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Updated framework2 CMakeLists.txt to include headers
Improves the project view in QtCreator
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@ -1,24 +1,50 @@
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add_library(renderware
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# RenderWare related
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BinaryStream.cpp
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TextureArchive.cpp
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LoaderDFF.cpp
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TextureLoader.cpp
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WeatherLoader.cpp
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# Game data related
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LoaderCOL.cpp
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LoaderIMG.cpp
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LoaderIPL.cpp
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LoaderIDE.cpp
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GTAData.cpp
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GTAEngine.cpp
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# Rendering
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GTARenderer.cpp
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DebugDraw.cpp
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SET(RENDERWARE_SOURCES
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# RenderWare related
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BinaryStream.cpp
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TextureArchive.cpp
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LoaderDFF.cpp
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TextureLoader.cpp
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WeatherLoader.cpp
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# Game data related
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LoaderCOL.cpp
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LoaderIMG.cpp
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LoaderIPL.cpp
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LoaderIDE.cpp
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GTAData.cpp
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GTAEngine.cpp
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# Rendering
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GTARenderer.cpp
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DebugDraw.cpp
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)
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SET(RENDERWARE_HEADERS
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include/renderwure/BinaryStream.hpp
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include/renderwure/TextureArchive.hpp
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include/renderwure/loaders/LoaderDFF.hpp
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include/renderwure/loaders/TextureLoader.hpp
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include/renderwure/loaders/WeatherLoader.hpp
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include/renderwure/loaders/LoaderCOL.hpp
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include/renderwure/loaders/LoaderIMG.hpp
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include/renderwure/loaders/LoaderIPL.hpp
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include/renderwure/loaders/LoaderIDE.hpp
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include/renderwure/engine/GTAData.hpp
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include/renderwure/engine/GTAEngine.hpp
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include/renderwure/engine/GTATypes.hpp
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include/renderwure/render/GTARenderer.hpp
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include/renderwure/render/DebugDraw.hpp
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include/renderwure/render/ViewCamera.hpp
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include/renderwure/render/ViewFrustum.hpp
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)
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add_library(renderware
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${RENDERWARE_SOURCES}
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${RENDERWARE_HEADERS}
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)
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target_link_libraries(renderware sfml-window)
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