2018-08-08 21:12:58 +02:00
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add_library(rwcore
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# GL stuff is only here temporarily, hoping to move it back to rwengine
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gl/gl_core_3_3.c
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gl/gl_core_3_3.h
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gl/DrawBuffer.hpp
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gl/DrawBuffer.cpp
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gl/GeometryBuffer.hpp
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gl/GeometryBuffer.cpp
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gl/TextureData.hpp
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gl/TextureData.cpp
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rw/abort.cpp
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rw/casts.hpp
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rw/filesystem.hpp
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rw/forward.hpp
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rw/types.hpp
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rw/debug.hpp
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platform/FileHandle.hpp
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platform/FileIndex.hpp
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platform/FileIndex.cpp
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data/Clump.hpp
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data/Clump.cpp
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fonts/FontMap.cpp
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fonts/FontMap.hpp
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fonts/FontMapGta3.cpp
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fonts/FontMapGta3.hpp
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fonts/GameTexts.cpp
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fonts/GameTexts.hpp
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fonts/Unicode.cpp
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fonts/Unicode.hpp
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loaders/LoaderIMG.hpp
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loaders/LoaderIMG.cpp
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loaders/RWBinaryStream.hpp
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loaders/LoaderDFF.hpp
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loaders/LoaderDFF.cpp
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loaders/LoaderSDT.hpp
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loaders/LoaderSDT.cpp
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loaders/LoaderTXD.hpp
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loaders/LoaderTXD.cpp
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)
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2018-08-16 19:42:58 +02:00
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if(WIN32)
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target_sources(rwcore
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PRIVATE
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platform/RWWindows.hpp
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platform/RWWindows.cpp
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)
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endif()
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2018-08-08 21:12:58 +02:00
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target_include_directories(rwcore
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PUBLIC
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"${CMAKE_CURRENT_SOURCE_DIR}"
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)
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target_link_libraries(rwcore
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PUBLIC
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2018-06-24 00:43:06 +02:00
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Boost::boost
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glm::glm
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2018-08-08 21:12:58 +02:00
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openrw::interface
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PRIVATE
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OpenGL::GL
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)
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2018-11-20 06:51:34 +01:00
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openrw_target_apply_options(TARGET rwcore
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2018-11-27 19:56:25 +01:00
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CORE
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2018-11-20 06:51:34 +01:00
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COVERAGE
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COVERAGE_EXCEPT gl/gl_core_3_3.c gl/gl_core_3_3.h
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)
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2018-08-08 21:12:58 +02:00
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if(BUILD_SHARED_LIBS)
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install(TARGETS rwcore
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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)
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endif()
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