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isle: remove temp code
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@ -31,9 +31,6 @@ BOOL startDirectSound(void)
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
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{
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{
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// TEMP: Load our recompiled library if available
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LoadLibraryA("LEGO2");
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// Look for another instance, if we find one, bring it to the foreground instead
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// Look for another instance, if we find one, bring it to the foreground instead
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if (!findExistingInstance()) {
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if (!findExistingInstance()) {
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return 0;
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return 0;
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