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openrw/rwgame/menustate.hpp

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#ifndef MENUSTATE_HPP
#define MENUSTATE_HPP
#include "State.hpp"
class MenuState : public State
{
public:
MenuState(RWGame* game);
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virtual void enter();
virtual void exit();
virtual void tick(float dt);
virtual void enterMainMenu();
virtual void enterLoadMenu();
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virtual void handleEvent(const sf::Event& event);
};
#endif // MENUSTATE_HPP