻䁥\"],[\"a0ae\",\"矾\"],[\"a0b0\",\"糂𥼚糚稭聦聣絍甅瓲覔舚朌聢𧒆聛瓰脃眤覉𦟌畓𦻑螩蟎臈螌詉貭譃眫瓸蓚㘵榲趦\"],[\"a0d4\",\"覩瑨涹蟁𤀑瓧㷛煶悤憜㳑煢恷\"],[\"a0e2\",\"罱𨬭牐惩䭾删㰘𣳇𥻗𧙖𥔱𡥄𡋾𩤃𦷜𧂭峁𦆭𨨏𣙷𠃮𦡆𤼎䕢嬟𦍌齐麦𦉫\"],[\"a3c0\",\"␀\",31,\"␡\"],[\"c6a1\",\"①\",9,\"⑴\",9,\"\",9,\"丶丿亅亠冂冖冫勹匸卩厶夊宀巛⼳广廴彐彡攴无疒癶辵隶¨ˆヽヾゝゞ〃仝々〆〇ー[]✽ぁ\",23],[\"c740\",\"す\",58,\"ァアィイ\"],[\"c7a1\",\"ゥ\",81,\"А\",5,\"ЁЖ\",4],[\"c840\",\"Л\",26,\"ёж\",25,\"⇧↸↹㇏𠃌乚𠂊刂䒑\"],[\"c8a1\",\"龰冈龱𧘇\"],[\"c8cd\",\"¬¦'"㈱№℡゛゜⺀⺄⺆⺇⺈⺊⺌⺍⺕⺜⺝⺥⺧⺪⺬⺮⺶⺼⺾⻆⻊⻌⻍⻏⻖⻗⻞⻣\"],[\"c8f5\",\"ʃɐɛɔɵœøŋʊɪ\"],[\"f9fe\",\"■\"],[\"fa40\",\"𠕇鋛𠗟𣿅蕌䊵珯况㙉𤥂𨧤鍄𡧛苮𣳈砼杄拟𤤳𨦪𠊠𦮳𡌅侫𢓭倈𦴩𧪄𣘀𤪱𢔓倩𠍾徤𠎀𠍇滛𠐟偽儁㑺儎顬㝃萖𤦤𠒇兠𣎴兪𠯿𢃼𠋥𢔰𠖎𣈳𡦃宂蝽𠖳𣲙冲冸\"],[\"faa1\",\"鴴凉减凑㳜凓𤪦决凢卂凭菍椾𣜭彻刋刦刼劵剗劔効勅簕蕂勠蘍𦬓包𨫞啉滙𣾀𠥔𣿬匳卄𠯢泋𡜦栛珕恊㺪㣌𡛨燝䒢卭却𨚫卾卿𡖖𡘓矦厓𨪛厠厫厮玧𥝲㽙玜叁叅汉义埾叙㪫𠮏叠𣿫𢶣叶𠱷吓灹唫晗浛呭𦭓𠵴啝咏咤䞦𡜍𠻝㶴𠵍\"],[\"fb40\",\"𨦼𢚘啇䳭启琗喆喩嘅𡣗𤀺䕒𤐵暳𡂴嘷曍𣊊暤暭噍噏磱囱鞇叾圀囯园𨭦㘣𡉏坆𤆥汮炋坂㚱𦱾埦𡐖堃𡑔𤍣堦𤯵塜墪㕡壠壜𡈼壻寿坃𪅐𤉸鏓㖡够梦㛃湙\"],[\"fba1\",\"𡘾娤啓𡚒蔅姉𠵎𦲁𦴪𡟜姙𡟻𡞲𦶦浱𡠨𡛕姹𦹅媫婣㛦𤦩婷㜈媖瑥嫓𦾡𢕔㶅𡤑㜲𡚸広勐孶斈孼𧨎䀄䡝𠈄寕慠𡨴𥧌𠖥寳宝䴐尅𡭄尓珎尔𡲥𦬨屉䣝岅峩峯嶋𡷹𡸷崐崘嵆𡺤岺巗苼㠭𤤁𢁉𢅳芇㠶㯂帮檊幵幺𤒼𠳓厦亷廐厨𡝱帉廴𨒂\"],[\"fc40\",\"廹廻㢠廼栾鐛弍𠇁弢㫞䢮𡌺强𦢈𢏐彘𢑱彣鞽𦹮彲鍀𨨶徧嶶㵟𥉐𡽪𧃸𢙨釖𠊞𨨩怱暅𡡷㥣㷇㘹垐𢞴祱㹀悞悤悳𤦂𤦏𧩓璤僡媠慤萤慂慈𦻒憁凴𠙖憇宪𣾷\"],[\"fca1\",\"𢡟懓𨮝𩥝懐㤲𢦀𢣁怣慜攞掋𠄘担𡝰拕𢸍捬𤧟㨗搸揸𡎎𡟼撐澊𢸶頔𤂌𥜝擡擥鑻㩦携㩗敍漖𤨨𤨣斅敭敟𣁾斵𤥀䬷旑䃘𡠩无旣忟𣐀昘𣇷𣇸晄𣆤𣆥晋𠹵晧𥇦晳晴𡸽𣈱𨗴𣇈𥌓矅𢣷馤朂𤎜𤨡㬫槺𣟂杞杧杢𤇍𩃭柗䓩栢湐鈼栁𣏦𦶠桝\"],[\"fd40\",\"𣑯槡樋𨫟楳棃𣗍椁椀㴲㨁𣘼㮀枬楡𨩊䋼椶榘㮡𠏉荣傐槹𣙙𢄪橅𣜃檝㯳枱櫈𩆜㰍欝𠤣惞欵歴𢟍溵𣫛𠎵𡥘㝀吡𣭚毡𣻼毜氷𢒋𤣱𦭑汚舦汹𣶼䓅𣶽𤆤𤤌𤤀\"],[\"fda1\",\"𣳉㛥㳫𠴲鮃𣇹𢒑羏样𦴥𦶡𦷫涖浜湼漄𤥿𤂅𦹲蔳𦽴凇沜渝萮𨬡港𣸯瑓𣾂秌湏媑𣁋濸㜍澝𣸰滺𡒗𤀽䕕鏰潄潜㵎潴𩅰㴻澟𤅄濓𤂑𤅕𤀹𣿰𣾴𤄿凟𤅖𤅗𤅀𦇝灋灾炧炁烌烕烖烟䄄㷨熴熖𤉷焫煅媈煊煮岜𤍥煏鍢𤋁焬𤑚𤨧𤨢熺𨯨炽爎\"],[\"fe40\",\"鑂爕夑鑃爤鍁𥘅爮牀𤥴梽牕牗㹕𣁄栍漽犂猪猫𤠣𨠫䣭𨠄猨献珏玪𠰺𦨮珉瑉𤇢𡛧𤨤昣㛅𤦷𤦍𤧻珷琕椃𤨦琹𠗃㻗瑜𢢭瑠𨺲瑇珤瑶莹瑬㜰瑴鏱樬璂䥓𤪌\"],[\"fea1\",\"𤅟𤩹𨮏孆𨰃𡢞瓈𡦈甎瓩甞𨻙𡩋寗𨺬鎅畍畊畧畮𤾂㼄𤴓疎瑝疞疴瘂瘬癑癏癯癶𦏵皐臯㟸𦤑𦤎皡皥皷盌𦾟葢𥂝𥅽𡸜眞眦着撯𥈠睘𣊬瞯𨥤𨥨𡛁矴砉𡍶𤨒棊碯磇磓隥礮𥗠磗礴碱𧘌辸袄𨬫𦂃𢘜禆褀椂禀𥡗禝𧬹礼禩渪𧄦㺨秆𩄍秔\"]]\n\n/***/ }),\n/* 185 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar Buffer = __webpack_require__(1).Buffer,\n Transform = __webpack_require__(15).Transform;\n\n\n// == Exports ==================================================================\nmodule.exports = function(iconv) {\n \n // Additional Public API.\n iconv.encodeStream = function encodeStream(encoding, options) {\n return new IconvLiteEncoderStream(iconv.getEncoder(encoding, options), options);\n }\n\n iconv.decodeStream = function decodeStream(encoding, options) {\n return new IconvLiteDecoderStream(iconv.getDecoder(encoding, options), options);\n }\n\n iconv.supportsStreams = true;\n\n\n // Not published yet.\n iconv.IconvLiteEncoderStream = IconvLiteEncoderStream;\n iconv.IconvLiteDecoderStream = IconvLiteDecoderStream;\n iconv._collect = IconvLiteDecoderStream.prototype.collect;\n};\n\n\n// == Encoder stream =======================================================\nfunction IconvLiteEncoderStream(conv, options) {\n this.conv = conv;\n options = options || {};\n options.decodeStrings = false; // We accept only strings, so we don't need to decode them.\n Transform.call(this, options);\n}\n\nIconvLiteEncoderStream.prototype = Object.create(Transform.prototype, {\n constructor: { value: IconvLiteEncoderStream }\n});\n\nIconvLiteEncoderStream.prototype._transform = function(chunk, encoding, done) {\n if (typeof chunk != 'string')\n return done(new Error(\"Iconv encoding stream needs strings as its input.\"));\n try {\n var res = this.conv.write(chunk);\n if (res && res.length) this.push(res);\n done();\n }\n catch (e) {\n done(e);\n }\n}\n\nIconvLiteEncoderStream.prototype._flush = function(done) {\n try {\n var res = this.conv.end();\n if (res && res.length) this.push(res);\n done();\n }\n catch (e) {\n done(e);\n }\n}\n\nIconvLiteEncoderStream.prototype.collect = function(cb) {\n var chunks = [];\n this.on('error', cb);\n this.on('data', function(chunk) { chunks.push(chunk); });\n this.on('end', function() {\n cb(null, Buffer.concat(chunks));\n });\n return this;\n}\n\n\n// == Decoder stream =======================================================\nfunction IconvLiteDecoderStream(conv, options) {\n this.conv = conv;\n options = options || {};\n options.encoding = this.encoding = 'utf8'; // We output strings.\n Transform.call(this, options);\n}\n\nIconvLiteDecoderStream.prototype = Object.create(Transform.prototype, {\n constructor: { value: IconvLiteDecoderStream }\n});\n\nIconvLiteDecoderStream.prototype._transform = function(chunk, encoding, done) {\n if (!Buffer.isBuffer(chunk))\n return done(new Error(\"Iconv decoding stream needs buffers as its input.\"));\n try {\n var res = this.conv.write(chunk);\n if (res && res.length) this.push(res, this.encoding);\n done();\n }\n catch (e) {\n done(e);\n }\n}\n\nIconvLiteDecoderStream.prototype._flush = function(done) {\n try {\n var res = this.conv.end();\n if (res && res.length) this.push(res, this.encoding); \n done();\n }\n catch (e) {\n done(e);\n }\n}\n\nIconvLiteDecoderStream.prototype.collect = function(cb) {\n var res = '';\n this.on('error', cb);\n this.on('data', function(chunk) { res += chunk; });\n this.on('end', function() {\n cb(null, res);\n });\n return this;\n}\n\n\n\n/***/ }),\n/* 186 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar Buffer = __webpack_require__(1).Buffer;\n\n// == Extend Node primitives to use iconv-lite =================================\n\nmodule.exports = function (iconv) {\n var original = undefined; // Place to keep original methods.\n\n // Node authors rewrote Buffer internals to make it compatible with\n // Uint8Array and we cannot patch key functions since then.\n iconv.supportsNodeEncodingsExtension = !(new Buffer(0) instanceof Uint8Array);\n\n iconv.extendNodeEncodings = function extendNodeEncodings() {\n if (original) return;\n original = {};\n\n if (!iconv.supportsNodeEncodingsExtension) {\n console.error(\"ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node\");\n console.error(\"See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility\");\n return;\n }\n\n var nodeNativeEncodings = {\n 'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true, \n 'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true,\n };\n\n Buffer.isNativeEncoding = function(enc) {\n return enc && nodeNativeEncodings[enc.toLowerCase()];\n }\n\n // -- SlowBuffer -----------------------------------------------------------\n var SlowBuffer = __webpack_require__(1).SlowBuffer;\n\n original.SlowBufferToString = SlowBuffer.prototype.toString;\n SlowBuffer.prototype.toString = function(encoding, start, end) {\n encoding = String(encoding || 'utf8').toLowerCase();\n\n // Use native conversion when possible\n if (Buffer.isNativeEncoding(encoding))\n return original.SlowBufferToString.call(this, encoding, start, end);\n\n // Otherwise, use our decoding method.\n if (typeof start == 'undefined') start = 0;\n if (typeof end == 'undefined') end = this.length;\n return iconv.decode(this.slice(start, end), encoding);\n }\n\n original.SlowBufferWrite = SlowBuffer.prototype.write;\n SlowBuffer.prototype.write = function(string, offset, length, encoding) {\n // Support both (string, offset, length, encoding)\n // and the legacy (string, encoding, offset, length)\n if (isFinite(offset)) {\n if (!isFinite(length)) {\n encoding = length;\n length = undefined;\n }\n } else { // legacy\n var swap = encoding;\n encoding = offset;\n offset = length;\n length = swap;\n }\n\n offset = +offset || 0;\n var remaining = this.length - offset;\n if (!length) {\n length = remaining;\n } else {\n length = +length;\n if (length > remaining) {\n length = remaining;\n }\n }\n encoding = String(encoding || 'utf8').toLowerCase();\n\n // Use native conversion when possible\n if (Buffer.isNativeEncoding(encoding))\n return original.SlowBufferWrite.call(this, string, offset, length, encoding);\n\n if (string.length > 0 && (length < 0 || offset < 0))\n throw new RangeError('attempt to write beyond buffer bounds');\n\n // Otherwise, use our encoding method.\n var buf = iconv.encode(string, encoding);\n if (buf.length < length) length = buf.length;\n buf.copy(this, offset, 0, length);\n return length;\n }\n\n // -- Buffer ---------------------------------------------------------------\n\n original.BufferIsEncoding = Buffer.isEncoding;\n Buffer.isEncoding = function(encoding) {\n return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding);\n }\n\n original.BufferByteLength = Buffer.byteLength;\n Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) {\n encoding = String(encoding || 'utf8').toLowerCase();\n\n // Use native conversion when possible\n if (Buffer.isNativeEncoding(encoding))\n return original.BufferByteLength.call(this, str, encoding);\n\n // Slow, I know, but we don't have a better way yet.\n return iconv.encode(str, encoding).length;\n }\n\n original.BufferToString = Buffer.prototype.toString;\n Buffer.prototype.toString = function(encoding, start, end) {\n encoding = String(encoding || 'utf8').toLowerCase();\n\n // Use native conversion when possible\n if (Buffer.isNativeEncoding(encoding))\n return original.BufferToString.call(this, encoding, start, end);\n\n // Otherwise, use our decoding method.\n if (typeof start == 'undefined') start = 0;\n if (typeof end == 'undefined') end = this.length;\n return iconv.decode(this.slice(start, end), encoding);\n }\n\n original.BufferWrite = Buffer.prototype.write;\n Buffer.prototype.write = function(string, offset, length, encoding) {\n var _offset = offset, _length = length, _encoding = encoding;\n // Support both (string, offset, length, encoding)\n // and the legacy (string, encoding, offset, length)\n if (isFinite(offset)) {\n if (!isFinite(length)) {\n encoding = length;\n length = undefined;\n }\n } else { // legacy\n var swap = encoding;\n encoding = offset;\n offset = length;\n length = swap;\n }\n\n encoding = String(encoding || 'utf8').toLowerCase();\n\n // Use native conversion when possible\n if (Buffer.isNativeEncoding(encoding))\n return original.BufferWrite.call(this, string, _offset, _length, _encoding);\n\n offset = +offset || 0;\n var remaining = this.length - offset;\n if (!length) {\n length = remaining;\n } else {\n length = +length;\n if (length > remaining) {\n length = remaining;\n }\n }\n\n if (string.length > 0 && (length < 0 || offset < 0))\n throw new RangeError('attempt to write beyond buffer bounds');\n\n // Otherwise, use our encoding method.\n var buf = iconv.encode(string, encoding);\n if (buf.length < length) length = buf.length;\n buf.copy(this, offset, 0, length);\n return length;\n\n // TODO: Set _charsWritten.\n }\n\n\n // -- Readable -------------------------------------------------------------\n if (iconv.supportsStreams) {\n var Readable = __webpack_require__(15).Readable;\n\n original.ReadableSetEncoding = Readable.prototype.setEncoding;\n Readable.prototype.setEncoding = function setEncoding(enc, options) {\n // Use our own decoder, it has the same interface.\n // We cannot use original function as it doesn't handle BOM-s.\n this._readableState.decoder = iconv.getDecoder(enc, options);\n this._readableState.encoding = enc;\n }\n\n Readable.prototype.collect = iconv._collect;\n }\n }\n\n // Remove iconv-lite Node primitive extensions.\n iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() {\n if (!iconv.supportsNodeEncodingsExtension)\n return;\n if (!original)\n throw new Error(\"require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.\")\n\n delete Buffer.isNativeEncoding;\n\n var SlowBuffer = __webpack_require__(1).SlowBuffer;\n\n SlowBuffer.prototype.toString = original.SlowBufferToString;\n SlowBuffer.prototype.write = original.SlowBufferWrite;\n\n Buffer.isEncoding = original.BufferIsEncoding;\n Buffer.byteLength = original.BufferByteLength;\n Buffer.prototype.toString = original.BufferToString;\n Buffer.prototype.write = original.BufferWrite;\n\n if (iconv.supportsStreams) {\n var Readable = __webpack_require__(15).Readable;\n\n Readable.prototype.setEncoding = original.ReadableSetEncoding;\n delete Readable.prototype.collect;\n }\n\n original = undefined;\n }\n}\n\n\n/***/ }),\n/* 187 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var ArrayT, LazyArray, LazyArrayT, NumberT, inspect, utils,\n __hasProp = {}.hasOwnProperty,\n __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };\n\n ArrayT = __webpack_require__(93);\n\n NumberT = __webpack_require__(22).Number;\n\n utils = __webpack_require__(12);\n\n inspect = __webpack_require__(49).inspect;\n\n LazyArrayT = (function(_super) {\n __extends(LazyArrayT, _super);\n\n function LazyArrayT() {\n return LazyArrayT.__super__.constructor.apply(this, arguments);\n }\n\n LazyArrayT.prototype.decode = function(stream, parent) {\n var length, pos, res;\n pos = stream.pos;\n length = utils.resolveLength(this.length, stream, parent);\n if (this.length instanceof NumberT) {\n parent = {\n parent: parent,\n _startOffset: pos,\n _currentOffset: 0,\n _length: length\n };\n }\n res = new LazyArray(this.type, length, stream, parent);\n stream.pos += length * this.type.size(null, parent);\n return res;\n };\n\n LazyArrayT.prototype.size = function(val, ctx) {\n if (val instanceof LazyArray) {\n val = val.toArray();\n }\n return LazyArrayT.__super__.size.call(this, val, ctx);\n };\n\n LazyArrayT.prototype.encode = function(stream, val, ctx) {\n if (val instanceof LazyArray) {\n val = val.toArray();\n }\n return LazyArrayT.__super__.encode.call(this, stream, val, ctx);\n };\n\n return LazyArrayT;\n\n })(ArrayT);\n\n LazyArray = (function() {\n function LazyArray(type, length, stream, ctx) {\n this.type = type;\n this.length = length;\n this.stream = stream;\n this.ctx = ctx;\n this.base = this.stream.pos;\n this.items = [];\n }\n\n LazyArray.prototype.get = function(index) {\n var pos;\n if (index < 0 || index >= this.length) {\n return void 0;\n }\n if (this.items[index] == null) {\n pos = this.stream.pos;\n this.stream.pos = this.base + this.type.size(null, this.ctx) * index;\n this.items[index] = this.type.decode(this.stream, this.ctx);\n this.stream.pos = pos;\n }\n return this.items[index];\n };\n\n LazyArray.prototype.toArray = function() {\n var i, _i, _ref, _results;\n _results = [];\n for (i = _i = 0, _ref = this.length; _i < _ref; i = _i += 1) {\n _results.push(this.get(i));\n }\n return _results;\n };\n\n LazyArray.prototype.inspect = function() {\n return inspect(this.toArray());\n };\n\n return LazyArray;\n\n })();\n\n module.exports = LazyArrayT;\n\n}).call(this);\n\n\n/***/ }),\n/* 188 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var Bitfield;\n\n Bitfield = (function() {\n function Bitfield(type, flags) {\n this.type = type;\n this.flags = flags != null ? flags : [];\n }\n\n Bitfield.prototype.decode = function(stream) {\n var flag, i, res, val, _i, _len, _ref;\n val = this.type.decode(stream);\n res = {};\n _ref = this.flags;\n for (i = _i = 0, _len = _ref.length; _i < _len; i = ++_i) {\n flag = _ref[i];\n if (flag != null) {\n res[flag] = !!(val & (1 << i));\n }\n }\n return res;\n };\n\n Bitfield.prototype.size = function() {\n return this.type.size();\n };\n\n Bitfield.prototype.encode = function(stream, keys) {\n var flag, i, val, _i, _len, _ref;\n val = 0;\n _ref = this.flags;\n for (i = _i = 0, _len = _ref.length; _i < _len; i = ++_i) {\n flag = _ref[i];\n if (flag != null) {\n if (keys[flag]) {\n val |= 1 << i;\n }\n }\n }\n return this.type.encode(stream, val);\n };\n\n return Bitfield;\n\n })();\n\n module.exports = Bitfield;\n\n}).call(this);\n\n\n/***/ }),\n/* 189 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var BooleanT;\n\n BooleanT = (function() {\n function BooleanT(type) {\n this.type = type;\n }\n\n BooleanT.prototype.decode = function(stream, parent) {\n return !!this.type.decode(stream, parent);\n };\n\n BooleanT.prototype.size = function(val, parent) {\n return this.type.size(val, parent);\n };\n\n BooleanT.prototype.encode = function(stream, val, parent) {\n return this.type.encode(stream, +val, parent);\n };\n\n return BooleanT;\n\n })();\n\n module.exports = BooleanT;\n\n}).call(this);\n\n\n/***/ }),\n/* 190 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var BufferT, NumberT, utils;\n\n utils = __webpack_require__(12);\n\n NumberT = __webpack_require__(22).Number;\n\n BufferT = (function() {\n function BufferT(length) {\n this.length = length;\n }\n\n BufferT.prototype.decode = function(stream, parent) {\n var length;\n length = utils.resolveLength(this.length, stream, parent);\n return stream.readBuffer(length);\n };\n\n BufferT.prototype.size = function(val, parent) {\n if (!val) {\n return utils.resolveLength(this.length, null, parent);\n }\n return val.length;\n };\n\n BufferT.prototype.encode = function(stream, buf, parent) {\n if (this.length instanceof NumberT) {\n this.length.encode(stream, buf.length);\n }\n return stream.writeBuffer(buf);\n };\n\n return BufferT;\n\n })();\n\n module.exports = BufferT;\n\n}).call(this);\n\n\n/***/ }),\n/* 191 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var Enum;\n\n Enum = (function() {\n function Enum(type, options) {\n this.type = type;\n this.options = options != null ? options : [];\n }\n\n Enum.prototype.decode = function(stream) {\n var index;\n index = this.type.decode(stream);\n return this.options[index] || index;\n };\n\n Enum.prototype.size = function() {\n return this.type.size();\n };\n\n Enum.prototype.encode = function(stream, val) {\n var index;\n index = this.options.indexOf(val);\n if (index === -1) {\n throw new Error(\"Unknown option in enum: \" + val);\n }\n return this.type.encode(stream, index);\n };\n\n return Enum;\n\n })();\n\n module.exports = Enum;\n\n}).call(this);\n\n\n/***/ }),\n/* 192 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var Optional;\n\n Optional = (function() {\n function Optional(type, condition) {\n this.type = type;\n this.condition = condition != null ? condition : true;\n }\n\n Optional.prototype.decode = function(stream, parent) {\n var condition;\n condition = this.condition;\n if (typeof condition === 'function') {\n condition = condition.call(parent, parent);\n }\n if (condition) {\n return this.type.decode(stream, parent);\n }\n };\n\n Optional.prototype.size = function(val, parent) {\n var condition;\n condition = this.condition;\n if (typeof condition === 'function') {\n condition = condition.call(parent, parent);\n }\n if (condition) {\n return this.type.size(val, parent);\n } else {\n return 0;\n }\n };\n\n Optional.prototype.encode = function(stream, val, parent) {\n var condition;\n condition = this.condition;\n if (typeof condition === 'function') {\n condition = condition.call(parent, parent);\n }\n if (condition) {\n return this.type.encode(stream, val, parent);\n }\n };\n\n return Optional;\n\n })();\n\n module.exports = Optional;\n\n}).call(this);\n\n\n/***/ }),\n/* 193 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var Reserved, utils;\n\n utils = __webpack_require__(12);\n\n Reserved = (function() {\n function Reserved(type, count) {\n this.type = type;\n this.count = count != null ? count : 1;\n }\n\n Reserved.prototype.decode = function(stream, parent) {\n stream.pos += this.size(null, parent);\n return void 0;\n };\n\n Reserved.prototype.size = function(data, parent) {\n var count;\n count = utils.resolveLength(this.count, null, parent);\n return this.type.size() * count;\n };\n\n Reserved.prototype.encode = function(stream, val, parent) {\n return stream.fill(0, this.size(val, parent));\n };\n\n return Reserved;\n\n })();\n\n module.exports = Reserved;\n\n}).call(this);\n\n\n/***/ }),\n/* 194 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.7.1\n(function() {\n var NumberT, StringT, utils;\n\n NumberT = __webpack_require__(22).Number;\n\n utils = __webpack_require__(12);\n\n StringT = (function() {\n function StringT(length, encoding) {\n this.length = length;\n this.encoding = encoding != null ? encoding : 'ascii';\n }\n\n StringT.prototype.decode = function(stream, parent) {\n var buffer, encoding, length, pos, string;\n length = (function() {\n if (this.length != null) {\n return utils.resolveLength(this.length, stream, parent);\n } else {\n buffer = stream.buffer, length = stream.length, pos = stream.pos;\n while (pos < length && buffer[pos] !== 0x00) {\n ++pos;\n }\n return pos - stream.pos;\n }\n }).call(this);\n encoding = this.encoding;\n if (typeof encoding === 'function') {\n encoding = encoding.call(parent, parent) || 'ascii';\n }\n string = stream.readString(length, encoding);\n if ((this.length == null) && stream.pos < stream.length) {\n stream.pos++;\n }\n return string;\n };\n\n StringT.prototype.size = function(val, parent) {\n var encoding, size;\n if (!val) {\n return utils.resolveLength(this.length, null, parent);\n }\n encoding = this.encoding;\n if (typeof encoding === 'function') {\n encoding = encoding.call(parent != null ? parent.val : void 0, parent != null ? parent.val : void 0) || 'ascii';\n }\n if (encoding === 'utf16be') {\n encoding = 'utf16le';\n }\n size = Buffer.byteLength(val, encoding);\n if (this.length instanceof NumberT) {\n size += this.length.size();\n }\n if (this.length == null) {\n size++;\n }\n return size;\n };\n\n StringT.prototype.encode = function(stream, val, parent) {\n var encoding;\n encoding = this.encoding;\n if (typeof encoding === 'function') {\n encoding = encoding.call(parent != null ? parent.val : void 0, parent != null ? parent.val : void 0) || 'ascii';\n }\n if (this.length instanceof NumberT) {\n this.length.encode(stream, Buffer.byteLength(val, encoding));\n }\n stream.writeString(val, encoding);\n if (this.length == null) {\n return stream.writeUInt8(0x00);\n }\n };\n\n return StringT;\n\n })();\n\n module.exports = StringT;\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 195 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var Struct, VersionedStruct,\n __hasProp = {}.hasOwnProperty,\n __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; };\n\n Struct = __webpack_require__(94);\n\n VersionedStruct = (function(_super) {\n __extends(VersionedStruct, _super);\n\n function VersionedStruct(type, versions) {\n this.type = type;\n this.versions = versions != null ? versions : {};\n if (typeof this.type === 'string') {\n this.versionGetter = new Function('parent', \"return parent.\" + this.type);\n this.versionSetter = new Function('parent', 'version', \"return parent.\" + this.type + \" = version\");\n }\n }\n\n VersionedStruct.prototype.decode = function(stream, parent, length) {\n var fields, res, _ref;\n if (length == null) {\n length = 0;\n }\n res = this._setup(stream, parent, length);\n if (typeof this.type === 'string') {\n res.version = this.versionGetter(parent);\n } else {\n res.version = this.type.decode(stream);\n }\n if (this.versions.header) {\n this._parseFields(stream, res, this.versions.header);\n }\n fields = this.versions[res.version];\n if (fields == null) {\n throw new Error(\"Unknown version \" + res.version);\n }\n if (fields instanceof VersionedStruct) {\n return fields.decode(stream, parent);\n }\n this._parseFields(stream, res, fields);\n if ((_ref = this.process) != null) {\n _ref.call(res, stream);\n }\n return res;\n };\n\n VersionedStruct.prototype.size = function(val, parent, includePointers) {\n var ctx, fields, key, size, type, _ref;\n if (includePointers == null) {\n includePointers = true;\n }\n if (!val) {\n throw new Error('Not a fixed size');\n }\n ctx = {\n parent: parent,\n val: val,\n pointerSize: 0\n };\n size = 0;\n if (typeof this.type !== 'string') {\n size += this.type.size(val.version, ctx);\n }\n if (this.versions.header) {\n _ref = this.versions.header;\n for (key in _ref) {\n type = _ref[key];\n if (type.size != null) {\n size += type.size(val[key], ctx);\n }\n }\n }\n fields = this.versions[val.version];\n if (fields == null) {\n throw new Error(\"Unknown version \" + val.version);\n }\n for (key in fields) {\n type = fields[key];\n if (type.size != null) {\n size += type.size(val[key], ctx);\n }\n }\n if (includePointers) {\n size += ctx.pointerSize;\n }\n return size;\n };\n\n VersionedStruct.prototype.encode = function(stream, val, parent) {\n var ctx, fields, i, key, ptr, type, _ref, _ref1;\n if ((_ref = this.preEncode) != null) {\n _ref.call(val, stream);\n }\n ctx = {\n pointers: [],\n startOffset: stream.pos,\n parent: parent,\n val: val,\n pointerSize: 0\n };\n ctx.pointerOffset = stream.pos + this.size(val, ctx, false);\n if (typeof this.type !== 'string') {\n this.type.encode(stream, val.version);\n }\n if (this.versions.header) {\n _ref1 = this.versions.header;\n for (key in _ref1) {\n type = _ref1[key];\n if (type.encode != null) {\n type.encode(stream, val[key], ctx);\n }\n }\n }\n fields = this.versions[val.version];\n for (key in fields) {\n type = fields[key];\n if (type.encode != null) {\n type.encode(stream, val[key], ctx);\n }\n }\n i = 0;\n while (i < ctx.pointers.length) {\n ptr = ctx.pointers[i++];\n ptr.type.encode(stream, ptr.val, ptr.parent);\n }\n };\n\n return VersionedStruct;\n\n })(Struct);\n\n module.exports = VersionedStruct;\n\n}).call(this);\n\n\n/***/ }),\n/* 196 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.7.1\n(function() {\n var Pointer, VoidPointer, utils;\n\n utils = __webpack_require__(12);\n\n Pointer = (function() {\n function Pointer(offsetType, type, options) {\n var _base, _base1, _base2, _base3;\n this.offsetType = offsetType;\n this.type = type;\n this.options = options != null ? options : {};\n if (this.type === 'void') {\n this.type = null;\n }\n if ((_base = this.options).type == null) {\n _base.type = 'local';\n }\n if ((_base1 = this.options).allowNull == null) {\n _base1.allowNull = true;\n }\n if ((_base2 = this.options).nullValue == null) {\n _base2.nullValue = 0;\n }\n if ((_base3 = this.options).lazy == null) {\n _base3.lazy = false;\n }\n if (this.options.relativeTo) {\n this.relativeToGetter = new Function('ctx', \"return ctx.\" + this.options.relativeTo);\n }\n }\n\n Pointer.prototype.decode = function(stream, ctx) {\n var c, decodeValue, offset, ptr, relative, val;\n offset = this.offsetType.decode(stream, ctx);\n if (offset === this.options.nullValue && this.options.allowNull) {\n return null;\n }\n relative = (function() {\n switch (this.options.type) {\n case 'local':\n return ctx._startOffset;\n case 'immediate':\n return stream.pos - this.offsetType.size();\n case 'parent':\n return ctx.parent._startOffset;\n default:\n c = ctx;\n while (c.parent) {\n c = c.parent;\n }\n return c._startOffset || 0;\n }\n }).call(this);\n if (this.options.relativeTo) {\n relative += this.relativeToGetter(ctx);\n }\n ptr = offset + relative;\n if (this.type != null) {\n val = null;\n decodeValue = (function(_this) {\n return function() {\n var pos;\n if (val != null) {\n return val;\n }\n pos = stream.pos;\n stream.pos = ptr;\n val = _this.type.decode(stream, ctx);\n stream.pos = pos;\n return val;\n };\n })(this);\n if (this.options.lazy) {\n return new utils.PropertyDescriptor({\n get: decodeValue\n });\n }\n return decodeValue();\n } else {\n return ptr;\n }\n };\n\n Pointer.prototype.size = function(val, ctx) {\n var parent, type;\n parent = ctx;\n switch (this.options.type) {\n case 'local':\n case 'immediate':\n break;\n case 'parent':\n ctx = ctx.parent;\n break;\n default:\n while (ctx.parent) {\n ctx = ctx.parent;\n }\n }\n type = this.type;\n if (type == null) {\n if (!(val instanceof VoidPointer)) {\n throw new Error(\"Must be a VoidPointer\");\n }\n type = val.type;\n val = val.value;\n }\n if (val && ctx) {\n ctx.pointerSize += type.size(val, parent);\n }\n return this.offsetType.size();\n };\n\n Pointer.prototype.encode = function(stream, val, ctx) {\n var parent, relative, type;\n parent = ctx;\n if (val == null) {\n this.offsetType.encode(stream, this.options.nullValue);\n return;\n }\n switch (this.options.type) {\n case 'local':\n relative = ctx.startOffset;\n break;\n case 'immediate':\n relative = stream.pos + this.offsetType.size(val, parent);\n break;\n case 'parent':\n ctx = ctx.parent;\n relative = ctx.startOffset;\n break;\n default:\n relative = 0;\n while (ctx.parent) {\n ctx = ctx.parent;\n }\n }\n if (this.options.relativeTo) {\n relative += this.relativeToGetter(parent.val);\n }\n this.offsetType.encode(stream, ctx.pointerOffset - relative);\n type = this.type;\n if (type == null) {\n if (!(val instanceof VoidPointer)) {\n throw new Error(\"Must be a VoidPointer\");\n }\n type = val.type;\n val = val.value;\n }\n ctx.pointers.push({\n type: type,\n val: val,\n parent: parent\n });\n return ctx.pointerOffset += type.size(val, parent);\n };\n\n return Pointer;\n\n })();\n\n VoidPointer = (function() {\n function VoidPointer(type, value) {\n this.type = type;\n this.value = value;\n }\n\n return VoidPointer;\n\n })();\n\n exports.Pointer = Pointer;\n\n exports.VoidPointer = VoidPointer;\n\n}).call(this);\n\n\n/***/ }),\n/* 197 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(198), __esModule: true };\n\n/***/ }),\n/* 198 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(199);\nvar $Object = __webpack_require__(2).Object;\nmodule.exports = function getOwnPropertyDescriptor(it, key) {\n return $Object.getOwnPropertyDescriptor(it, key);\n};\n\n\n/***/ }),\n/* 199 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\nvar toIObject = __webpack_require__(17);\nvar $getOwnPropertyDescriptor = __webpack_require__(57).f;\n\n__webpack_require__(59)('getOwnPropertyDescriptor', function () {\n return function getOwnPropertyDescriptor(it, key) {\n return $getOwnPropertyDescriptor(toIObject(it), key);\n };\n});\n\n\n/***/ }),\n/* 200 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(28);\n__webpack_require__(24);\nmodule.exports = __webpack_require__(208);\n\n\n/***/ }),\n/* 201 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar addToUnscopables = __webpack_require__(202);\nvar step = __webpack_require__(98);\nvar Iterators = __webpack_require__(23);\nvar toIObject = __webpack_require__(17);\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = __webpack_require__(61)(Array, 'Array', function (iterated, kind) {\n this._t = toIObject(iterated); // target\n this._i = 0; // next index\n this._k = kind; // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var kind = this._k;\n var index = this._i++;\n if (!O || index >= O.length) {\n this._t = undefined;\n return step(1);\n }\n if (kind == 'keys') return step(0, index);\n if (kind == 'values') return step(0, O[index]);\n return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n\n\n/***/ }),\n/* 202 */\n/***/ (function(module, exports) {\n\nmodule.exports = function () { /* empty */ };\n\n\n/***/ }),\n/* 203 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar create = __webpack_require__(36);\nvar descriptor = __webpack_require__(27);\nvar setToStringTag = __webpack_require__(39);\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\n__webpack_require__(13)(IteratorPrototype, __webpack_require__(4)('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n setToStringTag(Constructor, NAME + ' Iterator');\n};\n\n\n/***/ }),\n/* 204 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// false -> Array#indexOf\n// true -> Array#includes\nvar toIObject = __webpack_require__(17);\nvar toLength = __webpack_require__(37);\nvar toAbsoluteIndex = __webpack_require__(102);\nmodule.exports = function (IS_INCLUDES) {\n return function ($this, el, fromIndex) {\n var O = toIObject($this);\n var length = toLength(O.length);\n var index = toAbsoluteIndex(fromIndex, length);\n var value;\n // Array#includes uses SameValueZero equality algorithm\n // eslint-disable-next-line no-self-compare\n if (IS_INCLUDES && el != el) while (length > index) {\n value = O[index++];\n // eslint-disable-next-line no-self-compare\n if (value != value) return true;\n // Array#indexOf ignores holes, Array#includes - not\n } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n if (O[index] === el) return IS_INCLUDES || index || 0;\n } return !IS_INCLUDES && -1;\n };\n};\n\n\n/***/ }),\n/* 205 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar document = __webpack_require__(10).document;\nmodule.exports = document && document.documentElement;\n\n\n/***/ }),\n/* 206 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = __webpack_require__(18);\nvar toObject = __webpack_require__(30);\nvar IE_PROTO = __webpack_require__(64)('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n O = toObject(O);\n if (has(O, IE_PROTO)) return O[IE_PROTO];\n if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n return O.constructor.prototype;\n } return O instanceof Object ? ObjectProto : null;\n};\n\n\n/***/ }),\n/* 207 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar toInteger = __webpack_require__(63);\nvar defined = __webpack_require__(56);\n// true -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n return function (that, pos) {\n var s = String(defined(that));\n var i = toInteger(pos);\n var l = s.length;\n var a, b;\n if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n a = s.charCodeAt(i);\n return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n ? TO_STRING ? s.charAt(i) : a\n : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n };\n};\n\n\n/***/ }),\n/* 208 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar anObject = __webpack_require__(14);\nvar get = __webpack_require__(67);\nmodule.exports = __webpack_require__(2).getIterator = function (it) {\n var iterFn = get(it);\n if (typeof iterFn != 'function') throw TypeError(it + ' is not iterable!');\n return anObject(iterFn.call(it));\n};\n\n\n/***/ }),\n/* 209 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(210), __esModule: true };\n\n/***/ }),\n/* 210 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(211);\nmodule.exports = __webpack_require__(2).Object.freeze;\n\n\n/***/ }),\n/* 211 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.2.5 Object.freeze(O)\nvar isObject = __webpack_require__(9);\nvar meta = __webpack_require__(40).onFreeze;\n\n__webpack_require__(59)('freeze', function ($freeze) {\n return function freeze(it) {\n return $freeze && isObject(it) ? $freeze(meta(it)) : it;\n };\n});\n\n\n/***/ }),\n/* 212 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(213), __esModule: true };\n\n/***/ }),\n/* 213 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(214);\nmodule.exports = __webpack_require__(2).Object.keys;\n\n\n/***/ }),\n/* 214 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.2.14 Object.keys(O)\nvar toObject = __webpack_require__(30);\nvar $keys = __webpack_require__(29);\n\n__webpack_require__(59)('keys', function () {\n return function keys(it) {\n return $keys(toObject(it));\n };\n});\n\n\n/***/ }),\n/* 215 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(24);\n__webpack_require__(28);\nmodule.exports = __webpack_require__(70).f('iterator');\n\n\n/***/ }),\n/* 216 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(217), __esModule: true };\n\n/***/ }),\n/* 217 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(218);\n__webpack_require__(73);\n__webpack_require__(221);\n__webpack_require__(222);\nmodule.exports = __webpack_require__(2).Symbol;\n\n\n/***/ }),\n/* 218 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n// ECMAScript 6 symbols shim\nvar global = __webpack_require__(10);\nvar has = __webpack_require__(18);\nvar DESCRIPTORS = __webpack_require__(5);\nvar $export = __webpack_require__(3);\nvar redefine = __webpack_require__(99);\nvar META = __webpack_require__(40).KEY;\nvar $fails = __webpack_require__(19);\nvar shared = __webpack_require__(65);\nvar setToStringTag = __webpack_require__(39);\nvar uid = __webpack_require__(38);\nvar wks = __webpack_require__(4);\nvar wksExt = __webpack_require__(70);\nvar wksDefine = __webpack_require__(71);\nvar enumKeys = __webpack_require__(219);\nvar isArray = __webpack_require__(104);\nvar anObject = __webpack_require__(14);\nvar isObject = __webpack_require__(9);\nvar toIObject = __webpack_require__(17);\nvar toPrimitive = __webpack_require__(58);\nvar createDesc = __webpack_require__(27);\nvar _create = __webpack_require__(36);\nvar gOPNExt = __webpack_require__(220);\nvar $GOPD = __webpack_require__(57);\nvar $DP = __webpack_require__(6);\nvar $keys = __webpack_require__(29);\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function';\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n return _create(dP({}, 'a', {\n get: function () { return dP(this, 'a', { value: 7 }).a; }\n })).a != 7;\n}) ? function (it, key, D) {\n var protoDesc = gOPD(ObjectProto, key);\n if (protoDesc) delete ObjectProto[key];\n dP(it, key, D);\n if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n sym._k = tag;\n return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n return typeof it == 'symbol';\n} : function (it) {\n return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n anObject(it);\n key = toPrimitive(key, true);\n anObject(D);\n if (has(AllSymbols, key)) {\n if (!D.enumerable) {\n if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n it[HIDDEN][key] = true;\n } else {\n if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n D = _create(D, { enumerable: createDesc(0, false) });\n } return setSymbolDesc(it, key, D);\n } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n anObject(it);\n var keys = enumKeys(P = toIObject(P));\n var i = 0;\n var l = keys.length;\n var key;\n while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n return it;\n};\nvar $create = function create(it, P) {\n return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n var E = isEnum.call(this, key = toPrimitive(key, true));\n if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n it = toIObject(it);\n key = toPrimitive(key, true);\n if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n var D = gOPD(it, key);\n if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n var names = gOPN(toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n var IS_OP = it === ObjectProto;\n var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n $Symbol = function Symbol() {\n if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n var $set = function (value) {\n if (this === ObjectProto) $set.call(OPSymbols, value);\n if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n setSymbolDesc(this, tag, createDesc(1, value));\n };\n if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n return wrap(tag);\n };\n redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n return this._k;\n });\n\n $GOPD.f = $getOwnPropertyDescriptor;\n $DP.f = $defineProperty;\n __webpack_require__(105).f = gOPNExt.f = $getOwnPropertyNames;\n __webpack_require__(35).f = $propertyIsEnumerable;\n __webpack_require__(72).f = $getOwnPropertySymbols;\n\n if (DESCRIPTORS && !__webpack_require__(62)) {\n redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n }\n\n wksExt.f = function (name) {\n return wrap(wks(name));\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n 'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n // 19.4.2.1 Symbol.for(key)\n 'for': function (key) {\n return has(SymbolRegistry, key += '')\n ? SymbolRegistry[key]\n : SymbolRegistry[key] = $Symbol(key);\n },\n // 19.4.2.5 Symbol.keyFor(sym)\n keyFor: function keyFor(sym) {\n if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n },\n useSetter: function () { setter = true; },\n useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n // 19.1.2.2 Object.create(O [, Properties])\n create: $create,\n // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n defineProperty: $defineProperty,\n // 19.1.2.3 Object.defineProperties(O, Properties)\n defineProperties: $defineProperties,\n // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n // 19.1.2.7 Object.getOwnPropertyNames(O)\n getOwnPropertyNames: $getOwnPropertyNames,\n // 19.1.2.8 Object.getOwnPropertySymbols(O)\n getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n var S = $Symbol();\n // MS Edge converts symbol values to JSON as {}\n // WebKit converts symbol values to JSON as null\n // V8 throws on boxed symbols\n return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n stringify: function stringify(it) {\n var args = [it];\n var i = 1;\n var replacer, $replacer;\n while (arguments.length > i) args.push(arguments[i++]);\n $replacer = replacer = args[1];\n if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n if (!isArray(replacer)) replacer = function (key, value) {\n if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n if (!isSymbol(value)) return value;\n };\n args[1] = replacer;\n return _stringify.apply($JSON, args);\n }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || __webpack_require__(13)($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n\n\n/***/ }),\n/* 219 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// all enumerable object keys, includes symbols\nvar getKeys = __webpack_require__(29);\nvar gOPS = __webpack_require__(72);\nvar pIE = __webpack_require__(35);\nmodule.exports = function (it) {\n var result = getKeys(it);\n var getSymbols = gOPS.f;\n if (getSymbols) {\n var symbols = getSymbols(it);\n var isEnum = pIE.f;\n var i = 0;\n var key;\n while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n } return result;\n};\n\n\n/***/ }),\n/* 220 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = __webpack_require__(17);\nvar gOPN = __webpack_require__(105).f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n try {\n return gOPN(it);\n } catch (e) {\n return windowNames.slice();\n }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n\n\n/***/ }),\n/* 221 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(71)('asyncIterator');\n\n\n/***/ }),\n/* 222 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(71)('observable');\n\n\n/***/ }),\n/* 223 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(224);\nvar $Object = __webpack_require__(2).Object;\nmodule.exports = function defineProperty(it, key, desc) {\n return $Object.defineProperty(it, key, desc);\n};\n\n\n/***/ }),\n/* 224 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar $export = __webpack_require__(3);\n// 19.1.2.4 / 15.2.3.6 Object.defineProperty(O, P, Attributes)\n$export($export.S + $export.F * !__webpack_require__(5), 'Object', { defineProperty: __webpack_require__(6).f });\n\n\n/***/ }),\n/* 225 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(226), __esModule: true };\n\n/***/ }),\n/* 226 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(73);\n__webpack_require__(24);\n__webpack_require__(28);\n__webpack_require__(227);\n__webpack_require__(232);\n__webpack_require__(234);\n__webpack_require__(235);\nmodule.exports = __webpack_require__(2).Map;\n\n\n/***/ }),\n/* 227 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar strong = __webpack_require__(108);\nvar validate = __webpack_require__(75);\nvar MAP = 'Map';\n\n// 23.1 Map Objects\nmodule.exports = __webpack_require__(113)(MAP, function (get) {\n return function Map() { return get(this, arguments.length > 0 ? arguments[0] : undefined); };\n}, {\n // 23.1.3.6 Map.prototype.get(key)\n get: function get(key) {\n var entry = strong.getEntry(validate(this, MAP), key);\n return entry && entry.v;\n },\n // 23.1.3.9 Map.prototype.set(key, value)\n set: function set(key, value) {\n return strong.def(validate(this, MAP), key === 0 ? 0 : key, value);\n }\n}, strong, true);\n\n\n/***/ }),\n/* 228 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar global = __webpack_require__(10);\nvar core = __webpack_require__(2);\nvar dP = __webpack_require__(6);\nvar DESCRIPTORS = __webpack_require__(5);\nvar SPECIES = __webpack_require__(4)('species');\n\nmodule.exports = function (KEY) {\n var C = typeof core[KEY] == 'function' ? core[KEY] : global[KEY];\n if (DESCRIPTORS && C && !C[SPECIES]) dP.f(C, SPECIES, {\n configurable: true,\n get: function () { return this; }\n });\n};\n\n\n/***/ }),\n/* 229 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 0 -> Array#forEach\n// 1 -> Array#map\n// 2 -> Array#filter\n// 3 -> Array#some\n// 4 -> Array#every\n// 5 -> Array#find\n// 6 -> Array#findIndex\nvar ctx = __webpack_require__(20);\nvar IObject = __webpack_require__(54);\nvar toObject = __webpack_require__(30);\nvar toLength = __webpack_require__(37);\nvar asc = __webpack_require__(230);\nmodule.exports = function (TYPE, $create) {\n var IS_MAP = TYPE == 1;\n var IS_FILTER = TYPE == 2;\n var IS_SOME = TYPE == 3;\n var IS_EVERY = TYPE == 4;\n var IS_FIND_INDEX = TYPE == 6;\n var NO_HOLES = TYPE == 5 || IS_FIND_INDEX;\n var create = $create || asc;\n return function ($this, callbackfn, that) {\n var O = toObject($this);\n var self = IObject(O);\n var f = ctx(callbackfn, that, 3);\n var length = toLength(self.length);\n var index = 0;\n var result = IS_MAP ? create($this, length) : IS_FILTER ? create($this, 0) : undefined;\n var val, res;\n for (;length > index; index++) if (NO_HOLES || index in self) {\n val = self[index];\n res = f(val, index, O);\n if (TYPE) {\n if (IS_MAP) result[index] = res; // map\n else if (res) switch (TYPE) {\n case 3: return true; // some\n case 5: return val; // find\n case 6: return index; // findIndex\n case 2: result.push(val); // filter\n } else if (IS_EVERY) return false; // every\n }\n }\n return IS_FIND_INDEX ? -1 : IS_SOME || IS_EVERY ? IS_EVERY : result;\n };\n};\n\n\n/***/ }),\n/* 230 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 9.4.2.3 ArraySpeciesCreate(originalArray, length)\nvar speciesConstructor = __webpack_require__(231);\n\nmodule.exports = function (original, length) {\n return new (speciesConstructor(original))(length);\n};\n\n\n/***/ }),\n/* 231 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar isObject = __webpack_require__(9);\nvar isArray = __webpack_require__(104);\nvar SPECIES = __webpack_require__(4)('species');\n\nmodule.exports = function (original) {\n var C;\n if (isArray(original)) {\n C = original.constructor;\n // cross-realm fallback\n if (typeof C == 'function' && (C === Array || isArray(C.prototype))) C = undefined;\n if (isObject(C)) {\n C = C[SPECIES];\n if (C === null) C = undefined;\n }\n } return C === undefined ? Array : C;\n};\n\n\n/***/ }),\n/* 232 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// https://github.com/DavidBruant/Map-Set.prototype.toJSON\nvar $export = __webpack_require__(3);\n\n$export($export.P + $export.R, 'Map', { toJSON: __webpack_require__(114)('Map') });\n\n\n/***/ }),\n/* 233 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar forOf = __webpack_require__(41);\n\nmodule.exports = function (iter, ITERATOR) {\n var result = [];\n forOf(iter, false, result.push, result, ITERATOR);\n return result;\n};\n\n\n/***/ }),\n/* 234 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// https://tc39.github.io/proposal-setmap-offrom/#sec-map.of\n__webpack_require__(115)('Map');\n\n\n/***/ }),\n/* 235 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// https://tc39.github.io/proposal-setmap-offrom/#sec-map.from\n__webpack_require__(116)('Map');\n\n\n/***/ }),\n/* 236 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nexports.__esModule = true;\n\nvar _typeof2 = __webpack_require__(69);\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (self, call) {\n if (!self) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return call && ((typeof call === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(call)) === \"object\" || typeof call === \"function\") ? call : self;\n};\n\n/***/ }),\n/* 237 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nexports.__esModule = true;\n\nvar _setPrototypeOf = __webpack_require__(238);\n\nvar _setPrototypeOf2 = _interopRequireDefault(_setPrototypeOf);\n\nvar _create = __webpack_require__(242);\n\nvar _create2 = _interopRequireDefault(_create);\n\nvar _typeof2 = __webpack_require__(69);\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function, not \" + (typeof superClass === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(superClass)));\n }\n\n subClass.prototype = (0, _create2.default)(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n if (superClass) _setPrototypeOf2.default ? (0, _setPrototypeOf2.default)(subClass, superClass) : subClass.__proto__ = superClass;\n};\n\n/***/ }),\n/* 238 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(239), __esModule: true };\n\n/***/ }),\n/* 239 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(240);\nmodule.exports = __webpack_require__(2).Object.setPrototypeOf;\n\n\n/***/ }),\n/* 240 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = __webpack_require__(3);\n$export($export.S, 'Object', { setPrototypeOf: __webpack_require__(241).set });\n\n\n/***/ }),\n/* 241 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = __webpack_require__(9);\nvar anObject = __webpack_require__(14);\nvar check = function (O, proto) {\n anObject(O);\n if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n function (test, buggy, set) {\n try {\n set = __webpack_require__(20)(Function.call, __webpack_require__(57).f(Object.prototype, '__proto__').set, 2);\n set(test, []);\n buggy = !(test instanceof Array);\n } catch (e) { buggy = true; }\n return function setPrototypeOf(O, proto) {\n check(O, proto);\n if (buggy) O.__proto__ = proto;\n else set(O, proto);\n return O;\n };\n }({}, false) : undefined),\n check: check\n};\n\n\n/***/ }),\n/* 242 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(243), __esModule: true };\n\n/***/ }),\n/* 243 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(244);\nvar $Object = __webpack_require__(2).Object;\nmodule.exports = function create(P, D) {\n return $Object.create(P, D);\n};\n\n\n/***/ }),\n/* 244 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar $export = __webpack_require__(3);\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: __webpack_require__(36) });\n\n\n/***/ }),\n/* 245 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(246), __esModule: true };\n\n/***/ }),\n/* 246 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(247);\nvar $Object = __webpack_require__(2).Object;\nmodule.exports = function defineProperties(T, D) {\n return $Object.defineProperties(T, D);\n};\n\n\n/***/ }),\n/* 247 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar $export = __webpack_require__(3);\n// 19.1.2.3 / 15.2.3.7 Object.defineProperties(O, Properties)\n$export($export.S + $export.F * !__webpack_require__(5), 'Object', { defineProperties: __webpack_require__(100) });\n\n\n/***/ }),\n/* 248 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar pSlice = Array.prototype.slice;\nvar objectKeys = __webpack_require__(249);\nvar isArguments = __webpack_require__(250);\n\nvar deepEqual = module.exports = function (actual, expected, opts) {\n if (!opts) opts = {};\n // 7.1. All identical values are equivalent, as determined by ===.\n if (actual === expected) {\n return true;\n\n } else if (actual instanceof Date && expected instanceof Date) {\n return actual.getTime() === expected.getTime();\n\n // 7.3. Other pairs that do not both pass typeof value == 'object',\n // equivalence is determined by ==.\n } else if (!actual || !expected || typeof actual != 'object' && typeof expected != 'object') {\n return opts.strict ? actual === expected : actual == expected;\n\n // 7.4. For all other Object pairs, including Array objects, equivalence is\n // determined by having the same number of owned properties (as verified\n // with Object.prototype.hasOwnProperty.call), the same set of keys\n // (although not necessarily the same order), equivalent values for every\n // corresponding key, and an identical 'prototype' property. Note: this\n // accounts for both named and indexed properties on Arrays.\n } else {\n return objEquiv(actual, expected, opts);\n }\n}\n\nfunction isUndefinedOrNull(value) {\n return value === null || value === undefined;\n}\n\nfunction isBuffer (x) {\n if (!x || typeof x !== 'object' || typeof x.length !== 'number') return false;\n if (typeof x.copy !== 'function' || typeof x.slice !== 'function') {\n return false;\n }\n if (x.length > 0 && typeof x[0] !== 'number') return false;\n return true;\n}\n\nfunction objEquiv(a, b, opts) {\n var i, key;\n if (isUndefinedOrNull(a) || isUndefinedOrNull(b))\n return false;\n // an identical 'prototype' property.\n if (a.prototype !== b.prototype) return false;\n //~~~I've managed to break Object.keys through screwy arguments passing.\n // Converting to array solves the problem.\n if (isArguments(a)) {\n if (!isArguments(b)) {\n return false;\n }\n a = pSlice.call(a);\n b = pSlice.call(b);\n return deepEqual(a, b, opts);\n }\n if (isBuffer(a)) {\n if (!isBuffer(b)) {\n return false;\n }\n if (a.length !== b.length) return false;\n for (i = 0; i < a.length; i++) {\n if (a[i] !== b[i]) return false;\n }\n return true;\n }\n try {\n var ka = objectKeys(a),\n kb = objectKeys(b);\n } catch (e) {//happens when one is a string literal and the other isn't\n return false;\n }\n // having the same number of owned properties (keys incorporates\n // hasOwnProperty)\n if (ka.length != kb.length)\n return false;\n //the same set of keys (although not necessarily the same order),\n ka.sort();\n kb.sort();\n //~~~cheap key test\n for (i = ka.length - 1; i >= 0; i--) {\n if (ka[i] != kb[i])\n return false;\n }\n //equivalent values for every corresponding key, and\n //~~~possibly expensive deep test\n for (i = ka.length - 1; i >= 0; i--) {\n key = ka[i];\n if (!deepEqual(a[key], b[key], opts)) return false;\n }\n return typeof a === typeof b;\n}\n\n\n/***/ }),\n/* 249 */\n/***/ (function(module, exports) {\n\nexports = module.exports = typeof Object.keys === 'function'\n ? Object.keys : shim;\n\nexports.shim = shim;\nfunction shim (obj) {\n var keys = [];\n for (var key in obj) keys.push(key);\n return keys;\n}\n\n\n/***/ }),\n/* 250 */\n/***/ (function(module, exports) {\n\nvar supportsArgumentsClass = (function(){\n return Object.prototype.toString.call(arguments)\n})() == '[object Arguments]';\n\nexports = module.exports = supportsArgumentsClass ? supported : unsupported;\n\nexports.supported = supported;\nfunction supported(object) {\n return Object.prototype.toString.call(object) == '[object Arguments]';\n};\n\nexports.unsupported = unsupported;\nfunction unsupported(object){\n return object &&\n typeof object == 'object' &&\n typeof object.length == 'number' &&\n Object.prototype.hasOwnProperty.call(object, 'callee') &&\n !Object.prototype.propertyIsEnumerable.call(object, 'callee') ||\n false;\n};\n\n\n/***/ }),\n/* 251 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(252), __esModule: true };\n\n/***/ }),\n/* 252 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(253);\nmodule.exports = __webpack_require__(2).Object.assign;\n\n\n/***/ }),\n/* 253 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 19.1.3.1 Object.assign(target, source)\nvar $export = __webpack_require__(3);\n\n$export($export.S + $export.F, 'Object', { assign: __webpack_require__(254) });\n\n\n/***/ }),\n/* 254 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n// 19.1.2.1 Object.assign(target, source, ...)\nvar getKeys = __webpack_require__(29);\nvar gOPS = __webpack_require__(72);\nvar pIE = __webpack_require__(35);\nvar toObject = __webpack_require__(30);\nvar IObject = __webpack_require__(54);\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || __webpack_require__(19)(function () {\n var A = {};\n var B = {};\n // eslint-disable-next-line no-undef\n var S = Symbol();\n var K = 'abcdefghijklmnopqrst';\n A[S] = 7;\n K.split('').forEach(function (k) { B[k] = k; });\n return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n var T = toObject(target);\n var aLen = arguments.length;\n var index = 1;\n var getSymbols = gOPS.f;\n var isEnum = pIE.f;\n while (aLen > index) {\n var S = IObject(arguments[index++]);\n var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n var length = keys.length;\n var j = 0;\n var key;\n while (length > j) if (isEnum.call(S, key = keys[j++])) T[key] = S[key];\n } return T;\n} : $assign;\n\n\n/***/ }),\n/* 255 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(256), __esModule: true };\n\n/***/ }),\n/* 256 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(257);\nmodule.exports = __webpack_require__(2).String.fromCodePoint;\n\n\n/***/ }),\n/* 257 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar $export = __webpack_require__(3);\nvar toAbsoluteIndex = __webpack_require__(102);\nvar fromCharCode = String.fromCharCode;\nvar $fromCodePoint = String.fromCodePoint;\n\n// length should be 1, old FF problem\n$export($export.S + $export.F * (!!$fromCodePoint && $fromCodePoint.length != 1), 'String', {\n // 21.1.2.2 String.fromCodePoint(...codePoints)\n fromCodePoint: function fromCodePoint(x) { // eslint-disable-line no-unused-vars\n var res = [];\n var aLen = arguments.length;\n var i = 0;\n var code;\n while (aLen > i) {\n code = +arguments[i++];\n if (toAbsoluteIndex(code, 0x10ffff) !== code) throw RangeError(code + ' is not a valid code point');\n res.push(code < 0x10000\n ? fromCharCode(code)\n : fromCharCode(((code -= 0x10000) >> 10) + 0xd800, code % 0x400 + 0xdc00)\n );\n } return res.join('');\n }\n});\n\n\n/***/ }),\n/* 258 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(259), __esModule: true };\n\n/***/ }),\n/* 259 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(24);\n__webpack_require__(260);\nmodule.exports = __webpack_require__(2).Array.from;\n\n\n/***/ }),\n/* 260 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar ctx = __webpack_require__(20);\nvar $export = __webpack_require__(3);\nvar toObject = __webpack_require__(30);\nvar call = __webpack_require__(111);\nvar isArrayIter = __webpack_require__(112);\nvar toLength = __webpack_require__(37);\nvar createProperty = __webpack_require__(261);\nvar getIterFn = __webpack_require__(67);\n\n$export($export.S + $export.F * !__webpack_require__(262)(function (iter) { Array.from(iter); }), 'Array', {\n // 22.1.2.1 Array.from(arrayLike, mapfn = undefined, thisArg = undefined)\n from: function from(arrayLike /* , mapfn = undefined, thisArg = undefined */) {\n var O = toObject(arrayLike);\n var C = typeof this == 'function' ? this : Array;\n var aLen = arguments.length;\n var mapfn = aLen > 1 ? arguments[1] : undefined;\n var mapping = mapfn !== undefined;\n var index = 0;\n var iterFn = getIterFn(O);\n var length, result, step, iterator;\n if (mapping) mapfn = ctx(mapfn, aLen > 2 ? arguments[2] : undefined, 2);\n // if object isn't iterable or it's array with default iterator - use simple case\n if (iterFn != undefined && !(C == Array && isArrayIter(iterFn))) {\n for (iterator = iterFn.call(O), result = new C(); !(step = iterator.next()).done; index++) {\n createProperty(result, index, mapping ? call(iterator, mapfn, [step.value, index], true) : step.value);\n }\n } else {\n length = toLength(O.length);\n for (result = new C(length); length > index; index++) {\n createProperty(result, index, mapping ? mapfn(O[index], index) : O[index]);\n }\n }\n result.length = index;\n return result;\n }\n});\n\n\n/***/ }),\n/* 261 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar $defineProperty = __webpack_require__(6);\nvar createDesc = __webpack_require__(27);\n\nmodule.exports = function (object, index, value) {\n if (index in object) $defineProperty.f(object, index, createDesc(0, value));\n else object[index] = value;\n};\n\n\n/***/ }),\n/* 262 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar ITERATOR = __webpack_require__(4)('iterator');\nvar SAFE_CLOSING = false;\n\ntry {\n var riter = [7][ITERATOR]();\n riter['return'] = function () { SAFE_CLOSING = true; };\n // eslint-disable-next-line no-throw-literal\n Array.from(riter, function () { throw 2; });\n} catch (e) { /* empty */ }\n\nmodule.exports = function (exec, skipClosing) {\n if (!skipClosing && !SAFE_CLOSING) return false;\n var safe = false;\n try {\n var arr = [7];\n var iter = arr[ITERATOR]();\n iter.next = function () { return { done: safe = true }; };\n arr[ITERATOR] = function () { return iter; };\n exec(arr);\n } catch (e) { /* empty */ }\n return safe;\n};\n\n\n/***/ }),\n/* 263 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(264), __esModule: true };\n\n/***/ }),\n/* 264 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(73);\n__webpack_require__(24);\n__webpack_require__(28);\n__webpack_require__(265);\n__webpack_require__(266);\n__webpack_require__(267);\n__webpack_require__(268);\nmodule.exports = __webpack_require__(2).Set;\n\n\n/***/ }),\n/* 265 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\nvar strong = __webpack_require__(108);\nvar validate = __webpack_require__(75);\nvar SET = 'Set';\n\n// 23.2 Set Objects\nmodule.exports = __webpack_require__(113)(SET, function (get) {\n return function Set() { return get(this, arguments.length > 0 ? arguments[0] : undefined); };\n}, {\n // 23.2.3.1 Set.prototype.add(value)\n add: function add(value) {\n return strong.def(validate(this, SET), value = value === 0 ? 0 : value, value);\n }\n}, strong);\n\n\n/***/ }),\n/* 266 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// https://github.com/DavidBruant/Map-Set.prototype.toJSON\nvar $export = __webpack_require__(3);\n\n$export($export.P + $export.R, 'Set', { toJSON: __webpack_require__(114)('Set') });\n\n\n/***/ }),\n/* 267 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// https://tc39.github.io/proposal-setmap-offrom/#sec-set.of\n__webpack_require__(115)('Set');\n\n\n/***/ }),\n/* 268 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// https://tc39.github.io/proposal-setmap-offrom/#sec-set.from\n__webpack_require__(116)('Set');\n\n\n/***/ }),\n/* 269 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.9.1\nvar CATEGORY_BITS, CATEGORY_MASK, CATEGORY_SHIFT, COMBINING_BITS, COMBINING_MASK, COMBINING_SHIFT, EAW_BITS, EAW_MASK, EAW_SHIFT, NUMBER_BITS, NUMBER_MASK, SCRIPT_BITS, SCRIPT_MASK, SCRIPT_SHIFT, UnicodeTrie, bits, data, fs, log2, trie;\n\nUnicodeTrie = __webpack_require__(43);\n\ndata = __webpack_require__(270);\n\n\n\ntrie = new 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\",\"base64\"));\n\nlog2 = Math.log2 || function(n) {\n return Math.log(n) / Math.LN2;\n};\n\nbits = function(n) {\n return (log2(n) + 1) | 0;\n};\n\nCATEGORY_BITS = bits(data.categories.length - 1);\n\nCOMBINING_BITS = bits(data.combiningClasses.length - 1);\n\nSCRIPT_BITS = bits(data.scripts.length - 1);\n\nEAW_BITS = bits(data.eaw.length - 1);\n\nNUMBER_BITS = 10;\n\nCATEGORY_SHIFT = COMBINING_BITS + SCRIPT_BITS + EAW_BITS + NUMBER_BITS;\n\nCOMBINING_SHIFT = SCRIPT_BITS + EAW_BITS + NUMBER_BITS;\n\nSCRIPT_SHIFT = EAW_BITS + NUMBER_BITS;\n\nEAW_SHIFT = NUMBER_BITS;\n\nCATEGORY_MASK = (1 << CATEGORY_BITS) - 1;\n\nCOMBINING_MASK = (1 << COMBINING_BITS) - 1;\n\nSCRIPT_MASK = (1 << SCRIPT_BITS) - 1;\n\nEAW_MASK = (1 << EAW_BITS) - 1;\n\nNUMBER_MASK = (1 << NUMBER_BITS) - 1;\n\nexports.getCategory = function(codePoint) {\n var val;\n val = trie.get(codePoint);\n return data.categories[(val >> CATEGORY_SHIFT) & CATEGORY_MASK];\n};\n\nexports.getCombiningClass = function(codePoint) {\n var val;\n val = trie.get(codePoint);\n return data.combiningClasses[(val >> COMBINING_SHIFT) & COMBINING_MASK];\n};\n\nexports.getScript = function(codePoint) {\n var val;\n val = trie.get(codePoint);\n return data.scripts[(val >> SCRIPT_SHIFT) & SCRIPT_MASK];\n};\n\nexports.getEastAsianWidth = function(codePoint) {\n var val;\n val = trie.get(codePoint);\n return data.eaw[(val >> EAW_SHIFT) & EAW_MASK];\n};\n\nexports.getNumericValue = function(codePoint) {\n var denominator, exp, num, numerator, val;\n val = trie.get(codePoint);\n num = val & NUMBER_MASK;\n if (num === 0) {\n return null;\n } else if (num <= 50) {\n return num - 1;\n } else if (num < 0x1e0) {\n numerator = (num >> 4) - 12;\n denominator = (num & 0xf) + 1;\n return numerator / denominator;\n } else if (num < 0x300) {\n val = (num >> 5) - 14;\n exp = (num & 0x1f) + 2;\n while (exp > 0) {\n val *= 10;\n exp--;\n }\n return val;\n } else {\n val = (num >> 2) - 0xbf;\n exp = (num & 3) + 1;\n while (exp > 0) {\n val *= 60;\n exp--;\n }\n return val;\n }\n};\n\nexports.isAlphabetic = function(codePoint) {\n var ref;\n return (ref = exports.getCategory(codePoint)) === 'Lu' || ref === 'Ll' || ref === 'Lt' || ref === 'Lm' || ref === 'Lo' || ref === 'Nl';\n};\n\nexports.isDigit = function(codePoint) {\n return exports.getCategory(codePoint) === 'Nd';\n};\n\nexports.isPunctuation = function(codePoint) {\n var ref;\n return (ref = exports.getCategory(codePoint)) === 'Pc' || ref === 'Pd' || ref === 'Pe' || ref === 'Pf' || ref === 'Pi' || ref === 'Po' || ref === 'Ps';\n};\n\nexports.isLowerCase = function(codePoint) {\n return exports.getCategory(codePoint) === 'Ll';\n};\n\nexports.isUpperCase = function(codePoint) {\n return exports.getCategory(codePoint) === 'Lu';\n};\n\nexports.isTitleCase = function(codePoint) {\n return exports.getCategory(codePoint) === 'Lt';\n};\n\nexports.isWhiteSpace = function(codePoint) {\n var ref;\n return (ref = exports.getCategory(codePoint)) === 'Zs' || ref === 'Zl' || ref === 'Zp';\n};\n\nexports.isBaseForm = function(codePoint) {\n var ref;\n return (ref = exports.getCategory(codePoint)) === 'Nd' || ref === 'No' || ref === 'Nl' || ref === 'Lu' || ref === 'Ll' || ref === 'Lt' || ref === 'Lm' || ref === 'Lo' || ref === 'Me' || ref === 'Mc';\n};\n\nexports.isMark = function(codePoint) {\n var ref;\n return (ref = exports.getCategory(codePoint)) === 'Mn' || ref === 'Me' || ref === 'Mc';\n};\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 270 */\n/***/ (function(module, exports) {\n\nmodule.exports = {\"categories\":[\"Cc\",\"Zs\",\"Po\",\"Sc\",\"Ps\",\"Pe\",\"Sm\",\"Pd\",\"Nd\",\"Lu\",\"Sk\",\"Pc\",\"Ll\",\"So\",\"Lo\",\"Pi\",\"Cf\",\"No\",\"Pf\",\"Lt\",\"Lm\",\"Mn\",\"Me\",\"Mc\",\"Nl\",\"Zl\",\"Zp\",\"Cs\",\"Co\"],\"combiningClasses\":[\"Not_Reordered\",\"Above\",\"Above_Right\",\"Below\",\"Attached_Above_Right\",\"Attached_Below\",\"Overlay\",\"Iota_Subscript\",\"Double_Below\",\"Double_Above\",\"Below_Right\",\"Above_Left\",\"CCC10\",\"CCC11\",\"CCC12\",\"CCC13\",\"CCC14\",\"CCC15\",\"CCC16\",\"CCC17\",\"CCC18\",\"CCC19\",\"CCC20\",\"CCC21\",\"CCC22\",\"CCC23\",\"CCC24\",\"CCC25\",\"CCC30\",\"CCC31\",\"CCC32\",\"CCC27\",\"CCC28\",\"CCC29\",\"CCC33\",\"CCC34\",\"CCC35\",\"CCC36\",\"Nukta\",\"Virama\",\"CCC84\",\"CCC91\",\"CCC103\",\"CCC107\",\"CCC118\",\"CCC122\",\"CCC129\",\"CCC130\",\"CCC132\",\"Attached_Above\",\"Below_Left\",\"Left\",\"Kana_Voicing\",\"CCC26\",\"Right\"],\"scripts\":[\"Common\",\"Latin\",\"Bopomofo\",\"Inherited\",\"Greek\",\"Coptic\",\"Cyrillic\",\"Armenian\",\"Hebrew\",\"Arabic\",\"Syriac\",\"Thaana\",\"Nko\",\"Samaritan\",\"Mandaic\",\"Devanagari\",\"Bengali\",\"Gurmukhi\",\"Gujarati\",\"Oriya\",\"Tamil\",\"Telugu\",\"Kannada\",\"Malayalam\",\"Sinhala\",\"Thai\",\"Lao\",\"Tibetan\",\"Myanmar\",\"Georgian\",\"Hangul\",\"Ethiopic\",\"Cherokee\",\"Canadian_Aboriginal\",\"Ogham\",\"Runic\",\"Tagalog\",\"Hanunoo\",\"Buhid\",\"Tagbanwa\",\"Khmer\",\"Mongolian\",\"Limbu\",\"Tai_Le\",\"New_Tai_Lue\",\"Buginese\",\"Tai_Tham\",\"Balinese\",\"Sundanese\",\"Batak\",\"Lepcha\",\"Ol_Chiki\",\"Braille\",\"Glagolitic\",\"Tifinagh\",\"Han\",\"Hiragana\",\"Katakana\",\"Yi\",\"Lisu\",\"Vai\",\"Bamum\",\"Syloti_Nagri\",\"Phags_Pa\",\"Saurashtra\",\"Kayah_Li\",\"Rejang\",\"Javanese\",\"Cham\",\"Tai_Viet\",\"Meetei_Mayek\",\"null\",\"Linear_B\",\"Lycian\",\"Carian\",\"Old_Italic\",\"Gothic\",\"Old_Permic\",\"Ugaritic\",\"Old_Persian\",\"Deseret\",\"Shavian\",\"Osmanya\",\"Elbasan\",\"Caucasian_Albanian\",\"Linear_A\",\"Cypriot\",\"Imperial_Aramaic\",\"Palmyrene\",\"Nabataean\",\"Hatran\",\"Phoenician\",\"Lydian\",\"Meroitic_Hieroglyphs\",\"Meroitic_Cursive\",\"Kharoshthi\",\"Old_South_Arabian\",\"Old_North_Arabian\",\"Manichaean\",\"Avestan\",\"Inscriptional_Parthian\",\"Inscriptional_Pahlavi\",\"Psalter_Pahlavi\",\"Old_Turkic\",\"Old_Hungarian\",\"Brahmi\",\"Kaithi\",\"Sora_Sompeng\",\"Chakma\",\"Mahajani\",\"Sharada\",\"Khojki\",\"Multani\",\"Khudawadi\",\"Grantha\",\"Tirhuta\",\"Siddham\",\"Modi\",\"Takri\",\"Ahom\",\"Warang_Citi\",\"Pau_Cin_Hau\",\"Cuneiform\",\"Egyptian_Hieroglyphs\",\"Anatolian_Hieroglyphs\",\"Mro\",\"Bassa_Vah\",\"Pahawh_Hmong\",\"Miao\",\"Duployan\",\"SignWriting\",\"Mende_Kikakui\"],\"eaw\":[\"N\",\"Na\",\"A\",\"W\",\"H\",\"F\"]}\n\n/***/ }),\n/* 271 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar _slicedToArray = _interopDefault(__webpack_require__(272));\nvar _getIterator = _interopDefault(__webpack_require__(60));\nvar _defineProperty = _interopDefault(__webpack_require__(276));\nvar _regeneratorRuntime = _interopDefault(__webpack_require__(277));\nvar _Symbol$iterator = _interopDefault(__webpack_require__(103));\nvar _classCallCheck = _interopDefault(__webpack_require__(106));\nvar _createClass = _interopDefault(__webpack_require__(107));\n\nvar INITIAL_STATE = 1;\nvar FAIL_STATE = 0;\n\n/**\n * A StateMachine represents a deterministic finite automaton.\n * It can perform matches over a sequence of values, similar to a regular expression.\n */\n\nvar StateMachine = function () {\n function StateMachine(dfa) {\n _classCallCheck(this, StateMachine);\n\n this.stateTable = dfa.stateTable;\n this.accepting = dfa.accepting;\n this.tags = dfa.tags;\n }\n\n /**\n * Returns an iterable object that yields pattern matches over the input sequence.\n * Matches are of the form [startIndex, endIndex, tags].