1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 10:22:52 +01:00
openrw/tests/test_Payphone.cpp

70 lines
2.2 KiB
C++
Raw Normal View History

2018-06-18 06:24:34 +02:00
#include <boost/test/unit_test.hpp>
#include <ai/PlayerController.hpp>
#include <engine/GameWorld.hpp>
#include <engine/Payphone.hpp>
#include <objects/CharacterObject.hpp>
#include <objects/GameObject.hpp>
#include <objects/InstanceObject.hpp>
#include "test_Globals.hpp"
BOOST_AUTO_TEST_SUITE(PayphoneTests, DATA_TEST_PREDICATE)
2018-06-18 06:24:34 +02:00
BOOST_AUTO_TEST_CASE(test_payphone_interaction) {
{
const auto playerID = 7777;
auto character = Global::get().e->createPlayer(
{0.f, 0.f, 0.f}, {1.f, 0.f, 0.f, 0.f}, playerID);
BOOST_REQUIRE(character != nullptr);
Global::get().e->state->playerObject = playerID;
// phonebooth1 from ipl file
const auto modelID = 1335;
auto payphoneObj = Global::get().e->createInstance(
modelID, {1.f, 0.f, 0.f}, {1.f, 0.f, 0.f, 0.f});
BOOST_REQUIRE(payphoneObj != nullptr);
auto payphone = Global::get().e->createPayphone({1.f, 0.f});
BOOST_REQUIRE(payphone != nullptr);
payphone->setMessageAndStartRinging("");
auto dt = 0.016f;
Global::get().e->state->gameTime += dt;
character->tick(dt);
payphone->tick(dt);
BOOST_CHECK(!Global::get().e->getPlayer()->isPickingUpPayphone());
character->setPosition(character->getPosition() + glm::vec3{0.001f, 0.f, 0.f});
dt = 0.016f;
Global::get().e->state->gameTime += dt;
// character->tick(dt);
payphone->tick(dt);
BOOST_CHECK(Global::get().e->getPlayer()->isPickingUpPayphone());
BOOST_CHECK(!payphone->isTalking());
dt = 10.f;
Global::get().e->state->gameTime += dt;
character->tick(dt);
payphone->tick(dt);
BOOST_CHECK(Global::get().e->getPlayer()->isTalkingOnPayphone());
BOOST_CHECK(payphone->isTalking());
dt = 3.f;
Global::get().e->state->gameTime += dt;
character->tick(dt);
payphone->tick(dt);
BOOST_CHECK(Global::get().e->getPlayer()->isHangingUpPayphone());
BOOST_CHECK(!payphone->isTalking());
Global::get().e->destroyObject(payphoneObj);
Global::get().e->destroyObject(character);
}
}
BOOST_AUTO_TEST_SUITE_END()