glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice (#1241)

* Implement TglD3DRMIMAGE::CreateBuffer (ecx/edi are swapped)

* Implement LegoVideoManager::EnableRMDevice

* Implement LegoVideoManager::DisableRMDevice

* clang-format

* Match `LegoVideoManager::EnableRMDevice`

* Remove padding

* Fix naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Anonymous Maarten 2024-12-19 22:52:33 +01:00 committed by GitHub
parent cb38cf7673
commit a8729dfef6
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GPG Key ID: B5690EEEBB952194
5 changed files with 190 additions and 42 deletions

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@ -5,12 +5,14 @@
#include "legophonemelist.h"
#include "mxvideomanager.h"
#include <d3drm.h>
#include <ddraw.h>
class Lego3DManager;
class LegoROI;
class MxDirect3D;
class MxStopWatch;
struct ViewportAppData;
namespace Tgl
{
@ -70,40 +72,52 @@ private:
inline void DrawCursor();
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c
undefined4 m_unk0x70; // 0x70
MxDirect3D* m_direct3d; // 0x74
undefined4 m_unk0x78[27]; // 0x78
MxBool m_render3d; // 0xe4
MxBool m_unk0xe5; // 0xe5
MxBool m_unk0xe6; // 0xe6
PALETTEENTRY m_paletteEntries[256]; // 0xe7
undefined m_padding0x4e7; // 0x4e7
LegoPhonemeList* m_phonemeRefList; // 0x4e8
MxBool m_isFullscreenMovie; // 0x4ec
MxPalette* m_palette; // 0x4f0
MxStopWatch* m_stopWatch; // 0x4f4
double m_elapsedSeconds; // 0x4f8
MxBool m_fullScreenMovie; // 0x500
MxBool m_drawCursor; // 0x501
MxS32 m_cursorXCopy; // 0x504
MxS32 m_cursorYCopy; // 0x508
MxS32 m_cursorX; // 0x50c
MxS32 m_cursorY; // 0x510
LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
RECT m_cursorRect; // 0x518
LPDIRECTDRAWSURFACE m_unk0x528; // 0x528
MxBool m_drawFPS; // 0x52c
RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544
MxFloat m_unk0x54c; // 0x54c
MxFloat m_unk0x550; // 0x550
MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555
undefined m_pad0x556[0x39]; // 0x556
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c
undefined4 m_unk0x70; // 0x70
MxDirect3D* m_direct3d; // 0x74
undefined4 m_unk0x78[27]; // 0x78
MxBool m_render3d; // 0xe4
MxBool m_unk0xe5; // 0xe5
MxBool m_unk0xe6; // 0xe6
PALETTEENTRY m_paletteEntries[256]; // 0xe7
LegoPhonemeList* m_phonemeRefList; // 0x4e8
MxBool m_isFullscreenMovie; // 0x4ec
MxPalette* m_palette; // 0x4f0
MxStopWatch* m_stopWatch; // 0x4f4
double m_elapsedSeconds; // 0x4f8
MxBool m_fullScreenMovie; // 0x500
MxBool m_drawCursor; // 0x501
MxS32 m_cursorXCopy; // 0x504
MxS32 m_cursorYCopy; // 0x508
MxS32 m_cursorX; // 0x50c
MxS32 m_cursorY; // 0x510
LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
RECT m_cursorRect; // 0x518
LPDIRECTDRAWSURFACE m_unk0x528; // 0x528
MxBool m_drawFPS; // 0x52c
RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544
MxFloat m_unk0x54c; // 0x54c
MxFloat m_unk0x550; // 0x550
MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555
D3DVALUE m_back; // 0x558
D3DVALUE m_front; // 0x55c
float m_cameraWidth; // 0x560
float m_cameraHeight; // 0x564
D3DVALUE m_fov; // 0x55c
IDirect3DRMFrame* m_camera; // 0x56c
D3DRMPROJECTIONTYPE m_projection; // 0x570
ViewportAppData* m_appdata; // 0x574
D3DRMRENDERQUALITY m_quality; // 0x578
DWORD m_shades; // 0x57c
D3DRMTEXTUREQUALITY m_textureQuality; // 0x580
DWORD m_rendermode; // 0x584
BOOL m_dither; // 0x588
DWORD m_bufferCount; // 0x58c
};
// SYNTHETIC: LEGO1 0x1007ab20