\n */\n\n\n _createClass(StateMachine, [{\n key: 'match',\n value: function match(str) {\n var self = this;\n return _defineProperty({}, _Symbol$iterator, _regeneratorRuntime.mark(function _callee() {\n var state, startRun, lastAccepting, lastState, p, c;\n return _regeneratorRuntime.wrap(function _callee$(_context) {\n while (1) {\n switch (_context.prev = _context.next) {\n case 0:\n state = INITIAL_STATE;\n startRun = null;\n lastAccepting = null;\n lastState = null;\n p = 0;\n\n case 5:\n if (!(p < str.length)) {\n _context.next = 21;\n break;\n }\n\n c = str[p];\n\n\n lastState = state;\n state = self.stateTable[state][c];\n\n if (!(state === FAIL_STATE)) {\n _context.next = 15;\n break;\n }\n\n if (!(startRun != null && lastAccepting != null && lastAccepting >= startRun)) {\n _context.next = 13;\n break;\n }\n\n _context.next = 13;\n return [startRun, lastAccepting, self.tags[lastState]];\n\n case 13:\n\n // reset the state as if we started over from the initial state\n state = self.stateTable[INITIAL_STATE][c];\n startRun = null;\n\n case 15:\n\n // start a run if not in the failure state\n if (state !== FAIL_STATE && startRun == null) {\n startRun = p;\n }\n\n // if accepting, mark the potential match end\n if (self.accepting[state]) {\n lastAccepting = p;\n }\n\n // reset the state to the initial state if we get into the failure state\n if (state === FAIL_STATE) {\n state = INITIAL_STATE;\n }\n\n case 18:\n p++;\n _context.next = 5;\n break;\n\n case 21:\n if (!(startRun != null && lastAccepting != null && lastAccepting >= startRun)) {\n _context.next = 24;\n break;\n }\n\n _context.next = 24;\n return [startRun, lastAccepting, self.tags[state]];\n\n case 24:\n case 'end':\n return _context.stop();\n }\n }\n }, _callee, this);\n }));\n }\n\n /**\n * For each match over the input sequence, action functions matching\n * the tag definitions in the input pattern are called with the startIndex,\n * endIndex, and sub-match sequence.\n */\n\n }, {\n key: 'apply',\n value: function apply(str, actions) {\n var _iteratorNormalCompletion = true;\n var _didIteratorError = false;\n var _iteratorError = undefined;\n\n try {\n for (var _iterator = _getIterator(this.match(str)), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n var _step$value = _slicedToArray(_step.value, 3);\n\n var start = _step$value[0];\n var end = _step$value[1];\n var tags = _step$value[2];\n var _iteratorNormalCompletion2 = true;\n var _didIteratorError2 = false;\n var _iteratorError2 = undefined;\n\n try {\n for (var _iterator2 = _getIterator(tags), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {\n var tag = _step2.value;\n\n if (typeof actions[tag] === 'function') {\n actions[tag](start, end, str.slice(start, end + 1));\n }\n }\n } catch (err) {\n _didIteratorError2 = true;\n _iteratorError2 = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion2 && _iterator2.return) {\n _iterator2.return();\n }\n } finally {\n if (_didIteratorError2) {\n throw _iteratorError2;\n }\n }\n }\n }\n } catch (err) {\n _didIteratorError = true;\n _iteratorError = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion && _iterator.return) {\n _iterator.return();\n }\n } finally {\n if (_didIteratorError) {\n throw _iteratorError;\n }\n }\n }\n }\n }]);\n\n return StateMachine;\n}();\n\nmodule.exports = StateMachine;\n\n\n/***/ }),\n/* 272 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nexports.__esModule = true;\n\nvar _isIterable2 = __webpack_require__(273);\n\nvar _isIterable3 = _interopRequireDefault(_isIterable2);\n\nvar _getIterator2 = __webpack_require__(60);\n\nvar _getIterator3 = _interopRequireDefault(_getIterator2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n function sliceIterator(arr, i) {\n var _arr = [];\n var _n = true;\n var _d = false;\n var _e = undefined;\n\n try {\n for (var _i = (0, _getIterator3.default)(arr), _s; !(_n = (_s = _i.next()).done); _n = true) {\n _arr.push(_s.value);\n\n if (i && _arr.length === i) break;\n }\n } catch (err) {\n _d = true;\n _e = err;\n } finally {\n try {\n if (!_n && _i[\"return\"]) _i[\"return\"]();\n } finally {\n if (_d) throw _e;\n }\n }\n\n return _arr;\n }\n\n return function (arr, i) {\n if (Array.isArray(arr)) {\n return arr;\n } else if ((0, _isIterable3.default)(Object(arr))) {\n return sliceIterator(arr, i);\n } else {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance\");\n }\n };\n}();\n\n/***/ }),\n/* 273 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(274), __esModule: true };\n\n/***/ }),\n/* 274 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(28);\n__webpack_require__(24);\nmodule.exports = __webpack_require__(275);\n\n\n/***/ }),\n/* 275 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar classof = __webpack_require__(68);\nvar ITERATOR = __webpack_require__(4)('iterator');\nvar Iterators = __webpack_require__(23);\nmodule.exports = __webpack_require__(2).isIterable = function (it) {\n var O = Object(it);\n return O[ITERATOR] !== undefined\n || '@@iterator' in O\n // eslint-disable-next-line no-prototype-builtins\n || Iterators.hasOwnProperty(classof(O));\n};\n\n\n/***/ }),\n/* 276 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nexports.__esModule = true;\n\nvar _defineProperty = __webpack_require__(74);\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (obj, key, value) {\n if (key in obj) {\n (0, _defineProperty2.default)(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n};\n\n/***/ }),\n/* 277 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = __webpack_require__(278);\n\n\n/***/ }),\n/* 278 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n// This method of obtaining a reference to the global object needs to be\n// kept identical to the way it is obtained in runtime.js\nvar g = (function() { return this })() || Function(\"return this\")();\n\n// Use `getOwnPropertyNames` because not all browsers support calling\n// `hasOwnProperty` on the global `self` object in a worker. See #183.\nvar hadRuntime = g.regeneratorRuntime &&\n Object.getOwnPropertyNames(g).indexOf(\"regeneratorRuntime\") >= 0;\n\n// Save the old regeneratorRuntime in case it needs to be restored later.\nvar oldRuntime = hadRuntime && g.regeneratorRuntime;\n\n// Force reevalutation of runtime.js.\ng.regeneratorRuntime = undefined;\n\nmodule.exports = __webpack_require__(279);\n\nif (hadRuntime) {\n // Restore the original runtime.\n g.regeneratorRuntime = oldRuntime;\n} else {\n // Remove the global property added by runtime.js.\n try {\n delete g.regeneratorRuntime;\n } catch(e) {\n g.regeneratorRuntime = undefined;\n }\n}\n\n\n/***/ }),\n/* 279 */\n/***/ (function(module, exports) {\n\n/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n!(function(global) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n var inModule = typeof module === \"object\";\n var runtime = global.regeneratorRuntime;\n if (runtime) {\n if (inModule) {\n // If regeneratorRuntime is defined globally and we're in a module,\n // make the exports object identical to regeneratorRuntime.\n module.exports = runtime;\n }\n // Don't bother evaluating the rest of this file if the runtime was\n // already defined globally.\n return;\n }\n\n // Define the runtime globally (as expected by generated code) as either\n // module.exports (if we're in a module) or a new, empty object.\n runtime = global.regeneratorRuntime = inModule ? module.exports : {};\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n return generator;\n }\n runtime.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunctionPrototype[toStringTagSymbol] =\n GeneratorFunction.displayName = \"GeneratorFunction\";\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n prototype[method] = function(arg) {\n return this._invoke(method, arg);\n };\n });\n }\n\n runtime.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n runtime.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n if (!(toStringTagSymbol in genFun)) {\n genFun[toStringTagSymbol] = \"GeneratorFunction\";\n }\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n runtime.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return Promise.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return Promise.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration. If the Promise is rejected, however, the\n // result for this iteration will be rejected with the same\n // reason. Note that rejections of yielded Promises are not\n // thrown back into the generator function, as is the case\n // when an awaited Promise is rejected. This difference in\n // behavior between yield and await is important, because it\n // allows the consumer to decide what to do with the yielded\n // rejection (swallow it and continue, manually .throw it back\n // into the generator, abandon iteration, whatever). With\n // await, by contrast, there is no opportunity to examine the\n // rejection reason outside the generator function, so the\n // only option is to throw it from the await expression, and\n // let the generator function handle the exception.\n result.value = unwrapped;\n resolve(result);\n }, reject);\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new Promise(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n runtime.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n runtime.async = function(innerFn, outerFn, self, tryLocsList) {\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList)\n );\n\n return runtime.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n if (delegate.iterator.return) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n Gp[toStringTagSymbol] = \"Generator\";\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n runtime.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n runtime.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n})(\n // In sloppy mode, unbound `this` refers to the global object, fallback to\n // Function constructor if we're in global strict mode. That is sadly a form\n // of indirect eval which violates Content Security Policy.\n (function() { return this })() || Function(\"return this\")()\n);\n\n\n/***/ }),\n/* 280 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = { \"default\": __webpack_require__(281), __esModule: true };\n\n/***/ }),\n/* 281 */\n/***/ (function(module, exports, __webpack_require__) {\n\n__webpack_require__(282);\nmodule.exports = Math.pow(2, -52);\n\n\n/***/ }),\n/* 282 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// 20.1.2.1 Number.EPSILON\nvar $export = __webpack_require__(3);\n\n$export($export.S, 'Number', { EPSILON: Math.pow(2, -52) });\n\n\n/***/ }),\n/* 283 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {var clone = (function() {\n'use strict';\n\n/**\n * Clones (copies) an Object using deep copying.\n *\n * This function supports circular references by default, but if you are certain\n * there are no circular references in your object, you can save some CPU time\n * by calling clone(obj, false).\n *\n * Caution: if `circular` is false and `parent` contains circular references,\n * your program may enter an infinite loop and crash.\n *\n * @param `parent` - the object to be cloned\n * @param `circular` - set to true if the object to be cloned may contain\n * circular references. (optional - true by default)\n * @param `depth` - set to a number if the object is only to be cloned to\n * a particular depth. (optional - defaults to Infinity)\n * @param `prototype` - sets the prototype to be used when cloning an object.\n * (optional - defaults to parent prototype).\n*/\nfunction clone(parent, circular, depth, prototype) {\n var filter;\n if (typeof circular === 'object') {\n depth = circular.depth;\n prototype = circular.prototype;\n filter = circular.filter;\n circular = circular.circular\n }\n // maintain two arrays for circular references, where corresponding parents\n // and children have the same index\n var allParents = [];\n var allChildren = [];\n\n var useBuffer = typeof Buffer != 'undefined';\n\n if (typeof circular == 'undefined')\n circular = true;\n\n if (typeof depth == 'undefined')\n depth = Infinity;\n\n // recurse this function so we don't reset allParents and allChildren\n function _clone(parent, depth) {\n // cloning null always returns null\n if (parent === null)\n return null;\n\n if (depth == 0)\n return parent;\n\n var child;\n var proto;\n if (typeof parent != 'object') {\n return parent;\n }\n\n if (clone.__isArray(parent)) {\n child = [];\n } else if (clone.__isRegExp(parent)) {\n child = new RegExp(parent.source, __getRegExpFlags(parent));\n if (parent.lastIndex) child.lastIndex = parent.lastIndex;\n } else if (clone.__isDate(parent)) {\n child = new Date(parent.getTime());\n } else if (useBuffer && Buffer.isBuffer(parent)) {\n child = new Buffer(parent.length);\n parent.copy(child);\n return child;\n } else {\n if (typeof prototype == 'undefined') {\n proto = Object.getPrototypeOf(parent);\n child = Object.create(proto);\n }\n else {\n child = Object.create(prototype);\n proto = prototype;\n }\n }\n\n if (circular) {\n var index = allParents.indexOf(parent);\n\n if (index != -1) {\n return allChildren[index];\n }\n allParents.push(parent);\n allChildren.push(child);\n }\n\n for (var i in parent) {\n var attrs;\n if (proto) {\n attrs = Object.getOwnPropertyDescriptor(proto, i);\n }\n\n if (attrs && attrs.set == null) {\n continue;\n }\n child[i] = _clone(parent[i], depth - 1);\n }\n\n return child;\n }\n\n return _clone(parent, depth);\n}\n\n/**\n * Simple flat clone using prototype, accepts only objects, usefull for property\n * override on FLAT configuration object (no nested props).\n *\n * USE WITH CAUTION! This may not behave as you wish if you do not know how this\n * works.\n */\nclone.clonePrototype = function clonePrototype(parent) {\n if (parent === null)\n return null;\n\n var c = function () {};\n c.prototype = parent;\n return new c();\n};\n\n// private utility functions\n\nfunction __objToStr(o) {\n return Object.prototype.toString.call(o);\n};\nclone.__objToStr = __objToStr;\n\nfunction __isDate(o) {\n return typeof o === 'object' && __objToStr(o) === '[object Date]';\n};\nclone.__isDate = __isDate;\n\nfunction __isArray(o) {\n return typeof o === 'object' && __objToStr(o) === '[object Array]';\n};\nclone.__isArray = __isArray;\n\nfunction __isRegExp(o) {\n return typeof o === 'object' && __objToStr(o) === '[object RegExp]';\n};\nclone.__isRegExp = __isRegExp;\n\nfunction __getRegExpFlags(re) {\n var flags = '';\n if (re.global) flags += 'g';\n if (re.ignoreCase) flags += 'i';\n if (re.multiline) flags += 'm';\n return flags;\n};\nclone.__getRegExpFlags = __getRegExpFlags;\n\nreturn clone;\n})();\n\nif (typeof module === 'object' && module.exports) {\n module.exports = clone;\n}\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 284 */\n/***/ (function(module, exports, __webpack_require__) {\n\nmodule.exports = __webpack_require__(117).BrotliDecompressBuffer;\n\n\n/***/ }),\n/* 285 */\n/***/ (function(module, exports) {\n\n/* Copyright 2013 Google Inc. All Rights Reserved.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n\n Bit reading helpers\n*/\n\nvar BROTLI_READ_SIZE = 4096;\nvar BROTLI_IBUF_SIZE = (2 * BROTLI_READ_SIZE + 32);\nvar BROTLI_IBUF_MASK = (2 * BROTLI_READ_SIZE - 1);\n\nvar kBitMask = new Uint32Array([\n 0, 1, 3, 7, 15, 31, 63, 127, 255, 511, 1023, 2047, 4095, 8191, 16383, 32767,\n 65535, 131071, 262143, 524287, 1048575, 2097151, 4194303, 8388607, 16777215\n]);\n\n/* Input byte buffer, consist of a ringbuffer and a \"slack\" region where */\n/* bytes from the start of the ringbuffer are copied. */\nfunction BrotliBitReader(input) {\n this.buf_ = new Uint8Array(BROTLI_IBUF_SIZE);\n this.input_ = input; /* input callback */\n \n this.reset();\n}\n\nBrotliBitReader.READ_SIZE = BROTLI_READ_SIZE;\nBrotliBitReader.IBUF_MASK = BROTLI_IBUF_MASK;\n\nBrotliBitReader.prototype.reset = function() {\n this.buf_ptr_ = 0; /* next input will write here */\n this.val_ = 0; /* pre-fetched bits */\n this.pos_ = 0; /* byte position in stream */\n this.bit_pos_ = 0; /* current bit-reading position in val_ */\n this.bit_end_pos_ = 0; /* bit-reading end position from LSB of val_ */\n this.eos_ = 0; /* input stream is finished */\n \n this.readMoreInput();\n for (var i = 0; i < 4; i++) {\n this.val_ |= this.buf_[this.pos_] << (8 * i);\n ++this.pos_;\n }\n \n return this.bit_end_pos_ > 0;\n};\n\n/* Fills up the input ringbuffer by calling the input callback.\n\n Does nothing if there are at least 32 bytes present after current position.\n\n Returns 0 if either:\n - the input callback returned an error, or\n - there is no more input and the position is past the end of the stream.\n\n After encountering the end of the input stream, 32 additional zero bytes are\n copied to the ringbuffer, therefore it is safe to call this function after\n every 32 bytes of input is read.\n*/\nBrotliBitReader.prototype.readMoreInput = function() {\n if (this.bit_end_pos_ > 256) {\n return;\n } else if (this.eos_) {\n if (this.bit_pos_ > this.bit_end_pos_)\n throw new Error('Unexpected end of input ' + this.bit_pos_ + ' ' + this.bit_end_pos_);\n } else {\n var dst = this.buf_ptr_;\n var bytes_read = this.input_.read(this.buf_, dst, BROTLI_READ_SIZE);\n if (bytes_read < 0) {\n throw new Error('Unexpected end of input');\n }\n \n if (bytes_read < BROTLI_READ_SIZE) {\n this.eos_ = 1;\n /* Store 32 bytes of zero after the stream end. */\n for (var p = 0; p < 32; p++)\n this.buf_[dst + bytes_read + p] = 0;\n }\n \n if (dst === 0) {\n /* Copy the head of the ringbuffer to the slack region. */\n for (var p = 0; p < 32; p++)\n this.buf_[(BROTLI_READ_SIZE << 1) + p] = this.buf_[p];\n\n this.buf_ptr_ = BROTLI_READ_SIZE;\n } else {\n this.buf_ptr_ = 0;\n }\n \n this.bit_end_pos_ += bytes_read << 3;\n }\n};\n\n/* Guarantees that there are at least 24 bits in the buffer. */\nBrotliBitReader.prototype.fillBitWindow = function() { \n while (this.bit_pos_ >= 8) {\n this.val_ >>>= 8;\n this.val_ |= this.buf_[this.pos_ & BROTLI_IBUF_MASK] << 24;\n ++this.pos_;\n this.bit_pos_ = this.bit_pos_ - 8 >>> 0;\n this.bit_end_pos_ = this.bit_end_pos_ - 8 >>> 0;\n }\n};\n\n/* Reads the specified number of bits from Read Buffer. */\nBrotliBitReader.prototype.readBits = function(n_bits) {\n if (32 - this.bit_pos_ < n_bits) {\n this.fillBitWindow();\n }\n \n var val = ((this.val_ >>> this.bit_pos_) & kBitMask[n_bits]);\n this.bit_pos_ += n_bits;\n return val;\n};\n\nmodule.exports = BrotliBitReader;\n\n\n/***/ }),\n/* 286 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar base64 = __webpack_require__(287);\nvar fs = __webpack_require__(8);\n\n/**\n * The normal dictionary-data.js is quite large, which makes it \n * unsuitable for browser usage. In order to make it smaller, \n * we read dictionary.bin, which is a compressed version of\n * the dictionary, and on initial load, Brotli decompresses \n * it's own dictionary. 😜\n */\nexports.init = function() {\n var BrotliDecompressBuffer = __webpack_require__(117).BrotliDecompressBuffer;\n var compressed = base64.toByteArray(__webpack_require__(288));\n return BrotliDecompressBuffer(compressed);\n};\n\n\n/***/ }),\n/* 287 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\n// Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction placeHoldersCount (b64) {\n var len = b64.length\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // the number of equal signs (place holders)\n // if there are two placeholders, than the two characters before it\n // represent one byte\n // if there is only one, then the three characters before it represent 2 bytes\n // this is just a cheap hack to not do indexOf twice\n return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0\n}\n\nfunction byteLength (b64) {\n // base64 is 4/3 + up to two characters of the original data\n return (b64.length * 3 / 4) - placeHoldersCount(b64)\n}\n\nfunction toByteArray (b64) {\n var i, l, tmp, placeHolders, arr\n var len = b64.length\n placeHolders = placeHoldersCount(b64)\n\n arr = new Arr((len * 3 / 4) - placeHolders)\n\n // if there are placeholders, only get up to the last complete 4 chars\n l = placeHolders > 0 ? len - 4 : len\n\n var L = 0\n\n for (i = 0; i < l; i += 4) {\n tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]\n arr[L++] = (tmp >> 16) & 0xFF\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n if (placeHolders === 2) {\n tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[L++] = tmp & 0xFF\n } else if (placeHolders === 1) {\n tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var output = ''\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n output += lookup[tmp >> 2]\n output += lookup[(tmp << 4) & 0x3F]\n output += '=='\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + (uint8[len - 1])\n output += lookup[tmp >> 10]\n output += lookup[(tmp >> 4) & 0x3F]\n output += lookup[(tmp << 2) & 0x3F]\n output += '='\n }\n\n parts.push(output)\n\n return parts.join('')\n}\n\n\n/***/ }),\n/* 288 */\n/***/ (function(module, exports) {\n\nmodule.exports=\"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\";\n\n\n/***/ }),\n/* 289 */\n/***/ (function(module, exports) {\n\n/* Copyright 2013 Google Inc. All Rights Reserved.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n\n Lookup table to map the previous two bytes to a context id.\n\n There are four different context modeling modes defined here:\n CONTEXT_LSB6: context id is the least significant 6 bits of the last byte,\n CONTEXT_MSB6: context id is the most significant 6 bits of the last byte,\n CONTEXT_UTF8: second-order context model tuned for UTF8-encoded text,\n CONTEXT_SIGNED: second-order context model tuned for signed integers.\n\n The context id for the UTF8 context model is calculated as follows. If p1\n and p2 are the previous two bytes, we calcualte the context as\n\n context = kContextLookup[p1] | kContextLookup[p2 + 256].\n\n If the previous two bytes are ASCII characters (i.e. < 128), this will be\n equivalent to\n\n context = 4 * context1(p1) + context2(p2),\n\n where context1 is based on the previous byte in the following way:\n\n 0 : non-ASCII control\n 1 : \\t, \\n, \\r\n 2 : space\n 3 : other punctuation\n 4 : \" '\n 5 : %\n 6 : ( < [ {\n 7 : ) > ] }\n 8 : , ; :\n 9 : .\n 10 : =\n 11 : number\n 12 : upper-case vowel\n 13 : upper-case consonant\n 14 : lower-case vowel\n 15 : lower-case consonant\n\n and context2 is based on the second last byte:\n\n 0 : control, space\n 1 : punctuation\n 2 : upper-case letter, number\n 3 : lower-case letter\n\n If the last byte is ASCII, and the second last byte is not (in a valid UTF8\n stream it will be a continuation byte, value between 128 and 191), the\n context is the same as if the second last byte was an ASCII control or space.\n\n If the last byte is a UTF8 lead byte (value >= 192), then the next byte will\n be a continuation byte and the context id is 2 or 3 depending on the LSB of\n the last byte and to a lesser extent on the second last byte if it is ASCII.