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Add missing break that was preventing sprinting

This commit is contained in:
Daniel Evans 2016-04-12 01:02:33 +01:00
parent 7888f05ca4
commit 14c33024b7

View File

@ -340,6 +340,7 @@ void IngameState::handlePlayerInput(const sf::Event& event)
default:
break;
}
break;
case sf::Event::KeyReleased:
switch(event.key.code) {
case sf::Keyboard::LShift: