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mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 10:22:52 +01:00

clang-format files in rwviewer/views

This commit is contained in:
Daniel Evans 2016-09-09 21:13:21 +01:00
parent 46628d98d9
commit 11a9907f07
7 changed files with 235 additions and 263 deletions

View File

@ -1,93 +1,86 @@
#include "ModelViewer.hpp"
#include <QDebug>
#include <widgets/ModelFramesWidget.hpp>
#include <data/Skeleton.hpp>
#include <engine/Animator.hpp>
#include <objects/GameObject.hpp>
#include "ViewerWidget.hpp"
#include <fstream>
#include <objects/GameObject.hpp>
#include <widgets/ModelFramesWidget.hpp>
#include "ViewerWidget.hpp"
ModelViewer::ModelViewer(ViewerWidget* viewer, QWidget* parent, Qt::WindowFlags f)
: ViewerInterface(parent, f), viewing(nullptr), skeleton(nullptr)
{
mainSplit = new QSplitter;
mainLayout = new QVBoxLayout;
ModelViewer::ModelViewer(ViewerWidget* viewer, QWidget* parent,
Qt::WindowFlags f)
: ViewerInterface(parent, f), viewing(nullptr), skeleton(nullptr) {
mainSplit = new QSplitter;
mainLayout = new QVBoxLayout;
viewerWidget = viewer;
viewerWidget->setMinimumSize(250,250);
viewerWidget = viewer;
viewerWidget->setMinimumSize(250, 250);
animationWidget = new AnimationListWidget;
connect(animationWidget, SIGNAL(selectedAnimationChanged(Animation*)),
SLOT(playAnimation(Animation*)));
animationWidget = new AnimationListWidget;
connect(animationWidget, SIGNAL(selectedAnimationChanged(Animation*)),
SLOT(playAnimation(Animation*)));
frames = new ModelFramesWidget;
frames->setMaximumWidth(300);
frames = new ModelFramesWidget;
frames->setMaximumWidth(300);
mainSplit->addWidget(frames);
mainSplit->addWidget(animationWidget);
mainLayout->addWidget(mainSplit);
mainSplit->addWidget(frames);
mainSplit->addWidget(animationWidget);
mainLayout->addWidget(mainSplit);
this->setLayout(mainLayout);
this->setLayout(mainLayout);
connect(frames, SIGNAL(selectedFrameChanged(ModelFrame*)),
viewerWidget, SLOT(selectFrame(ModelFrame*)));
setViewerWidget(viewerWidget);
connect(frames, SIGNAL(selectedFrameChanged(ModelFrame*)), viewerWidget,
SLOT(selectFrame(ModelFrame*)));
setViewerWidget(viewerWidget);
}
void ModelViewer::setViewerWidget(ViewerWidget* widget)
{
viewerWidget = widget;
mainSplit->addWidget(viewerWidget);
showModel(viewing);
void ModelViewer::setViewerWidget(ViewerWidget* widget) {
viewerWidget = widget;
mainSplit->addWidget(viewerWidget);
showModel(viewing);
}
void ModelViewer::showModel(Model* model)
{
viewing = model;
if( skeleton )
{
delete skeleton;
}
skeleton = new Skeleton();
viewerWidget->showModel(model);
frames->setModel(model, nullptr);
void ModelViewer::showModel(Model* model) {
viewing = model;
if (skeleton) {
delete skeleton;
}
skeleton = new Skeleton();
viewerWidget->showModel(model);
frames->setModel(model, nullptr);
}
void ModelViewer::showObject(uint16_t object)
{
viewerWidget->showObject(object);
viewing = viewerWidget->currentModel();
skeleton = viewerWidget->currentObject()->skeleton;
frames->setModel(viewing, skeleton);
void ModelViewer::showObject(uint16_t object) {
viewerWidget->showObject(object);
viewing = viewerWidget->currentModel();
skeleton = viewerWidget->currentObject()->skeleton;
frames->setModel(viewing, skeleton);
}
void ModelViewer::loadAnimations(const QString& file)
{
std::ifstream dfile(file.toStdString().c_str(), std::ios_base::binary);
AnimationList anims;
void ModelViewer::loadAnimations(const QString& file) {
std::ifstream dfile(file.toStdString().c_str(), std::ios_base::binary);
AnimationList anims;
if(dfile.is_open())
{
dfile.seekg(0, std::ios_base::end);
size_t length = dfile.tellg();
dfile.seekg(0);
char *file = new char[length];
dfile.read(file, length);
if (dfile.is_open()) {
dfile.seekg(0, std::ios_base::end);
size_t length = dfile.tellg();
dfile.seekg(0);
char* file = new char[length];
dfile.read(file, length);
LoaderIFP loader;
if( loader.loadFromMemory(file) ) {
for(auto& f : loader.animations) {
anims.push_back(f);
}
}
LoaderIFP loader;
if (loader.loadFromMemory(file)) {
for (auto& f : loader.animations) {
anims.push_back(f);
}
}
delete[] file;
}
delete[] file;
}
animationWidget->setAnimations(anims);
animationWidget->setAnimations(anims);
}
void ModelViewer::playAnimation(Animation* anim)
{
viewerWidget->currentObject()->animator->playAnimation(0, anim, 1.f, true);
void ModelViewer::playAnimation(Animation* anim) {
viewerWidget->currentObject()->animator->playAnimation(0, anim, 1.f, true);
}