\n\n If the last byte is a UTF8 continuation byte, the second last byte can be:\n - continuation byte: the next byte is probably ASCII or lead byte (assuming\n 4-byte UTF8 characters are rare) and the context id is 0 or 1.\n - lead byte (192 - 207): next byte is ASCII or lead byte, context is 0 or 1\n - lead byte (208 - 255): next byte is continuation byte, context is 2 or 3\n\n The possible value combinations of the previous two bytes, the range of\n context ids and the type of the next byte is summarized in the table below:\n\n |--------\\-----------------------------------------------------------------|\n | \\ Last byte |\n | Second \\---------------------------------------------------------------|\n | last byte \\ ASCII | cont. byte | lead byte |\n | \\ (0-127) | (128-191) | (192-) |\n |=============|===================|=====================|==================|\n | ASCII | next: ASCII/lead | not valid | next: cont. |\n | (0-127) | context: 4 - 63 | | context: 2 - 3 |\n |-------------|-------------------|---------------------|------------------|\n | cont. byte | next: ASCII/lead | next: ASCII/lead | next: cont. |\n | (128-191) | context: 4 - 63 | context: 0 - 1 | context: 2 - 3 |\n |-------------|-------------------|---------------------|------------------|\n | lead byte | not valid | next: ASCII/lead | not valid |\n | (192-207) | | context: 0 - 1 | |\n |-------------|-------------------|---------------------|------------------|\n | lead byte | not valid | next: cont. | not valid |\n | (208-) | | context: 2 - 3 | |\n |-------------|-------------------|---------------------|------------------|\n\n The context id for the signed context mode is calculated as:\n\n context = (kContextLookup[512 + p1] << 3) | kContextLookup[512 + p2].\n\n For any context modeling modes, the context ids can be calculated by |-ing\n together two lookups from one table using context model dependent offsets:\n\n context = kContextLookup[offset1 + p1] | kContextLookup[offset2 + p2].\n\n where offset1 and offset2 are dependent on the context mode.\n*/\n\nvar CONTEXT_LSB6 = 0;\nvar CONTEXT_MSB6 = 1;\nvar CONTEXT_UTF8 = 2;\nvar CONTEXT_SIGNED = 3;\n\n/* Common context lookup table for all context modes. */\nexports.lookup = new Uint8Array([\n /* CONTEXT_UTF8, last byte. */\n /* ASCII range. */\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 8, 12, 16, 12, 12, 20, 12, 16, 24, 28, 12, 12, 32, 12, 36, 12,\n 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 32, 32, 24, 40, 28, 12,\n 12, 48, 52, 52, 52, 48, 52, 52, 52, 48, 52, 52, 52, 52, 52, 48,\n 52, 52, 52, 52, 52, 48, 52, 52, 52, 52, 52, 24, 12, 28, 12, 12,\n 12, 56, 60, 60, 60, 56, 60, 60, 60, 56, 60, 60, 60, 60, 60, 56,\n 60, 60, 60, 60, 60, 56, 60, 60, 60, 60, 60, 24, 12, 28, 12, 0,\n /* UTF8 continuation byte range. */\n 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,\n 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,\n 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,\n 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,\n /* UTF8 lead byte range. */\n 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,\n 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,\n 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,\n 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,\n /* CONTEXT_UTF8 second last byte. */\n /* ASCII range. */\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,\n 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1,\n 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1,\n 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 0,\n /* UTF8 continuation byte range. */\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n /* UTF8 lead byte range. */\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n /* CONTEXT_SIGNED, second last byte. */\n 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,\n 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,\n 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,\n 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,\n 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,\n 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,\n 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,\n 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,\n 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,\n 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7,\n /* CONTEXT_SIGNED, last byte, same as the above values shifted by 3 bits. */\n 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,\n 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,\n 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,\n 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,\n 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,\n 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,\n 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,\n 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,\n 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,\n 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,\n 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,\n 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,\n 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,\n 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,\n 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,\n 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 56,\n /* CONTEXT_LSB6, last byte. */\n 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,\n 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,\n 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,\n 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,\n 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,\n 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,\n 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,\n 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,\n 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,\n 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,\n 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,\n 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,\n 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,\n /* CONTEXT_MSB6, last byte. */\n 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3,\n 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7,\n 8, 8, 8, 8, 9, 9, 9, 9, 10, 10, 10, 10, 11, 11, 11, 11,\n 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15,\n 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19,\n 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23,\n 24, 24, 24, 24, 25, 25, 25, 25, 26, 26, 26, 26, 27, 27, 27, 27,\n 28, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 30, 31, 31, 31, 31,\n 32, 32, 32, 32, 33, 33, 33, 33, 34, 34, 34, 34, 35, 35, 35, 35,\n 36, 36, 36, 36, 37, 37, 37, 37, 38, 38, 38, 38, 39, 39, 39, 39,\n 40, 40, 40, 40, 41, 41, 41, 41, 42, 42, 42, 42, 43, 43, 43, 43,\n 44, 44, 44, 44, 45, 45, 45, 45, 46, 46, 46, 46, 47, 47, 47, 47,\n 48, 48, 48, 48, 49, 49, 49, 49, 50, 50, 50, 50, 51, 51, 51, 51,\n 52, 52, 52, 52, 53, 53, 53, 53, 54, 54, 54, 54, 55, 55, 55, 55,\n 56, 56, 56, 56, 57, 57, 57, 57, 58, 58, 58, 58, 59, 59, 59, 59,\n 60, 60, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 63, 63, 63, 63,\n /* CONTEXT_{M,L}SB6, second last byte, */\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n]);\n\nexports.lookupOffsets = new Uint16Array([\n /* CONTEXT_LSB6 */\n 1024, 1536,\n /* CONTEXT_MSB6 */\n 1280, 1536,\n /* CONTEXT_UTF8 */\n 0, 256,\n /* CONTEXT_SIGNED */\n 768, 512,\n]);\n\n\n/***/ }),\n/* 290 */\n/***/ (function(module, exports) {\n\n/* Copyright 2013 Google Inc. All Rights Reserved.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n\n Lookup tables to map prefix codes to value ranges. This is used during\n decoding of the block lengths, literal insertion lengths and copy lengths.\n*/\n\n/* Represents the range of values belonging to a prefix code: */\n/* [offset, offset + 2^nbits) */\nfunction PrefixCodeRange(offset, nbits) {\n this.offset = offset;\n this.nbits = nbits;\n}\n\nexports.kBlockLengthPrefixCode = [\n new PrefixCodeRange(1, 2), new PrefixCodeRange(5, 2), new PrefixCodeRange(9, 2), new PrefixCodeRange(13, 2),\n new PrefixCodeRange(17, 3), new PrefixCodeRange(25, 3), new PrefixCodeRange(33, 3), new PrefixCodeRange(41, 3),\n new PrefixCodeRange(49, 4), new PrefixCodeRange(65, 4), new PrefixCodeRange(81, 4), new PrefixCodeRange(97, 4),\n new PrefixCodeRange(113, 5), new PrefixCodeRange(145, 5), new PrefixCodeRange(177, 5), new PrefixCodeRange(209, 5),\n new PrefixCodeRange(241, 6), new PrefixCodeRange(305, 6), new PrefixCodeRange(369, 7), new PrefixCodeRange(497, 8),\n new PrefixCodeRange(753, 9), new PrefixCodeRange(1265, 10), new PrefixCodeRange(2289, 11), new PrefixCodeRange(4337, 12),\n new PrefixCodeRange(8433, 13), new PrefixCodeRange(16625, 24)\n];\n\nexports.kInsertLengthPrefixCode = [\n new PrefixCodeRange(0, 0), new PrefixCodeRange(1, 0), new PrefixCodeRange(2, 0), new PrefixCodeRange(3, 0),\n new PrefixCodeRange(4, 0), new PrefixCodeRange(5, 0), new PrefixCodeRange(6, 1), new PrefixCodeRange(8, 1),\n new PrefixCodeRange(10, 2), new PrefixCodeRange(14, 2), new PrefixCodeRange(18, 3), new PrefixCodeRange(26, 3),\n new PrefixCodeRange(34, 4), new PrefixCodeRange(50, 4), new PrefixCodeRange(66, 5), new PrefixCodeRange(98, 5),\n new PrefixCodeRange(130, 6), new PrefixCodeRange(194, 7), new PrefixCodeRange(322, 8), new PrefixCodeRange(578, 9),\n new PrefixCodeRange(1090, 10), new PrefixCodeRange(2114, 12), new PrefixCodeRange(6210, 14), new PrefixCodeRange(22594, 24),\n];\n\nexports.kCopyLengthPrefixCode = [\n new PrefixCodeRange(2, 0), new PrefixCodeRange(3, 0), new PrefixCodeRange(4, 0), new PrefixCodeRange(5, 0),\n new PrefixCodeRange(6, 0), new PrefixCodeRange(7, 0), new PrefixCodeRange(8, 0), new PrefixCodeRange(9, 0),\n new PrefixCodeRange(10, 1), new PrefixCodeRange(12, 1), new PrefixCodeRange(14, 2), new PrefixCodeRange(18, 2),\n new PrefixCodeRange(22, 3), new PrefixCodeRange(30, 3), new PrefixCodeRange(38, 4), new PrefixCodeRange(54, 4),\n new PrefixCodeRange(70, 5), new PrefixCodeRange(102, 5), new PrefixCodeRange(134, 6), new PrefixCodeRange(198, 7),\n new PrefixCodeRange(326, 8), new PrefixCodeRange(582, 9), new PrefixCodeRange(1094, 10), new PrefixCodeRange(2118, 24),\n];\n\nexports.kInsertRangeLut = [\n 0, 0, 8, 8, 0, 16, 8, 16, 16,\n];\n\nexports.kCopyRangeLut = [\n 0, 8, 0, 8, 16, 0, 16, 8, 16,\n];\n\n\n/***/ }),\n/* 291 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* Copyright 2013 Google Inc. All Rights Reserved.\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n\n Transformations on dictionary words.\n*/\n\nvar BrotliDictionary = __webpack_require__(119);\n\nvar kIdentity = 0;\nvar kOmitLast1 = 1;\nvar kOmitLast2 = 2;\nvar kOmitLast3 = 3;\nvar kOmitLast4 = 4;\nvar kOmitLast5 = 5;\nvar kOmitLast6 = 6;\nvar kOmitLast7 = 7;\nvar kOmitLast8 = 8;\nvar kOmitLast9 = 9;\nvar kUppercaseFirst = 10;\nvar kUppercaseAll = 11;\nvar kOmitFirst1 = 12;\nvar kOmitFirst2 = 13;\nvar kOmitFirst3 = 14;\nvar kOmitFirst4 = 15;\nvar kOmitFirst5 = 16;\nvar kOmitFirst6 = 17;\nvar kOmitFirst7 = 18;\nvar kOmitFirst8 = 19;\nvar kOmitFirst9 = 20;\n\nfunction Transform(prefix, transform, suffix) {\n this.prefix = new Uint8Array(prefix.length);\n this.transform = transform;\n this.suffix = new Uint8Array(suffix.length);\n \n for (var i = 0; i < prefix.length; i++)\n this.prefix[i] = prefix.charCodeAt(i);\n \n for (var i = 0; i < suffix.length; i++)\n this.suffix[i] = suffix.charCodeAt(i);\n}\n\nvar kTransforms = [\n new Transform( \"\", kIdentity, \"\" ),\n new Transform( \"\", kIdentity, \" \" ),\n new Transform( \" \", kIdentity, \" \" ),\n new Transform( \"\", kOmitFirst1, \"\" ),\n new Transform( \"\", kUppercaseFirst, \" \" ),\n new Transform( \"\", kIdentity, \" the \" ),\n new Transform( \" \", kIdentity, \"\" ),\n new Transform( \"s \", kIdentity, \" \" ),\n new Transform( \"\", kIdentity, \" of \" ),\n new Transform( \"\", kUppercaseFirst, \"\" ),\n new Transform( \"\", kIdentity, \" and \" ),\n new Transform( \"\", kOmitFirst2, \"\" ),\n new Transform( \"\", kOmitLast1, \"\" ),\n new Transform( \", \", kIdentity, \" \" ),\n new Transform( \"\", kIdentity, \", \" ),\n new Transform( \" \", kUppercaseFirst, \" \" ),\n new Transform( \"\", kIdentity, \" in \" ),\n new Transform( \"\", kIdentity, \" to \" ),\n new Transform( \"e \", kIdentity, \" \" ),\n new Transform( \"\", kIdentity, \"\\\"\" ),\n new Transform( \"\", kIdentity, \".\" ),\n new Transform( \"\", kIdentity, \"\\\">\" ),\n new Transform( \"\", kIdentity, \"\\n\" ),\n new Transform( \"\", kOmitLast3, \"\" ),\n new Transform( \"\", kIdentity, \"]\" ),\n new Transform( \"\", kIdentity, \" for \" ),\n new Transform( \"\", kOmitFirst3, \"\" ),\n new Transform( \"\", kOmitLast2, \"\" ),\n new Transform( \"\", kIdentity, \" a \" ),\n new Transform( \"\", kIdentity, \" that \" ),\n new Transform( \" \", kUppercaseFirst, \"\" ),\n new Transform( \"\", kIdentity, \". \" ),\n new Transform( \".\", kIdentity, \"\" ),\n new Transform( \" \", kIdentity, \", \" ),\n new Transform( \"\", kOmitFirst4, \"\" ),\n new Transform( \"\", kIdentity, \" with \" ),\n new Transform( \"\", kIdentity, \"'\" ),\n new Transform( \"\", kIdentity, \" from \" ),\n new Transform( \"\", kIdentity, \" by \" ),\n new Transform( \"\", kOmitFirst5, \"\" ),\n new Transform( \"\", kOmitFirst6, \"\" ),\n new Transform( \" the \", kIdentity, \"\" ),\n new Transform( \"\", kOmitLast4, \"\" ),\n new Transform( \"\", kIdentity, \". The \" ),\n new Transform( \"\", kUppercaseAll, \"\" ),\n new Transform( \"\", kIdentity, \" on \" ),\n new Transform( \"\", kIdentity, \" as \" ),\n new Transform( \"\", kIdentity, \" is \" ),\n new Transform( \"\", kOmitLast7, \"\" ),\n new Transform( \"\", kOmitLast1, \"ing \" ),\n new Transform( \"\", kIdentity, \"\\n\\t\" ),\n new Transform( \"\", kIdentity, \":\" ),\n new Transform( \" \", kIdentity, \". \" ),\n new Transform( \"\", kIdentity, \"ed \" ),\n new Transform( \"\", kOmitFirst9, \"\" ),\n new Transform( \"\", kOmitFirst7, \"\" ),\n new Transform( \"\", kOmitLast6, \"\" ),\n new Transform( \"\", kIdentity, \"(\" ),\n new Transform( \"\", kUppercaseFirst, \", \" ),\n new Transform( \"\", kOmitLast8, \"\" ),\n new Transform( \"\", kIdentity, \" at \" ),\n new Transform( \"\", kIdentity, \"ly \" ),\n new Transform( \" the \", kIdentity, \" of \" ),\n new Transform( \"\", kOmitLast5, \"\" ),\n new Transform( \"\", kOmitLast9, \"\" ),\n new Transform( \" \", kUppercaseFirst, \", \" ),\n new Transform( \"\", kUppercaseFirst, \"\\\"\" ),\n new Transform( \".\", kIdentity, \"(\" ),\n new Transform( \"\", kUppercaseAll, \" \" ),\n new Transform( \"\", kUppercaseFirst, \"\\\">\" ),\n new Transform( \"\", kIdentity, \"=\\\"\" ),\n new Transform( \" \", kIdentity, \".\" ),\n new Transform( \".com/\", kIdentity, \"\" ),\n new Transform( \" the \", kIdentity, \" of the \" ),\n new Transform( \"\", kUppercaseFirst, \"'\" ),\n new Transform( \"\", kIdentity, \". This \" ),\n new Transform( \"\", kIdentity, \",\" ),\n new Transform( \".\", kIdentity, \" \" ),\n new Transform( \"\", kUppercaseFirst, \"(\" ),\n new Transform( \"\", kUppercaseFirst, \".\" ),\n new Transform( \"\", kIdentity, \" not \" ),\n new Transform( \" \", kIdentity, \"=\\\"\" ),\n new Transform( \"\", kIdentity, \"er \" ),\n new Transform( \" \", kUppercaseAll, \" \" ),\n new Transform( \"\", kIdentity, \"al \" ),\n new Transform( \" \", kUppercaseAll, \"\" ),\n new Transform( \"\", kIdentity, \"='\" ),\n new Transform( \"\", kUppercaseAll, \"\\\"\" ),\n new Transform( \"\", kUppercaseFirst, \". \" ),\n new Transform( \" \", kIdentity, \"(\" ),\n new Transform( \"\", kIdentity, \"ful \" ),\n new Transform( \" \", kUppercaseFirst, \". \" ),\n new Transform( \"\", kIdentity, \"ive \" ),\n new Transform( \"\", kIdentity, \"less \" ),\n new Transform( \"\", kUppercaseAll, \"'\" ),\n new Transform( \"\", kIdentity, \"est \" ),\n new Transform( \" \", kUppercaseFirst, \".\" ),\n new Transform( \"\", kUppercaseAll, \"\\\">\" ),\n new Transform( \" \", kIdentity, \"='\" ),\n new Transform( \"\", kUppercaseFirst, \",\" ),\n new Transform( \"\", kIdentity, \"ize \" ),\n new Transform( \"\", kUppercaseAll, \".\" ),\n new Transform( \"\\xc2\\xa0\", kIdentity, \"\" ),\n new Transform( \" \", kIdentity, \",\" ),\n new Transform( \"\", kUppercaseFirst, \"=\\\"\" ),\n new Transform( \"\", kUppercaseAll, \"=\\\"\" ),\n new Transform( \"\", kIdentity, \"ous \" ),\n new Transform( \"\", kUppercaseAll, \", \" ),\n new Transform( \"\", kUppercaseFirst, \"='\" ),\n new Transform( \" \", kUppercaseFirst, \",\" ),\n new Transform( \" \", kUppercaseAll, \"=\\\"\" ),\n new Transform( \" \", kUppercaseAll, \", \" ),\n new Transform( \"\", kUppercaseAll, \",\" ),\n new Transform( \"\", kUppercaseAll, \"(\" ),\n new Transform( \"\", kUppercaseAll, \". \" ),\n new Transform( \" \", kUppercaseAll, \".\" ),\n new Transform( \"\", kUppercaseAll, \"='\" ),\n new Transform( \" \", kUppercaseAll, \". \" ),\n new Transform( \" \", kUppercaseFirst, \"=\\\"\" ),\n new Transform( \" \", kUppercaseAll, \"='\" ),\n new Transform( \" \", kUppercaseFirst, \"='\" )\n];\n\nexports.kTransforms = kTransforms;\nexports.kNumTransforms = kTransforms.length;\n\nfunction ToUpperCase(p, i) {\n if (p[i] < 0xc0) {\n if (p[i] >= 97 && p[i] <= 122) {\n p[i] ^= 32;\n }\n return 1;\n }\n \n /* An overly simplified uppercasing model for utf-8. */\n if (p[i] < 0xe0) {\n p[i + 1] ^= 32;\n return 2;\n }\n \n /* An arbitrary transform for three byte characters. */\n p[i + 2] ^= 5;\n return 3;\n}\n\nexports.transformDictionaryWord = function(dst, idx, word, len, transform) {\n var prefix = kTransforms[transform].prefix;\n var suffix = kTransforms[transform].suffix;\n var t = kTransforms[transform].transform;\n var skip = t < kOmitFirst1 ? 0 : t - (kOmitFirst1 - 1);\n var i = 0;\n var start_idx = idx;\n var uppercase;\n \n if (skip > len) {\n skip = len;\n }\n \n var prefix_pos = 0;\n while (prefix_pos < prefix.length) {\n dst[idx++] = prefix[prefix_pos++];\n }\n \n word += skip;\n len -= skip;\n \n if (t <= kOmitLast9) {\n len -= t;\n }\n \n for (i = 0; i < len; i++) {\n dst[idx++] = BrotliDictionary.dictionary[word + i];\n }\n \n uppercase = idx - len;\n \n if (t === kUppercaseFirst) {\n ToUpperCase(dst, uppercase);\n } else if (t === kUppercaseAll) {\n while (len > 0) {\n var step = ToUpperCase(dst, uppercase);\n uppercase += step;\n len -= step;\n }\n }\n \n var suffix_pos = 0;\n while (suffix_pos < suffix.length) {\n dst[idx++] = suffix[suffix_pos++];\n }\n \n return idx - start_idx;\n}\n\n\n/***/ }),\n/* 292 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(__dirname) {// Generated by CoffeeScript 1.12.6\n(function() {\n var AFMFont, PDFFont, StandardFont, fs,\n extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },\n hasProp = {}.hasOwnProperty;\n\n AFMFont = __webpack_require__(293);\n\n PDFFont = __webpack_require__(50);\n\n fs = __webpack_require__(8);\n\n StandardFont = (function(superClass) {\n var STANDARD_FONTS;\n\n extend(StandardFont, superClass);\n\n function StandardFont(document, name1, id) {\n var ref;\n this.document = document;\n this.name = name1;\n this.id = id;\n this.font = new AFMFont(STANDARD_FONTS[this.name]());\n ref = this.font, this.ascender = ref.ascender, this.descender = ref.descender, this.bbox = ref.bbox, this.lineGap = ref.lineGap;\n }\n\n StandardFont.prototype.embed = function() {\n this.dictionary.data = {\n Type: 'Font',\n BaseFont: this.name,\n Subtype: 'Type1',\n Encoding: 'WinAnsiEncoding'\n };\n return this.dictionary.end();\n };\n\n StandardFont.prototype.encode = function(text) {\n var advances, encoded, glyph, glyphs, i, j, len, positions;\n encoded = this.font.encodeText(text);\n glyphs = this.font.glyphsForString('' + text);\n advances = this.font.advancesForGlyphs(glyphs);\n positions = [];\n for (i = j = 0, len = glyphs.length; j < len; i = ++j) {\n glyph = glyphs[i];\n positions.push({\n xAdvance: advances[i],\n yAdvance: 0,\n xOffset: 0,\n yOffset: 0,\n advanceWidth: this.font.widthOfGlyph(glyph)\n });\n }\n return [encoded, positions];\n };\n\n StandardFont.prototype.widthOfString = function(string, size) {\n var advance, advances, glyphs, j, len, scale, width;\n glyphs = this.font.glyphsForString('' + string);\n advances = this.font.advancesForGlyphs(glyphs);\n width = 0;\n for (j = 0, len = advances.length; j < len; j++) {\n advance = advances[j];\n width += advance;\n }\n scale = size / 1000;\n return width * scale;\n };\n\n StandardFont.isStandardFont = function(name) {\n return name in STANDARD_FONTS;\n };\n\n STANDARD_FONTS = {\n \"Courier\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Courier.afm\", 'utf8');\n },\n \"Courier-Bold\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Courier-Bold.afm\", 'utf8');\n },\n \"Courier-Oblique\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Courier-Oblique.afm\", 'utf8');\n },\n \"Courier-BoldOblique\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Courier-BoldOblique.afm\", 'utf8');\n },\n \"Helvetica\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Helvetica.afm\", 'utf8');\n },\n \"Helvetica-Bold\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Helvetica-Bold.afm\", 'utf8');\n },\n \"Helvetica-Oblique\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Helvetica-Oblique.afm\", 'utf8');\n },\n \"Helvetica-BoldOblique\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Helvetica-BoldOblique.afm\", 'utf8');\n },\n \"Times-Roman\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Times-Roman.afm\", 'utf8');\n },\n \"Times-Bold\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Times-Bold.afm\", 'utf8');\n },\n \"Times-Italic\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Times-Italic.afm\", 'utf8');\n },\n \"Times-BoldItalic\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Times-BoldItalic.afm\", 'utf8');\n },\n \"Symbol\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/Symbol.afm\", 'utf8');\n },\n \"ZapfDingbats\": function() {\n return fs.readFileSync(__dirname + \"/../font/data/ZapfDingbats.afm\", 'utf8');\n }\n };\n\n return StandardFont;\n\n })(PDFFont);\n\n module.exports = StandardFont;\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, \"/\"))\n\n/***/ }),\n/* 293 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var AFMFont, fs;\n\n fs = __webpack_require__(8);\n\n AFMFont = (function() {\n var WIN_ANSI_MAP, characters;\n\n AFMFont.open = function(filename) {\n return new AFMFont(fs.readFileSync(filename, 'utf8'));\n };\n\n function AFMFont(contents) {\n var e, i;\n this.contents = contents;\n this.attributes = {};\n this.glyphWidths = {};\n this.boundingBoxes = {};\n this.kernPairs = {};\n this.parse();\n this.charWidths = (function() {\n var j, results;\n results = [];\n for (i = j = 0; j <= 255; i = ++j) {\n results.push(this.glyphWidths[characters[i]]);\n }\n return results;\n }).call(this);\n this.bbox = (function() {\n var j, len, ref, results;\n ref = this.attributes['FontBBox'].split(/\\s+/);\n results = [];\n for (j = 0, len = ref.length; j < len; j++) {\n e = ref[j];\n results.push(+e);\n }\n return results;\n }).call(this);\n this.ascender = +(this.attributes['Ascender'] || 0);\n this.descender = +(this.attributes['Descender'] || 0);\n this.lineGap = (this.bbox[3] - this.bbox[1]) - (this.ascender - this.descender);\n }\n\n AFMFont.prototype.parse = function() {\n var a, j, key, len, line, match, name, ref, section, value;\n section = '';\n ref = this.contents.split('\\n');\n for (j = 0, len = ref.length; j < len; j++) {\n line = ref[j];\n if (match = line.match(/^Start(\\w+)/)) {\n section = match[1];\n continue;\n } else if (match = line.match(/^End(\\w+)/)) {\n section = '';\n continue;\n }\n switch (section) {\n case 'FontMetrics':\n match = line.match(/(^\\w+)\\s+(.