2014-08-12 22:15:26 +02:00
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#include "State.hpp"
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2018-12-09 22:43:42 +01:00
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2014-09-16 20:22:43 +02:00
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#include "RWGame.hpp"
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2014-08-12 22:15:26 +02:00
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2018-12-10 01:51:05 +01:00
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#include <glm/gtc/quaternion.hpp>
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2014-08-12 22:15:26 +02:00
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// This serves as the "initial" camera position.
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2018-02-18 01:47:44 +01:00
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const ViewCamera defaultView{{-250.f, -550.f, 75.f},
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2016-09-09 22:13:20 +02:00
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glm::angleAxis(glm::radians(5.f),
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2018-02-18 01:47:44 +01:00
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glm::vec3(0.f, 1.f, 0.f))};
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2016-09-09 22:13:20 +02:00
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2018-12-26 21:48:16 +01:00
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State::State(RWGame *game) : game(game) {
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}
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2018-12-01 18:57:06 +01:00
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void State::draw(GameRenderer& r) {
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2018-12-26 21:48:16 +01:00
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auto& menu = getCurrentMenu();
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if (menu) {
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menu->draw(r);
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}
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}
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std::optional<Menu> &State::getCurrentMenu() {
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refreshMenu();
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return menu;
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}
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2016-09-09 22:13:20 +02:00
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void State::handleEvent(const SDL_Event& e) {
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2018-12-26 21:48:16 +01:00
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auto& m = getCurrentMenu();
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2016-09-09 22:13:20 +02:00
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if (!m) return;
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switch (e.type) {
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2018-12-09 22:43:42 +01:00
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case SDL_MOUSEBUTTONUP:
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if (e.button.button == SDL_BUTTON_LEFT)
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2016-09-09 22:13:20 +02:00
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m->click(e.button.x, e.button.y);
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break;
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case SDL_MOUSEMOTION:
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m->hover(e.motion.x, e.motion.y);
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break;
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case SDL_KEYDOWN:
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switch (e.key.keysym.sym) {
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case SDLK_UP:
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m->move(-1);
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break;
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case SDLK_DOWN:
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m->move(1);
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break;
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case SDLK_RETURN:
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m->activate();
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break;
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}
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}
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2016-06-22 12:29:39 +02:00
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}
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Fix some warnings
openrw/rwengine/src/engine/GameData.cpp:358:26: warning: moving a temporary object prevents copy elision [-Wpessimizing-move]
textureslots[slot] = std::move(loadTextureArchive(name));
^
openrw/rwengine/src/engine/GameData.cpp:358:26: note: remove std::move call here
textureslots[slot] = std::move(loadTextureArchive(name));
^~~~~~~~~~ ~
openrw/rwengine/src/objects/CharacterObject.cpp:16:18: warning: unused variable 'enter_offset' [-Wunused-variable]
static glm::vec3 enter_offset(0.81756252f, 0.34800607f, -0.486281008f);
^
In file included from openrw/rwgame/RWGame.cpp:5:
openrw/rwgame/states/BenchmarkState.hpp:33:23: warning: 'BenchmarkState::getCamera' hides overloaded virtual function
[-Woverloaded-virtual]
const ViewCamera& getCamera();
^
openrw/rwgame/State.hpp:51:31: note: hidden overloaded virtual function 'State::getCamera' declared here: different number of
parameters (1 vs 0)
virtual const ViewCamera& getCamera(float alpha);
^
In file included from openrw/rwgame/RWGame.cpp:6:
openrw/rwgame/states/IngameState.hpp:53:18: warning: 'draw' overrides a member function but is not marked 'override'
[-Winconsistent-missing-override]
virtual void draw(GameRenderer* r);
^
openrw/rwgame/State.hpp:28:18: note: overridden virtual function is here
virtual void draw(GameRenderer* r) {
^
In file included from openrw/rwgame/RWGame.cpp:6:
openrw/rwgame/states/IngameState.hpp:60:23: warning: 'getCamera' overrides a member function but is not marked 'override'
[-Winconsistent-missing-override]
const ViewCamera& getCamera(float alpha);
^
openrw/rwgame/State.hpp:51:31: note: overridden virtual function is here
virtual const ViewCamera& getCamera(float alpha);
^
openrw/rwgame/RWGame.cpp:242:22: warning: unused variable 'vehicleModel' [-Wunused-variable]
uint16_t vehicleModel = 110; // @todo Which cars are spawned?!
^
In file included from openrw/rwengine/src/script/modules/GTA3Module.cpp:1:
In file included from openrw/rwengine/src/engine/GameState.hpp:7:
openrw/rwengine/src/engine/ScreenText.hpp:140:63: warning: suggest braces around initialization of subobject [-Wmissing-braces]
const std::array<GameString, sizeof...(args)> vals = {args...};
^~~~
{ }
openrw/rwengine/src/script/modules/GTA3ModuleImpl.inl:5669:16: note: in instantiation of function template specialization
'ScreenText::format<std::__1::basic_string<unsigned short, std::__1::char_traits<unsigned short>, std::__1::allocator<unsigned short> > >'
requested here
ScreenText::format(
^
In file included from openrw/rwengine/src/script/modules/GTA3Module.cpp:1:
In file included from openrw/rwengine/src/engine/GameState.hpp:7:
openrw/rwengine/src/engine/ScreenText.hpp:140:63: warning: suggest braces around initialization of subobject [-Wmissing-braces]
const std::array<GameString, sizeof...(args)> vals = {args...};
^~~~
{ }
openrw/rwengine/src/script/modules/GTA3ModuleImpl.inl:10214:18: note: in instantiation of function template specialization
'ScreenText::format<std::__1::basic_string<unsigned short, std::__1::char_traits<unsigned short>, std::__1::allocator<unsigned short> >,
std::__1::basic_string<unsigned short, std::__1::char_traits<unsigned short>, std::__1::allocator<unsigned short> > >' requested here
ScreenText::format(script::gxt(args, gxtEntry),
^
openrw/rwgame/State.cpp:40:42: warning: unused parameter 'alpha' [-Wunused-parameter]
const ViewCamera& State::getCamera(float alpha) {
^
openrw/rwengine/src/render/ObjectRenderer.cpp:20:17: warning: unused variable 'kWorldDrawDistanceFactor'
[-Wunused-const-variable]
constexpr float kWorldDrawDistanceFactor = kDrawDistanceFactor;
^
2017-09-21 16:45:44 +02:00
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const ViewCamera& State::getCamera(float) {
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2016-09-09 22:13:20 +02:00
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return defaultView;
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2014-08-12 22:15:26 +02:00
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}
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2014-09-16 20:22:43 +02:00
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2016-09-09 22:13:20 +02:00
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bool State::shouldWorldUpdate() {
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return false;
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2015-04-03 16:38:24 +02:00
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}
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2016-11-30 00:28:53 +01:00
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GameWorld* State::getWorld() const {
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2016-09-09 22:13:20 +02:00
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return game->getWorld();
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2014-09-16 20:22:43 +02:00
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}
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2016-09-09 22:13:20 +02:00
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GameWindow& State::getWindow() {
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return game->getWindow();
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2014-09-16 20:22:43 +02:00
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}
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2018-12-26 21:48:16 +01:00
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bool State::hasExited() const {
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return hasExited_;
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}
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void State::refreshMenu() {
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if (nextMenu) {
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menu = std::move(nextMenu);
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nextMenu = std::nullopt;
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}
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}
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void State::done() {
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hasExited_ = true;
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}
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