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@ -561,18 +561,112 @@ void LegoVideoManager::FUN_1007c520()
InputManager()->SetUnknown335(TRUE);
}
// STUB: LEGO1 0x1007c560
extern void ViewportDestroyCallback(IDirect3DRMObject*, void*);
// FUNCTION: LEGO1 0x1007c560
int LegoVideoManager::EnableRMDevice()
{
// TODO
return 0;
IDirect3DRMViewport* viewport;
if (!m_paused) {
return -1;
}
TglImpl::DeviceImpl* deviceImpl = (TglImpl::DeviceImpl*) m_3dManager->GetLego3DView()->GetDevice();
IDirect3DRMDevice2* d3drmDev2 = NULL;
IDirect3D2* d3d2 = m_direct3d->Direct3D();
IDirect3DDevice2* d3dDev2 = m_direct3d->Direct3DDevice();
int result = -1;
IDirect3DRM2* d3drm2 = ((TglImpl::RendererImpl*) m_renderer)->ImplementationData();
m_direct3d->RestoreSurfaces();
if (d3drm2->CreateDeviceFromD3D(d3d2, d3dDev2, &d3drmDev2) == D3DRM_OK) {
viewport = NULL;
deviceImpl->SetImplementationData(d3drmDev2);
if (d3drm2->CreateViewport(d3drmDev2, m_camera, 0, 0, m_cameraWidth, m_cameraHeight, &viewport) == D3DRM_OK) {
viewport->SetBack(m_back);
viewport->SetFront(m_front);
viewport->SetField(m_fov);
viewport->SetCamera(m_camera);
viewport->SetProjection(m_projection);
viewport->SetAppData((DWORD) m_appdata);
d3drmDev2->SetQuality(m_quality);
d3drmDev2->SetShades(m_shades);
d3drmDev2->SetTextureQuality(m_textureQuality);
d3drmDev2->SetRenderMode(m_rendermode);
d3drmDev2->SetDither(m_dither);
d3drmDev2->SetBufferCount(m_bufferCount);
m_camera->Release();
if (viewport->AddDestroyCallback(ViewportDestroyCallback, m_appdata) == D3DRM_OK) {
((TglImpl::ViewImpl*) m_3dManager->GetLego3DView()->GetView())->SetImplementationData(viewport);
m_paused = 0;
result = 0;
}
}
}
return result;
}
// STUB: LEGO1 0x1007c740
// FUNCTION: LEGO1 0x1007c740
int LegoVideoManager::DisableRMDevice()
{
// TODO
return 0;
if (m_paused) {
return -1;
}
IDirect3DRMDevice2* d3drmDev2 =
((TglImpl::DeviceImpl*) m_3dManager->GetLego3DView()->GetDevice())->ImplementationData();
if (d3drmDev2 != NULL) {
IDirect3DRMViewportArray* viewportArray = NULL;
if (d3drmDev2->GetViewports(&viewportArray) == D3DRM_OK && viewportArray != NULL) {
if (viewportArray->GetSize() == 1) {
IDirect3DRMViewport* viewport = NULL;
if (viewportArray->GetElement(0, &viewport) == D3DRM_OK) {
m_back = viewport->GetBack();
m_front = viewport->GetFront();
m_cameraWidth = viewport->GetWidth();
m_cameraHeight = viewport->GetHeight();
m_fov = viewport->GetField();
viewport->GetCamera(&m_camera);
m_projection = viewport->GetProjection();
m_appdata = (ViewportAppData*) viewport->GetAppData();
viewportArray->Release();
viewport->Release();
viewport->DeleteDestroyCallback(ViewportDestroyCallback, this->m_appdata);
viewport->Release();
m_paused = 1;
m_direct3d->Direct3D()->AddRef();
m_direct3d->Direct3DDevice()->AddRef();
}
else {
viewportArray->Release();
}
}
}
m_quality = d3drmDev2->GetQuality();
m_shades = d3drmDev2->GetShades();
m_textureQuality = d3drmDev2->GetTextureQuality();
m_rendermode = d3drmDev2->GetRenderMode();
m_dither = d3drmDev2->GetDither();
m_bufferCount = d3drmDev2->GetBufferCount();
d3drmDev2->Release();
}
if (m_paused) {
return 0;
}
else {
return -1;
}
}
// FUNCTION: LEGO1 0x1007c930

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@ -149,6 +149,7 @@ public:
void InitFromWindowsDevice(Device*) override;
IDirect3DRMDevice2* ImplementationData() const { return m_data; }
void SetImplementationData(IDirect3DRMDevice2* device) { m_data = device; }
friend class RendererImpl;
@ -199,6 +200,7 @@ public:
) override;
IDirect3DRMViewport* ImplementationData() const { return m_data; }
void SetImplementationData(IDirect3DRMViewport* viewport) { m_data = viewport; }
static Result ViewportCreateAppData(IDirect3DRM2*, IDirect3DRMViewport*, IDirect3DRMFrame2*);

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@ -86,10 +86,46 @@ void TglD3DRMIMAGE::Destroy()
delete m_image.palette;
}
// STUB: LEGO1 0x100a13e0
inline static int IsPowerOfTwo(int v)
{
int m = 0;
while (v > 2 && m == 0) {
m = v % 2;
v /= 2;
}
return v == 2 && m == 0;
}
// FUNCTION: LEGO1 0x100a13e0
Result TglD3DRMIMAGE::CreateBuffer(int width, int height, int depth, void* pBuffer, int useBuffer)
{
return Error;
if (!(IsPowerOfTwo(width) && IsPowerOfTwo(height) && width % 4 == 0)) {
return Error;
}
m_image.width = width;
m_image.height = height;
m_image.depth = depth;
m_image.bytes_per_line = width;
if (!m_texelsAllocatedByClient) {
delete[] m_image.buffer1;
m_image.buffer1 = NULL;
}
if (useBuffer) {
m_texelsAllocatedByClient = 1;
m_image.buffer1 = (char*) pBuffer;
}
else {
m_image.buffer1 = new char[width * height];
memcpy(m_image.buffer1, pBuffer, width * height);
m_texelsAllocatedByClient = 0;
}
return Success;
}
// FUNCTION: LEGO1 0x100a1510

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@ -80,6 +80,8 @@ inline Result ViewRestoreFrameAfterRender(
return result;
}
// FIXME: from LEGO1/tgl/d3drm/view.cpp
// FUNCTION: LEGO1 0x100a1240
void ViewportDestroyCallback(IDirect3DRMObject* pObject, void* pArg)
{