*)/);\n key = match[1];\n value = match[2];\n if (a = this.attributes[key]) {\n if (!Array.isArray(a)) {\n a = this.attributes[key] = [a];\n }\n a.push(value);\n } else {\n this.attributes[key] = value;\n }\n break;\n case 'CharMetrics':\n if (!/^CH?\\s/.test(line)) {\n continue;\n }\n name = line.match(/\\bN\\s+(\\.?\\w+)\\s*;/)[1];\n this.glyphWidths[name] = +line.match(/\\bWX\\s+(\\d+)\\s*;/)[1];\n break;\n case 'KernPairs':\n match = line.match(/^KPX\\s+(\\.?\\w+)\\s+(\\.?\\w+)\\s+(-?\\d+)/);\n if (match) {\n this.kernPairs[match[1] + '\\0' + match[2]] = parseInt(match[3]);\n }\n }\n }\n };\n\n WIN_ANSI_MAP = {\n 402: 131,\n 8211: 150,\n 8212: 151,\n 8216: 145,\n 8217: 146,\n 8218: 130,\n 8220: 147,\n 8221: 148,\n 8222: 132,\n 8224: 134,\n 8225: 135,\n 8226: 149,\n 8230: 133,\n 8364: 128,\n 8240: 137,\n 8249: 139,\n 8250: 155,\n 710: 136,\n 8482: 153,\n 338: 140,\n 339: 156,\n 732: 152,\n 352: 138,\n 353: 154,\n 376: 159,\n 381: 142,\n 382: 158\n };\n\n AFMFont.prototype.encodeText = function(text) {\n var char, i, j, ref, res;\n res = [];\n for (i = j = 0, ref = text.length; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {\n char = text.charCodeAt(i);\n char = WIN_ANSI_MAP[char] || char;\n res.push(char.toString(16));\n }\n return res;\n };\n\n AFMFont.prototype.glyphsForString = function(string) {\n var charCode, glyphs, i, j, ref;\n glyphs = [];\n for (i = j = 0, ref = string.length; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {\n charCode = string.charCodeAt(i);\n glyphs.push(this.characterToGlyph(charCode));\n }\n return glyphs;\n };\n\n AFMFont.prototype.characterToGlyph = function(character) {\n return characters[WIN_ANSI_MAP[character] || character] || '.notdef';\n };\n\n AFMFont.prototype.widthOfGlyph = function(glyph) {\n return this.glyphWidths[glyph] || 0;\n };\n\n AFMFont.prototype.getKernPair = function(left, right) {\n return this.kernPairs[left + '\\0' + right] || 0;\n };\n\n AFMFont.prototype.advancesForGlyphs = function(glyphs) {\n var advances, index, j, left, len, right;\n advances = [];\n for (index = j = 0, len = glyphs.length; j < len; index = ++j) {\n left = glyphs[index];\n right = glyphs[index + 1];\n advances.push(this.widthOfGlyph(left) + this.getKernPair(left, right));\n }\n return advances;\n };\n\n characters = '.notdef .notdef .notdef .notdef\\n.notdef .notdef .notdef .notdef\\n.notdef .notdef .notdef .notdef\\n.notdef .notdef .notdef .notdef\\n.notdef .notdef .notdef .notdef\\n.notdef .notdef .notdef .notdef\\n.notdef .notdef .notdef .notdef\\n.notdef .notdef .notdef .notdef\\n\\nspace exclam quotedbl numbersign\\ndollar percent ampersand quotesingle\\nparenleft parenright asterisk plus\\ncomma hyphen period slash\\nzero one two three\\nfour five six seven\\neight nine colon semicolon\\nless equal greater question\\n\\nat A B C\\nD E F G\\nH I J K\\nL M N O\\nP Q R S\\nT U V W\\nX Y Z bracketleft\\nbackslash bracketright asciicircum underscore\\n\\ngrave a b c\\nd e f g\\nh i j k\\nl m n o\\np q r s\\nt u v w\\nx y z braceleft\\nbar braceright asciitilde .notdef\\n\\nEuro .notdef quotesinglbase florin\\nquotedblbase ellipsis dagger daggerdbl\\ncircumflex perthousand Scaron guilsinglleft\\nOE .notdef Zcaron .notdef\\n.notdef quoteleft quoteright quotedblleft\\nquotedblright bullet endash emdash\\ntilde trademark scaron guilsinglright\\noe .notdef zcaron ydieresis\\n\\nspace exclamdown cent sterling\\ncurrency yen brokenbar section\\ndieresis copyright ordfeminine guillemotleft\\nlogicalnot hyphen registered macron\\ndegree plusminus twosuperior threesuperior\\nacute mu paragraph periodcentered\\ncedilla onesuperior ordmasculine guillemotright\\nonequarter onehalf threequarters questiondown\\n\\nAgrave Aacute Acircumflex Atilde\\nAdieresis Aring AE Ccedilla\\nEgrave Eacute Ecircumflex Edieresis\\nIgrave Iacute Icircumflex Idieresis\\nEth Ntilde Ograve Oacute\\nOcircumflex Otilde Odieresis multiply\\nOslash Ugrave Uacute Ucircumflex\\nUdieresis Yacute Thorn germandbls\\n\\nagrave aacute acircumflex atilde\\nadieresis aring ae ccedilla\\negrave eacute ecircumflex edieresis\\nigrave iacute icircumflex idieresis\\neth ntilde ograve oacute\\nocircumflex otilde odieresis divide\\noslash ugrave uacute ucircumflex\\nudieresis yacute thorn ydieresis'.split(/\\s+/);\n\n return AFMFont;\n\n })();\n\n module.exports = AFMFont;\n\n}).call(this);\n\n\n/***/ }),\n/* 294 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var EmbeddedFont, PDFFont, PDFObject,\n extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },\n hasProp = {}.hasOwnProperty,\n slice = [].slice;\n\n PDFFont = __webpack_require__(50);\n\n PDFObject = __webpack_require__(26);\n\n EmbeddedFont = (function(superClass) {\n var toHex;\n\n extend(EmbeddedFont, superClass);\n\n function EmbeddedFont(document, font, id) {\n this.document = document;\n this.font = font;\n this.id = id;\n this.subset = this.font.createSubset();\n this.unicode = [[0]];\n this.widths = [this.font.getGlyph(0).advanceWidth];\n this.name = this.font.postscriptName;\n this.scale = 1000 / this.font.unitsPerEm;\n this.ascender = this.font.ascent * this.scale;\n this.descender = this.font.descent * this.scale;\n this.lineGap = this.font.lineGap * this.scale;\n this.bbox = this.font.bbox;\n this.layoutCache = Object.create(null);\n }\n\n EmbeddedFont.prototype.layoutRun = function(text, features) {\n var i, j, key, len, position, ref, run;\n run = this.font.layout(text, features);\n ref = run.positions;\n for (i = j = 0, len = ref.length; j < len; i = ++j) {\n position = ref[i];\n for (key in position) {\n position[key] *= this.scale;\n }\n position.advanceWidth = run.glyphs[i].advanceWidth * this.scale;\n }\n return run;\n };\n\n EmbeddedFont.prototype.layoutCached = function(text) {\n var cached, run;\n if (cached = this.layoutCache[text]) {\n return cached;\n }\n run = this.layoutRun(text);\n this.layoutCache[text] = run;\n return run;\n };\n\n EmbeddedFont.prototype.layout = function(text, features, onlyWidth) {\n var advanceWidth, glyphs, index, last, positions, ref, run;\n if (onlyWidth == null) {\n onlyWidth = false;\n }\n if (features) {\n return this.layoutRun(text, features);\n }\n glyphs = onlyWidth ? null : [];\n positions = onlyWidth ? null : [];\n advanceWidth = 0;\n last = 0;\n index = 0;\n while (index <= text.length) {\n if ((index === text.length && last < index) || ((ref = text.charAt(index)) === ' ' || ref === '\\t')) {\n run = this.layoutCached(text.slice(last, ++index));\n if (!onlyWidth) {\n glyphs.push.apply(glyphs, run.glyphs);\n positions.push.apply(positions, run.positions);\n }\n advanceWidth += run.advanceWidth;\n last = index;\n } else {\n index++;\n }\n }\n return {\n glyphs: glyphs,\n positions: positions,\n advanceWidth: advanceWidth\n };\n };\n\n EmbeddedFont.prototype.encode = function(text, features) {\n var base, base1, gid, glyph, glyphs, i, j, len, positions, ref, res;\n ref = this.layout(text, features), glyphs = ref.glyphs, positions = ref.positions;\n res = [];\n for (i = j = 0, len = glyphs.length; j < len; i = ++j) {\n glyph = glyphs[i];\n gid = this.subset.includeGlyph(glyph.id);\n res.push(('0000' + gid.toString(16)).slice(-4));\n if ((base = this.widths)[gid] == null) {\n base[gid] = glyph.advanceWidth * this.scale;\n }\n if ((base1 = this.unicode)[gid] == null) {\n base1[gid] = glyph.codePoints;\n }\n }\n return [res, positions];\n };\n\n EmbeddedFont.prototype.widthOfString = function(string, size, features) {\n var scale, width;\n width = this.layout(string, features, true).advanceWidth;\n scale = size / 1000;\n return width * scale;\n };\n\n EmbeddedFont.prototype.embed = function() {\n var bbox, descendantFont, descriptor, familyClass, flags, fontFile, i, isCFF, name, ref, tag;\n isCFF = this.subset.cff != null;\n fontFile = this.document.ref();\n if (isCFF) {\n fontFile.data.Subtype = 'CIDFontType0C';\n }\n this.subset.encodeStream().pipe(fontFile);\n familyClass = (((ref = this.font['OS/2']) != null ? ref.sFamilyClass : void 0) || 0) >> 8;\n flags = 0;\n if (this.font.post.isFixedPitch) {\n flags |= 1 << 0;\n }\n if ((1 <= familyClass && familyClass <= 7)) {\n flags |= 1 << 1;\n }\n flags |= 1 << 2;\n if (familyClass === 10) {\n flags |= 1 << 3;\n }\n if (this.font.head.macStyle.italic) {\n flags |= 1 << 6;\n }\n tag = ((function() {\n var j, results;\n results = [];\n for (i = j = 0; j < 6; i = ++j) {\n results.push(String.fromCharCode(Math.random() * 26 + 65));\n }\n return results;\n })()).join('');\n name = tag + '+' + this.font.postscriptName;\n bbox = this.font.bbox;\n descriptor = this.document.ref({\n Type: 'FontDescriptor',\n FontName: name,\n Flags: flags,\n FontBBox: [bbox.minX * this.scale, bbox.minY * this.scale, bbox.maxX * this.scale, bbox.maxY * this.scale],\n ItalicAngle: this.font.italicAngle,\n Ascent: this.ascender,\n Descent: this.descender,\n CapHeight: (this.font.capHeight || this.font.ascent) * this.scale,\n XHeight: (this.font.xHeight || 0) * this.scale,\n StemV: 0\n });\n if (isCFF) {\n descriptor.data.FontFile3 = fontFile;\n } else {\n descriptor.data.FontFile2 = fontFile;\n }\n descriptor.end();\n descendantFont = this.document.ref({\n Type: 'Font',\n Subtype: isCFF ? 'CIDFontType0' : 'CIDFontType2',\n BaseFont: name,\n CIDSystemInfo: {\n Registry: new String('Adobe'),\n Ordering: new String('Identity'),\n Supplement: 0\n },\n FontDescriptor: descriptor,\n W: [0, this.widths]\n });\n descendantFont.end();\n this.dictionary.data = {\n Type: 'Font',\n Subtype: 'Type0',\n BaseFont: name,\n Encoding: 'Identity-H',\n DescendantFonts: [descendantFont],\n ToUnicode: this.toUnicodeCmap()\n };\n return this.dictionary.end();\n };\n\n toHex = function() {\n var code, codePoints, codes;\n codePoints = 1 <= arguments.length ? slice.call(arguments, 0) : [];\n codes = (function() {\n var j, len, results;\n results = [];\n for (j = 0, len = codePoints.length; j < len; j++) {\n code = codePoints[j];\n results.push(('0000' + code.toString(16)).slice(-4));\n }\n return results;\n })();\n return codes.join('');\n };\n\n EmbeddedFont.prototype.toUnicodeCmap = function() {\n var cmap, codePoints, encoded, entries, j, k, len, len1, ref, value;\n cmap = this.document.ref();\n entries = [];\n ref = this.unicode;\n for (j = 0, len = ref.length; j < len; j++) {\n codePoints = ref[j];\n encoded = [];\n for (k = 0, len1 = codePoints.length; k < len1; k++) {\n value = codePoints[k];\n if (value > 0xffff) {\n value -= 0x10000;\n encoded.push(toHex(value >>> 10 & 0x3ff | 0xd800));\n value = 0xdc00 | value & 0x3ff;\n }\n encoded.push(toHex(value));\n }\n entries.push(\"<\" + (encoded.join(' ')) + \">\");\n }\n cmap.end(\"/CIDInit /ProcSet findresource begin\\n12 dict begin\\nbegincmap\\n/CIDSystemInfo <<\\n /Registry (Adobe)\\n /Ordering (UCS)\\n /Supplement 0\\n>> def\\n/CMapName /Adobe-Identity-UCS def\\n/CMapType 2 def\\n1 begincodespacerange\\n<0000><ffff>\\nendcodespacerange\\n1 beginbfrange\\n<0000> <\" + (toHex(entries.length - 1)) + \"> [\" + (entries.join(' ')) + \"]\\nendbfrange\\nendcmap\\nCMapName currentdict /CMap defineresource pop\\nend\\nend\");\n return cmap;\n };\n\n return EmbeddedFont;\n\n })(PDFFont);\n\n module.exports = EmbeddedFont;\n\n}).call(this);\n\n\n/***/ }),\n/* 295 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var LineWrapper, number;\n\n LineWrapper = __webpack_require__(296);\n\n number = __webpack_require__(26).number;\n\n module.exports = {\n initText: function() {\n this.x = 0;\n this.y = 0;\n return this._lineGap = 0;\n },\n lineGap: function(_lineGap) {\n this._lineGap = _lineGap;\n return this;\n },\n moveDown: function(lines) {\n if (lines == null) {\n lines = 1;\n }\n this.y += this.currentLineHeight(true) * lines + this._lineGap;\n return this;\n },\n moveUp: function(lines) {\n if (lines == null) {\n lines = 1;\n }\n this.y -= this.currentLineHeight(true) * lines + this._lineGap;\n return this;\n },\n _text: function(text, x, y, options, lineCallback) {\n var j, len, line, ref, wrapper;\n options = this._initOptions(x, y, options);\n text = text == null ? '' : '' + text;\n if (options.wordSpacing) {\n text = text.replace(/\\s{2,}/g, ' ');\n }\n if (options.width) {\n wrapper = this._wrapper;\n if (!wrapper) {\n wrapper = new LineWrapper(this, options);\n wrapper.on('line', lineCallback);\n }\n this._wrapper = options.continued ? wrapper : null;\n this._textOptions = options.continued ? options : null;\n wrapper.wrap(text, options);\n } else {\n ref = text.split('\\n');\n for (j = 0, len = ref.length; j < len; j++) {\n line = ref[j];\n lineCallback(line, options);\n }\n }\n return this;\n },\n text: function(text, x, y, options) {\n return this._text(text, x, y, options, this._line.bind(this));\n },\n widthOfString: function(string, options) {\n if (options == null) {\n options = {};\n }\n return this._font.widthOfString(string, this._fontSize, options.features) + (options.characterSpacing || 0) * (string.length - 1);\n },\n heightOfString: function(text, options) {\n var height, lineGap, ref, x, y;\n if (options == null) {\n options = {};\n }\n ref = this, x = ref.x, y = ref.y;\n options = this._initOptions(options);\n options.height = 2e308;\n lineGap = options.lineGap || this._lineGap || 0;\n this._text(text, this.x, this.y, options, (function(_this) {\n return function(line, options) {\n return _this.y += _this.currentLineHeight(true) + lineGap;\n };\n })(this));\n height = this.y - y;\n this.x = x;\n this.y = y;\n return height;\n },\n list: function(list, x, y, options, wrapper) {\n var flatten, i, indent, itemIndent, items, level, levels, midLine, r;\n options = this._initOptions(x, y, options);\n midLine = Math.round((this._font.ascender / 1000 * this._fontSize) / 2);\n r = options.bulletRadius || Math.round((this._font.ascender / 1000 * this._fontSize) / 3);\n indent = options.textIndent || r * 5;\n itemIndent = options.bulletIndent || r * 8;\n level = 1;\n items = [];\n levels = [];\n flatten = function(list) {\n var i, item, j, len, results;\n results = [];\n for (i = j = 0, len = list.length; j < len; i = ++j) {\n item = list[i];\n if (Array.isArray(item)) {\n level++;\n flatten(item);\n results.push(level--);\n } else {\n items.push(item);\n results.push(levels.push(level));\n }\n }\n return results;\n };\n flatten(list);\n wrapper = new LineWrapper(this, options);\n wrapper.on('line', this._line.bind(this));\n level = 1;\n i = 0;\n wrapper.on('firstLine', (function(_this) {\n return function() {\n var diff, l;\n if ((l = levels[i++]) !== level) {\n diff = itemIndent * (l - level);\n _this.x += diff;\n wrapper.lineWidth -= diff;\n level = l;\n }\n _this.circle(_this.x - indent + r, _this.y + midLine, r);\n return _this.fill();\n };\n })(this));\n wrapper.on('sectionStart', (function(_this) {\n return function() {\n var pos;\n pos = indent + itemIndent * (level - 1);\n _this.x += pos;\n return wrapper.lineWidth -= pos;\n };\n })(this));\n wrapper.on('sectionEnd', (function(_this) {\n return function() {\n var pos;\n pos = indent + itemIndent * (level - 1);\n _this.x -= pos;\n return wrapper.lineWidth += pos;\n };\n })(this));\n wrapper.wrap(items.join('\\n'), options);\n return this;\n },\n _initOptions: function(x, y, options) {\n var key, ref, val;\n if (x == null) {\n x = {};\n }\n if (options == null) {\n options = {};\n }\n if (typeof x === 'object') {\n options = x;\n x = null;\n }\n options = (function() {\n var k, opts, v;\n opts = {};\n for (k in options) {\n v = options[k];\n opts[k] = v;\n }\n return opts;\n })();\n if (this._textOptions) {\n ref = this._textOptions;\n for (key in ref) {\n val = ref[key];\n if (key !== 'continued') {\n if (options[key] == null) {\n options[key] = val;\n }\n }\n }\n }\n if (x != null) {\n this.x = x;\n }\n if (y != null) {\n this.y = y;\n }\n if (options.lineBreak !== false) {\n if (options.width == null) {\n options.width = this.page.width - this.x - this.page.margins.right;\n }\n }\n options.columns || (options.columns = 0);\n if (options.columnGap == null) {\n options.columnGap = 18;\n }\n return options;\n },\n _line: function(text, options, wrapper) {\n var lineGap;\n if (options == null) {\n options = {};\n }\n this._fragment(text, this.x, this.y, options);\n lineGap = options.lineGap || this._lineGap || 0;\n if (!wrapper) {\n return this.x += this.widthOfString(text);\n } else {\n return this.y += this.currentLineHeight(true) + lineGap;\n }\n },\n _fragment: function(text, x, y, options) {\n var addSegment, align, base, characterSpacing, commands, d, encoded, encodedWord, flush, hadOffset, i, j, key, last, len, len1, lineWidth, lineY, m, mode, name, pos, positions, positionsWord, ref, ref1, ref2, renderedWidth, scale, space, spaceWidth, textWidth, val, word, wordSpacing, words;\n text = ('' + text).replace(/\\n/g, '');\n if (text.length === 0) {\n return;\n }\n align = options.align || 'left';\n wordSpacing = options.wordSpacing || 0;\n characterSpacing = options.characterSpacing || 0;\n if (options.width) {\n switch (align) {\n case 'right':\n textWidth = this.widthOfString(text.replace(/\\s+$/, ''), options);\n x += options.lineWidth - textWidth;\n break;\n case 'center':\n x += options.lineWidth / 2 - options.textWidth / 2;\n break;\n case 'justify':\n words = text.trim().split(/\\s+/);\n textWidth = this.widthOfString(text.replace(/\\s+/g, ''), options);\n spaceWidth = this.widthOfString(' ') + characterSpacing;\n wordSpacing = Math.max(0, (options.lineWidth - textWidth) / Math.max(1, words.length - 1) - spaceWidth);\n }\n }\n renderedWidth = options.textWidth + (wordSpacing * (options.wordCount - 1)) + (characterSpacing * (text.length - 1));\n if (options.link) {\n this.link(x, y, renderedWidth, this.currentLineHeight(), options.link);\n }\n if (options.underline || options.strike) {\n this.save();\n if (!options.stroke) {\n this.strokeColor.apply(this, this._fillColor);\n }\n lineWidth = this._fontSize < 10 ? 0.5 : Math.floor(this._fontSize / 10);\n this.lineWidth(lineWidth);\n d = options.underline ? 1 : 2;\n lineY = y + this.currentLineHeight() / d;\n if (options.underline) {\n lineY -= lineWidth;\n }\n this.moveTo(x, lineY);\n this.lineTo(x + renderedWidth, lineY);\n this.stroke();\n this.restore();\n }\n this.save();\n this.transform(1, 0, 0, -1, 0, this.page.height);\n y = this.page.height - y - (this._font.ascender / 1000 * this._fontSize);\n if ((base = this.page.fonts)[name = this._font.id] == null) {\n base[name] = this._font.ref();\n }\n this.addContent(\"BT\");\n this.addContent(\"1 0 0 1 \" + (number(x)) + \" \" + (number(y)) + \" Tm\");\n this.addContent(\"/\" + this._font.id + \" \" + (number(this._fontSize)) + \" Tf\");\n mode = options.fill && options.stroke ? 2 : options.stroke ? 1 : 0;\n if (mode) {\n this.addContent(mode + \" Tr\");\n }\n if (characterSpacing) {\n this.addContent((number(characterSpacing)) + \" Tc\");\n }\n if (wordSpacing) {\n words = text.trim().split(/\\s+/);\n wordSpacing += this.widthOfString(' ') + characterSpacing;\n wordSpacing *= 1000 / this._fontSize;\n encoded = [];\n positions = [];\n for (j = 0, len = words.length; j < len; j++) {\n word = words[j];\n ref = this._font.encode(word, options.features), encodedWord = ref[0], positionsWord = ref[1];\n encoded.push.apply(encoded, encodedWord);\n positions.push.apply(positions, positionsWord);\n space = {};\n ref1 = positions[positions.length - 1];\n for (key in ref1) {\n val = ref1[key];\n space[key] = val;\n }\n space.xAdvance += wordSpacing;\n positions[positions.length - 1] = space;\n }\n } else {\n ref2 = this._font.encode(text, options.features), encoded = ref2[0], positions = ref2[1];\n }\n scale = this._fontSize / 1000;\n commands = [];\n last = 0;\n hadOffset = false;\n addSegment = (function(_this) {\n return function(cur) {\n var advance, hex;\n if (last < cur) {\n hex = encoded.slice(last, cur).join('');\n advance = positions[cur - 1].xAdvance - positions[cur - 1].advanceWidth;\n commands.push(\"<\" + hex + \"> \" + (number(-advance)));\n }\n return last = cur;\n };\n })(this);\n flush = (function(_this) {\n return function(i) {\n addSegment(i);\n if (commands.length > 0) {\n _this.addContent(\"[\" + (commands.join(' ')) + \"] TJ\");\n return commands.length = 0;\n }\n };\n })(this);\n for (i = m = 0, len1 = positions.length; m < len1; i = ++m) {\n pos = positions[i];\n if (pos.xOffset || pos.yOffset) {\n flush(i);\n this.addContent(\"1 0 0 1 \" + (number(x + pos.xOffset * scale)) + \" \" + (number(y + pos.yOffset * scale)) + \" Tm\");\n flush(i + 1);\n hadOffset = true;\n } else {\n if (hadOffset) {\n this.addContent(\"1 0 0 1 \" + (number(x)) + \" \" + (number(y)) + \" Tm\");\n hadOffset = false;\n }\n if (pos.xAdvance - pos.advanceWidth !== 0) {\n addSegment(i + 1);\n }\n }\n x += pos.xAdvance * scale;\n }\n flush(i);\n this.addContent(\"ET\");\n return this.restore();\n }\n };\n\n}).call(this);\n\n\n/***/ }),\n/* 296 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var EventEmitter, LineBreaker, LineWrapper,\n extend = function(child, parent) { for (var key in parent) { if (hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; },\n hasProp = {}.hasOwnProperty;\n\n EventEmitter = __webpack_require__(31).EventEmitter;\n\n LineBreaker = __webpack_require__(78);\n\n LineWrapper = (function(superClass) {\n extend(LineWrapper, superClass);\n\n function LineWrapper(document, options) {\n var ref;\n this.document = document;\n this.indent = options.indent || 0;\n this.characterSpacing = options.characterSpacing || 0;\n this.wordSpacing = options.wordSpacing === 0;\n this.columns = options.columns || 1;\n this.columnGap = (ref = options.columnGap) != null ? ref : 18;\n this.lineWidth = (options.width - (this.columnGap * (this.columns - 1))) / this.columns;\n this.spaceLeft = this.lineWidth;\n this.startX = this.document.x;\n this.startY = this.document.y;\n this.column = 1;\n this.ellipsis = options.ellipsis;\n this.continuedX = 0;\n this.features = options.features;\n if (options.height != null) {\n this.height = options.height;\n this.maxY = this.startY + options.height;\n } else {\n this.maxY = this.document.page.maxY();\n }\n this.on('firstLine', (function(_this) {\n return function(options) {\n var indent;\n indent = _this.continuedX || _this.indent;\n _this.document.x += indent;\n _this.lineWidth -= indent;\n return _this.once('line', function() {\n _this.document.x -= indent;\n _this.lineWidth += indent;\n if (options.continued && !