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openrw/tests/test_vehicle.cpp

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#include <boost/test/unit_test.hpp>
#include "test_globals.hpp"
#include <objects/GTAVehicle.hpp>
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#include <render/Model.hpp>
BOOST_AUTO_TEST_SUITE(VehicleTests)
BOOST_AUTO_TEST_CASE(test_create_vehicle)
{
GTAVehicle* vehicle = Global::get().e->createVehicle(90u, glm::vec3(), glm::quat());
BOOST_REQUIRE(vehicle != nullptr);
BOOST_REQUIRE(vehicle->info != nullptr);
BOOST_REQUIRE(vehicle->vehicle != nullptr);
// Hardcoded values for the moment
BOOST_CHECK_EQUAL(vehicle->vehicle->type, VehicleData::CAR);
BOOST_CHECK_EQUAL(vehicle->info->wheels.size(), 4);
BOOST_CHECK_EQUAL(vehicle->info->seats.size(), 4);
}
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BOOST_AUTO_TEST_CASE(vehicle_frame_flags)
{
GTAVehicle* vehicle = Global::get().e->createVehicle(90u, glm::vec3(), glm::quat());
BOOST_REQUIRE(vehicle != nullptr);
BOOST_REQUIRE(vehicle->model != nullptr);
auto bonnet_ok = vehicle->model->findFrame("bonnet_hi_ok");
auto bonnet_dam = vehicle->model->findFrame("bonnet_hi_dam");
BOOST_REQUIRE(bonnet_ok != nullptr);
BOOST_REQUIRE(bonnet_dam != nullptr);
BOOST_CHECK(vehicle->isFrameVisible(bonnet_ok));
BOOST_CHECK(!vehicle->isFrameVisible(bonnet_dam));
vehicle->setPartDamaged(GTAVehicle::DF_Bonnet, true);
BOOST_CHECK(!vehicle->isFrameVisible(bonnet_ok));
BOOST_CHECK(vehicle->isFrameVisible(bonnet_dam));
vehicle->setPartDamaged(GTAVehicle::DF_Bonnet, false);
BOOST_CHECK(vehicle->isFrameVisible(bonnet_ok));
BOOST_CHECK(!vehicle->isFrameVisible(bonnet_dam));
}
BOOST_AUTO_TEST_SUITE_END()