1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 18:32:44 +01:00
openrw/rwgame/states/PauseState.cpp

64 lines
1.4 KiB
C++
Raw Normal View History

#include "PauseState.hpp"
2016-09-09 22:13:20 +02:00
#include "RWGame.hpp"
2014-05-26 06:34:49 +02:00
#include <iostream>
2016-09-09 22:13:20 +02:00
PauseState::PauseState(RWGame* game) : State(game) {
auto& t = game->getGameData().texts;
2016-10-18 23:00:53 +02:00
auto menu = Menu::create(
{{t.text(MenuDefaults::kResumeGameId), [&] { done(); }},
{t.text(MenuDefaults::kOptionsId),
[] { std::cout << "Options" << std::endl; }},
{t.text(MenuDefaults::kQuitGameId),
[] { StateManager::get().clear(); }}});
menu->offset = glm::vec2(200.f, 200.f);
enterMenu(menu);
2014-05-26 06:34:49 +02:00
}
2016-09-09 22:13:20 +02:00
void PauseState::enter() {
getWorld()->setPaused(true);
2016-09-09 22:13:20 +02:00
getWindow().showCursor();
2014-05-26 06:34:49 +02:00
}
2016-09-09 22:13:20 +02:00
void PauseState::exit() {
getWorld()->setPaused(false);
2014-05-26 06:34:49 +02:00
}
2016-09-09 22:13:20 +02:00
void PauseState::tick(float dt) {
RW_UNUSED(dt);
2014-05-26 06:34:49 +02:00
}
2016-09-09 22:13:20 +02:00
void PauseState::draw(GameRenderer* r) {
MapRenderer::MapInfo map;
2016-09-09 22:13:20 +02:00
auto& vp = r->getRenderer()->getViewport();
2016-09-09 22:13:20 +02:00
map.worldSize = 4000.f;
map.clipToSize = false;
map.screenPosition = glm::vec2(vp.x / 2, vp.y / 2);
map.screenSize = std::max(vp.x, vp.y);
game->getRenderer().map.draw(getWorld(), map);
2015-02-07 23:55:06 +01:00
State::draw(r);
}
2016-09-09 22:13:20 +02:00
void PauseState::handleEvent(const SDL_Event& e) {
switch (e.type) {
case SDL_KEYDOWN:
switch (e.key.keysym.sym) {
case SDLK_ESCAPE:
done();
2016-09-09 22:13:20 +02:00
break;
default:
break;
}
break;
default:
break;
}
State::handleEvent(e);
2014-05-26 06:34:49 +02:00
}