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openrw/rwviewer/views/ObjectViewer.cpp

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#include "ObjectViewer.hpp"
#include <models/ObjectListModel.hpp>
#include "ViewerWidget.hpp"
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#include <QDebug>
#include <QMenu>
ObjectViewer::ObjectViewer(ViewerWidget* viewer, QWidget* parent, Qt::WindowFlags f)
: QWidget(parent, f)
{
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mainLayout = new QHBoxLayout;
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objectList = new QTableView;
objectMenu = new QMenu(objectList);
objectList->setContextMenuPolicy(Qt::CustomContextMenu);
auto viewModelAction = new QAction("View Model", objectMenu);
objectMenu->addAction(viewModelAction);
connect(viewModelAction, SIGNAL(triggered()), this, SLOT(menuViewModel()));
connect(objectList, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(onCustomContextMenu(QPoint)));
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mainLayout->addWidget(objectList);
previewWidget = viewer;
previewWidget->setMinimumSize(250,250);
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infoLayout = new QGridLayout;
previewID = new QLabel;
previewModel = new QLabel;
previewClass = new QLabel;
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infoLayout->addWidget(new QLabel("ID"), 1, 0);
infoLayout->addWidget(previewID, 1, 1);
infoLayout->addWidget(new QLabel("Type"), 2, 0);
infoLayout->addWidget(previewClass, 2, 1);
infoLayout->addWidget(new QLabel("Model"), 3, 0);
infoLayout->addWidget(previewModel, 3, 1);
mainLayout->addLayout(infoLayout);
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this->setLayout(mainLayout);
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setViewerWidget(previewWidget);
}
void ObjectViewer::setViewerWidget(ViewerWidget* widget)
{
static size_t c = 0;
//widgetLayout->removeWidget(previewWidget);
previewWidget = widget;
infoLayout->addWidget(previewWidget, 0, 0, 1, 2);
}
static std::map<ObjectInformation::ObjectClass, QString> gDataType =
{
{ ObjectInformation::_class("OBJS"), "Object" },
{ ObjectInformation::_class("CARS"), "Vehicle" },
{ ObjectInformation::_class("PEDS"), "Pedestrian" },
{ ObjectInformation::_class("HIER"), "Cutscene" }
};
void ObjectViewer::showItem(qint16 item)
{
auto def = world()->data->objectTypes[item];
if( def )
{
previewID->setText(QString::number(def->ID));
previewClass->setText(gDataType[def->class_type]);
if(def->class_type == ObjectData::class_id)
{
auto v = std::static_pointer_cast<ObjectData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
}
else if(def->class_type == VehicleData::class_id)
{
auto v = std::static_pointer_cast<VehicleData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
}
else if(def->class_type == CharacterData::class_id)
{
auto v = std::static_pointer_cast<CharacterData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
}
previewWidget->showObject(item);
}
}
void ObjectViewer::showData(GameWorld *world)
{
_world = world;
// Loade all of the IDEs.
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for(std::map<std::string, std::string>::iterator it = world->data->ideLocations.begin();
it != world->data->ideLocations.end();
++it) {
world->data->loadObjects(it->second);
}
if( objectList->model() )
{
delete objectList->model();
}
objectList->setModel(new ObjectListModel(world->data, objectList));
connect(objectList->selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)), this, SLOT(showItem(QModelIndex)));
}
void ObjectViewer::showItem(QModelIndex model)
{
showItem(model.internalId());
}
void ObjectViewer::onCustomContextMenu(const QPoint& p)
{
contextMenuIndex = objectList->indexAt(p);
if ( contextMenuIndex.isValid() )
{
objectMenu->exec(objectList->mapToGlobal(p));
}
}
void ObjectViewer::menuViewModel()
{
if( contextMenuIndex.isValid() )
{
auto id = contextMenuIndex.internalId();
showObjectModel(id);
}
}