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Test Fixture
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#include <loaders/LoaderIPL.hpp>
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#include "test_Globals.hpp"
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BOOST_AUTO_TEST_SUITE(LoaderIPLTests)
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struct WithLoaderIPL {
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LoaderIPL loader;
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};
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BOOST_FIXTURE_TEST_SUITE(LoaderIPLTests, WithLoaderIPL)
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#if RW_TEST_WITH_DATA
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BOOST_AUTO_TEST_CASE(test_load_zones) {
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LoaderIPL loader;
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const auto& gdpath = Global::get().getGamePath();
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BOOST_REQUIRE(loader.load(gdpath + "/data/gta3.zon"));
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