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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 03:12:36 +01:00

rwengine: iwyu: reduce warnings in loaders subdirectory

This commit is contained in:
Anonymous Maarten 2017-10-31 04:40:14 +01:00 committed by Daniel Evans
parent e381a6c700
commit 0fc83a97e4
20 changed files with 84 additions and 55 deletions

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@ -31,7 +31,6 @@ set(RWENGINE_SOURCES
src/core/Profiler.cpp
src/core/Profiler.hpp
src/data/forward.hpp
src/data/AnimGroup.cpp
src/data/AnimGroup.hpp
src/data/Chase.cpp

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@ -1,7 +0,0 @@
#ifndef _RWENGINE_DATA_FORWARD_HPP_
#define _RWENGINE_DATA_FORWARD_HPP_
struct CutsceneTracks;
class GameTexts;
#endif

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@ -18,6 +18,7 @@
#include "ai/TrafficDirector.hpp"
#include "data/CutsceneData.hpp"
#include "data/InstanceData.hpp"
#include "data/WeaponData.hpp"
#include "loaders/LoaderCutsceneDAT.hpp"

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@ -1 +0,0 @@
#include <loaders/DataLoader.hpp>

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@ -1,9 +1,13 @@
#include <loaders/GenericDATLoader.hpp>
#include <algorithm>
#include <cctype>
#include <fstream>
#include <iterator>
#include <sstream>
#include <rw/defines.hpp>
#include <data/ModelData.hpp>
#include <data/WeaponData.hpp>
#include <objects/VehicleInfo.hpp>

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@ -1,8 +1,9 @@
#ifndef _GENERICDATLOADER_HPP_
#define _GENERICDATLOADER_HPP_
#ifndef _RWENGINE_GENERICDATLOADER_HPP_
#define _RWENGINE_GENERICDATLOADER_HPP_
#include <map>
#include <memory>
#include <string>
#include <vector>
struct DynamicObjectData;

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@ -1,9 +1,15 @@
#include "loaders/LoaderCOL.hpp"
#include <algorithm>
#include <cstdint>
#include <cstring>
#include <fstream>
#include <stdexcept>
#include <string>
#include <glm/glm.hpp>
#include "data/CollisionModel.hpp"
constexpr uint32_t kCollMagic = 0x4C4C4F43;
struct ColHeader {

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@ -1,7 +1,6 @@
#ifndef RWENGINE_LOADERCOL_HPP
#define RWENGINE_LOADERCOL_HPP
#ifndef _RWENGINE_LOADERCOL_HPP_
#define _RWENGINE_LOADERCOL_HPP_
#include <data/CollisionModel.hpp>
#include <glm/glm.hpp>
#include <memory>
#include <string>
#include <vector>

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@ -1,14 +1,17 @@
#include "loaders/LoaderCutsceneDAT.hpp"
#include <algorithm>
#include <limits>
#include <sstream>
#include <string>
#include <glm/glm.hpp>
#include <data/CutsceneData.hpp>
#include <platform/FileHandle.hpp>
#include <rw/defines.hpp>
#include "data/CutsceneData.hpp"
#include "platform/FileHandle.hpp"
void LoaderCutsceneDAT::load(CutsceneTracks &tracks, FileHandle file) {
std::string dataStr(file->data, file->length);
std::stringstream ss(dataStr);

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@ -1,10 +1,10 @@
#pragma once
#ifndef _LOADERCUTSCENEDAT_HPP_
#define _LOADERCUTSCENEDAT_HPP_
#ifndef _RWENGINE_LOADERCUTSCENEDAT_HPP_
#define _RWENGINE_LOADERCUTSCENEDAT_HPP_
#include <data/forward.hpp>
#include <rw/forward.hpp>
struct CutsceneTracks;
class LoaderCutsceneDAT {
public:
void load(CutsceneTracks& tracks, FileHandle file);

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@ -1,7 +1,13 @@
#include "loaders/LoaderGXT.hpp"
#include <data/GameTexts.hpp>
#include "platform/FileHandle.hpp"
#include <cstddef>
#include <cstdint>
#include <string>
#include <utility>
#include <platform/FileHandle.hpp>
#include "data/GameTexts.hpp"
void LoaderGXT::load(GameTexts &texts, FileHandle &file) {
auto data = file->data;