_this.continuedX) {\n _this.continuedX = _this.indent;\n }\n if (!options.continued) {\n return _this.continuedX = 0;\n }\n });\n };\n })(this));\n this.on('lastLine', (function(_this) {\n return function(options) {\n var align;\n align = options.align;\n if (align === 'justify') {\n options.align = 'left';\n }\n _this.lastLine = true;\n return _this.once('line', function() {\n _this.document.y += options.paragraphGap || 0;\n options.align = align;\n return _this.lastLine = false;\n });\n };\n })(this));\n }\n\n LineWrapper.prototype.wordWidth = function(word) {\n return this.document.widthOfString(word, this) + this.characterSpacing + this.wordSpacing;\n };\n\n LineWrapper.prototype.eachWord = function(text, fn) {\n var bk, breaker, fbk, l, last, lbk, shouldContinue, w, word, wordWidths;\n breaker = new LineBreaker(text);\n last = null;\n wordWidths = Object.create(null);\n while (bk = breaker.nextBreak()) {\n word = text.slice((last != null ? last.position : void 0) || 0, bk.position);\n w = wordWidths[word] != null ? wordWidths[word] : wordWidths[word] = this.wordWidth(word);\n if (w > this.lineWidth + this.continuedX) {\n lbk = last;\n fbk = {};\n while (word.length) {\n l = word.length;\n while (w > this.spaceLeft) {\n w = this.wordWidth(word.slice(0, --l));\n }\n fbk.required = l < word.length;\n shouldContinue = fn(word.slice(0, l), w, fbk, lbk);\n lbk = {\n required: false\n };\n word = word.slice(l);\n w = this.wordWidth(word);\n if (shouldContinue === false) {\n break;\n }\n }\n } else {\n shouldContinue = fn(word, w, bk, last);\n }\n if (shouldContinue === false) {\n break;\n }\n last = bk;\n }\n };\n\n LineWrapper.prototype.wrap = function(text, options) {\n var buffer, emitLine, lc, nextY, textWidth, wc, y;\n if (options.indent != null) {\n this.indent = options.indent;\n }\n if (options.characterSpacing != null) {\n this.characterSpacing = options.characterSpacing;\n }\n if (options.wordSpacing != null) {\n this.wordSpacing = options.wordSpacing;\n }\n if (options.ellipsis != null) {\n this.ellipsis = options.ellipsis;\n }\n nextY = this.document.y + this.document.currentLineHeight(true);\n if (this.document.y > this.maxY || nextY > this.maxY) {\n this.nextSection();\n }\n buffer = '';\n textWidth = 0;\n wc = 0;\n lc = 0;\n y = this.document.y;\n emitLine = (function(_this) {\n return function() {\n options.textWidth = textWidth + _this.wordSpacing * (wc - 1);\n options.wordCount = wc;\n options.lineWidth = _this.lineWidth;\n y = _this.document.y;\n _this.emit('line', buffer, options, _this);\n return lc++;\n };\n })(this);\n this.emit('sectionStart', options, this);\n this.eachWord(text, (function(_this) {\n return function(word, w, bk, last) {\n var lh, shouldContinue;\n if ((last == null) || last.required) {\n _this.emit('firstLine', options, _this);\n _this.spaceLeft = _this.lineWidth;\n }\n if (w <= _this.spaceLeft) {\n buffer += word;\n textWidth += w;\n wc++;\n }\n if (bk.required || w > _this.spaceLeft) {\n if (bk.required) {\n _this.emit('lastLine', options, _this);\n }\n lh = _this.document.currentLineHeight(true);\n if ((_this.height != null) && _this.ellipsis && _this.document.y + lh * 2 > _this.maxY && _this.column >= _this.columns) {\n if (_this.ellipsis === true) {\n _this.ellipsis = '…';\n }\n buffer = buffer.replace(/\\s+$/, '');\n textWidth = _this.wordWidth(buffer + _this.ellipsis);\n while (textWidth > _this.lineWidth) {\n buffer = buffer.slice(0, -1).replace(/\\s+$/, '');\n textWidth = _this.wordWidth(buffer + _this.ellipsis);\n }\n buffer = buffer + _this.ellipsis;\n }\n if (bk.required && w > _this.spaceLeft) {\n buffer = word;\n textWidth = w;\n wc = 1;\n }\n emitLine();\n if (_this.document.y + lh > _this.maxY) {\n shouldContinue = _this.nextSection();\n if (!shouldContinue) {\n wc = 0;\n buffer = '';\n return false;\n }\n }\n if (bk.required) {\n _this.spaceLeft = _this.lineWidth;\n buffer = '';\n textWidth = 0;\n return wc = 0;\n } else {\n _this.spaceLeft = _this.lineWidth - w;\n buffer = word;\n textWidth = w;\n return wc = 1;\n }\n } else {\n return _this.spaceLeft -= w;\n }\n };\n })(this));\n if (wc > 0) {\n this.emit('lastLine', options, this);\n emitLine();\n }\n this.emit('sectionEnd', options, this);\n if (options.continued === true) {\n if (lc > 1) {\n this.continuedX = 0;\n }\n this.continuedX += options.textWidth;\n return this.document.y = y;\n } else {\n return this.document.x = this.startX;\n }\n };\n\n LineWrapper.prototype.nextSection = function(options) {\n var ref;\n this.emit('sectionEnd', options, this);\n if (++this.column > this.columns) {\n if (this.height != null) {\n return false;\n }\n this.document.addPage();\n this.column = 1;\n this.startY = this.document.page.margins.top;\n this.maxY = this.document.page.maxY();\n this.document.x = this.startX;\n if (this.document._fillColor) {\n (ref = this.document).fillColor.apply(ref, this.document._fillColor);\n }\n this.emit('pageBreak', options, this);\n } else {\n this.document.x += this.lineWidth + this.columnGap;\n this.document.y = this.startY;\n this.emit('columnBreak', options, this);\n }\n this.emit('sectionStart', options, this);\n return true;\n };\n\n return LineWrapper;\n\n })(EventEmitter);\n\n module.exports = LineWrapper;\n\n}).call(this);\n\n\n/***/ }),\n/* 297 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var PDFImage;\n\n PDFImage = __webpack_require__(121);\n\n module.exports = {\n initImages: function() {\n this._imageRegistry = {};\n return this._imageCount = 0;\n },\n image: function(src, x, y, options) {\n var base, bh, bp, bw, h, hp, image, ip, name, ref, ref1, ref2, ref3, w, wp;\n if (options == null) {\n options = {};\n }\n if (typeof x === 'object') {\n options = x;\n x = null;\n }\n x = (ref = x != null ? x : options.x) != null ? ref : this.x;\n y = (ref1 = y != null ? y : options.y) != null ? ref1 : this.y;\n if (typeof src === 'string') {\n image = this._imageRegistry[src];\n }\n if (!image) {\n if (src.width && src.height) {\n image = src;\n } else {\n image = this.openImage(src);\n }\n }\n if (!image.obj) {\n image.embed(this);\n }\n if ((base = this.page.xobjects)[name = image.label] == null) {\n base[name] = image.obj;\n }\n w = options.width || image.width;\n h = options.height || image.height;\n if (options.width && !options.height) {\n wp = w / image.width;\n w = image.width * wp;\n h = image.height * wp;\n } else if (options.height && !options.width) {\n hp = h / image.height;\n w = image.width * hp;\n h = image.height * hp;\n } else if (options.scale) {\n w = image.width * options.scale;\n h = image.height * options.scale;\n } else if (options.fit) {\n ref2 = options.fit, bw = ref2[0], bh = ref2[1];\n bp = bw / bh;\n ip = image.width / image.height;\n if (ip > bp) {\n w = bw;\n h = bw / ip;\n } else {\n h = bh;\n w = bh * ip;\n }\n } else if (options.cover) {\n ref3 = options.cover, bw = ref3[0], bh = ref3[1];\n bp = bw / bh;\n ip = image.width / image.height;\n if (ip > bp) {\n h = bh;\n w = bh * ip;\n } else {\n w = bw;\n h = bw / ip;\n }\n }\n if (options.fit || options.cover) {\n if (options.align === 'center') {\n x = x + bw / 2 - w / 2;\n } else if (options.align === 'right') {\n x = x + bw - w;\n }\n if (options.valign === 'center') {\n y = y + bh / 2 - h / 2;\n } else if (options.valign === 'bottom') {\n y = y + bh - h;\n }\n }\n if (this.y === y) {\n this.y += h;\n }\n this.save();\n this.transform(w, 0, 0, -h, x, y + h);\n this.addContent(\"/\" + image.label + \" Do\");\n this.restore();\n return this;\n },\n openImage: function(src) {\n var image;\n if (typeof src === 'string') {\n image = this._imageRegistry[src];\n }\n if (!image) {\n image = PDFImage.open(src, 'I' + (++this._imageCount));\n if (typeof src === 'string') {\n this._imageRegistry[src] = image;\n }\n }\n return image;\n }\n };\n\n}).call(this);\n\n\n/***/ }),\n/* 298 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var Data;\n\n Data = (function() {\n function Data(data) {\n this.data = data != null ? data : [];\n this.pos = 0;\n this.length = this.data.length;\n }\n\n Data.prototype.readByte = function() {\n return this.data[this.pos++];\n };\n\n Data.prototype.writeByte = function(byte) {\n return this.data[this.pos++] = byte;\n };\n\n Data.prototype.byteAt = function(index) {\n return this.data[index];\n };\n\n Data.prototype.readBool = function() {\n return !!this.readByte();\n };\n\n Data.prototype.writeBool = function(val) {\n return this.writeByte(val ? 1 : 0);\n };\n\n Data.prototype.readUInt32 = function() {\n var b1, b2, b3, b4;\n b1 = this.readByte() * 0x1000000;\n b2 = this.readByte() << 16;\n b3 = this.readByte() << 8;\n b4 = this.readByte();\n return b1 + b2 + b3 + b4;\n };\n\n Data.prototype.writeUInt32 = function(val) {\n this.writeByte((val >>> 24) & 0xff);\n this.writeByte((val >> 16) & 0xff);\n this.writeByte((val >> 8) & 0xff);\n return this.writeByte(val & 0xff);\n };\n\n Data.prototype.readInt32 = function() {\n var int;\n int = this.readUInt32();\n if (int >= 0x80000000) {\n return int - 0x100000000;\n } else {\n return int;\n }\n };\n\n Data.prototype.writeInt32 = function(val) {\n if (val < 0) {\n val += 0x100000000;\n }\n return this.writeUInt32(val);\n };\n\n Data.prototype.readUInt16 = function() {\n var b1, b2;\n b1 = this.readByte() << 8;\n b2 = this.readByte();\n return b1 | b2;\n };\n\n Data.prototype.writeUInt16 = function(val) {\n this.writeByte((val >> 8) & 0xff);\n return this.writeByte(val & 0xff);\n };\n\n Data.prototype.readInt16 = function() {\n var int;\n int = this.readUInt16();\n if (int >= 0x8000) {\n return int - 0x10000;\n } else {\n return int;\n }\n };\n\n Data.prototype.writeInt16 = function(val) {\n if (val < 0) {\n val += 0x10000;\n }\n return this.writeUInt16(val);\n };\n\n Data.prototype.readString = function(length) {\n var i, j, ref, ret;\n ret = [];\n for (i = j = 0, ref = length; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {\n ret[i] = String.fromCharCode(this.readByte());\n }\n return ret.join('');\n };\n\n Data.prototype.writeString = function(val) {\n var i, j, ref, results;\n results = [];\n for (i = j = 0, ref = val.length; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {\n results.push(this.writeByte(val.charCodeAt(i)));\n }\n return results;\n };\n\n Data.prototype.stringAt = function(pos, length) {\n this.pos = pos;\n return this.readString(length);\n };\n\n Data.prototype.readShort = function() {\n return this.readInt16();\n };\n\n Data.prototype.writeShort = function(val) {\n return this.writeInt16(val);\n };\n\n Data.prototype.readLongLong = function() {\n var b1, b2, b3, b4, b5, b6, b7, b8;\n b1 = this.readByte();\n b2 = this.readByte();\n b3 = this.readByte();\n b4 = this.readByte();\n b5 = this.readByte();\n b6 = this.readByte();\n b7 = this.readByte();\n b8 = this.readByte();\n if (b1 & 0x80) {\n return ((b1 ^ 0xff) * 0x100000000000000 + (b2 ^ 0xff) * 0x1000000000000 + (b3 ^ 0xff) * 0x10000000000 + (b4 ^ 0xff) * 0x100000000 + (b5 ^ 0xff) * 0x1000000 + (b6 ^ 0xff) * 0x10000 + (b7 ^ 0xff) * 0x100 + (b8 ^ 0xff) + 1) * -1;\n }\n return b1 * 0x100000000000000 + b2 * 0x1000000000000 + b3 * 0x10000000000 + b4 * 0x100000000 + b5 * 0x1000000 + b6 * 0x10000 + b7 * 0x100 + b8;\n };\n\n Data.prototype.writeLongLong = function(val) {\n var high, low;\n high = Math.floor(val / 0x100000000);\n low = val & 0xffffffff;\n this.writeByte((high >> 24) & 0xff);\n this.writeByte((high >> 16) & 0xff);\n this.writeByte((high >> 8) & 0xff);\n this.writeByte(high & 0xff);\n this.writeByte((low >> 24) & 0xff);\n this.writeByte((low >> 16) & 0xff);\n this.writeByte((low >> 8) & 0xff);\n return this.writeByte(low & 0xff);\n };\n\n Data.prototype.readInt = function() {\n return this.readInt32();\n };\n\n Data.prototype.writeInt = function(val) {\n return this.writeInt32(val);\n };\n\n Data.prototype.slice = function(start, end) {\n return this.data.slice(start, end);\n };\n\n Data.prototype.read = function(bytes) {\n var buf, i, j, ref;\n buf = [];\n for (i = j = 0, ref = bytes; 0 <= ref ? j < ref : j > ref; i = 0 <= ref ? ++j : --j) {\n buf.push(this.readByte());\n }\n return buf;\n };\n\n Data.prototype.write = function(bytes) {\n var byte, j, len, results;\n results = [];\n for (j = 0, len = bytes.length; j < len; j++) {\n byte = bytes[j];\n results.push(this.writeByte(byte));\n }\n return results;\n };\n\n return Data;\n\n })();\n\n module.exports = Data;\n\n}).call(this);\n\n\n/***/ }),\n/* 299 */\n/***/ (function(module, exports, __webpack_require__) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n var JPEG, fs,\n indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; };\n\n fs = __webpack_require__(8);\n\n JPEG = (function() {\n var MARKERS;\n\n MARKERS = [0xFFC0, 0xFFC1, 0xFFC2, 0xFFC3, 0xFFC5, 0xFFC6, 0xFFC7, 0xFFC8, 0xFFC9, 0xFFCA, 0xFFCB, 0xFFCC, 0xFFCD, 0xFFCE, 0xFFCF];\n\n function JPEG(data, label) {\n var channels, marker, pos;\n this.data = data;\n this.label = label;\n if (this.data.readUInt16BE(0) !== 0xFFD8) {\n throw \"SOI not found in JPEG\";\n }\n pos = 2;\n while (pos < this.data.length) {\n marker = this.data.readUInt16BE(pos);\n pos += 2;\n if (indexOf.call(MARKERS, marker) >= 0) {\n break;\n }\n pos += this.data.readUInt16BE(pos);\n }\n if (indexOf.call(MARKERS, marker) < 0) {\n throw \"Invalid JPEG.\";\n }\n pos += 2;\n this.bits = this.data[pos++];\n this.height = this.data.readUInt16BE(pos);\n pos += 2;\n this.width = this.data.readUInt16BE(pos);\n pos += 2;\n channels = this.data[pos++];\n this.colorSpace = (function() {\n switch (channels) {\n case 1:\n return 'DeviceGray';\n case 3:\n return 'DeviceRGB';\n case 4:\n return 'DeviceCMYK';\n }\n })();\n this.obj = null;\n }\n\n JPEG.prototype.embed = function(document) {\n if (this.obj) {\n return;\n }\n this.obj = document.ref({\n Type: 'XObject',\n Subtype: 'Image',\n BitsPerComponent: this.bits,\n Width: this.width,\n Height: this.height,\n ColorSpace: this.colorSpace,\n Filter: 'DCTDecode'\n });\n if (this.colorSpace === 'DeviceCMYK') {\n this.obj.data['Decode'] = [1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0];\n }\n this.obj.end(this.data);\n return this.data = null;\n };\n\n return JPEG;\n\n })();\n\n module.exports = JPEG;\n\n}).call(this);\n\n\n/***/ }),\n/* 300 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.12.6\n(function() {\n var PNG, PNGImage, zlib;\n\n zlib = __webpack_require__(48);\n\n PNG = __webpack_require__(301);\n\n PNGImage = (function() {\n function PNGImage(data, label) {\n this.label = label;\n this.image = new PNG(data);\n this.width = this.image.width;\n this.height = this.image.height;\n this.imgData = this.image.imgData;\n this.obj = null;\n }\n\n PNGImage.prototype.embed = function(document) {\n var k, len1, mask, palette, params, rgb, val, x;\n this.document = document;\n if (this.obj) {\n return;\n }\n this.obj = this.document.ref({\n Type: 'XObject',\n Subtype: 'Image',\n BitsPerComponent: this.image.bits,\n Width: this.width,\n Height: this.height,\n Filter: 'FlateDecode'\n });\n if (!this.image.hasAlphaChannel) {\n params = this.document.ref({\n Predictor: 15,\n Colors: this.image.colors,\n BitsPerComponent: this.image.bits,\n Columns: this.width\n });\n this.obj.data['DecodeParms'] = params;\n params.end();\n }\n if (this.image.palette.length === 0) {\n this.obj.data['ColorSpace'] = this.image.colorSpace;\n } else {\n palette = this.document.ref();\n palette.end(new Buffer(this.image.palette));\n this.obj.data['ColorSpace'] = ['Indexed', 'DeviceRGB', (this.image.palette.length / 3) - 1, palette];\n }\n if (this.image.transparency.grayscale) {\n val = this.image.transparency.greyscale;\n return this.obj.data['Mask'] = [val, val];\n } else if (this.image.transparency.rgb) {\n rgb = this.image.transparency.rgb;\n mask = [];\n for (k = 0, len1 = rgb.length; k < len1; k++) {\n x = rgb[k];\n mask.push(x, x);\n }\n return this.obj.data['Mask'] = mask;\n } else if (this.image.transparency.indexed) {\n return this.loadIndexedAlphaChannel();\n } else if (this.image.hasAlphaChannel) {\n return this.splitAlphaChannel();\n } else {\n return this.finalize();\n }\n };\n\n PNGImage.prototype.finalize = function() {\n var sMask;\n if (this.alphaChannel) {\n sMask = this.document.ref({\n Type: 'XObject',\n Subtype: 'Image',\n Height: this.height,\n Width: this.width,\n BitsPerComponent: 8,\n Filter: 'FlateDecode',\n ColorSpace: 'DeviceGray',\n Decode: [0, 1]\n });\n sMask.end(this.alphaChannel);\n this.obj.data['SMask'] = sMask;\n }\n this.obj.end(this.imgData);\n this.image = null;\n return this.imgData = null;\n };\n\n PNGImage.prototype.splitAlphaChannel = function() {\n return this.image.decodePixels((function(_this) {\n return function(pixels) {\n var a, alphaChannel, colorByteSize, done, i, imgData, len, p, pixelCount;\n colorByteSize = _this.image.colors * _this.image.bits / 8;\n pixelCount = _this.width * _this.height;\n imgData = new Buffer(pixelCount * colorByteSize);\n alphaChannel = new Buffer(pixelCount);\n i = p = a = 0;\n len = pixels.length;\n while (i < len) {\n imgData[p++] = pixels[i++];\n imgData[p++] = pixels[i++];\n imgData[p++] = pixels[i++];\n alphaChannel[a++] = pixels[i++];\n }\n done = 0;\n zlib.deflate(imgData, function(err, imgData1) {\n _this.imgData = imgData1;\n if (err) {\n throw err;\n }\n if (++done === 2) {\n return _this.finalize();\n }\n });\n return zlib.deflate(alphaChannel, function(err, alphaChannel1) {\n _this.alphaChannel = alphaChannel1;\n if (err) {\n throw err;\n }\n if (++done === 2) {\n return _this.finalize();\n }\n });\n };\n })(this));\n };\n\n PNGImage.prototype.loadIndexedAlphaChannel = function(fn) {\n var transparency;\n transparency = this.image.transparency.indexed;\n return this.image.decodePixels((function(_this) {\n return function(pixels) {\n var alphaChannel, i, j, k, ref;\n alphaChannel = new Buffer(_this.width * _this.height);\n i = 0;\n for (j = k = 0, ref = pixels.length; k < ref; j = k += 1) {\n alphaChannel[i++] = transparency[pixels[j]];\n }\n return zlib.deflate(alphaChannel, function(err, alphaChannel1) {\n _this.alphaChannel = alphaChannel1;\n if (err) {\n throw err;\n }\n return _this.finalize();\n });\n };\n })(this));\n };\n\n return PNGImage;\n\n })();\n\n module.exports = PNGImage;\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 301 */\n/***/ (function(module, exports, __webpack_require__) {\n\n/* WEBPACK VAR INJECTION */(function(Buffer) {// Generated by CoffeeScript 1.4.0\n\n/*\n# MIT LICENSE\n# Copyright (c) 2011 Devon Govett\n# \n# Permission is hereby granted, free of charge, to any person obtaining a copy of this \n# software and associated documentation files (the \"Software\"), to deal in the Software \n# without restriction, including without limitation the rights to use, copy, modify, merge, \n# publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons \n# to whom the Software is furnished to do so, subject to the following conditions:\n# \n# The above copyright notice and this permission notice shall be included in all copies or \n# substantial portions of the Software.\n# \n# THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING \n# BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND \n# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, \n# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, \n# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n*/\n\n\n(function() {\n var PNG, fs, zlib;\n\n fs = __webpack_require__(8);\n\n zlib = __webpack_require__(48);\n\n module.exports = PNG = (function() {\n\n PNG.decode = function(path, fn) {\n return fs.readFile(path, function(err, file) {\n var png;\n png = new PNG(file);\n return png.decode(function(pixels) {\n return fn(pixels);\n });\n });\n };\n\n PNG.load = function(path) {\n var file;\n file = fs.readFileSync(path);\n return new PNG(file);\n };\n\n function PNG(data) {\n var chunkSize, colors, i, index, key, section, short, text, _i, _j, _ref;\n this.data = data;\n this.pos = 8;\n this.palette = [];\n this.imgData = [];\n this.transparency = {};\n this.text = {};\n while (true) {\n chunkSize = this.readUInt32();\n section = ((function() {\n var _i, _results;\n _results = [];\n for (i = _i = 0; _i < 4; i = ++_i) {\n _results.push(String.fromCharCode(this.data[this.pos++]));\n }\n return _results;\n }).call(this)).join('');\n switch (section) {\n case 'IHDR':\n this.width = this.readUInt32();\n this.height = this.readUInt32();\n this.bits = this.data[this.pos++];\n this.colorType = this.data[this.pos++];\n this.compressionMethod = this.data[this.pos++];\n this.filterMethod = this.data[this.pos++];\n this.interlaceMethod = this.data[this.pos++];\n break;\n case 'PLTE':\n this.palette = this.read(chunkSize);\n break;\n case 'IDAT':\n for (i = _i = 0; _i < chunkSize; i = _i += 1) {\n this.imgData.push(this.data[this.pos++]);\n }\n break;\n case 'tRNS':\n this.transparency = {};\n switch (this.colorType) {\n case 3:\n this.transparency.indexed = this.read(chunkSize);\n short = 255 - this.transparency.indexed.length;\n if (short > 0) {\n for (i = _j = 0; 0 <= short ? _j < short : _j > short; i = 0 <= short ? ++_j : --_j) {\n this.transparency.indexed.push(255);\n }\n }\n break;\n case 0:\n this.transparency.grayscale = this.read(chunkSize)[0];\n break;\n case 2:\n this.transparency.rgb = this.read(chunkSize);\n }\n break;\n case 'tEXt':\n text = this.read(chunkSize);\n index = text.indexOf(0);\n key = String.fromCharCode.apply(String, text.slice(0, index));\n this.text[key] = String.fromCharCode.apply(String, text.slice(index + 1));\n break;\n case 'IEND':\n this.colors = (function() {\n switch (this.colorType) {\n case 0:\n case 3:\n case 4:\n return 1;\n case 2:\n case 6:\n return 3;\n }\n }).call(this);\n this.hasAlphaChannel = (_ref = this.colorType) === 4 || _ref === 6;\n colors = this.colors + (this.hasAlphaChannel ? 1 : 0);\n this.pixelBitlength = this.bits * colors;\n this.colorSpace = (function() {\n switch (this.colors) {\n case 1:\n return 'DeviceGray';\n case 3:\n return 'DeviceRGB';\n }\n }).call(this);\n this.imgData = new Buffer(this.imgData);\n return;\n default:\n this.pos += chunkSize;\n }\n this.pos += 4;\n if (this.pos > this.data.length) {\n throw new Error(\"Incomplete or corrupt PNG file\");\n }\n }\n return;\n }\n\n PNG.prototype.read = function(bytes) {\n var i, _i, _results;\n _results = [];\n for (i = _i = 0; 0 <= bytes ? _i < bytes : _i > bytes; i = 0 <= bytes ? ++_i : --_i) {\n _results.push(this.data[this.pos++]);\n }\n return _results;\n };\n\n PNG.prototype.readUInt32 = function() {\n var b1, b2, b3, b4;\n b1 = this.data[this.pos++] << 24;\n b2 = this.data[this.pos++] << 16;\n b3 = this.data[this.pos++] << 8;\n b4 = this.data[this.pos++];\n return b1 | b2 | b3 | b4;\n };\n\n PNG.prototype.readUInt16 = function() {\n var b1, b2;\n b1 = this.data[this.pos++] << 8;\n b2 = this.data[this.pos++];\n return b1 | b2;\n };\n\n PNG.prototype.decodePixels = function(fn) {\n var _this = this;\n return zlib.inflate(this.imgData, function(err, data) {\n var byte, c, col, i, left, length, p, pa, paeth, pb, pc, pixelBytes, pixels, pos, row, scanlineLength, upper, upperLeft, _i, _j, _k, _l, _m;\n if (err) {\n throw err;\n }\n pixelBytes = _this.pixelBitlength / 8;\n scanlineLength = pixelBytes * _this.width;\n pixels = new Buffer(scanlineLength * _this.height);\n length = data.length;\n row = 0;\n pos = 0;\n c = 0;\n while (pos < length) {\n switch (data[pos++]) {\n case 0:\n for (i = _i = 0; _i < scanlineLength; i = _i += 1) {\n pixels[c++] = data[pos++];\n }\n break;\n case 1:\n for (i = _j = 0; _j < scanlineLength; i = _j += 1) {\n byte = data[pos++];\n left = i < pixelBytes ? 