View File

@ -7,11 +7,11 @@
#include "ViewerInterface.hpp"
#include <QTreeView>
#include <QLabel>
#include <QVBoxLayout>
#include <QSplitter>
#include <QLayout>
#include <QSplitter>
#include <QTreeView>
#include <QVBoxLayout>
class ViewerWidget;
class Model;
@ -19,41 +19,41 @@ class Skeleton;
class ModelFramesWidget;
class Animation;
class ModelViewer : public ViewerInterface
{
Q_OBJECT
class ModelViewer : public ViewerInterface {
Q_OBJECT
Model* viewing;
Skeleton* skeleton;
Model* viewing;
Skeleton* skeleton;
QSplitter* mainSplit;
QVBoxLayout* mainLayout;
ViewerWidget* viewerWidget;
QSplitter* mainSplit;
QVBoxLayout* mainLayout;
ViewerWidget* viewerWidget;
ModelFramesWidget* frames;
ModelFramesWidget* frames;
AnimationList loadedAnimations;
AnimationListWidget* animationWidget;
AnimationList loadedAnimations;
AnimationListWidget *animationWidget;
public:
ModelViewer(ViewerWidget* viewer = 0, QWidget* parent = 0,
Qt::WindowFlags f = 0);
ModelViewer(ViewerWidget *viewer = 0, QWidget* parent = 0, Qt::WindowFlags f = 0);
void setViewerWidget( ViewerWidget* widget ) override;
void setViewerWidget(ViewerWidget* widget) override;
public slots:
/**
* Display a raw model
*/
void showModel(Model* model);
/**
* Display a raw model
*/
void showModel(Model* model);
/**
* Display a game object's model
*/
void showObject(uint16_t object);
/**
* Display a game object's model
*/
void showObject(uint16_t object);
void loadAnimations(const QString& file);
void playAnimation(Animation* anim);
void loadAnimations(const QString& file);
void playAnimation(Animation* anim);
};
#endif

