mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 11:22:45 +01:00
11 lines
219 B
C++
11 lines
219 B
C++
|
#ifndef RWGAME_GAMEINPUT_HPP
|
||
|
#define RWGAME_GAMEINPUT_HPP
|
||
|
#include "engine/GameState.hpp"
|
||
|
#include "SDL2/SDL.h"
|
||
|
|
||
|
namespace GameInput {
|
||
|
void updateGameInputState(GameInputState* state, const SDL_Event& event);
|
||
|
}
|
||
|
|
||
|
#endif
|