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rwviewer: fix Visual Studio warnings
This commit is contained in:
parent
2a1163d391
commit
089b49b77a
@ -25,7 +25,7 @@ QVariant AnimationListModel::headerData(int section,
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}
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}
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int AnimationListModel::rowCount(const QModelIndex&) const {
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int AnimationListModel::rowCount(const QModelIndex&) const {
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return animations.size();
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return static_cast<int>(animations.size());
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}
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}
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int AnimationListModel::columnCount(const QModelIndex&) const {
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int AnimationListModel::columnCount(const QModelIndex&) const {
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@ -16,15 +16,15 @@ public:
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: QAbstractListModel(parent), animations(anims) {
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: QAbstractListModel(parent), animations(anims) {
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}
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}
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virtual int rowCount(const QModelIndex& parent = QModelIndex()) const;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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virtual int columnCount(const QModelIndex& parent = QModelIndex()) const;
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int columnCount(const QModelIndex& parent = QModelIndex()) const override;
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virtual QVariant data(const QModelIndex& index,
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QVariant data(const QModelIndex& index,
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int role = Qt::DisplayRole) const;
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int role = Qt::DisplayRole) const override;
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virtual QVariant headerData(int section, Qt::Orientation orientation,
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QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const;
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int role = Qt::DisplayRole) const override;
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const AnimationList& getAnimations() const {
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const AnimationList& getAnimations() const {
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return animations;
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return animations;
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@ -30,7 +30,7 @@ QVariant IMGArchiveModel::headerData(int section, Qt::Orientation orientation,
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}
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}
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int IMGArchiveModel::rowCount(const QModelIndex&) const {
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int IMGArchiveModel::rowCount(const QModelIndex&) const {
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return archive.getAssetCount();
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return static_cast<int>(archive.getAssetCount());
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}
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}
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int IMGArchiveModel::columnCount(const QModelIndex&) const {
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int IMGArchiveModel::columnCount(const QModelIndex&) const {
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@ -14,15 +14,15 @@ public:
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: QAbstractListModel(parent), archive(archive) {
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: QAbstractListModel(parent), archive(archive) {
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}
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}
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virtual int rowCount(const QModelIndex& parent = QModelIndex()) const;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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virtual int columnCount(const QModelIndex& parent = QModelIndex()) const;
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int columnCount(const QModelIndex& parent = QModelIndex()) const override;
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virtual QVariant data(const QModelIndex& index,
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QVariant data(const QModelIndex& index,
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int role = Qt::DisplayRole) const;
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int role = Qt::DisplayRole) const override;
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virtual QVariant headerData(int section, Qt::Orientation orientation,
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QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const;
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int role = Qt::DisplayRole) const override;
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const LoaderIMG& getArchive() const {
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const LoaderIMG& getArchive() const {
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return archive;
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return archive;
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@ -14,7 +14,7 @@ ItemListModel::ItemListModel(GameWorld *world, QObject *parent)
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}
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}
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int ItemListModel::rowCount(const QModelIndex &) const {
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int ItemListModel::rowCount(const QModelIndex &) const {
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return _world->data->modelinfo.size();
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return static_cast<int>(_world->data->modelinfo.size());
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}
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}
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int ItemListModel::columnCount(const QModelIndex &) const {
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int ItemListModel::columnCount(const QModelIndex &) const {
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@ -19,17 +19,17 @@ public:
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qint16 getIDOf(unsigned int row) const;
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qint16 getIDOf(unsigned int row) const;
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virtual int rowCount(const QModelIndex& parent = QModelIndex()) const;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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virtual int columnCount(const QModelIndex& parent = QModelIndex()) const;
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int columnCount(const QModelIndex& parent = QModelIndex()) const override;
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virtual QVariant data(const QModelIndex& index,
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QVariant data(const QModelIndex& index,
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int role = Qt::DisplayRole) const;
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int role = Qt::DisplayRole) const override;
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virtual QVariant headerData(int section, Qt::Orientation orientation,
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QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const;
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int role = Qt::DisplayRole) const override;
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QModelIndex index(int row, int column, const QModelIndex& parent) const;
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QModelIndex index(int row, int column, const QModelIndex& parent) const override;
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};
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};
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#endif // ITEMLISTMODEL_HPP
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#endif // ITEMLISTMODEL_HPP
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@ -13,7 +13,7 @@ int DFFFramesTreeModel::columnCount(const QModelIndex&) const {
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int DFFFramesTreeModel::rowCount(const QModelIndex& parent) const {
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int DFFFramesTreeModel::rowCount(const QModelIndex& parent) const {
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ModelFrame* f = static_cast<ModelFrame*>(parent.internalPointer());
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ModelFrame* f = static_cast<ModelFrame*>(parent.internalPointer());
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if (f) {
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if (f) {
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return f->getChildren().size();