View File

@ -1,123 +1,107 @@
#include "ObjectViewer.hpp"
#include <models/ObjectListModel.hpp>
#include "ViewerWidget.hpp"
#include <QDebug>
#include <QMenu>
#include <models/ObjectListModel.hpp>
#include "ViewerWidget.hpp"
ObjectViewer::ObjectViewer(ViewerWidget* viewer, QWidget* parent, Qt::WindowFlags f)
: ViewerInterface(parent, f)
{
mainLayout = new QHBoxLayout;
ObjectViewer::ObjectViewer(ViewerWidget* viewer, QWidget* parent,
Qt::WindowFlags f)
: ViewerInterface(parent, f) {
mainLayout = new QHBoxLayout;
objectList = new QTableView;
objectList = new QTableView;
objectMenu = new QMenu(objectList);
objectList->setContextMenuPolicy(Qt::CustomContextMenu);
auto viewModelAction = new QAction("View Model", objectMenu);
objectMenu->addAction(viewModelAction);
connect(viewModelAction, SIGNAL(triggered()), this, SLOT(menuViewModel()));
connect(objectList, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(onCustomContextMenu(QPoint)));
objectMenu = new QMenu(objectList);
objectList->setContextMenuPolicy(Qt::CustomContextMenu);
auto viewModelAction = new QAction("View Model", objectMenu);
objectMenu->addAction(viewModelAction);
connect(viewModelAction, SIGNAL(triggered()), this, SLOT(menuViewModel()));
connect(objectList, SIGNAL(customContextMenuRequested(QPoint)), this,
SLOT(onCustomContextMenu(QPoint)));
mainLayout->addWidget(objectList);
mainLayout->addWidget(objectList);
previewWidget = viewer;
previewWidget->setMinimumSize(250,250);
previewWidget = viewer;
previewWidget->setMinimumSize(250, 250);
infoLayout = new QGridLayout;
infoLayout = new QGridLayout;
previewID = new QLabel;
previewModel = new QLabel;
previewClass = new QLabel;
infoLayout->addWidget(new QLabel("ID"), 1, 0);
infoLayout->addWidget(previewID, 1, 1);
infoLayout->addWidget(new QLabel("Type"), 2, 0);
infoLayout->addWidget(previewClass, 2, 1);
infoLayout->addWidget(new QLabel("Model"), 3, 0);
infoLayout->addWidget(previewModel, 3, 1);
previewID = new QLabel;
previewModel = new QLabel;
previewClass = new QLabel;
infoLayout->addWidget(new QLabel("ID"), 1, 0);
infoLayout->addWidget(previewID, 1, 1);
infoLayout->addWidget(new QLabel("Type"), 2, 0);
infoLayout->addWidget(previewClass, 2, 1);
infoLayout->addWidget(new QLabel("Model"), 3, 0);
infoLayout->addWidget(previewModel, 3, 1);
mainLayout->addLayout(infoLayout);
mainLayout->addLayout(infoLayout);
this->setLayout(mainLayout);
this->setLayout(mainLayout);
setViewerWidget(previewWidget);
setViewerWidget(previewWidget);
}
void ObjectViewer::setViewerWidget(ViewerWidget* widget)
{
//widgetLayout->removeWidget(previewWidget);
previewWidget = widget;
infoLayout->addWidget(previewWidget, 0, 0, 1, 2);
void ObjectViewer::setViewerWidget(ViewerWidget* widget) {
// widgetLayout->removeWidget(previewWidget);
previewWidget = widget;
infoLayout->addWidget(previewWidget, 0, 0, 1, 2);
}
void ObjectViewer::worldChanged()
{
if( objectList->model() )
{
delete objectList->model();
}
void ObjectViewer::worldChanged() {
if (objectList->model()) {
delete objectList->model();
}
objectList->setModel(new ObjectListModel(world()->data, objectList));
connect(objectList->selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)), this, SLOT(showItem(QModelIndex)));
objectList->setModel(new ObjectListModel(world()->data, objectList));
connect(objectList->selectionModel(),
SIGNAL(currentChanged(QModelIndex, QModelIndex)), this,
SLOT(showItem(QModelIndex)));
}
static std::map<ObjectInformation::ObjectClass, QString> gDataType =
{
{ ObjectInformation::_class("OBJS"), "Object" },
{ ObjectInformation::_class("CARS"), "Vehicle" },
{ ObjectInformation::_class("PEDS"), "Pedestrian" },
{ ObjectInformation::_class("HIER"), "Cutscene" }
};
static std::map<ObjectInformation::ObjectClass, QString> gDataType = {
{ObjectInformation::_class("OBJS"), "Object"},
{ObjectInformation::_class("CARS"), "Vehicle"},
{ObjectInformation::_class("PEDS"), "Pedestrian"},
{ObjectInformation::_class("HIER"), "Cutscene"}};
void ObjectViewer::showItem(qint16 item)
{
auto def = world()->data->objectTypes[item];
void ObjectViewer::showItem(qint16 item) {
auto def = world()->data->objectTypes[item];
if( def )
{
previewID->setText(QString::number(def->ID));
previewClass->setText(gDataType[def->class_type]);
if (def) {
previewID->setText(QString::number(def->ID));
previewClass->setText(gDataType[def->class_type]);
if(def->class_type == ObjectData::class_id)
{
auto v = std::static_pointer_cast<ObjectData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
}
else if(def->class_type == VehicleData::class_id)
{
auto v = std::static_pointer_cast<VehicleData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
}
else if(def->class_type == CharacterData::class_id)
{
auto v = std::static_pointer_cast<CharacterData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
}
if (def->class_type == ObjectData::class_id) {
auto v = std::static_pointer_cast<ObjectData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
} else if (def->class_type == VehicleData::class_id) {
auto v = std::static_pointer_cast<VehicleData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
} else if (def->class_type == CharacterData::class_id) {
auto v = std::static_pointer_cast<CharacterData>(def);
previewModel->setText(QString::fromStdString(v->modelName));
}
previewWidget->showObject(item);
}
previewWidget->showObject(item);
}
}
void ObjectViewer::showItem(QModelIndex model)
{
showItem(model.internalId());
void ObjectViewer::showItem(QModelIndex model) {
showItem(model.internalId());
}
void ObjectViewer::onCustomContextMenu(const QPoint& p)
{
contextMenuIndex = objectList->indexAt(p);
if ( contextMenuIndex.isValid() )
{
void ObjectViewer::onCustomContextMenu(const QPoint& p) {
contextMenuIndex = objectList->indexAt(p);
if (contextMenuIndex.isValid()) {
objectMenu->exec(objectList->mapToGlobal(p));
}
}
void ObjectViewer::menuViewModel()
{
if( contextMenuIndex.isValid() )
{
auto id = contextMenuIndex.internalId();
showObjectModel(id);
}
void ObjectViewer::menuViewModel() {
if (contextMenuIndex.isValid()) {
auto id = contextMenuIndex.internalId();
showObjectModel(id);
}
}

