# Contributing ## Development setup This app is built using Electron. Make sure you have at least Node v16. The app uses ffmpeg from PATH when developing. ```bash npm install -g yarn ``` ```bash git clone https://github.com/mifi/lossless-cut.git cd lossless-cut yarn ``` Note: `yarn` may take some time to complete. ### Installing `ffmpeg` Run one of the below commands: ```bash npm run download-ffmpeg-darwin-x64 npm run download-ffmpeg-darwin-arm64 npm run download-ffmpeg-linux-x64 npm run download-ffmpeg-win32-x64 ``` For Windows, you may have to install [7z](https://www.7-zip.org/download.html), and then put the 7z folder in your `PATH`. ### Running ```bash npm start ``` ## Building mas-dev (Mac App Store) build locally This will sign using the development provisioning profile: ``` npm run pack-mas-dev ``` MAS builds have some restrictions, see `isMasBuild` variable in code. In particular, any file cannot be read without the user's consent. NOTE: when MAS (dev) build, Application Support will instead be here: ``` ~/Library/Containers/no.mifi.losslesscut-mac/Data/Library/Application Support ``` ### Starting over fresh ``` rm -rf ~/Library/Containers/no.mifi.losslesscut-mac ``` ## Windows Store notes Windows store version is built as a Desktop Bridge app (with `runFullTrust` capability). This means the app has access to essentially everything the user has access to, and even `internetClient` is redundant. - https://learn.microsoft.com/en-us/windows/uwp/packaging/app-capability-declarations - https://learn.microsoft.com/en-us/archive/blogs/appconsult/a-simpler-and-faster-way-to-publish-your-desktop-bridge-applications-on-the-microsoft-store - https://stackoverflow.com/a/52921641/6519037 ## Releasing For per-platform build/signing setup, see [this article](https://mifi.no/blog/automated-electron-build-with-release-to-mac-app-store-microsoft-store-snapcraft/). ### Release new version - If Mac App Store / Windows Store - Checkout branch `stores` - Merge `master` into `stores` - `npm version ...` - `git push --follow-tags` - Wait for build and draft in Github actions - Open draft in github and add Release notes - For files `LosslessCut-mac-universal.pkg` and `LosslessCut-win-x64.appx` add prefix `-DO-NOT-DOWNLOAD` - If intended as Github, release the draft - If store-only release, release the draft as **pre-release** ### After release - If Mac App Store / Windows Store - Merge `stores` into `master` - Bump [snap version](https://snapcraft.io/losslesscut/listing) - `npm run scan-i18n` to get the newest English strings and push so weblate gets them ## Minimum OS version Minimum supported OS versions for Electron. As of electron 22: - MacOS High Sierra 10.13 - Windows 10 ### MacOS [`LSMinimumSystemVersion`](https://developer.apple.com/documentation/bundleresources/information_property_list/lsminimumsystemversion) How to check the value: ```bash npm run pack-mas-dev cat dist/mas-dev-arm64/LosslessCut.app/Contents/Info.plist ``` ``` LSMinimumSystemVersion 10.13 ``` `LSMinimumSystemVersion` can be overridden in `electron-builder` by [`mac.minimumSystemVersion`](https://www.electron.build/configuration/mac.html) See also `MACOS_MIN` in [ffmpeg-build-script](https://github.com/mifi/ffmpeg-build-script/blob/master/build-ffmpeg). Links: - https://support.google.com/chrome/a/answer/7100626 - https://bignerdranch.com/blog/requiring-a-minimum-version-of-os-x-for-your-application/ - [#1386](https://github.com/mifi/lossless-cut/issues/1386) ## Maintainence chores ### Keep dependencies up to date - ffmpeg - electron - package.json ### i18n `npm run scan-i18n` ### Licenses #### Generate summary ``` npx license-checker --summary ``` #### Regenerate licenses file ``` npm run generate-licenses #cp licenses.txt losslesscut.mifi.no/public/ ``` Then deploy.