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rwgame+rwviewer: no more "#pragma once"
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@ -1,4 +1,5 @@
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#pragma once
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#ifndef _RWGAME_DRAWUI_HPP_
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#define _RWGAME_DRAWUI_HPP_
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#include <engine/GameWorld.hpp>
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#include <render/GameRenderer.hpp>
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@ -8,3 +9,5 @@ void drawHUD(ViewCamera& currentView, PlayerController* player,
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GameWorld* world, GameRenderer* render);
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void drawOnScreenText(GameWorld* world, GameRenderer* renderer);
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#endif
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@ -167,7 +167,7 @@ void ViewerWindow::loadGame(const QString& path) {
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}
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void ViewerWindow::showObjectModel(uint16_t) {
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#pragma message("implement me")
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RW_MESSAGE("showObjectModel unimplemented"); // FIXME: unimplemented
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}
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void ViewerWindow::updateRecentGames() {
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@ -1,4 +1,3 @@
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#pragma once
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#ifndef _ANIMATIONLISTMODEL_HPP_
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#define _ANIMATIONLISTMODEL_HPP_
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#include <QAbstractItemModel>
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@ -1,4 +1,3 @@
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#pragma once
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#ifndef _DFFFRAMESTREEMODEL_HPP_
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#define _DFFFRAMESTREEMODEL_HPP_
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#include <QAbstractItemModel>
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@ -1,4 +1,3 @@
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#pragma once
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#ifndef _IMGARCHIVEMODEL_HPP_
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#define _IMGARCHIVEMODEL_HPP_
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#include <QAbstractItemModel>
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@ -1,4 +1,3 @@
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#pragma once
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#ifndef _MODELVIEWER_HPP_
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#define _MODELVIEWER_HPP_
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#include <engine/GameData.hpp>
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@ -1,4 +1,3 @@
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#pragma once
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#ifndef _ANIMATIONLISTWIDGET_HPP_
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#define _ANIMATIONLISTWIDGET_HPP_
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#include <QDockWidget>
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@ -1,4 +1,3 @@
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#pragma once
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#ifndef _ITEMLISTWIDGET_HPP_
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#define _ITEMLISTWIDGET_HPP_
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#include <QDockWidget>
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@ -1,4 +1,3 @@
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#pragma once
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#ifndef _MODELFRAMESWIDGET_HPP_
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#define _MODELFRAMESWIDGET_HPP_
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#include <QDockWidget>
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