View File

@ -6,54 +6,54 @@
#include "ViewerInterface.hpp"
#include <QTableView>
#include <QLabel>
#include <QGridLayout>
#include <QHBoxLayout>
#include <QLabel>
#include <QTableView>
class ViewerWidget;
class Model;
class ObjectViewer : public ViewerInterface
{
Q_OBJECT
class ObjectViewer : public ViewerInterface {
Q_OBJECT
QTableView* objectList;
QTableView* objectList;
QHBoxLayout* mainLayout;
QGridLayout* infoLayout;
ViewerWidget* previewWidget;
QLabel* previewID;
QLabel* previewModel;
QLabel* previewClass;
QHBoxLayout* mainLayout;
QGridLayout* infoLayout;
ViewerWidget* previewWidget;
QLabel* previewID;
QLabel* previewModel;
QLabel* previewClass;
QMenu* objectMenu;
QModelIndex contextMenuIndex;
QMenu* objectMenu;
QModelIndex contextMenuIndex;
public:
ObjectViewer(ViewerWidget* viewer = 0, QWidget* parent = 0,
Qt::WindowFlags f = 0);
ObjectViewer(ViewerWidget *viewer = 0, QWidget* parent = 0, Qt::WindowFlags f = 0);
void setViewerWidget( ViewerWidget* widget );
void setViewerWidget(ViewerWidget* widget);
protected:
void worldChanged() override;
void worldChanged() override;
signals:
void modelChanged(Model* model);
void modelChanged(Model* model);
void showObjectModel(uint16_t object);
void showObjectModel(uint16_t object);
public slots:
void showItem(qint16 item);
void showItem(qint16 item);
private slots:
void showItem(QModelIndex model);
void showItem(QModelIndex model);
void onCustomContextMenu(const QPoint &);
void menuViewModel();
void onCustomContextMenu(const QPoint&);
void menuViewModel();
};
#endif