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return static_cast<int>(f->getChildren().size());
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}
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}
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if (parent.row() == -1) {
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if (parent.row() == -1) {
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@ -40,7 +40,7 @@ QModelIndex DFFFramesTreeModel::parent(const QModelIndex& child) const {
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if (cp->getParent()) {
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if (cp->getParent()) {
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for (size_t i = 0; i < cp->getParent()->getChildren().size(); ++i) {
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for (size_t i = 0; i < cp->getParent()->getChildren().size(); ++i) {
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if (cp->getParent()->getChildren()[i].get() == c->getParent()) {
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if (cp->getParent()->getChildren()[i].get() == c->getParent()) {
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return createIndex(i, 0, c->getParent());
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return createIndex(static_cast<int>(i), 0, c->getParent());
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}
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}
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}
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}
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} else {
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} else {
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@ -5,7 +5,7 @@ ObjectListModel::ObjectListModel(GameData *dat, QObject *parent)
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}
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}
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int ObjectListModel::rowCount(const QModelIndex &) const {
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int ObjectListModel::rowCount(const QModelIndex &) const {
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return _gameData->modelinfo.size();
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return static_cast<int>(_gameData->modelinfo.size());
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}
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}
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int ObjectListModel::columnCount(const QModelIndex &) const {
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int ObjectListModel::columnCount(const QModelIndex &) const {
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@ -17,17 +17,17 @@ public:
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return _gameData;
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return _gameData;
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}
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}
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virtual int rowCount(const QModelIndex& parent = QModelIndex()) const;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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virtual int columnCount(const QModelIndex& parent = QModelIndex()) const;
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int columnCount(const QModelIndex& parent = QModelIndex()) const override;
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virtual QVariant data(const QModelIndex& index,
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QVariant data(const QModelIndex& index,
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int role = Qt::DisplayRole) const;
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int role = Qt::DisplayRole) const override;
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virtual QVariant headerData(int section, Qt::Orientation orientation,
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QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const;
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int role = Qt::DisplayRole) const override;
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QModelIndex index(int row, int column, const QModelIndex& parent) const;
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QModelIndex index(int row, int column, const QModelIndex& parent) const override;
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};
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};
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#endif // _OBJECTLISTMODEL_HPP_
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#endif // _OBJECTLISTMODEL_HPP_
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@ -8,18 +8,18 @@ TextModel::TextModel(QObject *parent)
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}
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}
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void TextModel::setData(const TextMapType &textMap) {
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void TextModel::setMapData(const TextMapType &textMap) {
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beginResetModel();
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beginResetModel();
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m_textMap = textMap;
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m_textMap = textMap;
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endResetModel();
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endResetModel();
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}
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}
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int TextModel::rowCount(const QModelIndex &) const {
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int TextModel::rowCount(const QModelIndex &) const {
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return m_textMap.keys.size();
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return static_cast<int>(m_textMap.keys.size());
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}
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}
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int TextModel::columnCount(const QModelIndex &) const {
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int TextModel::columnCount(const QModelIndex &) const {
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return m_textMap.languages.size();
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return static_cast<int>(m_textMap.languages.size());
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}
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}
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const GameString &TextModel::lookupIndex(const QModelIndex &index) const {
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const GameString &TextModel::lookupIndex(const QModelIndex &index) const {
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@ -19,7 +19,7 @@ class TextModel : public QAbstractTableModel {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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TextModel(QObject *parent = nullptr);
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TextModel(QObject *parent = nullptr);
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void setData(const TextMapType &textMap);
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void setMapData(const TextMapType &textMap);
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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@ -217,7 +217,7 @@ void TextViewer::worldChanged() {
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textMap.keys.resize(keys.size());
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textMap.keys.resize(keys.size());
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std::move(keys.begin(), keys.end(), textMap.keys.begin());
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std::move(keys.begin(), keys.end(), textMap.keys.begin());
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textModel->setData(textMap);
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textModel->setMapData(textMap);
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}
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}
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std::vector<std::string> TextViewer::getFontTextureNames() {
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std::vector<std::string> TextViewer::getFontTextureNames() {
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@ -39,7 +39,7 @@ class TextViewer : public ViewerInterface {
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QLineEdit *hexLineEdit;
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QLineEdit *hexLineEdit;
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QTextEdit *textEdit;
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QTextEdit *textEdit;
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virtual void worldChanged() override;
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void worldChanged() override;
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GameString currentGameString;
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GameString currentGameString;
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font_t currentFont;
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font_t currentFont;
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