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Use std::make_shared in GenericDATLoader.cpp

This commit is contained in:
Filip Gawin 2018-08-25 19:43:39 +02:00
parent ffb1092077
commit 1f3462fb3f

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@ -24,7 +24,7 @@ void GenericDATLoader::loadDynamicObjects(const std::string& name,
if (lineBuff.at(0) == '*') continue;
std::stringstream ss(lineBuff);
DynamicObjectDataPtr dyndata(new DynamicObjectData);
auto dyndata = std::make_shared<DynamicObjectData>();
ss >> dyndata->modelName;
auto cpos = dyndata->modelName.find(',');
@ -73,7 +73,7 @@ void GenericDATLoader::loadWeapons(const std::string& name,
if (linebuffer[0] == '#') continue;
std::stringstream ss(linebuffer);
WeaponDataPtr data(new WeaponData);
auto data = std::make_shared<WeaponData>();
ss >> data->name;
if (data->name == "ENDWEAPONDATA") continue;