View File

@ -6,33 +6,31 @@
#include <QWidget>
class ViewerInterface : public QWidget
{
Q_OBJECT
class ViewerInterface : public QWidget {
Q_OBJECT
public:
ViewerInterface(QWidget* parent = 0, Qt::WindowFlags f = 0)
: QWidget(parent, f)
, m_world(nullptr)
{
ViewerInterface(QWidget* parent = 0, Qt::WindowFlags f = 0)
: QWidget(parent, f), m_world(nullptr) {
}
}
virtual void setViewerWidget(ViewerWidget* widget) = 0;
virtual void setViewerWidget( ViewerWidget* widget ) = 0;
GameWorld* world() { return m_world; }
GameWorld* world() {
return m_world;
}
protected:
virtual void worldChanged() { }
virtual void worldChanged() {
}
public slots:
void showData(GameWorld* world)
{
m_world = world;
worldChanged();
}
void showData(GameWorld* world) {
m_world = world;
worldChanged();
}
private:
GameWorld* m_world;
GameWorld* m_world;
};
#endif

View File

@ -3,36 +3,32 @@
#include <QFileDialog>
WorldViewer::WorldViewer(ViewerWidget* viewer, QWidget* parent, Qt::WindowFlags f)
: ViewerInterface(parent, f)
{
mainLayout = new QVBoxLayout;
WorldViewer::WorldViewer(ViewerWidget* viewer, QWidget* parent,
Qt::WindowFlags f)
: ViewerInterface(parent, f) {
mainLayout = new QVBoxLayout;
viewerWidget = viewer;
viewerWidget->setMinimumSize(250,250);
viewerWidget = viewer;
viewerWidget->setMinimumSize(250, 250);
this->setLayout(mainLayout);
this->setLayout(mainLayout);
}
void WorldViewer::setViewerWidget(ViewerWidget* widget)
{
viewerWidget = widget;
// Clear the active model
widget->showModel(nullptr);
mainLayout->addWidget(viewerWidget);
void WorldViewer::setViewerWidget(ViewerWidget* widget) {
viewerWidget = widget;
// Clear the active model
widget->showModel(nullptr);
mainLayout->addWidget(viewerWidget);
}
void WorldViewer::loadPlacements(const QString& file)
{
world()->placeItems(file.toStdString());
placementsLoaded(file);
void WorldViewer::loadPlacements(const QString& file) {
world()->placeItems(file.toStdString());
placementsLoaded(file);
}
void WorldViewer::loadPlacements()
{
QFileDialog dialog(this, "Open Placements", "", "Placement (*.ipl)");
if(dialog.exec()) {
loadPlacements(dialog.selectedFiles()[0]);
}
void WorldViewer::loadPlacements() {
QFileDialog dialog(this, "Open Placements", "", "Placement (*.ipl)");
if (dialog.exec()) {
loadPlacements(dialog.selectedFiles()[0]);
}
}

View File

@ -5,29 +5,30 @@
#include "ViewerInterface.hpp"
#include <QTreeView>
#include <QLabel>
#include <QVBoxLayout>
#include <QSplitter>
#include <QLayout>
#include <QSplitter>
#include <QTreeView>
#include <QVBoxLayout>
class WorldViewer : public ViewerInterface
{
Q_OBJECT
class WorldViewer : public ViewerInterface {
Q_OBJECT
QVBoxLayout* mainLayout;
ViewerWidget* viewerWidget;
QVBoxLayout* mainLayout;
ViewerWidget* viewerWidget;
public:
WorldViewer(ViewerWidget *viewer = 0, QWidget* parent = 0, Qt::WindowFlags f = 0);
WorldViewer(ViewerWidget* viewer = 0, QWidget* parent = 0,
Qt::WindowFlags f = 0);
void setViewerWidget( ViewerWidget* widget ) override;
void setViewerWidget(ViewerWidget* widget) override;
signals:
void placementsLoaded(const QString& file);
void placementsLoaded(const QString& file);
public slots:
void loadPlacements(const QString& file);
void loadPlacements();
void loadPlacements(const QString& file);
void loadPlacements();
};
#endif