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openrw/rwcore/loaders/LoaderTXD.hpp

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#ifndef _LIBRW_TEXTURELOADER_HPP_
#define _LIBRW_TEXTURELOADER_HPP_
#include <gl/TextureData.hpp>
#include <rw/forward.hpp>
class TextureLoader {
public:
bool loadFromMemory(const FileContentsInfo& file, TextureArchive& inTextures);
};
#endif