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mirror of https://github.com/rwengine/openrw.git synced 2024-11-25 11:52:40 +01:00

Make --test work without --newgame, update help text

This commit is contained in:
Sven Stucki 2016-09-02 01:02:02 +02:00
parent 431e218a64
commit 0847c85abd

View File

@ -62,7 +62,7 @@ RWGame::RWGame(int argc, char* argv[])
("height,h", po::value<size_t>(), "Game resolution height in pixel")
("fullscreen,f", "Enable fullscreen mode")
("newgame,n", "Directly start a new game")
("test,t", "To be used with -n, starts in a test location instead")
("test,t", "Starts a new game in a test location")
("load,l", po::value<std::string>(), "Load save file")
("benchmark,b", po::value<std::string>(), "Run benchmark and store results in file")
;
@ -162,20 +162,17 @@ RWGame::RWGame(int argc, char* argv[])
{
loading->setNextState(new BenchmarkState(this, benchFile));
}
else if( test)
{
loading->setNextState(new IngameState(this, true, "test"));
}
else if( newgame )
{
if( test )
{
loading->setNextState(new IngameState(this,true, "test"));
}
else
{
loading->setNextState(new IngameState(this,true));
}
loading->setNextState(new IngameState(this, true));
}
else if( ! startSave.empty() )
{
loading->setNextState(new IngameState(this,true, startSave));
loading->setNextState(new IngameState(this, true, startSave));
}
else
{