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openrw/rwgame/states/MenuState.hpp

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#ifndef MENUSTATE_HPP
#define MENUSTATE_HPP
#include "StateManager.hpp"
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class MenuState final : public State {
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public:
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MenuState(RWGame* game);
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void enter() override;
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void exit() override;
void tick(float dt) override;
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virtual void enterMainMenu();
virtual void enterLoadMenu();
void handleEvent(const SDL_Event& event) override;
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};
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#endif // MENUSTATE_HPP