0 : pixels[c - pixelBytes];\n pixels[c++] = (byte + left) % 256;\n }\n break;\n case 2:\n for (i = _k = 0; _k < scanlineLength; i = _k += 1) {\n byte = data[pos++];\n col = (i - (i % pixelBytes)) / pixelBytes;\n upper = row && pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];\n pixels[c++] = (upper + byte) % 256;\n }\n break;\n case 3:\n for (i = _l = 0; _l < scanlineLength; i = _l += 1) {\n byte = data[pos++];\n col = (i - (i % pixelBytes)) / pixelBytes;\n left = i < pixelBytes ? 0 : pixels[c - pixelBytes];\n upper = row && pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];\n pixels[c++] = (byte + Math.floor((left + upper) / 2)) % 256;\n }\n break;\n case 4:\n for (i = _m = 0; _m < scanlineLength; i = _m += 1) {\n byte = data[pos++];\n col = (i - (i % pixelBytes)) / pixelBytes;\n left = i < pixelBytes ? 0 : pixels[c - pixelBytes];\n if (row === 0) {\n upper = upperLeft = 0;\n } else {\n upper = pixels[(row - 1) * scanlineLength + col * pixelBytes + (i % pixelBytes)];\n upperLeft = col && pixels[(row - 1) * scanlineLength + (col - 1) * pixelBytes + (i % pixelBytes)];\n }\n p = left + upper - upperLeft;\n pa = Math.abs(p - left);\n pb = Math.abs(p - upper);\n pc = Math.abs(p - upperLeft);\n if (pa <= pb && pa <= pc) {\n paeth = left;\n } else if (pb <= pc) {\n paeth = upper;\n } else {\n paeth = upperLeft;\n }\n pixels[c++] = (byte + paeth) % 256;\n }\n break;\n default:\n throw new Error(\"Invalid filter algorithm: \" + data[pos - 1]);\n }\n row++;\n }\n return fn(pixels);\n });\n };\n\n PNG.prototype.decodePalette = function() {\n var c, i, length, palette, pos, ret, transparency, _i, _ref, _ref1;\n palette = this.palette;\n transparency = this.transparency.indexed || [];\n ret = new Buffer(transparency.length + palette.length);\n pos = 0;\n length = palette.length;\n c = 0;\n for (i = _i = 0, _ref = palette.length; _i < _ref; i = _i += 3) {\n ret[pos++] = palette[i];\n ret[pos++] = palette[i + 1];\n ret[pos++] = palette[i + 2];\n ret[pos++] = (_ref1 = transparency[c++]) != null ? _ref1 : 255;\n }\n return ret;\n };\n\n PNG.prototype.copyToImageData = function(imageData, pixels) {\n var alpha, colors, data, i, input, j, k, length, palette, v, _ref;\n colors = this.colors;\n palette = null;\n alpha = this.hasAlphaChannel;\n if (this.palette.length) {\n palette = (_ref = this._decodedPalette) != null ? _ref : this._decodedPalette = this.decodePalette();\n colors = 4;\n alpha = true;\n }\n data = (imageData != null ? imageData.data : void 0) || imageData;\n length = data.length;\n input = palette || pixels;\n i = j = 0;\n if (colors === 1) {\n while (i < length) {\n k = palette ? pixels[i / 4] * 4 : j;\n v = input[k++];\n data[i++] = v;\n data[i++] = v;\n data[i++] = v;\n data[i++] = alpha ? input[k++] : 255;\n j = k;\n }\n } else {\n while (i < length) {\n k = palette ? pixels[i / 4] * 4 : j;\n data[i++] = input[k++];\n data[i++] = input[k++];\n data[i++] = input[k++];\n data[i++] = alpha ? input[k++] : 255;\n j = k;\n }\n }\n };\n\n PNG.prototype.decode = function(fn) {\n var ret,\n _this = this;\n ret = new Buffer(this.width * this.height * 4);\n return this.decodePixels(function(pixels) {\n _this.copyToImageData(ret, pixels);\n return fn(ret);\n });\n };\n\n return PNG;\n\n })();\n\n}).call(this);\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 302 */\n/***/ (function(module, exports) {\n\n// Generated by CoffeeScript 1.12.6\n(function() {\n module.exports = {\n annotate: function(x, y, w, h, options) {\n var key, ref, val;\n options.Type = 'Annot';\n options.Rect = this._convertRect(x, y, w, h);\n options.Border = [0, 0, 0];\n if (options.Subtype !== 'Link') {\n if (options.C == null) {\n options.C = this._normalizeColor(options.color || [0, 0, 0]);\n }\n }\n delete options.color;\n if (typeof options.Dest === 'string') {\n options.Dest = new String(options.Dest);\n }\n for (key in options) {\n val = options[key];\n options[key[0].toUpperCase() + key.slice(1)] = val;\n }\n ref = this.ref(options);\n this.page.annotations.push(ref);\n ref.end();\n return this;\n },\n note: function(x, y, w, h, contents, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'Text';\n options.Contents = new String(contents);\n options.Name = 'Comment';\n if (options.color == null) {\n options.color = [243, 223, 92];\n }\n return this.annotate(x, y, w, h, options);\n },\n link: function(x, y, w, h, url, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'Link';\n options.A = this.ref({\n S: 'URI',\n URI: new String(url)\n });\n options.A.end();\n return this.annotate(x, y, w, h, options);\n },\n _markup: function(x, y, w, h, options) {\n var ref1, x1, x2, y1, y2;\n if (options == null) {\n options = {};\n }\n ref1 = this._convertRect(x, y, w, h), x1 = ref1[0], y1 = ref1[1], x2 = ref1[2], y2 = ref1[3];\n options.QuadPoints = [x1, y2, x2, y2, x1, y1, x2, y1];\n options.Contents = new String;\n return this.annotate(x, y, w, h, options);\n },\n highlight: function(x, y, w, h, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'Highlight';\n if (options.color == null) {\n options.color = [241, 238, 148];\n }\n return this._markup(x, y, w, h, options);\n },\n underline: function(x, y, w, h, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'Underline';\n return this._markup(x, y, w, h, options);\n },\n strike: function(x, y, w, h, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'StrikeOut';\n return this._markup(x, y, w, h, options);\n },\n lineAnnotation: function(x1, y1, x2, y2, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'Line';\n options.Contents = new String;\n options.L = [x1, this.page.height - y1, x2, this.page.height - y2];\n return this.annotate(x1, y1, x2, y2, options);\n },\n rectAnnotation: function(x, y, w, h, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'Square';\n options.Contents = new String;\n return this.annotate(x, y, w, h, options);\n },\n ellipseAnnotation: function(x, y, w, h, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'Circle';\n options.Contents = new String;\n return this.annotate(x, y, w, h, options);\n },\n textAnnotation: function(x, y, w, h, text, options) {\n if (options == null) {\n options = {};\n }\n options.Subtype = 'FreeText';\n options.Contents = new String(text);\n options.DA = new String;\n return this.annotate(x, y, w, h, options);\n },\n _convertRect: function(x1, y1, w, h) {\n var m0, m1, m2, m3, m4, m5, ref1, x2, y2;\n y2 = y1;\n y1 += h;\n x2 = x1 + w;\n ref1 = this._ctm, m0 = ref1[0], m1 = ref1[1], m2 = ref1[2], m3 = ref1[3], m4 = ref1[4], m5 = ref1[5];\n x1 = m0 * x1 + m2 * y1 + m4;\n y1 = m1 * x1 + m3 * y1 + m5;\n x2 = m0 * x2 + m2 * y2 + m4;\n y2 = m1 * x2 + m3 * y2 + m5;\n return [x1, y1, x2, y2];\n }\n };\n\n}).call(this);\n\n\n/***/ }),\n/* 303 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nmodule.exports = {\n\t'4A0': [4767.87, 6740.79],\n\t'2A0': [3370.39, 4767.87],\n\tA0: [2383.94, 3370.39],\n\tA1: [1683.78, 2383.94],\n\tA2: [1190.55, 1683.78],\n\tA3: [841.89, 1190.55],\n\tA4: [595.28, 841.89],\n\tA5: [419.53, 595.28],\n\tA6: [297.64, 419.53],\n\tA7: [209.76, 297.64],\n\tA8: [147.40, 209.76],\n\tA9: [104.88, 147.40],\n\tA10: [73.70, 104.88],\n\tB0: [2834.65, 4008.19],\n\tB1: [2004.09, 2834.65],\n\tB2: [1417.32, 2004.09],\n\tB3: [1000.63, 1417.32],\n\tB4: [708.66, 1000.63],\n\tB5: [498.90, 708.66],\n\tB6: [354.33, 498.90],\n\tB7: [249.45, 354.33],\n\tB8: [175.75, 249.45],\n\tB9: [124.72, 175.75],\n\tB10: [87.87, 124.72],\n\tC0: [2599.37, 3676.54],\n\tC1: [1836.85, 2599.37],\n\tC2: [1298.27, 1836.85],\n\tC3: [918.43, 1298.27],\n\tC4: [649.13, 918.43],\n\tC5: [459.21, 649.13],\n\tC6: [323.15, 459.21],\n\tC7: [229.61, 323.15],\n\tC8: [161.57, 229.61],\n\tC9: [113.39, 161.57],\n\tC10: [79.37, 113.39],\n\tRA0: [2437.80, 3458.27],\n\tRA1: [1729.13, 2437.80],\n\tRA2: [1218.90, 1729.13],\n\tRA3: [864.57, 1218.90],\n\tRA4: [609.45, 864.57],\n\tSRA0: [2551.18, 3628.35],\n\tSRA1: [1814.17, 2551.18],\n\tSRA2: [1275.59, 1814.17],\n\tSRA3: [907.09, 1275.59],\n\tSRA4: [637.80, 907.09],\n\tEXECUTIVE: [521.86, 756.00],\n\tFOLIO: [612.00, 936.00],\n\tLEGAL: [612.00, 1008.00],\n\tLETTER: [612.00, 792.00],\n\tTABLOID: [792.00, 1224.00]\n};\n\n\n/***/ }),\n/* 304 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n/* WEBPACK VAR INJECTION */(function(Buffer) {\n\nvar PDFImage = __webpack_require__(121);\n\nfunction ImageMeasure(pdfKitDoc, imageDictionary) {\n\tthis.pdfKitDoc = pdfKitDoc;\n\tthis.imageDictionary = imageDictionary || {};\n}\n\nImageMeasure.prototype.measureImage = function (src) {\n\tvar image, label;\n\tvar that = this;\n\n\tif (!this.pdfKitDoc._imageRegistry[src]) {\n\t\tlabel = 'I' + (++this.pdfKitDoc._imageCount);\n\t\ttry {\n\t\t\timage = PDFImage.open(realImageSrc(src), label);\n\t\t} catch (error) {\n\t\t\timage = null;\n\t\t}\n\t\tif (image === null || image === undefined) {\n\t\t\tthrow 'invalid image, images dictionary should contain dataURL entries (or local file paths in node.js)';\n\t\t}\n\t\timage.embed(this.pdfKitDoc);\n\t\tthis.pdfKitDoc._imageRegistry[src] = image;\n\t} else {\n\t\timage = this.pdfKitDoc._imageRegistry[src];\n\t}\n\n\treturn {width: image.width, height: image.height};\n\n\tfunction realImageSrc(src) {\n\t\tvar img = that.imageDictionary[src];\n\n\t\tif (!img) {\n\t\t\treturn src;\n\t\t}\n\n\t\tvar index = img.indexOf('base64,');\n\t\tif (index < 0) {\n\t\t\treturn that.imageDictionary[src];\n\t\t}\n\n\t\treturn Buffer.from(img.substring(index + 7), 'base64');\n\t}\n};\n\nmodule.exports = ImageMeasure;\n\n/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1).Buffer))\n\n/***/ }),\n/* 305 */\n/***/ (function(module, exports, __webpack_require__) {\n\n\"use strict\";\n\n\nvar isArray = __webpack_require__(0).isArray;\n\nfunction groupDecorations(line) {\n\tvar groups = [], currentGroup = null;\n\tfor (var i = 0, l = line.inlines.length; i < l; i++) {\n\t\tvar inline = line.inlines[i];\n\t\tvar decoration = inline.decoration;\n\t\tif (!decoration) {\n\t\t\tcurrentGroup = null;\n\t\t\tcontinue;\n\t\t}\n\t\tif (!isArray(decoration)) {\n\t\t\tdecoration = [decoration];\n\t\t}\n\t\tvar color = inline.decorationColor || inline.color || 'black';\n\t\tvar style = inline.decorationStyle || 'solid';\n\t\tfor (var ii = 0, ll = decoration.length; ii < ll; ii++) {\n\t\t\tvar decorationItem = decoration[ii];\n\t\t\tif (!currentGroup || decorationItem !== currentGroup.decoration ||\n\t\t\t\tstyle !== currentGroup.decorationStyle || color !== currentGroup.decorationColor ||\n\t\t\t\tdecorationItem === 'lineThrough') {\n\n\t\t\t\tcurrentGroup = {\n\t\t\t\t\tline: line,\n\t\t\t\t\tdecoration: decorationItem,\n\t\t\t\t\tdecorationColor: color,\n\t\t\t\t\tdecorationStyle: style,\n\t\t\t\t\tinlines: [inline]\n\t\t\t\t};\n\t\t\t\tgroups.push(currentGroup);\n\t\t\t} else {\n\t\t\t\tcurrentGroup.inlines.push(inline);\n\t\t\t}\n\t\t}\n\t}\n\n\treturn groups;\n}\n\nfunction drawDecoration(group, x, y, pdfKitDoc) {\n\tfunction maxInline() {\n\t\tvar max = 0;\n\t\tfor (var i = 0, l = group.inlines.length; i < l; i++) {\n\t\t\tvar inline = group.inlines[i];\n\t\t\tmax = inline.fontSize > max ? i : max;\n\t\t}\n\t\treturn group.inlines[max];\n\t}\n\tfunction width() {\n\t\tvar sum = 0;\n\t\tfor (var i = 0, l = group.inlines.length; i < l; i++) {\n\t\t\tsum += group.inlines[i].width;\n\t\t}\n\t\treturn sum;\n\t}\n\tvar firstInline = group.inlines[0],\n\t\tbiggerInline = maxInline(),\n\t\ttotalWidth = width(),\n\t\tlineAscent = group.line.getAscenderHeight(),\n\t\tascent = biggerInline.font.ascender / 1000 * biggerInline.fontSize,\n\t\theight = biggerInline.height,\n\t\tdescent = height - ascent;\n\n\tvar lw = 0.5 + Math.floor(Math.max(biggerInline.fontSize - 8, 0) / 2) * 0.12;\n\n\tswitch (group.decoration) {\n\t\tcase 'underline':\n\t\t\ty += lineAscent + descent * 0.45;\n\t\t\tbreak;\n\t\tcase 'overline':\n\t\t\ty += lineAscent - (ascent * 0.85);\n\t\t\tbreak;\n\t\tcase 'lineThrough':\n\t\t\ty += lineAscent - (ascent * 0.25);\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tthrow 'Unkown decoration : ' + group.decoration;\n\t}\n\tpdfKitDoc.save();\n\n\tif (group.decorationStyle === 'double') {\n\t\tvar gap = Math.max(0.5, lw * 2);\n\t\tpdfKitDoc.fillColor(group.decorationColor)\n\t\t\t.rect(x + firstInline.x, y - lw / 2, totalWidth, lw / 2).fill()\n\t\t\t.rect(x + firstInline.x, y + gap - lw / 2, totalWidth, lw / 2).fill();\n\t} else if (group.decorationStyle === 'dashed') {\n\t\tvar nbDashes = Math.ceil(totalWidth / (3.96 + 2.84));\n\t\tvar rdx = x + firstInline.x;\n\t\tpdfKitDoc.rect(rdx, y, totalWidth, lw).clip();\n\t\tpdfKitDoc.fillColor(group.decorationColor);\n\t\tfor (var i = 0; i < nbDashes; i++) {\n\t\t\tpdfKitDoc.rect(rdx, y - lw / 2, 3.96, lw).fill();\n\t\t\trdx += 3.96 + 2.84;\n\t\t}\n\t} else if (group.decorationStyle === 'dotted') {\n\t\tvar nbDots = Math.ceil(totalWidth / (lw * 3));\n\t\tvar rx = x + firstInline.x;\n\t\tpdfKitDoc.rect(rx, y, totalWidth, lw).clip();\n\t\tpdfKitDoc.fillColor(group.decorationColor);\n\t\tfor (var ii = 0; ii < nbDots; ii++) {\n\t\t\tpdfKitDoc.rect(rx, y - lw / 2, lw, lw).fill();\n\t\t\trx += (lw * 3);\n\t\t}\n\t} else if (group.decorationStyle === 'wavy') {\n\t\tvar sh = 0.7, sv = 1;\n\t\tvar nbWaves = Math.ceil(totalWidth / (sh * 2)) + 1;\n\t\tvar rwx = x + firstInline.x - 1;\n\t\tpdfKitDoc.rect(x + firstInline.x, y - sv, totalWidth, y + sv).clip();\n\t\tpdfKitDoc.lineWidth(0.24);\n\t\tpdfKitDoc.moveTo(rwx, y);\n\t\tfor (var iii = 0; iii < nbWaves; iii++) {\n\t\t\tpdfKitDoc.bezierCurveTo(rwx + sh, y - sv, rwx + sh * 2, y - sv, rwx + sh * 3, y)\n\t\t\t\t.bezierCurveTo(rwx + sh * 4, y + sv, rwx + sh * 5, y + sv, rwx + sh * 6, y);\n\t\t\trwx += sh * 6;\n\t\t}\n\t\tpdfKitDoc.stroke(group.decorationColor);\n\t} else {\n\t\tpdfKitDoc.fillColor(group.decorationColor)\n\t\t\t.rect(x + firstInline.x, y - lw / 2, totalWidth, lw)\n\t\t\t.fill();\n\t}\n\tpdfKitDoc.restore();\n}\n\nfunction drawDecorations(line, x, y, pdfKitDoc) {\n\tvar groups = groupDecorations(line);\n\tfor (var i = 0, l = groups.length; i < l; i++) {\n\t\tdrawDecoration(groups[i], x, y, pdfKitDoc);\n\t}\n}\n\nfunction drawBackground(line, x, y, pdfKitDoc) {\n\tvar height = line.getHeight();\n\tfor (var i = 0, l = line.inlines.length; i < l; i++) {\n\t\tvar inline = line.inlines[i];\n\t\tif (!inline.background) {\n\t\t\tcontinue;\n\t\t}\n\t\tvar justifyShift = (inline.justifyShift || 0);\n\t\tpdfKitDoc.fillColor(inline.background)\n\t\t\t.rect(x + inline.x - justifyShift, y, inline.width + justifyShift, height)\n\t\t\t.fill();\n\t}\n}\n\nmodule.exports = {\n\tdrawBackground: drawBackground,\n\tdrawDecorations: drawDecorations\n};\n\n/***/ }),\n/* 306 */\n/***/ (function(module, exports, __webpack_require__) {\n\nvar __WEBPACK_AMD_DEFINE_RESULT__;/* FileSaver.js\n * A saveAs() FileSaver implementation.\n * 1.3.2\n * 2016-06-16 18:25:19\n *\n * By Eli Grey, http://eligrey.com\n * License: MIT\n * See https://github.com/eligrey/FileSaver.js/blob/master/LICENSE.md\n */\n\n/*global self */\n/*jslint bitwise: true, indent: 4, laxbreak: true, laxcomma: true, smarttabs: true, plusplus: true */\n\n/*! @source http://purl.eligrey.com/github/FileSaver.js/blob/master/FileSaver.js */\n\nvar saveAs = saveAs || (function(view) {\n\t\"use strict\";\n\t// IE <10 is explicitly unsupported\n\tif (typeof view === \"undefined\" || typeof navigator !== \"undefined\" && /MSIE [1-9]\\./.test(navigator.userAgent)) {\n\t\treturn;\n\t}\n\tvar\n\t\t doc = view.document\n\t\t // only get URL when necessary in case Blob.js hasn't overridden it yet\n\t\t, get_URL = function() {\n\t\t\treturn view.URL || view.webkitURL || view;\n\t\t}\n\t\t, save_link = doc ? doc.createElementNS(\"http://www.w3.org/1999/xhtml\", \"a\") : []\n\t\t, can_use_save_link = \"download\" in save_link\n\t\t, click = function(node) {\n\t\t\tvar event = new MouseEvent(\"click\");\n\t\t\tnode.dispatchEvent(event);\n\t\t}\n\t\t, is_safari = /constructor/i.test(view.HTMLElement) || view.safari\n\t\t, is_chrome_ios =/CriOS\\/[\\d]+/.test(navigator.userAgent)\n\t\t, throw_outside = function(ex) {\n\t\t\t(view.setImmediate || view.setTimeout)(function() {\n\t\t\t\tthrow ex;\n\t\t\t}, 0);\n\t\t}\n\t\t, force_saveable_type = \"application/octet-stream\"\n\t\t// the Blob API is fundamentally broken as there is no \"downloadfinished\" event to subscribe to\n\t\t, arbitrary_revoke_timeout = 1000 * 40 // in ms\n\t\t, revoke = function(file) {\n\t\t\tvar revoker = function() {\n\t\t\t\tif (typeof file === \"string\") { // file is an object URL\n\t\t\t\t\tget_URL().revokeObjectURL(file);\n\t\t\t\t} else { // file is a File\n\t\t\t\t\tfile.remove();\n\t\t\t\t}\n\t\t\t};\n\t\t\tsetTimeout(revoker, arbitrary_revoke_timeout);\n\t\t}\n\t\t, dispatch = function(filesaver, event_types, event) {\n\t\t\tevent_types = [].concat(event_types);\n\t\t\tvar i = event_types.length;\n\t\t\twhile (i--) {\n\t\t\t\tvar listener = filesaver[\"on\" + event_types[i]];\n\t\t\t\tif (typeof listener === \"function\") {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tlistener.call(filesaver, event || filesaver);\n\t\t\t\t\t} catch (ex) {\n\t\t\t\t\t\tthrow_outside(ex);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t, auto_bom = function(blob) {\n\t\t\t// prepend BOM for UTF-8 XML and text/* types (including HTML)\n\t\t\t// note: your browser will automatically convert UTF-16 U+FEFF to EF BB BF\n\t\t\tif (/^\\s*(?:text\\/\\S*|application\\/xml|\\S*\\/\\S*\\+xml)\\s*;.*charset\\s*=\\s*utf-8/i.test(blob.type)) {\n\t\t\t\treturn new Blob([String.fromCharCode(0xFEFF), blob], {type: blob.type});\n\t\t\t}\n\t\t\treturn blob;\n\t\t}\n\t\t, FileSaver = function(blob, name, no_auto_bom) {\n\t\t\tif (!no_auto_bom) {\n\t\t\t\tblob = auto_bom(blob);\n\t\t\t}\n\t\t\t// First try a.download, then web filesystem, then object URLs\n\t\t\tvar\n\t\t\t\t filesaver = this\n\t\t\t\t, type = blob.type\n\t\t\t\t, force = type === force_saveable_type\n\t\t\t\t, object_url\n\t\t\t\t, dispatch_all = function() {\n\t\t\t\t\tdispatch(filesaver, \"writestart progress write writeend\".split(\" \"));\n\t\t\t\t}\n\t\t\t\t// on any filesys errors revert to saving with object URLs\n\t\t\t\t, fs_error = function() {\n\t\t\t\t\tif ((is_chrome_ios || (force && is_safari)) && view.FileReader) {\n\t\t\t\t\t\t// Safari doesn't allow downloading of blob urls\n\t\t\t\t\t\tvar reader = new FileReader();\n\t\t\t\t\t\treader.onloadend = function() {\n\t\t\t\t\t\t\tvar url = is_chrome_ios ? reader.result : reader.result.replace(/^data:[^;]*;/, 'data:attachment/file;');\n\t\t\t\t\t\t\tvar popup = view.open(url, '_blank');\n\t\t\t\t\t\t\tif(!popup) view.location.href = url;\n\t\t\t\t\t\t\turl=undefined; // release reference before dispatching\n\t\t\t\t\t\t\tfilesaver.readyState = filesaver.DONE;\n\t\t\t\t\t\t\tdispatch_all();\n\t\t\t\t\t\t};\n\t\t\t\t\t\treader.readAsDataURL(blob);\n\t\t\t\t\t\tfilesaver.readyState = filesaver.INIT;\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t\t// don't create more object URLs than needed\n\t\t\t\t\tif (!object_url) {\n\t\t\t\t\t\tobject_url = get_URL().createObjectURL(blob);\n\t\t\t\t\t}\n\t\t\t\t\tif (force) {\n\t\t\t\t\t\tview.location.href = object_url;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tvar opened = view.open(object_url, \"_blank\");\n\t\t\t\t\t\tif (!opened) {\n\t\t\t\t\t\t\t// Apple does not allow window.open, see https://developer.apple.com/library/safari/documentation/Tools/Conceptual/SafariExtensionGuide/WorkingwithWindowsandTabs/WorkingwithWindowsandTabs.html\n\t\t\t\t\t\t\tview.location.href = object_url;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tfilesaver.readyState = filesaver.DONE;\n\t\t\t\t\tdispatch_all();\n\t\t\t\t\trevoke(object_url);\n\t\t\t\t}\n\t\t\t;\n\t\t\tfilesaver.readyState = filesaver.INIT;\n\n\t\t\tif (can_use_save_link) {\n\t\t\t\tobject_url = get_URL().createObjectURL(blob);\n\t\t\t\tsetTimeout(function() {\n\t\t\t\t\tsave_link.href = object_url;\n\t\t\t\t\tsave_link.download = name;\n\t\t\t\t\tclick(save_link);\n\t\t\t\t\tdispatch_all();\n\t\t\t\t\trevoke(object_url);\n\t\t\t\t\tfilesaver.readyState = filesaver.DONE;\n\t\t\t\t});\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tfs_error();\n\t\t}\n\t\t, FS_proto = FileSaver.prototype\n\t\t, saveAs = function(blob, name, no_auto_bom) {\n\t\t\treturn new FileSaver(blob, name || blob.name || \"download\", no_auto_bom);\n\t\t}\n\t;\n\t// IE 10+ (native saveAs)\n\tif (typeof navigator !== \"undefined\" && navigator.msSaveOrOpenBlob) {\n\t\treturn function(blob, name, no_auto_bom) {\n\t\t\tname = name || blob.name || \"download\";\n\n\t\t\tif (!no_auto_bom) {\n\t\t\t\tblob = auto_bom(blob);\n\t\t\t}\n\t\t\treturn navigator.msSaveOrOpenBlob(blob, name);\n\t\t};\n\t}\n\n\tFS_proto.abort = function(){};\n\tFS_proto.readyState = FS_proto.INIT = 0;\n\tFS_proto.WRITING = 1;\n\tFS_proto.DONE = 2;\n\n\tFS_proto.error =\n\tFS_proto.onwritestart =\n\tFS_proto.onprogress =\n\tFS_proto.onwrite =\n\tFS_proto.onabort =\n\tFS_proto.onerror =\n\tFS_proto.onwriteend =\n\t\tnull;\n\n\treturn saveAs;\n}(\n\t typeof self !== \"undefined\" && self\n\t|| typeof window !== \"undefined\" && window\n\t|| this.content\n));\n// `self` is undefined in Firefox for Android content script context\n// while `this` is nsIContentFrameMessageManager\n// with an attribute `content` that corresponds to the window\n\nif (typeof module !== \"undefined\" && module.exports) {\n module.exports.saveAs = saveAs;\n} else if ((\"function\" !== \"undefined\" && __webpack_require__(307) !== null) && (__webpack_require__(308) !== null)) {\n !(__WEBPACK_AMD_DEFINE_RESULT__ = (function() {\n return saveAs;\n }).call(exports, __webpack_require__, exports, module),\n\t\t\t\t__WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n}\n\n\n/***/ }),\n/* 307 */\n/***/ (function(module, exports) {\n\nmodule.exports = function() {\n\tthrow new Error(\"define cannot be used indirect\");\n};\n\n\n/***/ }),\n/* 308 */\n/***/ (function(module, exports) {\n\n/* WEBPACK VAR INJECTION */(function(__webpack_amd_options__) {/* globals __webpack_amd_options__ */\nmodule.exports = __webpack_amd_options__;\n\n/* WEBPACK VAR INJECTION */}.call(exports, {}))\n\n/***/ })\n/******/ ]);\n});"]}