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@ -1,9 +1,9 @@
#pragma once
#ifndef _LOADERGXT_HPP_
#define _LOADERGXT_HPP_
#include <data/forward.hpp>
#ifndef _RWENGINE_LOADERGXT_HPP_
#define _RWENGINE_LOADERGXT_HPP_
#include <rw/forward.hpp>
class GameTexts;
class LoaderGXT {
public:
void load(GameTexts& texts, FileHandle& file);

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@ -1,13 +1,16 @@
#include <loaders/LoaderIDE.hpp>
#include "loaders/LoaderIDE.hpp"
#include <algorithm>
#include <cctype>
#include <cstdlib>
#include <fstream>
#include <functional>
#include <map>
#include <sstream>
#include <string>
#include "data/PathData.hpp"
bool LoaderIDE::load(const std::string &filename, const PedStatsList &stats) {
std::ifstream str(filename);

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@ -1,13 +1,12 @@
#ifndef RWENGINE_LOADERIDE_HPP
#define RWENGINE_LOADERIDE_HPP
#ifndef _RWENGINE_LOADERIDE_HPP_
#define _RWENGINE_LOADERIDE_HPP_
#include <data/ModelData.hpp>
#include <data/PathData.hpp>
#include <data/PedData.hpp>
#include <glm/glm.hpp>
#include <iostream>
#include <map>
#include <objects/VehicleInfo.hpp>
#include <memory>
#include <string>
#include <data/PedData.hpp>
#include <data/ModelData.hpp>
class LoaderIDE {
public:

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@ -1,6 +1,8 @@
#include "loaders/LoaderIFP.hpp"
#include <algorithm>
#include <iostream>
#include <loaders/LoaderIFP.hpp>
#include <cctype>
#include <memory>
bool findKeyframes(float t, AnimationBone* bone, AnimationKeyframe& f1,
AnimationKeyframe& f2, float& alpha) {

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@ -1,14 +1,16 @@
#pragma once
#ifndef _LOADERDFF_IFP_
#define _LOADERDFF_IFP_
#ifndef _RWENGINE_LOADERIFP_HPP_
#define _RWENGINE_LOADERIFP_HPP_
#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
#include <cstddef>
#include <cstdint>
#include <map>
#include <string>
#include <vector>
#include "rw/forward.hpp"
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <rw/forward.hpp>
struct AnimationKeyframe {
glm::quat rotation;

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@ -2,11 +2,18 @@
#include <algorithm>
#include <cctype>
#include <cstdlib>
#include <fstream>
#include <functional>
#include <sstream>
#include <string>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include "data/InstanceData.hpp"
#include "data/ZoneData.hpp"
enum SectionTypes { INST, PICK, CULL, ZONE, NONE };
/// Load the IPL data into memory

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@ -1,11 +1,13 @@
#ifndef _LOADERIPL_HPP_
#define _LOADERIPL_HPP_
#include <data/InstanceData.hpp>
#ifndef _RWENGINE_LOADERIPL_HPP_
#define _RWENGINE_LOADERIPL_HPP_
#include <memory>
#include <string>
#include <vector>
#include <data/ZoneData.hpp>
#include <iostream>
#include <memory>
#include <vector>
struct InstanceData;
/**
\class LoaderIPL

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@ -2,10 +2,13 @@
#include <algorithm>
#include <cctype>
#include <cmath>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <sstream>
#include <glm/glm.hpp>
bool WeatherLoader::load(const std::string& filename) {
std::ifstream fstream(filename.c_str());

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@ -1,13 +1,13 @@
#pragma once
#ifndef _WEATHERLOADER_HPP_
#define _WEATHERLOADER_HPP_
#include <rw/types.hpp>
#ifndef _RWENGINE_WEATHERLOADER_HPP_
#define _RWENGINE_WEATHERLOADER_HPP_
#include <cstdint>
#include <sstream>
#include <string>
#include <vector>
#include <rw/types.hpp>
class WeatherLoader {
public:
struct WeatherData {